Damp | Prevents the use of self-destructing moves. |
Water Absorb | Restores HP if hit by a Water-type move. |
Damp | Prevents the use of self-destructing moves. |
Water Absorb | Restores HP if hit by a Water-type move. |
Hidden Unaware | Ignores any stat changes in the Pokémon. |
Damp | Prevents the use of self-destructing moves. |
Water Absorb | Restores HP if hit by a Water-type move. |
Hidden Unaware | Ignores any stat changes in the Pokémon. |
Damp | Prevents the use of self-destructing moves. |
Water Absorb | Restores HP if hit by a Water-type move. |
Hidden Unaware | Ignores any stat changes in the Pokémon. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
59 | Haze | ice | 30 | - | - |
![]() |
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
23 | Amnesia | psy | 20 | - | - |
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Sharply raises the user's SPCL.DEF. |
47 | Rain Dance | wat | 5 | - | - |
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Boosts the power of WATER- type moves for 5 turns. |
- | Tail Whip | nor | 30 | - | 100% |
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Lowers the foe's DEFENSE. |
- | Water Gun | wat | 25 | 40 | 100% |
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Squirts water to attack. |
11 | Slam | nor | 20 | 80 | 75% |
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The target is slammed with a long tail, vines, etc., to inflict damage. |
59 | Mist | ice | 30 | - | - |
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Creates a mist that stops reduction of abilities. |
35 | Earthquake | gro | 10 | 100 | 100% |
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Tough but useless vs. flying foes. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
59 | Haze | ice | 30 | - | - |
![]() |
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
23 | Amnesia | psy | 20 | - | - |
![]() |
Sharply raises the user's SPCL.DEF. |
47 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts the power of WATER- type moves for 5 turns. |
- | Tail Whip | nor | 30 | - | 100% |
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Lowers the foe's DEFENSE. |
- | Water Gun | wat | 25 | 40 | 100% |
![]() |
Squirts water to attack. |
11 | Slam | nor | 20 | 80 | 75% |
![]() |
The target is slammed with a long tail, vines, etc., to inflict damage. |
59 | Mist | ice | 30 | - | - |
![]() |
Creates a mist that stops reduction of abilities. |
35 | Earthquake | gro | 10 | 100 | 100% |
![]() |
Tough but useless vs. flying foes. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
61 | Haze | ice | 30 | - | - |
![]() |
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
16 | Mud Shot | gro | 15 | 55 | 95% |
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The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed. |
49 | Rain Dance | wat | 5 | - | - |
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Boosts the power of WATER- type moves for 5 turns. |
- | Tail Whip | nor | 30 | - | 100% |
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Lowers the foe's DEFENSE. |
35 | Yawn | nor | 10 | - | - |
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The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |
- | Water Gun | wat | 25 | 40 | 100% |
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Squirts water to attack. |
42 | Earthquake | gro | 10 | 100 | 100% |
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Tough but useless vs. flying foes. |
11 | Slam | nor | 20 | 80 | 75% |
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The target is slammed with a long tail, vines, etc., to inflict damage. |
61 | Mist | ice | 30 | - | - |
![]() |
Creates a mist that stops reduction of abilities. |
23 | Amnesia | psy | 20 | - | - |
![]() |
Sharply raises the user's SPCL.DEF. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
61 | Haze | ice | 30 | - | - |
![]() |
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
16 | Mud Shot | gro | 15 | 55 | 95% |
![]() |
The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed. |
49 | Rain Dance | wat | 5 | - | - |
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Boosts the power of WATER- type moves for 5 turns. |
- | Tail Whip | nor | 30 | - | 100% |
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Lowers the foe's DEFENSE. |
35 | Yawn | nor | 10 | - | - |
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The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |
- | Water Gun | wat | 25 | 40 | 100% |
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Squirts water to attack. |
42 | Earthquake | gro | 10 | 100 | 100% |
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Tough but useless vs. flying foes. |
11 | Slam | nor | 20 | 80 | 75% |
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The target is slammed with a long tail, vines, etc., to inflict damage. |
61 | Mist | ice | 30 | - | - |
![]() |
Creates a mist that stops reduction of abilities. |
23 | Amnesia | psy | 20 | - | - |
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Sharply raises the user's SPCL.DEF. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
61 | Haze | ice | 30 | - | - |
![]() |
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
16 | Mud Shot | gro | 15 | 55 | 95% |
![]() |
The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed. |
49 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts the power of WATER- type moves for 5 turns. |
- | Tail Whip | nor | 30 | - | 100% |
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Lowers the foe's DEFENSE. |
35 | Yawn | nor | 10 | - | - |
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The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |
- | Water Gun | wat | 25 | 40 | 100% |
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Squirts water to attack. |
42 | Earthquake | gro | 10 | 100 | 100% |
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Tough but useless vs. flying foes. |
11 | Slam | nor | 20 | 80 | 75% |
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The target is slammed with a long tail, vines, etc., to inflict damage. |
61 | Mist | ice | 30 | - | - |
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Creates a mist that stops reduction of abilities. |
23 | Amnesia | psy | 20 | - | - |
![]() |
Sharply raises the user's SPCL.DEF. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
53 | Muddy Water | wat | 10 | 90 | 85% |
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The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy. |
5 | Mud Sport | gro | 15 | - | - |
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Covers the user in mud to raise electrical resistance. |
48 | Mist | ice | 30 | - | - |
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Creates a mist that stops reduction of abilities. |
19 | Mud Bomb | gro | 10 | 65 | 85% |
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The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy. |
36 | Earthquake | gro | 10 | 100 | 100% |
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Tough but useless vs. flying foes. |
15 | Slam | nor | 20 | 80 | 75% |
![]() |
The target is slammed with a long tail, vines, etc., to inflict damage. |
24 | Amnesia | psy | 20 | - | - |
![]() |
Sharply raises the user's SPCL.DEF. |
41 | Rain Dance | wat | 5 | - | - |
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Boosts the power of WATER- type moves for 5 turns. |
31 | Yawn | nor | 10 | - | - |
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The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |
- | Mud Sport | gro | 15 | - | - |
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Covers the user in mud to raise electrical resistance. |
- | Tail Whip | nor | 30 | - | 100% |
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Lowers the foe's DEFENSE. |
- | Water Gun | wat | 25 | 40 | 100% |
![]() |
Squirts water to attack. |
48 | Haze | ice | 30 | - | - |
![]() |
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
9 | Mud Shot | gro | 15 | 55 | 95% |
![]() |
The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
53 | Muddy Water | wat | 10 | 90 | 85% |
![]() |
The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy. |
5 | Mud Sport | gro | 15 | - | - |
![]() |
Covers the user in mud to raise electrical resistance. |
48 | Mist | ice | 30 | - | - |
![]() |
Creates a mist that stops reduction of abilities. |
19 | Mud Bomb | gro | 10 | 65 | 85% |
![]() |
The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy. |
36 | Earthquake | gro | 10 | 100 | 100% |
![]() |
Tough but useless vs. flying foes. |
15 | Slam | nor | 20 | 80 | 75% |
![]() |
The target is slammed with a long tail, vines, etc., to inflict damage. |
24 | Amnesia | psy | 20 | - | - |
![]() |
Sharply raises the user's SPCL.DEF. |
41 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts the power of WATER- type moves for 5 turns. |
31 | Yawn | nor | 10 | - | - |
![]() |
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |
- | Mud Sport | gro | 15 | - | - |
![]() |
Covers the user in mud to raise electrical resistance. |
- | Tail Whip | nor | 30 | - | 100% |
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Lowers the foe's DEFENSE. |
- | Water Gun | wat | 25 | 40 | 100% |
![]() |
Squirts water to attack. |
48 | Haze | ice | 30 | - | - |
![]() |
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
9 | Mud Shot | gro | 15 | 55 | 95% |
![]() |
The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
53 | Muddy Water | wat | 10 | 90 | 85% |
![]() |
The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy. |
5 | Mud Sport | gro | 15 | - | - |
![]() |
Covers the user in mud to raise electrical resistance. |
48 | Mist | ice | 30 | - | - |
![]() |
Creates a mist that stops reduction of abilities. |
19 | Mud Bomb | gro | 10 | 65 | 85% |
![]() |
The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy. |
36 | Earthquake | gro | 10 | 100 | 100% |
![]() |
Tough but useless vs. flying foes. |
15 | Slam | nor | 20 | 80 | 75% |
![]() |
The target is slammed with a long tail, vines, etc., to inflict damage. |
24 | Amnesia | psy | 20 | - | - |
![]() |
Sharply raises the user's SPCL.DEF. |
41 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts the power of WATER- type moves for 5 turns. |
31 | Yawn | nor | 10 | - | - |
![]() |
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |
- | Mud Sport | gro | 15 | - | - |
![]() |
Covers the user in mud to raise electrical resistance. |
- | Tail Whip | nor | 30 | - | 100% |
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Lowers the foe's DEFENSE. |
- | Water Gun | wat | 25 | 40 | 100% |
![]() |
Squirts water to attack. |
48 | Haze | ice | 30 | - | - |
![]() |
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
9 | Mud Shot | gro | 15 | 55 | 95% |
![]() |
The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
53 | Muddy Water | wat | 10 | 90 | 85% |
![]() |
The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy. |
5 | Mud Sport | gro | 15 | - | - |
![]() |
Covers the user in mud to raise electrical resistance. |
48 | Mist | ice | 30 | - | - |
![]() |
Creates a mist that stops reduction of abilities. |
19 | Mud Bomb | gro | 10 | 65 | 85% |
![]() |
The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy. |
36 | Earthquake | gro | 10 | 100 | 100% |
![]() |
Tough but useless vs. flying foes. |
15 | Slam | nor | 20 | 80 | 75% |
![]() |
The target is slammed with a long tail, vines, etc., to inflict damage. |
24 | Amnesia | psy | 20 | - | - |
![]() |
Sharply raises the user's SPCL.DEF. |
41 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts the power of WATER- type moves for 5 turns. |
31 | Yawn | nor | 10 | - | - |
![]() |
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |
- | Mud Sport | gro | 15 | - | - |
![]() |
Covers the user in mud to raise electrical resistance. |
- | Tail Whip | nor | 30 | - | 100% |
![]() |
Lowers the foe's DEFENSE. |
- | Water Gun | wat | 25 | 40 | 100% |
![]() |
Squirts water to attack. |
48 | Haze | ice | 30 | - | - |
![]() |
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
9 | Mud Shot | gro | 15 | 55 | 95% |
![]() |
The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
53 | Muddy Water | wat | 10 | 90 | 85% |
![]() |
The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy. |
5 | Mud Sport | gro | 15 | - | - |
![]() |
Covers the user in mud to raise electrical resistance. |
48 | Mist | ice | 30 | - | - |
![]() |
Creates a mist that stops reduction of abilities. |
19 | Mud Bomb | gro | 10 | 65 | 85% |
![]() |
The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy. |
36 | Earthquake | gro | 10 | 100 | 100% |
![]() |
Tough but useless vs. flying foes. |
15 | Slam | nor | 20 | 80 | 75% |
![]() |
The target is slammed with a long tail, vines, etc., to inflict damage. |
24 | Amnesia | psy | 20 | - | - |
![]() |
Sharply raises the user's SPCL.DEF. |
41 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts the power of WATER- type moves for 5 turns. |
31 | Yawn | nor | 10 | - | - |
![]() |
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |
- | Mud Sport | gro | 15 | - | - |
![]() |
Covers the user in mud to raise electrical resistance. |
- | Tail Whip | nor | 30 | - | 100% |
![]() |
Lowers the foe's DEFENSE. |
- | Water Gun | wat | 25 | 40 | 100% |
![]() |
Squirts water to attack. |
48 | Haze | ice | 30 | - | - |
![]() |
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
9 | Mud Shot | gro | 15 | 55 | 95% |
![]() |
The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
53 | Muddy Water | wat | 10 | 90 | 85% |
![]() |
The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy. |
5 | Mud Sport | gro | 15 | - | - |
![]() |
Covers the user in mud to raise electrical resistance. |
48 | Mist | ice | 30 | - | - |
![]() |
Creates a mist that stops reduction of abilities. |
19 | Mud Bomb | gro | 10 | 65 | 85% |
![]() |
The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy. |
36 | Earthquake | gro | 10 | 100 | 100% |
![]() |
Tough but useless vs. flying foes. |
15 | Slam | nor | 20 | 80 | 75% |
![]() |
The target is slammed with a long tail, vines, etc., to inflict damage. |
24 | Amnesia | psy | 20 | - | - |
![]() |
Sharply raises the user's SPCL.DEF. |
41 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts the power of WATER- type moves for 5 turns. |
31 | Yawn | nor | 10 | - | - |
![]() |
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |
- | Mud Sport | gro | 15 | - | - |
![]() |
Covers the user in mud to raise electrical resistance. |
- | Tail Whip | nor | 30 | - | 100% |
![]() |
Lowers the foe's DEFENSE. |
- | Water Gun | wat | 25 | 40 | 100% |
![]() |
Squirts water to attack. |
48 | Haze | ice | 30 | - | - |
![]() |
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
9 | Mud Shot | gro | 15 | 55 | 95% |
![]() |
The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM003 | Curse | gho | 10 | - | - |
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Works differently for ghost-types. |
TM040 | Defense Curl | nor | 40 | - | - |
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Curls up to conceal weak spots and raise DEFENSE. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
The user burrows, then attacks on the next turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Heightens evasive-ness. |
TM001 | Dynamic Punch | fig | 5 | 100 | 50% |
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Powerful and sure to cause confusion, but inaccurate. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
![]() |
Tough but useless vs. flying foes. |
TM020 | Endure | nor | 10 | - | - |
![]() |
Always leaves at least 1HP. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack based on lack of loyalty. |
TM002 | Headbutt | nor | 15 | 70 | 100% |
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An attack that may make foe flinch. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The power varies with the POKéMON. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM033 | Ice Punch | ice | 15 | 75 | 100% |
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The foe is punched with an icy fist. It may leave the target frozen. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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An attack that may reduce DEFENSE. |
TM031 | Mud-Slap | gro | 10 | 20 | 100% |
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Reduces the foe's accuracy. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Foils attack that turn. It may fail. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that is based on loyalty. |
TM008 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
TM004 | Rollout | roc | 20 | 30 | 90% |
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The user continually rolls into the target over five turns. It becomes stronger each time it hits. |
TM037 | Sandstorm | roc | 10 | - | - |
![]() |
Inflicts damage every turn. |
TM035 | Sleep Talk | nor | 10 | - | - |
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Randomly attacks while asleep. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
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Unsanitary sludge is hurled at the target. It may also poison the target. |
TM013 | Snore | nor | 15 | 50 | 100% |
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An attack useable only while asleep. |
TM034 | Swagger | nor | 15 | - | 90% |
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Causes confusion and raises ATTACK. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A poison move with increasing damage. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM003 | Curse | gho | 10 | - | - |
![]() |
Works differently for ghost-types. |
TM040 | Defense Curl | nor | 40 | - | - |
![]() |
Curls up to conceal weak spots and raise DEFENSE. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
The user burrows, then attacks on the next turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Heightens evasive-ness. |
TM001 | Dynamic Punch | fig | 5 | 100 | 50% |
![]() |
Powerful and sure to cause confusion, but inaccurate. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
![]() |
Tough but useless vs. flying foes. |
TM020 | Endure | nor | 10 | - | - |
![]() |
Always leaves at least 1HP. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack based on lack of loyalty. |
TM002 | Headbutt | nor | 15 | 70 | 100% |
![]() |
An attack that may make foe flinch. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The power varies with the POKéMON. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM033 | Ice Punch | ice | 15 | 75 | 100% |
![]() |
The foe is punched with an icy fist. It may leave the target frozen. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
![]() |
An attack that may reduce DEFENSE. |
TM031 | Mud-Slap | gro | 10 | 20 | 100% |
![]() |
Reduces the foe's accuracy. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Foils attack that turn. It may fail. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
![]() |
Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that is based on loyalty. |
TM008 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
TM004 | Rollout | roc | 20 | 30 | 90% |
![]() |
The user continually rolls into the target over five turns. It becomes stronger each time it hits. |
TM037 | Sandstorm | roc | 10 | - | - |
![]() |
Inflicts damage every turn. |
TM035 | Sleep Talk | nor | 10 | - | - |
![]() |
Randomly attacks while asleep. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
![]() |
Unsanitary sludge is hurled at the target. It may also poison the target. |
TM013 | Snore | nor | 15 | 50 | 100% |
![]() |
An attack useable only while asleep. |
TM034 | Swagger | nor | 15 | - | 90% |
![]() |
Causes confusion and raises ATTACK. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A poison move with increasing damage. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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Hits the foe with an icy storm that may freeze it. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
The user burrows, then attacks on the next turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Heightens evasive-ness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
![]() |
Tough but useless vs. flying foes. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM001 | Focus Punch | fig | 20 | 150 | 100% |
![]() |
A powerful loyalty attack. The user flinches if hit. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack based on lack of loyalty. |
TM007 | Hail | ice | 10 | - | - |
![]() |
Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The power varies with the POKéMON. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
Blasts the foe with an icy beam that may freeze it. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
![]() |
An attack that may reduce DEFENSE. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Foils attack that turn. It may fail. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
![]() |
Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that is based on loyalty. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
![]() |
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
TM037 | Sandstorm | roc | 10 | - | - |
![]() |
Inflicts damage every turn. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
An attack with effects that vary by location. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
![]() |
Unsanitary sludge is hurled at the target. It may also poison the target. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A poison move with increasing damage. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
![]() |
Attacks with ultrasonic waves. May confuse the foe |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
Hits the foe with an icy storm that may freeze it. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
![]() |
Destroys barriers such as REFLECT and causes damage. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
The user burrows, then attacks on the next turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Heightens evasive-ness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
![]() |
Tough but useless vs. flying foes. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM001 | Focus Punch | fig | 20 | 150 | 100% |
![]() |
A powerful loyalty attack. The user flinches if hit. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack based on lack of loyalty. |
TM007 | Hail | ice | 10 | - | - |
![]() |
Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The power varies with the POKéMON. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
Blasts the foe with an icy beam that may freeze it. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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An attack that may reduce DEFENSE. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Foils attack that turn. It may fail. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
![]() |
Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that is based on loyalty. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
![]() |
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
TM037 | Sandstorm | roc | 10 | - | - |
![]() |
Inflicts damage every turn. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
An attack with effects that vary by location. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
![]() |
Unsanitary sludge is hurled at the target. It may also poison the target. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A poison move with increasing damage. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
![]() |
Attacks with ultrasonic waves. May confuse the foe |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
Hits the foe with an icy storm that may freeze it. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
![]() |
Destroys barriers such as REFLECT and causes damage. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
The user burrows, then attacks on the next turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Heightens evasive-ness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
![]() |
Tough but useless vs. flying foes. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM001 | Focus Punch | fig | 20 | 150 | 100% |
![]() |
A powerful loyalty attack. The user flinches if hit. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack based on lack of loyalty. |
TM007 | Hail | ice | 10 | - | - |
![]() |
Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The power varies with the POKéMON. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
Blasts the foe with an icy beam that may freeze it. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
![]() |
An attack that may reduce DEFENSE. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Foils attack that turn. It may fail. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
![]() |
Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that is based on loyalty. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
![]() |
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
TM037 | Sandstorm | roc | 10 | - | - |
![]() |
Inflicts damage every turn. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
An attack with effects that vary by location. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
![]() |
Unsanitary sludge is hurled at the target. It may also poison the target. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A poison move with increasing damage. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
![]() |
Attacks with ultrasonic waves. May confuse the foe |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
Hits the foe with an icy storm that may freeze it. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
![]() |
Destroys barriers such as REFLECT and causes damage. |
TM078 | Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
The user burrows, then attacks on the next turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Heightens evasive-ness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
![]() |
Tough but useless vs. flying foes. |
TM058 | Endure | nor | 10 | - | - |
![]() |
Always leaves at least 1HP. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM070 | Flash | nor | 20 | - | 100% |
![]() |
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the target to attack. Its power and effects depend on the item. |
TM052 | Focus Blast | fig | 5 | 120 | 70% |
![]() |
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
TM001 | Focus Punch | fig | 20 | 150 | 100% |
![]() |
A powerful loyalty attack. The user flinches if hit. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack based on lack of loyalty. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
![]() |
The user charges at the target using every bit of its power. The user must rest on the next turn. |
TM007 | Hail | ice | 10 | - | - |
![]() |
Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The power varies with the POKéMON. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
Blasts the foe with an icy beam that may freeze it. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
![]() |
An attack that may reduce DEFENSE. |
TM083 | Natural Gift | nor | 15 | - | 100% |
![]() |
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Foils attack that turn. It may fail. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
![]() |
Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that is based on loyalty. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
![]() |
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
TM037 | Sandstorm | roc | 10 | - | - |
![]() |
Inflicts damage every turn. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
An attack with effects that vary by location. |
TM082 | Sleep Talk | nor | 10 | - | - |
![]() |
Randomly attacks while asleep. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
![]() |
Unsanitary sludge is hurled at the target. It may also poison the target. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
![]() |
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
Makes a decoy with 1/4 user's max HP. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
Causes confusion and raises ATTACK. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A poison move with increasing damage. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
![]() |
Attacks with ultrasonic waves. May confuse the foe |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
Hits the foe with an icy storm that may freeze it. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
![]() |
Destroys barriers such as REFLECT and causes damage. |
TM078 | Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
The user burrows, then attacks on the next turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Heightens evasive-ness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
![]() |
Tough but useless vs. flying foes. |
TM058 | Endure | nor | 10 | - | - |
![]() |
Always leaves at least 1HP. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM070 | Flash | nor | 20 | - | 100% |
![]() |
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. |
TM056 | Fling | dar | 10 | - | 100% |
![]() |
The user flings its held item at the target to attack. Its power and effects depend on the item. |
TM052 | Focus Blast | fig | 5 | 120 | 70% |
![]() |
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
TM001 | Focus Punch | fig | 20 | 150 | 100% |
![]() |
A powerful loyalty attack. The user flinches if hit. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack based on lack of loyalty. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
![]() |
The user charges at the target using every bit of its power. The user must rest on the next turn. |
TM007 | Hail | ice | 10 | - | - |
![]() |
Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The power varies with the POKéMON. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
Blasts the foe with an icy beam that may freeze it. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
![]() |
An attack that may reduce DEFENSE. |
TM083 | Natural Gift | nor | 15 | - | 100% |
![]() |
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Foils attack that turn. It may fail. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
![]() |
Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that is based on loyalty. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
![]() |
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
TM037 | Sandstorm | roc | 10 | - | - |
![]() |
Inflicts damage every turn. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
An attack with effects that vary by location. |
TM082 | Sleep Talk | nor | 10 | - | - |
![]() |
Randomly attacks while asleep. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
![]() |
Unsanitary sludge is hurled at the target. It may also poison the target. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
![]() |
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
Makes a decoy with 1/4 user's max HP. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
Causes confusion and raises ATTACK. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A poison move with increasing damage. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
![]() |
Attacks with ultrasonic waves. May confuse the foe |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
Hits the foe with an icy storm that may freeze it. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
![]() |
Destroys barriers such as REFLECT and causes damage. |
TM078 | Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
The user burrows, then attacks on the next turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Heightens evasive-ness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
![]() |
Tough but useless vs. flying foes. |
TM058 | Endure | nor | 10 | - | - |
![]() |
Always leaves at least 1HP. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM070 | Flash | nor | 20 | - | 100% |
![]() |
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. |
TM056 | Fling | dar | 10 | - | 100% |
![]() |
The user flings its held item at the target to attack. Its power and effects depend on the item. |
TM052 | Focus Blast | fig | 5 | 120 | 70% |
![]() |
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
TM001 | Focus Punch | fig | 20 | 150 | 100% |
![]() |
A powerful loyalty attack. The user flinches if hit. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack based on lack of loyalty. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
![]() |
The user charges at the target using every bit of its power. The user must rest on the next turn. |
TM007 | Hail | ice | 10 | - | - |
![]() |
Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The power varies with the POKéMON. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
Blasts the foe with an icy beam that may freeze it. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
![]() |
An attack that may reduce DEFENSE. |
TM083 | Natural Gift | nor | 15 | - | 100% |
![]() |
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Foils attack that turn. It may fail. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
![]() |
Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that is based on loyalty. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
![]() |
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
TM037 | Sandstorm | roc | 10 | - | - |
![]() |
Inflicts damage every turn. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
An attack with effects that vary by location. |
TM082 | Sleep Talk | nor | 10 | - | - |
![]() |
Randomly attacks while asleep. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
![]() |
Unsanitary sludge is hurled at the target. It may also poison the target. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
![]() |
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
Makes a decoy with 1/4 user's max HP. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
Causes confusion and raises ATTACK. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A poison move with increasing damage. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
![]() |
Attacks with ultrasonic waves. May confuse the foe |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
Hits the foe with an icy storm that may freeze it. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
![]() |
Destroys barriers such as REFLECT and causes damage. |
TM078 | Bulldoze | gro | 20 | 60 | 100% |
![]() |
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
The user burrows, then attacks on the next turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Heightens evasive-ness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
![]() |
Tough but useless vs. flying foes. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM070 | Flash | nor | 20 | - | 100% |
![]() |
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. |
TM056 | Fling | dar | 10 | - | 100% |
![]() |
The user flings its held item at the target to attack. Its power and effects depend on the item. |
TM052 | Focus Blast | fig | 5 | 120 | 70% |
![]() |
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack based on lack of loyalty. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
![]() |
The user charges at the target using every bit of its power. The user must rest on the next turn. |
TM007 | Hail | ice | 10 | - | - |
![]() |
Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The power varies with the POKéMON. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
Blasts the foe with an icy beam that may freeze it. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Foils attack that turn. It may fail. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
![]() |
Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that is based on loyalty. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
![]() |
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
TM048 | Round | nor | 15 | 60 | 100% |
![]() |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM020 | Safeguard | nor | 25 | - | - |
![]() |
The user creates a protective field that prevents status problems for five turns. |
TM037 | Sandstorm | roc | 10 | - | - |
![]() |
Inflicts damage every turn. |
TM055 | Scald | wat | 15 | 80 | 100% |
![]() |
The user shoots boiling hot water at its target. It may also leave the target with a burn. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
![]() |
Unsanitary sludge is hurled at the target. It may also poison the target. |
TM034 | Sludge Wave | poi | 10 | 95 | 100% |
![]() |
It swamps the area around the user with a giant sludge wave. It may also poison those hit. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
![]() |
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
Makes a decoy with 1/4 user's max HP. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
Causes confusion and raises ATTACK. |
TM046 | Thief | dar | 25 | 60 | 100% |
![]() |
While attacking, it may steal the foe's held item. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A poison move with increasing damage. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
Hits the foe with an icy storm that may freeze it. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
![]() |
Destroys barriers such as REFLECT and causes damage. |
TM078 | Bulldoze | gro | 20 | 60 | 100% |
![]() |
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
The user burrows, then attacks on the next turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Heightens evasive-ness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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Tough but useless vs. flying foes. |
TM042 | Facade | nor | 20 | 70 | 100% |
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Boosts ATTACK when burned, paralyzed, or poisoned. |
TM070 | Flash | nor | 20 | - | 100% |
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The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the target to attack. Its power and effects depend on the item. |
TM052 | Focus Blast | fig | 5 | 120 | 70% |
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The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack based on lack of loyalty. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
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The user charges at the target using every bit of its power. The user must rest on the next turn. |
TM007 | Hail | ice | 10 | - | - |
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Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The power varies with the POKéMON. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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Blasts the foe with an icy beam that may freeze it. |
TM017 | Protect | nor | 10 | - | - |
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Foils attack that turn. It may fail. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that is based on loyalty. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM020 | Safeguard | nor | 25 | - | - |
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The user creates a protective field that prevents status problems for five turns. |
TM037 | Sandstorm | roc | 10 | - | - |
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Inflicts damage every turn. |
TM055 | Scald | wat | 15 | 80 | 100% |
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The user shoots boiling hot water at its target. It may also leave the target with a burn. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
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Unsanitary sludge is hurled at the target. It may also poison the target. |
TM034 | Sludge Wave | poi | 10 | 95 | 100% |
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It swamps the area around the user with a giant sludge wave. It may also poison those hit. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
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The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
TM090 | Substitute | nor | 10 | - | - |
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Makes a decoy with 1/4 user's max HP. |
TM087 | Swagger | nor | 15 | - | 90% |
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Causes confusion and raises ATTACK. |
TM046 | Thief | dar | 25 | 60 | 100% |
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While attacking, it may steal the foe's held item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A poison move with increasing damage. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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Hits the foe with an icy storm that may freeze it. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM078 | Bulldoze | gro | 20 | 60 | 100% |
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The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
TM100 | Confide | nor | 20 | - | - |
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The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the next turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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Heightens evasive-ness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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Tough but useless vs. flying foes. |
TM042 | Facade | nor | 20 | 70 | 100% |
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Boosts ATTACK when burned, paralyzed, or poisoned. |
TM070 | Flash | nor | 20 | - | 100% |
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The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the target to attack. Its power and effects depend on the item. |
TM052 | Focus Blast | fig | 5 | 120 | 70% |
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The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack based on lack of loyalty. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
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The user charges at the target using every bit of its power. The user must rest on the next turn. |
TM007 | Hail | ice | 10 | - | - |
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Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The power varies with the POKéMON. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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Blasts the foe with an icy beam that may freeze it. |
TM083 | Infestation | bug | 20 | 20 | 100% |
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The target is infested and attacked for four to five turns. The target can't flee during this time. |
TM098 | Power-Up Punch | fig | 20 | 40 | 100% |
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Striking oppontents over and over makes the user's fists harder. Hitting a target raises the Attack stat. |
TM017 | Protect | nor | 10 | - | - |
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Foils attack that turn. It may fail. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that is based on loyalty. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM020 | Safeguard | nor | 25 | - | - |
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The user creates a protective field that prevents status problems for five turns. |
TM037 | Sandstorm | roc | 10 | - | - |
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Inflicts damage every turn. |
TM055 | Scald | wat | 15 | 80 | 100% |
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The user shoots boiling hot water at its target. It may also leave the target with a burn. |
TM088 | Sleep Talk | nor | 10 | - | - |
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Randomly attacks while asleep. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
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Unsanitary sludge is hurled at the target. It may also poison the target. |
TM034 | Sludge Wave | poi | 10 | 95 | 100% |
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It swamps the area around the user with a giant sludge wave. It may also poison those hit. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
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The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
TM090 | Substitute | nor | 10 | - | - |
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Makes a decoy with 1/4 user's max HP. |
TM087 | Swagger | nor | 15 | - | 90% |
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Causes confusion and raises ATTACK. |
TM046 | Thief | dar | 25 | 60 | 100% |
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While attacking, it may steal the foe's held item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A poison move with increasing damage. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM05 | Flash | nor | 20 | - | 100% |
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The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. |
HM04 | Strength | nor | 15 | 80 | 100% |
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A powerful physi-cal attack. |
HM03 | Surf | wat | 15 | 90 | 100% |
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It swamps the entire battlefield with a giant wave. It can also be used for crossing water. |
HM06 | Whirlpool | wat | 15 | 35 | 85% |
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Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM05 | Flash | nor | 20 | - | 100% |
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The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. |
HM04 | Strength | nor | 15 | 80 | 100% |
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A powerful physi-cal attack. |
HM03 | Surf | wat | 15 | 90 | 100% |
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It swamps the entire battlefield with a giant wave. It can also be used for crossing water. |
HM06 | Whirlpool | wat | 15 | 35 | 85% |
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Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM08 | Dive | wat | 10 | 80 | 100% |
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- |
HM05 | Flash | nor | 20 | - | 100% |
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The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
HM04 | Strength | nor | 15 | 80 | 100% |
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A powerful physi-cal attack. |
HM03 | Surf | wat | 15 | 90 | 100% |
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It swamps the entire battlefield with a giant wave. It can also be used for crossing water. |
HM07 | Waterfall | wat | 15 | 80 | 100% |
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Charges the foe with speed to climb waterfalls. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM08 | Dive | wat | 10 | 80 | 100% |
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- |
HM05 | Flash | nor | 20 | - | 100% |
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The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
HM04 | Strength | nor | 15 | 80 | 100% |
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A powerful physi-cal attack. |
HM03 | Surf | wat | 15 | 90 | 100% |
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It swamps the entire battlefield with a giant wave. It can also be used for crossing water. |
HM07 | Waterfall | wat | 15 | 80 | 100% |
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Charges the foe with speed to climb waterfalls. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM08 | Dive | wat | 10 | 80 | 100% |
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- |
HM05 | Flash | nor | 20 | - | 100% |
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The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
HM04 | Strength | nor | 15 | 80 | 100% |
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A powerful physi-cal attack. |
HM03 | Surf | wat | 15 | 90 | 100% |
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It swamps the entire battlefield with a giant wave. It can also be used for crossing water. |
HM07 | Waterfall | wat | 15 | 80 | 100% |
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Charges the foe with speed to climb waterfalls. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
HM04 | Strength | nor | 15 | 80 | 100% |
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A powerful physi-cal attack. |
HM03 | Surf | wat | 15 | 90 | 100% |
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It swamps the entire battlefield with a giant wave. It can also be used for crossing water. |
HM07 | Waterfall | wat | 15 | 80 | 100% |
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Charges the foe with speed to climb waterfalls. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
HM04 | Strength | nor | 15 | 80 | 100% |
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A powerful physi-cal attack. |
HM03 | Surf | wat | 15 | 90 | 100% |
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It swamps the entire battlefield with a giant wave. It can also be used for crossing water. |
HM07 | Waterfall | wat | 15 | 80 | 100% |
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Charges the foe with speed to climb waterfalls. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
HM04 | Strength | nor | 15 | 80 | 100% |
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A powerful physi-cal attack. |
HM03 | Surf | wat | 15 | 90 | 100% |
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It swamps the entire battlefield with a giant wave. It can also be used for crossing water. |
HM07 | Waterfall | wat | 15 | 80 | 100% |
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Charges the foe with speed to climb waterfalls. |
HM05 | Whirlpool | wat | 15 | 35 | 85% |
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Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Dive | wat | 10 | 80 | 100% |
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- |
HM04 | Strength | nor | 15 | 80 | 100% |
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A powerful physi-cal attack. |
HM03 | Surf | wat | 15 | 90 | 100% |
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It swamps the entire battlefield with a giant wave. It can also be used for crossing water. |
HM05 | Waterfall | wat | 15 | 80 | 100% |
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Charges the foe with speed to climb waterfalls. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Dive | wat | 10 | 80 | 100% |
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- |
HM04 | Strength | nor | 15 | 80 | 100% |
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A powerful physi-cal attack. |
HM03 | Surf | wat | 15 | 90 | 100% |
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It swamps the entire battlefield with a giant wave. It can also be used for crossing water. |
HM05 | Waterfall | wat | 15 | 80 | 100% |
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Charges the foe with speed to climb waterfalls. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Quagsire does learn any moves by tutoring. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Ice Beam | ice | 10 | 90 | 100% |
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Blasts the foe with an icy beam that may freeze it. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Quagsire does learn any moves by tutoring. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Body Slam | nor | 15 | 85 | 100% |
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An attack that may cause paralysis. |
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Counter | fig | 20 | - | 100% |
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Returns a physical blow double. |
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Defense Curl | nor | 40 | - | - |
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Curls up to conceal weak spots and raise DEFENSE. |
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Double-Edge | nor | 15 | 120 | 100% |
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A life-risking tackle that also hurts the user. |
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Dynamic Punch | fig | 5 | 100 | 50% |
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Powerful and sure to cause confusion, but inaccurate. |
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Endure | nor | 10 | - | - |
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Always leaves at least 1HP. |
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Ice Punch | ice | 15 | 75 | 100% |
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The foe is punched with an icy fist. It may leave the target frozen. |
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Mega Kick | nor | 5 | 120 | 75% |
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A powerful kicking attack. |
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Mega Punch | nor | 20 | 80 | 85% |
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A powerful punch thrown very hard. |
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Mimic | nor | 10 | - | - |
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Copies a move used by the foe during one battle. |
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Mud-Slap | gro | 10 | 20 | 100% |
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Reduces the foe's accuracy. |
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Rollout | roc | 20 | 30 | 90% |
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The user continually rolls into the target over five turns. It becomes stronger each time it hits. |
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Seismic Toss | fig | 20 | - | 100% |
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Inflicts damage identical to the user's level. |
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Sleep Talk | nor | 10 | - | - |
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Randomly attacks while asleep. |
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Snore | nor | 15 | 50 | 100% |
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An attack useable only while asleep. |
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Substitute | nor | 10 | - | - |
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Makes a decoy with 1/4 user's max HP. |
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Swagger | nor | 15 | - | 90% |
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Causes confusion and raises ATTACK. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Body Slam | nor | 15 | 85 | 100% |
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An attack that may cause paralysis. |
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Counter | fig | 20 | - | 100% |
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Returns a physical blow double. |
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Double-Edge | nor | 15 | 120 | 100% |
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A life-risking tackle that also hurts the user. |
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Mega Kick | nor | 5 | 120 | 75% |
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A powerful kicking attack. |
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Mega Punch | nor | 20 | 80 | 85% |
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A powerful punch thrown very hard. |
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Mimic | nor | 10 | - | - |
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Copies a move used by the foe during one battle. |
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Seismic Toss | fig | 20 | - | 100% |
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Inflicts damage identical to the user's level. |
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Substitute | nor | 10 | - | - |
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Makes a decoy with 1/4 user's max HP. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Quagsire does learn any moves by tutoring. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Ancient Power | roc | 5 | 60 | 100% |
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The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
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Aqua Tail | wat | 10 | 90 | 90% |
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The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
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Dive | wat | 10 | 80 | 100% |
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- |
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Earth Power | gro | 10 | 90 | 100% |
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The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def. |
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Ice Punch | ice | 15 | 75 | 100% |
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The foe is punched with an icy fist. It may leave the target frozen. |
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Icy Wind | ice | 15 | 55 | 95% |
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An icy attack that lowers SPEED. |
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Mud-Slap | gro | 10 | 20 | 100% |
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Reduces the foe's accuracy. |
![]() |
Rollout | roc | 20 | 30 | 90% |
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The user continually rolls into the target over five turns. It becomes stronger each time it hits. |
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Snore | nor | 15 | 50 | 100% |
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An attack useable only while asleep. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Ancient Power | roc | 5 | 60 | 100% |
![]() |
The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
![]() |
Aqua Tail | wat | 10 | 90 | 90% |
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The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
![]() |
Dive | wat | 10 | 80 | 100% |
![]() |
- |
![]() |
Earth Power | gro | 10 | 90 | 100% |
![]() |
The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def. |
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Headbutt | nor | 15 | 70 | 100% |
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An attack that may make foe flinch. |
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Ice Punch | ice | 15 | 75 | 100% |
![]() |
The foe is punched with an icy fist. It may leave the target frozen. |
![]() |
Icy Wind | ice | 15 | 55 | 95% |
![]() |
An icy attack that lowers SPEED. |
![]() |
Mud-Slap | gro | 10 | 20 | 100% |
![]() |
Reduces the foe's accuracy. |
![]() |
Rollout | roc | 20 | 30 | 90% |
![]() |
The user continually rolls into the target over five turns. It becomes stronger each time it hits. |
![]() |
Snore | nor | 15 | 50 | 100% |
![]() |
An attack useable only while asleep. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Quagsire does learn any moves by tutoring. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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After You | nor | 15 | - | - |
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The user helps the target and makes it use its move right after the user. |
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Aqua Tail | wat | 10 | 90 | 90% |
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The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
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Earth Power | gro | 10 | 90 | 100% |
![]() |
The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def. |
![]() |
Ice Punch | ice | 15 | 75 | 100% |
![]() |
The foe is punched with an icy fist. It may leave the target frozen. |
![]() |
Icy Wind | ice | 15 | 55 | 95% |
![]() |
An icy attack that lowers SPEED. |
![]() |
Iron Tail | ste | 15 | 100 | 75% |
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An attack that may reduce DEFENSE. |
![]() |
Sleep Talk | nor | 10 | - | - |
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Randomly attacks while asleep. |
![]() |
Snore | nor | 15 | 50 | 100% |
![]() |
An attack useable only while asleep. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Quagsire does learn any moves by tutoring. |