Celebi, we have a problem.

Stunky

The Skunk Pokémon

Height: 1'4" (0.4m) Weight: 42.2lbs (19.2kg)

#434

  • N: #434
  • S: #084
  • K(Cstl): #102
  • Stunky's Damage Multipliers

  • Stunky's Base Stats

    • HP
      63
      45.7%
      C
    • Attack
      63
      36.5%
      D+
    • Defense
      47
      20.3%
      D-
    • Sp. Attack
      41
      19.9%
      F
    • Sp. Defense
      41
      13.4%
      FF
    • Speed
      74
      63.0%
      B
    • Total:
      329
      27.2%
      D
  • Stunky Evolution Chart

    Basic Stage 1
  • Stunky's Abilities

    • Gen IV
    • Gen V
    • Gen VI
    Stench The stench may cause the target to flinch.
    Aftermath Damages the attacker landing the finishing hit.
    Hidden Keen Eye Prevents other Pokémon from lowering accuracy.
    Stench The stench may cause the target to flinch.
    Aftermath Damages the attacker landing the finishing hit.
    Hidden Keen Eye Prevents other Pokémon from lowering accuracy.
    Stench The stench may cause the target to flinch.
    Aftermath Damages the attacker landing the finishing hit.
    Hidden Keen Eye Prevents other Pokémon from lowering accuracy.
  • Stunky Level Up Move List

    • Gen IV
    • Gen V
    • Gen VI
    dp Name Type PP Pwr. Acc. Class Definition
    11 Fury Swipes nor 15 18 80% Physical Attack, damage based on Atk and Def Quickly scratches 2-5 times.
    44 Explosion nor 5 250 100% Physical Attack, damage based on Atk and Def Very powerful but makes user faint.
    4 Poison Gas poi 40 - 90% No Damage. A move that may poison the foe.
    31 Night Slash dar 15 70 100% Physical Attack, damage based on Atk and Def The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio.
    15 Smokescreen nor 20 - 100% No Damage. Lowers the foe's accuracy.
    20 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    - Focus Energy nor 30 - - No Damage. The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
    - Scratch nor 35 40 100% Physical Attack, damage based on Atk and Def Hard, pointed, and sharp claws rake the target to inflict damage.
    25 Slash nor 20 70 100% Physical Attack, damage based on Atk and Def The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio.
    7 Screech nor 40 - 85% No Damage. Sharply reduces the foe's DEFENSE.
    37 Memento dar 10 - 100% No Damage. The user faints upon using this move. In return, it sharply lowers the target's Attack and Sp. Atk.
    p Name Type PP Pwr. Acc. Class Definition
    44 Explosion nor 5 250 100% Physical Attack, damage based on Atk and Def Very powerful but makes user faint.
    7 Screech nor 40 - 85% No Damage. Sharply reduces the foe's DEFENSE.
    32 Night Slash dar 15 70 100% Physical Attack, damage based on Atk and Def The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio.
    - Scratch nor 35 40 100% Physical Attack, damage based on Atk and Def Hard, pointed, and sharp claws rake the target to inflict damage.
    22 Slash nor 20 70 100% Physical Attack, damage based on Atk and Def The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio.
    18 Feint nor 10 30 100% Physical Attack, damage based on Atk and Def An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves.
    - Focus Energy nor 30 - - No Damage. The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
    14 Smokescreen nor 20 - 100% No Damage. Lowers the foe's accuracy.
    27 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    4 Poison Gas poi 40 - 90% No Damage. A move that may poison the foe.
    38 Memento dar 10 - 100% No Damage. The user faints upon using this move. In return, it sharply lowers the target's Attack and Sp. Atk.
    10 Fury Swipes nor 15 18 80% Physical Attack, damage based on Atk and Def Quickly scratches 2-5 times.
    hs Name Type PP Pwr. Acc. Class Definition
    44 Explosion nor 5 250 100% Physical Attack, damage based on Atk and Def Very powerful but makes user faint.
    7 Screech nor 40 - 85% No Damage. Sharply reduces the foe's DEFENSE.
    32 Night Slash dar 15 70 100% Physical Attack, damage based on Atk and Def The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio.
    - Scratch nor 35 40 100% Physical Attack, damage based on Atk and Def Hard, pointed, and sharp claws rake the target to inflict damage.
    22 Slash nor 20 70 100% Physical Attack, damage based on Atk and Def The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio.
    18 Feint nor 10 30 100% Physical Attack, damage based on Atk and Def An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves.
    - Focus Energy nor 30 - - No Damage. The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
    14 Smokescreen nor 20 - 100% No Damage. Lowers the foe's accuracy.
    27 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    4 Poison Gas poi 40 - 90% No Damage. A move that may poison the foe.
    38 Memento dar 10 - 100% No Damage. The user faints upon using this move. In return, it sharply lowers the target's Attack and Sp. Atk.
    10 Fury Swipes nor 15 18 80% Physical Attack, damage based on Atk and Def Quickly scratches 2-5 times.
    bw Name Type PP Pwr. Acc. Class Definition
    10 Fury Swipes nor 15 18 80% Physical Attack, damage based on Atk and Def Quickly scratches 2-5 times.
    49 Explosion nor 5 250 100% Physical Attack, damage based on Atk and Def Very powerful but makes user faint.
    4 Poison Gas poi 40 - 90% No Damage. A move that may poison the foe.
    37 Night Slash dar 15 70 100% Physical Attack, damage based on Atk and Def The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio.
    14 Smokescreen nor 20 - 100% No Damage. Lowers the foe's accuracy.
    27 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    18 Feint nor 10 30 100% Physical Attack, damage based on Atk and Def An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves.
    - Focus Energy nor 30 - - No Damage. The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
    22 Slash nor 20 70 100% Physical Attack, damage based on Atk and Def The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio.
    - Scratch nor 35 40 100% Physical Attack, damage based on Atk and Def Hard, pointed, and sharp claws rake the target to inflict damage.
    32 Acid Spray poi 20 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user spits fluid that works to melt the target. This harshly reduces the target's Sp. Def stat.
    7 Screech nor 40 - 85% No Damage. Sharply reduces the foe's DEFENSE.
    43 Memento dar 10 - 100% No Damage. The user faints upon using this move. In return, it sharply lowers the target's Attack and Sp. Atk.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    10 Fury Swipes nor 15 18 80% Physical Attack, damage based on Atk and Def Quickly scratches 2-5 times.
    49 Explosion nor 5 250 100% Physical Attack, damage based on Atk and Def Very powerful but makes user faint.
    4 Poison Gas poi 40 - 90% No Damage. A move that may poison the foe.
    37 Night Slash dar 15 70 100% Physical Attack, damage based on Atk and Def The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio.
    14 Smokescreen nor 20 - 100% No Damage. Lowers the foe's accuracy.
    27 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    18 Feint nor 10 30 100% Physical Attack, damage based on Atk and Def An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves.
    - Focus Energy nor 30 - - No Damage. The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
    22 Slash nor 20 70 100% Physical Attack, damage based on Atk and Def The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio.
    - Scratch nor 35 40 100% Physical Attack, damage based on Atk and Def Hard, pointed, and sharp claws rake the target to inflict damage.
    32 Acid Spray poi 20 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user spits fluid that works to melt the target. This harshly reduces the target's Sp. Def stat.
    7 Screech nor 40 - 85% No Damage. Sharply reduces the foe's DEFENSE.
    43 Memento dar 10 - 100% No Damage. The user faints upon using this move. In return, it sharply lowers the target's Attack and Sp. Atk.
    xy Name Type PP Pwr. Acc. Class Definition
    49 Explosion nor 5 250 100% Physical Attack, damage based on Atk and Def Very powerful but makes user faint.
    7 Screech nor 40 - 85% No Damage. Sharply reduces the foe's DEFENSE.
    43 Memento dar 10 - 100% No Damage. The user faints upon using this move. In return, it sharply lowers the target's Attack and Sp. Atk.
    - Focus Energy nor 30 - - No Damage. The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
    32 Acid Spray poi 20 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user spits fluid that works to melt the target. This harshly reduces the target's Sp. Def stat.
    - Scratch nor 35 40 100% Physical Attack, damage based on Atk and Def Hard, pointed, and sharp claws rake the target to inflict damage.
    22 Slash nor 20 70 100% Physical Attack, damage based on Atk and Def The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio.
    27 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    18 Feint nor 10 30 100% Physical Attack, damage based on Atk and Def An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves.
    14 Smokescreen nor 20 - 100% No Damage. Lowers the foe's accuracy.
    37 Night Slash dar 15 70 100% Physical Attack, damage based on Atk and Def The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio.
    4 Poison Gas poi 40 - 90% No Damage. A move that may poison the foe.
    46 Belch poi 10 120 90% Special Attack, damage based on Sp.Atk and Sp.Def The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.
    10 Fury Swipes nor 15 18 80% Physical Attack, damage based on Atk and Def Quickly scratches 2-5 times.
  • Stunky TM Move List

    • Gen IV
    • Gen V
    • Gen VI
    dp Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM079 Dark Pulse dar 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def 1st turn: Burrow 2nd turn: Attack
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM058 Endure nor 10 - - No Damage. The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
    TM064 Explosion nor 5 250 100% Physical Attack, damage based on Atk and Def Very powerful but makes user faint.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A powerful fire attack that may inflict a burn.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def Attacks with a rock-hard tail. May lower DEFENSE.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM066 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def If the user moves after the target, this attack's power will be doubled.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water- type moves.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM005 Roar nor 20 - - No Damage. Makes the foe flee to end the battle.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def The user attacks with a secret power. Its added effects vary depending on the user's environment.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM065 Shadow Claw gho 15 70 100% Physical Attack, damage based on Atk and Def The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
    TM082 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Unsanitary sludge is hurled at the target. It may also poison the target.
    TM049 Snatch dar 10 - - No Damage. Steals the effects of the move the foe uses next.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM012 Taunt dar 20 - 100% No Damage. The target is taunted into a rage that allows it to use only attack moves for three turns.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may steal a held item.
    TM041 Torment dar 15 - 100% No Damage. Torments the foe and stops successive use of a move.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    p Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM079 Dark Pulse dar 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def 1st turn: Burrow 2nd turn: Attack
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM058 Endure nor 10 - - No Damage. The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
    TM064 Explosion nor 5 250 100% Physical Attack, damage based on Atk and Def Very powerful but makes user faint.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A powerful fire attack that may inflict a burn.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def Attacks with a rock-hard tail. May lower DEFENSE.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM066 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def If the user moves after the target, this attack's power will be doubled.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water- type moves.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM005 Roar nor 20 - - No Damage. Makes the foe flee to end the battle.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def The user attacks with a secret power. Its added effects vary depending on the user's environment.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM065 Shadow Claw gho 15 70 100% Physical Attack, damage based on Atk and Def The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
    TM082 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Unsanitary sludge is hurled at the target. It may also poison the target.
    TM049 Snatch dar 10 - - No Damage. Steals the effects of the move the foe uses next.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM012 Taunt dar 20 - 100% No Damage. The target is taunted into a rage that allows it to use only attack moves for three turns.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may steal a held item.
    TM041 Torment dar 15 - 100% No Damage. Torments the foe and stops successive use of a move.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    hs Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM079 Dark Pulse dar 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def 1st turn: Burrow 2nd turn: Attack
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM058 Endure nor 10 - - No Damage. The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
    TM064 Explosion nor 5 250 100% Physical Attack, damage based on Atk and Def Very powerful but makes user faint.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A powerful fire attack that may inflict a burn.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def Attacks with a rock-hard tail. May lower DEFENSE.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM066 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def If the user moves after the target, this attack's power will be doubled.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water- type moves.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM005 Roar nor 20 - - No Damage. Makes the foe flee to end the battle.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def The user attacks with a secret power. Its added effects vary depending on the user's environment.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM065 Shadow Claw gho 15 70 100% Physical Attack, damage based on Atk and Def The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
    TM082 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Unsanitary sludge is hurled at the target. It may also poison the target.
    TM049 Snatch dar 10 - - No Damage. Steals the effects of the move the foe uses next.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM012 Taunt dar 20 - 100% No Damage. The target is taunted into a rage that allows it to use only attack moves for three turns.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may steal a held item.
    TM041 Torment dar 15 - 100% No Damage. Torments the foe and stops successive use of a move.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    bw Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def 1st turn: Burrow 2nd turn: Attack
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM064 Explosion nor 5 250 100% Physical Attack, damage based on Atk and Def Very powerful but makes user faint.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A powerful fire attack that may inflict a burn.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM001 Hone Claws dar 15 - - No Damage. The user sharpens its claws to to boost its Attack stat and accuracy.
    TM059 Incinerate fir 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
    TM066 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def If the user moves after the target, this attack's power will be doubled.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water- type moves.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM005 Roar nor 20 - - No Damage. Makes the foe flee to end the battle.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM065 Shadow Claw gho 15 70 100% Physical Attack, damage based on Atk and Def The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Unsanitary sludge is hurled at the target. It may also poison the target.
    TM095 Snarl dar 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM012 Taunt dar 20 - 100% No Damage. The target is taunted into a rage that allows it to use only attack moves for three turns.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may steal a held item.
    TM041 Torment dar 15 - 100% No Damage. Torments the foe and stops successive use of a move.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM009 Venoshock poi 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def 1st turn: Burrow 2nd turn: Attack
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM064 Explosion nor 5 250 100% Physical Attack, damage based on Atk and Def Very powerful but makes user faint.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A powerful fire attack that may inflict a burn.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM001 Hone Claws dar 15 - - No Damage. The user sharpens its claws to to boost its Attack stat and accuracy.
    TM059 Incinerate fir 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
    TM066 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def If the user moves after the target, this attack's power will be doubled.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water- type moves.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM005 Roar nor 20 - - No Damage. Makes the foe flee to end the battle.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM065 Shadow Claw gho 15 70 100% Physical Attack, damage based on Atk and Def The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Unsanitary sludge is hurled at the target. It may also poison the target.
    TM095 Snarl dar 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM012 Taunt dar 20 - 100% No Damage. The target is taunted into a rage that allows it to use only attack moves for three turns.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may steal a held item.
    TM041 Torment dar 15 - 100% No Damage. Torments the foe and stops successive use of a move.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM009 Venoshock poi 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
    xy Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
    TM100 Confide nor 20 - - No Damage. The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    TM097 Dark Pulse dar 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def 1st turn: Burrow 2nd turn: Attack
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM064 Explosion nor 5 250 100% Physical Attack, damage based on Atk and Def Very powerful but makes user faint.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A powerful fire attack that may inflict a burn.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM001 Hone Claws dar 15 - - No Damage. The user sharpens its claws to to boost its Attack stat and accuracy.
    TM059 Incinerate fir 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
    TM066 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def If the user moves after the target, this attack's power will be doubled.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water- type moves.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM005 Roar nor 20 - - No Damage. Makes the foe flee to end the battle.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM065 Shadow Claw gho 15 70 100% Physical Attack, damage based on Atk and Def The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
    TM088 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Unsanitary sludge is hurled at the target. It may also poison the target.
    TM095 Snarl dar 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM012 Taunt dar 20 - 100% No Damage. The target is taunted into a rage that allows it to use only attack moves for three turns.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may steal a held item.
    TM041 Torment dar 15 - 100% No Damage. Torments the foe and stops successive use of a move.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM009 Venoshock poi 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
  • Stunky HM Move List

    • Gen IV
    • Gen V
    • Gen VI
    dp Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
    HM05 Defog fly 15 - - No Damage. Obstacles are moved, reducing the foe's evasion stat. It can also be used to clear deep fog, etc.
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    p Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
    HM05 Defog fly 15 - - No Damage. Obstacles are moved, reducing the foe's evasion stat. It can also be used to clear deep fog, etc.
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    hs Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    bw Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
    xy Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
  • Stunky Tutor Move List

    • Gen IV
    • Gen V
    • Gen VI
    dp Name Type PP Pwr. Acc. Class Definition
    Stunky does learn any moves by tutoring.
    p Name Type PP Pwr. Acc. Class Definition
    Fury Cutter bug 20 40 95% Physical Attack, damage based on Atk and Def The foe is slashed with scythes or claws. Its power increases if it hits in succession.
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Reduces the foe's accuracy.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
    Sucker Punch dar 5 80 100% Physical Attack, damage based on Atk and Def This move enables the user to attack first. It fails if the foe is not readying an attack, however.
    Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def An attack that never misses.
    hs Name Type PP Pwr. Acc. Class Definition
    Fury Cutter bug 20 40 95% Physical Attack, damage based on Atk and Def The foe is slashed with scythes or claws. Its power increases if it hits in succession.
    Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def An attack that may make foe flinch.
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Reduces the foe's accuracy.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
    Sucker Punch dar 5 80 100% Physical Attack, damage based on Atk and Def This move enables the user to attack first. It fails if the foe is not readying an attack, however.
    Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def An attack that never misses.
    bw Name Type PP Pwr. Acc. Class Definition
    Stunky does learn any moves by tutoring.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Dark Pulse dar 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
    Foul Play dar 15 95 100% Physical Attack, damage based on Atk and Def The user turns the target's power against it. The higher the target's Attack stat, the greater the damage.
    Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def Attacks with a rock-hard tail. May lower DEFENSE.
    Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    Snatch dar 10 - - No Damage. Steals the effects of the move the foe uses next.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
    xy Name Type PP Pwr. Acc. Class Definition
    Stunky does learn any moves by tutoring.
  • Stunky Egg Move List

    • Gen IV
    • Gen V
    • Gen VI
    dp Name Type PP Pwr. Acc. Class Definition
    Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def An attack that may shock the foe into flinching.
    Crunch dar 15 80 100% Physical Attack, damage based on Atk and Def The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A life-risking tackle that also hurts the user.
    Leer nor 30 - 100% No Damage. Frightens the foe with a leer to lower DEFENSE.
    Punishment dar 5 - 100% Physical Attack, damage based on Atk and Def This attack's power increases the more the foe has powered up with stat changes.
    Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a target that is switching out of battle.
    Scary Face nor 10 - 100% No Damage. The user frightens the foe with a scary face to sharply reduce its Speed stat.
    Smog poi 20 30 70% Special Attack, damage based on Sp.Atk and Sp.Def An exhaust-gas attack that may also poison.
    p Name Type PP Pwr. Acc. Class Definition
    Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def An attack that may shock the foe into flinching.
    Crunch dar 15 80 100% Physical Attack, damage based on Atk and Def The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A life-risking tackle that also hurts the user.
    Leer nor 30 - 100% No Damage. Frightens the foe with a leer to lower DEFENSE.
    Punishment dar 5 - 100% Physical Attack, damage based on Atk and Def This attack's power increases the more the foe has powered up with stat changes.
    Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a target that is switching out of battle.
    Scary Face nor 10 - 100% No Damage. The user frightens the foe with a scary face to sharply reduce its Speed stat.
    Smog poi 20 30 70% Special Attack, damage based on Sp.Atk and Sp.Def An exhaust-gas attack that may also poison.
    hs Name Type PP Pwr. Acc. Class Definition
    Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def An attack that may shock the foe into flinching.
    Crunch dar 15 80 100% Physical Attack, damage based on Atk and Def The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A life-risking tackle that also hurts the user.
    Haze ice 30 - - No Damage. Eliminates all stat changes.
    Leer nor 30 - 100% No Damage. Frightens the foe with a leer to lower DEFENSE.
    Punishment dar 5 - 100% Physical Attack, damage based on Atk and Def This attack's power increases the more the foe has powered up with stat changes.
    Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a target that is switching out of battle.
    Scary Face nor 10 - 100% No Damage. The user frightens the foe with a scary face to sharply reduce its Speed stat.
    Smog poi 20 30 70% Special Attack, damage based on Sp.Atk and Sp.Def An exhaust-gas attack that may also poison.
    bw Name Type PP Pwr. Acc. Class Definition
    Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def An attack that may shock the foe into flinching.
    Crunch dar 15 80 100% Physical Attack, damage based on Atk and Def The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A life-risking tackle that also hurts the user.
    Flame Burst fir 15 70 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.
    Foul Play dar 15 95 100% Physical Attack, damage based on Atk and Def The user turns the target's power against it. The higher the target's Attack stat, the greater the damage.
    Haze ice 30 - - No Damage. Eliminates all stat changes.
    Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def Attacks with a rock-hard tail. May lower DEFENSE.
    Leer nor 30 - 100% No Damage. Frightens the foe with a leer to lower DEFENSE.
    Punishment dar 5 - 100% Physical Attack, damage based on Atk and Def This attack's power increases the more the foe has powered up with stat changes.
    Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a target that is switching out of battle.
    Scary Face nor 10 - 100% No Damage. The user frightens the foe with a scary face to sharply reduce its Speed stat.
    Smog poi 20 30 70% Special Attack, damage based on Sp.Atk and Sp.Def An exhaust-gas attack that may also poison.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def An attack that may shock the foe into flinching.
    Crunch dar 15 80 100% Physical Attack, damage based on Atk and Def The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A life-risking tackle that also hurts the user.
    Flame Burst fir 15 70 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.
    Foul Play dar 15 95 100% Physical Attack, damage based on Atk and Def The user turns the target's power against it. The higher the target's Attack stat, the greater the damage.
    Haze ice 30 - - No Damage. Eliminates all stat changes.
    Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def Attacks with a rock-hard tail. May lower DEFENSE.
    Leer nor 30 - 100% No Damage. Frightens the foe with a leer to lower DEFENSE.
    Punishment dar 5 - 100% Physical Attack, damage based on Atk and Def This attack's power increases the more the foe has powered up with stat changes.
    Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a target that is switching out of battle.
    Scary Face nor 10 - 100% No Damage. The user frightens the foe with a scary face to sharply reduce its Speed stat.
    Smog poi 20 30 70% Special Attack, damage based on Sp.Atk and Sp.Def An exhaust-gas attack that may also poison.
    xy Name Type PP Pwr. Acc. Class Definition
    Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def An attack that may shock the foe into flinching.
    Crunch dar 15 80 100% Physical Attack, damage based on Atk and Def The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A life-risking tackle that also hurts the user.
    Flame Burst fir 15 70 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.
    Foul Play dar 15 95 100% Physical Attack, damage based on Atk and Def The user turns the target's power against it. The higher the target's Attack stat, the greater the damage.
    Haze ice 30 - - No Damage. Eliminates all stat changes.
    Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def Attacks with a rock-hard tail. May lower DEFENSE.
    Leer nor 30 - 100% No Damage. Frightens the foe with a leer to lower DEFENSE.
    Play Rough fai 10 90 90% Physical Attack, damage based on Atk and Def The user plays rough with the target and attacks it. This may also lower the target's Attack stat.
    Punishment dar 5 - 100% Physical Attack, damage based on Atk and Def This attack's power increases the more the foe has powered up with stat changes.
    Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a target that is switching out of battle.
    Scary Face nor 10 - 100% No Damage. The user frightens the foe with a scary face to sharply reduce its Speed stat.
    Smog poi 20 30 70% Special Attack, damage based on Sp.Atk and Sp.Def An exhaust-gas attack that may also poison.
  • Stunky's Egg Group