Inner Focus | The Pokémon is protected from flinching. |
Regenerator | Restores a little HP when withdrawn from battle. |
Hidden Reckless | Powers up moves that have recoil damage. |
Inner Focus | The Pokémon is protected from flinching. |
Regenerator | Restores a little HP when withdrawn from battle. |
Hidden Reckless | Powers up moves that have recoil damage. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
- | Fake Out | nor | 10 | 40 | 100% |
![]() |
A 1st-turn, 1st-strike move that causes flinching. |
- | Meditate | psy | 40 | - | - |
![]() |
Raises the user's ATTACK. |
49 | Bounce | fly | 5 | 85 | 85% |
![]() |
The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis. |
- | Detect | fig | 5 | - | - |
![]() |
Evades attack that turn. It may fail. |
5 | Meditate | psy | 40 | - | - |
![]() |
Raises the user's ATTACK. |
17 | Double Slap | nor | 10 | 15 | 85% |
![]() |
Repeatedly slaps 2-5 times. |
13 | Fake Out | nor | 10 | 40 | 100% |
![]() |
A 1st-turn, 1st-strike move that causes flinching. |
9 | Detect | fig | 5 | - | - |
![]() |
Evades attack that turn. It may fail. |
21 | Swift | nor | 20 | 60 | - |
![]() |
Sprays star-shaped rays that never miss. |
25 | Calm Mind | psy | 20 | - | - |
![]() |
Raises SP. ATK and SP. DEF by focusing the mind. |
41 | U-turn | bug | 20 | 70 | 100% |
![]() |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
45 | Wide Guard | roc | 10 | - | - |
![]() |
The user and its allies are protected from wide-ranging attacks for one turn. |
33 | Drain Punch | fig | 10 | 75 | 100% |
![]() |
- |
- | Pound | nor | 35 | 40 | 100% |
![]() |
Pounds with fore-legs or tail. |
29 | Force Palm | fig | 10 | 60 | 100% |
![]() |
The target is attacked with a shock wave. It may also leave the target with paralysis. |
63 | Reversal | fig | 15 | - | 100% |
![]() |
An all-out attack that becomes more powerful the less HP the user has. |
37 | Jump Kick | fig | 10 | 100 | 95% |
![]() |
The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself. |
70 | Aura Sphere | fig | 20 | 80 | - |
![]() |
The user lets loose a blast of aura power from deep within its body at the target. This attack never misses. |
56 | High Jump Kick | fig | 10 | 130 | 90% |
![]() |
The foe is attacked with a knee kick from a jump. If it misses, the user is hurt instead. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
- | Fake Out | nor | 10 | 40 | 100% |
![]() |
A 1st-turn, 1st-strike move that causes flinching. |
- | Meditate | psy | 40 | - | - |
![]() |
Raises the user's ATTACK. |
49 | Bounce | fly | 5 | 85 | 85% |
![]() |
The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis. |
- | Detect | fig | 5 | - | - |
![]() |
Evades attack that turn. It may fail. |
5 | Meditate | psy | 40 | - | - |
![]() |
Raises the user's ATTACK. |
17 | Double Slap | nor | 10 | 15 | 85% |
![]() |
Repeatedly slaps 2-5 times. |
13 | Fake Out | nor | 10 | 40 | 100% |
![]() |
A 1st-turn, 1st-strike move that causes flinching. |
9 | Detect | fig | 5 | - | - |
![]() |
Evades attack that turn. It may fail. |
21 | Swift | nor | 20 | 60 | - |
![]() |
Sprays star-shaped rays that never miss. |
25 | Calm Mind | psy | 20 | - | - |
![]() |
Raises SP. ATK and SP. DEF by focusing the mind. |
41 | U-turn | bug | 20 | 70 | 100% |
![]() |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
45 | Wide Guard | roc | 10 | - | - |
![]() |
The user and its allies are protected from wide-ranging attacks for one turn. |
33 | Drain Punch | fig | 10 | 75 | 100% |
![]() |
- |
- | Pound | nor | 35 | 40 | 100% |
![]() |
Pounds with fore-legs or tail. |
29 | Force Palm | fig | 10 | 60 | 100% |
![]() |
The target is attacked with a shock wave. It may also leave the target with paralysis. |
63 | Reversal | fig | 15 | - | 100% |
![]() |
An all-out attack that becomes more powerful the less HP the user has. |
37 | Jump Kick | fig | 10 | 100 | 95% |
![]() |
The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself. |
70 | Aura Sphere | fig | 20 | 80 | - |
![]() |
The user lets loose a blast of aura power from deep within its body at the target. This attack never misses. |
56 | High Jump Kick | fig | 10 | 130 | 90% |
![]() |
The foe is attacked with a knee kick from a jump. If it misses, the user is hurt instead. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
5 | Meditate | psy | 40 | - | - |
![]() |
Raises the user's ATTACK. |
- | Detect | fig | 5 | - | - |
![]() |
Evades attack that turn. It may fail. |
25 | Calm Mind | psy | 20 | - | - |
![]() |
Raises SP. ATK and SP. DEF by focusing the mind. |
21 | Swift | nor | 20 | 60 | - |
![]() |
Sprays star-shaped rays that never miss. |
37 | Jump Kick | fig | 10 | 100 | 95% |
![]() |
The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself. |
- | Fake Out | nor | 10 | 40 | 100% |
![]() |
A 1st-turn, 1st-strike move that causes flinching. |
33 | Drain Punch | fig | 10 | 75 | 100% |
![]() |
- |
- | Aura Sphere | fig | 20 | 80 | - |
![]() |
The user lets loose a blast of aura power from deep within its body at the target. This attack never misses. |
45 | Wide Guard | roc | 10 | - | - |
![]() |
The user and its allies are protected from wide-ranging attacks for one turn. |
41 | U-turn | bug | 20 | 70 | 100% |
![]() |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
- | Meditate | psy | 40 | - | - |
![]() |
Raises the user's ATTACK. |
- | Pound | nor | 35 | 40 | 100% |
![]() |
Pounds with fore-legs or tail. |
- | Reversal | fig | 15 | - | 100% |
![]() |
An all-out attack that becomes more powerful the less HP the user has. |
29 | Force Palm | fig | 10 | 60 | 100% |
![]() |
The target is attacked with a shock wave. It may also leave the target with paralysis. |
13 | Fake Out | nor | 10 | 40 | 100% |
![]() |
A 1st-turn, 1st-strike move that causes flinching. |
56 | High Jump Kick | fig | 10 | 130 | 90% |
![]() |
The foe is attacked with a knee kick from a jump. If it misses, the user is hurt instead. |
9 | Detect | fig | 5 | - | - |
![]() |
Evades attack that turn. It may fail. |
63 | Reversal | fig | 15 | - | 100% |
![]() |
An all-out attack that becomes more powerful the less HP the user has. |
17 | Double Slap | nor | 10 | 15 | 85% |
![]() |
Repeatedly slaps 2-5 times. |
70 | Aura Sphere | fig | 20 | 80 | - |
![]() |
The user lets loose a blast of aura power from deep within its body at the target. This attack never misses. |
49 | Bounce | fly | 5 | 85 | 85% |
![]() |
The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM062 | Acrobatics | fly | 15 | 55 | 100% |
![]() |
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
TM040 | Aerial Ace | fly | 20 | 60 | - |
![]() |
An extremely speedy and unavoidable attack. |
TM045 | Attract | nor | 15 | - | 100% |
![]() |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
![]() |
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. |
TM008 | Bulk Up | fig | 20 | - | - |
![]() |
Bulks up the body to boost both ATTACK and DEFENSE. |
TM004 | Calm Mind | psy | 20 | - | - |
![]() |
Raises SP. ATK and SP. DEF by focusing the mind. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
Digs underground the first turn and strikes next turn. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM056 | Fling | dar | 10 | - | 100% |
![]() |
The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM052 | Focus Blast | fig | 5 | 120 | 70% |
![]() |
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
![]() |
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM086 | Grass Knot | gra | 20 | - | 100% |
![]() |
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
1st turn: Attack 2nd turn: Rest |
TM047 | Low Sweep | fig | 20 | 65 | 100% |
![]() |
The user attacks the target's legs swiftly, reducing the target's Speed stat. |
TM066 | Payback | dar | 10 | 50 | 100% |
![]() |
If the user moves after the target, this attack's power will be doubled. |
TM084 | Poison Jab | poi | 20 | 80 | 100% |
![]() |
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. |
TM017 | Protect | nor | 10 | - | - |
![]() |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
![]() |
Copies the foe's stat changes. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
TM033 | Reflect | psy | 20 | - | - |
![]() |
Raises DEFENSE with a barrier. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM067 | Retaliate | nor | 5 | 70 | 100% |
![]() |
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
An attack that may lower DEFENSE. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
![]() |
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
TM048 | Round | nor | 15 | 60 | 100% |
![]() |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
![]() |
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
Boosts fire-type moves for 5 turns. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM075 | Swords Dance | nor | 20 | - | - |
![]() |
A dance that in-creases ATTACK. |
TM012 | Taunt | dar | 20 | - | 100% |
![]() |
Taunts the foe into only using attack moves. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM089 | U-turn | bug | 20 | 70 | 100% |
![]() |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
TM083 | Work Up | nor | 30 | - | - |
![]() |
The user is roused, and its Attack and Sp. Atk stats increase. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM062 | Acrobatics | fly | 15 | 55 | 100% |
![]() |
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
TM040 | Aerial Ace | fly | 20 | 60 | - |
![]() |
An extremely speedy and unavoidable attack. |
TM045 | Attract | nor | 15 | - | 100% |
![]() |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
![]() |
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. |
TM008 | Bulk Up | fig | 20 | - | - |
![]() |
Bulks up the body to boost both ATTACK and DEFENSE. |
TM004 | Calm Mind | psy | 20 | - | - |
![]() |
Raises SP. ATK and SP. DEF by focusing the mind. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
Digs underground the first turn and strikes next turn. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM056 | Fling | dar | 10 | - | 100% |
![]() |
The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM052 | Focus Blast | fig | 5 | 120 | 70% |
![]() |
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
![]() |
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM086 | Grass Knot | gra | 20 | - | 100% |
![]() |
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
1st turn: Attack 2nd turn: Rest |
TM047 | Low Sweep | fig | 20 | 65 | 100% |
![]() |
The user attacks the target's legs swiftly, reducing the target's Speed stat. |
TM066 | Payback | dar | 10 | 50 | 100% |
![]() |
If the user moves after the target, this attack's power will be doubled. |
TM084 | Poison Jab | poi | 20 | 80 | 100% |
![]() |
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. |
TM017 | Protect | nor | 10 | - | - |
![]() |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
![]() |
Copies the foe's stat changes. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
TM033 | Reflect | psy | 20 | - | - |
![]() |
Raises DEFENSE with a barrier. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM067 | Retaliate | nor | 5 | 70 | 100% |
![]() |
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
An attack that may lower DEFENSE. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
![]() |
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
TM048 | Round | nor | 15 | 60 | 100% |
![]() |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
![]() |
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
Boosts fire-type moves for 5 turns. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM075 | Swords Dance | nor | 20 | - | - |
![]() |
A dance that in-creases ATTACK. |
TM012 | Taunt | dar | 20 | - | 100% |
![]() |
Taunts the foe into only using attack moves. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM089 | U-turn | bug | 20 | 70 | 100% |
![]() |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
TM083 | Work Up | nor | 30 | - | - |
![]() |
The user is roused, and its Attack and Sp. Atk stats increase. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM062 | Acrobatics | fly | 15 | 55 | 100% |
![]() |
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
TM040 | Aerial Ace | fly | 20 | 60 | - |
![]() |
An extremely speedy and unavoidable attack. |
TM045 | Attract | nor | 15 | - | 100% |
![]() |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
![]() |
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. |
TM008 | Bulk Up | fig | 20 | - | - |
![]() |
Bulks up the body to boost both ATTACK and DEFENSE. |
TM004 | Calm Mind | psy | 20 | - | - |
![]() |
Raises SP. ATK and SP. DEF by focusing the mind. |
TM100 | Confide | nor | 20 | - | - |
![]() |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
Digs underground the first turn and strikes next turn. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM056 | Fling | dar | 10 | - | 100% |
![]() |
The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM052 | Focus Blast | fig | 5 | 120 | 70% |
![]() |
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
![]() |
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM086 | Grass Knot | gra | 20 | - | 100% |
![]() |
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
1st turn: Attack 2nd turn: Rest |
TM047 | Low Sweep | fig | 20 | 65 | 100% |
![]() |
The user attacks the target's legs swiftly, reducing the target's Speed stat. |
TM066 | Payback | dar | 10 | 50 | 100% |
![]() |
If the user moves after the target, this attack's power will be doubled. |
TM084 | Poison Jab | poi | 20 | 80 | 100% |
![]() |
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. |
TM098 | Power-Up Punch | fig | 20 | 40 | 100% |
![]() |
Striking oppontents over and over makes the user's fists harder. Hitting a target raises the Attack stat. |
TM017 | Protect | nor | 10 | - | - |
![]() |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
![]() |
Copies the foe's stat changes. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
TM033 | Reflect | psy | 20 | - | - |
![]() |
Raises DEFENSE with a barrier. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM067 | Retaliate | nor | 5 | 70 | 100% |
![]() |
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
An attack that may lower DEFENSE. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
![]() |
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
TM048 | Round | nor | 15 | 60 | 100% |
![]() |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM088 | Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
![]() |
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
Boosts fire-type moves for 5 turns. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM075 | Swords Dance | nor | 20 | - | - |
![]() |
A dance that in-creases ATTACK. |
TM012 | Taunt | dar | 20 | - | 100% |
![]() |
Taunts the foe into only using attack moves. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM089 | U-turn | bug | 20 | 70 | 100% |
![]() |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Mienshao does learn any moves by tutoring. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Bounce | fly | 5 | 85 | 85% |
![]() |
The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis. |
![]() |
Drain Punch | fig | 10 | 75 | 100% |
![]() |
- |
![]() |
Dual Chop | dra | 15 | 40 | 90% |
![]() |
The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. |
![]() |
Helping Hand | nor | 20 | - | - |
![]() |
A move that boosts the power of the ally's attack in a Double Battle. |
![]() |
Knock Off | dar | 25 | 65 | 100% |
![]() |
The user slaps down the foe's held item, preventing the item from being used during the battle. |
![]() |
Low Kick | fig | 20 | - | 100% |
![]() |
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. |
![]() |
Role Play | psy | 10 | - | - |
![]() |
The user mimics the foe completely, copying the foe's natural ability. |
![]() |
Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
![]() |
Snore | nor | 15 | 50 | 100% |
![]() |
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Mienshao does learn any moves by tutoring. |