Hasta la vista, Golbat.

Aipom

The Long Tail Pokémon

Height: 2'7" (0.8m) Weight: 25.3lbs (11.5kg)

#190

normal -
  • N: #190
  • J: #122
  • S: #063
  • Aipom's Damage Multipliers

  • Aipom's Base Stats

    • HP
      55
      28.7%
      D
    • Attack
      70
      44.3%
      C
    • Defense
      55
      30.8%
      D
    • Sp. Attack
      40
      13.2%
      FF
    • Sp. Defense
      55
      30.4%
      D
    • Speed
      85
      72.0%
      B+
    • Total:
      360
      35.2%
      D+
  • Aipom Evolution Chart

    Basic Stage 1
    • Ambipom
      • Level up after Double Hit is learned
  • Aipom's Abilities

    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    Run Away Enables a sure getaway from wild Pokémon.
    Pickup The Pokémon may pick up items.
    Run Away Enables a sure getaway from wild Pokémon.
    Pickup The Pokémon may pick up items.
    Hidden Skill Link Increases the frequency of multi-strike moves.
    Run Away Enables a sure getaway from wild Pokémon.
    Pickup The Pokémon may pick up items.
    Hidden Skill Link Increases the frequency of multi-strike moves.
    Run Away Enables a sure getaway from wild Pokémon.
    Pickup The Pokémon may pick up items.
    Hidden Skill Link Increases the frequency of multi-strike moves.
  • Aipom Level Up Move List

    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    gs Name Type PP Pwr. Acc. Class Definition
    46 Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
    12 Baton Pass nor 40 - - No Damage. Switches out the user while keeping effects in play.
    27 Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def An attack that never misses.
    - Scratch nor 35 40 100% Physical Attack, damage based on Atk and Def Hard, pointed, and sharp claws rake the target to inflict damage.
    - Tail Whip nor 30 - 100% No Damage. Lowers the foe's DEFENSE.
    6 Sand Attack gro 15 - 100% No Damage. Reduces the foe's accuracy by hurling sand in its face.
    36 Screech nor 40 - 85% No Damage. Sharply reduces the foe's DEFENSE.
    19 Fury Swipes nor 15 18 80% Physical Attack, damage based on Atk and Def Quickly scratches 2-5 times.
    c Name Type PP Pwr. Acc. Class Definition
    46 Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
    12 Baton Pass nor 40 - - No Damage. Switches out the user while keeping effects in play.
    27 Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def An attack that never misses.
    - Scratch nor 35 40 100% Physical Attack, damage based on Atk and Def Hard, pointed, and sharp claws rake the target to inflict damage.
    - Tail Whip nor 30 - 100% No Damage. Lowers the foe's DEFENSE.
    6 Sand Attack gro 15 - 100% No Damage. Reduces the foe's accuracy by hurling sand in its face.
    36 Screech nor 40 - 85% No Damage. Sharply reduces the foe's DEFENSE.
    19 Fury Swipes nor 15 18 80% Physical Attack, damage based on Atk and Def Quickly scratches 2-5 times.
    rs Name Type PP Pwr. Acc. Class Definition
    50 Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
    13 Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def An attack that may shock the foe into flinching.
    38 Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def An attack that never misses.
    - Scratch nor 35 40 100% Physical Attack, damage based on Atk and Def Hard, pointed, and sharp claws rake the target to inflict damage.
    25 Tickle nor 20 - 100% No Damage. The user tickles the target into laughing, reducing its Attack and Defense stats.
    - Tail Whip nor 30 - 100% No Damage. Lowers the foe's DEFENSE.
    31 Fury Swipes nor 15 18 80% Physical Attack, damage based on Atk and Def Quickly scratches 2-5 times.
    6 Sand Attack gro 15 - 100% No Damage. Reduces the foe's accuracy by hurling sand in its face.
    43 Screech nor 40 - 85% No Damage. Sharply reduces the foe's DEFENSE.
    18 Baton Pass nor 40 - - No Damage. Switches out the user while keeping effects in play.
    e Name Type PP Pwr. Acc. Class Definition
    50 Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
    13 Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def An attack that may shock the foe into flinching.
    38 Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def An attack that never misses.
    - Scratch nor 35 40 100% Physical Attack, damage based on Atk and Def Hard, pointed, and sharp claws rake the target to inflict damage.
    25 Tickle nor 20 - 100% No Damage. The user tickles the target into laughing, reducing its Attack and Defense stats.
    - Tail Whip nor 30 - 100% No Damage. Lowers the foe's DEFENSE.
    31 Fury Swipes nor 15 18 80% Physical Attack, damage based on Atk and Def Quickly scratches 2-5 times.
    6 Sand Attack gro 15 - 100% No Damage. Reduces the foe's accuracy by hurling sand in its face.
    43 Screech nor 40 - 85% No Damage. Sharply reduces the foe's DEFENSE.
    18 Baton Pass nor 40 - - No Damage. Switches out the user while keeping effects in play.
    fl Name Type PP Pwr. Acc. Class Definition
    50 Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
    13 Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def An attack that may shock the foe into flinching.
    38 Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def An attack that never misses.
    - Scratch nor 35 40 100% Physical Attack, damage based on Atk and Def Hard, pointed, and sharp claws rake the target to inflict damage.
    25 Tickle nor 20 - 100% No Damage. The user tickles the target into laughing, reducing its Attack and Defense stats.
    - Tail Whip nor 30 - 100% No Damage. Lowers the foe's DEFENSE.
    31 Fury Swipes nor 15 18 80% Physical Attack, damage based on Atk and Def Quickly scratches 2-5 times.
    6 Sand Attack gro 15 - 100% No Damage. Reduces the foe's accuracy by hurling sand in its face.
    43 Screech nor 40 - 85% No Damage. Sharply reduces the foe's DEFENSE.
    18 Baton Pass nor 40 - - No Damage. Switches out the user while keeping effects in play.
    dp Name Type PP Pwr. Acc. Class Definition
    43 Last Resort nor 5 140 100% Physical Attack, damage based on Atk and Def This move can be used only after the user has used all the other moves it knows in the battle.
    8 Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def An attack that may shock the foe into flinching.
    36 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the foe to attack. Its power and effects depend on the item.
    - Scratch nor 35 40 100% Physical Attack, damage based on Atk and Def Hard, pointed, and sharp claws rake the target to inflict damage.
    29 Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
    - Tail Whip nor 30 - 100% No Damage. Lowers the foe's DEFENSE.
    22 Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def An attack that never misses.
    25 Screech nor 40 - 85% No Damage. Sharply reduces the foe's DEFENSE.
    18 Fury Swipes nor 15 18 80% Physical Attack, damage based on Atk and Def Quickly scratches 2-5 times.
    15 Tickle nor 20 - 100% No Damage. The user tickles the target into laughing, reducing its Attack and Defense stats.
    32 Double Hit nor 10 35 90% Physical Attack, damage based on Atk and Def The user slams the foe with a tail, etc. The target is hit twice in a row.
    4 Sand Attack gro 15 - 100% No Damage. Reduces the foe's accuracy by hurling sand in its face.
    39 Nasty Plot dar 20 - - No Damage. The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
    11 Baton Pass nor 40 - - No Damage. Switches out the user while keeping effects in play.
    p Name Type PP Pwr. Acc. Class Definition
    43 Last Resort nor 5 140 100% Physical Attack, damage based on Atk and Def This move can be used only after the user has used all the other moves it knows in the battle.
    8 Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def An attack that may shock the foe into flinching.
    36 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the foe to attack. Its power and effects depend on the item.
    - Scratch nor 35 40 100% Physical Attack, damage based on Atk and Def Hard, pointed, and sharp claws rake the target to inflict damage.
    29 Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
    - Tail Whip nor 30 - 100% No Damage. Lowers the foe's DEFENSE.
    22 Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def An attack that never misses.
    25 Screech nor 40 - 85% No Damage. Sharply reduces the foe's DEFENSE.
    18 Fury Swipes nor 15 18 80% Physical Attack, damage based on Atk and Def Quickly scratches 2-5 times.
    15 Tickle nor 20 - 100% No Damage. The user tickles the target into laughing, reducing its Attack and Defense stats.
    32 Double Hit nor 10 35 90% Physical Attack, damage based on Atk and Def The user slams the foe with a tail, etc. The target is hit twice in a row.
    4 Sand Attack gro 15 - 100% No Damage. Reduces the foe's accuracy by hurling sand in its face.
    39 Nasty Plot dar 20 - - No Damage. The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
    11 Baton Pass nor 40 - - No Damage. Switches out the user while keeping effects in play.
    hs Name Type PP Pwr. Acc. Class Definition
    43 Last Resort nor 5 140 100% Physical Attack, damage based on Atk and Def This move can be used only after the user has used all the other moves it knows in the battle.
    8 Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def An attack that may shock the foe into flinching.
    36 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the foe to attack. Its power and effects depend on the item.
    - Scratch nor 35 40 100% Physical Attack, damage based on Atk and Def Hard, pointed, and sharp claws rake the target to inflict damage.
    29 Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
    - Tail Whip nor 30 - 100% No Damage. Lowers the foe's DEFENSE.
    22 Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def An attack that never misses.
    25 Screech nor 40 - 85% No Damage. Sharply reduces the foe's DEFENSE.
    18 Fury Swipes nor 15 18 80% Physical Attack, damage based on Atk and Def Quickly scratches 2-5 times.
    15 Tickle nor 20 - 100% No Damage. The user tickles the target into laughing, reducing its Attack and Defense stats.
    32 Double Hit nor 10 35 90% Physical Attack, damage based on Atk and Def The user slams the foe with a tail, etc. The target is hit twice in a row.
    4 Sand Attack gro 15 - 100% No Damage. Reduces the foe's accuracy by hurling sand in its face.
    39 Nasty Plot dar 20 - - No Damage. The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
    11 Baton Pass nor 40 - - No Damage. Switches out the user while keeping effects in play.
    bw Name Type PP Pwr. Acc. Class Definition
    43 Last Resort nor 5 140 100% Physical Attack, damage based on Atk and Def This move can be used only after the user has used all the other moves it knows in the battle.
    8 Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def An attack that may shock the foe into flinching.
    36 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the foe to attack. Its power and effects depend on the item.
    - Scratch nor 35 40 100% Physical Attack, damage based on Atk and Def Hard, pointed, and sharp claws rake the target to inflict damage.
    29 Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
    - Tail Whip nor 30 - 100% No Damage. Lowers the foe's DEFENSE.
    22 Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def An attack that never misses.
    25 Screech nor 40 - 85% No Damage. Sharply reduces the foe's DEFENSE.
    18 Fury Swipes nor 15 18 80% Physical Attack, damage based on Atk and Def Quickly scratches 2-5 times.
    15 Tickle nor 20 - 100% No Damage. The user tickles the target into laughing, reducing its Attack and Defense stats.
    32 Double Hit nor 10 35 90% Physical Attack, damage based on Atk and Def The user slams the foe with a tail, etc. The target is hit twice in a row.
    4 Sand Attack gro 15 - 100% No Damage. Reduces the foe's accuracy by hurling sand in its face.
    39 Nasty Plot dar 20 - - No Damage. The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
    11 Baton Pass nor 40 - - No Damage. Switches out the user while keeping effects in play.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    43 Last Resort nor 5 140 100% Physical Attack, damage based on Atk and Def This move can be used only after the user has used all the other moves it knows in the battle.
    8 Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def An attack that may shock the foe into flinching.
    36 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the foe to attack. Its power and effects depend on the item.
    - Scratch nor 35 40 100% Physical Attack, damage based on Atk and Def Hard, pointed, and sharp claws rake the target to inflict damage.
    29 Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
    - Tail Whip nor 30 - 100% No Damage. Lowers the foe's DEFENSE.
    22 Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def An attack that never misses.
    25 Screech nor 40 - 85% No Damage. Sharply reduces the foe's DEFENSE.
    18 Fury Swipes nor 15 18 80% Physical Attack, damage based on Atk and Def Quickly scratches 2-5 times.
    15 Tickle nor 20 - 100% No Damage. The user tickles the target into laughing, reducing its Attack and Defense stats.
    32 Double Hit nor 10 35 90% Physical Attack, damage based on Atk and Def The user slams the foe with a tail, etc. The target is hit twice in a row.
    4 Sand Attack gro 15 - 100% No Damage. Reduces the foe's accuracy by hurling sand in its face.
    39 Nasty Plot dar 20 - - No Damage. The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
    11 Baton Pass nor 40 - - No Damage. Switches out the user while keeping effects in play.
    xy Name Type PP Pwr. Acc. Class Definition
    43 Last Resort nor 5 140 100% Physical Attack, damage based on Atk and Def This move can be used only after the user has used all the other moves it knows in the battle.
    8 Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def An attack that may shock the foe into flinching.
    36 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the foe to attack. Its power and effects depend on the item.
    - Scratch nor 35 40 100% Physical Attack, damage based on Atk and Def Hard, pointed, and sharp claws rake the target to inflict damage.
    29 Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
    - Tail Whip nor 30 - 100% No Damage. Lowers the foe's DEFENSE.
    22 Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def An attack that never misses.
    25 Screech nor 40 - 85% No Damage. Sharply reduces the foe's DEFENSE.
    18 Fury Swipes nor 15 18 80% Physical Attack, damage based on Atk and Def Quickly scratches 2-5 times.
    15 Tickle nor 20 - 100% No Damage. The user tickles the target into laughing, reducing its Attack and Defense stats.
    32 Double Hit nor 10 35 90% Physical Attack, damage based on Atk and Def The user slams the foe with a tail, etc. The target is hit twice in a row.
    4 Sand Attack gro 15 - 100% No Damage. Reduces the foe's accuracy by hurling sand in its face.
    39 Nasty Plot dar 20 - - No Damage. The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
    11 Baton Pass nor 40 - - No Damage. Switches out the user while keeping effects in play.
  • Aipom TM Move List

    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    gs Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
    TM003 Curse gho 10 - - No Damage. Works differently for ghost-types.
    TM040 Defense Curl nor 40 - - No Damage. Heightens the user's DEFENSE.
    TM043 Detect fig 5 - - No Damage. Evades attack that turn. It may fail.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM042 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def Steals HP from a sleeping victim.
    TM001 Dynamic Punch fig 5 100 50% Physical Attack, damage based on Atk and Def An attack that always confuses.
    TM020 Endure nor 10 - - No Damage. The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
    TM048 Fire Punch fir 15 75 100% Physical Attack, damage based on Atk and Def A fiery punch. May cause a burn.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM049 Fury Cutter bug 20 40 95% Physical Attack, damage based on Atk and Def The foe is slashed with scythes or claws. Its power increases if it hits in succession.
    TM002 Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def An attack that may make foe flinch.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM033 Ice Punch ice 15 75 100% Physical Attack, damage based on Atk and Def An icy punch. May cause freezing.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def Attacks with a rock-hard tail. May lower DEFENSE.
    TM031 Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Reduces the foe's accuracy.
    TM050 Nightmare gho 15 - 100% No Damage. A sleeper loses 1/4 HP every turn.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM008 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM035 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM013 Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM034 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM039 Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def An attack that never misses.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may steal a held item.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A lightning attack that may cause paralysis.
    TM041 Thunder Punch ele 15 75 100% Physical Attack, damage based on Atk and Def The foe is punched with an electrified fist. It may leave the target with paralysis.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM007 Zap Cannon ele 5 120 50% Special Attack, damage based on Sp.Atk and Sp.Def An attack that always paralyzes.
    c Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
    TM003 Curse gho 10 - - No Damage. Works differently for ghost-types.
    TM040 Defense Curl nor 40 - - No Damage. Heightens the user's DEFENSE.
    TM043 Detect fig 5 - - No Damage. Evades attack that turn. It may fail.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM042 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def Steals HP from a sleeping victim.
    TM001 Dynamic Punch fig 5 100 50% Physical Attack, damage based on Atk and Def An attack that always confuses.
    TM020 Endure nor 10 - - No Damage. The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
    TM048 Fire Punch fir 15 75 100% Physical Attack, damage based on Atk and Def A fiery punch. May cause a burn.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM049 Fury Cutter bug 20 40 95% Physical Attack, damage based on Atk and Def The foe is slashed with scythes or claws. Its power increases if it hits in succession.
    TM002 Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def An attack that may make foe flinch.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM033 Ice Punch ice 15 75 100% Physical Attack, damage based on Atk and Def An icy punch. May cause freezing.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def Attacks with a rock-hard tail. May lower DEFENSE.
    TM031 Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Reduces the foe's accuracy.
    TM050 Nightmare gho 15 - 100% No Damage. A sleeper loses 1/4 HP every turn.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM008 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM035 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM013 Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM034 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM039 Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def An attack that never misses.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may steal a held item.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A lightning attack that may cause paralysis.
    TM041 Thunder Punch ele 15 75 100% Physical Attack, damage based on Atk and Def The foe is punched with an electrified fist. It may leave the target with paralysis.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM007 Zap Cannon ele 5 120 50% Special Attack, damage based on Sp.Atk and Sp.Def An attack that always paralyzes.
    rs Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def 1st turn: Burrow 2nd turn: Attack
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
    TM001 Focus Punch fig 20 150 100% Physical Attack, damage based on Atk and Def The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def Attacks with a rock-hard tail. May lower DEFENSE.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water- type moves.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def The user attacks with a secret power. Its added effects vary depending on the user's environment.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM034 Shock Wave ele 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def A fast and unavoidable electric attack.
    TM049 Snatch dar 10 - - No Damage. Steals the effects of the move the foe uses next.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def 1st turn: Prepare 2nd turn: Attack
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM012 Taunt dar 20 - 100% No Damage. The target is taunted into a rage that allows it to use only attack moves for three turns.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may steal a held item.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A lightning attack that may cause paralysis.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electrical attack that may paralyze the foe.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
    e Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def 1st turn: Burrow 2nd turn: Attack
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
    TM001 Focus Punch fig 20 150 100% Physical Attack, damage based on Atk and Def The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def Attacks with a rock-hard tail. May lower DEFENSE.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water- type moves.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def The user attacks with a secret power. Its added effects vary depending on the user's environment.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM034 Shock Wave ele 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def A fast and unavoidable electric attack.
    TM049 Snatch dar 10 - - No Damage. Steals the effects of the move the foe uses next.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def 1st turn: Prepare 2nd turn: Attack
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM012 Taunt dar 20 - 100% No Damage. The target is taunted into a rage that allows it to use only attack moves for three turns.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may steal a held item.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A lightning attack that may cause paralysis.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electrical attack that may paralyze the foe.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
    fl Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def 1st turn: Burrow 2nd turn: Attack
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
    TM001 Focus Punch fig 20 150 100% Physical Attack, damage based on Atk and Def The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def Attacks with a rock-hard tail. May lower DEFENSE.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water- type moves.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def The user attacks with a secret power. Its added effects vary depending on the user's environment.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM034 Shock Wave ele 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def A fast and unavoidable electric attack.
    TM049 Snatch dar 10 - - No Damage. Steals the effects of the move the foe uses next.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def 1st turn: Prepare 2nd turn: Attack
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM012 Taunt dar 20 - 100% No Damage. The target is taunted into a rage that allows it to use only attack moves for three turns.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may steal a held item.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A lightning attack that may cause paralysis.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electrical attack that may paralyze the foe.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
    dp Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def 1st turn: Burrow 2nd turn: Attack
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM085 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def Steals HP from a sleeping victim.
    TM058 Endure nor 10 - - No Damage. The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the foe to attack. Its power and effects depend on the item.
    TM001 Focus Punch fig 20 150 100% Physical Attack, damage based on Atk and Def The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the target with grass and trips it. The heavier the target, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def Attacks with a rock-hard tail. May lower DEFENSE.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM066 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def If the user moves after the target, this attack's power will be doubled.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water- type moves.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def The user attacks with a secret power. Its added effects vary depending on the user's environment.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM065 Shadow Claw gho 15 70 100% Physical Attack, damage based on Atk and Def The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
    TM034 Shock Wave ele 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def A fast and unavoidable electric attack.
    TM082 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM049 Snatch dar 10 - - No Damage. Steals the effects of the move the foe uses next.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def 1st turn: Prepare 2nd turn: Attack
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM012 Taunt dar 20 - 100% No Damage. The target is taunted into a rage that allows it to use only attack moves for three turns.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may steal a held item.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A lightning attack that may cause paralysis.
    TM073 Thunder Wave ele 20 - 100% No Damage. A move that may cause paralysis.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electrical attack that may paralyze the foe.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM089 U-turn bug 20 70 100% Physical Attack, damage based on Atk and Def After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
    p Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def 1st turn: Burrow 2nd turn: Attack
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM085 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def Steals HP from a sleeping victim.
    TM058 Endure nor 10 - - No Damage. The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the foe to attack. Its power and effects depend on the item.
    TM001 Focus Punch fig 20 150 100% Physical Attack, damage based on Atk and Def The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the target with grass and trips it. The heavier the target, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def Attacks with a rock-hard tail. May lower DEFENSE.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM066 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def If the user moves after the target, this attack's power will be doubled.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water- type moves.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def The user attacks with a secret power. Its added effects vary depending on the user's environment.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM065 Shadow Claw gho 15 70 100% Physical Attack, damage based on Atk and Def The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
    TM034 Shock Wave ele 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def A fast and unavoidable electric attack.
    TM082 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM049 Snatch dar 10 - - No Damage. Steals the effects of the move the foe uses next.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def 1st turn: Prepare 2nd turn: Attack
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM012 Taunt dar 20 - 100% No Damage. The target is taunted into a rage that allows it to use only attack moves for three turns.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may steal a held item.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A lightning attack that may cause paralysis.
    TM073 Thunder Wave ele 20 - 100% No Damage. A move that may cause paralysis.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electrical attack that may paralyze the foe.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM089 U-turn bug 20 70 100% Physical Attack, damage based on Atk and Def After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
    hs Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def 1st turn: Burrow 2nd turn: Attack
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM085 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def Steals HP from a sleeping victim.
    TM058 Endure nor 10 - - No Damage. The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the foe to attack. Its power and effects depend on the item.
    TM001 Focus Punch fig 20 150 100% Physical Attack, damage based on Atk and Def The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the target with grass and trips it. The heavier the target, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def Attacks with a rock-hard tail. May lower DEFENSE.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM066 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def If the user moves after the target, this attack's power will be doubled.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water- type moves.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def The user attacks with a secret power. Its added effects vary depending on the user's environment.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM065 Shadow Claw gho 15 70 100% Physical Attack, damage based on Atk and Def The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
    TM034 Shock Wave ele 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def A fast and unavoidable electric attack.
    TM082 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM049 Snatch dar 10 - - No Damage. Steals the effects of the move the foe uses next.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def 1st turn: Prepare 2nd turn: Attack
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM012 Taunt dar 20 - 100% No Damage. The target is taunted into a rage that allows it to use only attack moves for three turns.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may steal a held item.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A lightning attack that may cause paralysis.
    TM073 Thunder Wave ele 20 - 100% No Damage. A move that may cause paralysis.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electrical attack that may paralyze the foe.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM089 U-turn bug 20 70 100% Physical Attack, damage based on Atk and Def After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
    bw Name Type PP Pwr. Acc. Class Definition
    TM062 Acrobatics fly 15 55 100% Physical Attack, damage based on Atk and Def The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def 1st turn: Burrow 2nd turn: Attack
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM085 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def Steals HP from a sleeping victim.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the foe to attack. Its power and effects depend on the item.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the target with grass and trips it. The heavier the target, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM001 Hone Claws dar 15 - - No Damage. The user sharpens its claws to to boost its Attack stat and accuracy.
    TM047 Low Sweep fig 20 65 100% Physical Attack, damage based on Atk and Def The user attacks the target's legs swiftly, reducing the target's Speed stat.
    TM066 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def If the user moves after the target, this attack's power will be doubled.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water- type moves.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM067 Retaliate nor 5 70 100% Physical Attack, damage based on Atk and Def The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM065 Shadow Claw gho 15 70 100% Physical Attack, damage based on Atk and Def The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def 1st turn: Prepare 2nd turn: Attack
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM012 Taunt dar 20 - 100% No Damage. The target is taunted into a rage that allows it to use only attack moves for three turns.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may steal a held item.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A lightning attack that may cause paralysis.
    TM073 Thunder Wave ele 20 - 100% No Damage. A move that may cause paralysis.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electrical attack that may paralyze the foe.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM089 U-turn bug 20 70 100% Physical Attack, damage based on Atk and Def After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
    TM083 Work Up nor 30 - - No Damage. The user is roused, and its Attack and Sp. Atk stats increase.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    TM062 Acrobatics fly 15 55 100% Physical Attack, damage based on Atk and Def The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def 1st turn: Burrow 2nd turn: Attack
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM085 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def Steals HP from a sleeping victim.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the foe to attack. Its power and effects depend on the item.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the target with grass and trips it. The heavier the target, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM001 Hone Claws dar 15 - - No Damage. The user sharpens its claws to to boost its Attack stat and accuracy.
    TM047 Low Sweep fig 20 65 100% Physical Attack, damage based on Atk and Def The user attacks the target's legs swiftly, reducing the target's Speed stat.
    TM066 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def If the user moves after the target, this attack's power will be doubled.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water- type moves.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM067 Retaliate nor 5 70 100% Physical Attack, damage based on Atk and Def The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM065 Shadow Claw gho 15 70 100% Physical Attack, damage based on Atk and Def The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def 1st turn: Prepare 2nd turn: Attack
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM012 Taunt dar 20 - 100% No Damage. The target is taunted into a rage that allows it to use only attack moves for three turns.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may steal a held item.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A lightning attack that may cause paralysis.
    TM073 Thunder Wave ele 20 - 100% No Damage. A move that may cause paralysis.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electrical attack that may paralyze the foe.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM089 U-turn bug 20 70 100% Physical Attack, damage based on Atk and Def After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
    TM083 Work Up nor 30 - - No Damage. The user is roused, and its Attack and Sp. Atk stats increase.
    xy Name Type PP Pwr. Acc. Class Definition
    TM062 Acrobatics fly 15 55 100% Physical Attack, damage based on Atk and Def The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
    TM100 Confide nor 20 - - No Damage. The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def 1st turn: Burrow 2nd turn: Attack
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM085 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def Steals HP from a sleeping victim.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the foe to attack. Its power and effects depend on the item.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the target with grass and trips it. The heavier the target, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM001 Hone Claws dar 15 - - No Damage. The user sharpens its claws to to boost its Attack stat and accuracy.
    TM047 Low Sweep fig 20 65 100% Physical Attack, damage based on Atk and Def The user attacks the target's legs swiftly, reducing the target's Speed stat.
    TM066 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def If the user moves after the target, this attack's power will be doubled.
    TM098 Power-Up Punch fig 20 40 100% Physical Attack, damage based on Atk and Def Striking oppontents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water- type moves.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM067 Retaliate nor 5 70 100% Physical Attack, damage based on Atk and Def The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM065 Shadow Claw gho 15 70 100% Physical Attack, damage based on Atk and Def The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
    TM088 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def 1st turn: Prepare 2nd turn: Attack
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM012 Taunt dar 20 - 100% No Damage. The target is taunted into a rage that allows it to use only attack moves for three turns.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may steal a held item.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A lightning attack that may cause paralysis.
    TM073 Thunder Wave ele 20 - 100% No Damage. A move that may cause paralysis.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electrical attack that may paralyze the foe.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM089 U-turn bug 20 70 100% Physical Attack, damage based on Atk and Def After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
  • Aipom HM Move List

    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    gs Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def A powerful physi-cal attack.
    c Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def A powerful physi-cal attack.
    rs Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def A powerful physi-cal attack.
    e Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def A powerful physi-cal attack.
    fl Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def A powerful physi-cal attack.
    dp Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def A powerful physi-cal attack.
    p Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def A powerful physi-cal attack.
    hs Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def A powerful physi-cal attack.
    bw Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def A powerful physi-cal attack.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def A powerful physi-cal attack.
    xy Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def A powerful physi-cal attack.
  • Aipom Tutor Move List

    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    gs Name Type PP Pwr. Acc. Class Definition
    Aipom does learn any moves by tutoring.
    c Name Type PP Pwr. Acc. Class Definition
    Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electrical attack that may paralyze the foe.
    rs Name Type PP Pwr. Acc. Class Definition
    Aipom does learn any moves by tutoring.
    e Name Type PP Pwr. Acc. Class Definition
    Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Defense Curl nor 40 - - No Damage. Heightens the user's DEFENSE.
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A life-risking tackle that also hurts the user.
    Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def Steals HP from a sleeping victim.
    Dynamic Punch fig 5 100 50% Physical Attack, damage based on Atk and Def An attack that always confuses.
    Endure nor 10 - - No Damage. The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
    Fire Punch fir 15 75 100% Physical Attack, damage based on Atk and Def A fiery punch. May cause a burn.
    Fury Cutter bug 20 40 95% Physical Attack, damage based on Atk and Def The foe is slashed with scythes or claws. Its power increases if it hits in succession.
    Ice Punch ice 15 75 100% Physical Attack, damage based on Atk and Def An icy punch. May cause freezing.
    Mega Kick nor 5 120 75% Physical Attack, damage based on Atk and Def An extremely powerful kick with intense force.
    Mega Punch nor 20 80 85% Physical Attack, damage based on Atk and Def A strong punch thrown with incredible power.
    Metronome nor 10 - - No Damage. Randomly uses any POKéMON move.
    Mimic nor 10 - - No Damage. Copies a move used by the foe during one battle.
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Reduces the foe's accuracy.
    Seismic Toss fig 20 - 100% Physical Attack, damage based on Atk and Def Inflicts damage identical to the user's level.
    Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
    Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def An attack that never misses.
    Thunder Punch ele 15 75 100% Physical Attack, damage based on Atk and Def The foe is punched with an electrified fist. It may leave the target with paralysis.
    Thunder Wave ele 20 - 100% No Damage. A move that may cause paralysis.
    fl Name Type PP Pwr. Acc. Class Definition
    Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A life-risking tackle that also hurts the user.
    Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def Steals HP from a sleeping victim.
    Mega Kick nor 5 120 75% Physical Attack, damage based on Atk and Def An extremely powerful kick with intense force.
    Mega Punch nor 20 80 85% Physical Attack, damage based on Atk and Def A strong punch thrown with incredible power.
    Metronome nor 10 - - No Damage. Randomly uses any POKéMON move.
    Mimic nor 10 - - No Damage. Copies a move used by the foe during one battle.
    Seismic Toss fig 20 - 100% Physical Attack, damage based on Atk and Def Inflicts damage identical to the user's level.
    Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    Thunder Wave ele 20 - 100% No Damage. A move that may cause paralysis.
    dp Name Type PP Pwr. Acc. Class Definition
    Aipom does learn any moves by tutoring.
    p Name Type PP Pwr. Acc. Class Definition
    Bounce fly 5 85 85% Physical Attack, damage based on Atk and Def -
    Fire Punch fir 15 75 100% Physical Attack, damage based on Atk and Def A fiery punch. May cause a burn.
    Fury Cutter bug 20 40 95% Physical Attack, damage based on Atk and Def The foe is slashed with scythes or claws. Its power increases if it hits in succession.
    Gunk Shot poi 5 120 80% Physical Attack, damage based on Atk and Def The user shoots filthy garbage at the foe to attack. It may also poison the target.
    Ice Punch ice 15 75 100% Physical Attack, damage based on Atk and Def An icy punch. May cause freezing.
    Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the foe's held item, preventing the item from being used during the battle.
    Last Resort nor 5 140 100% Physical Attack, damage based on Atk and Def This move can be used only after the user has used all the other moves it knows in the battle.
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Reduces the foe's accuracy.
    Seed Bomb gra 15 80 100% Physical Attack, damage based on Atk and Def The user slams a barrage of hard-shelled seeds down on the target from above.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
    Spite gho 10 - 100% No Damage. The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
    Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def An attack that never misses.
    Thunder Punch ele 15 75 100% Physical Attack, damage based on Atk and Def The foe is punched with an electrified fist. It may leave the target with paralysis.
    Uproar nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
    hs Name Type PP Pwr. Acc. Class Definition
    Bounce fly 5 85 85% Physical Attack, damage based on Atk and Def -
    Fire Punch fir 15 75 100% Physical Attack, damage based on Atk and Def A fiery punch. May cause a burn.
    Fury Cutter bug 20 40 95% Physical Attack, damage based on Atk and Def The foe is slashed with scythes or claws. Its power increases if it hits in succession.
    Gunk Shot poi 5 120 80% Physical Attack, damage based on Atk and Def The user shoots filthy garbage at the foe to attack. It may also poison the target.
    Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def An attack that may make foe flinch.
    Ice Punch ice 15 75 100% Physical Attack, damage based on Atk and Def An icy punch. May cause freezing.
    Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the foe's held item, preventing the item from being used during the battle.
    Last Resort nor 5 140 100% Physical Attack, damage based on Atk and Def This move can be used only after the user has used all the other moves it knows in the battle.
    Low Kick fig 20 - 100% Physical Attack, damage based on Atk and Def A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes.
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Reduces the foe's accuracy.
    Role Play psy 10 - - No Damage. The user mimics the foe completely, copying the foe's natural ability.
    Seed Bomb gra 15 80 100% Physical Attack, damage based on Atk and Def The user slams a barrage of hard-shelled seeds down on the target from above.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
    Spite gho 10 - 100% No Damage. The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
    Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def An attack that never misses.
    Thunder Punch ele 15 75 100% Physical Attack, damage based on Atk and Def The foe is punched with an electrified fist. It may leave the target with paralysis.
    Uproar nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
    bw Name Type PP Pwr. Acc. Class Definition
    Aipom does learn any moves by tutoring.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Bounce fly 5 85 85% Physical Attack, damage based on Atk and Def -
    Covet nor 25 60 100% Physical Attack, damage based on Atk and Def The user endearingly approaches the target, then steals the target's held item.
    Fire Punch fir 15 75 100% Physical Attack, damage based on Atk and Def A fiery punch. May cause a burn.
    Foul Play dar 15 95 100% Physical Attack, damage based on Atk and Def The user turns the target's power against it. The higher the target's Attack stat, the greater the damage.
    Gunk Shot poi 5 120 80% Physical Attack, damage based on Atk and Def The user shoots filthy garbage at the foe to attack. It may also poison the target.
    Ice Punch ice 15 75 100% Physical Attack, damage based on Atk and Def An icy punch. May cause freezing.
    Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def Attacks with a rock-hard tail. May lower DEFENSE.
    Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the foe's held item, preventing the item from being used during the battle.
    Last Resort nor 5 140 100% Physical Attack, damage based on Atk and Def This move can be used only after the user has used all the other moves it knows in the battle.
    Low Kick fig 20 - 100% Physical Attack, damage based on Atk and Def A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes.
    Role Play psy 10 - - No Damage. The user mimics the foe completely, copying the foe's natural ability.
    Seed Bomb gra 15 80 100% Physical Attack, damage based on Atk and Def The user slams a barrage of hard-shelled seeds down on the target from above.
    Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    Snatch dar 10 - - No Damage. Steals the effects of the move the foe uses next.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
    Spite gho 10 - 100% No Damage. The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
    Thunder Punch ele 15 75 100% Physical Attack, damage based on Atk and Def The foe is punched with an electrified fist. It may leave the target with paralysis.
    Uproar nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
    xy Name Type PP Pwr. Acc. Class Definition
    Aipom does learn any moves by tutoring.
  • Aipom Egg Move List

    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    gs Name Type PP Pwr. Acc. Class Definition
    Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
    Beat Up dar 10 - 100% Physical Attack, damage based on Atk and Def The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Double Slap nor 10 15 85% Physical Attack, damage based on Atk and Def The foe is slapped repeatedly, back and forth, two to five times in a row.
    Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a target that is switching out of battle.
    Screech nor 40 - 85% No Damage. Sharply reduces the foe's DEFENSE.
    Slam nor 20 80 75% Physical Attack, damage based on Atk and Def The foe is slammed with a long tail, vines, etc., to inflict damage.
    Spite gho 10 - 100% No Damage. The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
    c Name Type PP Pwr. Acc. Class Definition
    Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
    Beat Up dar 10 - 100% Physical Attack, damage based on Atk and Def The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Double Slap nor 10 15 85% Physical Attack, damage based on Atk and Def The foe is slapped repeatedly, back and forth, two to five times in a row.
    Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a target that is switching out of battle.
    Screech nor 40 - 85% No Damage. Sharply reduces the foe's DEFENSE.
    Slam nor 20 80 75% Physical Attack, damage based on Atk and Def The foe is slammed with a long tail, vines, etc., to inflict damage.
    Spite gho 10 - 100% No Damage. The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
    rs Name Type PP Pwr. Acc. Class Definition
    Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
    Beat Up dar 10 - 100% Physical Attack, damage based on Atk and Def The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Double Slap nor 10 15 85% Physical Attack, damage based on Atk and Def The foe is slapped repeatedly, back and forth, two to five times in a row.
    Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a target that is switching out of battle.
    Screech nor 40 - 85% No Damage. Sharply reduces the foe's DEFENSE.
    Slam nor 20 80 75% Physical Attack, damage based on Atk and Def The foe is slammed with a long tail, vines, etc., to inflict damage.
    Spite gho 10 - 100% No Damage. The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
    e Name Type PP Pwr. Acc. Class Definition
    Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
    Beat Up dar 10 - 100% Physical Attack, damage based on Atk and Def The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Double Slap nor 10 15 85% Physical Attack, damage based on Atk and Def The foe is slapped repeatedly, back and forth, two to five times in a row.
    Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a target that is switching out of battle.
    Screech nor 40 - 85% No Damage. Sharply reduces the foe's DEFENSE.
    Slam nor 20 80 75% Physical Attack, damage based on Atk and Def The foe is slammed with a long tail, vines, etc., to inflict damage.
    Spite gho 10 - 100% No Damage. The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
    fl Name Type PP Pwr. Acc. Class Definition
    Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
    Beat Up dar 10 - 100% Physical Attack, damage based on Atk and Def The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Double Slap nor 10 15 85% Physical Attack, damage based on Atk and Def The foe is slapped repeatedly, back and forth, two to five times in a row.
    Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a target that is switching out of battle.
    Screech nor 40 - 85% No Damage. Sharply reduces the foe's DEFENSE.
    Slam nor 20 80 75% Physical Attack, damage based on Atk and Def The foe is slammed with a long tail, vines, etc., to inflict damage.
    Spite gho 10 - 100% No Damage. The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
    dp Name Type PP Pwr. Acc. Class Definition
    Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
    Beat Up dar 10 - 100% Physical Attack, damage based on Atk and Def The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage.
    Bounce fly 5 85 85% Physical Attack, damage based on Atk and Def -
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Covet nor 25 60 100% Physical Attack, damage based on Atk and Def The user endearingly approaches the target, then steals the target's held item.
    Double Slap nor 10 15 85% Physical Attack, damage based on Atk and Def The foe is slapped repeatedly, back and forth, two to five times in a row.
    Fake Out nor 10 40 100% Physical Attack, damage based on Atk and Def A 1st-turn, 1st-strike move that causes flinching.
    Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a target that is switching out of battle.
    Screech nor 40 - 85% No Damage. Sharply reduces the foe's DEFENSE.
    Slam nor 20 80 75% Physical Attack, damage based on Atk and Def The foe is slammed with a long tail, vines, etc., to inflict damage.
    Spite gho 10 - 100% No Damage. The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
    p Name Type PP Pwr. Acc. Class Definition
    Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
    Beat Up dar 10 - 100% Physical Attack, damage based on Atk and Def The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage.
    Bounce fly 5 85 85% Physical Attack, damage based on Atk and Def -
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Covet nor 25 60 100% Physical Attack, damage based on Atk and Def The user endearingly approaches the target, then steals the target's held item.
    Double Slap nor 10 15 85% Physical Attack, damage based on Atk and Def The foe is slapped repeatedly, back and forth, two to five times in a row.
    Fake Out nor 10 40 100% Physical Attack, damage based on Atk and Def A 1st-turn, 1st-strike move that causes flinching.
    Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a target that is switching out of battle.
    Screech nor 40 - 85% No Damage. Sharply reduces the foe's DEFENSE.
    Slam nor 20 80 75% Physical Attack, damage based on Atk and Def The foe is slammed with a long tail, vines, etc., to inflict damage.
    Spite gho 10 - 100% No Damage. The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
    hs Name Type PP Pwr. Acc. Class Definition
    Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
    Beat Up dar 10 - 100% Physical Attack, damage based on Atk and Def The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage.
    Bounce fly 5 85 85% Physical Attack, damage based on Atk and Def -
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Covet nor 25 60 100% Physical Attack, damage based on Atk and Def The user endearingly approaches the target, then steals the target's held item.
    Double Slap nor 10 15 85% Physical Attack, damage based on Atk and Def The foe is slapped repeatedly, back and forth, two to five times in a row.
    Fake Out nor 10 40 100% Physical Attack, damage based on Atk and Def A 1st-turn, 1st-strike move that causes flinching.
    Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a target that is switching out of battle.
    Screech nor 40 - 85% No Damage. Sharply reduces the foe's DEFENSE.
    Slam nor 20 80 75% Physical Attack, damage based on Atk and Def The foe is slammed with a long tail, vines, etc., to inflict damage.
    Spite gho 10 - 100% No Damage. The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
    bw Name Type PP Pwr. Acc. Class Definition
    Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
    Beat Up dar 10 - 100% Physical Attack, damage based on Atk and Def The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage.
    Bounce fly 5 85 85% Physical Attack, damage based on Atk and Def -
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Covet nor 25 60 100% Physical Attack, damage based on Atk and Def The user endearingly approaches the target, then steals the target's held item.
    Double Slap nor 10 15 85% Physical Attack, damage based on Atk and Def The foe is slapped repeatedly, back and forth, two to five times in a row.
    Fake Out nor 10 40 100% Physical Attack, damage based on Atk and Def A 1st-turn, 1st-strike move that causes flinching.
    Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a target that is switching out of battle.
    Revenge fig 10 60 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.
    Screech nor 40 - 85% No Damage. Sharply reduces the foe's DEFENSE.
    Slam nor 20 80 75% Physical Attack, damage based on Atk and Def The foe is slammed with a long tail, vines, etc., to inflict damage.
    Spite gho 10 - 100% No Damage. The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
    Switcheroo dar 10 - 100% No Damage. The user trades held items with the foe faster than the eye can follow.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
    Beat Up dar 10 - 100% Physical Attack, damage based on Atk and Def The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage.
    Bounce fly 5 85 85% Physical Attack, damage based on Atk and Def -
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Covet nor 25 60 100% Physical Attack, damage based on Atk and Def The user endearingly approaches the target, then steals the target's held item.
    Double Slap nor 10 15 85% Physical Attack, damage based on Atk and Def The foe is slapped repeatedly, back and forth, two to five times in a row.
    Fake Out nor 10 40 100% Physical Attack, damage based on Atk and Def A 1st-turn, 1st-strike move that causes flinching.
    Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a target that is switching out of battle.
    Revenge fig 10 60 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.
    Screech nor 40 - 85% No Damage. Sharply reduces the foe's DEFENSE.
    Slam nor 20 80 75% Physical Attack, damage based on Atk and Def The foe is slammed with a long tail, vines, etc., to inflict damage.
    Spite gho 10 - 100% No Damage. The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
    Switcheroo dar 10 - 100% No Damage. The user trades held items with the foe faster than the eye can follow.
    xy Name Type PP Pwr. Acc. Class Definition
    Agility psy 30 - - No Damage. The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
    Beat Up dar 10 - 100% Physical Attack, damage based on Atk and Def The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage.
    Bounce fly 5 85 85% Physical Attack, damage based on Atk and Def -
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Covet nor 25 60 100% Physical Attack, damage based on Atk and Def The user endearingly approaches the target, then steals the target's held item.
    Double Slap nor 10 15 85% Physical Attack, damage based on Atk and Def The foe is slapped repeatedly, back and forth, two to five times in a row.
    Fake Out nor 10 40 100% Physical Attack, damage based on Atk and Def A 1st-turn, 1st-strike move that causes flinching.
    Pursuit dar 20 40 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double damage if used on a target that is switching out of battle.
    Quick Guard fig 15 - - No Damage. The user protects itself and its allies from priority moves.
    Revenge fig 10 60 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.
    Screech nor 40 - 85% No Damage. Sharply reduces the foe's DEFENSE.
    Slam nor 20 80 75% Physical Attack, damage based on Atk and Def The foe is slammed with a long tail, vines, etc., to inflict damage.
    Spite gho 10 - 100% No Damage. The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
    Switcheroo dar 10 - 100% No Damage. The user trades held items with the foe faster than the eye can follow.
  • Aipom's Egg Group