Run, Arbok, run!

Infernape

The Flame Pokémon

Height: 3'11" (1.2m) Weight: 121lbs (55kg)

#392

  • N: #392
  • S: #006
  • Infernape's Damage Multipliers

  • Infernape's Base Stats

    • HP
      76
      69.5%
      B+
    • Attack
      104
      83.4%
      A-
    • Defense
      71
      59.1%
      B-
    • Sp. Attack
      104
      87.2%
      A
    • Sp. Defense
      71
      59.2%
      B-
    • Speed
      108
      92.6%
      A+
    • Total:
      534
      88.3%
      A
  • Infernape Evolution Chart

    Basic Stage 1 Stage 2
  • Infernape's Abilities

    • Gen IV
    • Gen V
    • Gen VI
    Blaze Powers up Fire-type moves in a pinch.
    Hidden Iron Fist Boosts the power of punching moves.
    Blaze Powers up Fire-type moves in a pinch.
    Hidden Iron Fist Boosts the power of punching moves.
    Blaze Powers up Fire-type moves in a pinch.
    Hidden Iron Fist Boosts the power of punching moves.
  • Infernape Level Up Move List

    • Gen IV
    • Gen V
    • Gen VI
    dp Name Type PP Pwr. Acc. Class Definition
    7 Ember fir 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with small flames. It may also leave the target with a burn.
    57 Flare Blitz fir 15 120 100% Physical Attack, damage based on Atk and Def The user cloaks itself in fire and charges at the target. The user sustains serious damage and may leave the target burned.
    9 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    45 Fire Spin fir 15 35 85% Special Attack, damage based on Sp.Atk and Sp.Def Traps foe in fire for 2-5 turns.
    17 Fury Swipes nor 15 18 80% Physical Attack, damage based on Atk and Def The target is raked with sharp claws or scythes for two to five times in quick succession.
    33 Punishment dar 5 - 100% Physical Attack, damage based on Atk and Def This attack's power increases the more the foe has powered up with stat changes.
    21 Flame Wheel fir 25 60 100% Physical Attack, damage based on Atk and Def The user cloaks itself in fire and charges at the foe. It may also leave the target with a burn.
    14 Mach Punch fig 30 40 100% Physical Attack, damage based on Atk and Def The user throws a punch at blinding speed. It is certain to strike first.
    41 Close Combat fig 5 120 100% Physical Attack, damage based on Atk and Def The user fights the foe in close without guarding itself. It also cuts the user's Defense and Sp. Def.
    29 Feint nor 10 30 100% Physical Attack, damage based on Atk and Def An attack that hits a target using Protect or Detect. This also lifts the effects of those moves.
    - Ember fir 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with small flames. It may also leave the target with a burn.
    - Leer nor 30 - 100% No Damage. The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
    - Scratch nor 35 40 100% Physical Attack, damage based on Atk and Def Hard, pointed, and sharp claws rake the target to inflict damage.
    - Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    53 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    p Name Type PP Pwr. Acc. Class Definition
    7 Ember fir 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with small flames. It may also leave the target with a burn.
    57 Flare Blitz fir 15 120 100% Physical Attack, damage based on Atk and Def The user cloaks itself in fire and charges at the target. The user sustains serious damage and may leave the target burned.
    9 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    45 Fire Spin fir 15 35 85% Special Attack, damage based on Sp.Atk and Sp.Def Traps foe in fire for 2-5 turns.
    17 Fury Swipes nor 15 18 80% Physical Attack, damage based on Atk and Def The target is raked with sharp claws or scythes for two to five times in quick succession.
    33 Punishment dar 5 - 100% Physical Attack, damage based on Atk and Def This attack's power increases the more the foe has powered up with stat changes.
    21 Flame Wheel fir 25 60 100% Physical Attack, damage based on Atk and Def The user cloaks itself in fire and charges at the foe. It may also leave the target with a burn.
    14 Mach Punch fig 30 40 100% Physical Attack, damage based on Atk and Def The user throws a punch at blinding speed. It is certain to strike first.
    41 Close Combat fig 5 120 100% Physical Attack, damage based on Atk and Def The user fights the foe in close without guarding itself. It also cuts the user's Defense and Sp. Def.
    29 Feint nor 10 30 100% Physical Attack, damage based on Atk and Def An attack that hits a target using Protect or Detect. This also lifts the effects of those moves.
    - Ember fir 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with small flames. It may also leave the target with a burn.
    - Leer nor 30 - 100% No Damage. The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
    - Scratch nor 35 40 100% Physical Attack, damage based on Atk and Def Hard, pointed, and sharp claws rake the target to inflict damage.
    - Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    53 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    hs Name Type PP Pwr. Acc. Class Definition
    7 Ember fir 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with small flames. It may also leave the target with a burn.
    57 Flare Blitz fir 15 120 100% Physical Attack, damage based on Atk and Def The user cloaks itself in fire and charges at the target. The user sustains serious damage and may leave the target burned.
    9 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    45 Fire Spin fir 15 35 85% Special Attack, damage based on Sp.Atk and Sp.Def Traps foe in fire for 2-5 turns.
    17 Fury Swipes nor 15 18 80% Physical Attack, damage based on Atk and Def The target is raked with sharp claws or scythes for two to five times in quick succession.
    33 Punishment dar 5 - 100% Physical Attack, damage based on Atk and Def This attack's power increases the more the foe has powered up with stat changes.
    21 Flame Wheel fir 25 60 100% Physical Attack, damage based on Atk and Def The user cloaks itself in fire and charges at the foe. It may also leave the target with a burn.
    14 Mach Punch fig 30 40 100% Physical Attack, damage based on Atk and Def The user throws a punch at blinding speed. It is certain to strike first.
    41 Close Combat fig 5 120 100% Physical Attack, damage based on Atk and Def The user fights the foe in close without guarding itself. It also cuts the user's Defense and Sp. Def.
    29 Feint nor 10 30 100% Physical Attack, damage based on Atk and Def An attack that hits a target using Protect or Detect. This also lifts the effects of those moves.
    - Ember fir 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with small flames. It may also leave the target with a burn.
    - Leer nor 30 - 100% No Damage. The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
    - Scratch nor 35 40 100% Physical Attack, damage based on Atk and Def Hard, pointed, and sharp claws rake the target to inflict damage.
    - Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    53 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    bw Name Type PP Pwr. Acc. Class Definition
    68 Flare Blitz fir 15 120 100% Physical Attack, damage based on Atk and Def The user cloaks itself in fire and charges at the target. The user sustains serious damage and may leave the target burned.
    - Leer nor 30 - 100% No Damage. The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
    52 Acrobatics fly 15 55 100% Physical Attack, damage based on Atk and Def The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
    - Scratch nor 35 40 100% Physical Attack, damage based on Atk and Def Hard, pointed, and sharp claws rake the target to inflict damage.
    - Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    26 Feint nor 10 30 100% Physical Attack, damage based on Atk and Def An attack that hits a target using Protect or Detect. This also lifts the effects of those moves.
    - Ember fir 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with small flames. It may also leave the target with a burn.
    14 Mach Punch fig 30 40 100% Physical Attack, damage based on Atk and Def The user throws a punch at blinding speed. It is certain to strike first.
    36 Close Combat fig 5 120 100% Physical Attack, damage based on Atk and Def The user fights the foe in close without guarding itself. It also cuts the user's Defense and Sp. Def.
    29 Punishment dar 5 - 100% Physical Attack, damage based on Atk and Def This attack's power increases the more the foe has powered up with stat changes.
    19 Flame Wheel fir 25 60 100% Physical Attack, damage based on Atk and Def The user cloaks itself in fire and charges at the foe. It may also leave the target with a burn.
    16 Fury Swipes nor 15 18 80% Physical Attack, damage based on Atk and Def The target is raked with sharp claws or scythes for two to five times in quick succession.
    42 Fire Spin fir 15 35 85% Special Attack, damage based on Sp.Atk and Sp.Def Traps foe in fire for 2-5 turns.
    9 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    58 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    7 Ember fir 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with small flames. It may also leave the target with a burn.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    68 Flare Blitz fir 15 120 100% Physical Attack, damage based on Atk and Def The user cloaks itself in fire and charges at the target. The user sustains serious damage and may leave the target burned.
    - Leer nor 30 - 100% No Damage. The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
    52 Acrobatics fly 15 55 100% Physical Attack, damage based on Atk and Def The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
    - Scratch nor 35 40 100% Physical Attack, damage based on Atk and Def Hard, pointed, and sharp claws rake the target to inflict damage.
    - Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    26 Feint nor 10 30 100% Physical Attack, damage based on Atk and Def An attack that hits a target using Protect or Detect. This also lifts the effects of those moves.
    - Ember fir 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with small flames. It may also leave the target with a burn.
    14 Mach Punch fig 30 40 100% Physical Attack, damage based on Atk and Def The user throws a punch at blinding speed. It is certain to strike first.
    36 Close Combat fig 5 120 100% Physical Attack, damage based on Atk and Def The user fights the foe in close without guarding itself. It also cuts the user's Defense and Sp. Def.
    29 Punishment dar 5 - 100% Physical Attack, damage based on Atk and Def This attack's power increases the more the foe has powered up with stat changes.
    19 Flame Wheel fir 25 60 100% Physical Attack, damage based on Atk and Def The user cloaks itself in fire and charges at the foe. It may also leave the target with a burn.
    16 Fury Swipes nor 15 18 80% Physical Attack, damage based on Atk and Def The target is raked with sharp claws or scythes for two to five times in quick succession.
    42 Fire Spin fir 15 35 85% Special Attack, damage based on Sp.Atk and Sp.Def Traps foe in fire for 2-5 turns.
    9 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    58 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    7 Ember fir 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with small flames. It may also leave the target with a burn.
    xy Name Type PP Pwr. Acc. Class Definition
    58 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    42 Fire Spin fir 15 35 85% Special Attack, damage based on Sp.Atk and Sp.Def Traps foe in fire for 2-5 turns.
    14 Mach Punch fig 30 40 100% Physical Attack, damage based on Atk and Def The user throws a punch at blinding speed. It is certain to strike first.
    36 Close Combat fig 5 120 100% Physical Attack, damage based on Atk and Def The user fights the foe in close without guarding itself. It also cuts the user's Defense and Sp. Def.
    16 Fury Swipes nor 15 18 80% Physical Attack, damage based on Atk and Def The target is raked with sharp claws or scythes for two to five times in quick succession.
    26 Feint nor 10 30 100% Physical Attack, damage based on Atk and Def An attack that hits a target using Protect or Detect. This also lifts the effects of those moves.
    9 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    7 Ember fir 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with small flames. It may also leave the target with a burn.
    - Ember fir 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with small flames. It may also leave the target with a burn.
    - Flare Blitz fir 15 120 100% Physical Attack, damage based on Atk and Def The user cloaks itself in fire and charges at the target. The user sustains serious damage and may leave the target burned.
    - Leer nor 30 - 100% No Damage. The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
    - Punishment dar 5 - 100% Physical Attack, damage based on Atk and Def This attack's power increases the more the foe has powered up with stat changes.
    - Scratch nor 35 40 100% Physical Attack, damage based on Atk and Def Hard, pointed, and sharp claws rake the target to inflict damage.
    - Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    52 Acrobatics fly 15 55 100% Physical Attack, damage based on Atk and Def The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
    29 Torment dar 15 - 100% No Damage. Torments the foe and stops successive use of a move.
    68 Flare Blitz fir 15 120 100% Physical Attack, damage based on Atk and Def The user cloaks itself in fire and charges at the target. The user sustains serious damage and may leave the target burned.
    19 Flame Wheel fir 25 60 100% Physical Attack, damage based on Atk and Def The user cloaks itself in fire and charges at the foe. It may also leave the target with a burn.
  • Infernape TM Move List

    • Gen IV
    • Gen V
    • Gen VI
    dp Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def The user confounds the foe with speed, then slashes. The attack lands without fail.
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender less likely to attack.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def Destroys barriers such as REFLECT and causes damage.
    TM008 Bulk Up fig 20 - - No Damage. Bulks up the body to boost both ATTACK and DEFENSE.
    TM004 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def 1st turn: Burrow 2nd turn: Attack
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def A powerful quake, but has no effect on flying foes.
    TM058 Endure nor 10 - - No Damage. -
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def A fiery blast that scorches all. May cause a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A powerful fire attack that may inflict a burn.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the target to attack. Its power and effects depend on the item.
    TM052 Focus Blast fig 5 120 70% Special Attack, damage based on Sp.Atk and Sp.Def The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
    TM001 Focus Punch fig 20 150 100% Physical Attack, damage based on Atk and Def A powerful loyalty attack. The user flinches if hit.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM068 Giga Impact nor 5 150 90% Physical Attack, damage based on Atk and Def The user charges at the target using every bit of its power. The user can?t move on the next turn.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the target with grass and trips it. The heavier the target, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM050 Overheat fir 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM005 Roar nor 20 - - No Damage. Scares wild foes to end battle.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Stops the foe from moving with rocks and cuts SPEED.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM065 Shadow Claw gho 15 70 100% Physical Attack, damage based on Atk and Def The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
    TM082 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
    TM076 Stealth Rock roc 20 - - No Damage. The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
    TM071 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    TM075 Swords Dance nor 20 - - No Damage. A dance that in-creases ATTACK.
    TM012 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    TM041 Torment dar 15 - 100% No Damage. Torments the foe and stops successive use of a move.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM089 U-turn bug 20 70 100% Physical Attack, damage based on Atk and Def After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
    TM061 Will-O-Wisp fir 15 - 85% No Damage. The user shoots a sinister, bluish white flame at the foe to inflict a burn.
    p Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def The user confounds the foe with speed, then slashes. The attack lands without fail.
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender less likely to attack.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def Destroys barriers such as REFLECT and causes damage.
    TM008 Bulk Up fig 20 - - No Damage. Bulks up the body to boost both ATTACK and DEFENSE.
    TM004 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def 1st turn: Burrow 2nd turn: Attack
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def A powerful quake, but has no effect on flying foes.
    TM058 Endure nor 10 - - No Damage. -
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def A fiery blast that scorches all. May cause a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A powerful fire attack that may inflict a burn.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the target to attack. Its power and effects depend on the item.
    TM052 Focus Blast fig 5 120 70% Special Attack, damage based on Sp.Atk and Sp.Def The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
    TM001 Focus Punch fig 20 150 100% Physical Attack, damage based on Atk and Def A powerful loyalty attack. The user flinches if hit.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM068 Giga Impact nor 5 150 90% Physical Attack, damage based on Atk and Def The user charges at the target using every bit of its power. The user can?t move on the next turn.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the target with grass and trips it. The heavier the target, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM050 Overheat fir 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM005 Roar nor 20 - - No Damage. Scares wild foes to end battle.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Stops the foe from moving with rocks and cuts SPEED.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM065 Shadow Claw gho 15 70 100% Physical Attack, damage based on Atk and Def The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
    TM082 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
    TM076 Stealth Rock roc 20 - - No Damage. The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
    TM071 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    TM075 Swords Dance nor 20 - - No Damage. A dance that in-creases ATTACK.
    TM012 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    TM041 Torment dar 15 - 100% No Damage. Torments the foe and stops successive use of a move.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM089 U-turn bug 20 70 100% Physical Attack, damage based on Atk and Def After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
    TM061 Will-O-Wisp fir 15 - 85% No Damage. The user shoots a sinister, bluish white flame at the foe to inflict a burn.
    hs Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def The user confounds the foe with speed, then slashes. The attack lands without fail.
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender less likely to attack.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def Destroys barriers such as REFLECT and causes damage.
    TM008 Bulk Up fig 20 - - No Damage. Bulks up the body to boost both ATTACK and DEFENSE.
    TM004 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def 1st turn: Burrow 2nd turn: Attack
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def A powerful quake, but has no effect on flying foes.
    TM058 Endure nor 10 - - No Damage. -
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def A fiery blast that scorches all. May cause a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A powerful fire attack that may inflict a burn.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the target to attack. Its power and effects depend on the item.
    TM052 Focus Blast fig 5 120 70% Special Attack, damage based on Sp.Atk and Sp.Def The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
    TM001 Focus Punch fig 20 150 100% Physical Attack, damage based on Atk and Def A powerful loyalty attack. The user flinches if hit.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM068 Giga Impact nor 5 150 90% Physical Attack, damage based on Atk and Def The user charges at the target using every bit of its power. The user can?t move on the next turn.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the target with grass and trips it. The heavier the target, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM050 Overheat fir 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM005 Roar nor 20 - - No Damage. Scares wild foes to end battle.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Stops the foe from moving with rocks and cuts SPEED.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM065 Shadow Claw gho 15 70 100% Physical Attack, damage based on Atk and Def The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
    TM082 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
    TM076 Stealth Rock roc 20 - - No Damage. The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
    TM071 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    TM075 Swords Dance nor 20 - - No Damage. A dance that in-creases ATTACK.
    TM012 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    TM041 Torment dar 15 - 100% No Damage. Torments the foe and stops successive use of a move.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM089 U-turn bug 20 70 100% Physical Attack, damage based on Atk and Def After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
    TM061 Will-O-Wisp fir 15 - 85% No Damage. The user shoots a sinister, bluish white flame at the foe to inflict a burn.
    bw Name Type PP Pwr. Acc. Class Definition
    TM062 Acrobatics fly 15 55 100% Physical Attack, damage based on Atk and Def The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def The user confounds the foe with speed, then slashes. The attack lands without fail.
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender less likely to attack.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def Destroys barriers such as REFLECT and causes damage.
    TM008 Bulk Up fig 20 - - No Damage. Bulks up the body to boost both ATTACK and DEFENSE.
    TM078 Bulldoze gro 20 60 100% Physical Attack, damage based on Atk and Def The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
    TM004 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def 1st turn: Burrow 2nd turn: Attack
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def A powerful quake, but has no effect on flying foes.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def A fiery blast that scorches all. May cause a burn.
    TM043 Flame Charge fir 20 50 100% Physical Attack, damage based on Atk and Def The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A powerful fire attack that may inflict a burn.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the target to attack. Its power and effects depend on the item.
    TM052 Focus Blast fig 5 120 70% Special Attack, damage based on Sp.Atk and Sp.Def The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM068 Giga Impact nor 5 150 90% Physical Attack, damage based on Atk and Def The user charges at the target using every bit of its power. The user can?t move on the next turn.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the target with grass and trips it. The heavier the target, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM001 Hone Claws dar 15 - - No Damage. The user sharpens its claws to boost its Attack stat and accuracy.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    TM059 Incinerate fir 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
    TM047 Low Sweep fig 20 65 100% Physical Attack, damage based on Atk and Def The user attacks the target's legs swiftly, reducing the target's Speed stat.
    TM050 Overheat fir 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM067 Retaliate nor 5 70 100% Physical Attack, damage based on Atk and Def The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM005 Roar nor 20 - - No Damage. Scares wild foes to end battle.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def A rock-crushing attack that may lower DEFENSE.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Stops the foe from moving with rocks and cuts SPEED.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM065 Shadow Claw gho 15 70 100% Physical Attack, damage based on Atk and Def The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
    TM071 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    TM075 Swords Dance nor 20 - - No Damage. A dance that in-creases ATTACK.
    TM012 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    TM041 Torment dar 15 - 100% No Damage. Torments the foe and stops successive use of a move.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM089 U-turn bug 20 70 100% Physical Attack, damage based on Atk and Def After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
    TM061 Will-O-Wisp fir 15 - 85% No Damage. The user shoots a sinister, bluish white flame at the foe to inflict a burn.
    TM083 Work Up nor 30 - - No Damage. The user is roused, and its Attack and Sp. Atk stats increase.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    TM062 Acrobatics fly 15 55 100% Physical Attack, damage based on Atk and Def The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def The user confounds the foe with speed, then slashes. The attack lands without fail.
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender less likely to attack.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def Destroys barriers such as REFLECT and causes damage.
    TM008 Bulk Up fig 20 - - No Damage. Bulks up the body to boost both ATTACK and DEFENSE.
    TM078 Bulldoze gro 20 60 100% Physical Attack, damage based on Atk and Def The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
    TM004 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def 1st turn: Burrow 2nd turn: Attack
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def A powerful quake, but has no effect on flying foes.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def A fiery blast that scorches all. May cause a burn.
    TM043 Flame Charge fir 20 50 100% Physical Attack, damage based on Atk and Def The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A powerful fire attack that may inflict a burn.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the target to attack. Its power and effects depend on the item.
    TM052 Focus Blast fig 5 120 70% Special Attack, damage based on Sp.Atk and Sp.Def The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM068 Giga Impact nor 5 150 90% Physical Attack, damage based on Atk and Def The user charges at the target using every bit of its power. The user can?t move on the next turn.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the target with grass and trips it. The heavier the target, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM001 Hone Claws dar 15 - - No Damage. The user sharpens its claws to boost its Attack stat and accuracy.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    TM059 Incinerate fir 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
    TM047 Low Sweep fig 20 65 100% Physical Attack, damage based on Atk and Def The user attacks the target's legs swiftly, reducing the target's Speed stat.
    TM050 Overheat fir 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM067 Retaliate nor 5 70 100% Physical Attack, damage based on Atk and Def The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM005 Roar nor 20 - - No Damage. Scares wild foes to end battle.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def A rock-crushing attack that may lower DEFENSE.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Stops the foe from moving with rocks and cuts SPEED.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM065 Shadow Claw gho 15 70 100% Physical Attack, damage based on Atk and Def The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
    TM071 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    TM075 Swords Dance nor 20 - - No Damage. A dance that in-creases ATTACK.
    TM012 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    TM041 Torment dar 15 - 100% No Damage. Torments the foe and stops successive use of a move.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM089 U-turn bug 20 70 100% Physical Attack, damage based on Atk and Def After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
    TM061 Will-O-Wisp fir 15 - 85% No Damage. The user shoots a sinister, bluish white flame at the foe to inflict a burn.
    TM083 Work Up nor 30 - - No Damage. The user is roused, and its Attack and Sp. Atk stats increase.
    xy Name Type PP Pwr. Acc. Class Definition
    TM062 Acrobatics fly 15 55 100% Physical Attack, damage based on Atk and Def The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def The user confounds the foe with speed, then slashes. The attack lands without fail.
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender less likely to attack.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def Destroys barriers such as REFLECT and causes damage.
    TM008 Bulk Up fig 20 - - No Damage. Bulks up the body to boost both ATTACK and DEFENSE.
    TM078 Bulldoze gro 20 60 100% Physical Attack, damage based on Atk and Def The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
    TM004 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    TM100 Confide nor 20 - - No Damage. The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def 1st turn: Burrow 2nd turn: Attack
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def A powerful quake, but has no effect on flying foes.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def A fiery blast that scorches all. May cause a burn.
    TM043 Flame Charge fir 20 50 100% Physical Attack, damage based on Atk and Def The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A powerful fire attack that may inflict a burn.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the target to attack. Its power and effects depend on the item.
    TM052 Focus Blast fig 5 120 70% Special Attack, damage based on Sp.Atk and Sp.Def The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM068 Giga Impact nor 5 150 90% Physical Attack, damage based on Atk and Def The user charges at the target using every bit of its power. The user can?t move on the next turn.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the target with grass and trips it. The heavier the target, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM001 Hone Claws dar 15 - - No Damage. The user sharpens its claws to boost its Attack stat and accuracy.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    TM059 Incinerate fir 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
    TM047 Low Sweep fig 20 65 100% Physical Attack, damage based on Atk and Def The user attacks the target's legs swiftly, reducing the target's Speed stat.
    TM050 Overheat fir 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.
    TM098 Power-Up Punch fig 20 40 100% Physical Attack, damage based on Atk and Def Striking oppontents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM067 Retaliate nor 5 70 100% Physical Attack, damage based on Atk and Def The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM005 Roar nor 20 - - No Damage. Scares wild foes to end battle.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def A rock-crushing attack that may lower DEFENSE.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Stops the foe from moving with rocks and cuts SPEED.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM065 Shadow Claw gho 15 70 100% Physical Attack, damage based on Atk and Def The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
    TM088 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
    TM071 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    TM075 Swords Dance nor 20 - - No Damage. A dance that in-creases ATTACK.
    TM012 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    TM041 Torment dar 15 - 100% No Damage. Torments the foe and stops successive use of a move.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM089 U-turn bug 20 70 100% Physical Attack, damage based on Atk and Def After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
    TM061 Will-O-Wisp fir 15 - 85% No Damage. The user shoots a sinister, bluish white flame at the foe to inflict a burn.
  • Infernape HM Move List

    • Gen IV
    • Gen V
    • Gen VI
    dp Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
    HM08 Rock Climb nor 20 90 85% Physical Attack, damage based on Atk and Def A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def A rock-crushing attack that may lower DEFENSE.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
    p Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
    HM08 Rock Climb nor 20 90 85% Physical Attack, damage based on Atk and Def A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def A rock-crushing attack that may lower DEFENSE.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
    hs Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
    HM08 Rock Climb nor 20 90 85% Physical Attack, damage based on Atk and Def A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def A rock-crushing attack that may lower DEFENSE.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
    bw Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
    xy Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
  • Infernape Tutor Move List

    • Gen IV
    • Gen V
    • Gen VI
    dp Name Type PP Pwr. Acc. Class Definition
    Blast Burn fir 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def -
    p Name Type PP Pwr. Acc. Class Definition
    Blast Burn fir 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def -
    Endeavor nor 5 - 100% Physical Attack, damage based on Atk and Def An attack move that cuts down the foe's HP to equal the user's HP.
    Fire Punch fir 15 75 100% Physical Attack, damage based on Atk and Def A fiery punch that may burn the foe.
    Gunk Shot poi 5 120 80% Physical Attack, damage based on Atk and Def The user shoots filthy garbage at the target to attack. It may also poison the target.
    Heat Wave fir 10 95 90% Special Attack, damage based on Sp.Atk and Sp.Def The user exhales a heated breath on the foe to attack. It may also leave the target with a burn.
    Helping Hand nor 20 - - No Damage. The user assists an ally by boosting the power of that ally's attack.
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Hurls mud in the foe's face to reduce its accuracy.
    Rollout roc 20 30 90% Physical Attack, damage based on Atk and Def Attacks 5 turns with rising power.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
    Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def Star-shaped rays are shot at the foe. This attack never misses.
    Thunder Punch ele 15 75 100% Physical Attack, damage based on Atk and Def An electrified punch that may paralyze the foe.
    Vacuum Wave fig 30 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first.
    hs Name Type PP Pwr. Acc. Class Definition
    Blast Burn fir 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def -
    Endeavor nor 5 - 100% Physical Attack, damage based on Atk and Def An attack move that cuts down the foe's HP to equal the user's HP.
    Fire Punch fir 15 75 100% Physical Attack, damage based on Atk and Def A fiery punch that may burn the foe.
    Gunk Shot poi 5 120 80% Physical Attack, damage based on Atk and Def The user shoots filthy garbage at the target to attack. It may also poison the target.
    Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
    Heat Wave fir 10 95 90% Special Attack, damage based on Sp.Atk and Sp.Def The user exhales a heated breath on the foe to attack. It may also leave the target with a burn.
    Helping Hand nor 20 - - No Damage. The user assists an ally by boosting the power of that ally's attack.
    Low Kick fig 20 - 100% Physical Attack, damage based on Atk and Def A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Hurls mud in the foe's face to reduce its accuracy.
    Role Play psy 10 - - No Damage. The user mimics the target completely, copying the target's natural Ability.
    Rollout roc 20 30 90% Physical Attack, damage based on Atk and Def Attacks 5 turns with rising power.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
    Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def Star-shaped rays are shot at the foe. This attack never misses.
    Thunder Punch ele 15 75 100% Physical Attack, damage based on Atk and Def An electrified punch that may paralyze the foe.
    Vacuum Wave fig 30 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first.
    bw Name Type PP Pwr. Acc. Class Definition
    Blast Burn fir 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def -
    Fire Pledge fir 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def A column of fire hits opposing Pokémon. When used with its Grass equivalent, its damage increases into a vast sea of fire.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Blast Burn fir 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def -
    Covet nor 25 60 100% Physical Attack, damage based on Atk and Def The user endearingly approaches the target, then steals the target's held item.
    Dual Chop dra 15 40 90% Physical Attack, damage based on Atk and Def The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.
    Endeavor nor 5 - 100% Physical Attack, damage based on Atk and Def An attack move that cuts down the foe's HP to equal the user's HP.
    Fire Pledge fir 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def A column of fire hits opposing Pokémon. When used with its Grass equivalent, its damage increases into a vast sea of fire.
    Fire Punch fir 15 75 100% Physical Attack, damage based on Atk and Def A fiery punch that may burn the foe.
    Gunk Shot poi 5 120 80% Physical Attack, damage based on Atk and Def The user shoots filthy garbage at the target to attack. It may also poison the target.
    Heat Wave fir 10 95 90% Special Attack, damage based on Sp.Atk and Sp.Def The user exhales a heated breath on the foe to attack. It may also leave the target with a burn.
    Helping Hand nor 20 - - No Damage. The user assists an ally by boosting the power of that ally's attack.
    Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
    Low Kick fig 20 - 100% Physical Attack, damage based on Atk and Def A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.
    Role Play psy 10 - - No Damage. The user mimics the target completely, copying the target's natural Ability.
    Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
    Stealth Rock roc 20 - - No Damage. The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
    Thunder Punch ele 15 75 100% Physical Attack, damage based on Atk and Def An electrified punch that may paralyze the foe.
    xy Name Type PP Pwr. Acc. Class Definition
    Blast Burn fir 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def -
    Fire Pledge fir 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def A column of fire hits opposing Pokémon. When used with its Grass equivalent, its damage increases into a vast sea of fire.
  • Infernape Egg Move List

    Infernape does learn any moves by egg hatching.
  • Infernape's Egg Groups