I know now, without a doubt, Dodrio is light!

Nidoran♂

The Poison Pin Pokémon

Height: 1'8" (0.5m) Weight: 19.8lbs (9kg)

#032

poison -
  • N: #032
  • K: #032
  • J: #098
  • K(Cstl): #107
  • Nidoran♂'s Damage Multipliers

  • Nidoran♂'s Base Stats

    • HP
      46
      19.4%
      F
    • Attack
      57
      29.9%
      D
    • Defense
      40
      8.9%
      FF
    • Sp. Attack
      40
      13.2%
      FF
    • Sp. Defense
      40
      9.2%
      FF
    • Speed
      50
      28.8%
      D
    • Total:
      273
      8.4%
      FF
  • Nidoran♂ Evolution Chart

    Basic Stage 1 Stage 2
  • Nidoran♂'s Abilities

    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    Poison Point Contact with the Pokémon may poison the attacker.
    Hidden Hustle Boosts the Attack stat, but lowers accuracy.
    Poison Point Contact with the Pokémon may poison the attacker.
    Rivalry Deals more damage to a Pokémon of same gender.
    Hidden Hustle Boosts the Attack stat, but lowers accuracy.
    Poison Point Contact with the Pokémon may poison the attacker.
    Rivalry Deals more damage to a Pokémon of same gender.
    Hidden Hustle Boosts the Attack stat, but lowers accuracy.
    Poison Point Contact with the Pokémon may poison the attacker.
    Rivalry Deals more damage to a Pokémon of same gender.
    Hidden Hustle Boosts the Attack stat, but lowers accuracy.
  • Nidoran♂ Level Up Move List

    • Gen I
    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rb Name Type PP Pwr. Acc. Class Definition
    43 Double Kick fig 30 30 100% Physical Attack, damage based on Atk and Def The target is quickly kicked twice in succession using both feet.
    14 Poison Sting poi 35 15 100% Physical Attack, damage based on Atk and Def An attack that may poison the target.
    29 Fury Attack nor 20 15 85% Physical Attack, damage based on Atk and Def Jabs the target 2-5 times.
    - Leer nor 30 - 100% No Damage. Frightens the foe with a leer to lower DEFENSE.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A full-body charge attack.
    8 Horn Attack nor 25 65 100% Physical Attack, damage based on Atk and Def An attack using a horn to jab.
    36 Horn Drill nor 5 - 30% Physical Attack, damage based on Atk and Def The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.
    21 Focus Energy nor 30 - - No Damage. The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
    y Name Type PP Pwr. Acc. Class Definition
    38 Horn Drill nor 5 - 30% Physical Attack, damage based on Atk and Def The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.
    12 Double Kick fig 30 30 100% Physical Attack, damage based on Atk and Def The target is quickly kicked twice in succession using both feet.
    23 Focus Energy nor 30 - - No Damage. The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
    - Leer nor 30 - 100% No Damage. Frightens the foe with a leer to lower DEFENSE.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A full-body charge attack.
    8 Horn Attack nor 25 65 100% Physical Attack, damage based on Atk and Def An attack using a horn to jab.
    30 Fury Attack nor 20 15 85% Physical Attack, damage based on Atk and Def Jabs the target 2-5 times.
    17 Poison Sting poi 35 15 100% Physical Attack, damage based on Atk and Def An attack that may poison the target.
    gs Name Type PP Pwr. Acc. Class Definition
    38 Horn Drill nor 5 - 30% Physical Attack, damage based on Atk and Def The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.
    12 Double Kick fig 30 30 100% Physical Attack, damage based on Atk and Def The target is quickly kicked twice in succession using both feet.
    23 Focus Energy nor 30 - - No Damage. The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
    - Leer nor 30 - 100% No Damage. Frightens the foe with a leer to lower DEFENSE.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A full-body charge attack.
    8 Horn Attack nor 25 65 100% Physical Attack, damage based on Atk and Def An attack using a horn to jab.
    30 Fury Attack nor 20 15 85% Physical Attack, damage based on Atk and Def Jabs the target 2-5 times.
    17 Poison Sting poi 35 15 100% Physical Attack, damage based on Atk and Def An attack that may poison the target.
    c Name Type PP Pwr. Acc. Class Definition
    38 Horn Drill nor 5 - 30% Physical Attack, damage based on Atk and Def The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.
    12 Double Kick fig 30 30 100% Physical Attack, damage based on Atk and Def The target is quickly kicked twice in succession using both feet.
    23 Focus Energy nor 30 - - No Damage. The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
    - Leer nor 30 - 100% No Damage. Frightens the foe with a leer to lower DEFENSE.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A full-body charge attack.
    8 Horn Attack nor 25 65 100% Physical Attack, damage based on Atk and Def An attack using a horn to jab.
    30 Fury Attack nor 20 15 85% Physical Attack, damage based on Atk and Def Jabs the target 2-5 times.
    17 Poison Sting poi 35 15 100% Physical Attack, damage based on Atk and Def An attack that may poison the target.
    rs Name Type PP Pwr. Acc. Class Definition
    47 Horn Drill nor 5 - 30% Physical Attack, damage based on Atk and Def The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.
    12 Double Kick fig 30 30 100% Physical Attack, damage based on Atk and Def The target is quickly kicked twice in succession using both feet.
    30 Fury Attack nor 20 15 85% Physical Attack, damage based on Atk and Def Jabs the target 2-5 times.
    - Leer nor 30 - 100% No Damage. Frightens the foe with a leer to lower DEFENSE.
    20 Horn Attack nor 25 65 100% Physical Attack, damage based on Atk and Def An attack using a horn to jab.
    - Peck fly 35 35 100% Physical Attack, damage based on Atk and Def Attacks the foe with a jabbing beak, etc.
    23 Helping Hand nor 20 - - No Damage. -
    8 Focus Energy nor 30 - - No Damage. The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
    38 Flatter dar 15 - 100% No Damage. Confuses the foe, but raises its SP. ATK.
    17 Poison Sting poi 35 15 100% Physical Attack, damage based on Atk and Def An attack that may poison the target.
    e Name Type PP Pwr. Acc. Class Definition
    47 Horn Drill nor 5 - 30% Physical Attack, damage based on Atk and Def The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.
    12 Double Kick fig 30 30 100% Physical Attack, damage based on Atk and Def The target is quickly kicked twice in succession using both feet.
    30 Fury Attack nor 20 15 85% Physical Attack, damage based on Atk and Def Jabs the target 2-5 times.
    - Leer nor 30 - 100% No Damage. Frightens the foe with a leer to lower DEFENSE.
    20 Horn Attack nor 25 65 100% Physical Attack, damage based on Atk and Def An attack using a horn to jab.
    - Peck fly 35 35 100% Physical Attack, damage based on Atk and Def Attacks the foe with a jabbing beak, etc.
    23 Helping Hand nor 20 - - No Damage. -
    8 Focus Energy nor 30 - - No Damage. The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
    38 Flatter dar 15 - 100% No Damage. Confuses the foe, but raises its SP. ATK.
    17 Poison Sting poi 35 15 100% Physical Attack, damage based on Atk and Def An attack that may poison the target.
    fl Name Type PP Pwr. Acc. Class Definition
    47 Horn Drill nor 5 - 30% Physical Attack, damage based on Atk and Def The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.
    12 Double Kick fig 30 30 100% Physical Attack, damage based on Atk and Def The target is quickly kicked twice in succession using both feet.
    30 Fury Attack nor 20 15 85% Physical Attack, damage based on Atk and Def Jabs the target 2-5 times.
    - Leer nor 30 - 100% No Damage. Frightens the foe with a leer to lower DEFENSE.
    20 Horn Attack nor 25 65 100% Physical Attack, damage based on Atk and Def An attack using a horn to jab.
    - Peck fly 35 35 100% Physical Attack, damage based on Atk and Def Attacks the foe with a jabbing beak, etc.
    23 Helping Hand nor 20 - - No Damage. -
    8 Focus Energy nor 30 - - No Damage. The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
    38 Flatter dar 15 - 100% No Damage. Confuses the foe, but raises its SP. ATK.
    17 Poison Sting poi 35 15 100% Physical Attack, damage based on Atk and Def An attack that may poison the target.
    dp Name Type PP Pwr. Acc. Class Definition
    13 Poison Sting poi 35 15 100% Physical Attack, damage based on Atk and Def An attack that may poison the target.
    45 Horn Drill nor 5 - 30% Physical Attack, damage based on Atk and Def The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.
    7 Focus Energy nor 30 - - No Damage. The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
    37 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    19 Fury Attack nor 20 15 85% Physical Attack, damage based on Atk and Def Jabs the target 2-5 times.
    31 Toxic Spikes poi 20 - - No Damage. The user lays a trap of poison spikes at the foe's feet. They poison foes that switch into battle.
    21 Horn Attack nor 25 65 100% Physical Attack, damage based on Atk and Def An attack using a horn to jab.
    - Leer nor 30 - 100% No Damage. Frightens the foe with a leer to lower DEFENSE.
    25 Helping Hand nor 20 - - No Damage. -
    - Peck fly 35 35 100% Physical Attack, damage based on Atk and Def Attacks the foe with a jabbing beak, etc.
    33 Flatter dar 15 - 100% No Damage. Confuses the foe, but raises its SP. ATK.
    9 Double Kick fig 30 30 100% Physical Attack, damage based on Atk and Def The target is quickly kicked twice in succession using both feet.
    43 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    p Name Type PP Pwr. Acc. Class Definition
    13 Poison Sting poi 35 15 100% Physical Attack, damage based on Atk and Def An attack that may poison the target.
    45 Horn Drill nor 5 - 30% Physical Attack, damage based on Atk and Def The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.
    7 Focus Energy nor 30 - - No Damage. The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
    37 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    19 Fury Attack nor 20 15 85% Physical Attack, damage based on Atk and Def Jabs the target 2-5 times.
    31 Toxic Spikes poi 20 - - No Damage. The user lays a trap of poison spikes at the foe's feet. They poison foes that switch into battle.
    21 Horn Attack nor 25 65 100% Physical Attack, damage based on Atk and Def An attack using a horn to jab.
    - Leer nor 30 - 100% No Damage. Frightens the foe with a leer to lower DEFENSE.
    25 Helping Hand nor 20 - - No Damage. -
    - Peck fly 35 35 100% Physical Attack, damage based on Atk and Def Attacks the foe with a jabbing beak, etc.
    33 Flatter dar 15 - 100% No Damage. Confuses the foe, but raises its SP. ATK.
    9 Double Kick fig 30 30 100% Physical Attack, damage based on Atk and Def The target is quickly kicked twice in succession using both feet.
    43 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    hs Name Type PP Pwr. Acc. Class Definition
    13 Poison Sting poi 35 15 100% Physical Attack, damage based on Atk and Def An attack that may poison the target.
    45 Horn Drill nor 5 - 30% Physical Attack, damage based on Atk and Def The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.
    7 Focus Energy nor 30 - - No Damage. The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
    37 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    19 Fury Attack nor 20 15 85% Physical Attack, damage based on Atk and Def Jabs the target 2-5 times.
    31 Toxic Spikes poi 20 - - No Damage. The user lays a trap of poison spikes at the foe's feet. They poison foes that switch into battle.
    21 Horn Attack nor 25 65 100% Physical Attack, damage based on Atk and Def An attack using a horn to jab.
    - Leer nor 30 - 100% No Damage. Frightens the foe with a leer to lower DEFENSE.
    25 Helping Hand nor 20 - - No Damage. -
    - Peck fly 35 35 100% Physical Attack, damage based on Atk and Def Attacks the foe with a jabbing beak, etc.
    33 Flatter dar 15 - 100% No Damage. Confuses the foe, but raises its SP. ATK.
    9 Double Kick fig 30 30 100% Physical Attack, damage based on Atk and Def The target is quickly kicked twice in succession using both feet.
    43 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    bw Name Type PP Pwr. Acc. Class Definition
    13 Poison Sting poi 35 15 100% Physical Attack, damage based on Atk and Def An attack that may poison the target.
    45 Horn Drill nor 5 - 30% Physical Attack, damage based on Atk and Def The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.
    7 Focus Energy nor 30 - - No Damage. The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
    37 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    19 Fury Attack nor 20 15 85% Physical Attack, damage based on Atk and Def Jabs the target 2-5 times.
    31 Toxic Spikes poi 20 - - No Damage. The user lays a trap of poison spikes at the foe's feet. They poison foes that switch into battle.
    21 Horn Attack nor 25 65 100% Physical Attack, damage based on Atk and Def An attack using a horn to jab.
    - Leer nor 30 - 100% No Damage. Frightens the foe with a leer to lower DEFENSE.
    25 Helping Hand nor 20 - - No Damage. -
    - Peck fly 35 35 100% Physical Attack, damage based on Atk and Def Attacks the foe with a jabbing beak, etc.
    33 Flatter dar 15 - 100% No Damage. Confuses the foe, but raises its SP. ATK.
    9 Double Kick fig 30 30 100% Physical Attack, damage based on Atk and Def The target is quickly kicked twice in succession using both feet.
    43 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    13 Poison Sting poi 35 15 100% Physical Attack, damage based on Atk and Def An attack that may poison the target.
    45 Horn Drill nor 5 - 30% Physical Attack, damage based on Atk and Def The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.
    7 Focus Energy nor 30 - - No Damage. The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
    37 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    19 Fury Attack nor 20 15 85% Physical Attack, damage based on Atk and Def Jabs the target 2-5 times.
    31 Toxic Spikes poi 20 - - No Damage. The user lays a trap of poison spikes at the foe's feet. They poison foes that switch into battle.
    21 Horn Attack nor 25 65 100% Physical Attack, damage based on Atk and Def An attack using a horn to jab.
    - Leer nor 30 - 100% No Damage. Frightens the foe with a leer to lower DEFENSE.
    25 Helping Hand nor 20 - - No Damage. -
    - Peck fly 35 35 100% Physical Attack, damage based on Atk and Def Attacks the foe with a jabbing beak, etc.
    33 Flatter dar 15 - 100% No Damage. Confuses the foe, but raises its SP. ATK.
    9 Double Kick fig 30 30 100% Physical Attack, damage based on Atk and Def The target is quickly kicked twice in succession using both feet.
    43 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    xy Name Type PP Pwr. Acc. Class Definition
    13 Poison Sting poi 35 15 100% Physical Attack, damage based on Atk and Def An attack that may poison the target.
    45 Horn Drill nor 5 - 30% Physical Attack, damage based on Atk and Def The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.
    7 Focus Energy nor 30 - - No Damage. The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
    37 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    19 Fury Attack nor 20 15 85% Physical Attack, damage based on Atk and Def Jabs the target 2-5 times.
    31 Toxic Spikes poi 20 - - No Damage. The user lays a trap of poison spikes at the foe's feet. They poison foes that switch into battle.
    21 Horn Attack nor 25 65 100% Physical Attack, damage based on Atk and Def An attack using a horn to jab.
    - Leer nor 30 - 100% No Damage. Frightens the foe with a leer to lower DEFENSE.
    25 Helping Hand nor 20 - - No Damage. -
    - Peck fly 35 35 100% Physical Attack, damage based on Atk and Def Attacks the foe with a jabbing beak, etc.
    33 Flatter dar 15 - 100% No Damage. Confuses the foe, but raises its SP. ATK.
    9 Double Kick fig 30 30 100% Physical Attack, damage based on Atk and Def The target is quickly kicked twice in succession using both feet.
    43 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
  • Nidoran♂ TM Move List

    • Gen I
    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rb Name Type PP Pwr. Acc. Class Definition
    TM034 Bide nor 10 - - Physical Attack, damage based on Atk and Def Waits 2-3 turns & hits back double.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def Hits the foe with an icy storm that may freeze it.
    TM008 Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def An attack that may cause paralysis.
    TM010 Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM007 Horn Drill nor 5 - 30% Physical Attack, damage based on Atk and Def The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.
    TM031 Mimic nor 10 - - No Damage. Copies a move used by the foe.
    TM020 Rage nor 20 20 100% Physical Attack, damage based on Atk and Def Raises ATTACK if the user is hit.
    TM033 Reflect psy 20 - - No Damage. A wonderous wall of light is put up to reduce damage from physical attacks for five turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM040 Skull Bash nor 10 130 100% Physical Attack, damage based on Atk and Def 1st turn: Prepare 2nd turn: Attack
    TM050 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM009 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    y Name Type PP Pwr. Acc. Class Definition
    TM034 Bide nor 10 - - Physical Attack, damage based on Atk and Def Waits 2-3 turns & hits back double.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def Hits the foe with an icy storm that may freeze it.
    TM008 Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def An attack that may cause paralysis.
    TM010 Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM007 Horn Drill nor 5 - 30% Physical Attack, damage based on Atk and Def The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.
    TM031 Mimic nor 10 - - No Damage. Copies a move used by the foe.
    TM020 Rage nor 20 20 100% Physical Attack, damage based on Atk and Def Raises ATTACK if the user is hit.
    TM033 Reflect psy 20 - - No Damage. A wonderous wall of light is put up to reduce damage from physical attacks for five turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM040 Skull Bash nor 10 130 100% Physical Attack, damage based on Atk and Def 1st turn: Prepare 2nd turn: Attack
    TM050 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM009 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    gs Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def Hits the foe with an icy storm that may freeze it.
    TM003 Curse gho 10 - - No Damage. Works differently for ghost-types.
    TM040 Defense Curl nor 40 - - No Damage. Heightens the user's DEFENSE.
    TM043 Detect fig 5 - - No Damage. Evades attack, but may fail if used in succession.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM020 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM002 Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def An attack that may reduce DEFENSE.
    TM031 Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Reduces the foe's accuracy.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. Boosts water-type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM035 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM013 Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM034 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    c Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def Hits the foe with an icy storm that may freeze it.
    TM003 Curse gho 10 - - No Damage. Works differently for ghost-types.
    TM040 Defense Curl nor 40 - - No Damage. Heightens the user's DEFENSE.
    TM043 Detect fig 5 - - No Damage. Evades attack, but may fail if used in succession.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM020 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM002 Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def An attack that may reduce DEFENSE.
    TM031 Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Reduces the foe's accuracy.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. Boosts water-type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM035 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM013 Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM034 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    rs Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def Hits the foe with an icy storm that may freeze it.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def An attack that may reduce DEFENSE.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. Boosts water-type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM034 Shock Wave ele 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Sludge is hurled to inflict damage. May also poison.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    e Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def Hits the foe with an icy storm that may freeze it.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def An attack that may reduce DEFENSE.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. Boosts water-type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM034 Shock Wave ele 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Sludge is hurled to inflict damage. May also poison.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    fl Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def Hits the foe with an icy storm that may freeze it.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def An attack that may reduce DEFENSE.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. Boosts water-type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM034 Shock Wave ele 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Sludge is hurled to inflict damage. May also poison.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    dp Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def Hits the foe with an icy storm that may freeze it.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM058 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def An attack that may reduce DEFENSE.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. Boosts water-type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM065 Shadow Claw gho 15 70 100% Physical Attack, damage based on Atk and Def The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
    TM034 Shock Wave ele 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
    TM082 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Sludge is hurled to inflict damage. May also poison.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    p Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def Hits the foe with an icy storm that may freeze it.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM058 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def An attack that may reduce DEFENSE.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. Boosts water-type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM065 Shadow Claw gho 15 70 100% Physical Attack, damage based on Atk and Def The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
    TM034 Shock Wave ele 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
    TM082 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Sludge is hurled to inflict damage. May also poison.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    hs Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def Hits the foe with an icy storm that may freeze it.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM058 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def An attack that may reduce DEFENSE.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. Boosts water-type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM065 Shadow Claw gho 15 70 100% Physical Attack, damage based on Atk and Def The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
    TM034 Shock Wave ele 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
    TM082 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Sludge is hurled to inflict damage. May also poison.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    bw Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def Hits the foe with an icy storm that may freeze it.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM049 Echoed Voice nor 15 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM001 Hone Claws dar 15 - - No Damage. The user sharpens its claws to boost its Attack stat and accuracy.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. Boosts water-type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM065 Shadow Claw gho 15 70 100% Physical Attack, damage based on Atk and Def The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Sludge is hurled to inflict damage. May also poison.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM009 Venoshock poi 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def Hits the foe with an icy storm that may freeze it.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM049 Echoed Voice nor 15 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM001 Hone Claws dar 15 - - No Damage. The user sharpens its claws to boost its Attack stat and accuracy.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. Boosts water-type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM065 Shadow Claw gho 15 70 100% Physical Attack, damage based on Atk and Def The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Sludge is hurled to inflict damage. May also poison.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM009 Venoshock poi 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
    xy Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def Hits the foe with an icy storm that may freeze it.
    TM100 Confide nor 20 - - No Damage. The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM049 Echoed Voice nor 15 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM001 Hone Claws dar 15 - - No Damage. The user sharpens its claws to boost its Attack stat and accuracy.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. Boosts water-type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM065 Shadow Claw gho 15 70 100% Physical Attack, damage based on Atk and Def The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
    TM088 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Sludge is hurled to inflict damage. May also poison.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM009 Venoshock poi 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
  • Nidoran♂ HM Move List

    • Gen I
    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rb Name Type PP Pwr. Acc. Class Definition
    Nidoran♂ does learn any moves by HM.
    y Name Type PP Pwr. Acc. Class Definition
    Nidoran♂ does learn any moves by HM.
    gs Name Type PP Pwr. Acc. Class Definition
    Nidoran♂ does learn any moves by HM.
    c Name Type PP Pwr. Acc. Class Definition
    Nidoran♂ does learn any moves by HM.
    rs Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
    e Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
    fl Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
    dp Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
    p Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
    hs Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
    bw Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
    xy Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
  • Nidoran♂ Tutor Move List

    • Gen I
    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rb Name Type PP Pwr. Acc. Class Definition
    Nidoran♂ does learn any moves by tutoring.
    y Name Type PP Pwr. Acc. Class Definition
    Nidoran♂ does learn any moves by tutoring.
    gs Name Type PP Pwr. Acc. Class Definition
    Nidoran♂ does learn any moves by tutoring.
    c Name Type PP Pwr. Acc. Class Definition
    Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
    rs Name Type PP Pwr. Acc. Class Definition
    Nidoran♂ does learn any moves by tutoring.
    e Name Type PP Pwr. Acc. Class Definition
    Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def An attack that may cause paralysis.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Defense Curl nor 40 - - No Damage. Heightens the user's DEFENSE.
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    Endure nor 10 - - No Damage. Always leaves at least 1HP.
    Mimic nor 10 - - No Damage. Copies a move used by the foe.
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Reduces the foe's accuracy.
    Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    fl Name Type PP Pwr. Acc. Class Definition
    Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def An attack that may cause paralysis.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    Mimic nor 10 - - No Damage. Copies a move used by the foe.
    Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    dp Name Type PP Pwr. Acc. Class Definition
    Nidoran♂ does learn any moves by tutoring.
    p Name Type PP Pwr. Acc. Class Definition
    Helping Hand nor 20 - - No Damage. -
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Reduces the foe's accuracy.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    Sucker Punch dar 5 80 100% Physical Attack, damage based on Atk and Def This move enables the user to attack first. It fails if the foe is not readying an attack, however.
    hs Name Type PP Pwr. Acc. Class Definition
    Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
    Helping Hand nor 20 - - No Damage. -
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Reduces the foe's accuracy.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    Sucker Punch dar 5 80 100% Physical Attack, damage based on Atk and Def This move enables the user to attack first. It fails if the foe is not readying an attack, however.
    Super Fang nor 10 - 90% Physical Attack, damage based on Atk and Def The user chomps hard on the foe with its sharp front fangs. It cuts the target's HP to half.
    bw Name Type PP Pwr. Acc. Class Definition
    Nidoran♂ does learn any moves by tutoring.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Drill Run gro 10 80 95% Physical Attack, damage based on Atk and Def -
    Helping Hand nor 20 - - No Damage. -
    Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def An attack that may reduce DEFENSE.
    Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    Super Fang nor 10 - 90% Physical Attack, damage based on Atk and Def The user chomps hard on the foe with its sharp front fangs. It cuts the target's HP to half.
    xy Name Type PP Pwr. Acc. Class Definition
    Nidoran♂ does learn any moves by tutoring.
  • Nidoran♂ Egg Move List

    • Gen I
    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rb Name Type PP Pwr. Acc. Class Definition
    Nidoran♂ does learn any moves by egg hatching.
    y Name Type PP Pwr. Acc. Class Definition
    Nidoran♂ does learn any moves by egg hatching.
    gs Name Type PP Pwr. Acc. Class Definition
    Amnesia psy 20 - - No Damage. Forgets about something and sharply raises SP. DEF.
    Beat Up dar 10 - 100% Physical Attack, damage based on Atk and Def Party POKéMON join in the attack.
    Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def The foe is hit by a weak telekinetic force. It may also leave the foe confused.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Disable nor 20 - 100% No Damage. For several turns, this move prevents the foe from using the move it last used.
    Supersonic nor 20 - 55% No Damage. The user generates odd sound waves from its body. It may confuse the target.
    Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    c Name Type PP Pwr. Acc. Class Definition
    Amnesia psy 20 - - No Damage. Forgets about something and sharply raises SP. DEF.
    Beat Up dar 10 - 100% Physical Attack, damage based on Atk and Def Party POKéMON join in the attack.
    Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def The foe is hit by a weak telekinetic force. It may also leave the foe confused.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Disable nor 20 - 100% No Damage. For several turns, this move prevents the foe from using the move it last used.
    Supersonic nor 20 - 55% No Damage. The user generates odd sound waves from its body. It may confuse the target.
    Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    rs Name Type PP Pwr. Acc. Class Definition
    Amnesia psy 20 - - No Damage. Forgets about something and sharply raises SP. DEF.
    Beat Up dar 10 - 100% Physical Attack, damage based on Atk and Def Party POKéMON join in the attack.
    Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def The foe is hit by a weak telekinetic force. It may also leave the foe confused.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Disable nor 20 - 100% No Damage. For several turns, this move prevents the foe from using the move it last used.
    Supersonic nor 20 - 55% No Damage. The user generates odd sound waves from its body. It may confuse the target.
    Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    e Name Type PP Pwr. Acc. Class Definition
    Amnesia psy 20 - - No Damage. Forgets about something and sharply raises SP. DEF.
    Beat Up dar 10 - 100% Physical Attack, damage based on Atk and Def Party POKéMON join in the attack.
    Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def The foe is hit by a weak telekinetic force. It may also leave the foe confused.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Disable nor 20 - 100% No Damage. For several turns, this move prevents the foe from using the move it last used.
    Supersonic nor 20 - 55% No Damage. The user generates odd sound waves from its body. It may confuse the target.
    Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    fl Name Type PP Pwr. Acc. Class Definition
    Amnesia psy 20 - - No Damage. Forgets about something and sharply raises SP. DEF.
    Beat Up dar 10 - 100% Physical Attack, damage based on Atk and Def Party POKéMON join in the attack.
    Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def The foe is hit by a weak telekinetic force. It may also leave the foe confused.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Disable nor 20 - 100% No Damage. For several turns, this move prevents the foe from using the move it last used.
    Supersonic nor 20 - 55% No Damage. The user generates odd sound waves from its body. It may confuse the target.
    Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    dp Name Type PP Pwr. Acc. Class Definition
    Amnesia psy 20 - - No Damage. Forgets about something and sharply raises SP. DEF.
    Beat Up dar 10 - 100% Physical Attack, damage based on Atk and Def Party POKéMON join in the attack.
    Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def The foe is hit by a weak telekinetic force. It may also leave the foe confused.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Disable nor 20 - 100% No Damage. For several turns, this move prevents the foe from using the move it last used.
    Sucker Punch dar 5 80 100% Physical Attack, damage based on Atk and Def This move enables the user to attack first. It fails if the foe is not readying an attack, however.
    Supersonic nor 20 - 55% No Damage. The user generates odd sound waves from its body. It may confuse the target.
    Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    p Name Type PP Pwr. Acc. Class Definition
    Amnesia psy 20 - - No Damage. Forgets about something and sharply raises SP. DEF.
    Beat Up dar 10 - 100% Physical Attack, damage based on Atk and Def Party POKéMON join in the attack.
    Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def The foe is hit by a weak telekinetic force. It may also leave the foe confused.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Disable nor 20 - 100% No Damage. For several turns, this move prevents the foe from using the move it last used.
    Sucker Punch dar 5 80 100% Physical Attack, damage based on Atk and Def This move enables the user to attack first. It fails if the foe is not readying an attack, however.
    Supersonic nor 20 - 55% No Damage. The user generates odd sound waves from its body. It may confuse the target.
    Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    hs Name Type PP Pwr. Acc. Class Definition
    Amnesia psy 20 - - No Damage. Forgets about something and sharply raises SP. DEF.
    Beat Up dar 10 - 100% Physical Attack, damage based on Atk and Def Party POKéMON join in the attack.
    Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def The foe is hit by a weak telekinetic force. It may also leave the foe confused.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Disable nor 20 - 100% No Damage. For several turns, this move prevents the foe from using the move it last used.
    Head Smash roc 5 150 80% Physical Attack, damage based on Atk and Def The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly.
    Sucker Punch dar 5 80 100% Physical Attack, damage based on Atk and Def This move enables the user to attack first. It fails if the foe is not readying an attack, however.
    Supersonic nor 20 - 55% No Damage. The user generates odd sound waves from its body. It may confuse the target.
    Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    bw Name Type PP Pwr. Acc. Class Definition
    Amnesia psy 20 - - No Damage. Forgets about something and sharply raises SP. DEF.
    Beat Up dar 10 - 100% Physical Attack, damage based on Atk and Def Party POKéMON join in the attack.
    Chip Away nor 20 70 100% Physical Attack, damage based on Atk and Def Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage.
    Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def The foe is hit by a weak telekinetic force. It may also leave the foe confused.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Disable nor 20 - 100% No Damage. For several turns, this move prevents the foe from using the move it last used.
    Endure nor 10 - - No Damage. Always leaves at least 1HP.
    Head Smash roc 5 150 80% Physical Attack, damage based on Atk and Def The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly.
    Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def An attack that may reduce DEFENSE.
    Poison Tail poi 25 50 100% Physical Attack, damage based on Atk and Def Has a high critical-hit ratio. May also poison.
    Sucker Punch dar 5 80 100% Physical Attack, damage based on Atk and Def This move enables the user to attack first. It fails if the foe is not readying an attack, however.
    Supersonic nor 20 - 55% No Damage. The user generates odd sound waves from its body. It may confuse the target.
    Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Amnesia psy 20 - - No Damage. Forgets about something and sharply raises SP. DEF.
    Beat Up dar 10 - 100% Physical Attack, damage based on Atk and Def Party POKéMON join in the attack.
    Chip Away nor 20 70 100% Physical Attack, damage based on Atk and Def Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage.
    Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def The foe is hit by a weak telekinetic force. It may also leave the foe confused.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Disable nor 20 - 100% No Damage. For several turns, this move prevents the foe from using the move it last used.
    Endure nor 10 - - No Damage. Always leaves at least 1HP.
    Head Smash roc 5 150 80% Physical Attack, damage based on Atk and Def The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly.
    Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def An attack that may reduce DEFENSE.
    Poison Tail poi 25 50 100% Physical Attack, damage based on Atk and Def Has a high critical-hit ratio. May also poison.
    Sucker Punch dar 5 80 100% Physical Attack, damage based on Atk and Def This move enables the user to attack first. It fails if the foe is not readying an attack, however.
    Supersonic nor 20 - 55% No Damage. The user generates odd sound waves from its body. It may confuse the target.
    Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    xy Name Type PP Pwr. Acc. Class Definition
    Amnesia psy 20 - - No Damage. Forgets about something and sharply raises SP. DEF.
    Beat Up dar 10 - 100% Physical Attack, damage based on Atk and Def Party POKéMON join in the attack.
    Chip Away nor 20 70 100% Physical Attack, damage based on Atk and Def Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage.
    Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def The foe is hit by a weak telekinetic force. It may also leave the foe confused.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Disable nor 20 - 100% No Damage. For several turns, this move prevents the foe from using the move it last used.
    Endure nor 10 - - No Damage. Always leaves at least 1HP.
    Head Smash roc 5 150 80% Physical Attack, damage based on Atk and Def The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly.
    Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def An attack that may reduce DEFENSE.
    Poison Tail poi 25 50 100% Physical Attack, damage based on Atk and Def Has a high critical-hit ratio. May also poison.
    Sucker Punch dar 5 80 100% Physical Attack, damage based on Atk and Def This move enables the user to attack first. It fails if the foe is not readying an attack, however.
    Supersonic nor 20 - 55% No Damage. The user generates odd sound waves from its body. It may confuse the target.
    Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    Venom Drench poi 20 - 100% No Damage. Opposing Pokmon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.
  • Nidoran♂'s Egg Groups