Water Absorb | Restores HP if hit by a Water-type move. |
Damp | Prevents the use of self-destructing moves. |
Hidden Swift Swim | Boosts the Pokémon's Speed in rain. |
Water Absorb | Restores HP if hit by a Water-type move. |
Damp | Prevents the use of self-destructing moves. |
Hidden Swift Swim | Boosts the Pokémon's Speed in rain. |
Water Absorb | Restores HP if hit by a Water-type move. |
Damp | Prevents the use of self-destructing moves. |
Hidden Swift Swim | Boosts the Pokémon's Speed in rain. |
Water Absorb | Restores HP if hit by a Water-type move. |
Damp | Prevents the use of self-destructing moves. |
Hidden Swift Swim | Boosts the Pokémon's Speed in rain. |
rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
31 | Body Slam | nor | 15 | 85 | 100% |
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An attack that may cause paralysis. |
45 | Hydro Pump | wat | 5 | 110 | 80% |
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The target is blasted by a huge volume of water launched under great pressure. |
- | Bubble | wat | 30 | 40 | 100% |
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A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stats. |
19 | Water Gun | wat | 25 | 40 | 100% |
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The foe is blasted with a forceful shot of water. |
16 | Hypnosis | psy | 20 | - | 60% |
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The users employs hypnotic suggestion to make the target fall into a deep sleep. |
25 | Double Slap | nor | 10 | 15 | 85% |
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Repeatedly slaps 2-5 times. |
38 | Amnesia | psy | 20 | - | - |
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Sharply raises the user's SPCL.DEF. |
y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
31 | Body Slam | nor | 15 | 85 | 100% |
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An attack that may cause paralysis. |
45 | Hydro Pump | wat | 5 | 110 | 80% |
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The target is blasted by a huge volume of water launched under great pressure. |
- | Bubble | wat | 30 | 40 | 100% |
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A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stats. |
19 | Water Gun | wat | 25 | 40 | 100% |
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The foe is blasted with a forceful shot of water. |
16 | Hypnosis | psy | 20 | - | 60% |
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The users employs hypnotic suggestion to make the target fall into a deep sleep. |
25 | Double Slap | nor | 10 | 15 | 85% |
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Repeatedly slaps 2-5 times. |
38 | Amnesia | psy | 20 | - | - |
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Sharply raises the user's SPCL.DEF. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
43 | Hydro Pump | wat | 5 | 110 | 80% |
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The target is blasted by a huge volume of water launched under great pressure. |
19 | Double Slap | nor | 10 | 15 | 85% |
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Repeatedly slaps 2-5 times. |
31 | Body Slam | nor | 15 | 85 | 100% |
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An attack that may cause paralysis. |
7 | Hypnosis | psy | 20 | - | 60% |
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The users employs hypnotic suggestion to make the target fall into a deep sleep. |
13 | Water Gun | wat | 25 | 40 | 100% |
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The foe is blasted with a forceful shot of water. |
- | Bubble | wat | 30 | 40 | 100% |
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A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stats. |
37 | Belly Drum | nor | 10 | - | - |
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Maximizes ATTACK while sacrificing HP. |
25 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
43 | Hydro Pump | wat | 5 | 110 | 80% |
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The target is blasted by a huge volume of water launched under great pressure. |
19 | Double Slap | nor | 10 | 15 | 85% |
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Repeatedly slaps 2-5 times. |
31 | Body Slam | nor | 15 | 85 | 100% |
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An attack that may cause paralysis. |
7 | Hypnosis | psy | 20 | - | 60% |
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The users employs hypnotic suggestion to make the target fall into a deep sleep. |
13 | Water Gun | wat | 25 | 40 | 100% |
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The foe is blasted with a forceful shot of water. |
- | Bubble | wat | 30 | 40 | 100% |
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A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stats. |
37 | Belly Drum | nor | 10 | - | - |
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Maximizes ATTACK while sacrificing HP. |
25 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
43 | Hydro Pump | wat | 5 | 110 | 80% |
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The target is blasted by a huge volume of water launched under great pressure. |
19 | Double Slap | nor | 10 | 15 | 85% |
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Repeatedly slaps 2-5 times. |
31 | Body Slam | nor | 15 | 85 | 100% |
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An attack that may cause paralysis. |
7 | Hypnosis | psy | 20 | - | 60% |
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The users employs hypnotic suggestion to make the target fall into a deep sleep. |
13 | Water Gun | wat | 25 | 40 | 100% |
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The foe is blasted with a forceful shot of water. |
- | Bubble | wat | 30 | 40 | 100% |
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A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stats. |
37 | Belly Drum | nor | 10 | - | - |
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Maximizes ATTACK while sacrificing HP. |
25 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
43 | Hydro Pump | wat | 5 | 110 | 80% |
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The target is blasted by a huge volume of water launched under great pressure. |
19 | Double Slap | nor | 10 | 15 | 85% |
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Repeatedly slaps 2-5 times. |
31 | Body Slam | nor | 15 | 85 | 100% |
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An attack that may cause paralysis. |
7 | Hypnosis | psy | 20 | - | 60% |
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The users employs hypnotic suggestion to make the target fall into a deep sleep. |
13 | Water Gun | wat | 25 | 40 | 100% |
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The foe is blasted with a forceful shot of water. |
- | Bubble | wat | 30 | 40 | 100% |
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A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stats. |
37 | Belly Drum | nor | 10 | - | - |
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Maximizes ATTACK while sacrificing HP. |
25 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
43 | Hydro Pump | wat | 5 | 110 | 80% |
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The target is blasted by a huge volume of water launched under great pressure. |
19 | Double Slap | nor | 10 | 15 | 85% |
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Repeatedly slaps 2-5 times. |
31 | Body Slam | nor | 15 | 85 | 100% |
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An attack that may cause paralysis. |
7 | Hypnosis | psy | 20 | - | 60% |
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The users employs hypnotic suggestion to make the target fall into a deep sleep. |
13 | Water Gun | wat | 25 | 40 | 100% |
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The foe is blasted with a forceful shot of water. |
- | Bubble | wat | 30 | 40 | 100% |
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A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stats. |
37 | Belly Drum | nor | 10 | - | - |
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Maximizes ATTACK while sacrificing HP. |
25 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
15 | Double Slap | nor | 10 | 15 | 85% |
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Repeatedly slaps 2-5 times. |
41 | Mud Bomb | gro | 10 | 65 | 85% |
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The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy. |
- | Water Sport | wat | 15 | - | - |
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The user becomes soaked to raise resistance to fire. |
35 | Wake-Up Slap | fig | 10 | 70 | 100% |
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This attack inflicts high damage on a sleeping foe. It also wakes the foe up, however. |
8 | Hypnosis | psy | 20 | - | 60% |
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The users employs hypnotic suggestion to make the target fall into a deep sleep. |
28 | Mud Shot | gro | 15 | 55 | 95% |
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The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed. |
21 | Body Slam | nor | 15 | 85 | 100% |
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An attack that may cause paralysis. |
18 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
25 | Bubble Beam | wat | 20 | 65 | 100% |
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An attack that may lower SPEED. |
5 | Bubble | wat | 30 | 40 | 100% |
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A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stats. |
31 | Belly Drum | nor | 10 | - | - |
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Maximizes ATTACK while sacrificing HP. |
11 | Water Gun | wat | 25 | 40 | 100% |
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The foe is blasted with a forceful shot of water. |
38 | Hydro Pump | wat | 5 | 110 | 80% |
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The target is blasted by a huge volume of water launched under great pressure. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
15 | Double Slap | nor | 10 | 15 | 85% |
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Repeatedly slaps 2-5 times. |
41 | Mud Bomb | gro | 10 | 65 | 85% |
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The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy. |
- | Water Sport | wat | 15 | - | - |
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The user becomes soaked to raise resistance to fire. |
35 | Wake-Up Slap | fig | 10 | 70 | 100% |
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This attack inflicts high damage on a sleeping foe. It also wakes the foe up, however. |
8 | Hypnosis | psy | 20 | - | 60% |
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The users employs hypnotic suggestion to make the target fall into a deep sleep. |
28 | Mud Shot | gro | 15 | 55 | 95% |
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The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed. |
21 | Body Slam | nor | 15 | 85 | 100% |
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An attack that may cause paralysis. |
18 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
25 | Bubble Beam | wat | 20 | 65 | 100% |
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An attack that may lower SPEED. |
5 | Bubble | wat | 30 | 40 | 100% |
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A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stats. |
31 | Belly Drum | nor | 10 | - | - |
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Maximizes ATTACK while sacrificing HP. |
11 | Water Gun | wat | 25 | 40 | 100% |
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The foe is blasted with a forceful shot of water. |
38 | Hydro Pump | wat | 5 | 110 | 80% |
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The target is blasted by a huge volume of water launched under great pressure. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
15 | Double Slap | nor | 10 | 15 | 85% |
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Repeatedly slaps 2-5 times. |
41 | Mud Bomb | gro | 10 | 65 | 85% |
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The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy. |
- | Water Sport | wat | 15 | - | - |
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The user becomes soaked to raise resistance to fire. |
35 | Wake-Up Slap | fig | 10 | 70 | 100% |
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This attack inflicts high damage on a sleeping foe. It also wakes the foe up, however. |
8 | Hypnosis | psy | 20 | - | 60% |
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The users employs hypnotic suggestion to make the target fall into a deep sleep. |
28 | Mud Shot | gro | 15 | 55 | 95% |
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The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed. |
21 | Body Slam | nor | 15 | 85 | 100% |
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An attack that may cause paralysis. |
18 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
25 | Bubble Beam | wat | 20 | 65 | 100% |
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An attack that may lower SPEED. |
5 | Bubble | wat | 30 | 40 | 100% |
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A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stats. |
31 | Belly Drum | nor | 10 | - | - |
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Maximizes ATTACK while sacrificing HP. |
11 | Water Gun | wat | 25 | 40 | 100% |
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The foe is blasted with a forceful shot of water. |
38 | Hydro Pump | wat | 5 | 110 | 80% |
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The target is blasted by a huge volume of water launched under great pressure. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
15 | Double Slap | nor | 10 | 15 | 85% |
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Repeatedly slaps 2-5 times. |
41 | Mud Bomb | gro | 10 | 65 | 85% |
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The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy. |
- | Water Sport | wat | 15 | - | - |
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The user becomes soaked to raise resistance to fire. |
35 | Wake-Up Slap | fig | 10 | 70 | 100% |
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This attack inflicts high damage on a sleeping foe. It also wakes the foe up, however. |
8 | Hypnosis | psy | 20 | - | 60% |
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The users employs hypnotic suggestion to make the target fall into a deep sleep. |
28 | Mud Shot | gro | 15 | 55 | 95% |
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The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed. |
21 | Body Slam | nor | 15 | 85 | 100% |
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An attack that may cause paralysis. |
18 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
25 | Bubble Beam | wat | 20 | 65 | 100% |
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An attack that may lower SPEED. |
5 | Bubble | wat | 30 | 40 | 100% |
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A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stats. |
31 | Belly Drum | nor | 10 | - | - |
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Maximizes ATTACK while sacrificing HP. |
11 | Water Gun | wat | 25 | 40 | 100% |
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The foe is blasted with a forceful shot of water. |
38 | Hydro Pump | wat | 5 | 110 | 80% |
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The target is blasted by a huge volume of water launched under great pressure. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
15 | Double Slap | nor | 10 | 15 | 85% |
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Repeatedly slaps 2-5 times. |
41 | Mud Bomb | gro | 10 | 65 | 85% |
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The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy. |
- | Water Sport | wat | 15 | - | - |
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The user becomes soaked to raise resistance to fire. |
35 | Wake-Up Slap | fig | 10 | 70 | 100% |
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This attack inflicts high damage on a sleeping foe. It also wakes the foe up, however. |
8 | Hypnosis | psy | 20 | - | 60% |
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The users employs hypnotic suggestion to make the target fall into a deep sleep. |
28 | Mud Shot | gro | 15 | 55 | 95% |
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The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed. |
21 | Body Slam | nor | 15 | 85 | 100% |
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An attack that may cause paralysis. |
18 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
25 | Bubble Beam | wat | 20 | 65 | 100% |
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An attack that may lower SPEED. |
5 | Bubble | wat | 30 | 40 | 100% |
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A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stats. |
31 | Belly Drum | nor | 10 | - | - |
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Maximizes ATTACK while sacrificing HP. |
11 | Water Gun | wat | 25 | 40 | 100% |
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The foe is blasted with a forceful shot of water. |
38 | Hydro Pump | wat | 5 | 110 | 80% |
![]() |
The target is blasted by a huge volume of water launched under great pressure. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
15 | Double Slap | nor | 10 | 15 | 85% |
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Repeatedly slaps 2-5 times. |
41 | Mud Bomb | gro | 10 | 65 | 85% |
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The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy. |
- | Water Sport | wat | 15 | - | - |
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The user becomes soaked to raise resistance to fire. |
35 | Wake-Up Slap | fig | 10 | 70 | 100% |
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This attack inflicts high damage on a sleeping foe. It also wakes the foe up, however. |
8 | Hypnosis | psy | 20 | - | 60% |
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The users employs hypnotic suggestion to make the target fall into a deep sleep. |
28 | Mud Shot | gro | 15 | 55 | 95% |
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The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed. |
21 | Body Slam | nor | 15 | 85 | 100% |
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An attack that may cause paralysis. |
18 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
25 | Bubble Beam | wat | 20 | 65 | 100% |
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An attack that may lower SPEED. |
5 | Bubble | wat | 30 | 40 | 100% |
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A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stats. |
31 | Belly Drum | nor | 10 | - | - |
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Maximizes ATTACK while sacrificing HP. |
11 | Water Gun | wat | 25 | 40 | 100% |
![]() |
The foe is blasted with a forceful shot of water. |
38 | Hydro Pump | wat | 5 | 110 | 80% |
![]() |
The target is blasted by a huge volume of water launched under great pressure. |
rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM034 | Bide | nor | 10 | - | - |
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Waits 2-3 turns & hits back double. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
TM008 | Body Slam | nor | 15 | 85 | 100% |
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An attack that may cause paralysis. |
TM011 | Bubble Beam | wat | 20 | 65 | 100% |
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An attack that may lower SPEED. |
TM010 | Double-Edge | nor | 15 | 120 | 100% |
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A life-risking tackle that also hurts the user. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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The target is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM031 | Mimic | nor | 10 | - | - |
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Copies a move used by the foe during one battle. |
TM029 | Psychic | psy | 10 | 90 | 100% |
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A powerful psychic attack that may lower SP. DEF. |
TM046 | Psywave | psy | 15 | - | 100% |
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An attack with variable power. |
TM020 | Rage | nor | 20 | 20 | 100% |
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Raises ATTACK if the user is hit. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM040 | Skull Bash | nor | 10 | 130 | 100% |
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1st turn: Prepare 2nd turn: Attack |
TM050 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM009 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM012 | Water Gun | wat | 25 | 40 | 100% |
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The foe is blasted with a forceful shot of water. |
y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM034 | Bide | nor | 10 | - | - |
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Waits 2-3 turns & hits back double. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
TM008 | Body Slam | nor | 15 | 85 | 100% |
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An attack that may cause paralysis. |
TM011 | Bubble Beam | wat | 20 | 65 | 100% |
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An attack that may lower SPEED. |
TM010 | Double-Edge | nor | 15 | 120 | 100% |
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A life-risking tackle that also hurts the user. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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The target is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM031 | Mimic | nor | 10 | - | - |
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Copies a move used by the foe during one battle. |
TM029 | Psychic | psy | 10 | 90 | 100% |
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A powerful psychic attack that may lower SP. DEF. |
TM046 | Psywave | psy | 15 | - | 100% |
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An attack with variable power. |
TM020 | Rage | nor | 20 | 20 | 100% |
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Raises ATTACK if the user is hit. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM040 | Skull Bash | nor | 10 | 130 | 100% |
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1st turn: Prepare 2nd turn: Attack |
TM050 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM009 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM012 | Water Gun | wat | 25 | 40 | 100% |
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The foe is blasted with a forceful shot of water. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
TM003 | Curse | gho | 10 | - | - |
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A move that functions differently for GHOSTS. |
TM040 | Defense Curl | nor | 40 | - | - |
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Heightens the user's DEFENSE. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM020 | Endure | nor | 10 | - | - |
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- |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM002 | Headbutt | nor | 15 | 70 | 100% |
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The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM016 | Icy Wind | ice | 15 | 55 | 95% |
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A chilling attack that lowers the foe's SPEED. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM029 | Psychic | psy | 10 | 90 | 100% |
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A powerful psychic attack that may lower SP. DEF. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM035 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM013 | Snore | nor | 15 | 50 | 100% |
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An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
TM034 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
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An attack that may steal a held item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
TM003 | Curse | gho | 10 | - | - |
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A move that functions differently for GHOSTS. |
TM040 | Defense Curl | nor | 40 | - | - |
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Heightens the user's DEFENSE. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM020 | Endure | nor | 10 | - | - |
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- |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM002 | Headbutt | nor | 15 | 70 | 100% |
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The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM016 | Icy Wind | ice | 15 | 55 | 95% |
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A chilling attack that lowers the foe's SPEED. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM029 | Psychic | psy | 10 | 90 | 100% |
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A powerful psychic attack that may lower SP. DEF. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM035 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM013 | Snore | nor | 15 | 50 | 100% |
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An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
TM034 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
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An attack that may steal a held item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
TM028 | Dig | gro | 10 | 80 | 100% |
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Digs underground the first turn and strikes next turn. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM007 | Hail | ice | 10 | - | - |
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The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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The target is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM029 | Psychic | psy | 10 | 90 | 100% |
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A powerful psychic attack that may lower SP. DEF. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM046 | Thief | dar | 25 | 60 | 100% |
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An attack that may steal a held item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
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Attacks with ultrasonic waves. May confuse the foe |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
TM028 | Dig | gro | 10 | 80 | 100% |
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Digs underground the first turn and strikes next turn. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM007 | Hail | ice | 10 | - | - |
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The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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The target is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM029 | Psychic | psy | 10 | 90 | 100% |
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A powerful psychic attack that may lower SP. DEF. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM046 | Thief | dar | 25 | 60 | 100% |
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An attack that may steal a held item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
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Attacks with ultrasonic waves. May confuse the foe |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
TM028 | Dig | gro | 10 | 80 | 100% |
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Digs underground the first turn and strikes next turn. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM007 | Hail | ice | 10 | - | - |
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The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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The target is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM029 | Psychic | psy | 10 | 90 | 100% |
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A powerful psychic attack that may lower SP. DEF. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM046 | Thief | dar | 25 | 60 | 100% |
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An attack that may steal a held item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
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Attacks with ultrasonic waves. May confuse the foe |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
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Digs underground the first turn and strikes next turn. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM058 | Endure | nor | 10 | - | - |
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- |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM007 | Hail | ice | 10 | - | - |
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The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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The target is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM029 | Psychic | psy | 10 | 90 | 100% |
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A powerful psychic attack that may lower SP. DEF. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM082 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
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An attack that may steal a held item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
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Attacks with ultrasonic waves. May confuse the foe |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
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Digs underground the first turn and strikes next turn. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM058 | Endure | nor | 10 | - | - |
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- |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM007 | Hail | ice | 10 | - | - |
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The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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The target is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM029 | Psychic | psy | 10 | 90 | 100% |
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A powerful psychic attack that may lower SP. DEF. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM082 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
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An attack that may steal a held item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
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Attacks with ultrasonic waves. May confuse the foe |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
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Digs underground the first turn and strikes next turn. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM058 | Endure | nor | 10 | - | - |
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- |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM007 | Hail | ice | 10 | - | - |
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The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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The target is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM029 | Psychic | psy | 10 | 90 | 100% |
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A powerful psychic attack that may lower SP. DEF. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
- |
TM082 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
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An attack that may steal a held item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
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Attacks with ultrasonic waves. May confuse the foe |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
TM028 | Dig | gro | 10 | 80 | 100% |
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Digs underground the first turn and strikes next turn. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM007 | Hail | ice | 10 | - | - |
![]() |
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
The target is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM029 | Psychic | psy | 10 | 90 | 100% |
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A powerful psychic attack that may lower SP. DEF. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM055 | Scald | wat | 15 | 80 | 100% |
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The user shoots boiling hot water at its target. It may also leave the target with a burn. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
![]() |
An attack that may steal a held item. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
Digs underground the first turn and strikes next turn. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM007 | Hail | ice | 10 | - | - |
![]() |
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
The target is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM017 | Protect | nor | 10 | - | - |
![]() |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM029 | Psychic | psy | 10 | 90 | 100% |
![]() |
A powerful psychic attack that may lower SP. DEF. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM055 | Scald | wat | 15 | 80 | 100% |
![]() |
The user shoots boiling hot water at its target. It may also leave the target with a burn. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
![]() |
An attack that may steal a held item. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
TM100 | Confide | nor | 20 | - | - |
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The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
Digs underground the first turn and strikes next turn. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM007 | Hail | ice | 10 | - | - |
![]() |
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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The target is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM029 | Psychic | psy | 10 | 90 | 100% |
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A powerful psychic attack that may lower SP. DEF. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM055 | Scald | wat | 15 | 80 | 100% |
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The user shoots boiling hot water at its target. It may also leave the target with a burn. |
TM088 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
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An attack that may steal a held item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM03 | Surf | wat | 15 | 90 | 100% |
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A strong water- type attack. |
y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM03 | Surf | wat | 15 | 90 | 100% |
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A strong water- type attack. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM03 | Surf | wat | 15 | 90 | 100% |
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A strong water- type attack. |
HM07 | Waterfall | wat | 15 | 80 | 100% |
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An aquatic charge attack. |
HM06 | Whirlpool | wat | 15 | 35 | 85% |
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Traps the foe for 2-5 turns. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM03 | Surf | wat | 15 | 90 | 100% |
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A strong water- type attack. |
HM07 | Waterfall | wat | 15 | 80 | 100% |
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An aquatic charge attack. |
HM06 | Whirlpool | wat | 15 | 35 | 85% |
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Traps the foe for 2-5 turns. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM08 | Dive | wat | 10 | 80 | 100% |
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Dives underwater the first turn and strikes next turn. |
HM03 | Surf | wat | 15 | 90 | 100% |
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A strong water- type attack. |
HM07 | Waterfall | wat | 15 | 80 | 100% |
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An aquatic charge attack. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM08 | Dive | wat | 10 | 80 | 100% |
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Dives underwater the first turn and strikes next turn. |
HM03 | Surf | wat | 15 | 90 | 100% |
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A strong water- type attack. |
HM07 | Waterfall | wat | 15 | 80 | 100% |
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An aquatic charge attack. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM08 | Dive | wat | 10 | 80 | 100% |
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Dives underwater the first turn and strikes next turn. |
HM03 | Surf | wat | 15 | 90 | 100% |
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A strong water- type attack. |
HM07 | Waterfall | wat | 15 | 80 | 100% |
![]() |
An aquatic charge attack. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM03 | Surf | wat | 15 | 90 | 100% |
![]() |
A strong water- type attack. |
HM07 | Waterfall | wat | 15 | 80 | 100% |
![]() |
An aquatic charge attack. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM03 | Surf | wat | 15 | 90 | 100% |
![]() |
A strong water- type attack. |
HM07 | Waterfall | wat | 15 | 80 | 100% |
![]() |
An aquatic charge attack. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM03 | Surf | wat | 15 | 90 | 100% |
![]() |
A strong water- type attack. |
HM07 | Waterfall | wat | 15 | 80 | 100% |
![]() |
An aquatic charge attack. |
HM05 | Whirlpool | wat | 15 | 35 | 85% |
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Traps the foe for 2-5 turns. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Dive | wat | 10 | 80 | 100% |
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Dives underwater the first turn and strikes next turn. |
HM03 | Surf | wat | 15 | 90 | 100% |
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A strong water- type attack. |
HM05 | Waterfall | wat | 15 | 80 | 100% |
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An aquatic charge attack. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Dive | wat | 10 | 80 | 100% |
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Dives underwater the first turn and strikes next turn. |
HM03 | Surf | wat | 15 | 90 | 100% |
![]() |
A strong water- type attack. |
HM05 | Waterfall | wat | 15 | 80 | 100% |
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An aquatic charge attack. |
rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Poliwag does learn any moves by tutoring. |
y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Poliwag does learn any moves by tutoring. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Poliwag does learn any moves by tutoring. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Ice Beam | ice | 10 | 90 | 100% |
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The target is struck with an icy-cold beam of energy. It may also freeze the target solid. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Poliwag does learn any moves by tutoring. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Body Slam | nor | 15 | 85 | 100% |
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An attack that may cause paralysis. |
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Defense Curl | nor | 40 | - | - |
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Heightens the user's DEFENSE. |
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Double-Edge | nor | 15 | 120 | 100% |
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A life-risking tackle that also hurts the user. |
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Endure | nor | 10 | - | - |
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- |
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Icy Wind | ice | 15 | 55 | 95% |
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A chilling attack that lowers the foe's SPEED. |
![]() |
Mimic | nor | 10 | - | - |
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Copies a move used by the foe during one battle. |
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Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
![]() |
Snore | nor | 15 | 50 | 100% |
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An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
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Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
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Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Body Slam | nor | 15 | 85 | 100% |
![]() |
An attack that may cause paralysis. |
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Double-Edge | nor | 15 | 120 | 100% |
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A life-risking tackle that also hurts the user. |
![]() |
Mimic | nor | 10 | - | - |
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Copies a move used by the foe during one battle. |
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Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Poliwag does learn any moves by tutoring. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Dive | wat | 10 | 80 | 100% |
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Dives underwater the first turn and strikes next turn. |
![]() |
Helping Hand | nor | 20 | - | - |
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A move that boosts the power of the ally's attack in a Double Battle. |
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Icy Wind | ice | 15 | 55 | 95% |
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A chilling attack that lowers the foe's SPEED. |
![]() |
Snore | nor | 15 | 50 | 100% |
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An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Dive | wat | 10 | 80 | 100% |
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Dives underwater the first turn and strikes next turn. |
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Headbutt | nor | 15 | 70 | 100% |
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The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
![]() |
Helping Hand | nor | 20 | - | - |
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A move that boosts the power of the ally's attack in a Double Battle. |
![]() |
Icy Wind | ice | 15 | 55 | 95% |
![]() |
A chilling attack that lowers the foe's SPEED. |
![]() |
Snore | nor | 15 | 50 | 100% |
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An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Poliwag does learn any moves by tutoring. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Endeavor | nor | 5 | - | 100% |
![]() |
An attack move that cuts down the foe's HP to equal the user's HP. |
![]() |
Helping Hand | nor | 20 | - | - |
![]() |
A move that boosts the power of the ally's attack in a Double Battle. |
![]() |
Icy Wind | ice | 15 | 55 | 95% |
![]() |
A chilling attack that lowers the foe's SPEED. |
![]() |
Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
![]() |
Snore | nor | 15 | 50 | 100% |
![]() |
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Poliwag does learn any moves by tutoring. |
rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Poliwag does learn any moves by egg hatching. |
y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Poliwag does learn any moves by egg hatching. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Bubble Beam | wat | 20 | 65 | 100% |
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An attack that may lower SPEED. |
![]() |
Haze | ice | 30 | - | - |
![]() |
Eliminates all stat changes. |
![]() |
Mind Reader | nor | 5 | - | - |
![]() |
Ensures the next attack will hit. |
![]() |
Mist | ice | 30 | - | - |
![]() |
Creates a mist that stops reduction of abilities. |
![]() |
Splash | nor | 40 | - | - |
![]() |
Has no effect whatsoever. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Bubble Beam | wat | 20 | 65 | 100% |
![]() |
An attack that may lower SPEED. |
![]() |
Haze | ice | 30 | - | - |
![]() |
Eliminates all stat changes. |
![]() |
Mind Reader | nor | 5 | - | - |
![]() |
Ensures the next attack will hit. |
![]() |
Mist | ice | 30 | - | - |
![]() |
Creates a mist that stops reduction of abilities. |
![]() |
Splash | nor | 40 | - | - |
![]() |
Has no effect whatsoever. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Bubble Beam | wat | 20 | 65 | 100% |
![]() |
An attack that may lower SPEED. |
![]() |
Haze | ice | 30 | - | - |
![]() |
Eliminates all stat changes. |
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Ice Ball | ice | 20 | 30 | 90% |
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The user continually rolls into the target over five turns. It becomes stronger each time it hits. |
![]() |
Mind Reader | nor | 5 | - | - |
![]() |
Ensures the next attack will hit. |
![]() |
Mist | ice | 30 | - | - |
![]() |
Creates a mist that stops reduction of abilities. |
![]() |
Splash | nor | 40 | - | - |
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Has no effect whatsoever. |
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Water Sport | wat | 15 | - | - |
![]() |
The user becomes soaked to raise resistance to fire. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Bubble Beam | wat | 20 | 65 | 100% |
![]() |
An attack that may lower SPEED. |
![]() |
Haze | ice | 30 | - | - |
![]() |
Eliminates all stat changes. |
![]() |
Ice Ball | ice | 20 | 30 | 90% |
![]() |
The user continually rolls into the target over five turns. It becomes stronger each time it hits. |
![]() |
Mind Reader | nor | 5 | - | - |
![]() |
Ensures the next attack will hit. |
![]() |
Mist | ice | 30 | - | - |
![]() |
Creates a mist that stops reduction of abilities. |
![]() |
Splash | nor | 40 | - | - |
![]() |
Has no effect whatsoever. |
![]() |
Water Sport | wat | 15 | - | - |
![]() |
The user becomes soaked to raise resistance to fire. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Bubble Beam | wat | 20 | 65 | 100% |
![]() |
An attack that may lower SPEED. |
![]() |
Haze | ice | 30 | - | - |
![]() |
Eliminates all stat changes. |
![]() |
Ice Ball | ice | 20 | 30 | 90% |
![]() |
The user continually rolls into the target over five turns. It becomes stronger each time it hits. |
![]() |
Mind Reader | nor | 5 | - | - |
![]() |
Ensures the next attack will hit. |
![]() |
Mist | ice | 30 | - | - |
![]() |
Creates a mist that stops reduction of abilities. |
![]() |
Splash | nor | 40 | - | - |
![]() |
Has no effect whatsoever. |
![]() |
Water Sport | wat | 15 | - | - |
![]() |
The user becomes soaked to raise resistance to fire. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Bubble Beam | wat | 20 | 65 | 100% |
![]() |
An attack that may lower SPEED. |
![]() |
Endeavor | nor | 5 | - | 100% |
![]() |
An attack move that cuts down the foe's HP to equal the user's HP. |
![]() |
Haze | ice | 30 | - | - |
![]() |
Eliminates all stat changes. |
![]() |
Ice Ball | ice | 20 | 30 | 90% |
![]() |
The user continually rolls into the target over five turns. It becomes stronger each time it hits. |
![]() |
Mind Reader | nor | 5 | - | - |
![]() |
Ensures the next attack will hit. |
![]() |
Mist | ice | 30 | - | - |
![]() |
Creates a mist that stops reduction of abilities. |
![]() |
Mud Shot | gro | 15 | 55 | 95% |
![]() |
The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed. |
![]() |
Refresh | nor | 20 | - | - |
![]() |
Heals poisoning, paralysis, or a burn. |
![]() |
Splash | nor | 40 | - | - |
![]() |
Has no effect whatsoever. |
![]() |
Water Sport | wat | 15 | - | - |
![]() |
The user becomes soaked to raise resistance to fire. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Bubble Beam | wat | 20 | 65 | 100% |
![]() |
An attack that may lower SPEED. |
![]() |
Endeavor | nor | 5 | - | 100% |
![]() |
An attack move that cuts down the foe's HP to equal the user's HP. |
![]() |
Haze | ice | 30 | - | - |
![]() |
Eliminates all stat changes. |
![]() |
Ice Ball | ice | 20 | 30 | 90% |
![]() |
The user continually rolls into the target over five turns. It becomes stronger each time it hits. |
![]() |
Mind Reader | nor | 5 | - | - |
![]() |
Ensures the next attack will hit. |
![]() |
Mist | ice | 30 | - | - |
![]() |
Creates a mist that stops reduction of abilities. |
![]() |
Mud Shot | gro | 15 | 55 | 95% |
![]() |
The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed. |
![]() |
Refresh | nor | 20 | - | - |
![]() |
Heals poisoning, paralysis, or a burn. |
![]() |
Splash | nor | 40 | - | - |
![]() |
Has no effect whatsoever. |
![]() |
Water Sport | wat | 15 | - | - |
![]() |
The user becomes soaked to raise resistance to fire. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Bubble Beam | wat | 20 | 65 | 100% |
![]() |
An attack that may lower SPEED. |
![]() |
Encore | nor | 5 | - | 100% |
![]() |
The user compels the foe to keep using only the move it last used for two to six turns. |
![]() |
Endeavor | nor | 5 | - | 100% |
![]() |
An attack move that cuts down the foe's HP to equal the user's HP. |
![]() |
Haze | ice | 30 | - | - |
![]() |
Eliminates all stat changes. |
![]() |
Ice Ball | ice | 20 | 30 | 90% |
![]() |
The user continually rolls into the target over five turns. It becomes stronger each time it hits. |
![]() |
Mind Reader | nor | 5 | - | - |
![]() |
Ensures the next attack will hit. |
![]() |
Mist | ice | 30 | - | - |
![]() |
Creates a mist that stops reduction of abilities. |
![]() |
Mud Shot | gro | 15 | 55 | 95% |
![]() |
The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed. |
![]() |
Refresh | nor | 20 | - | - |
![]() |
Heals poisoning, paralysis, or a burn. |
![]() |
Splash | nor | 40 | - | - |
![]() |
Has no effect whatsoever. |
![]() |
Water Sport | wat | 15 | - | - |
![]() |
The user becomes soaked to raise resistance to fire. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Bubble Beam | wat | 20 | 65 | 100% |
![]() |
An attack that may lower SPEED. |
![]() |
Encore | nor | 5 | - | 100% |
![]() |
The user compels the foe to keep using only the move it last used for two to six turns. |
![]() |
Endeavor | nor | 5 | - | 100% |
![]() |
An attack move that cuts down the foe's HP to equal the user's HP. |
![]() |
Endure | nor | 10 | - | - |
![]() |
- |
![]() |
Haze | ice | 30 | - | - |
![]() |
Eliminates all stat changes. |
![]() |
Ice Ball | ice | 20 | 30 | 90% |
![]() |
The user continually rolls into the target over five turns. It becomes stronger each time it hits. |
![]() |
Mind Reader | nor | 5 | - | - |
![]() |
Ensures the next attack will hit. |
![]() |
Mist | ice | 30 | - | - |
![]() |
Creates a mist that stops reduction of abilities. |
![]() |
Mud Shot | gro | 15 | 55 | 95% |
![]() |
The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed. |
![]() |
Refresh | nor | 20 | - | - |
![]() |
Heals poisoning, paralysis, or a burn. |
![]() |
Splash | nor | 40 | - | - |
![]() |
Has no effect whatsoever. |
![]() |
Water Pulse | wat | 20 | 60 | 100% |
![]() |
Attacks with ultrasonic waves. May confuse the foe |
![]() |
Water Sport | wat | 15 | - | - |
![]() |
The user becomes soaked to raise resistance to fire. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Bubble Beam | wat | 20 | 65 | 100% |
![]() |
An attack that may lower SPEED. |
![]() |
Encore | nor | 5 | - | 100% |
![]() |
The user compels the foe to keep using only the move it last used for two to six turns. |
![]() |
Endeavor | nor | 5 | - | 100% |
![]() |
An attack move that cuts down the foe's HP to equal the user's HP. |
![]() |
Endure | nor | 10 | - | - |
![]() |
- |
![]() |
Haze | ice | 30 | - | - |
![]() |
Eliminates all stat changes. |
![]() |
Ice Ball | ice | 20 | 30 | 90% |
![]() |
The user continually rolls into the target over five turns. It becomes stronger each time it hits. |
![]() |
Mind Reader | nor | 5 | - | - |
![]() |
Ensures the next attack will hit. |
![]() |
Mist | ice | 30 | - | - |
![]() |
Creates a mist that stops reduction of abilities. |
![]() |
Mud Shot | gro | 15 | 55 | 95% |
![]() |
The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed. |
![]() |
Refresh | nor | 20 | - | - |
![]() |
Heals poisoning, paralysis, or a burn. |
![]() |
Splash | nor | 40 | - | - |
![]() |
Has no effect whatsoever. |
![]() |
Water Pulse | wat | 20 | 60 | 100% |
![]() |
Attacks with ultrasonic waves. May confuse the foe |
![]() |
Water Sport | wat | 15 | - | - |
![]() |
The user becomes soaked to raise resistance to fire. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Bubble Beam | wat | 20 | 65 | 100% |
![]() |
An attack that may lower SPEED. |
![]() |
Encore | nor | 5 | - | 100% |
![]() |
The user compels the foe to keep using only the move it last used for two to six turns. |
![]() |
Endeavor | nor | 5 | - | 100% |
![]() |
An attack move that cuts down the foe's HP to equal the user's HP. |
![]() |
Endure | nor | 10 | - | - |
![]() |
- |
![]() |
Haze | ice | 30 | - | - |
![]() |
Eliminates all stat changes. |
![]() |
Ice Ball | ice | 20 | 30 | 90% |
![]() |
The user continually rolls into the target over five turns. It becomes stronger each time it hits. |
![]() |
Mind Reader | nor | 5 | - | - |
![]() |
Ensures the next attack will hit. |
![]() |
Mist | ice | 30 | - | - |
![]() |
Creates a mist that stops reduction of abilities. |
![]() |
Mud Shot | gro | 15 | 55 | 95% |
![]() |
The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed. |
![]() |
Refresh | nor | 20 | - | - |
![]() |
Heals poisoning, paralysis, or a burn. |
![]() |
Splash | nor | 40 | - | - |
![]() |
Has no effect whatsoever. |
![]() |
Water Pulse | wat | 20 | 60 | 100% |
![]() |
Attacks with ultrasonic waves. May confuse the foe |
![]() |
Water Sport | wat | 15 | - | - |
![]() |
The user becomes soaked to raise resistance to fire. |