Cute Charm | Contact with the Pokémon may cause infatuation. |
Cute Charm | Contact with the Pokémon may cause infatuation. |
Normalize | All the Pokémon's moves become the Normal type. |
Cute Charm | Contact with the Pokémon may cause infatuation. |
Normalize | All the Pokémon's moves become the Normal type. |
Hidden Wonder Skin | Makes status-changing moves more likely to miss. |
Cute Charm | Contact with the Pokémon may cause infatuation. |
Normalize | All the Pokémon's moves become the Normal type. |
Hidden Wonder Skin | Makes status-changing moves more likely to miss. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
39 | Double-Edge | nor | 15 | 120 | 100% | A life-risking tackle that also hurts the user. | |
7 | Attract | nor | 15 | - | 100% | Makes the opposite gender infatuated. | |
31 | Covet | nor | 25 | 60 | 100% | The user endearingly approaches the target, then steals the target's held item. | |
- | Tackle | nor | 35 | 50 | 100% | - | |
25 | Charm | fai | 20 | - | 100% | Sharply lowers the foe's ATTACK. | |
19 | Assist | nor | 20 | - | - | Attacks randomly with one of the partner's moves. | |
- | Growl | nor | 40 | - | 100% | Growls cutely to reduce the foe's ATTACK. | |
15 | Double Slap | nor | 10 | 15 | 85% | Repeatedly slaps 2-5 times. | |
27 | Feint Attack | dar | 20 | 60 | - | The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. | |
3 | Tail Whip | nor | 30 | - | 100% | Lowers the foe's DEFENSE. | |
37 | Heal Bell | nor | 5 | - | - | The user makes a soothing bell chime to heal the status problems of all the party Pokémon. | |
13 | Sing | nor | 15 | - | 55% | A soothing song lulls the foe into a deep slumber. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
39 | Double-Edge | nor | 15 | 120 | 100% | A life-risking tackle that also hurts the user. | |
7 | Attract | nor | 15 | - | 100% | Makes the opposite gender infatuated. | |
31 | Covet | nor | 25 | 60 | 100% | The user endearingly approaches the target, then steals the target's held item. | |
- | Tackle | nor | 35 | 50 | 100% | - | |
25 | Charm | fai | 20 | - | 100% | Sharply lowers the foe's ATTACK. | |
19 | Assist | nor | 20 | - | - | Attacks randomly with one of the partner's moves. | |
- | Growl | nor | 40 | - | 100% | Growls cutely to reduce the foe's ATTACK. | |
15 | Double Slap | nor | 10 | 15 | 85% | Repeatedly slaps 2-5 times. | |
27 | Feint Attack | dar | 20 | 60 | - | The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. | |
3 | Tail Whip | nor | 30 | - | 100% | Lowers the foe's DEFENSE. | |
37 | Heal Bell | nor | 5 | - | - | The user makes a soothing bell chime to heal the status problems of all the party Pokémon. | |
13 | Sing | nor | 15 | - | 55% | A soothing song lulls the foe into a deep slumber. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
39 | Double-Edge | nor | 15 | 120 | 100% | A life-risking tackle that also hurts the user. | |
7 | Attract | nor | 15 | - | 100% | Makes the opposite gender infatuated. | |
31 | Covet | nor | 25 | 60 | 100% | The user endearingly approaches the target, then steals the target's held item. | |
- | Tackle | nor | 35 | 50 | 100% | - | |
25 | Charm | fai | 20 | - | 100% | Sharply lowers the foe's ATTACK. | |
19 | Assist | nor | 20 | - | - | Attacks randomly with one of the partner's moves. | |
- | Growl | nor | 40 | - | 100% | Growls cutely to reduce the foe's ATTACK. | |
15 | Double Slap | nor | 10 | 15 | 85% | Repeatedly slaps 2-5 times. | |
27 | Feint Attack | dar | 20 | 60 | - | The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. | |
3 | Tail Whip | nor | 30 | - | 100% | Lowers the foe's DEFENSE. | |
37 | Heal Bell | nor | 5 | - | - | The user makes a soothing bell chime to heal the status problems of all the party Pokémon. | |
13 | Sing | nor | 15 | - | 55% | A soothing song lulls the foe into a deep slumber. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
42 | Captivate | nor | 20 | - | 100% | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |
- | Growl | nor | 40 | - | 100% | Growls cutely to reduce the foe's ATTACK. | |
36 | Heal Bell | nor | 5 | - | - | The user makes a soothing bell chime to heal the status problems of all the party Pokémon. | |
- | Tackle | nor | 35 | 50 | 100% | - | |
- | Tail Whip | nor | 30 | - | 100% | Lowers the foe's DEFENSE. | |
22 | Charm | fai | 20 | - | 100% | Sharply lowers the foe's ATTACK. | |
- | Fake Out | nor | 10 | 40 | 100% | An attack that hits first and makes the target flinch. This move works only on the first turn. | |
11 | Copycat | nor | 20 | - | - | The user mimics the move used immediately before it. The move fails if no other move has been used yet. | |
29 | Wake-Up Slap | fig | 10 | 70 | 100% | This attack inflicts high damage on a sleeping foe. It also wakes the foe up, however. | |
25 | Feint Attack | dar | 20 | 60 | - | The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. | |
18 | Assist | nor | 20 | - | - | Attacks randomly with one of the partner's moves. | |
15 | Double Slap | nor | 10 | 15 | 85% | Repeatedly slaps 2-5 times. | |
32 | Covet | nor | 25 | 60 | 100% | The user endearingly approaches the target, then steals the target's held item. | |
8 | Sing | nor | 15 | - | 55% | A soothing song lulls the foe into a deep slumber. | |
39 | Double-Edge | nor | 15 | 120 | 100% | A life-risking tackle that also hurts the user. | |
4 | Attract | nor | 15 | - | 100% | Makes the opposite gender infatuated. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
8 | Attract | nor | 15 | - | 100% | Makes the opposite gender infatuated. | |
39 | Heal Bell | nor | 5 | - | - | The user makes a soothing bell chime to heal the status problems of all the party Pokémon. | |
15 | Double Slap | nor | 10 | 15 | 85% | Repeatedly slaps 2-5 times. | |
32 | Wake-Up Slap | fig | 10 | 70 | 100% | This attack inflicts high damage on a sleeping foe. It also wakes the foe up, however. | |
25 | Charm | fai | 20 | - | 100% | Sharply lowers the foe's ATTACK. | |
18 | Copycat | nor | 20 | - | - | The user mimics the move used immediately before it. The move fails if no other move has been used yet. | |
11 | Sing | nor | 15 | - | 55% | A soothing song lulls the foe into a deep slumber. | |
- | Growl | nor | 40 | - | 100% | Growls cutely to reduce the foe's ATTACK. | |
22 | Assist | nor | 20 | - | - | Attacks randomly with one of the partner's moves. | |
- | Fake Out | nor | 10 | 40 | 100% | An attack that hits first and makes the target flinch. This move works only on the first turn. | |
- | Tackle | nor | 35 | 50 | 100% | - | |
- | Tail Whip | nor | 30 | - | 100% | Lowers the foe's DEFENSE. | |
36 | Covet | nor | 25 | 60 | 100% | The user endearingly approaches the target, then steals the target's held item. | |
4 | Foresight | nor | 40 | - | - | Negates accuracy reduction moves. | |
29 | Feint Attack | dar | 20 | 60 | - | The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. | |
46 | Captivate | nor | 20 | - | 100% | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |
42 | Double-Edge | nor | 15 | 120 | 100% | A life-risking tackle that also hurts the user. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
8 | Attract | nor | 15 | - | 100% | Makes the opposite gender infatuated. | |
39 | Heal Bell | nor | 5 | - | - | The user makes a soothing bell chime to heal the status problems of all the party Pokémon. | |
15 | Double Slap | nor | 10 | 15 | 85% | Repeatedly slaps 2-5 times. | |
32 | Wake-Up Slap | fig | 10 | 70 | 100% | This attack inflicts high damage on a sleeping foe. It also wakes the foe up, however. | |
25 | Charm | fai | 20 | - | 100% | Sharply lowers the foe's ATTACK. | |
18 | Copycat | nor | 20 | - | - | The user mimics the move used immediately before it. The move fails if no other move has been used yet. | |
11 | Sing | nor | 15 | - | 55% | A soothing song lulls the foe into a deep slumber. | |
- | Growl | nor | 40 | - | 100% | Growls cutely to reduce the foe's ATTACK. | |
22 | Assist | nor | 20 | - | - | Attacks randomly with one of the partner's moves. | |
- | Fake Out | nor | 10 | 40 | 100% | An attack that hits first and makes the target flinch. This move works only on the first turn. | |
- | Tackle | nor | 35 | 50 | 100% | - | |
- | Tail Whip | nor | 30 | - | 100% | Lowers the foe's DEFENSE. | |
36 | Covet | nor | 25 | 60 | 100% | The user endearingly approaches the target, then steals the target's held item. | |
4 | Foresight | nor | 40 | - | - | Negates accuracy reduction moves. | |
29 | Feint Attack | dar | 20 | 60 | - | The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. | |
46 | Captivate | nor | 20 | - | 100% | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |
42 | Double-Edge | nor | 15 | 120 | 100% | A life-risking tackle that also hurts the user. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
8 | Attract | nor | 15 | - | 100% | Makes the opposite gender infatuated. | |
39 | Heal Bell | nor | 5 | - | - | The user makes a soothing bell chime to heal the status problems of all the party Pokémon. | |
15 | Double Slap | nor | 10 | 15 | 85% | Repeatedly slaps 2-5 times. | |
32 | Wake-Up Slap | fig | 10 | 70 | 100% | This attack inflicts high damage on a sleeping foe. It also wakes the foe up, however. | |
25 | Charm | fai | 20 | - | 100% | Sharply lowers the foe's ATTACK. | |
18 | Copycat | nor | 20 | - | - | The user mimics the move used immediately before it. The move fails if no other move has been used yet. | |
11 | Sing | nor | 15 | - | 55% | A soothing song lulls the foe into a deep slumber. | |
- | Growl | nor | 40 | - | 100% | Growls cutely to reduce the foe's ATTACK. | |
22 | Assist | nor | 20 | - | - | Attacks randomly with one of the partner's moves. | |
- | Fake Out | nor | 10 | 40 | 100% | An attack that hits first and makes the target flinch. This move works only on the first turn. | |
- | Tackle | nor | 35 | 50 | 100% | - | |
- | Tail Whip | nor | 30 | - | 100% | Lowers the foe's DEFENSE. | |
36 | Covet | nor | 25 | 60 | 100% | The user endearingly approaches the target, then steals the target's held item. | |
4 | Foresight | nor | 40 | - | - | Negates accuracy reduction moves. | |
29 | Feint Attack | dar | 20 | 60 | - | The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. | |
46 | Captivate | nor | 20 | - | 100% | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |
42 | Double-Edge | nor | 15 | 120 | 100% | A life-risking tackle that also hurts the user. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
8 | Attract | nor | 15 | - | 100% | Makes the opposite gender infatuated. | |
39 | Heal Bell | nor | 5 | - | - | The user makes a soothing bell chime to heal the status problems of all the party Pokémon. | |
15 | Double Slap | nor | 10 | 15 | 85% | Repeatedly slaps 2-5 times. | |
32 | Wake-Up Slap | fig | 10 | 70 | 100% | This attack inflicts high damage on a sleeping foe. It also wakes the foe up, however. | |
25 | Charm | fai | 20 | - | 100% | Sharply lowers the foe's ATTACK. | |
18 | Copycat | nor | 20 | - | - | The user mimics the move used immediately before it. The move fails if no other move has been used yet. | |
11 | Sing | nor | 15 | - | 55% | A soothing song lulls the foe into a deep slumber. | |
- | Growl | nor | 40 | - | 100% | Growls cutely to reduce the foe's ATTACK. | |
22 | Assist | nor | 20 | - | - | Attacks randomly with one of the partner's moves. | |
- | Fake Out | nor | 10 | 40 | 100% | An attack that hits first and makes the target flinch. This move works only on the first turn. | |
- | Tackle | nor | 35 | 50 | 100% | - | |
- | Tail Whip | nor | 30 | - | 100% | Lowers the foe's DEFENSE. | |
36 | Covet | nor | 25 | 60 | 100% | The user endearingly approaches the target, then steals the target's held item. | |
4 | Foresight | nor | 40 | - | - | Negates accuracy reduction moves. | |
29 | Feint Attack | dar | 20 | 60 | - | The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. | |
46 | Captivate | nor | 20 | - | 100% | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |
42 | Double-Edge | nor | 15 | 120 | 100% | A life-risking tackle that also hurts the user. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
46 | Captivate | nor | 20 | - | 100% | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |
4 | Foresight | nor | 40 | - | - | Negates accuracy reduction moves. | |
29 | Feint Attack | dar | 20 | 60 | - | The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. | |
39 | Heal Bell | nor | 5 | - | - | The user makes a soothing bell chime to heal the status problems of all the party Pokémon. | |
36 | Covet | nor | 25 | 60 | 100% | The user endearingly approaches the target, then steals the target's held item. | |
18 | Copycat | nor | 20 | - | - | The user mimics the move used immediately before it. The move fails if no other move has been used yet. | |
22 | Assist | nor | 20 | - | - | Attacks randomly with one of the partner's moves. | |
11 | Sing | nor | 15 | - | 55% | A soothing song lulls the foe into a deep slumber. | |
25 | Charm | fai | 20 | - | 100% | Sharply lowers the foe's ATTACK. | |
32 | Wake-Up Slap | fig | 10 | 70 | 100% | This attack inflicts high damage on a sleeping foe. It also wakes the foe up, however. | |
15 | Double Slap | nor | 10 | 15 | 85% | Repeatedly slaps 2-5 times. | |
42 | Double-Edge | nor | 15 | 120 | 100% | A life-risking tackle that also hurts the user. | |
- | Fake Out | nor | 10 | 40 | 100% | An attack that hits first and makes the target flinch. This move works only on the first turn. | |
- | Growl | nor | 40 | - | 100% | Growls cutely to reduce the foe's ATTACK. | |
- | Tackle | nor | 35 | 50 | 100% | - | |
- | Tail Whip | nor | 30 | - | 100% | Lowers the foe's DEFENSE. | |
49 | Play Rough | fai | 10 | 90 | 90% | The user plays rough with the target and attacks it. This may also lower the target's Attack stat. | |
8 | Attract | nor | 15 | - | 100% | Makes the opposite gender infatuated. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% | Makes the opposite gender infatuated. | |
TM014 | Blizzard | ice | 5 | 110 | 70% | A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | |
TM004 | Calm Mind | psy | 20 | - | - | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |
TM028 | Dig | gro | 10 | 80 | 100% | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |
TM032 | Double Team | nor | 15 | - | - | Heightens evasive-ness. | |
TM042 | Facade | nor | 20 | 70 | 100% | Boosts ATTACK when burned, paralyzed, or poisoned. | |
TM021 | Frustration | nor | 20 | - | 100% | An attack based on lack of loyalty. | |
TM010 | Hidden Power | nor | 15 | 60 | 100% | The power varies with the POKéMON. | |
TM013 | Ice Beam | ice | 10 | 90 | 100% | Blasts the foe with an icy beam that may freeze it. | |
TM023 | Iron Tail | ste | 15 | 100 | 75% | An attack that may reduce DEFENSE. | |
TM017 | Protect | nor | 10 | - | - | Foils attack that turn. It may fail. | |
TM018 | Rain Dance | wat | 5 | - | - | Boosts water-type moves for 5 turns. | |
TM044 | Rest | psy | 10 | - | - | Sleep for 2 turns to fully recover. | |
TM027 | Return | nor | 20 | - | 100% | An attack that is based on loyalty. | |
TM020 | Safeguard | nor | 25 | - | - | The user creates a protective field that prevents status problems for five turns. | |
TM043 | Secret Power | nor | 20 | 70 | 100% | An attack with effects that vary by location. | |
TM030 | Shadow Ball | gho | 15 | 80 | 100% | The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | |
TM034 | Shock Wave | ele | 20 | 60 | - | The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | |
TM022 | Solar Beam | gra | 10 | 120 | 100% | Absorbs light in one turn, then attacks next turn. | |
TM011 | Sunny Day | fir | 5 | - | - | Boosts fire-type moves for 5 turns. | |
TM025 | Thunder | ele | 10 | 110 | 70% | A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. | |
TM024 | Thunderbolt | ele | 15 | 90 | 100% | A strong electric blast is loosed at the target. It may also leave the target with paralysis. | |
TM006 | Toxic | poi | 10 | - | 90% | A poison move with increasing damage. | |
TM003 | Water Pulse | wat | 20 | 60 | 100% | The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% | Makes the opposite gender infatuated. | |
TM014 | Blizzard | ice | 5 | 110 | 70% | A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | |
TM004 | Calm Mind | psy | 20 | - | - | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |
TM028 | Dig | gro | 10 | 80 | 100% | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |
TM032 | Double Team | nor | 15 | - | - | Heightens evasive-ness. | |
TM042 | Facade | nor | 20 | 70 | 100% | Boosts ATTACK when burned, paralyzed, or poisoned. | |
TM021 | Frustration | nor | 20 | - | 100% | An attack based on lack of loyalty. | |
TM010 | Hidden Power | nor | 15 | 60 | 100% | The power varies with the POKéMON. | |
TM013 | Ice Beam | ice | 10 | 90 | 100% | Blasts the foe with an icy beam that may freeze it. | |
TM023 | Iron Tail | ste | 15 | 100 | 75% | An attack that may reduce DEFENSE. | |
TM017 | Protect | nor | 10 | - | - | Foils attack that turn. It may fail. | |
TM018 | Rain Dance | wat | 5 | - | - | Boosts water-type moves for 5 turns. | |
TM044 | Rest | psy | 10 | - | - | Sleep for 2 turns to fully recover. | |
TM027 | Return | nor | 20 | - | 100% | An attack that is based on loyalty. | |
TM020 | Safeguard | nor | 25 | - | - | The user creates a protective field that prevents status problems for five turns. | |
TM043 | Secret Power | nor | 20 | 70 | 100% | An attack with effects that vary by location. | |
TM030 | Shadow Ball | gho | 15 | 80 | 100% | The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | |
TM034 | Shock Wave | ele | 20 | 60 | - | The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | |
TM022 | Solar Beam | gra | 10 | 120 | 100% | Absorbs light in one turn, then attacks next turn. | |
TM011 | Sunny Day | fir | 5 | - | - | Boosts fire-type moves for 5 turns. | |
TM025 | Thunder | ele | 10 | 110 | 70% | A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. | |
TM024 | Thunderbolt | ele | 15 | 90 | 100% | A strong electric blast is loosed at the target. It may also leave the target with paralysis. | |
TM006 | Toxic | poi | 10 | - | 90% | A poison move with increasing damage. | |
TM003 | Water Pulse | wat | 20 | 60 | 100% | The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% | Makes the opposite gender infatuated. | |
TM014 | Blizzard | ice | 5 | 110 | 70% | A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | |
TM004 | Calm Mind | psy | 20 | - | - | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |
TM028 | Dig | gro | 10 | 80 | 100% | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |
TM032 | Double Team | nor | 15 | - | - | Heightens evasive-ness. | |
TM042 | Facade | nor | 20 | 70 | 100% | Boosts ATTACK when burned, paralyzed, or poisoned. | |
TM021 | Frustration | nor | 20 | - | 100% | An attack based on lack of loyalty. | |
TM010 | Hidden Power | nor | 15 | 60 | 100% | The power varies with the POKéMON. | |
TM013 | Ice Beam | ice | 10 | 90 | 100% | Blasts the foe with an icy beam that may freeze it. | |
TM023 | Iron Tail | ste | 15 | 100 | 75% | An attack that may reduce DEFENSE. | |
TM017 | Protect | nor | 10 | - | - | Foils attack that turn. It may fail. | |
TM018 | Rain Dance | wat | 5 | - | - | Boosts water-type moves for 5 turns. | |
TM044 | Rest | psy | 10 | - | - | Sleep for 2 turns to fully recover. | |
TM027 | Return | nor | 20 | - | 100% | An attack that is based on loyalty. | |
TM020 | Safeguard | nor | 25 | - | - | The user creates a protective field that prevents status problems for five turns. | |
TM043 | Secret Power | nor | 20 | 70 | 100% | An attack with effects that vary by location. | |
TM030 | Shadow Ball | gho | 15 | 80 | 100% | The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | |
TM034 | Shock Wave | ele | 20 | 60 | - | The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | |
TM022 | Solar Beam | gra | 10 | 120 | 100% | Absorbs light in one turn, then attacks next turn. | |
TM011 | Sunny Day | fir | 5 | - | - | Boosts fire-type moves for 5 turns. | |
TM025 | Thunder | ele | 10 | 110 | 70% | A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. | |
TM024 | Thunderbolt | ele | 15 | 90 | 100% | A strong electric blast is loosed at the target. It may also leave the target with paralysis. | |
TM006 | Toxic | poi | 10 | - | 90% | A poison move with increasing damage. | |
TM003 | Water Pulse | wat | 20 | 60 | 100% | The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% | Makes the opposite gender infatuated. | |
TM014 | Blizzard | ice | 5 | 110 | 70% | A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | |
TM004 | Calm Mind | psy | 20 | - | - | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |
TM078 | Captivate | nor | 20 | - | 100% | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |
TM057 | Charge Beam | ele | 10 | 50 | 90% | The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. | |
TM028 | Dig | gro | 10 | 80 | 100% | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |
TM032 | Double Team | nor | 15 | - | - | Heightens evasive-ness. | |
TM085 | Dream Eater | psy | 15 | 100 | 100% | The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP. | |
TM058 | Endure | nor | 10 | - | - | Always leaves at least 1HP. | |
TM042 | Facade | nor | 20 | 70 | 100% | Boosts ATTACK when burned, paralyzed, or poisoned. | |
TM070 | Flash | nor | 20 | - | 100% | Looses a powerful blast of light that cuts accuracy. | |
TM021 | Frustration | nor | 20 | - | 100% | An attack based on lack of loyalty. | |
TM086 | Grass Knot | gra | 20 | - | 100% | The user snares the target with grass and trips it. The heavier the target, the greater the damage. | |
TM010 | Hidden Power | nor | 15 | 60 | 100% | The power varies with the POKéMON. | |
TM013 | Ice Beam | ice | 10 | 90 | 100% | Blasts the foe with an icy beam that may freeze it. | |
TM023 | Iron Tail | ste | 15 | 100 | 75% | An attack that may reduce DEFENSE. | |
TM083 | Natural Gift | nor | 15 | - | 100% | The user draws power to attack by using its held Berry. The Berry determines its type and power. | |
TM066 | Payback | dar | 10 | 50 | 100% | If the user can use this attack after the foe attacks, its power is doubled. | |
TM017 | Protect | nor | 10 | - | - | Foils attack that turn. It may fail. | |
TM077 | Psych Up | nor | 10 | - | - | The user hypnotizes itself into copying any stat change made by the target. | |
TM018 | Rain Dance | wat | 5 | - | - | Boosts water-type moves for 5 turns. | |
TM044 | Rest | psy | 10 | - | - | Sleep for 2 turns to fully recover. | |
TM027 | Return | nor | 20 | - | 100% | An attack that is based on loyalty. | |
TM020 | Safeguard | nor | 25 | - | - | The user creates a protective field that prevents status problems for five turns. | |
TM043 | Secret Power | nor | 20 | 70 | 100% | An attack with effects that vary by location. | |
TM030 | Shadow Ball | gho | 15 | 80 | 100% | The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | |
TM034 | Shock Wave | ele | 20 | 60 | - | The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | |
TM082 | Sleep Talk | nor | 10 | - | - | Randomly attacks while asleep. | |
TM022 | Solar Beam | gra | 10 | 120 | 100% | Absorbs light in one turn, then attacks next turn. | |
TM090 | Substitute | nor | 10 | - | - | Makes a decoy with 1/4 user's max HP. | |
TM011 | Sunny Day | fir | 5 | - | - | Boosts fire-type moves for 5 turns. | |
TM087 | Swagger | nor | 15 | - | 90% | Causes confusion and raises ATTACK. | |
TM025 | Thunder | ele | 10 | 110 | 70% | A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. | |
TM073 | Thunder Wave | ele | 20 | - | 100% | The user launches a weak jolt of electricity that paralyzes the target. | |
TM024 | Thunderbolt | ele | 15 | 90 | 100% | A strong electric blast is loosed at the target. It may also leave the target with paralysis. | |
TM006 | Toxic | poi | 10 | - | 90% | A poison move with increasing damage. | |
TM003 | Water Pulse | wat | 20 | 60 | 100% | The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% | Makes the opposite gender infatuated. | |
TM014 | Blizzard | ice | 5 | 110 | 70% | A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | |
TM004 | Calm Mind | psy | 20 | - | - | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |
TM078 | Captivate | nor | 20 | - | 100% | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |
TM057 | Charge Beam | ele | 10 | 50 | 90% | The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. | |
TM028 | Dig | gro | 10 | 80 | 100% | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |
TM032 | Double Team | nor | 15 | - | - | Heightens evasive-ness. | |
TM085 | Dream Eater | psy | 15 | 100 | 100% | The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP. | |
TM058 | Endure | nor | 10 | - | - | Always leaves at least 1HP. | |
TM042 | Facade | nor | 20 | 70 | 100% | Boosts ATTACK when burned, paralyzed, or poisoned. | |
TM070 | Flash | nor | 20 | - | 100% | Looses a powerful blast of light that cuts accuracy. | |
TM021 | Frustration | nor | 20 | - | 100% | An attack based on lack of loyalty. | |
TM086 | Grass Knot | gra | 20 | - | 100% | The user snares the target with grass and trips it. The heavier the target, the greater the damage. | |
TM010 | Hidden Power | nor | 15 | 60 | 100% | The power varies with the POKéMON. | |
TM013 | Ice Beam | ice | 10 | 90 | 100% | Blasts the foe with an icy beam that may freeze it. | |
TM023 | Iron Tail | ste | 15 | 100 | 75% | An attack that may reduce DEFENSE. | |
TM083 | Natural Gift | nor | 15 | - | 100% | The user draws power to attack by using its held Berry. The Berry determines its type and power. | |
TM066 | Payback | dar | 10 | 50 | 100% | If the user can use this attack after the foe attacks, its power is doubled. | |
TM017 | Protect | nor | 10 | - | - | Foils attack that turn. It may fail. | |
TM077 | Psych Up | nor | 10 | - | - | The user hypnotizes itself into copying any stat change made by the target. | |
TM018 | Rain Dance | wat | 5 | - | - | Boosts water-type moves for 5 turns. | |
TM044 | Rest | psy | 10 | - | - | Sleep for 2 turns to fully recover. | |
TM027 | Return | nor | 20 | - | 100% | An attack that is based on loyalty. | |
TM020 | Safeguard | nor | 25 | - | - | The user creates a protective field that prevents status problems for five turns. | |
TM043 | Secret Power | nor | 20 | 70 | 100% | An attack with effects that vary by location. | |
TM030 | Shadow Ball | gho | 15 | 80 | 100% | The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | |
TM034 | Shock Wave | ele | 20 | 60 | - | The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | |
TM082 | Sleep Talk | nor | 10 | - | - | Randomly attacks while asleep. | |
TM022 | Solar Beam | gra | 10 | 120 | 100% | Absorbs light in one turn, then attacks next turn. | |
TM090 | Substitute | nor | 10 | - | - | Makes a decoy with 1/4 user's max HP. | |
TM011 | Sunny Day | fir | 5 | - | - | Boosts fire-type moves for 5 turns. | |
TM087 | Swagger | nor | 15 | - | 90% | Causes confusion and raises ATTACK. | |
TM025 | Thunder | ele | 10 | 110 | 70% | A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. | |
TM073 | Thunder Wave | ele | 20 | - | 100% | The user launches a weak jolt of electricity that paralyzes the target. | |
TM024 | Thunderbolt | ele | 15 | 90 | 100% | A strong electric blast is loosed at the target. It may also leave the target with paralysis. | |
TM006 | Toxic | poi | 10 | - | 90% | A poison move with increasing damage. | |
TM003 | Water Pulse | wat | 20 | 60 | 100% | The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% | Makes the opposite gender infatuated. | |
TM014 | Blizzard | ice | 5 | 110 | 70% | A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | |
TM004 | Calm Mind | psy | 20 | - | - | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |
TM078 | Captivate | nor | 20 | - | 100% | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |
TM057 | Charge Beam | ele | 10 | 50 | 90% | The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. | |
TM028 | Dig | gro | 10 | 80 | 100% | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |
TM032 | Double Team | nor | 15 | - | - | Heightens evasive-ness. | |
TM085 | Dream Eater | psy | 15 | 100 | 100% | The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP. | |
TM058 | Endure | nor | 10 | - | - | Always leaves at least 1HP. | |
TM042 | Facade | nor | 20 | 70 | 100% | Boosts ATTACK when burned, paralyzed, or poisoned. | |
TM070 | Flash | nor | 20 | - | 100% | Looses a powerful blast of light that cuts accuracy. | |
TM021 | Frustration | nor | 20 | - | 100% | An attack based on lack of loyalty. | |
TM086 | Grass Knot | gra | 20 | - | 100% | The user snares the target with grass and trips it. The heavier the target, the greater the damage. | |
TM010 | Hidden Power | nor | 15 | 60 | 100% | The power varies with the POKéMON. | |
TM013 | Ice Beam | ice | 10 | 90 | 100% | Blasts the foe with an icy beam that may freeze it. | |
TM023 | Iron Tail | ste | 15 | 100 | 75% | An attack that may reduce DEFENSE. | |
TM083 | Natural Gift | nor | 15 | - | 100% | The user draws power to attack by using its held Berry. The Berry determines its type and power. | |
TM066 | Payback | dar | 10 | 50 | 100% | If the user can use this attack after the foe attacks, its power is doubled. | |
TM017 | Protect | nor | 10 | - | - | Foils attack that turn. It may fail. | |
TM077 | Psych Up | nor | 10 | - | - | The user hypnotizes itself into copying any stat change made by the target. | |
TM018 | Rain Dance | wat | 5 | - | - | Boosts water-type moves for 5 turns. | |
TM044 | Rest | psy | 10 | - | - | Sleep for 2 turns to fully recover. | |
TM027 | Return | nor | 20 | - | 100% | An attack that is based on loyalty. | |
TM020 | Safeguard | nor | 25 | - | - | The user creates a protective field that prevents status problems for five turns. | |
TM043 | Secret Power | nor | 20 | 70 | 100% | An attack with effects that vary by location. | |
TM030 | Shadow Ball | gho | 15 | 80 | 100% | The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | |
TM034 | Shock Wave | ele | 20 | 60 | - | The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | |
TM082 | Sleep Talk | nor | 10 | - | - | Randomly attacks while asleep. | |
TM022 | Solar Beam | gra | 10 | 120 | 100% | Absorbs light in one turn, then attacks next turn. | |
TM090 | Substitute | nor | 10 | - | - | Makes a decoy with 1/4 user's max HP. | |
TM011 | Sunny Day | fir | 5 | - | - | Boosts fire-type moves for 5 turns. | |
TM087 | Swagger | nor | 15 | - | 90% | Causes confusion and raises ATTACK. | |
TM025 | Thunder | ele | 10 | 110 | 70% | A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. | |
TM073 | Thunder Wave | ele | 20 | - | 100% | The user launches a weak jolt of electricity that paralyzes the target. | |
TM024 | Thunderbolt | ele | 15 | 90 | 100% | A strong electric blast is loosed at the target. It may also leave the target with paralysis. | |
TM006 | Toxic | poi | 10 | - | 90% | A poison move with increasing damage. | |
TM003 | Water Pulse | wat | 20 | 60 | 100% | The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% | Makes the opposite gender infatuated. | |
TM014 | Blizzard | ice | 5 | 110 | 70% | A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | |
TM004 | Calm Mind | psy | 20 | - | - | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |
TM057 | Charge Beam | ele | 10 | 50 | 90% | The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. | |
TM028 | Dig | gro | 10 | 80 | 100% | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |
TM032 | Double Team | nor | 15 | - | - | Heightens evasive-ness. | |
TM085 | Dream Eater | psy | 15 | 100 | 100% | The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP. | |
TM049 | Echoed Voice | nor | 15 | 40 | 100% | The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. | |
TM042 | Facade | nor | 20 | 70 | 100% | Boosts ATTACK when burned, paralyzed, or poisoned. | |
TM070 | Flash | nor | 20 | - | 100% | Looses a powerful blast of light that cuts accuracy. | |
TM021 | Frustration | nor | 20 | - | 100% | An attack based on lack of loyalty. | |
TM086 | Grass Knot | gra | 20 | - | 100% | The user snares the target with grass and trips it. The heavier the target, the greater the damage. | |
TM010 | Hidden Power | nor | 15 | 60 | 100% | The power varies with the POKéMON. | |
TM013 | Ice Beam | ice | 10 | 90 | 100% | Blasts the foe with an icy beam that may freeze it. | |
TM066 | Payback | dar | 10 | 50 | 100% | If the user can use this attack after the foe attacks, its power is doubled. | |
TM017 | Protect | nor | 10 | - | - | Foils attack that turn. It may fail. | |
TM077 | Psych Up | nor | 10 | - | - | The user hypnotizes itself into copying any stat change made by the target. | |
TM018 | Rain Dance | wat | 5 | - | - | Boosts water-type moves for 5 turns. | |
TM044 | Rest | psy | 10 | - | - | Sleep for 2 turns to fully recover. | |
TM067 | Retaliate | nor | 5 | 70 | 100% | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. | |
TM027 | Return | nor | 20 | - | 100% | An attack that is based on loyalty. | |
TM048 | Round | nor | 15 | 60 | 100% | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |
TM020 | Safeguard | nor | 25 | - | - | The user creates a protective field that prevents status problems for five turns. | |
TM030 | Shadow Ball | gho | 15 | 80 | 100% | The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | |
TM022 | Solar Beam | gra | 10 | 120 | 100% | Absorbs light in one turn, then attacks next turn. | |
TM090 | Substitute | nor | 10 | - | - | Makes a decoy with 1/4 user's max HP. | |
TM011 | Sunny Day | fir | 5 | - | - | Boosts fire-type moves for 5 turns. | |
TM087 | Swagger | nor | 15 | - | 90% | Causes confusion and raises ATTACK. | |
TM025 | Thunder | ele | 10 | 110 | 70% | A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. | |
TM073 | Thunder Wave | ele | 20 | - | 100% | The user launches a weak jolt of electricity that paralyzes the target. | |
TM024 | Thunderbolt | ele | 15 | 90 | 100% | A strong electric blast is loosed at the target. It may also leave the target with paralysis. | |
TM006 | Toxic | poi | 10 | - | 90% | A poison move with increasing damage. | |
TM093 | Wild Charge | ele | 15 | 90 | 100% | The user shrouds itself in electricity and smashes into its target. It also damages the user a little. | |
TM083 | Work Up | nor | 30 | - | - | The user is roused, and its Attack and Sp. Atk stats increase. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% | Makes the opposite gender infatuated. | |
TM014 | Blizzard | ice | 5 | 110 | 70% | A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | |
TM004 | Calm Mind | psy | 20 | - | - | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |
TM057 | Charge Beam | ele | 10 | 50 | 90% | The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. | |
TM028 | Dig | gro | 10 | 80 | 100% | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |
TM032 | Double Team | nor | 15 | - | - | Heightens evasive-ness. | |
TM085 | Dream Eater | psy | 15 | 100 | 100% | The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP. | |
TM049 | Echoed Voice | nor | 15 | 40 | 100% | The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. | |
TM042 | Facade | nor | 20 | 70 | 100% | Boosts ATTACK when burned, paralyzed, or poisoned. | |
TM070 | Flash | nor | 20 | - | 100% | Looses a powerful blast of light that cuts accuracy. | |
TM021 | Frustration | nor | 20 | - | 100% | An attack based on lack of loyalty. | |
TM086 | Grass Knot | gra | 20 | - | 100% | The user snares the target with grass and trips it. The heavier the target, the greater the damage. | |
TM010 | Hidden Power | nor | 15 | 60 | 100% | The power varies with the POKéMON. | |
TM013 | Ice Beam | ice | 10 | 90 | 100% | Blasts the foe with an icy beam that may freeze it. | |
TM066 | Payback | dar | 10 | 50 | 100% | If the user can use this attack after the foe attacks, its power is doubled. | |
TM017 | Protect | nor | 10 | - | - | Foils attack that turn. It may fail. | |
TM077 | Psych Up | nor | 10 | - | - | The user hypnotizes itself into copying any stat change made by the target. | |
TM018 | Rain Dance | wat | 5 | - | - | Boosts water-type moves for 5 turns. | |
TM044 | Rest | psy | 10 | - | - | Sleep for 2 turns to fully recover. | |
TM067 | Retaliate | nor | 5 | 70 | 100% | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. | |
TM027 | Return | nor | 20 | - | 100% | An attack that is based on loyalty. | |
TM048 | Round | nor | 15 | 60 | 100% | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |
TM020 | Safeguard | nor | 25 | - | - | The user creates a protective field that prevents status problems for five turns. | |
TM030 | Shadow Ball | gho | 15 | 80 | 100% | The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | |
TM022 | Solar Beam | gra | 10 | 120 | 100% | Absorbs light in one turn, then attacks next turn. | |
TM090 | Substitute | nor | 10 | - | - | Makes a decoy with 1/4 user's max HP. | |
TM011 | Sunny Day | fir | 5 | - | - | Boosts fire-type moves for 5 turns. | |
TM087 | Swagger | nor | 15 | - | 90% | Causes confusion and raises ATTACK. | |
TM025 | Thunder | ele | 10 | 110 | 70% | A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. | |
TM073 | Thunder Wave | ele | 20 | - | 100% | The user launches a weak jolt of electricity that paralyzes the target. | |
TM024 | Thunderbolt | ele | 15 | 90 | 100% | A strong electric blast is loosed at the target. It may also leave the target with paralysis. | |
TM006 | Toxic | poi | 10 | - | 90% | A poison move with increasing damage. | |
TM093 | Wild Charge | ele | 15 | 90 | 100% | The user shrouds itself in electricity and smashes into its target. It also damages the user a little. | |
TM083 | Work Up | nor | 30 | - | - | The user is roused, and its Attack and Sp. Atk stats increase. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% | Makes the opposite gender infatuated. | |
TM014 | Blizzard | ice | 5 | 110 | 70% | A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | |
TM004 | Calm Mind | psy | 20 | - | - | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |
TM057 | Charge Beam | ele | 10 | 50 | 90% | The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. | |
TM100 | Confide | nor | 20 | - | - | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | |
TM028 | Dig | gro | 10 | 80 | 100% | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |
TM032 | Double Team | nor | 15 | - | - | Heightens evasive-ness. | |
TM085 | Dream Eater | psy | 15 | 100 | 100% | The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP. | |
TM049 | Echoed Voice | nor | 15 | 40 | 100% | The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. | |
TM042 | Facade | nor | 20 | 70 | 100% | Boosts ATTACK when burned, paralyzed, or poisoned. | |
TM070 | Flash | nor | 20 | - | 100% | Looses a powerful blast of light that cuts accuracy. | |
TM021 | Frustration | nor | 20 | - | 100% | An attack based on lack of loyalty. | |
TM086 | Grass Knot | gra | 20 | - | 100% | The user snares the target with grass and trips it. The heavier the target, the greater the damage. | |
TM010 | Hidden Power | nor | 15 | 60 | 100% | The power varies with the POKéMON. | |
TM013 | Ice Beam | ice | 10 | 90 | 100% | Blasts the foe with an icy beam that may freeze it. | |
TM066 | Payback | dar | 10 | 50 | 100% | If the user can use this attack after the foe attacks, its power is doubled. | |
TM017 | Protect | nor | 10 | - | - | Foils attack that turn. It may fail. | |
TM077 | Psych Up | nor | 10 | - | - | The user hypnotizes itself into copying any stat change made by the target. | |
TM018 | Rain Dance | wat | 5 | - | - | Boosts water-type moves for 5 turns. | |
TM044 | Rest | psy | 10 | - | - | Sleep for 2 turns to fully recover. | |
TM067 | Retaliate | nor | 5 | 70 | 100% | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. | |
TM027 | Return | nor | 20 | - | 100% | An attack that is based on loyalty. | |
TM048 | Round | nor | 15 | 60 | 100% | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |
TM020 | Safeguard | nor | 25 | - | - | The user creates a protective field that prevents status problems for five turns. | |
TM030 | Shadow Ball | gho | 15 | 80 | 100% | The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | |
TM088 | Sleep Talk | nor | 10 | - | - | Randomly attacks while asleep. | |
TM022 | Solar Beam | gra | 10 | 120 | 100% | Absorbs light in one turn, then attacks next turn. | |
TM090 | Substitute | nor | 10 | - | - | Makes a decoy with 1/4 user's max HP. | |
TM011 | Sunny Day | fir | 5 | - | - | Boosts fire-type moves for 5 turns. | |
TM087 | Swagger | nor | 15 | - | 90% | Causes confusion and raises ATTACK. | |
TM025 | Thunder | ele | 10 | 110 | 70% | A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. | |
TM073 | Thunder Wave | ele | 20 | - | 100% | The user launches a weak jolt of electricity that paralyzes the target. | |
TM024 | Thunderbolt | ele | 15 | 90 | 100% | A strong electric blast is loosed at the target. It may also leave the target with paralysis. | |
TM006 | Toxic | poi | 10 | - | 90% | A poison move with increasing damage. | |
TM093 | Wild Charge | ele | 15 | 90 | 100% | The user shrouds itself in electricity and smashes into its target. It also damages the user a little. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM05 | Flash | nor | 20 | - | 100% | Looses a powerful blast of light that cuts accuracy. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM05 | Flash | nor | 20 | - | 100% | Looses a powerful blast of light that cuts accuracy. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM05 | Flash | nor | 20 | - | 100% | Looses a powerful blast of light that cuts accuracy. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Skitty does learn any moves by HM. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Skitty does learn any moves by HM. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Skitty does learn any moves by HM. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Skitty does learn any moves by HM. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Skitty does learn any moves by HM. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Skitty does learn any moves by HM. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Skitty does learn any moves by tutoring. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Body Slam | nor | 15 | 85 | 100% | An attack that may cause paralysis. | ||
Defense Curl | nor | 40 | - | - | The user curls up to conceal weak spots and raise its Defense stat. | ||
Double-Edge | nor | 15 | 120 | 100% | A life-risking tackle that also hurts the user. | ||
Dream Eater | psy | 15 | 100 | 100% | The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP. | ||
Endure | nor | 10 | - | - | Always leaves at least 1HP. | ||
Icy Wind | ice | 15 | 55 | 95% | A chilling attack that lowers the foe's SPEED. | ||
Mimic | nor | 10 | - | - | Copies a move used by the foe during one battle. | ||
Mud-Slap | gro | 10 | 20 | 100% | Reduces the foe's accuracy. | ||
Psych Up | nor | 10 | - | - | The user hypnotizes itself into copying any stat change made by the target. | ||
Rollout | roc | 20 | 30 | 90% | The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | ||
Sleep Talk | nor | 10 | - | - | Randomly attacks while asleep. | ||
Snore | nor | 15 | 50 | 100% | An attack useable only while asleep. | ||
Substitute | nor | 10 | - | - | Makes a decoy with 1/4 user's max HP. | ||
Swagger | nor | 15 | - | 90% | Causes confusion and raises ATTACK. | ||
Swift | nor | 20 | 60 | - | An attack that never misses. | ||
Thunder Wave | ele | 20 | - | 100% | The user launches a weak jolt of electricity that paralyzes the target. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Body Slam | nor | 15 | 85 | 100% | An attack that may cause paralysis. | ||
Double-Edge | nor | 15 | 120 | 100% | A life-risking tackle that also hurts the user. | ||
Dream Eater | psy | 15 | 100 | 100% | The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP. | ||
Mimic | nor | 10 | - | - | Copies a move used by the foe during one battle. | ||
Substitute | nor | 10 | - | - | Makes a decoy with 1/4 user's max HP. | ||
Thunder Wave | ele | 20 | - | 100% | The user launches a weak jolt of electricity that paralyzes the target. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Skitty does learn any moves by tutoring. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Helping Hand | nor | 20 | - | - | - | ||
Icy Wind | ice | 15 | 55 | 95% | A chilling attack that lowers the foe's SPEED. | ||
Last Resort | nor | 5 | 140 | 100% | This move can be used only after the user has used all the other moves it knows in the battle. | ||
Mud-Slap | gro | 10 | 20 | 100% | Reduces the foe's accuracy. | ||
Rollout | roc | 20 | 30 | 90% | The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | ||
Snore | nor | 15 | 50 | 100% | An attack useable only while asleep. | ||
Sucker Punch | dar | 5 | 80 | 100% | This move enables the user to attack first. This move fails if the target is not readying an attack. | ||
Swift | nor | 20 | 60 | - | An attack that never misses. | ||
Zen Headbutt | psy | 15 | 80 | 90% | - |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Headbutt | nor | 15 | 70 | 100% | An attack that may make foe flinch. | ||
Heal Bell | nor | 5 | - | - | The user makes a soothing bell chime to heal the status problems of all the party Pokémon. | ||
Helping Hand | nor | 20 | - | - | - | ||
Icy Wind | ice | 15 | 55 | 95% | A chilling attack that lowers the foe's SPEED. | ||
Last Resort | nor | 5 | 140 | 100% | This move can be used only after the user has used all the other moves it knows in the battle. | ||
Mud-Slap | gro | 10 | 20 | 100% | Reduces the foe's accuracy. | ||
Rollout | roc | 20 | 30 | 90% | The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | ||
Snore | nor | 15 | 50 | 100% | An attack useable only while asleep. | ||
Sucker Punch | dar | 5 | 80 | 100% | This move enables the user to attack first. This move fails if the target is not readying an attack. | ||
Swift | nor | 20 | 60 | - | An attack that never misses. | ||
Zen Headbutt | psy | 15 | 80 | 90% | - |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Skitty does learn any moves by tutoring. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Covet | nor | 25 | 60 | 100% | The user endearingly approaches the target, then steals the target's held item. | ||
Heal Bell | nor | 5 | - | - | The user makes a soothing bell chime to heal the status problems of all the party Pokémon. | ||
Helping Hand | nor | 20 | - | - | - | ||
Hyper Voice | nor | 10 | 90 | 100% | The user lets loose a horribly echoing shout with the power to inflict damage. | ||
Icy Wind | ice | 15 | 55 | 95% | A chilling attack that lowers the foe's SPEED. | ||
Iron Tail | ste | 15 | 100 | 75% | An attack that may reduce DEFENSE. | ||
Last Resort | nor | 5 | 140 | 100% | This move can be used only after the user has used all the other moves it knows in the battle. | ||
Sleep Talk | nor | 10 | - | - | Randomly attacks while asleep. | ||
Snore | nor | 15 | 50 | 100% | An attack useable only while asleep. | ||
Uproar | nor | 10 | 90 | 100% | The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | ||
Zen Headbutt | psy | 15 | 80 | 90% | - |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Skitty does learn any moves by tutoring. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Baton Pass | nor | 40 | - | - | The user switches places with a party Pokémon in waiting, passing along any stat changes. | ||
Fake Tears | dar | 20 | - | 100% | The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | ||
Helping Hand | nor | 20 | - | - | - | ||
Psych Up | nor | 10 | - | - | The user hypnotizes itself into copying any stat change made by the target. | ||
Substitute | nor | 10 | - | - | Makes a decoy with 1/4 user's max HP. | ||
Tickle | nor | 20 | - | 100% | Makes the foe laugh to lower ATTACK and DEFENSE. | ||
Uproar | nor | 10 | 90 | 100% | The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | ||
Wish | nor | 10 | - | - | One turn after this move is used, the target?s HP is restored by half the user?s max HP. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Baton Pass | nor | 40 | - | - | The user switches places with a party Pokémon in waiting, passing along any stat changes. | ||
Fake Tears | dar | 20 | - | 100% | The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | ||
Helping Hand | nor | 20 | - | - | - | ||
Psych Up | nor | 10 | - | - | The user hypnotizes itself into copying any stat change made by the target. | ||
Substitute | nor | 10 | - | - | Makes a decoy with 1/4 user's max HP. | ||
Tickle | nor | 20 | - | 100% | Makes the foe laugh to lower ATTACK and DEFENSE. | ||
Uproar | nor | 10 | 90 | 100% | The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | ||
Wish | nor | 10 | - | - | One turn after this move is used, the target?s HP is restored by half the user?s max HP. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Baton Pass | nor | 40 | - | - | The user switches places with a party Pokémon in waiting, passing along any stat changes. | ||
Fake Tears | dar | 20 | - | 100% | The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | ||
Helping Hand | nor | 20 | - | - | - | ||
Psych Up | nor | 10 | - | - | The user hypnotizes itself into copying any stat change made by the target. | ||
Substitute | nor | 10 | - | - | Makes a decoy with 1/4 user's max HP. | ||
Tickle | nor | 20 | - | 100% | Makes the foe laugh to lower ATTACK and DEFENSE. | ||
Uproar | nor | 10 | 90 | 100% | The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | ||
Wish | nor | 10 | - | - | One turn after this move is used, the target?s HP is restored by half the user?s max HP. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Baton Pass | nor | 40 | - | - | The user switches places with a party Pokémon in waiting, passing along any stat changes. | ||
Fake Out | nor | 10 | 40 | 100% | An attack that hits first and makes the target flinch. This move works only on the first turn. | ||
Fake Tears | dar | 20 | - | 100% | The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | ||
Helping Hand | nor | 20 | - | - | - | ||
Last Resort | nor | 5 | 140 | 100% | This move can be used only after the user has used all the other moves it knows in the battle. | ||
Sucker Punch | dar | 5 | 80 | 100% | This move enables the user to attack first. This move fails if the target is not readying an attack. | ||
Tickle | nor | 20 | - | 100% | Makes the foe laugh to lower ATTACK and DEFENSE. | ||
Uproar | nor | 10 | 90 | 100% | The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | ||
Wish | nor | 10 | - | - | One turn after this move is used, the target?s HP is restored by half the user?s max HP. | ||
Zen Headbutt | psy | 15 | 80 | 90% | - | ||
Psych Up | nor | 10 | - | - | The user hypnotizes itself into copying any stat change made by the target. | ||
Substitute | nor | 10 | - | - | Makes a decoy with 1/4 user's max HP. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Baton Pass | nor | 40 | - | - | The user switches places with a party Pokémon in waiting, passing along any stat changes. | ||
Fake Out | nor | 10 | 40 | 100% | An attack that hits first and makes the target flinch. This move works only on the first turn. | ||
Fake Tears | dar | 20 | - | 100% | The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | ||
Helping Hand | nor | 20 | - | - | - | ||
Last Resort | nor | 5 | 140 | 100% | This move can be used only after the user has used all the other moves it knows in the battle. | ||
Sucker Punch | dar | 5 | 80 | 100% | This move enables the user to attack first. This move fails if the target is not readying an attack. | ||
Tickle | nor | 20 | - | 100% | Makes the foe laugh to lower ATTACK and DEFENSE. | ||
Uproar | nor | 10 | 90 | 100% | The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | ||
Wish | nor | 10 | - | - | One turn after this move is used, the target?s HP is restored by half the user?s max HP. | ||
Zen Headbutt | psy | 15 | 80 | 90% | - | ||
Psych Up | nor | 10 | - | - | The user hypnotizes itself into copying any stat change made by the target. | ||
Substitute | nor | 10 | - | - | Makes a decoy with 1/4 user's max HP. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Baton Pass | nor | 40 | - | - | The user switches places with a party Pokémon in waiting, passing along any stat changes. | ||
Fake Out | nor | 10 | 40 | 100% | An attack that hits first and makes the target flinch. This move works only on the first turn. | ||
Fake Tears | dar | 20 | - | 100% | The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | ||
Helping Hand | nor | 20 | - | - | - | ||
Last Resort | nor | 5 | 140 | 100% | This move can be used only after the user has used all the other moves it knows in the battle. | ||
Mud Bomb | gro | 10 | 65 | 85% | The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy. | ||
Sucker Punch | dar | 5 | 80 | 100% | This move enables the user to attack first. This move fails if the target is not readying an attack. | ||
Tickle | nor | 20 | - | 100% | Makes the foe laugh to lower ATTACK and DEFENSE. | ||
Uproar | nor | 10 | 90 | 100% | The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | ||
Wish | nor | 10 | - | - | One turn after this move is used, the target?s HP is restored by half the user?s max HP. | ||
Zen Headbutt | psy | 15 | 80 | 90% | - | ||
Psych Up | nor | 10 | - | - | The user hypnotizes itself into copying any stat change made by the target. | ||
Substitute | nor | 10 | - | - | Makes a decoy with 1/4 user's max HP. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Baton Pass | nor | 40 | - | - | The user switches places with a party Pokémon in waiting, passing along any stat changes. | ||
Captivate | nor | 20 | - | 100% | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | ||
Fake Out | nor | 10 | 40 | 100% | An attack that hits first and makes the target flinch. This move works only on the first turn. | ||
Fake Tears | dar | 20 | - | 100% | The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | ||
Helping Hand | nor | 20 | - | - | - | ||
Last Resort | nor | 5 | 140 | 100% | This move can be used only after the user has used all the other moves it knows in the battle. | ||
Mud Bomb | gro | 10 | 65 | 85% | The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy. | ||
Simple Beam | nor | 15 | - | 100% | The user's mysterious psychic wave changes the target's Ability to Simple. | ||
Sucker Punch | dar | 5 | 80 | 100% | This move enables the user to attack first. This move fails if the target is not readying an attack. | ||
Tickle | nor | 20 | - | 100% | Makes the foe laugh to lower ATTACK and DEFENSE. | ||
Uproar | nor | 10 | 90 | 100% | The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | ||
Wish | nor | 10 | - | - | One turn after this move is used, the target?s HP is restored by half the user?s max HP. | ||
Zen Headbutt | psy | 15 | 80 | 90% | - |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Baton Pass | nor | 40 | - | - | The user switches places with a party Pokémon in waiting, passing along any stat changes. | ||
Captivate | nor | 20 | - | 100% | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | ||
Fake Out | nor | 10 | 40 | 100% | An attack that hits first and makes the target flinch. This move works only on the first turn. | ||
Fake Tears | dar | 20 | - | 100% | The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | ||
Helping Hand | nor | 20 | - | - | - | ||
Last Resort | nor | 5 | 140 | 100% | This move can be used only after the user has used all the other moves it knows in the battle. | ||
Mud Bomb | gro | 10 | 65 | 85% | The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy. | ||
Simple Beam | nor | 15 | - | 100% | The user's mysterious psychic wave changes the target's Ability to Simple. | ||
Sucker Punch | dar | 5 | 80 | 100% | This move enables the user to attack first. This move fails if the target is not readying an attack. | ||
Tickle | nor | 20 | - | 100% | Makes the foe laugh to lower ATTACK and DEFENSE. | ||
Uproar | nor | 10 | 90 | 100% | The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | ||
Wish | nor | 10 | - | - | One turn after this move is used, the target?s HP is restored by half the user?s max HP. | ||
Zen Headbutt | psy | 15 | 80 | 90% | - |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Baton Pass | nor | 40 | - | - | The user switches places with a party Pokémon in waiting, passing along any stat changes. | ||
Captivate | nor | 20 | - | 100% | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | ||
Cosmic Power | psy | 20 | - | - | Raises DEFENSE and SP. DEF with a mystic power. | ||
Fake Out | nor | 10 | 40 | 100% | An attack that hits first and makes the target flinch. This move works only on the first turn. | ||
Fake Tears | dar | 20 | - | 100% | The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | ||
Helping Hand | nor | 20 | - | - | - | ||
Last Resort | nor | 5 | 140 | 100% | This move can be used only after the user has used all the other moves it knows in the battle. | ||
Mud Bomb | gro | 10 | 65 | 85% | The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy. | ||
Simple Beam | nor | 15 | - | 100% | The user's mysterious psychic wave changes the target's Ability to Simple. | ||
Sucker Punch | dar | 5 | 80 | 100% | This move enables the user to attack first. This move fails if the target is not readying an attack. | ||
Tickle | nor | 20 | - | 100% | Makes the foe laugh to lower ATTACK and DEFENSE. | ||
Uproar | nor | 10 | 90 | 100% | The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | ||
Wish | nor | 10 | - | - | One turn after this move is used, the target?s HP is restored by half the user?s max HP. | ||
Zen Headbutt | psy | 15 | 80 | 90% | - |