Sap Sipper | Boosts Attack when hit by a Grass-type move. |
Hidden Grass Pelt | Boosts the Defense stat in Grassy Terrain. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
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- | Aerial Ace | fly | 20 | 60 | - |
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The user confounds the target with speed, then slashes. The attack lands without fail. |
55 | Leaf Blade | gra | 15 | 90 | 100% |
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The foe is slashed with a sharp leaf. It has a high critical-hit ratio. |
34 | Bulk Up | fig | 20 | - | - |
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The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. |
- | Tackle | nor | 35 | 50 | 100% |
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A physical attack in which the user charges and slams into the target with its whole body. |
9 | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
20 | Synthesis | gra | 5 | - | - |
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Restores HP (varies by time). |
7 | Vine Whip | gra | 25 | 45 | 100% |
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The target is struck with slender, whiplike vines to inflict damage. |
- | Growth | nor | 20 | - | - |
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The user's body grows all at once, raising the Attack and Sp. Atk stats. |
47 | Horn Leech | gra | 10 | 75 | 100% |
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The user drains the target's energy with its horns. The user's HP is restored by half the damage taken by the target. |
30 | Seed Bomb | gra | 15 | 80 | 100% |
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The user slams a barrage of hard- shelled seeds down on the foe from above. |
40 | Double-Edge | nor | 15 | 120 | 100% |
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A life-risking tackle that also hurts the user. |
13 | Razor Leaf | gra | 25 | 55 | 95% |
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A sharp-edged leaf is launched to slash at the foe. It has a high critical-hit ratio. |
12 | Leech Seed | gra | 10 | - | 90% |
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A seed is planted on the target. It steals some HP from the target every turn. |
22 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
16 | Worry Seed | gra | 10 | - | 100% |
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A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. |
60 | Earthquake | gro | 10 | 100 | 100% |
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The user sets off an earthquake that hits all the Pokémon in the battle. |
26 | Bulldoze | gro | 20 | 60 | 100% |
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The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
65 | Aerial Ace | fly | 20 | 60 | - |
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The user confounds the target with speed, then slashes. The attack lands without fail. |
58 | Milk Drink | nor | 10 | - | - |
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The user restores its own HP by up to half of its max HP. May also be used in the field to heal HP. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
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TM040 | Aerial Ace | fly | 20 | 60 | - |
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The user confounds the target with speed, then slashes. The attack lands without fail. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM008 | Bulk Up | fig | 20 | - | - |
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The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. |
TM078 | Bulldoze | gro | 20 | 60 | 100% |
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The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
TM100 | Confide | nor | 20 | - | - |
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The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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The user sets off an earthquake that hits all the Pokémon in the battle. |
TM053 | Energy Ball | gra | 10 | 90 | 100% |
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The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
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The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM086 | Grass Knot | gra | 20 | - | 100% |
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The user snares the target with grass and trips it. The heavier the target, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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The target is attacked with a powerful beam. The user can't move on the next turn. |
TM096 | Nature Power | nor | 20 | - | - |
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An attack that makes use of nature's power. Its effects vary depending on the user's environment. |
TM066 | Payback | dar | 10 | 50 | 100% |
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If the user can use this attack after the foe attacks, its power is doubled. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM067 | Retaliate | nor | 5 | 70 | 100% |
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The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM005 | Roar | nor | 20 | - | - |
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The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM088 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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1st turn: Prepare 2nd turn: Attack |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM093 | Wild Charge | ele | 15 | 90 | 100% |
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The user shrouds itself in electricity and smashes into its target. It also damages the user a little. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Gogoat does learn any moves by tutoring. |