There's no place like Miltank.

Kabuto

The Shellfish Pokémon

Height: 1'8" (0.5m) Weight: 25.3lbs (11.5kg)

#140

  • N: #140
  • K: #140
  • J: #222
  • Kabuto's Damage Multipliers

  • Kabuto's Base Stats

    • HP
      30
      1.5%
      FF
    • Attack
      80
      56.1%
      B-
    • Defense
      90
      76.6%
      A-
    • Sp. Attack
      55
      33.7%
      D+
    • Sp. Defense
      45
      15.5%
      F
    • Speed
      55
      35.7%
      D+
    • Total:
      355
      34.3%
      D+
  • Kabuto Evolution Chart

    Basic Stage 1
  • Kabuto's Abilities

    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    Swift Swim Boosts the Pokémon's Speed in rain.
    Battle Armor The Pokémon is protected against critical hits.
    Swift Swim Boosts the Pokémon's Speed in rain.
    Battle Armor The Pokémon is protected against critical hits.
    Swift Swim Boosts the Pokémon's Speed in rain.
    Battle Armor The Pokémon is protected against critical hits.
    Hidden Weak Armor Physical attacks lower Defense and raise Speed.
    Swift Swim Boosts the Pokémon's Speed in rain.
    Battle Armor The Pokémon is protected against critical hits.
    Hidden Weak Armor Physical attacks lower Defense and raise Speed.
  • Kabuto Level Up Move List

    • Gen I
    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rb Name Type PP Pwr. Acc. Class Definition
    49 Hydro Pump wat 5 110 80% Special Attack, damage based on Sp.Atk and Sp.Def The target is blasted by a huge volume of water launched under great pressure.
    39 Slash nor 20 70 100% Physical Attack, damage based on Atk and Def The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio.
    - Harden nor 30 - - No Damage. The user stiffens all the muscles in its body to raise its Defense stat.
    - Scratch nor 35 40 100% Physical Attack, damage based on Atk and Def Scratches the foe with sharp claws.
    34 Absorb gra 25 20 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that absorbs half the damage inflicted.
    44 Leer nor 30 - 100% No Damage. The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
    y Name Type PP Pwr. Acc. Class Definition
    49 Hydro Pump wat 5 110 80% Special Attack, damage based on Sp.Atk and Sp.Def The target is blasted by a huge volume of water launched under great pressure.
    39 Slash nor 20 70 100% Physical Attack, damage based on Atk and Def The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio.
    - Harden nor 30 - - No Damage. The user stiffens all the muscles in its body to raise its Defense stat.
    - Scratch nor 35 40 100% Physical Attack, damage based on Atk and Def Scratches the foe with sharp claws.
    34 Absorb gra 25 20 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that absorbs half the damage inflicted.
    44 Leer nor 30 - 100% No Damage. The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
    gs Name Type PP Pwr. Acc. Class Definition
    55 Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a prehistoric power. It may also raise all the user's stats at once.
    19 Leer nor 30 - 100% No Damage. The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
    37 Endure nor 10 - - No Damage. The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
    - Harden nor 30 - - No Damage. The user stiffens all the muscles in its body to raise its Defense stat.
    - Scratch nor 35 40 100% Physical Attack, damage based on Atk and Def Scratches the foe with sharp claws.
    10 Absorb gra 25 20 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that absorbs half the damage inflicted.
    46 Mega Drain gra 15 40 100% Special Attack, damage based on Sp.Atk and Sp.Def A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    28 Sand Attack gro 15 - 100% No Damage. Reduces the foe's accuracy by hurling sand in its face.
    c Name Type PP Pwr. Acc. Class Definition
    55 Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a prehistoric power. It may also raise all the user's stats at once.
    19 Leer nor 30 - 100% No Damage. The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
    37 Endure nor 10 - - No Damage. The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
    - Harden nor 30 - - No Damage. The user stiffens all the muscles in its body to raise its Defense stat.
    - Scratch nor 35 40 100% Physical Attack, damage based on Atk and Def Scratches the foe with sharp claws.
    10 Absorb gra 25 20 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that absorbs half the damage inflicted.
    46 Mega Drain gra 15 40 100% Special Attack, damage based on Sp.Atk and Sp.Def A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    28 Sand Attack gro 15 - 100% No Damage. Reduces the foe's accuracy by hurling sand in its face.
    rs Name Type PP Pwr. Acc. Class Definition
    55 Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a prehistoric power. It may also raise all the user's stats at once.
    19 Leer nor 30 - 100% No Damage. The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
    43 Metal Sound ste 40 - 85% No Damage. Emits a horrible screech that sharply lowers SP. DEF.
    - Harden nor 30 - - No Damage. The user stiffens all the muscles in its body to raise its Defense stat.
    31 Sand Attack gro 15 - 100% No Damage. Reduces the foe's accuracy by hurling sand in its face.
    - Scratch nor 35 40 100% Physical Attack, damage based on Atk and Def Scratches the foe with sharp claws.
    37 Endure nor 10 - - No Damage. The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
    13 Absorb gra 25 20 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that absorbs half the damage inflicted.
    49 Mega Drain gra 15 40 100% Special Attack, damage based on Sp.Atk and Sp.Def A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    25 Mud Shot gro 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def Hurls mud at the foe and reduces SPEED.
    e Name Type PP Pwr. Acc. Class Definition
    55 Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a prehistoric power. It may also raise all the user's stats at once.
    19 Leer nor 30 - 100% No Damage. The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
    43 Metal Sound ste 40 - 85% No Damage. Emits a horrible screech that sharply lowers SP. DEF.
    - Harden nor 30 - - No Damage. The user stiffens all the muscles in its body to raise its Defense stat.
    31 Sand Attack gro 15 - 100% No Damage. Reduces the foe's accuracy by hurling sand in its face.
    - Scratch nor 35 40 100% Physical Attack, damage based on Atk and Def Scratches the foe with sharp claws.
    37 Endure nor 10 - - No Damage. The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
    13 Absorb gra 25 20 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that absorbs half the damage inflicted.
    49 Mega Drain gra 15 40 100% Special Attack, damage based on Sp.Atk and Sp.Def A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    25 Mud Shot gro 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def Hurls mud at the foe and reduces SPEED.
    fl Name Type PP Pwr. Acc. Class Definition
    55 Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a prehistoric power. It may also raise all the user's stats at once.
    19 Leer nor 30 - 100% No Damage. The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
    43 Metal Sound ste 40 - 85% No Damage. Emits a horrible screech that sharply lowers SP. DEF.
    - Harden nor 30 - - No Damage. The user stiffens all the muscles in its body to raise its Defense stat.
    31 Sand Attack gro 15 - 100% No Damage. Reduces the foe's accuracy by hurling sand in its face.
    - Scratch nor 35 40 100% Physical Attack, damage based on Atk and Def Scratches the foe with sharp claws.
    37 Endure nor 10 - - No Damage. The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
    13 Absorb gra 25 20 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that absorbs half the damage inflicted.
    49 Mega Drain gra 15 40 100% Special Attack, damage based on Sp.Atk and Sp.Def A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    25 Mud Shot gro 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def Hurls mud at the foe and reduces SPEED.
    dp Name Type PP Pwr. Acc. Class Definition
    51 Wring Out nor 5 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power.
    11 Leer nor 30 - 100% No Damage. The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
    41 Metal Sound ste 40 - 85% No Damage. Emits a horrible screech that sharply lowers SP. DEF.
    - Scratch nor 35 40 100% Physical Attack, damage based on Atk and Def Scratches the foe with sharp claws.
    31 Aqua Jet wat 20 40 100% Physical Attack, damage based on Atk and Def The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
    26 Endure nor 10 - - No Damage. The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
    - Harden nor 30 - - No Damage. The user stiffens all the muscles in its body to raise its Defense stat.
    21 Sand Attack gro 15 - 100% No Damage. Reduces the foe's accuracy by hurling sand in its face.
    36 Mega Drain gra 15 40 100% Special Attack, damage based on Sp.Atk and Sp.Def A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    6 Absorb gra 25 20 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that absorbs half the damage inflicted.
    46 Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a prehistoric power. It may also raise all the user's stats at once.
    16 Mud Shot gro 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def Hurls mud at the foe and reduces SPEED.
    p Name Type PP Pwr. Acc. Class Definition
    51 Wring Out nor 5 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power.
    11 Leer nor 30 - 100% No Damage. The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
    41 Metal Sound ste 40 - 85% No Damage. Emits a horrible screech that sharply lowers SP. DEF.
    - Scratch nor 35 40 100% Physical Attack, damage based on Atk and Def Scratches the foe with sharp claws.
    31 Aqua Jet wat 20 40 100% Physical Attack, damage based on Atk and Def The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
    26 Endure nor 10 - - No Damage. The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
    - Harden nor 30 - - No Damage. The user stiffens all the muscles in its body to raise its Defense stat.
    21 Sand Attack gro 15 - 100% No Damage. Reduces the foe's accuracy by hurling sand in its face.
    36 Mega Drain gra 15 40 100% Special Attack, damage based on Sp.Atk and Sp.Def A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    6 Absorb gra 25 20 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that absorbs half the damage inflicted.
    46 Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a prehistoric power. It may also raise all the user's stats at once.
    16 Mud Shot gro 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def Hurls mud at the foe and reduces SPEED.
    hs Name Type PP Pwr. Acc. Class Definition
    51 Wring Out nor 5 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power.
    11 Leer nor 30 - 100% No Damage. The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
    41 Metal Sound ste 40 - 85% No Damage. Emits a horrible screech that sharply lowers SP. DEF.
    - Scratch nor 35 40 100% Physical Attack, damage based on Atk and Def Scratches the foe with sharp claws.
    31 Aqua Jet wat 20 40 100% Physical Attack, damage based on Atk and Def The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
    26 Endure nor 10 - - No Damage. The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
    - Harden nor 30 - - No Damage. The user stiffens all the muscles in its body to raise its Defense stat.
    21 Sand Attack gro 15 - 100% No Damage. Reduces the foe's accuracy by hurling sand in its face.
    36 Mega Drain gra 15 40 100% Special Attack, damage based on Sp.Atk and Sp.Def A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    6 Absorb gra 25 20 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that absorbs half the damage inflicted.
    46 Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a prehistoric power. It may also raise all the user's stats at once.
    16 Mud Shot gro 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def Hurls mud at the foe and reduces SPEED.
    bw Name Type PP Pwr. Acc. Class Definition
    51 Wring Out nor 5 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power.
    11 Leer nor 30 - 100% No Damage. The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
    41 Metal Sound ste 40 - 85% No Damage. Emits a horrible screech that sharply lowers SP. DEF.
    - Scratch nor 35 40 100% Physical Attack, damage based on Atk and Def Scratches the foe with sharp claws.
    31 Aqua Jet wat 20 40 100% Physical Attack, damage based on Atk and Def The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
    26 Endure nor 10 - - No Damage. The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
    - Harden nor 30 - - No Damage. The user stiffens all the muscles in its body to raise its Defense stat.
    21 Sand Attack gro 15 - 100% No Damage. Reduces the foe's accuracy by hurling sand in its face.
    36 Mega Drain gra 15 40 100% Special Attack, damage based on Sp.Atk and Sp.Def A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    6 Absorb gra 25 20 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that absorbs half the damage inflicted.
    46 Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a prehistoric power. It may also raise all the user's stats at once.
    16 Mud Shot gro 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def Hurls mud at the foe and reduces SPEED.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    51 Wring Out nor 5 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power.
    11 Leer nor 30 - 100% No Damage. The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
    41 Metal Sound ste 40 - 85% No Damage. Emits a horrible screech that sharply lowers SP. DEF.
    - Scratch nor 35 40 100% Physical Attack, damage based on Atk and Def Scratches the foe with sharp claws.
    31 Aqua Jet wat 20 40 100% Physical Attack, damage based on Atk and Def The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
    26 Endure nor 10 - - No Damage. The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
    - Harden nor 30 - - No Damage. The user stiffens all the muscles in its body to raise its Defense stat.
    21 Sand Attack gro 15 - 100% No Damage. Reduces the foe's accuracy by hurling sand in its face.
    36 Mega Drain gra 15 40 100% Special Attack, damage based on Sp.Atk and Sp.Def A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    6 Absorb gra 25 20 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that absorbs half the damage inflicted.
    46 Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a prehistoric power. It may also raise all the user's stats at once.
    16 Mud Shot gro 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def Hurls mud at the foe and reduces SPEED.
    xy Name Type PP Pwr. Acc. Class Definition
    50 Wring Out nor 5 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power.
    11 Leer nor 30 - 100% No Damage. The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
    41 Metal Sound ste 40 - 85% No Damage. Emits a horrible screech that sharply lowers SP. DEF.
    - Scratch nor 35 40 100% Physical Attack, damage based on Atk and Def Scratches the foe with sharp claws.
    31 Aqua Jet wat 20 40 100% Physical Attack, damage based on Atk and Def The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
    26 Endure nor 10 - - No Damage. The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
    - Harden nor 30 - - No Damage. The user stiffens all the muscles in its body to raise its Defense stat.
    21 Sand Attack gro 15 - 100% No Damage. Reduces the foe's accuracy by hurling sand in its face.
    36 Mega Drain gra 15 40 100% Special Attack, damage based on Sp.Atk and Sp.Def A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    6 Absorb gra 25 20 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that absorbs half the damage inflicted.
    46 Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a prehistoric power. It may also raise all the user's stats at once.
    16 Mud Shot gro 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def Hurls mud at the foe and reduces SPEED.
  • Kabuto TM Move List

    • Gen I
    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rb Name Type PP Pwr. Acc. Class Definition
    TM034 Bide nor 10 - - Physical Attack, damage based on Atk and Def Waits 2-3 turns & hits back double.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def Hits the foe with an icy storm that may freeze it.
    TM008 Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    TM011 Bubble Beam wat 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPEED.
    TM010 Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Blasts the foe with an icy beam that may freeze it.
    TM031 Mimic nor 10 - - No Damage. Copies a move used by the foe.
    TM020 Rage nor 20 20 100% Physical Attack, damage based on Atk and Def Raises ATTACK if the user is hit.
    TM033 Reflect psy 20 - - No Damage. Raises DEFENSE with a barrier.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM050 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM009 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM012 Water Gun wat 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def Squirts water to attack the foe.
    y Name Type PP Pwr. Acc. Class Definition
    TM034 Bide nor 10 - - Physical Attack, damage based on Atk and Def Waits 2-3 turns & hits back double.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def Hits the foe with an icy storm that may freeze it.
    TM008 Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    TM011 Bubble Beam wat 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPEED.
    TM010 Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Blasts the foe with an icy beam that may freeze it.
    TM031 Mimic nor 10 - - No Damage. Copies a move used by the foe.
    TM020 Rage nor 20 20 100% Physical Attack, damage based on Atk and Def Raises ATTACK if the user is hit.
    TM033 Reflect psy 20 - - No Damage. Raises DEFENSE with a barrier.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM050 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM009 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM012 Water Gun wat 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def Squirts water to attack the foe.
    gs Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def Hits the foe with an icy storm that may freeze it.
    TM003 Curse gho 10 - - No Damage. Works differently for ghost-types.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM020 Endure nor 10 - - No Damage. The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM016 Icy Wind ice 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def An icy attack that lowers SPEED.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM008 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    TM004 Rollout roc 20 30 90% Physical Attack, damage based on Atk and Def An attack lasting 5 turns with rising intensity.
    TM037 Sandstorm roc 10 - - No Damage. Causes a sandstorm that rages for several turns.
    TM035 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM013 Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
    TM034 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may steal a held item.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    c Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def Hits the foe with an icy storm that may freeze it.
    TM003 Curse gho 10 - - No Damage. Works differently for ghost-types.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM020 Endure nor 10 - - No Damage. The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM016 Icy Wind ice 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def An icy attack that lowers SPEED.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM008 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    TM004 Rollout roc 20 30 90% Physical Attack, damage based on Atk and Def An attack lasting 5 turns with rising intensity.
    TM037 Sandstorm roc 10 - - No Damage. Causes a sandstorm that rages for several turns.
    TM035 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM013 Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
    TM034 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may steal a held item.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    rs Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def Hits the foe with an icy storm that may freeze it.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    TM007 Hail ice 10 - - No Damage. Summons a hailstorm that strikes every turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Blasts the foe with an icy beam that may freeze it.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
    TM037 Sandstorm roc 10 - - No Damage. Causes a sandstorm that rages for several turns.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def The user attacks with a secret power. Its added effects vary depending on the user's environment.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may steal a held item.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Attacks with ultrasonic waves. May confuse the foe
    e Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def Hits the foe with an icy storm that may freeze it.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    TM007 Hail ice 10 - - No Damage. Summons a hailstorm that strikes every turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Blasts the foe with an icy beam that may freeze it.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
    TM037 Sandstorm roc 10 - - No Damage. Causes a sandstorm that rages for several turns.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def The user attacks with a secret power. Its added effects vary depending on the user's environment.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may steal a held item.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Attacks with ultrasonic waves. May confuse the foe
    fl Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def Hits the foe with an icy storm that may freeze it.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    TM007 Hail ice 10 - - No Damage. Summons a hailstorm that strikes every turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Blasts the foe with an icy beam that may freeze it.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
    TM037 Sandstorm roc 10 - - No Damage. Causes a sandstorm that rages for several turns.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def The user attacks with a secret power. Its added effects vary depending on the user's environment.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may steal a held item.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Attacks with ultrasonic waves. May confuse the foe
    dp Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def Hits the foe with an icy storm that may freeze it.
    TM055 Brine wat 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def If the foe's HP is down to about half, this attack will hit with double the power.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM058 Endure nor 10 - - No Damage. The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    TM007 Hail ice 10 - - No Damage. Summons a hailstorm that strikes every turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Blasts the foe with an icy beam that may freeze it.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM069 Rock Polish roc 20 - - No Damage. The user polishes its body to reduce drag. This can sharply raise the Speed stat.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
    TM037 Sandstorm roc 10 - - No Damage. Causes a sandstorm that rages for several turns.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def The user attacks with a secret power. Its added effects vary depending on the user's environment.
    TM082 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM076 Stealth Rock roc 20 - - No Damage. The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may steal a held item.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Attacks with ultrasonic waves. May confuse the foe
    p Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def Hits the foe with an icy storm that may freeze it.
    TM055 Brine wat 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def If the foe's HP is down to about half, this attack will hit with double the power.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM058 Endure nor 10 - - No Damage. The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    TM007 Hail ice 10 - - No Damage. Summons a hailstorm that strikes every turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Blasts the foe with an icy beam that may freeze it.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM069 Rock Polish roc 20 - - No Damage. The user polishes its body to reduce drag. This can sharply raise the Speed stat.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
    TM037 Sandstorm roc 10 - - No Damage. Causes a sandstorm that rages for several turns.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def The user attacks with a secret power. Its added effects vary depending on the user's environment.
    TM082 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM076 Stealth Rock roc 20 - - No Damage. The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may steal a held item.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Attacks with ultrasonic waves. May confuse the foe
    hs Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def Hits the foe with an icy storm that may freeze it.
    TM055 Brine wat 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def If the foe's HP is down to about half, this attack will hit with double the power.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM058 Endure nor 10 - - No Damage. The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    TM007 Hail ice 10 - - No Damage. Summons a hailstorm that strikes every turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Blasts the foe with an icy beam that may freeze it.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM069 Rock Polish roc 20 - - No Damage. The user polishes its body to reduce drag. This can sharply raise the Speed stat.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
    TM037 Sandstorm roc 10 - - No Damage. Causes a sandstorm that rages for several turns.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def The user attacks with a secret power. Its added effects vary depending on the user's environment.
    TM082 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM076 Stealth Rock roc 20 - - No Damage. The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may steal a held item.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Attacks with ultrasonic waves. May confuse the foe
    bw Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def Hits the foe with an icy storm that may freeze it.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM007 Hail ice 10 - - No Damage. Summons a hailstorm that strikes every turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM001 Hone Claws dar 15 - - No Damage. The user sharpens its claws to boost its Attack stat and accuracy.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Blasts the foe with an icy beam that may freeze it.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM069 Rock Polish roc 20 - - No Damage. The user polishes its body to reduce drag. This can sharply raise the Speed stat.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM037 Sandstorm roc 10 - - No Damage. Causes a sandstorm that rages for several turns.
    TM055 Scald wat 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user shoots boiling hot water at its target. It may also leave the target with a burn.
    TM023 Smack Down roc 15 50 100% Physical Attack, damage based on Atk and Def The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may steal a held item.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def Hits the foe with an icy storm that may freeze it.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM007 Hail ice 10 - - No Damage. Summons a hailstorm that strikes every turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM001 Hone Claws dar 15 - - No Damage. The user sharpens its claws to boost its Attack stat and accuracy.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Blasts the foe with an icy beam that may freeze it.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM069 Rock Polish roc 20 - - No Damage. The user polishes its body to reduce drag. This can sharply raise the Speed stat.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM037 Sandstorm roc 10 - - No Damage. Causes a sandstorm that rages for several turns.
    TM055 Scald wat 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user shoots boiling hot water at its target. It may also leave the target with a burn.
    TM023 Smack Down roc 15 50 100% Physical Attack, damage based on Atk and Def The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may steal a held item.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    xy Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def Hits the foe with an icy storm that may freeze it.
    TM100 Confide nor 20 - - No Damage. The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM007 Hail ice 10 - - No Damage. Summons a hailstorm that strikes every turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM001 Hone Claws dar 15 - - No Damage. The user sharpens its claws to boost its Attack stat and accuracy.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Blasts the foe with an icy beam that may freeze it.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM069 Rock Polish roc 20 - - No Damage. The user polishes its body to reduce drag. This can sharply raise the Speed stat.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM037 Sandstorm roc 10 - - No Damage. Causes a sandstorm that rages for several turns.
    TM055 Scald wat 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user shoots boiling hot water at its target. It may also leave the target with a burn.
    TM088 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM023 Smack Down roc 15 50 100% Physical Attack, damage based on Atk and Def The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may steal a held item.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
  • Kabuto HM Move List

    • Gen I
    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rb Name Type PP Pwr. Acc. Class Definition
    HM03 Surf wat 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Creates a huge wave, then crashes it down on the foe.
    y Name Type PP Pwr. Acc. Class Definition
    HM03 Surf wat 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Creates a huge wave, then crashes it down on the foe.
    gs Name Type PP Pwr. Acc. Class Definition
    Kabuto does learn any moves by HM.
    c Name Type PP Pwr. Acc. Class Definition
    Kabuto does learn any moves by HM.
    rs Name Type PP Pwr. Acc. Class Definition
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    HM03 Surf wat 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Creates a huge wave, then crashes it down on the foe.
    HM07 Waterfall wat 15 80 100% Physical Attack, damage based on Atk and Def The user charges at the target and may make it flinch. This can also be used to climb a waterfall.
    e Name Type PP Pwr. Acc. Class Definition
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    HM03 Surf wat 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Creates a huge wave, then crashes it down on the foe.
    HM07 Waterfall wat 15 80 100% Physical Attack, damage based on Atk and Def The user charges at the target and may make it flinch. This can also be used to climb a waterfall.
    fl Name Type PP Pwr. Acc. Class Definition
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    HM03 Surf wat 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Creates a huge wave, then crashes it down on the foe.
    HM07 Waterfall wat 15 80 100% Physical Attack, damage based on Atk and Def The user charges at the target and may make it flinch. This can also be used to climb a waterfall.
    dp Name Type PP Pwr. Acc. Class Definition
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    HM03 Surf wat 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Creates a huge wave, then crashes it down on the foe.
    HM07 Waterfall wat 15 80 100% Physical Attack, damage based on Atk and Def The user charges at the target and may make it flinch. This can also be used to climb a waterfall.
    p Name Type PP Pwr. Acc. Class Definition
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    HM03 Surf wat 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Creates a huge wave, then crashes it down on the foe.
    HM07 Waterfall wat 15 80 100% Physical Attack, damage based on Atk and Def The user charges at the target and may make it flinch. This can also be used to climb a waterfall.
    hs Name Type PP Pwr. Acc. Class Definition
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def An attack that may lower DEFENSE.
    HM03 Surf wat 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Creates a huge wave, then crashes it down on the foe.
    HM07 Waterfall wat 15 80 100% Physical Attack, damage based on Atk and Def The user charges at the target and may make it flinch. This can also be used to climb a waterfall.
    HM05 Whirlpool wat 15 35 85% Special Attack, damage based on Sp.Atk and Sp.Def Traps the foe for 2-5 turns.
    bw Name Type PP Pwr. Acc. Class Definition
    HM03 Surf wat 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Creates a huge wave, then crashes it down on the foe.
    HM05 Waterfall wat 15 80 100% Physical Attack, damage based on Atk and Def The user charges at the target and may make it flinch. This can also be used to climb a waterfall.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    HM03 Surf wat 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Creates a huge wave, then crashes it down on the foe.
    HM05 Waterfall wat 15 80 100% Physical Attack, damage based on Atk and Def The user charges at the target and may make it flinch. This can also be used to climb a waterfall.
    xy Name Type PP Pwr. Acc. Class Definition
    HM03 Surf wat 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Creates a huge wave, then crashes it down on the foe.
    HM05 Waterfall wat 15 80 100% Physical Attack, damage based on Atk and Def The user charges at the target and may make it flinch. This can also be used to climb a waterfall.
  • Kabuto Tutor Move List

    • Gen I
    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rb Name Type PP Pwr. Acc. Class Definition
    Kabuto does learn any moves by tutoring.
    y Name Type PP Pwr. Acc. Class Definition
    Kabuto does learn any moves by tutoring.
    gs Name Type PP Pwr. Acc. Class Definition
    Kabuto does learn any moves by tutoring.
    c Name Type PP Pwr. Acc. Class Definition
    Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Blasts the foe with an icy beam that may freeze it.
    rs Name Type PP Pwr. Acc. Class Definition
    Kabuto does learn any moves by tutoring.
    e Name Type PP Pwr. Acc. Class Definition
    Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    Endure nor 10 - - No Damage. The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
    Icy Wind ice 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def An icy attack that lowers SPEED.
    Mimic nor 10 - - No Damage. Copies a move used by the foe.
    Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    Rollout roc 20 30 90% Physical Attack, damage based on Atk and Def An attack lasting 5 turns with rising intensity.
    Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
    Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    fl Name Type PP Pwr. Acc. Class Definition
    Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    Mimic nor 10 - - No Damage. Copies a move used by the foe.
    Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    dp Name Type PP Pwr. Acc. Class Definition
    Kabuto does learn any moves by tutoring.
    p Name Type PP Pwr. Acc. Class Definition
    Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a prehistoric power. It may also raise all the user's stats at once.
    Earth Power gro 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def.
    Icy Wind ice 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def An icy attack that lowers SPEED.
    Iron Defense ste 15 - - No Damage. The user hardens its body's surface like iron, sharply raising its Defense stat.
    Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the foe's held item, preventing the item from being used during the battle.
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Reduces the foe's accuracy.
    Rollout roc 20 30 90% Physical Attack, damage based on Atk and Def An attack lasting 5 turns with rising intensity.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
    hs Name Type PP Pwr. Acc. Class Definition
    Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a prehistoric power. It may also raise all the user's stats at once.
    Earth Power gro 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def.
    Icy Wind ice 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def An icy attack that lowers SPEED.
    Iron Defense ste 15 - - No Damage. The user hardens its body's surface like iron, sharply raising its Defense stat.
    Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the foe's held item, preventing the item from being used during the battle.
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Reduces the foe's accuracy.
    Rollout roc 20 30 90% Physical Attack, damage based on Atk and Def An attack lasting 5 turns with rising intensity.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
    bw Name Type PP Pwr. Acc. Class Definition
    Kabuto does learn any moves by tutoring.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Earth Power gro 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def.
    Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    Icy Wind ice 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def An icy attack that lowers SPEED.
    Iron Defense ste 15 - - No Damage. The user hardens its body's surface like iron, sharply raising its Defense stat.
    Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the foe's held item, preventing the item from being used during the battle.
    Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
    Stealth Rock roc 20 - - No Damage. The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle.
    xy Name Type PP Pwr. Acc. Class Definition
    Kabuto does learn any moves by tutoring.
  • Kabuto Egg Move List

    • Gen I
    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rb Name Type PP Pwr. Acc. Class Definition
    Kabuto does learn any moves by egg hatching.
    y Name Type PP Pwr. Acc. Class Definition
    Kabuto does learn any moves by egg hatching.
    gs Name Type PP Pwr. Acc. Class Definition
    Aurora Beam ice 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat.
    Bubble Beam wat 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPEED.
    Flail nor 15 - 100% Physical Attack, damage based on Atk and Def The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
    Rapid Spin nor 40 20 100% Physical Attack, damage based on Atk and Def A high-speed spinning attack.
    Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    c Name Type PP Pwr. Acc. Class Definition
    Aurora Beam ice 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat.
    Bubble Beam wat 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPEED.
    Flail nor 15 - 100% Physical Attack, damage based on Atk and Def The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
    Rapid Spin nor 40 20 100% Physical Attack, damage based on Atk and Def A high-speed spinning attack.
    Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    rs Name Type PP Pwr. Acc. Class Definition
    Aurora Beam ice 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat.
    Bubble Beam wat 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPEED.
    Confuse Ray gho 10 - 100% No Damage. The foe is exposed to a sinister ray that triggers confusion.
    Flail nor 15 - 100% Physical Attack, damage based on Atk and Def The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
    Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the foe's held item, preventing the item from being used during the battle.
    Rapid Spin nor 40 20 100% Physical Attack, damage based on Atk and Def A high-speed spinning attack.
    Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    e Name Type PP Pwr. Acc. Class Definition
    Aurora Beam ice 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat.
    Bubble Beam wat 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPEED.
    Confuse Ray gho 10 - 100% No Damage. The foe is exposed to a sinister ray that triggers confusion.
    Flail nor 15 - 100% Physical Attack, damage based on Atk and Def The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
    Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the foe's held item, preventing the item from being used during the battle.
    Rapid Spin nor 40 20 100% Physical Attack, damage based on Atk and Def A high-speed spinning attack.
    Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    fl Name Type PP Pwr. Acc. Class Definition
    Aurora Beam ice 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat.
    Bubble Beam wat 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPEED.
    Confuse Ray gho 10 - 100% No Damage. The foe is exposed to a sinister ray that triggers confusion.
    Flail nor 15 - 100% Physical Attack, damage based on Atk and Def The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
    Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the foe's held item, preventing the item from being used during the battle.
    Rapid Spin nor 40 20 100% Physical Attack, damage based on Atk and Def A high-speed spinning attack.
    Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    dp Name Type PP Pwr. Acc. Class Definition
    Aurora Beam ice 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat.
    Bubble Beam wat 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPEED.
    Confuse Ray gho 10 - 100% No Damage. The foe is exposed to a sinister ray that triggers confusion.
    Flail nor 15 - 100% Physical Attack, damage based on Atk and Def The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
    Icy Wind ice 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def An icy attack that lowers SPEED.
    Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the foe's held item, preventing the item from being used during the battle.
    Mud Shot gro 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def Hurls mud at the foe and reduces SPEED.
    Rapid Spin nor 40 20 100% Physical Attack, damage based on Atk and Def A high-speed spinning attack.
    Screech nor 40 - 85% No Damage. An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
    Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    p Name Type PP Pwr. Acc. Class Definition
    Aurora Beam ice 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat.
    Bubble Beam wat 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPEED.
    Confuse Ray gho 10 - 100% No Damage. The foe is exposed to a sinister ray that triggers confusion.
    Flail nor 15 - 100% Physical Attack, damage based on Atk and Def The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
    Icy Wind ice 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def An icy attack that lowers SPEED.
    Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the foe's held item, preventing the item from being used during the battle.
    Mud Shot gro 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def Hurls mud at the foe and reduces SPEED.
    Rapid Spin nor 40 20 100% Physical Attack, damage based on Atk and Def A high-speed spinning attack.
    Screech nor 40 - 85% No Damage. An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
    Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    hs Name Type PP Pwr. Acc. Class Definition
    Aurora Beam ice 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat.
    Bubble Beam wat 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPEED.
    Confuse Ray gho 10 - 100% No Damage. The foe is exposed to a sinister ray that triggers confusion.
    Flail nor 15 - 100% Physical Attack, damage based on Atk and Def The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
    Icy Wind ice 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def An icy attack that lowers SPEED.
    Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the foe's held item, preventing the item from being used during the battle.
    Mud Shot gro 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def Hurls mud at the foe and reduces SPEED.
    Rapid Spin nor 40 20 100% Physical Attack, damage based on Atk and Def A high-speed spinning attack.
    Screech nor 40 - 85% No Damage. An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
    Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    bw Name Type PP Pwr. Acc. Class Definition
    Aurora Beam ice 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat.
    Bubble Beam wat 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPEED.
    Confuse Ray gho 10 - 100% No Damage. The foe is exposed to a sinister ray that triggers confusion.
    Flail nor 15 - 100% Physical Attack, damage based on Atk and Def The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
    Foresight nor 40 - - No Damage. Negates accuracy reduction moves.
    Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    Icy Wind ice 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def An icy attack that lowers SPEED.
    Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the foe's held item, preventing the item from being used during the battle.
    Mud Shot gro 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def Hurls mud at the foe and reduces SPEED.
    Rapid Spin nor 40 20 100% Physical Attack, damage based on Atk and Def A high-speed spinning attack.
    Screech nor 40 - 85% No Damage. An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Aurora Beam ice 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat.
    Bubble Beam wat 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPEED.
    Confuse Ray gho 10 - 100% No Damage. The foe is exposed to a sinister ray that triggers confusion.
    Flail nor 15 - 100% Physical Attack, damage based on Atk and Def The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
    Foresight nor 40 - - No Damage. Negates accuracy reduction moves.
    Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    Icy Wind ice 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def An icy attack that lowers SPEED.
    Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the foe's held item, preventing the item from being used during the battle.
    Mud Shot gro 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def Hurls mud at the foe and reduces SPEED.
    Rapid Spin nor 40 20 100% Physical Attack, damage based on Atk and Def A high-speed spinning attack.
    Screech nor 40 - 85% No Damage. An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
    xy Name Type PP Pwr. Acc. Class Definition
    Aurora Beam ice 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat.
    Bubble Beam wat 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPEED.
    Confuse Ray gho 10 - 100% No Damage. The foe is exposed to a sinister ray that triggers confusion.
    Flail nor 15 - 100% Physical Attack, damage based on Atk and Def The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
    Foresight nor 40 - - No Damage. Negates accuracy reduction moves.
    Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    Icy Wind ice 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def An icy attack that lowers SPEED.
    Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the foe's held item, preventing the item from being used during the battle.
    Mud Shot gro 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def Hurls mud at the foe and reduces SPEED.
    Rapid Spin nor 40 20 100% Physical Attack, damage based on Atk and Def A high-speed spinning attack.
    Screech nor 40 - 85% No Damage. An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
    Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
  • Kabuto's Egg Groups