I have always depended on the kindness of Palkia.

Hippowdon

The Heavyweight Pokémon

Height: 6'7" (2m) Weight: 660lbs (300kg)

#450

ground -
  • N: #450
  • S: #123
  • K(Cstl): #049
  • Hippowdon's Damage Multipliers

  • Hippowdon's Base Stats

    • HP
      108
      94.0%
      A+
    • Attack
      112
      88.4%
      A
    • Defense
      118
      92.8%
      A+
    • Sp. Attack
      68
      55.2%
      C+
    • Sp. Defense
      72
      59.7%
      B-
    • Speed
      47
      27.6%
      D
    • Total:
      525
      84.1%
      A-
  • Hippowdon Evolution Chart

    Basic Stage 1
  • Hippowdon's Abilities

    • Gen IV
    • Gen V
    • Gen VI
    Sand Stream The Pokémon summons a sandstorm in battle.
    Sand Stream The Pokémon summons a sandstorm in battle.
    Hidden Sand Force Boosts certain moves' power in a sandstorm.
    Sand Stream The Pokémon summons a sandstorm in battle.
    Hidden Sand Force Boosts certain moves' power in a sandstorm.
  • Hippowdon Level Up Move List

    • Gen IV
    • Gen V
    • Gen VI
    dp Name Type PP Pwr. Acc. Class Definition
    - Bite dar 25 60 100% Physical Attack, damage based on Atk and Def The target is bitten with viciously sharp fangs. It may make the target flinch.
    60 Fissure gro 5 - 30% Physical Attack, damage based on Atk and Def A ground-type, one-hit KO attack.
    - Fire Fang fir 15 65 95% Physical Attack, damage based on Atk and Def The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.
    - Ice Fang ice 15 65 95% Physical Attack, damage based on Atk and Def The user bites with cold-infused fangs. It may also make the foe flinch or freeze.
    - Sand Attack gro 15 - 100% No Damage. Sand is hurled in the target's face, reducing its accuracy.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    - Thunder Fang ele 15 65 95% Physical Attack, damage based on Atk and Def The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis.
    - Yawn nor 10 - - No Damage. The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
    40 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def The user sets off an earthquake that strikes every Pokémon around it.
    7 Bite dar 25 60 100% Physical Attack, damage based on Atk and Def The target is bitten with viciously sharp fangs. It may make the target flinch.
    19 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A reckless charge attack that also hurts the user.
    25 Sand Tomb gro 15 35 85% Physical Attack, damage based on Atk and Def Traps and hurts the foe in quicksand for 2 to 5 turns.
    31 Crunch dar 15 80 100% Physical Attack, damage based on Atk and Def An attack that may lower SPCL.DEF.
    13 Yawn nor 10 - - No Damage. The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
    50 Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    p Name Type PP Pwr. Acc. Class Definition
    - Bite dar 25 60 100% Physical Attack, damage based on Atk and Def The target is bitten with viciously sharp fangs. It may make the target flinch.
    60 Fissure gro 5 - 30% Physical Attack, damage based on Atk and Def A ground-type, one-hit KO attack.
    - Fire Fang fir 15 65 95% Physical Attack, damage based on Atk and Def The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.
    - Ice Fang ice 15 65 95% Physical Attack, damage based on Atk and Def The user bites with cold-infused fangs. It may also make the foe flinch or freeze.
    - Sand Attack gro 15 - 100% No Damage. Sand is hurled in the target's face, reducing its accuracy.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    - Thunder Fang ele 15 65 95% Physical Attack, damage based on Atk and Def The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis.
    - Yawn nor 10 - - No Damage. The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
    40 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def The user sets off an earthquake that strikes every Pokémon around it.
    7 Bite dar 25 60 100% Physical Attack, damage based on Atk and Def The target is bitten with viciously sharp fangs. It may make the target flinch.
    19 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A reckless charge attack that also hurts the user.
    25 Sand Tomb gro 15 35 85% Physical Attack, damage based on Atk and Def Traps and hurts the foe in quicksand for 2 to 5 turns.
    31 Crunch dar 15 80 100% Physical Attack, damage based on Atk and Def An attack that may lower SPCL.DEF.
    13 Yawn nor 10 - - No Damage. The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
    50 Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    hs Name Type PP Pwr. Acc. Class Definition
    60 Fissure gro 5 - 30% Physical Attack, damage based on Atk and Def A ground-type, one-hit KO attack.
    19 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    40 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def The user sets off an earthquake that strikes every Pokémon around it.
    7 Bite dar 25 60 100% Physical Attack, damage based on Atk and Def The target is bitten with viciously sharp fangs. It may make the target flinch.
    25 Sand Tomb gro 15 35 85% Physical Attack, damage based on Atk and Def Traps and hurts the foe in quicksand for 2 to 5 turns.
    13 Yawn nor 10 - - No Damage. The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
    19 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A reckless charge attack that also hurts the user.
    50 Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    31 Crunch dar 15 80 100% Physical Attack, damage based on Atk and Def An attack that may lower SPCL.DEF.
    - Bite dar 25 60 100% Physical Attack, damage based on Atk and Def The target is bitten with viciously sharp fangs. It may make the target flinch.
    - Fire Fang fir 15 65 95% Physical Attack, damage based on Atk and Def The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.
    - Ice Fang ice 15 65 95% Physical Attack, damage based on Atk and Def The user bites with cold-infused fangs. It may also make the foe flinch or freeze.
    - Sand Attack gro 15 - 100% No Damage. Sand is hurled in the target's face, reducing its accuracy.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    - Thunder Fang ele 15 65 95% Physical Attack, damage based on Atk and Def The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis.
    - Yawn nor 10 - - No Damage. The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
    bw Name Type PP Pwr. Acc. Class Definition
    60 Fissure gro 5 - 30% Physical Attack, damage based on Atk and Def A ground-type, one-hit KO attack.
    19 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    40 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def The user sets off an earthquake that strikes every Pokémon around it.
    7 Bite dar 25 60 100% Physical Attack, damage based on Atk and Def The target is bitten with viciously sharp fangs. It may make the target flinch.
    25 Sand Tomb gro 15 35 85% Physical Attack, damage based on Atk and Def Traps and hurts the foe in quicksand for 2 to 5 turns.
    13 Yawn nor 10 - - No Damage. The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
    19 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A reckless charge attack that also hurts the user.
    50 Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    31 Crunch dar 15 80 100% Physical Attack, damage based on Atk and Def An attack that may lower SPCL.DEF.
    - Bite dar 25 60 100% Physical Attack, damage based on Atk and Def The target is bitten with viciously sharp fangs. It may make the target flinch.
    - Fire Fang fir 15 65 95% Physical Attack, damage based on Atk and Def The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.
    - Ice Fang ice 15 65 95% Physical Attack, damage based on Atk and Def The user bites with cold-infused fangs. It may also make the foe flinch or freeze.
    - Sand Attack gro 15 - 100% No Damage. Sand is hurled in the target's face, reducing its accuracy.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    - Thunder Fang ele 15 65 95% Physical Attack, damage based on Atk and Def The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis.
    - Yawn nor 10 - - No Damage. The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    60 Fissure gro 5 - 30% Physical Attack, damage based on Atk and Def A ground-type, one-hit KO attack.
    19 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    40 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def The user sets off an earthquake that strikes every Pokémon around it.
    7 Bite dar 25 60 100% Physical Attack, damage based on Atk and Def The target is bitten with viciously sharp fangs. It may make the target flinch.
    25 Sand Tomb gro 15 35 85% Physical Attack, damage based on Atk and Def Traps and hurts the foe in quicksand for 2 to 5 turns.
    13 Yawn nor 10 - - No Damage. The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
    19 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A reckless charge attack that also hurts the user.
    50 Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    31 Crunch dar 15 80 100% Physical Attack, damage based on Atk and Def An attack that may lower SPCL.DEF.
    - Bite dar 25 60 100% Physical Attack, damage based on Atk and Def The target is bitten with viciously sharp fangs. It may make the target flinch.
    - Fire Fang fir 15 65 95% Physical Attack, damage based on Atk and Def The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.
    - Ice Fang ice 15 65 95% Physical Attack, damage based on Atk and Def The user bites with cold-infused fangs. It may also make the foe flinch or freeze.
    - Sand Attack gro 15 - 100% No Damage. Sand is hurled in the target's face, reducing its accuracy.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    - Thunder Fang ele 15 65 95% Physical Attack, damage based on Atk and Def The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis.
    - Yawn nor 10 - - No Damage. The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
    xy Name Type PP Pwr. Acc. Class Definition
    60 Fissure gro 5 - 30% Physical Attack, damage based on Atk and Def A ground-type, one-hit KO attack.
    19 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    40 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def The user sets off an earthquake that strikes every Pokémon around it.
    7 Bite dar 25 60 100% Physical Attack, damage based on Atk and Def The target is bitten with viciously sharp fangs. It may make the target flinch.
    25 Sand Tomb gro 15 35 85% Physical Attack, damage based on Atk and Def Traps and hurts the foe in quicksand for 2 to 5 turns.
    13 Yawn nor 10 - - No Damage. The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
    19 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A reckless charge attack that also hurts the user.
    50 Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    31 Crunch dar 15 80 100% Physical Attack, damage based on Atk and Def An attack that may lower SPCL.DEF.
    - Bite dar 25 60 100% Physical Attack, damage based on Atk and Def The target is bitten with viciously sharp fangs. It may make the target flinch.
    - Fire Fang fir 15 65 95% Physical Attack, damage based on Atk and Def The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.
    - Ice Fang ice 15 65 95% Physical Attack, damage based on Atk and Def The user bites with cold-infused fangs. It may also make the foe flinch or freeze.
    - Sand Attack gro 15 - 100% No Damage. Sand is hurled in the target's face, reducing its accuracy.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    - Thunder Fang ele 15 65 95% Physical Attack, damage based on Atk and Def The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis.
    - Yawn nor 10 - - No Damage. The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
  • Hippowdon TM Move List

    • Gen IV
    • Gen V
    • Gen VI
    dp Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def The user sets off an earthquake that strikes every Pokémon around it.
    TM058 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM068 Giga Impact nor 5 150 90% Physical Attack, damage based on Atk and Def The user charges at the foe using every bit of its power. The user must rest on the next turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def An attack that may reduce DEFENSE.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM005 Roar nor 20 - - No Damage. Makes the foe flee to end the battle.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
    TM037 Sandstorm roc 10 - - No Damage. Inflicts damage every turn.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM082 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM076 Stealth Rock roc 20 - - No Damage. The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
    TM071 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Attacks with ultrasonic waves. May confuse the foe
    p Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def The user sets off an earthquake that strikes every Pokémon around it.
    TM058 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM068 Giga Impact nor 5 150 90% Physical Attack, damage based on Atk and Def The user charges at the foe using every bit of its power. The user must rest on the next turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def An attack that may reduce DEFENSE.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM005 Roar nor 20 - - No Damage. Makes the foe flee to end the battle.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
    TM037 Sandstorm roc 10 - - No Damage. Inflicts damage every turn.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM082 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM076 Stealth Rock roc 20 - - No Damage. The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
    TM071 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Attacks with ultrasonic waves. May confuse the foe
    hs Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def The user sets off an earthquake that strikes every Pokémon around it.
    TM058 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM068 Giga Impact nor 5 150 90% Physical Attack, damage based on Atk and Def The user charges at the foe using every bit of its power. The user must rest on the next turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def An attack that may reduce DEFENSE.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM005 Roar nor 20 - - No Damage. Makes the foe flee to end the battle.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
    TM037 Sandstorm roc 10 - - No Damage. Inflicts damage every turn.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM082 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM076 Stealth Rock roc 20 - - No Damage. The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
    TM071 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Attacks with ultrasonic waves. May confuse the foe
    bw Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM078 Bulldoze gro 20 60 100% Physical Attack, damage based on Atk and Def The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def The user sets off an earthquake that strikes every Pokémon around it.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM068 Giga Impact nor 5 150 90% Physical Attack, damage based on Atk and Def The user charges at the foe using every bit of its power. The user must rest on the next turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM005 Roar nor 20 - - No Damage. Makes the foe flee to end the battle.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM037 Sandstorm roc 10 - - No Damage. Inflicts damage every turn.
    TM071 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM078 Bulldoze gro 20 60 100% Physical Attack, damage based on Atk and Def The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def The user sets off an earthquake that strikes every Pokémon around it.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM068 Giga Impact nor 5 150 90% Physical Attack, damage based on Atk and Def The user charges at the foe using every bit of its power. The user must rest on the next turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM005 Roar nor 20 - - No Damage. Makes the foe flee to end the battle.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM037 Sandstorm roc 10 - - No Damage. Inflicts damage every turn.
    TM071 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    xy Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM078 Bulldoze gro 20 60 100% Physical Attack, damage based on Atk and Def The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
    TM100 Confide nor 20 - - No Damage. The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def The user sets off an earthquake that strikes every Pokémon around it.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM068 Giga Impact nor 5 150 90% Physical Attack, damage based on Atk and Def The user charges at the foe using every bit of its power. The user must rest on the next turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM005 Roar nor 20 - - No Damage. Makes the foe flee to end the battle.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM037 Sandstorm roc 10 - - No Damage. Inflicts damage every turn.
    TM088 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM071 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
  • Hippowdon HM Move List

    • Gen IV
    • Gen V
    • Gen VI
    dp Name Type PP Pwr. Acc. Class Definition
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def A powerful physi-cal attack.
    p Name Type PP Pwr. Acc. Class Definition
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def A powerful physi-cal attack.
    hs Name Type PP Pwr. Acc. Class Definition
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def A powerful physi-cal attack.
    bw Name Type PP Pwr. Acc. Class Definition
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def A powerful physi-cal attack.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def A powerful physi-cal attack.
    xy Name Type PP Pwr. Acc. Class Definition
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def A powerful physi-cal attack.
  • Hippowdon Tutor Move List

    • Gen IV
    • Gen V
    • Gen VI
    dp Name Type PP Pwr. Acc. Class Definition
    Hippowdon does learn any moves by tutoring.
    p Name Type PP Pwr. Acc. Class Definition
    Earth Power gro 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def.
    Iron Head ste 15 80 100% Physical Attack, damage based on Atk and Def The user slams the target with its steel-hard head. It may also make the target flinch.
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def The user hurls mud in the foe's face to inflict damage and lower its accuracy.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    Superpower fig 5 120 100% Physical Attack, damage based on Atk and Def The user attacks the foe with great power. However, it also lowers the user's Attack and Defense.
    hs Name Type PP Pwr. Acc. Class Definition
    Earth Power gro 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def.
    Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def An attack that may make foe flinch.
    Iron Head ste 15 80 100% Physical Attack, damage based on Atk and Def The user slams the target with its steel-hard head. It may also make the target flinch.
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def The user hurls mud in the foe's face to inflict damage and lower its accuracy.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    Superpower fig 5 120 100% Physical Attack, damage based on Atk and Def The user attacks the foe with great power. However, it also lowers the user's Attack and Defense.
    bw Name Type PP Pwr. Acc. Class Definition
    Hippowdon does learn any moves by tutoring.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Earth Power gro 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def.
    Iron Head ste 15 80 100% Physical Attack, damage based on Atk and Def The user slams the target with its steel-hard head. It may also make the target flinch.
    Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def An attack that may reduce DEFENSE.
    Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    Stealth Rock roc 20 - - No Damage. The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
    Superpower fig 5 120 100% Physical Attack, damage based on Atk and Def The user attacks the foe with great power. However, it also lowers the user's Attack and Defense.
    xy Name Type PP Pwr. Acc. Class Definition
    Hippowdon does learn any moves by tutoring.
  • Hippowdon Egg Move List

    Hippowdon does learn any moves by egg hatching.
  • Hippowdon's Egg Group