Basic | Stage 1 |
---|---|
|
Sand Stream | The Pokémon summons a sandstorm in battle. |
Sand Stream | The Pokémon summons a sandstorm in battle. |
Hidden Sand Force | Boosts certain moves' power in a sandstorm. |
Sand Stream | The Pokémon summons a sandstorm in battle. |
Hidden Sand Force | Boosts certain moves' power in a sandstorm. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
- | Bite | dar | 25 | 60 | 100% |
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The target is bitten with viciously sharp fangs. This may also make the target flinch. |
60 | Fissure | gro | 5 | - | 30% |
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A ground-type, one-hit KO attack. |
- | Fire Fang | fir | 15 | 65 | 95% |
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The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. |
- | Ice Fang | ice | 15 | 65 | 95% |
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The user bites with cold-infused fangs. It may also make the foe flinch or freeze. |
- | Sand Attack | gro | 15 | - | 100% |
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Sand is hurled in the target's face, reducing its accuracy. |
- | Tackle | nor | 35 | 50 | 100% |
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Charges the foe with a full- body tackle. |
- | Thunder Fang | ele | 15 | 65 | 95% |
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The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. |
- | Yawn | nor | 10 | - | - |
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The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
40 | Earthquake | gro | 10 | 100 | 100% |
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The user sets off an earthquake that hits all the Pokémon in the battle. |
7 | Bite | dar | 25 | 60 | 100% |
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The target is bitten with viciously sharp fangs. This may also make the target flinch. |
19 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
25 | Sand Tomb | gro | 15 | 35 | 85% |
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The user traps the foe inside a harshly raging sandstorm for two to five turns. |
31 | Crunch | dar | 15 | 80 | 100% |
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Crunches with sharp fangs. May lower SP. DEF. |
13 | Yawn | nor | 10 | - | - |
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The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
50 | Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
- | Bite | dar | 25 | 60 | 100% |
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The target is bitten with viciously sharp fangs. This may also make the target flinch. |
60 | Fissure | gro | 5 | - | 30% |
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A ground-type, one-hit KO attack. |
- | Fire Fang | fir | 15 | 65 | 95% |
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The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. |
- | Ice Fang | ice | 15 | 65 | 95% |
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The user bites with cold-infused fangs. It may also make the foe flinch or freeze. |
- | Sand Attack | gro | 15 | - | 100% |
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Sand is hurled in the target's face, reducing its accuracy. |
- | Tackle | nor | 35 | 50 | 100% |
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Charges the foe with a full- body tackle. |
- | Thunder Fang | ele | 15 | 65 | 95% |
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The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. |
- | Yawn | nor | 10 | - | - |
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The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
40 | Earthquake | gro | 10 | 100 | 100% |
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The user sets off an earthquake that hits all the Pokémon in the battle. |
7 | Bite | dar | 25 | 60 | 100% |
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The target is bitten with viciously sharp fangs. This may also make the target flinch. |
19 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
25 | Sand Tomb | gro | 15 | 35 | 85% |
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The user traps the foe inside a harshly raging sandstorm for two to five turns. |
31 | Crunch | dar | 15 | 80 | 100% |
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Crunches with sharp fangs. May lower SP. DEF. |
13 | Yawn | nor | 10 | - | - |
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The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
50 | Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
60 | Fissure | gro | 5 | - | 30% |
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A ground-type, one-hit KO attack. |
19 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
40 | Earthquake | gro | 10 | 100 | 100% |
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The user sets off an earthquake that hits all the Pokémon in the battle. |
7 | Bite | dar | 25 | 60 | 100% |
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The target is bitten with viciously sharp fangs. This may also make the target flinch. |
25 | Sand Tomb | gro | 15 | 35 | 85% |
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The user traps the foe inside a harshly raging sandstorm for two to five turns. |
13 | Yawn | nor | 10 | - | - |
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The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
19 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
50 | Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
31 | Crunch | dar | 15 | 80 | 100% |
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Crunches with sharp fangs. May lower SP. DEF. |
- | Bite | dar | 25 | 60 | 100% |
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The target is bitten with viciously sharp fangs. This may also make the target flinch. |
- | Fire Fang | fir | 15 | 65 | 95% |
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The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. |
- | Ice Fang | ice | 15 | 65 | 95% |
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The user bites with cold-infused fangs. It may also make the foe flinch or freeze. |
- | Sand Attack | gro | 15 | - | 100% |
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Sand is hurled in the target's face, reducing its accuracy. |
- | Tackle | nor | 35 | 50 | 100% |
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Charges the foe with a full- body tackle. |
- | Thunder Fang | ele | 15 | 65 | 95% |
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The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. |
- | Yawn | nor | 10 | - | - |
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The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
60 | Fissure | gro | 5 | - | 30% |
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A ground-type, one-hit KO attack. |
19 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
40 | Earthquake | gro | 10 | 100 | 100% |
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The user sets off an earthquake that hits all the Pokémon in the battle. |
7 | Bite | dar | 25 | 60 | 100% |
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The target is bitten with viciously sharp fangs. This may also make the target flinch. |
25 | Sand Tomb | gro | 15 | 35 | 85% |
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The user traps the foe inside a harshly raging sandstorm for two to five turns. |
13 | Yawn | nor | 10 | - | - |
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The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
19 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
50 | Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
31 | Crunch | dar | 15 | 80 | 100% |
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Crunches with sharp fangs. May lower SP. DEF. |
- | Bite | dar | 25 | 60 | 100% |
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The target is bitten with viciously sharp fangs. This may also make the target flinch. |
- | Fire Fang | fir | 15 | 65 | 95% |
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The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. |
- | Ice Fang | ice | 15 | 65 | 95% |
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The user bites with cold-infused fangs. It may also make the foe flinch or freeze. |
- | Sand Attack | gro | 15 | - | 100% |
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Sand is hurled in the target's face, reducing its accuracy. |
- | Tackle | nor | 35 | 50 | 100% |
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Charges the foe with a full- body tackle. |
- | Thunder Fang | ele | 15 | 65 | 95% |
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The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. |
- | Yawn | nor | 10 | - | - |
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The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
60 | Fissure | gro | 5 | - | 30% |
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A ground-type, one-hit KO attack. |
19 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
40 | Earthquake | gro | 10 | 100 | 100% |
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The user sets off an earthquake that hits all the Pokémon in the battle. |
7 | Bite | dar | 25 | 60 | 100% |
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The target is bitten with viciously sharp fangs. This may also make the target flinch. |
25 | Sand Tomb | gro | 15 | 35 | 85% |
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The user traps the foe inside a harshly raging sandstorm for two to five turns. |
13 | Yawn | nor | 10 | - | - |
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The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
19 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
50 | Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
31 | Crunch | dar | 15 | 80 | 100% |
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Crunches with sharp fangs. May lower SP. DEF. |
- | Bite | dar | 25 | 60 | 100% |
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The target is bitten with viciously sharp fangs. This may also make the target flinch. |
- | Fire Fang | fir | 15 | 65 | 95% |
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The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. |
- | Ice Fang | ice | 15 | 65 | 95% |
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The user bites with cold-infused fangs. It may also make the foe flinch or freeze. |
- | Sand Attack | gro | 15 | - | 100% |
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Sand is hurled in the target's face, reducing its accuracy. |
- | Tackle | nor | 35 | 50 | 100% |
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Charges the foe with a full- body tackle. |
- | Thunder Fang | ele | 15 | 65 | 95% |
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The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. |
- | Yawn | nor | 10 | - | - |
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The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
60 | Fissure | gro | 5 | - | 30% |
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A ground-type, one-hit KO attack. |
19 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
40 | Earthquake | gro | 10 | 100 | 100% |
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The user sets off an earthquake that hits all the Pokémon in the battle. |
7 | Bite | dar | 25 | 60 | 100% |
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The target is bitten with viciously sharp fangs. This may also make the target flinch. |
25 | Sand Tomb | gro | 15 | 35 | 85% |
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The user traps the foe inside a harshly raging sandstorm for two to five turns. |
13 | Yawn | nor | 10 | - | - |
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The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
19 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
50 | Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
31 | Crunch | dar | 15 | 80 | 100% |
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Crunches with sharp fangs. May lower SP. DEF. |
- | Bite | dar | 25 | 60 | 100% |
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The target is bitten with viciously sharp fangs. This may also make the target flinch. |
- | Fire Fang | fir | 15 | 65 | 95% |
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The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. |
- | Ice Fang | ice | 15 | 65 | 95% |
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The user bites with cold-infused fangs. It may also make the foe flinch or freeze. |
- | Sand Attack | gro | 15 | - | 100% |
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Sand is hurled in the target's face, reducing its accuracy. |
- | Tackle | nor | 35 | 50 | 100% |
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Charges the foe with a full- body tackle. |
- | Thunder Fang | ele | 15 | 65 | 95% |
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The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. |
- | Yawn | nor | 10 | - | - |
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The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
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Heightens evasive-ness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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The user sets off an earthquake that hits all the Pokémon in the battle. |
TM058 | Endure | nor | 10 | - | - |
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Always leaves at least 1HP. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack based on lack of loyalty. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
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The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The power varies with the POKéMON. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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Powerful, but leaves the user immobile the next turn. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
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Foils attack that turn. It may fail. |
TM044 | Rest | psy | 10 | - | - |
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Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that is based on loyalty. |
TM005 | Roar | nor | 20 | - | - |
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Scares wild foes to end battle. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
TM037 | Sandstorm | roc | 10 | - | - |
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Inflicts damage every turn. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM082 | Sleep Talk | nor | 10 | - | - |
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Randomly attacks while asleep. |
TM076 | Stealth Rock | roc | 20 | - | - |
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The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
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The user stabs the target with sharpened stones from below. Critical hits land more easily. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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Causes confusion and raises ATTACK. |
TM006 | Toxic | poi | 10 | - | 90% |
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A poison move with increasing damage. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
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The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
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Heightens evasive-ness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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The user sets off an earthquake that hits all the Pokémon in the battle. |
TM058 | Endure | nor | 10 | - | - |
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Always leaves at least 1HP. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack based on lack of loyalty. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
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The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The power varies with the POKéMON. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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Powerful, but leaves the user immobile the next turn. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
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Foils attack that turn. It may fail. |
TM044 | Rest | psy | 10 | - | - |
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Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that is based on loyalty. |
TM005 | Roar | nor | 20 | - | - |
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Scares wild foes to end battle. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
TM037 | Sandstorm | roc | 10 | - | - |
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Inflicts damage every turn. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM082 | Sleep Talk | nor | 10 | - | - |
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Randomly attacks while asleep. |
TM076 | Stealth Rock | roc | 20 | - | - |
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The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
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The user stabs the target with sharpened stones from below. Critical hits land more easily. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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Causes confusion and raises ATTACK. |
TM006 | Toxic | poi | 10 | - | 90% |
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A poison move with increasing damage. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
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The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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Heightens evasive-ness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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The user sets off an earthquake that hits all the Pokémon in the battle. |
TM058 | Endure | nor | 10 | - | - |
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Always leaves at least 1HP. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack based on lack of loyalty. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
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The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The power varies with the POKéMON. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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Powerful, but leaves the user immobile the next turn. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
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Foils attack that turn. It may fail. |
TM044 | Rest | psy | 10 | - | - |
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Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that is based on loyalty. |
TM005 | Roar | nor | 20 | - | - |
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Scares wild foes to end battle. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
TM037 | Sandstorm | roc | 10 | - | - |
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Inflicts damage every turn. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM082 | Sleep Talk | nor | 10 | - | - |
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Randomly attacks while asleep. |
TM076 | Stealth Rock | roc | 20 | - | - |
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The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
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The user stabs the target with sharpened stones from below. Critical hits land more easily. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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Causes confusion and raises ATTACK. |
TM006 | Toxic | poi | 10 | - | 90% |
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A poison move with increasing damage. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
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The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM078 | Bulldoze | gro | 20 | 60 | 100% |
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The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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Heightens evasive-ness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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The user sets off an earthquake that hits all the Pokémon in the battle. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack based on lack of loyalty. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
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The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The power varies with the POKéMON. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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Powerful, but leaves the user immobile the next turn. |
TM017 | Protect | nor | 10 | - | - |
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Foils attack that turn. It may fail. |
TM044 | Rest | psy | 10 | - | - |
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Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that is based on loyalty. |
TM005 | Roar | nor | 20 | - | - |
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Scares wild foes to end battle. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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An attack that may lower DEFENSE. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM037 | Sandstorm | roc | 10 | - | - |
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Inflicts damage every turn. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
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The user stabs the target with sharpened stones from below. Critical hits land more easily. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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Causes confusion and raises ATTACK. |
TM006 | Toxic | poi | 10 | - | 90% |
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A poison move with increasing damage. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM078 | Bulldoze | gro | 20 | 60 | 100% |
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The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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Heightens evasive-ness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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The user sets off an earthquake that hits all the Pokémon in the battle. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack based on lack of loyalty. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
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The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The power varies with the POKéMON. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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Powerful, but leaves the user immobile the next turn. |
TM017 | Protect | nor | 10 | - | - |
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Foils attack that turn. It may fail. |
TM044 | Rest | psy | 10 | - | - |
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Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that is based on loyalty. |
TM005 | Roar | nor | 20 | - | - |
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Scares wild foes to end battle. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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An attack that may lower DEFENSE. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM037 | Sandstorm | roc | 10 | - | - |
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Inflicts damage every turn. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
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The user stabs the target with sharpened stones from below. Critical hits land more easily. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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Causes confusion and raises ATTACK. |
TM006 | Toxic | poi | 10 | - | 90% |
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A poison move with increasing damage. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM078 | Bulldoze | gro | 20 | 60 | 100% |
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The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
TM100 | Confide | nor | 20 | - | - |
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The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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Heightens evasive-ness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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The user sets off an earthquake that hits all the Pokémon in the battle. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack based on lack of loyalty. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
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The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The power varies with the POKéMON. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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Powerful, but leaves the user immobile the next turn. |
TM017 | Protect | nor | 10 | - | - |
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Foils attack that turn. It may fail. |
TM044 | Rest | psy | 10 | - | - |
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Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that is based on loyalty. |
TM005 | Roar | nor | 20 | - | - |
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Scares wild foes to end battle. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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An attack that may lower DEFENSE. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM037 | Sandstorm | roc | 10 | - | - |
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Inflicts damage every turn. |
TM088 | Sleep Talk | nor | 10 | - | - |
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Randomly attacks while asleep. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
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The user stabs the target with sharpened stones from below. Critical hits land more easily. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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Causes confusion and raises ATTACK. |
TM006 | Toxic | poi | 10 | - | 90% |
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A poison move with increasing damage. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Rock Smash | fig | 15 | 40 | 100% |
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An attack that may lower DEFENSE. |
HM04 | Strength | nor | 15 | 80 | 100% |
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The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Rock Smash | fig | 15 | 40 | 100% |
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An attack that may lower DEFENSE. |
HM04 | Strength | nor | 15 | 80 | 100% |
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The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Rock Smash | fig | 15 | 40 | 100% |
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An attack that may lower DEFENSE. |
HM04 | Strength | nor | 15 | 80 | 100% |
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The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM04 | Strength | nor | 15 | 80 | 100% |
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The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM04 | Strength | nor | 15 | 80 | 100% |
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The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Hippowdon does learn any moves by tutoring. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Earth Power | gro | 10 | 90 | 100% |
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The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. |
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Iron Head | ste | 15 | 80 | 100% |
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The user slams the target with its steel-hard head. It may also make the target flinch. |
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Mud-Slap | gro | 10 | 20 | 100% |
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Reduces the foe's accuracy. |
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Snore | nor | 15 | 50 | 100% |
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An attack useable only while asleep. |
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Superpower | fig | 5 | 120 | 100% |
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The user attacks the foe with great power. However, it also lowers the user's Attack and Defense. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Earth Power | gro | 10 | 90 | 100% |
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The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. |
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Headbutt | nor | 15 | 70 | 100% |
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An attack that may make foe flinch. |
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Iron Head | ste | 15 | 80 | 100% |
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The user slams the target with its steel-hard head. It may also make the target flinch. |
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Mud-Slap | gro | 10 | 20 | 100% |
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Reduces the foe's accuracy. |
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Snore | nor | 15 | 50 | 100% |
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An attack useable only while asleep. |
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Superpower | fig | 5 | 120 | 100% |
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The user attacks the foe with great power. However, it also lowers the user's Attack and Defense. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Hippowdon does learn any moves by tutoring. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Earth Power | gro | 10 | 90 | 100% |
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The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. |
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Iron Head | ste | 15 | 80 | 100% |
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The user slams the target with its steel-hard head. It may also make the target flinch. |
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Iron Tail | ste | 15 | 100 | 75% |
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The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
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Sleep Talk | nor | 10 | - | - |
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Randomly attacks while asleep. |
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Snore | nor | 15 | 50 | 100% |
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An attack useable only while asleep. |
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Stealth Rock | roc | 20 | - | - |
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The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
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Superpower | fig | 5 | 120 | 100% |
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The user attacks the foe with great power. However, it also lowers the user's Attack and Defense. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Hippowdon does learn any moves by tutoring. |