| Hyper Cutter | Prevents other Pokémon from lowering Attack stat. | 
| Arena Trap | Prevents the foe from fleeing. | 
| Hyper Cutter | Prevents other Pokémon from lowering Attack stat. | 
| Arena Trap | Prevents the foe from fleeing. | 
| Hyper Cutter | Prevents other Pokémon from lowering Attack stat. | 
| Arena Trap | Prevents the foe from fleeing. | 
| Hidden Sheer Force | Removes added effects to increase move damage. | 
| Hyper Cutter | Prevents other Pokémon from lowering Attack stat. | 
| Arena Trap | Prevents the foe from fleeing. | 
| Hidden Sheer Force | Removes added effects to increase move damage. | 
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| 57 | Hyper Beam | nor | 5 | 150 | 90% |   | The target is attacked with a powerful beam. The user can't move on the next turn. | 
| 25 | Sand Tomb | gro | 15 | 35 | 85% |   | The user traps the target inside a harshly raging sandstorm for four to five turns. | 
| 41 | Dig | gro | 10 | 80 | 100% |   | 1st turn: Burrow 2nd turn: Attack | 
| 9 | Sand Attack | gro | 15 | - | 100% |   | Sand is hurled in the target's face, reducing its accuracy. | 
| 17 | Feint Attack | dar | 20 | 60 | - |   | An attack that never misses. | 
| - | Bite | dar | 25 | 60 | 100% |   | An attack that may cause flinching. | 
| 49 | Sandstorm | roc | 10 | - | - |   | A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | 
| 33 | Crunch | dar | 15 | 80 | 100% |   | The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. | 
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| 57 | Hyper Beam | nor | 5 | 150 | 90% |   | The target is attacked with a powerful beam. The user can't move on the next turn. | 
| 25 | Sand Tomb | gro | 15 | 35 | 85% |   | The user traps the target inside a harshly raging sandstorm for four to five turns. | 
| 41 | Dig | gro | 10 | 80 | 100% |   | 1st turn: Burrow 2nd turn: Attack | 
| 9 | Sand Attack | gro | 15 | - | 100% |   | Sand is hurled in the target's face, reducing its accuracy. | 
| 17 | Feint Attack | dar | 20 | 60 | - |   | An attack that never misses. | 
| - | Bite | dar | 25 | 60 | 100% |   | An attack that may cause flinching. | 
| 49 | Sandstorm | roc | 10 | - | - |   | A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | 
| 33 | Crunch | dar | 15 | 80 | 100% |   | The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. | 
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| 57 | Hyper Beam | nor | 5 | 150 | 90% |   | The target is attacked with a powerful beam. The user can't move on the next turn. | 
| 25 | Sand Tomb | gro | 15 | 35 | 85% |   | The user traps the target inside a harshly raging sandstorm for four to five turns. | 
| 41 | Dig | gro | 10 | 80 | 100% |   | 1st turn: Burrow 2nd turn: Attack | 
| 9 | Sand Attack | gro | 15 | - | 100% |   | Sand is hurled in the target's face, reducing its accuracy. | 
| 17 | Feint Attack | dar | 20 | 60 | - |   | An attack that never misses. | 
| - | Bite | dar | 25 | 60 | 100% |   | An attack that may cause flinching. | 
| 49 | Sandstorm | roc | 10 | - | - |   | A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | 
| 33 | Crunch | dar | 15 | 80 | 100% |   | The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. | 
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| 89 | Fissure | gro | 5 | - | 30% |   | A ground-type, one-hit KO attack. | 
| 25 | Sand Tomb | gro | 15 | 35 | 85% |   | The user traps the target inside a harshly raging sandstorm for four to five turns. | 
| 73 | Earthquake | gro | 10 | 100 | 100% |   | A powerful quake, but has no effect on flying foes. | 
| 9 | Sand Attack | gro | 15 | - | 100% |   | Sand is hurled in the target's face, reducing its accuracy. | 
| 57 | Hyper Beam | nor | 5 | 150 | 90% |   | The target is attacked with a powerful beam. The user can't move on the next turn. | 
| 49 | Sandstorm | roc | 10 | - | - |   | A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | 
| 41 | Dig | gro | 10 | 80 | 100% |   | 1st turn: Burrow 2nd turn: Attack | 
| 17 | Feint Attack | dar | 20 | 60 | - |   | An attack that never misses. | 
| 65 | Earth Power | gro | 10 | 90 | 100% |   | The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def. | 
| - | Bite | dar | 25 | 60 | 100% |   | An attack that may cause flinching. | 
| 81 | Feint | nor | 10 | 30 | 100% |   | An attack that hits a target using Protect or Detect. This also lifts the effects of those moves. | 
| 33 | Crunch | dar | 15 | 80 | 100% |   | The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. | 
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| 89 | Fissure | gro | 5 | - | 30% |   | A ground-type, one-hit KO attack. | 
| 25 | Sand Tomb | gro | 15 | 35 | 85% |   | The user traps the target inside a harshly raging sandstorm for four to five turns. | 
| 73 | Earthquake | gro | 10 | 100 | 100% |   | A powerful quake, but has no effect on flying foes. | 
| 9 | Sand Attack | gro | 15 | - | 100% |   | Sand is hurled in the target's face, reducing its accuracy. | 
| 57 | Hyper Beam | nor | 5 | 150 | 90% |   | The target is attacked with a powerful beam. The user can't move on the next turn. | 
| 49 | Sandstorm | roc | 10 | - | - |   | A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | 
| 41 | Dig | gro | 10 | 80 | 100% |   | 1st turn: Burrow 2nd turn: Attack | 
| 17 | Feint Attack | dar | 20 | 60 | - |   | An attack that never misses. | 
| 65 | Earth Power | gro | 10 | 90 | 100% |   | The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def. | 
| - | Bite | dar | 25 | 60 | 100% |   | An attack that may cause flinching. | 
| 81 | Feint | nor | 10 | 30 | 100% |   | An attack that hits a target using Protect or Detect. This also lifts the effects of those moves. | 
| 33 | Crunch | dar | 15 | 80 | 100% |   | The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. | 
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| 89 | Fissure | gro | 5 | - | 30% |   | A ground-type, one-hit KO attack. | 
| 25 | Sand Tomb | gro | 15 | 35 | 85% |   | The user traps the target inside a harshly raging sandstorm for four to five turns. | 
| 73 | Earthquake | gro | 10 | 100 | 100% |   | A powerful quake, but has no effect on flying foes. | 
| 9 | Sand Attack | gro | 15 | - | 100% |   | Sand is hurled in the target's face, reducing its accuracy. | 
| 57 | Hyper Beam | nor | 5 | 150 | 90% |   | The target is attacked with a powerful beam. The user can't move on the next turn. | 
| 49 | Sandstorm | roc | 10 | - | - |   | A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | 
| 41 | Dig | gro | 10 | 80 | 100% |   | 1st turn: Burrow 2nd turn: Attack | 
| 17 | Feint Attack | dar | 20 | 60 | - |   | An attack that never misses. | 
| 65 | Earth Power | gro | 10 | 90 | 100% |   | The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def. | 
| - | Bite | dar | 25 | 60 | 100% |   | An attack that may cause flinching. | 
| 81 | Feint | nor | 10 | 30 | 100% |   | An attack that hits a target using Protect or Detect. This also lifts the effects of those moves. | 
| 33 | Crunch | dar | 15 | 80 | 100% |   | The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. | 
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| 89 | Fissure | gro | 5 | - | 30% |   | A ground-type, one-hit KO attack. | 
| 25 | Sand Tomb | gro | 15 | 35 | 85% |   | The user traps the target inside a harshly raging sandstorm for four to five turns. | 
| 73 | Earthquake | gro | 10 | 100 | 100% |   | A powerful quake, but has no effect on flying foes. | 
| 9 | Sand Attack | gro | 15 | - | 100% |   | Sand is hurled in the target's face, reducing its accuracy. | 
| 57 | Hyper Beam | nor | 5 | 150 | 90% |   | The target is attacked with a powerful beam. The user can't move on the next turn. | 
| 49 | Sandstorm | roc | 10 | - | - |   | A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | 
| 41 | Dig | gro | 10 | 80 | 100% |   | 1st turn: Burrow 2nd turn: Attack | 
| 17 | Feint Attack | dar | 20 | 60 | - |   | An attack that never misses. | 
| 65 | Earth Power | gro | 10 | 90 | 100% |   | The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def. | 
| - | Bite | dar | 25 | 60 | 100% |   | An attack that may cause flinching. | 
| 81 | Feint | nor | 10 | 30 | 100% |   | An attack that hits a target using Protect or Detect. This also lifts the effects of those moves. | 
| 33 | Crunch | dar | 15 | 80 | 100% |   | The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. | 
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| - | Bite | dar | 25 | 60 | 100% |   | An attack that may cause flinching. | 
| 61 | Feint | nor | 10 | 30 | 100% |   | An attack that hits a target using Protect or Detect. This also lifts the effects of those moves. | 
| 7 | Feint Attack | dar | 20 | 60 | - |   | An attack that never misses. | 
| 49 | Hyper Beam | nor | 5 | 150 | 90% |   | The target is attacked with a powerful beam. The user can't move on the next turn. | 
| 39 | Earth Power | gro | 10 | 90 | 100% |   | The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def. | 
| 29 | Dig | gro | 10 | 80 | 100% |   | 1st turn: Burrow 2nd turn: Attack | 
| 21 | Bulldoze | gro | 20 | 60 | 100% |   | The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. | 
| 10 | Sand Tomb | gro | 15 | 35 | 85% |   | The user traps the target inside a harshly raging sandstorm for four to five turns. | 
| 25 | Rock Slide | roc | 10 | 75 | 90% |   | - | 
| 34 | Crunch | dar | 15 | 80 | 100% |   | The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. | 
| 44 | Sandstorm | roc | 10 | - | - |   | A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | 
| 4 | Sand Attack | gro | 15 | - | 100% |   | Sand is hurled in the target's face, reducing its accuracy. | 
| 55 | Earthquake | gro | 10 | 100 | 100% |   | A powerful quake, but has no effect on flying foes. | 
| 13 | Mud-Slap | gro | 10 | 20 | 100% |   | Hurls mud in the foe's face to reduce its accuracy. | 
| 17 | Bide | nor | 10 | - | - |   | The user endures attacks for two turns, then strikes back to cause double the damage taken. | 
| 73 | Fissure | gro | 5 | - | 30% |   | A ground-type, one-hit KO attack. | 
| 67 | Superpower | fig | 5 | 120 | 100% |   | - | 
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| 61 | Feint | nor | 10 | 30 | 100% |   | An attack that hits a target using Protect or Detect. This also lifts the effects of those moves. | 
| - | Superpower | fig | 5 | 120 | 100% |   | - | 
| 25 | Rock Slide | roc | 10 | 75 | 90% |   | - | 
| 44 | Sandstorm | roc | 10 | - | - |   | A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | 
| 29 | Dig | gro | 10 | 80 | 100% |   | 1st turn: Burrow 2nd turn: Attack | 
| 55 | Earthquake | gro | 10 | 100 | 100% |   | A powerful quake, but has no effect on flying foes. | 
| - | Fissure | gro | 5 | - | 30% |   | A ground-type, one-hit KO attack. | 
| 7 | Feint Attack | dar | 20 | 60 | - |   | An attack that never misses. | 
| 17 | Bide | nor | 10 | - | - |   | The user endures attacks for two turns, then strikes back to cause double the damage taken. | 
| 13 | Mud-Slap | gro | 10 | 20 | 100% |   | Hurls mud in the foe's face to reduce its accuracy. | 
| 10 | Sand Tomb | gro | 15 | 35 | 85% |   | The user traps the target inside a harshly raging sandstorm for four to five turns. | 
| 4 | Sand Attack | gro | 15 | - | 100% |   | Sand is hurled in the target's face, reducing its accuracy. | 
| - | Bite | dar | 25 | 60 | 100% |   | An attack that may cause flinching. | 
| 49 | Hyper Beam | nor | 5 | 150 | 90% |   | The target is attacked with a powerful beam. The user can't move on the next turn. | 
| 34 | Crunch | dar | 15 | 80 | 100% |   | The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. | 
| 21 | Bulldoze | gro | 20 | 60 | 100% |   | The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. | 
| 67 | Superpower | fig | 5 | 120 | 100% |   | - | 
| 39 | Earth Power | gro | 10 | 90 | 100% |   | The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def. | 
| 73 | Fissure | gro | 5 | - | 30% |   | A ground-type, one-hit KO attack. | 
| - | Feint | nor | 10 | 30 | 100% |   | An attack that hits a target using Protect or Detect. This also lifts the effects of those moves. | 
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |   | Makes the opposite gender infatuated. | 
| TM028 | Dig | gro | 10 | 80 | 100% |   | 1st turn: Burrow 2nd turn: Attack | 
| TM032 | Double Team | nor | 15 | - | - |   | Heightens evasive-ness. | 
| TM026 | Earthquake | gro | 10 | 100 | 100% |   | A powerful quake, but has no effect on flying foes. | 
| TM042 | Facade | nor | 20 | 70 | 100% |   | Boosts ATTACK when burned, paralyzed, or poisoned. | 
| TM021 | Frustration | nor | 20 | - | 100% |   | An attack based on lack of loyalty. | 
| TM019 | Giga Drain | gra | 10 | 75 | 100% |   | Steals 1/2 of the damage inflicted. | 
| TM010 | Hidden Power | nor | 15 | 60 | 100% |   | The power varies with the POKéMON. | 
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |   | The target is attacked with a powerful beam. The user can't move on the next turn. | 
| TM017 | Protect | nor | 10 | - | - |   | Foils attack that turn. It may fail. | 
| TM044 | Rest | psy | 10 | - | - |   | Sleep for 2 turns to fully recover. | 
| TM027 | Return | nor | 20 | - | 100% |   | An attack that is based on loyalty. | 
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |   | - | 
| TM037 | Sandstorm | roc | 10 | - | - |   | A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | 
| TM043 | Secret Power | nor | 20 | 70 | 100% |   | An attack with effects that vary by location. | 
| TM022 | Solar Beam | gra | 10 | 120 | 100% |   | A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | 
| TM011 | Sunny Day | fir | 5 | - | - |   | Boosts the power of FIRE- type moves for 5 turns. | 
| TM006 | Toxic | poi | 10 | - | 90% |   | A poison move with increasing damage. | 
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |   | Makes the opposite gender infatuated. | 
| TM028 | Dig | gro | 10 | 80 | 100% |   | 1st turn: Burrow 2nd turn: Attack | 
| TM032 | Double Team | nor | 15 | - | - |   | Heightens evasive-ness. | 
| TM026 | Earthquake | gro | 10 | 100 | 100% |   | A powerful quake, but has no effect on flying foes. | 
| TM042 | Facade | nor | 20 | 70 | 100% |   | Boosts ATTACK when burned, paralyzed, or poisoned. | 
| TM021 | Frustration | nor | 20 | - | 100% |   | An attack based on lack of loyalty. | 
| TM019 | Giga Drain | gra | 10 | 75 | 100% |   | Steals 1/2 of the damage inflicted. | 
| TM010 | Hidden Power | nor | 15 | 60 | 100% |   | The power varies with the POKéMON. | 
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |   | The target is attacked with a powerful beam. The user can't move on the next turn. | 
| TM017 | Protect | nor | 10 | - | - |   | Foils attack that turn. It may fail. | 
| TM044 | Rest | psy | 10 | - | - |   | Sleep for 2 turns to fully recover. | 
| TM027 | Return | nor | 20 | - | 100% |   | An attack that is based on loyalty. | 
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |   | - | 
| TM037 | Sandstorm | roc | 10 | - | - |   | A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | 
| TM043 | Secret Power | nor | 20 | 70 | 100% |   | An attack with effects that vary by location. | 
| TM022 | Solar Beam | gra | 10 | 120 | 100% |   | A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | 
| TM011 | Sunny Day | fir | 5 | - | - |   | Boosts the power of FIRE- type moves for 5 turns. | 
| TM006 | Toxic | poi | 10 | - | 90% |   | A poison move with increasing damage. | 
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |   | Makes the opposite gender infatuated. | 
| TM028 | Dig | gro | 10 | 80 | 100% |   | 1st turn: Burrow 2nd turn: Attack | 
| TM032 | Double Team | nor | 15 | - | - |   | Heightens evasive-ness. | 
| TM026 | Earthquake | gro | 10 | 100 | 100% |   | A powerful quake, but has no effect on flying foes. | 
| TM042 | Facade | nor | 20 | 70 | 100% |   | Boosts ATTACK when burned, paralyzed, or poisoned. | 
| TM021 | Frustration | nor | 20 | - | 100% |   | An attack based on lack of loyalty. | 
| TM019 | Giga Drain | gra | 10 | 75 | 100% |   | Steals 1/2 of the damage inflicted. | 
| TM010 | Hidden Power | nor | 15 | 60 | 100% |   | The power varies with the POKéMON. | 
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |   | The target is attacked with a powerful beam. The user can't move on the next turn. | 
| TM017 | Protect | nor | 10 | - | - |   | Foils attack that turn. It may fail. | 
| TM044 | Rest | psy | 10 | - | - |   | Sleep for 2 turns to fully recover. | 
| TM027 | Return | nor | 20 | - | 100% |   | An attack that is based on loyalty. | 
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |   | - | 
| TM037 | Sandstorm | roc | 10 | - | - |   | A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | 
| TM043 | Secret Power | nor | 20 | 70 | 100% |   | An attack with effects that vary by location. | 
| TM022 | Solar Beam | gra | 10 | 120 | 100% |   | A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | 
| TM011 | Sunny Day | fir | 5 | - | - |   | Boosts the power of FIRE- type moves for 5 turns. | 
| TM006 | Toxic | poi | 10 | - | 90% |   | A poison move with increasing damage. | 
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |   | Makes the opposite gender infatuated. | 
| TM078 | Captivate | nor | 20 | - | 100% |   | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | 
| TM028 | Dig | gro | 10 | 80 | 100% |   | 1st turn: Burrow 2nd turn: Attack | 
| TM032 | Double Team | nor | 15 | - | - |   | Heightens evasive-ness. | 
| TM026 | Earthquake | gro | 10 | 100 | 100% |   | A powerful quake, but has no effect on flying foes. | 
| TM058 | Endure | nor | 10 | - | - |   | Always leaves at least 1HP. | 
| TM042 | Facade | nor | 20 | 70 | 100% |   | Boosts ATTACK when burned, paralyzed, or poisoned. | 
| TM021 | Frustration | nor | 20 | - | 100% |   | An attack based on lack of loyalty. | 
| TM019 | Giga Drain | gra | 10 | 75 | 100% |   | Steals 1/2 of the damage inflicted. | 
| TM010 | Hidden Power | nor | 15 | 60 | 100% |   | The power varies with the POKéMON. | 
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |   | The target is attacked with a powerful beam. The user can't move on the next turn. | 
| TM083 | Natural Gift | nor | 15 | - | 100% |   | The user draws power to attack by using its held Berry. The Berry determines its type and power. | 
| TM017 | Protect | nor | 10 | - | - |   | Foils attack that turn. It may fail. | 
| TM044 | Rest | psy | 10 | - | - |   | Sleep for 2 turns to fully recover. | 
| TM027 | Return | nor | 20 | - | 100% |   | An attack that is based on loyalty. | 
| TM080 | Rock Slide | roc | 10 | 75 | 90% |   | - | 
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |   | - | 
| TM037 | Sandstorm | roc | 10 | - | - |   | A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | 
| TM043 | Secret Power | nor | 20 | 70 | 100% |   | An attack with effects that vary by location. | 
| TM082 | Sleep Talk | nor | 10 | - | - |   | Randomly attacks while asleep. | 
| TM022 | Solar Beam | gra | 10 | 120 | 100% |   | A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | 
| TM090 | Substitute | nor | 10 | - | - |   | Makes a decoy with 1/4 user's max HP. | 
| TM011 | Sunny Day | fir | 5 | - | - |   | Boosts the power of FIRE- type moves for 5 turns. | 
| TM087 | Swagger | nor | 15 | - | 90% |   | Causes confusion and raises ATTACK. | 
| TM006 | Toxic | poi | 10 | - | 90% |   | A poison move with increasing damage. | 
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |   | Makes the opposite gender infatuated. | 
| TM078 | Captivate | nor | 20 | - | 100% |   | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | 
| TM028 | Dig | gro | 10 | 80 | 100% |   | 1st turn: Burrow 2nd turn: Attack | 
| TM032 | Double Team | nor | 15 | - | - |   | Heightens evasive-ness. | 
| TM026 | Earthquake | gro | 10 | 100 | 100% |   | A powerful quake, but has no effect on flying foes. | 
| TM058 | Endure | nor | 10 | - | - |   | Always leaves at least 1HP. | 
| TM042 | Facade | nor | 20 | 70 | 100% |   | Boosts ATTACK when burned, paralyzed, or poisoned. | 
| TM021 | Frustration | nor | 20 | - | 100% |   | An attack based on lack of loyalty. | 
| TM019 | Giga Drain | gra | 10 | 75 | 100% |   | Steals 1/2 of the damage inflicted. | 
| TM010 | Hidden Power | nor | 15 | 60 | 100% |   | The power varies with the POKéMON. | 
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |   | The target is attacked with a powerful beam. The user can't move on the next turn. | 
| TM083 | Natural Gift | nor | 15 | - | 100% |   | The user draws power to attack by using its held Berry. The Berry determines its type and power. | 
| TM017 | Protect | nor | 10 | - | - |   | Foils attack that turn. It may fail. | 
| TM044 | Rest | psy | 10 | - | - |   | Sleep for 2 turns to fully recover. | 
| TM027 | Return | nor | 20 | - | 100% |   | An attack that is based on loyalty. | 
| TM080 | Rock Slide | roc | 10 | 75 | 90% |   | - | 
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |   | - | 
| TM037 | Sandstorm | roc | 10 | - | - |   | A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | 
| TM043 | Secret Power | nor | 20 | 70 | 100% |   | An attack with effects that vary by location. | 
| TM082 | Sleep Talk | nor | 10 | - | - |   | Randomly attacks while asleep. | 
| TM022 | Solar Beam | gra | 10 | 120 | 100% |   | A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | 
| TM090 | Substitute | nor | 10 | - | - |   | Makes a decoy with 1/4 user's max HP. | 
| TM011 | Sunny Day | fir | 5 | - | - |   | Boosts the power of FIRE- type moves for 5 turns. | 
| TM087 | Swagger | nor | 15 | - | 90% |   | Causes confusion and raises ATTACK. | 
| TM006 | Toxic | poi | 10 | - | 90% |   | A poison move with increasing damage. | 
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |   | Makes the opposite gender infatuated. | 
| TM078 | Captivate | nor | 20 | - | 100% |   | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | 
| TM028 | Dig | gro | 10 | 80 | 100% |   | 1st turn: Burrow 2nd turn: Attack | 
| TM032 | Double Team | nor | 15 | - | - |   | Heightens evasive-ness. | 
| TM026 | Earthquake | gro | 10 | 100 | 100% |   | A powerful quake, but has no effect on flying foes. | 
| TM058 | Endure | nor | 10 | - | - |   | Always leaves at least 1HP. | 
| TM042 | Facade | nor | 20 | 70 | 100% |   | Boosts ATTACK when burned, paralyzed, or poisoned. | 
| TM021 | Frustration | nor | 20 | - | 100% |   | An attack based on lack of loyalty. | 
| TM019 | Giga Drain | gra | 10 | 75 | 100% |   | Steals 1/2 of the damage inflicted. | 
| TM010 | Hidden Power | nor | 15 | 60 | 100% |   | The power varies with the POKéMON. | 
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |   | The target is attacked with a powerful beam. The user can't move on the next turn. | 
| TM083 | Natural Gift | nor | 15 | - | 100% |   | The user draws power to attack by using its held Berry. The Berry determines its type and power. | 
| TM017 | Protect | nor | 10 | - | - |   | Foils attack that turn. It may fail. | 
| TM044 | Rest | psy | 10 | - | - |   | Sleep for 2 turns to fully recover. | 
| TM027 | Return | nor | 20 | - | 100% |   | An attack that is based on loyalty. | 
| TM080 | Rock Slide | roc | 10 | 75 | 90% |   | - | 
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |   | - | 
| TM037 | Sandstorm | roc | 10 | - | - |   | A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | 
| TM043 | Secret Power | nor | 20 | 70 | 100% |   | An attack with effects that vary by location. | 
| TM082 | Sleep Talk | nor | 10 | - | - |   | Randomly attacks while asleep. | 
| TM022 | Solar Beam | gra | 10 | 120 | 100% |   | A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | 
| TM090 | Substitute | nor | 10 | - | - |   | Makes a decoy with 1/4 user's max HP. | 
| TM011 | Sunny Day | fir | 5 | - | - |   | Boosts the power of FIRE- type moves for 5 turns. | 
| TM087 | Swagger | nor | 15 | - | 90% |   | Causes confusion and raises ATTACK. | 
| TM006 | Toxic | poi | 10 | - | 90% |   | A poison move with increasing damage. | 
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |   | Makes the opposite gender infatuated. | 
| TM078 | Bulldoze | gro | 20 | 60 | 100% |   | The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. | 
| TM028 | Dig | gro | 10 | 80 | 100% |   | 1st turn: Burrow 2nd turn: Attack | 
| TM032 | Double Team | nor | 15 | - | - |   | Heightens evasive-ness. | 
| TM026 | Earthquake | gro | 10 | 100 | 100% |   | A powerful quake, but has no effect on flying foes. | 
| TM042 | Facade | nor | 20 | 70 | 100% |   | Boosts ATTACK when burned, paralyzed, or poisoned. | 
| TM021 | Frustration | nor | 20 | - | 100% |   | An attack based on lack of loyalty. | 
| TM010 | Hidden Power | nor | 15 | 60 | 100% |   | The power varies with the POKéMON. | 
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |   | The target is attacked with a powerful beam. The user can't move on the next turn. | 
| TM017 | Protect | nor | 10 | - | - |   | Foils attack that turn. It may fail. | 
| TM044 | Rest | psy | 10 | - | - |   | Sleep for 2 turns to fully recover. | 
| TM027 | Return | nor | 20 | - | 100% |   | An attack that is based on loyalty. | 
| TM080 | Rock Slide | roc | 10 | 75 | 90% |   | - | 
| TM094 | Rock Smash | fig | 15 | 40 | 100% |   | An attack that may lower DEFENSE. | 
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |   | - | 
| TM048 | Round | nor | 15 | 60 | 100% |   | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | 
| TM037 | Sandstorm | roc | 10 | - | - |   | A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | 
| TM022 | Solar Beam | gra | 10 | 120 | 100% |   | A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | 
| TM076 | Struggle Bug | bug | 20 | 50 | 100% |   | While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. | 
| TM090 | Substitute | nor | 10 | - | - |   | Makes a decoy with 1/4 user's max HP. | 
| TM011 | Sunny Day | fir | 5 | - | - |   | Boosts the power of FIRE- type moves for 5 turns. | 
| TM087 | Swagger | nor | 15 | - | 90% |   | Causes confusion and raises ATTACK. | 
| TM006 | Toxic | poi | 10 | - | 90% |   | A poison move with increasing damage. | 
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |   | Makes the opposite gender infatuated. | 
| TM078 | Bulldoze | gro | 20 | 60 | 100% |   | The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. | 
| TM028 | Dig | gro | 10 | 80 | 100% |   | 1st turn: Burrow 2nd turn: Attack | 
| TM032 | Double Team | nor | 15 | - | - |   | Heightens evasive-ness. | 
| TM026 | Earthquake | gro | 10 | 100 | 100% |   | A powerful quake, but has no effect on flying foes. | 
| TM042 | Facade | nor | 20 | 70 | 100% |   | Boosts ATTACK when burned, paralyzed, or poisoned. | 
| TM021 | Frustration | nor | 20 | - | 100% |   | An attack based on lack of loyalty. | 
| TM010 | Hidden Power | nor | 15 | 60 | 100% |   | The power varies with the POKéMON. | 
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |   | The target is attacked with a powerful beam. The user can't move on the next turn. | 
| TM017 | Protect | nor | 10 | - | - |   | Foils attack that turn. It may fail. | 
| TM044 | Rest | psy | 10 | - | - |   | Sleep for 2 turns to fully recover. | 
| TM027 | Return | nor | 20 | - | 100% |   | An attack that is based on loyalty. | 
| TM080 | Rock Slide | roc | 10 | 75 | 90% |   | - | 
| TM094 | Rock Smash | fig | 15 | 40 | 100% |   | An attack that may lower DEFENSE. | 
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |   | - | 
| TM048 | Round | nor | 15 | 60 | 100% |   | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | 
| TM037 | Sandstorm | roc | 10 | - | - |   | A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | 
| TM022 | Solar Beam | gra | 10 | 120 | 100% |   | A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | 
| TM076 | Struggle Bug | bug | 20 | 50 | 100% |   | While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. | 
| TM090 | Substitute | nor | 10 | - | - |   | Makes a decoy with 1/4 user's max HP. | 
| TM011 | Sunny Day | fir | 5 | - | - |   | Boosts the power of FIRE- type moves for 5 turns. | 
| TM087 | Swagger | nor | 15 | - | 90% |   | Causes confusion and raises ATTACK. | 
| TM006 | Toxic | poi | 10 | - | 90% |   | A poison move with increasing damage. | 
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |   | Makes the opposite gender infatuated. | 
| TM078 | Bulldoze | gro | 20 | 60 | 100% |   | The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. | 
| TM100 | Confide | nor | 20 | - | - |   | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | 
| TM028 | Dig | gro | 10 | 80 | 100% |   | 1st turn: Burrow 2nd turn: Attack | 
| TM032 | Double Team | nor | 15 | - | - |   | Heightens evasive-ness. | 
| TM026 | Earthquake | gro | 10 | 100 | 100% |   | A powerful quake, but has no effect on flying foes. | 
| TM042 | Facade | nor | 20 | 70 | 100% |   | Boosts ATTACK when burned, paralyzed, or poisoned. | 
| TM021 | Frustration | nor | 20 | - | 100% |   | An attack based on lack of loyalty. | 
| TM010 | Hidden Power | nor | 15 | 60 | 100% |   | The power varies with the POKéMON. | 
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |   | The target is attacked with a powerful beam. The user can't move on the next turn. | 
| TM017 | Protect | nor | 10 | - | - |   | Foils attack that turn. It may fail. | 
| TM044 | Rest | psy | 10 | - | - |   | Sleep for 2 turns to fully recover. | 
| TM027 | Return | nor | 20 | - | 100% |   | An attack that is based on loyalty. | 
| TM080 | Rock Slide | roc | 10 | 75 | 90% |   | - | 
| TM094 | Rock Smash | fig | 15 | 40 | 100% |   | An attack that may lower DEFENSE. | 
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |   | - | 
| TM048 | Round | nor | 15 | 60 | 100% |   | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | 
| TM037 | Sandstorm | roc | 10 | - | - |   | A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | 
| TM088 | Sleep Talk | nor | 10 | - | - |   | Randomly attacks while asleep. | 
| TM022 | Solar Beam | gra | 10 | 120 | 100% |   | A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | 
| TM076 | Struggle Bug | bug | 20 | 50 | 100% |   | While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. | 
| TM090 | Substitute | nor | 10 | - | - |   | Makes a decoy with 1/4 user's max HP. | 
| TM011 | Sunny Day | fir | 5 | - | - |   | Boosts the power of FIRE- type moves for 5 turns. | 
| TM087 | Swagger | nor | 15 | - | 90% |   | Causes confusion and raises ATTACK. | 
| TM006 | Toxic | poi | 10 | - | 90% |   | A poison move with increasing damage. | 
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| HM06 | Rock Smash | fig | 15 | 40 | 100% |   | An attack that may lower DEFENSE. | 
| HM04 | Strength | nor | 15 | 80 | 100% |   | Builds enormous power, then slams the foe. | 
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| HM06 | Rock Smash | fig | 15 | 40 | 100% |   | An attack that may lower DEFENSE. | 
| HM04 | Strength | nor | 15 | 80 | 100% |   | Builds enormous power, then slams the foe. | 
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| HM06 | Rock Smash | fig | 15 | 40 | 100% |   | An attack that may lower DEFENSE. | 
| HM04 | Strength | nor | 15 | 80 | 100% |   | Builds enormous power, then slams the foe. | 
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| HM06 | Rock Smash | fig | 15 | 40 | 100% |   | An attack that may lower DEFENSE. | 
| HM04 | Strength | nor | 15 | 80 | 100% |   | Builds enormous power, then slams the foe. | 
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| HM06 | Rock Smash | fig | 15 | 40 | 100% |   | An attack that may lower DEFENSE. | 
| HM04 | Strength | nor | 15 | 80 | 100% |   | Builds enormous power, then slams the foe. | 
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| HM06 | Rock Smash | fig | 15 | 40 | 100% |   | An attack that may lower DEFENSE. | 
| HM04 | Strength | nor | 15 | 80 | 100% |   | Builds enormous power, then slams the foe. | 
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| Trapinch does learn any moves by tutoring. | |||||||
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
|  | Body Slam | nor | 15 | 85 | 100% |   | An attack that may cause paralysis. | 
|  | Double-Edge | nor | 15 | 120 | 100% |   | A tackle that also hurts the user. | 
|  | Endure | nor | 10 | - | - |   | Always leaves at least 1HP. | 
|  | Mimic | nor | 10 | - | - |   | Copies a move used by the foe during one battle. | 
|  | Mud-Slap | gro | 10 | 20 | 100% |   | Hurls mud in the foe's face to reduce its accuracy. | 
|  | Rock Slide | roc | 10 | 75 | 90% |   | - | 
|  | Sleep Talk | nor | 10 | - | - |   | Randomly attacks while asleep. | 
|  | Snore | nor | 15 | 50 | 100% |   | An attack useable only while asleep. | 
|  | Substitute | nor | 10 | - | - |   | Makes a decoy with 1/4 user's max HP. | 
|  | Swagger | nor | 15 | - | 90% |   | Causes confusion and raises ATTACK. | 
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
|  | Body Slam | nor | 15 | 85 | 100% |   | An attack that may cause paralysis. | 
|  | Double-Edge | nor | 15 | 120 | 100% |   | A tackle that also hurts the user. | 
|  | Mimic | nor | 10 | - | - |   | Copies a move used by the foe during one battle. | 
|  | Rock Slide | roc | 10 | 75 | 90% |   | - | 
|  | Substitute | nor | 10 | - | - |   | Makes a decoy with 1/4 user's max HP. | 
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| Trapinch does learn any moves by tutoring. | |||||||
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
|  | Earth Power | gro | 10 | 90 | 100% |   | The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def. | 
|  | Fury Cutter | bug | 20 | 40 | 95% |   | An attack that intensifies on each successive hit. | 
|  | Mud-Slap | gro | 10 | 20 | 100% |   | Hurls mud in the foe's face to reduce its accuracy. | 
|  | Snore | nor | 15 | 50 | 100% |   | An attack useable only while asleep. | 
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
|  | Bug Bite | bug | 20 | 60 | 100% |   | The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect. | 
|  | Earth Power | gro | 10 | 90 | 100% |   | The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def. | 
|  | Fury Cutter | bug | 20 | 40 | 95% |   | An attack that intensifies on each successive hit. | 
|  | Headbutt | nor | 15 | 70 | 100% |   | The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. | 
|  | Mud-Slap | gro | 10 | 20 | 100% |   | Hurls mud in the foe's face to reduce its accuracy. | 
|  | Snore | nor | 15 | 50 | 100% |   | An attack useable only while asleep. | 
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| Trapinch does learn any moves by tutoring. | |||||||
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
|  | Bug Bite | bug | 20 | 60 | 100% |   | The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect. | 
|  | Earth Power | gro | 10 | 90 | 100% |   | The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def. | 
|  | Giga Drain | gra | 10 | 75 | 100% |   | Steals 1/2 of the damage inflicted. | 
|  | Signal Beam | bug | 15 | 75 | 100% |   | The user attacks with a sinister beam of light. It may also confuse the target. | 
|  | Sleep Talk | nor | 10 | - | - |   | Randomly attacks while asleep. | 
|  | Snore | nor | 15 | 50 | 100% |   | An attack useable only while asleep. | 
|  | Superpower | fig | 5 | 120 | 100% |   | - | 
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| Trapinch does learn any moves by tutoring. | |||||||
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
|  | Focus Energy | nor | 30 | - | - |   | Focuses power to raise the critical-hit ratio. | 
|  | Gust | fly | 35 | 40 | 100% |   | A gust of wind is whipped up by wings and launched at the foe to inflict damage. | 
|  | Quick Attack | nor | 30 | 40 | 100% |   | The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | 
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
|  | Focus Energy | nor | 30 | - | - |   | Focuses power to raise the critical-hit ratio. | 
|  | Gust | fly | 35 | 40 | 100% |   | A gust of wind is whipped up by wings and launched at the foe to inflict damage. | 
|  | Quick Attack | nor | 30 | 40 | 100% |   | The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | 
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
|  | Focus Energy | nor | 30 | - | - |   | Focuses power to raise the critical-hit ratio. | 
|  | Gust | fly | 35 | 40 | 100% |   | A gust of wind is whipped up by wings and launched at the foe to inflict damage. | 
|  | Quick Attack | nor | 30 | 40 | 100% |   | The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | 
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
|  | Flail | nor | 15 | - | 100% |   | The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | 
|  | Focus Energy | nor | 30 | - | - |   | Focuses power to raise the critical-hit ratio. | 
|  | Fury Cutter | bug | 20 | 40 | 95% |   | An attack that intensifies on each successive hit. | 
|  | Gust | fly | 35 | 40 | 100% |   | A gust of wind is whipped up by wings and launched at the foe to inflict damage. | 
|  | Quick Attack | nor | 30 | 40 | 100% |   | The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | 
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
|  | Flail | nor | 15 | - | 100% |   | The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | 
|  | Focus Energy | nor | 30 | - | - |   | Focuses power to raise the critical-hit ratio. | 
|  | Fury Cutter | bug | 20 | 40 | 95% |   | An attack that intensifies on each successive hit. | 
|  | Gust | fly | 35 | 40 | 100% |   | A gust of wind is whipped up by wings and launched at the foe to inflict damage. | 
|  | Quick Attack | nor | 30 | 40 | 100% |   | The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | 
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
|  | Flail | nor | 15 | - | 100% |   | The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | 
|  | Focus Energy | nor | 30 | - | - |   | Focuses power to raise the critical-hit ratio. | 
|  | Fury Cutter | bug | 20 | 40 | 95% |   | An attack that intensifies on each successive hit. | 
|  | Gust | fly | 35 | 40 | 100% |   | A gust of wind is whipped up by wings and launched at the foe to inflict damage. | 
|  | Mud Shot | gro | 15 | 55 | 95% |   | Hurls mud at the foe and reduces SPEED. | 
|  | Quick Attack | nor | 30 | 40 | 100% |   | The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | 
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
|  | Bug Bite | bug | 20 | 60 | 100% |   | The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect. | 
|  | Earth Power | gro | 10 | 90 | 100% |   | The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def. | 
|  | Endure | nor | 10 | - | - |   | Always leaves at least 1HP. | 
|  | Flail | nor | 15 | - | 100% |   | The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | 
|  | Focus Energy | nor | 30 | - | - |   | Focuses power to raise the critical-hit ratio. | 
|  | Fury Cutter | bug | 20 | 40 | 95% |   | An attack that intensifies on each successive hit. | 
|  | Gust | fly | 35 | 40 | 100% |   | A gust of wind is whipped up by wings and launched at the foe to inflict damage. | 
|  | Mud Shot | gro | 15 | 55 | 95% |   | Hurls mud at the foe and reduces SPEED. | 
|  | Quick Attack | nor | 30 | 40 | 100% |   | The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | 
|  | Signal Beam | bug | 15 | 75 | 100% |   | The user attacks with a sinister beam of light. It may also confuse the target. | 
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
|  | Bug Bite | bug | 20 | 60 | 100% |   | The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect. | 
|  | Earth Power | gro | 10 | 90 | 100% |   | The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def. | 
|  | Endure | nor | 10 | - | - |   | Always leaves at least 1HP. | 
|  | Flail | nor | 15 | - | 100% |   | The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | 
|  | Focus Energy | nor | 30 | - | - |   | Focuses power to raise the critical-hit ratio. | 
|  | Fury Cutter | bug | 20 | 40 | 95% |   | An attack that intensifies on each successive hit. | 
|  | Gust | fly | 35 | 40 | 100% |   | A gust of wind is whipped up by wings and launched at the foe to inflict damage. | 
|  | Mud Shot | gro | 15 | 55 | 95% |   | Hurls mud at the foe and reduces SPEED. | 
|  | Quick Attack | nor | 30 | 40 | 100% |   | The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | 
|  | Signal Beam | bug | 15 | 75 | 100% |   | The user attacks with a sinister beam of light. It may also confuse the target. | 
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
|  | Bug Bite | bug | 20 | 60 | 100% |   | The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect. | 
|  | Earth Power | gro | 10 | 90 | 100% |   | The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def. | 
|  | Endure | nor | 10 | - | - |   | Always leaves at least 1HP. | 
|  | Flail | nor | 15 | - | 100% |   | The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | 
|  | Focus Energy | nor | 30 | - | - |   | Focuses power to raise the critical-hit ratio. | 
|  | Fury Cutter | bug | 20 | 40 | 95% |   | An attack that intensifies on each successive hit. | 
|  | Gust | fly | 35 | 40 | 100% |   | A gust of wind is whipped up by wings and launched at the foe to inflict damage. | 
|  | Mud Shot | gro | 15 | 55 | 95% |   | Hurls mud at the foe and reduces SPEED. | 
|  | Quick Attack | nor | 30 | 40 | 100% |   | The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | 
|  | Signal Beam | bug | 15 | 75 | 100% |   | The user attacks with a sinister beam of light. It may also confuse the target. |