xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
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43 | Substitute | nor | 10 | - | - |
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Makes a decoy with 1/4 user's max HP. |
23 | Shadow Sneak | gho | 30 | 40 | 100% |
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The user extends its shadow and attacks the foe from behind. This move always goes first. |
- | Night Slash | dar | 15 | 70 | 100% |
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The user slashes the target the instant an opportunity arises. Critical hits land more easily. |
10 | Lick | gho | 30 | 30 | 100% |
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An attack that may cause paralysis. |
14 | Water Pulse | wat | 20 | 60 | 100% |
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Attacks with ultrasonic waves. May confuse the foe |
20 | Smokescreen | nor | 20 | - | 100% |
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Lowers the foe's accuracy. |
28 | Spikes | gro | 20 | - | - |
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Sets spikes that hurt a foe switching out. |
- | Role Play | psy | 10 | - | - |
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The user mimics the target completely, copying the target's natural Ability. |
52 | Double Team | nor | 15 | - | - |
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Heightens evasive-ness. |
49 | Extrasensory | psy | 20 | 80 | 100% |
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The user attacks with an odd, unseeable power. It may also make the foe flinch. |
5 | Bubble | wat | 30 | 40 | 100% |
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A spray of countless bubbles is jetted at the foe. It may also lower the target's Speed stat. |
36 | Water Shuriken | wat | 20 | 15 | 100% |
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The user hits the target with throwing stars two to five times in a row. This move always goes first. |
33 | Feint Attack | dar | 20 | 60 | - |
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An attack that never misses. |
- | Pound | nor | 35 | 40 | 100% |
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Pounds the foe with forelegs or tail. |
8 | Quick Attack | nor | 30 | 40 | 100% |
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An extremely fast attack that always strikes first. |
60 | Hydro Pump | wat | 5 | 110 | 80% |
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The target is blasted by a huge volume of water launched under great pressure. |
- | Growl | nor | 40 | - | 100% |
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The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
70 | Night Slash | dar | 15 | 70 | 100% |
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The user slashes the target the instant an opportunity arises. Critical hits land more easily. |
- | Mat Block | fig | 10 | - | - |
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Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. This does not stop status moves. |
75 | Water Shuriken | wat | 20 | 15 | 100% |
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The user hits the target with throwing stars two to five times in a row. This move always goes first. |
56 | Haze | ice | 30 | - | - |
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Creates a black haze that eliminates all stat changes. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM062 | Acrobatics | fly | 15 | 55 | 100% |
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The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
TM040 | Aerial Ace | fly | 20 | 60 | - |
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An extremely speedy and unavoidable attack. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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Hits the foe with an icy storm that may freeze it. |
TM100 | Confide | nor | 20 | - | - |
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The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
TM097 | Dark Pulse | dar | 15 | 80 | 100% |
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The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the next turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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Heightens evasive-ness. |
TM049 | Echoed Voice | nor | 15 | 40 | 100% |
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The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
TM042 | Facade | nor | 20 | 70 | 100% |
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Boosts ATTACK when burned, paralyzed, or poisoned. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the target to attack. Its power and effects depend on the item. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack based on lack of loyalty. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
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The user charges at the target using every bit of its power. The user must rest on the next turn. |
TM086 | Grass Knot | gra | 20 | - | 100% |
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The user snares the target with grass and trips it. The heavier the target, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The power varies with the POKéMON. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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Blasts the foe with an icy beam that may freeze it. |
TM098 | Power-Up Punch | fig | 20 | 40 | 100% |
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Striking oppontents over and over makes the user's fists harder. Hitting a target raises the Attack stat. |
TM017 | Protect | nor | 10 | - | - |
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Foils attack that turn. It may fail. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that is based on loyalty. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM055 | Scald | wat | 15 | 80 | 100% |
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The user shoots boiling hot water at its target. It may also leave the target with a burn. |
TM088 | Sleep Talk | nor | 10 | - | - |
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Randomly attacks while asleep. |
TM023 | Smack Down | roc | 15 | 50 | 100% |
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The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit. |
TM090 | Substitute | nor | 10 | - | - |
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Makes a decoy with 1/4 user's max HP. |
TM087 | Swagger | nor | 15 | - | 90% |
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Causes confusion and raises ATTACK. |
TM012 | Taunt | dar | 20 | - | 100% |
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The target is taunted into a rage that allows it to use only attack moves for three turns. |
TM046 | Thief | dar | 25 | 60 | 100% |
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While attacking, it may steal the foe's held item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A poison move with increasing damage. |
TM089 | U-turn | bug | 20 | 70 | 100% |
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
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The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
HM04 | Strength | nor | 15 | 80 | 100% |
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A powerful physi-cal attack. |
HM03 | Surf | wat | 15 | 90 | 100% |
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It swamps the entire battlefield with a giant wave. It can also be used for crossing water. |
HM05 | Waterfall | wat | 15 | 80 | 100% |
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Charges the foe with speed to climb waterfalls. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Hydro Cannon | wat | 5 | 150 | 90% |
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Water Pledge | wat | 10 | 80 | 100% |
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A column of water strikes the target. When combined with its fire equivalent, the damage increases and a rainbow appears. |