| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 48 | Gastro Acid | poi | 10 | - | 100% |
|
- |
| 4 | Leer | nor | 30 | - | 100% |
|
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. |
| 28 | Slam | nor | 20 | 80 | 75% |
|
Slams the foe with a tail, vine, etc. |
| 40 | Giga Drain | gra | 10 | 75 | 100% |
|
An attack that steals half the damage inflicted. |
| 36 | Coil | poi | 20 | - | - |
|
The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy. |
| 16 | Leaf Tornado | gra | 10 | 65 | 90% |
|
The user attacks its target by encircling it in sharp leaves. This attack may also lower the target's accuracy. |
| 20 | Leech Seed | gra | 10 | - | 90% |
|
A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn. |
| 10 | Wrap | nor | 20 | 15 | 90% |
|
Squeezes the foe for 2-5 turns. |
| 24 | Mega Drain | gra | 15 | 40 | 100% |
|
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| 32 | Leaf Blade | gra | 15 | 90 | 100% |
|
The foe is slashed with a sharp leaf. It has a high critical-hit ratio. |
| 13 | Growth | nor | 20 | - | - |
|
The user's body grows all at once, raising the Attack and Sp. Atk stats. |
| 44 | Wring Out | nor | 5 | - | 100% |
|
The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power. |
| - | Leer | nor | 30 | - | 100% |
|
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the target with its whole body. |
| - | Vine Whip | gra | 25 | 45 | 100% |
|
Whips the foe with slender vines. |
| - | Wrap | nor | 20 | 15 | 90% |
|
Squeezes the foe for 2-5 turns. |
| 52 | Leaf Storm | gra | 5 | 130 | 90% |
|
A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat. |
| 7 | Vine Whip | gra | 25 | 45 | 100% |
|
Whips the foe with slender vines. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 48 | Gastro Acid | poi | 10 | - | 100% |
|
- |
| 4 | Leer | nor | 30 | - | 100% |
|
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. |
| 28 | Slam | nor | 20 | 80 | 75% |
|
Slams the foe with a tail, vine, etc. |
| 40 | Giga Drain | gra | 10 | 75 | 100% |
|
An attack that steals half the damage inflicted. |
| 36 | Coil | poi | 20 | - | - |
|
The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy. |
| 16 | Leaf Tornado | gra | 10 | 65 | 90% |
|
The user attacks its target by encircling it in sharp leaves. This attack may also lower the target's accuracy. |
| 20 | Leech Seed | gra | 10 | - | 90% |
|
A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn. |
| 10 | Wrap | nor | 20 | 15 | 90% |
|
Squeezes the foe for 2-5 turns. |
| 24 | Mega Drain | gra | 15 | 40 | 100% |
|
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| 32 | Leaf Blade | gra | 15 | 90 | 100% |
|
The foe is slashed with a sharp leaf. It has a high critical-hit ratio. |
| 13 | Growth | nor | 20 | - | - |
|
The user's body grows all at once, raising the Attack and Sp. Atk stats. |
| 44 | Wring Out | nor | 5 | - | 100% |
|
The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power. |
| - | Leer | nor | 30 | - | 100% |
|
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the target with its whole body. |
| - | Vine Whip | gra | 25 | 45 | 100% |
|
Whips the foe with slender vines. |
| - | Wrap | nor | 20 | 15 | 90% |
|
Squeezes the foe for 2-5 turns. |
| 52 | Leaf Storm | gra | 5 | 130 | 90% |
|
A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat. |
| 7 | Vine Whip | gra | 25 | 45 | 100% |
|
Whips the foe with slender vines. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 48 | Gastro Acid | poi | 10 | - | 100% |
|
- |
| 4 | Leer | nor | 30 | - | 100% |
|
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. |
| 28 | Slam | nor | 20 | 80 | 75% |
|
Slams the foe with a tail, vine, etc. |
| 40 | Giga Drain | gra | 10 | 75 | 100% |
|
An attack that steals half the damage inflicted. |
| 36 | Coil | poi | 20 | - | - |
|
The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy. |
| 16 | Leaf Tornado | gra | 10 | 65 | 90% |
|
The user attacks its target by encircling it in sharp leaves. This attack may also lower the target's accuracy. |
| 20 | Leech Seed | gra | 10 | - | 90% |
|
A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn. |
| 10 | Wrap | nor | 20 | 15 | 90% |
|
Squeezes the foe for 2-5 turns. |
| 24 | Mega Drain | gra | 15 | 40 | 100% |
|
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| 32 | Leaf Blade | gra | 15 | 90 | 100% |
|
The foe is slashed with a sharp leaf. It has a high critical-hit ratio. |
| 13 | Growth | nor | 20 | - | - |
|
The user's body grows all at once, raising the Attack and Sp. Atk stats. |
| 44 | Wring Out | nor | 5 | - | 100% |
|
The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power. |
| - | Leer | nor | 30 | - | 100% |
|
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the target with its whole body. |
| - | Vine Whip | gra | 25 | 45 | 100% |
|
Whips the foe with slender vines. |
| - | Wrap | nor | 20 | 15 | 90% |
|
Squeezes the foe for 2-5 turns. |
| 52 | Leaf Storm | gra | 5 | 130 | 90% |
|
A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat. |
| 7 | Vine Whip | gra | 25 | 45 | 100% |
|
Whips the foe with slender vines. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - |
|
An extremely speedy and unavoidable attack. |
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM004 | Calm Mind | psy | 20 | - | - |
|
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM053 | Energy Ball | gra | 10 | 90 | 100% |
|
The user draws power from nature and fires it at the target. This may also lower the target?s Sp. Def. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM070 | Flash | nor | 20 | - | 100% |
|
Blinds the foe to reduce accuracy. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM086 | Grass Knot | gra | 20 | - | 100% |
|
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM016 | Light Screen | psy | 30 | - | - |
|
A wondrous wall of light is put up to suppress damage from special attacks for five turns. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM033 | Reflect | psy | 20 | - | - |
|
Raises DEFENSE with a barrier. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM020 | Safeguard | nor | 25 | - | - |
|
Prevents all status problems. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
Absorbs light in one turn, then attacks next turn. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM075 | Swords Dance | nor | 20 | - | - |
|
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM041 | Torment | dar | 15 | - | 100% |
|
The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - |
|
An extremely speedy and unavoidable attack. |
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM004 | Calm Mind | psy | 20 | - | - |
|
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM053 | Energy Ball | gra | 10 | 90 | 100% |
|
The user draws power from nature and fires it at the target. This may also lower the target?s Sp. Def. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM070 | Flash | nor | 20 | - | 100% |
|
Blinds the foe to reduce accuracy. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM086 | Grass Knot | gra | 20 | - | 100% |
|
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM016 | Light Screen | psy | 30 | - | - |
|
A wondrous wall of light is put up to suppress damage from special attacks for five turns. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM033 | Reflect | psy | 20 | - | - |
|
Raises DEFENSE with a barrier. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM020 | Safeguard | nor | 25 | - | - |
|
Prevents all status problems. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
Absorbs light in one turn, then attacks next turn. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM075 | Swords Dance | nor | 20 | - | - |
|
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM041 | Torment | dar | 15 | - | 100% |
|
The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - |
|
An extremely speedy and unavoidable attack. |
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM004 | Calm Mind | psy | 20 | - | - |
|
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
| TM100 | Confide | nor | 20 | - | - |
|
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM053 | Energy Ball | gra | 10 | 90 | 100% |
|
The user draws power from nature and fires it at the target. This may also lower the target?s Sp. Def. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM070 | Flash | nor | 20 | - | 100% |
|
Blinds the foe to reduce accuracy. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM086 | Grass Knot | gra | 20 | - | 100% |
|
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM016 | Light Screen | psy | 30 | - | - |
|
A wondrous wall of light is put up to suppress damage from special attacks for five turns. |
| TM096 | Nature Power | nor | 20 | - | - |
|
An attack that makes use of nature's power. Its effects vary depending on the user's environment. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM033 | Reflect | psy | 20 | - | - |
|
Raises DEFENSE with a barrier. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM020 | Safeguard | nor | 25 | - | - |
|
Prevents all status problems. |
| TM088 | Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
Absorbs light in one turn, then attacks next turn. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM075 | Swords Dance | nor | 20 | - | - |
|
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM041 | Torment | dar | 15 | - | 100% |
|
The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM01 | Cut | nor | 30 | 50 | 95% |
|
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM01 | Cut | nor | 30 | 50 | 95% |
|
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Grass Pledge | gra | 10 | 80 | 100% |
|
A column of grass hits the target. When used with its water equivalent, its damage increases and a vast swamp appears. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Aqua Tail | wat | 10 | 90 | 90% |
|
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | |
| Bind | nor | 20 | 15 | 85% |
|
- | |
| Gastro Acid | poi | 10 | - | 100% |
|
- | |
| Giga Drain | gra | 10 | 75 | 100% |
|
An attack that steals half the damage inflicted. | |
| Grass Pledge | gra | 10 | 80 | 100% |
|
A column of grass hits the target. When used with its water equivalent, its damage increases and a vast swamp appears. | |
| Iron Tail | ste | 15 | 100 | 75% |
|
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. | |
| Knock Off | dar | 25 | 65 | 100% |
|
The user slaps down the foe's held item, preventing the item from being used during the battle. | |
| Seed Bomb | gra | 15 | 80 | 100% |
|
The user slams a barrage of hard- shelled seeds down on the foe from above. | |
| Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. | |
| Snatch | dar | 10 | - | - |
|
The user steals the effects of any healing or status- changing move the foe attempts to use. | |
| Snore | nor | 15 | 50 | 100% |
|
An attack useable only while asleep. | |
| Synthesis | gra | 5 | - | - |
|
The user restores its own HP. The amount of HP regained varies with the weather. | |
| Worry Seed | gra | 10 | - | 100% |
|
- |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Grass Pledge | gra | 10 | 80 | 100% |
|
A column of grass hits the target. When used with its water equivalent, its damage increases and a vast swamp appears. |