Swift Swim | Boosts the Pokémon's Speed in rain. |
Oblivious | Prevents it from becoming infatuated. |
Swift Swim | Boosts the Pokémon's Speed in rain. |
Oblivious | Prevents it from becoming infatuated. |
Hidden Adaptability | Powers up moves of the same type. |
Swift Swim | Boosts the Pokémon's Speed in rain. |
Oblivious | Prevents it from becoming infatuated. |
Hidden Adaptability | Powers up moves of the same type. |
Swift Swim | Boosts the Pokémon's Speed in rain. |
Oblivious | Prevents it from becoming infatuated. |
Hidden Adaptability | Powers up moves of the same type. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
- | Splash | nor | 40 | - | - |
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It's just a splash... Has no effect whatsoever. |
30 | Flail | nor | 15 | - | 100% |
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The user flails aimlessly to attack. The less HP the user has, the greater the move's power. |
15 | Tackle | nor | 35 | 50 | 100% |
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A full-body charge attack. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
- | Splash | nor | 40 | - | - |
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It's just a splash... Has no effect whatsoever. |
30 | Flail | nor | 15 | - | 100% |
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The user flails aimlessly to attack. The less HP the user has, the greater the move's power. |
15 | Tackle | nor | 35 | 50 | 100% |
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A full-body charge attack. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
- | Splash | nor | 40 | - | - |
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It's just a splash... Has no effect whatsoever. |
30 | Flail | nor | 15 | - | 100% |
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The user flails aimlessly to attack. The less HP the user has, the greater the move's power. |
15 | Tackle | nor | 35 | 50 | 100% |
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A full-body charge attack. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
- | Splash | nor | 40 | - | - |
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It's just a splash... Has no effect whatsoever. |
30 | Flail | nor | 15 | - | 100% |
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The user flails aimlessly to attack. The less HP the user has, the greater the move's power. |
15 | Tackle | nor | 35 | 50 | 100% |
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A full-body charge attack. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
- | Splash | nor | 40 | - | - |
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It's just a splash... Has no effect whatsoever. |
30 | Flail | nor | 15 | - | 100% |
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The user flails aimlessly to attack. The less HP the user has, the greater the move's power. |
15 | Tackle | nor | 35 | 50 | 100% |
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A full-body charge attack. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
- | Splash | nor | 40 | - | - |
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It's just a splash... Has no effect whatsoever. |
30 | Flail | nor | 15 | - | 100% |
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The user flails aimlessly to attack. The less HP the user has, the greater the move's power. |
15 | Tackle | nor | 35 | 50 | 100% |
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A full-body charge attack. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
- | Splash | nor | 40 | - | - |
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It's just a splash... Has no effect whatsoever. |
30 | Flail | nor | 15 | - | 100% |
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The user flails aimlessly to attack. The less HP the user has, the greater the move's power. |
15 | Tackle | nor | 35 | 50 | 100% |
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A full-body charge attack. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
- | Splash | nor | 40 | - | - |
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It's just a splash... Has no effect whatsoever. |
30 | Flail | nor | 15 | - | 100% |
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The user flails aimlessly to attack. The less HP the user has, the greater the move's power. |
15 | Tackle | nor | 35 | 50 | 100% |
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A full-body charge attack. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM007 | Hail | ice | 10 | - | - |
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Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM017 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
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A full power attack that grows more powerful the more the user likes its trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
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- |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM007 | Hail | ice | 10 | - | - |
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Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM017 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
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A full power attack that grows more powerful the more the user likes its trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
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- |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM007 | Hail | ice | 10 | - | - |
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Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM017 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
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A full power attack that grows more powerful the more the user likes its trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
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- |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM058 | Endure | nor | 10 | - | - |
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- |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM007 | Hail | ice | 10 | - | - |
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Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
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A full power attack that grows more powerful the more the user likes its trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM082 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
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- |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM058 | Endure | nor | 10 | - | - |
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- |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM007 | Hail | ice | 10 | - | - |
![]() |
Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
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A full power attack that grows more powerful the more the user likes its trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM082 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
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- |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM058 | Endure | nor | 10 | - | - |
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- |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM007 | Hail | ice | 10 | - | - |
![]() |
Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
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A full power attack that grows more powerful the more the user likes its trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM082 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
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- |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM007 | Hail | ice | 10 | - | - |
![]() |
Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM016 | Light Screen | psy | 30 | - | - |
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A wondrous wall of light is put up to suppress damage from special attacks for five turns. |
TM017 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
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A full power attack that grows more powerful the more the user likes its trainer. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks with a song. Others can join in the Round and make the attack do greater damage. |
TM055 | Scald | wat | 15 | 80 | 100% |
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The user shoots boiling hot water at its target. It may also leave the target with a burn. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM007 | Hail | ice | 10 | - | - |
![]() |
Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM016 | Light Screen | psy | 30 | - | - |
![]() |
A wondrous wall of light is put up to suppress damage from special attacks for five turns. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
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A full power attack that grows more powerful the more the user likes its trainer. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks with a song. Others can join in the Round and make the attack do greater damage. |
TM055 | Scald | wat | 15 | 80 | 100% |
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The user shoots boiling hot water at its target. It may also leave the target with a burn. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
TM100 | Confide | nor | 20 | - | - |
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The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM007 | Hail | ice | 10 | - | - |
![]() |
Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM016 | Light Screen | psy | 30 | - | - |
![]() |
A wondrous wall of light is put up to suppress damage from special attacks for five turns. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
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A full power attack that grows more powerful the more the user likes its trainer. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks with a song. Others can join in the Round and make the attack do greater damage. |
TM055 | Scald | wat | 15 | 80 | 100% |
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The user shoots boiling hot water at its target. It may also leave the target with a burn. |
TM088 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM08 | Dive | wat | 10 | 80 | 100% |
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Dives underwater the first turn and strikes next turn. |
HM03 | Surf | wat | 15 | 90 | 100% |
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Creates a huge wave, then crashes it down on the foe. |
HM07 | Waterfall | wat | 15 | 80 | 100% |
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Charges the foe with speed to climb waterfalls. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM08 | Dive | wat | 10 | 80 | 100% |
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Dives underwater the first turn and strikes next turn. |
HM03 | Surf | wat | 15 | 90 | 100% |
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Creates a huge wave, then crashes it down on the foe. |
HM07 | Waterfall | wat | 15 | 80 | 100% |
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Charges the foe with speed to climb waterfalls. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM08 | Dive | wat | 10 | 80 | 100% |
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Dives underwater the first turn and strikes next turn. |
HM03 | Surf | wat | 15 | 90 | 100% |
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Creates a huge wave, then crashes it down on the foe. |
HM07 | Waterfall | wat | 15 | 80 | 100% |
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Charges the foe with speed to climb waterfalls. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM03 | Surf | wat | 15 | 90 | 100% |
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Creates a huge wave, then crashes it down on the foe. |
HM07 | Waterfall | wat | 15 | 80 | 100% |
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Charges the foe with speed to climb waterfalls. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM03 | Surf | wat | 15 | 90 | 100% |
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Creates a huge wave, then crashes it down on the foe. |
HM07 | Waterfall | wat | 15 | 80 | 100% |
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Charges the foe with speed to climb waterfalls. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM03 | Surf | wat | 15 | 90 | 100% |
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Creates a huge wave, then crashes it down on the foe. |
HM07 | Waterfall | wat | 15 | 80 | 100% |
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Charges the foe with speed to climb waterfalls. |
HM05 | Whirlpool | wat | 15 | 35 | 85% |
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Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Dive | wat | 10 | 80 | 100% |
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Dives underwater the first turn and strikes next turn. |
HM03 | Surf | wat | 15 | 90 | 100% |
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Creates a huge wave, then crashes it down on the foe. |
HM05 | Waterfall | wat | 15 | 80 | 100% |
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Charges the foe with speed to climb waterfalls. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Dive | wat | 10 | 80 | 100% |
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Dives underwater the first turn and strikes next turn. |
HM03 | Surf | wat | 15 | 90 | 100% |
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Creates a huge wave, then crashes it down on the foe. |
HM05 | Waterfall | wat | 15 | 80 | 100% |
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Charges the foe with speed to climb waterfalls. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Feebas does learn any moves by tutoring. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Double-Edge | nor | 15 | 120 | 100% |
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A life-risking tackle that also hurts the user. |
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Endure | nor | 10 | - | - |
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- |
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Icy Wind | ice | 15 | 55 | 95% |
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An icy attack that lowers SPEED. |
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Mimic | nor | 10 | - | - |
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Copies a move used by the foe during one battle. |
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Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
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Snore | nor | 15 | 50 | 100% |
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- |
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Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
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Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
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Swift | nor | 20 | 60 | - |
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Star-shaped rays are shot at the foe. This attack never misses. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Double-Edge | nor | 15 | 120 | 100% |
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A life-risking tackle that also hurts the user. |
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Mimic | nor | 10 | - | - |
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Copies a move used by the foe during one battle. |
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Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Feebas does learn any moves by tutoring. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Dive | wat | 10 | 80 | 100% |
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Dives underwater the first turn and strikes next turn. |
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Icy Wind | ice | 15 | 55 | 95% |
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An icy attack that lowers SPEED. |
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Snore | nor | 15 | 50 | 100% |
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- |
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Swift | nor | 20 | 60 | - |
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Star-shaped rays are shot at the foe. This attack never misses. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Dive | wat | 10 | 80 | 100% |
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Dives underwater the first turn and strikes next turn. |
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Icy Wind | ice | 15 | 55 | 95% |
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An icy attack that lowers SPEED. |
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Snore | nor | 15 | 50 | 100% |
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- |
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Swift | nor | 20 | 60 | - |
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Star-shaped rays are shot at the foe. This attack never misses. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Feebas does learn any moves by tutoring. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Dragon Pulse | dra | 10 | 85 | 100% |
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The target is attacked with a shock wave generated by the user?s gaping mouth. |
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Icy Wind | ice | 15 | 55 | 95% |
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An icy attack that lowers SPEED. |
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Iron Tail | ste | 15 | 100 | 75% |
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The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
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Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
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Snore | nor | 15 | 50 | 100% |
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- |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Feebas does learn any moves by tutoring. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Confuse Ray | gho | 10 | - | 100% |
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The foe is exposed to a sinister ray that triggers confusion. |
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Dragon Breath | dra | 20 | 60 | 100% |
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The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
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Hypnosis | psy | 20 | - | 60% |
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The user employs hypnotic suggestion to make the target fall into a deep sleep. |
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Mirror Coat | psy | 20 | - | 100% |
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A relitation move that counters any special attack, inflicting double the damage taken. |
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Mud Sport | gro | 15 | - | - |
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Covers the user in mud to raise electrical resistance. |
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Light Screen | psy | 30 | - | - |
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A wondrous wall of light is put up to suppress damage from special attacks for five turns. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Confuse Ray | gho | 10 | - | 100% |
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The foe is exposed to a sinister ray that triggers confusion. |
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Dragon Breath | dra | 20 | 60 | 100% |
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The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
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Hypnosis | psy | 20 | - | 60% |
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The user employs hypnotic suggestion to make the target fall into a deep sleep. |
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Mirror Coat | psy | 20 | - | 100% |
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A relitation move that counters any special attack, inflicting double the damage taken. |
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Mud Sport | gro | 15 | - | - |
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Covers the user in mud to raise electrical resistance. |
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Light Screen | psy | 30 | - | - |
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A wondrous wall of light is put up to suppress damage from special attacks for five turns. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Confuse Ray | gho | 10 | - | 100% |
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The foe is exposed to a sinister ray that triggers confusion. |
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Dragon Breath | dra | 20 | 60 | 100% |
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The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
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Hypnosis | psy | 20 | - | 60% |
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The user employs hypnotic suggestion to make the target fall into a deep sleep. |
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Mirror Coat | psy | 20 | - | 100% |
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A relitation move that counters any special attack, inflicting double the damage taken. |
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Mud Sport | gro | 15 | - | - |
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Covers the user in mud to raise electrical resistance. |
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Light Screen | psy | 30 | - | - |
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A wondrous wall of light is put up to suppress damage from special attacks for five turns. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Confuse Ray | gho | 10 | - | 100% |
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The foe is exposed to a sinister ray that triggers confusion. |
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Dragon Breath | dra | 20 | 60 | 100% |
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The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
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Haze | ice | 30 | - | - |
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The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
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Hypnosis | psy | 20 | - | 60% |
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The user employs hypnotic suggestion to make the target fall into a deep sleep. |
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Mirror Coat | psy | 20 | - | 100% |
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A relitation move that counters any special attack, inflicting double the damage taken. |
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Mist | ice | 30 | - | - |
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Prevents stat reduction. |
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Mud Sport | gro | 15 | - | - |
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Covers the user in mud to raise electrical resistance. |
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Tickle | nor | 20 | - | 100% |
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Makes the foe laugh to lower ATTACK and DEFENSE. |
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Light Screen | psy | 30 | - | - |
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A wondrous wall of light is put up to suppress damage from special attacks for five turns. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Confuse Ray | gho | 10 | - | 100% |
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The foe is exposed to a sinister ray that triggers confusion. |
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Dragon Breath | dra | 20 | 60 | 100% |
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The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
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Haze | ice | 30 | - | - |
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The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
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Hypnosis | psy | 20 | - | 60% |
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The user employs hypnotic suggestion to make the target fall into a deep sleep. |
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Mirror Coat | psy | 20 | - | 100% |
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A relitation move that counters any special attack, inflicting double the damage taken. |
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Mist | ice | 30 | - | - |
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Prevents stat reduction. |
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Mud Sport | gro | 15 | - | - |
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Covers the user in mud to raise electrical resistance. |
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Tickle | nor | 20 | - | 100% |
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Makes the foe laugh to lower ATTACK and DEFENSE. |
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Light Screen | psy | 30 | - | - |
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A wondrous wall of light is put up to suppress damage from special attacks for five turns. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Confuse Ray | gho | 10 | - | 100% |
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The foe is exposed to a sinister ray that triggers confusion. |
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Dragon Breath | dra | 20 | 60 | 100% |
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The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
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Haze | ice | 30 | - | - |
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The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
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Hypnosis | psy | 20 | - | 60% |
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The user employs hypnotic suggestion to make the target fall into a deep sleep. |
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Mirror Coat | psy | 20 | - | 100% |
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A relitation move that counters any special attack, inflicting double the damage taken. |
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Mist | ice | 30 | - | - |
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Prevents stat reduction. |
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Mud Sport | gro | 15 | - | - |
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Covers the user in mud to raise electrical resistance. |
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Tickle | nor | 20 | - | 100% |
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Makes the foe laugh to lower ATTACK and DEFENSE. |
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Light Screen | psy | 30 | - | - |
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A wondrous wall of light is put up to suppress damage from special attacks for five turns. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Brine | wat | 10 | 65 | 100% |
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If the foe's HP is down to about half, this attack will hit with double the power. |
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Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
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Confuse Ray | gho | 10 | - | 100% |
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The foe is exposed to a sinister ray that triggers confusion. |
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Dragon Breath | dra | 20 | 60 | 100% |
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The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
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Dragon Pulse | dra | 10 | 85 | 100% |
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The target is attacked with a shock wave generated by the user?s gaping mouth. |
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Haze | ice | 30 | - | - |
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The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
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Hypnosis | psy | 20 | - | 60% |
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The user employs hypnotic suggestion to make the target fall into a deep sleep. |
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Iron Tail | ste | 15 | 100 | 75% |
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The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
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Mirror Coat | psy | 20 | - | 100% |
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A relitation move that counters any special attack, inflicting double the damage taken. |
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Mist | ice | 30 | - | - |
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Prevents stat reduction. |
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Mud Sport | gro | 15 | - | - |
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Covers the user in mud to raise electrical resistance. |
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Tickle | nor | 20 | - | 100% |
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Makes the foe laugh to lower ATTACK and DEFENSE. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Brine | wat | 10 | 65 | 100% |
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If the foe's HP is down to about half, this attack will hit with double the power. |
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Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
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Confuse Ray | gho | 10 | - | 100% |
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The foe is exposed to a sinister ray that triggers confusion. |
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Dragon Breath | dra | 20 | 60 | 100% |
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The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
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Dragon Pulse | dra | 10 | 85 | 100% |
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The target is attacked with a shock wave generated by the user?s gaping mouth. |
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Haze | ice | 30 | - | - |
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The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
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Hypnosis | psy | 20 | - | 60% |
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The user employs hypnotic suggestion to make the target fall into a deep sleep. |
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Iron Tail | ste | 15 | 100 | 75% |
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The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
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Mirror Coat | psy | 20 | - | 100% |
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A relitation move that counters any special attack, inflicting double the damage taken. |
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Mist | ice | 30 | - | - |
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Prevents stat reduction. |
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Mud Sport | gro | 15 | - | - |
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Covers the user in mud to raise electrical resistance. |
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Tickle | nor | 20 | - | 100% |
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Makes the foe laugh to lower ATTACK and DEFENSE. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Brine | wat | 10 | 65 | 100% |
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If the foe's HP is down to about half, this attack will hit with double the power. |
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Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
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Confuse Ray | gho | 10 | - | 100% |
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The foe is exposed to a sinister ray that triggers confusion. |
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Dragon Breath | dra | 20 | 60 | 100% |
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The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
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Dragon Pulse | dra | 10 | 85 | 100% |
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The target is attacked with a shock wave generated by the user?s gaping mouth. |
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Haze | ice | 30 | - | - |
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The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
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Hypnosis | psy | 20 | - | 60% |
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The user employs hypnotic suggestion to make the target fall into a deep sleep. |
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Iron Tail | ste | 15 | 100 | 75% |
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The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
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Mirror Coat | psy | 20 | - | 100% |
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A relitation move that counters any special attack, inflicting double the damage taken. |
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Mist | ice | 30 | - | - |
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Prevents stat reduction. |
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Mud Sport | gro | 15 | - | - |
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Covers the user in mud to raise electrical resistance. |
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Tickle | nor | 20 | - | 100% |
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Makes the foe laugh to lower ATTACK and DEFENSE. |