| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 13 | Defense Curl | nor | 40 | - | - |
|
Heightens the user's DEFENSE. |
| 43 | Flare Blitz | fir | 15 | 120 | 100% |
|
The user cloaks itself in fire and charges at the target. The user sustains serious damage and may leave the target burned. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the target with its whole body. |
| 37 | Head Smash | roc | 5 | 150 | 80% |
|
The user attacks the target with a hazardous, full-power headbutt. The user also takes terrible damage. |
| 7 | Ember | fir | 25 | 40 | 100% |
|
The foe is attacked with small flames. The target may also be left with a burn. |
| 31 | Assurance | dar | 10 | 60 | 100% |
|
If the target has already taken some damage in the same turn, this attack's power is doubled. |
| 25 | Take Down | nor | 20 | 90 | 85% |
|
A tackle that also hurts the user. |
| 19 | Smog | poi | 20 | 30 | 70% |
|
An exhaust-gas attack that may also poison. |
| 15 | Flame Charge | fir | 20 | 50 | 100% |
|
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. |
| 21 | Rollout | roc | 20 | 30 | 90% |
|
An attack lasting 5 turns with rising intensity. |
| 27 | Heat Crash | fir | 10 | - | 100% |
|
The user slams its target with its flame- covered body. The more the user outweighs the target, the greater the damage. |
| 3 | Tail Whip | nor | 30 | - | 100% |
|
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
| 33 | Flamethrower | fir | 15 | 90 | 100% |
|
An attack that may inflict a burn. |
| 9 | Odor Sleuth | nor | 40 | - | - |
|
Negates the foe's efforts to heighten evasiveness. |
| 39 | Roar | nor | 20 | - | - |
|
Makes the foe flee to end the battle. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 13 | Defense Curl | nor | 40 | - | - |
|
Heightens the user's DEFENSE. |
| 43 | Flare Blitz | fir | 15 | 120 | 100% |
|
The user cloaks itself in fire and charges at the target. The user sustains serious damage and may leave the target burned. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the target with its whole body. |
| 37 | Head Smash | roc | 5 | 150 | 80% |
|
The user attacks the target with a hazardous, full-power headbutt. The user also takes terrible damage. |
| 7 | Ember | fir | 25 | 40 | 100% |
|
The foe is attacked with small flames. The target may also be left with a burn. |
| 31 | Assurance | dar | 10 | 60 | 100% |
|
If the target has already taken some damage in the same turn, this attack's power is doubled. |
| 25 | Take Down | nor | 20 | 90 | 85% |
|
A tackle that also hurts the user. |
| 19 | Smog | poi | 20 | 30 | 70% |
|
An exhaust-gas attack that may also poison. |
| 15 | Flame Charge | fir | 20 | 50 | 100% |
|
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. |
| 21 | Rollout | roc | 20 | 30 | 90% |
|
An attack lasting 5 turns with rising intensity. |
| 27 | Heat Crash | fir | 10 | - | 100% |
|
The user slams its target with its flame- covered body. The more the user outweighs the target, the greater the damage. |
| 3 | Tail Whip | nor | 30 | - | 100% |
|
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
| 33 | Flamethrower | fir | 15 | 90 | 100% |
|
An attack that may inflict a burn. |
| 9 | Odor Sleuth | nor | 40 | - | - |
|
Negates the foe's efforts to heighten evasiveness. |
| 39 | Roar | nor | 20 | - | - |
|
Makes the foe flee to end the battle. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 13 | Defense Curl | nor | 40 | - | - |
|
Heightens the user's DEFENSE. |
| 43 | Flare Blitz | fir | 15 | 120 | 100% |
|
The user cloaks itself in fire and charges at the target. The user sustains serious damage and may leave the target burned. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the target with its whole body. |
| 37 | Head Smash | roc | 5 | 150 | 80% |
|
The user attacks the target with a hazardous, full-power headbutt. The user also takes terrible damage. |
| 7 | Ember | fir | 25 | 40 | 100% |
|
The foe is attacked with small flames. The target may also be left with a burn. |
| 31 | Assurance | dar | 10 | 60 | 100% |
|
If the target has already taken some damage in the same turn, this attack's power is doubled. |
| 25 | Take Down | nor | 20 | 90 | 85% |
|
A tackle that also hurts the user. |
| 19 | Smog | poi | 20 | 30 | 70% |
|
An exhaust-gas attack that may also poison. |
| 15 | Flame Charge | fir | 20 | 50 | 100% |
|
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. |
| 21 | Rollout | roc | 20 | 30 | 90% |
|
An attack lasting 5 turns with rising intensity. |
| 27 | Heat Crash | fir | 10 | - | 100% |
|
The user slams its target with its flame- covered body. The more the user outweighs the target, the greater the damage. |
| 3 | Tail Whip | nor | 30 | - | 100% |
|
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
| 33 | Flamethrower | fir | 15 | 90 | 100% |
|
An attack that may inflict a burn. |
| 9 | Odor Sleuth | nor | 40 | - | - |
|
Negates the foe's efforts to heighten evasiveness. |
| 39 | Roar | nor | 20 | - | - |
|
Makes the foe flee to end the battle. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM049 | Echoed Voice | nor | 15 | 40 | 100% |
|
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM038 | Fire Blast | fir | 5 | 110 | 85% |
|
An attack that may cause a burn. |
| TM043 | Flame Charge | fir | 20 | 50 | 100% |
|
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. |
| TM035 | Flamethrower | fir | 15 | 90 | 100% |
|
An attack that may inflict a burn. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM086 | Grass Knot | gra | 20 | - | 100% |
|
The user snares the target with grass and trips it. The heavier the target, the greater the damage. |
| TM074 | Gyro Ball | ste | 5 | - | 100% |
|
The user tackles the target with a high-speed spin. The slower the user, the greater the damage. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM059 | Incinerate | fir | 15 | 60 | 100% |
|
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
| TM050 | Overheat | fir | 5 | 130 | 90% |
|
Allows a full-power attack, but sharply lowers SP. ATK. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM005 | Roar | nor | 20 | - | - |
|
Makes the foe flee to end the battle. |
| TM094 | Rock Smash | fig | 15 | 40 | 100% |
|
A rock-crushing attack that may lower DEFENSE. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The foe is taunted into a rage that allows it to use only attack moves for two to four turns. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| TM093 | Wild Charge | ele | 15 | 90 | 100% |
|
The user shrouds itself in electricity and smashes into its target. It also damages the user a little. |
| TM061 | Will-O-Wisp | fir | 15 | - | 85% |
|
The user shoots a sinister, bluish-white flame at the target to inflict a burn. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM049 | Echoed Voice | nor | 15 | 40 | 100% |
|
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM038 | Fire Blast | fir | 5 | 110 | 85% |
|
An attack that may cause a burn. |
| TM043 | Flame Charge | fir | 20 | 50 | 100% |
|
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. |
| TM035 | Flamethrower | fir | 15 | 90 | 100% |
|
An attack that may inflict a burn. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM086 | Grass Knot | gra | 20 | - | 100% |
|
The user snares the target with grass and trips it. The heavier the target, the greater the damage. |
| TM074 | Gyro Ball | ste | 5 | - | 100% |
|
The user tackles the target with a high-speed spin. The slower the user, the greater the damage. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM059 | Incinerate | fir | 15 | 60 | 100% |
|
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
| TM050 | Overheat | fir | 5 | 130 | 90% |
|
Allows a full-power attack, but sharply lowers SP. ATK. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM005 | Roar | nor | 20 | - | - |
|
Makes the foe flee to end the battle. |
| TM094 | Rock Smash | fig | 15 | 40 | 100% |
|
A rock-crushing attack that may lower DEFENSE. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The foe is taunted into a rage that allows it to use only attack moves for two to four turns. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| TM093 | Wild Charge | ele | 15 | 90 | 100% |
|
The user shrouds itself in electricity and smashes into its target. It also damages the user a little. |
| TM061 | Will-O-Wisp | fir | 15 | - | 85% |
|
The user shoots a sinister, bluish-white flame at the target to inflict a burn. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM100 | Confide | nor | 20 | - | - |
|
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
1st turn: Burrow 2nd turn: Attack |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM049 | Echoed Voice | nor | 15 | 40 | 100% |
|
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM038 | Fire Blast | fir | 5 | 110 | 85% |
|
An attack that may cause a burn. |
| TM043 | Flame Charge | fir | 20 | 50 | 100% |
|
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. |
| TM035 | Flamethrower | fir | 15 | 90 | 100% |
|
An attack that may inflict a burn. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM086 | Grass Knot | gra | 20 | - | 100% |
|
The user snares the target with grass and trips it. The heavier the target, the greater the damage. |
| TM074 | Gyro Ball | ste | 5 | - | 100% |
|
The user tackles the target with a high-speed spin. The slower the user, the greater the damage. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM059 | Incinerate | fir | 15 | 60 | 100% |
|
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
| TM050 | Overheat | fir | 5 | 130 | 90% |
|
Allows a full-power attack, but sharply lowers SP. ATK. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM005 | Roar | nor | 20 | - | - |
|
Makes the foe flee to end the battle. |
| TM094 | Rock Smash | fig | 15 | 40 | 100% |
|
A rock-crushing attack that may lower DEFENSE. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM088 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The foe is taunted into a rage that allows it to use only attack moves for two to four turns. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| TM093 | Wild Charge | ele | 15 | 90 | 100% |
|
The user shrouds itself in electricity and smashes into its target. It also damages the user a little. |
| TM061 | Will-O-Wisp | fir | 15 | - | 85% |
|
The user shoots a sinister, bluish-white flame at the target to inflict a burn. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM04 | Strength | nor | 15 | 80 | 100% |
|
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM04 | Strength | nor | 15 | 80 | 100% |
|
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Fire Pledge | fir | 10 | 80 | 100% |
|
A column of fire hits opposing Pokémon. When used with its Grass equivalent, its damage increases into a vast sea of fire. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Covet | nor | 25 | 60 | 100% |
|
The user endearingly approaches the target, then steals the target's held item. | |
| Endeavor | nor | 5 | - | 100% |
|
An attack move that cuts down the foe's HP to equal the user's HP. | |
| Fire Pledge | fir | 10 | 80 | 100% |
|
A column of fire hits opposing Pokémon. When used with its Grass equivalent, its damage increases into a vast sea of fire. | |
| Heat Wave | fir | 10 | 95 | 90% |
|
The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. | |
| Helping Hand | nor | 20 | - | - |
|
A move that boosts the power of the ally's attack in a Double Battle. | |
| Iron Tail | ste | 15 | 100 | 75% |
|
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. | |
| Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. | |
| Snore | nor | 15 | 50 | 100% |
|
A loud attack that can be used only while asleep. | |
| Superpower | fig | 5 | 120 | 100% |
|
The user attacks the target with great power. However, it also lowers the user's Attack and Defense. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Fire Pledge | fir | 10 | 80 | 100% |
|
A column of fire hits opposing Pokémon. When used with its Grass equivalent, its damage increases into a vast sea of fire. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Body Slam | nor | 15 | 85 | 100% |
|
The user drops onto the target with its full body weight. It may also leave the target with paralysis. | |
| Covet | nor | 25 | 60 | 100% |
|
The user endearingly approaches the target, then steals the target's held item. | |
| Curse | gho | 10 | - | - |
|
Works differently for ghost-types. | |
| Endeavor | nor | 5 | - | 100% |
|
An attack move that cuts down the foe's HP to equal the user's HP. | |
| Heavy Slam | ste | 10 | - | 100% |
|
The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage. | |
| Magnitude | gro | 30 | - | 100% |
|
A ground attack with random power. | |
| Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. | |
| Superpower | fig | 5 | 120 | 100% |
|
The user attacks the target with great power. However, it also lowers the user's Attack and Defense. | |
| Thrash | nor | 10 | 120 | 100% |
|
The user rampages and attacks for two to three turns. It then becomes confused, however. | |
| Yawn | nor | 10 | - | - |
|
Lulls the foe into yawning, then sleeping next turn. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Body Slam | nor | 15 | 85 | 100% |
|
The user drops onto the target with its full body weight. It may also leave the target with paralysis. | |
| Covet | nor | 25 | 60 | 100% |
|
The user endearingly approaches the target, then steals the target's held item. | |
| Curse | gho | 10 | - | - |
|
Works differently for ghost-types. | |
| Endeavor | nor | 5 | - | 100% |
|
An attack move that cuts down the foe's HP to equal the user's HP. | |
| Heavy Slam | ste | 10 | - | 100% |
|
The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage. | |
| Magnitude | gro | 30 | - | 100% |
|
A ground attack with random power. | |
| Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. | |
| Superpower | fig | 5 | 120 | 100% |
|
The user attacks the target with great power. However, it also lowers the user's Attack and Defense. | |
| Thrash | nor | 10 | 120 | 100% |
|
The user rampages and attacks for two to three turns. It then becomes confused, however. | |
| Yawn | nor | 10 | - | - |
|
Lulls the foe into yawning, then sleeping next turn. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Body Slam | nor | 15 | 85 | 100% |
|
The user drops onto the target with its full body weight. It may also leave the target with paralysis. | |
| Covet | nor | 25 | 60 | 100% |
|
The user endearingly approaches the target, then steals the target's held item. | |
| Curse | gho | 10 | - | - |
|
Works differently for ghost-types. | |
| Endeavor | nor | 5 | - | 100% |
|
An attack move that cuts down the foe's HP to equal the user's HP. | |
| Heavy Slam | ste | 10 | - | 100% |
|
The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage. | |
| Magnitude | gro | 30 | - | 100% |
|
A ground attack with random power. | |
| Sucker Punch | dar | 5 | 80 | 100% |
|
This move enables the user to attack first. It fails if the foe is not readying an attack, however. | |
| Superpower | fig | 5 | 120 | 100% |
|
The user attacks the target with great power. However, it also lowers the user's Attack and Defense. | |
| Thrash | nor | 10 | 120 | 100% |
|
The user rampages and attacks for two to three turns. It then becomes confused, however. | |
| Yawn | nor | 10 | - | - |
|
Lulls the foe into yawning, then sleeping next turn. | |
| Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |