Run Away | Enables a sure getaway from wild Pokémon. |
Keen Eye | Prevents other Pokémon from lowering accuracy. |
Run Away | Enables a sure getaway from wild Pokémon. |
Keen Eye | Prevents other Pokémon from lowering accuracy. |
Hidden Frisk | The Pokémon can check a foe's held item. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
25 | Slam | nor | 20 | 80 | 75% | The target is slammed with a long tail, vines, etc., to inflict damage. | |
41 | Amnesia | psy | 20 | - | - | The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | |
- | Tackle | nor | 35 | 50 | 100% | - | |
11 | Quick Attack | nor | 30 | 40 | 100% | Lets the user get in the first hit. | |
5 | Defense Curl | nor | 40 | - | - | The user curls up to conceal weak spots and raise its Defense stat. | |
17 | Fury Swipes | nor | 15 | 18 | 80% | Quickly scratches 2-5 times. | |
33 | Rest | psy | 10 | - | - | Sleep for 2 turns to fully recover. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
25 | Slam | nor | 20 | 80 | 75% | The target is slammed with a long tail, vines, etc., to inflict damage. | |
41 | Amnesia | psy | 20 | - | - | The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | |
- | Tackle | nor | 35 | 50 | 100% | - | |
11 | Quick Attack | nor | 30 | 40 | 100% | Lets the user get in the first hit. | |
5 | Defense Curl | nor | 40 | - | - | The user curls up to conceal weak spots and raise its Defense stat. | |
17 | Fury Swipes | nor | 15 | 18 | 80% | Quickly scratches 2-5 times. | |
33 | Rest | psy | 10 | - | - | Sleep for 2 turns to fully recover. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
17 | Helping Hand | nor | 20 | - | - | - | |
49 | Amnesia | psy | 20 | - | - | The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | |
- | Scratch | nor | 35 | 40 | 100% | Hard, pointed, and sharp claws rake the target to inflict damage. | |
31 | Follow Me | nor | 20 | - | - | The user draws attention to itself, making all targets take aim only at the user. | |
7 | Quick Attack | nor | 30 | 40 | 100% | Lets the user get in the first hit. | |
4 | Defense Curl | nor | 40 | - | - | The user curls up to conceal weak spots and raise its Defense stat. | |
24 | Slam | nor | 20 | 80 | 75% | The target is slammed with a long tail, vines, etc., to inflict damage. | |
12 | Fury Swipes | nor | 15 | 18 | 80% | Quickly scratches 2-5 times. | |
40 | Rest | psy | 10 | - | - | Sleep for 2 turns to fully recover. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
17 | Helping Hand | nor | 20 | - | - | - | |
49 | Amnesia | psy | 20 | - | - | The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | |
- | Scratch | nor | 35 | 40 | 100% | Hard, pointed, and sharp claws rake the target to inflict damage. | |
31 | Follow Me | nor | 20 | - | - | The user draws attention to itself, making all targets take aim only at the user. | |
7 | Quick Attack | nor | 30 | 40 | 100% | Lets the user get in the first hit. | |
4 | Defense Curl | nor | 40 | - | - | The user curls up to conceal weak spots and raise its Defense stat. | |
24 | Slam | nor | 20 | 80 | 75% | The target is slammed with a long tail, vines, etc., to inflict damage. | |
12 | Fury Swipes | nor | 15 | 18 | 80% | Quickly scratches 2-5 times. | |
40 | Rest | psy | 10 | - | - | Sleep for 2 turns to fully recover. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
17 | Helping Hand | nor | 20 | - | - | - | |
49 | Amnesia | psy | 20 | - | - | The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | |
- | Scratch | nor | 35 | 40 | 100% | Hard, pointed, and sharp claws rake the target to inflict damage. | |
31 | Follow Me | nor | 20 | - | - | The user draws attention to itself, making all targets take aim only at the user. | |
7 | Quick Attack | nor | 30 | 40 | 100% | Lets the user get in the first hit. | |
4 | Defense Curl | nor | 40 | - | - | The user curls up to conceal weak spots and raise its Defense stat. | |
24 | Slam | nor | 20 | 80 | 75% | The target is slammed with a long tail, vines, etc., to inflict damage. | |
12 | Fury Swipes | nor | 15 | 18 | 80% | Quickly scratches 2-5 times. | |
40 | Rest | psy | 10 | - | - | Sleep for 2 turns to fully recover. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
47 | Hyper Voice | nor | 10 | 90 | 100% | The user lets loose a horribly echoing shout with the power to inflict damage. | |
7 | Quick Attack | nor | 30 | 40 | 100% | Lets the user get in the first hit. | |
39 | Baton Pass | nor | 40 | - | - | The user switches places with a party Pokémon in waiting, passing along any stat changes. | |
- | Foresight | nor | 40 | - | - | Negates accuracy reduction moves. | |
31 | Sucker Punch | dar | 5 | 80 | 100% | This move enables the user to attack first. This move fails if the target is not readying an attack. | |
- | Scratch | nor | 35 | 40 | 100% | Hard, pointed, and sharp claws rake the target to inflict damage. | |
25 | Slam | nor | 20 | 80 | 75% | The target is slammed with a long tail, vines, etc., to inflict damage. | |
28 | Rest | psy | 10 | - | - | Sleep for 2 turns to fully recover. | |
19 | Follow Me | nor | 20 | - | - | The user draws attention to itself, making all targets take aim only at the user. | |
16 | Helping Hand | nor | 20 | - | - | - | |
36 | Amnesia | psy | 20 | - | - | The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | |
4 | Defense Curl | nor | 40 | - | - | The user curls up to conceal weak spots and raise its Defense stat. | |
42 | Me First | nor | 20 | - | - | The user tries to cut ahead of the foe to steal and use the foe's intended move with greater power. | |
13 | Fury Swipes | nor | 15 | 18 | 80% | Quickly scratches 2-5 times. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
47 | Hyper Voice | nor | 10 | 90 | 100% | The user lets loose a horribly echoing shout with the power to inflict damage. | |
7 | Quick Attack | nor | 30 | 40 | 100% | Lets the user get in the first hit. | |
39 | Baton Pass | nor | 40 | - | - | The user switches places with a party Pokémon in waiting, passing along any stat changes. | |
- | Foresight | nor | 40 | - | - | Negates accuracy reduction moves. | |
31 | Sucker Punch | dar | 5 | 80 | 100% | This move enables the user to attack first. This move fails if the target is not readying an attack. | |
- | Scratch | nor | 35 | 40 | 100% | Hard, pointed, and sharp claws rake the target to inflict damage. | |
25 | Slam | nor | 20 | 80 | 75% | The target is slammed with a long tail, vines, etc., to inflict damage. | |
28 | Rest | psy | 10 | - | - | Sleep for 2 turns to fully recover. | |
19 | Follow Me | nor | 20 | - | - | The user draws attention to itself, making all targets take aim only at the user. | |
16 | Helping Hand | nor | 20 | - | - | - | |
36 | Amnesia | psy | 20 | - | - | The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | |
4 | Defense Curl | nor | 40 | - | - | The user curls up to conceal weak spots and raise its Defense stat. | |
42 | Me First | nor | 20 | - | - | The user tries to cut ahead of the foe to steal and use the foe's intended move with greater power. | |
13 | Fury Swipes | nor | 15 | 18 | 80% | Quickly scratches 2-5 times. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
47 | Hyper Voice | nor | 10 | 90 | 100% | The user lets loose a horribly echoing shout with the power to inflict damage. | |
7 | Quick Attack | nor | 30 | 40 | 100% | Lets the user get in the first hit. | |
39 | Baton Pass | nor | 40 | - | - | The user switches places with a party Pokémon in waiting, passing along any stat changes. | |
- | Foresight | nor | 40 | - | - | Negates accuracy reduction moves. | |
31 | Sucker Punch | dar | 5 | 80 | 100% | This move enables the user to attack first. This move fails if the target is not readying an attack. | |
- | Scratch | nor | 35 | 40 | 100% | Hard, pointed, and sharp claws rake the target to inflict damage. | |
25 | Slam | nor | 20 | 80 | 75% | The target is slammed with a long tail, vines, etc., to inflict damage. | |
28 | Rest | psy | 10 | - | - | Sleep for 2 turns to fully recover. | |
19 | Follow Me | nor | 20 | - | - | The user draws attention to itself, making all targets take aim only at the user. | |
16 | Helping Hand | nor | 20 | - | - | - | |
36 | Amnesia | psy | 20 | - | - | The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | |
4 | Defense Curl | nor | 40 | - | - | The user curls up to conceal weak spots and raise its Defense stat. | |
42 | Me First | nor | 20 | - | - | The user tries to cut ahead of the foe to steal and use the foe's intended move with greater power. | |
13 | Fury Swipes | nor | 15 | 18 | 80% | Quickly scratches 2-5 times. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
47 | Hyper Voice | nor | 10 | 90 | 100% | The user lets loose a horribly echoing shout with the power to inflict damage. | |
7 | Quick Attack | nor | 30 | 40 | 100% | Lets the user get in the first hit. | |
39 | Baton Pass | nor | 40 | - | - | The user switches places with a party Pokémon in waiting, passing along any stat changes. | |
- | Foresight | nor | 40 | - | - | Negates accuracy reduction moves. | |
31 | Sucker Punch | dar | 5 | 80 | 100% | This move enables the user to attack first. This move fails if the target is not readying an attack. | |
- | Scratch | nor | 35 | 40 | 100% | Hard, pointed, and sharp claws rake the target to inflict damage. | |
25 | Slam | nor | 20 | 80 | 75% | The target is slammed with a long tail, vines, etc., to inflict damage. | |
28 | Rest | psy | 10 | - | - | Sleep for 2 turns to fully recover. | |
19 | Follow Me | nor | 20 | - | - | The user draws attention to itself, making all targets take aim only at the user. | |
16 | Helping Hand | nor | 20 | - | - | - | |
36 | Amnesia | psy | 20 | - | - | The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | |
4 | Defense Curl | nor | 40 | - | - | The user curls up to conceal weak spots and raise its Defense stat. | |
42 | Me First | nor | 20 | - | - | The user tries to cut ahead of the foe to steal and use the foe's intended move with greater power. | |
13 | Fury Swipes | nor | 15 | 18 | 80% | Quickly scratches 2-5 times. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
47 | Hyper Voice | nor | 10 | 90 | 100% | The user lets loose a horribly echoing shout with the power to inflict damage. | |
7 | Quick Attack | nor | 30 | 40 | 100% | Lets the user get in the first hit. | |
39 | Baton Pass | nor | 40 | - | - | The user switches places with a party Pokémon in waiting, passing along any stat changes. | |
- | Foresight | nor | 40 | - | - | Negates accuracy reduction moves. | |
31 | Sucker Punch | dar | 5 | 80 | 100% | This move enables the user to attack first. This move fails if the target is not readying an attack. | |
- | Scratch | nor | 35 | 40 | 100% | Hard, pointed, and sharp claws rake the target to inflict damage. | |
25 | Slam | nor | 20 | 80 | 75% | The target is slammed with a long tail, vines, etc., to inflict damage. | |
28 | Rest | psy | 10 | - | - | Sleep for 2 turns to fully recover. | |
19 | Follow Me | nor | 20 | - | - | The user draws attention to itself, making all targets take aim only at the user. | |
16 | Helping Hand | nor | 20 | - | - | - | |
36 | Amnesia | psy | 20 | - | - | The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | |
4 | Defense Curl | nor | 40 | - | - | The user curls up to conceal weak spots and raise its Defense stat. | |
42 | Me First | nor | 20 | - | - | The user tries to cut ahead of the foe to steal and use the foe's intended move with greater power. | |
13 | Fury Swipes | nor | 15 | 18 | 80% | Quickly scratches 2-5 times. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
47 | Hyper Voice | nor | 10 | 90 | 100% | The user lets loose a horribly echoing shout with the power to inflict damage. | |
7 | Quick Attack | nor | 30 | 40 | 100% | Lets the user get in the first hit. | |
39 | Baton Pass | nor | 40 | - | - | The user switches places with a party Pokémon in waiting, passing along any stat changes. | |
- | Foresight | nor | 40 | - | - | Negates accuracy reduction moves. | |
31 | Sucker Punch | dar | 5 | 80 | 100% | This move enables the user to attack first. This move fails if the target is not readying an attack. | |
- | Scratch | nor | 35 | 40 | 100% | Hard, pointed, and sharp claws rake the target to inflict damage. | |
25 | Slam | nor | 20 | 80 | 75% | The target is slammed with a long tail, vines, etc., to inflict damage. | |
28 | Rest | psy | 10 | - | - | Sleep for 2 turns to fully recover. | |
19 | Follow Me | nor | 20 | - | - | The user draws attention to itself, making all targets take aim only at the user. | |
16 | Helping Hand | nor | 20 | - | - | - | |
36 | Amnesia | psy | 20 | - | - | The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | |
4 | Defense Curl | nor | 40 | - | - | The user curls up to conceal weak spots and raise its Defense stat. | |
42 | Me First | nor | 20 | - | - | The user tries to cut ahead of the foe to steal and use the foe's intended move with greater power. | |
13 | Fury Swipes | nor | 15 | 18 | 80% | Quickly scratches 2-5 times. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% | Makes the opposite gender infatuated. | |
TM003 | Curse | gho | 10 | - | - | Works differently for ghost-types. | |
TM040 | Defense Curl | nor | 40 | - | - | The user curls up to conceal weak spots and raise its Defense stat. | |
TM043 | Detect | fig | 5 | - | - | Evades attack that turn. It may fail. | |
TM028 | Dig | gro | 10 | 80 | 100% | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |
TM032 | Double Team | nor | 15 | - | - | Heightens evasive-ness. | |
TM001 | Dynamic Punch | fig | 5 | 100 | 50% | Powerful and sure to cause confusion, but inaccurate. | |
TM020 | Endure | nor | 10 | - | - | Always leaves at least 1HP. | |
TM048 | Fire Punch | fir | 15 | 75 | 100% | A fiery punch that may burn the foe. | |
TM021 | Frustration | nor | 20 | - | 100% | An attack based on lack of loyalty. | |
TM049 | Fury Cutter | bug | 20 | 40 | 95% | An attack that intensifies on each successive hit. | |
TM002 | Headbutt | nor | 15 | 70 | 100% | An attack that may make foe flinch. | |
TM010 | Hidden Power | nor | 15 | 60 | 100% | The power varies with the POKéMON. | |
TM033 | Ice Punch | ice | 15 | 75 | 100% | The foe is punched with an icy fist. It may leave the target frozen. | |
TM023 | Iron Tail | ste | 15 | 100 | 75% | An attack that may reduce DEFENSE. | |
TM031 | Mud-Slap | gro | 10 | 20 | 100% | Reduces the foe's accuracy. | |
TM017 | Protect | nor | 10 | - | - | Foils attack that turn. It may fail. | |
TM044 | Rest | psy | 10 | - | - | Sleep for 2 turns to fully recover. | |
TM027 | Return | nor | 20 | - | 100% | An attack that is based on loyalty. | |
TM004 | Rollout | roc | 20 | 30 | 90% | The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | |
TM030 | Shadow Ball | gho | 15 | 80 | 100% | The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | |
TM035 | Sleep Talk | nor | 10 | - | - | Randomly attacks while asleep. | |
TM013 | Snore | nor | 15 | 50 | 100% | An attack useable only while asleep. | |
TM011 | Sunny Day | fir | 5 | - | - | Boosts fire-type moves for 5 turns. | |
TM034 | Swagger | nor | 15 | - | 90% | Causes confusion and raises ATTACK. | |
TM039 | Swift | nor | 20 | 60 | - | An attack that never misses. | |
TM046 | Thief | dar | 25 | 60 | 100% | The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. | |
TM041 | Thunder Punch | ele | 15 | 75 | 100% | The foe is punched with an electrified fist. It may leave the target with paralysis. | |
TM006 | Toxic | poi | 10 | - | 90% | A poison move with increasing damage. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% | Makes the opposite gender infatuated. | |
TM003 | Curse | gho | 10 | - | - | Works differently for ghost-types. | |
TM040 | Defense Curl | nor | 40 | - | - | The user curls up to conceal weak spots and raise its Defense stat. | |
TM043 | Detect | fig | 5 | - | - | Evades attack that turn. It may fail. | |
TM028 | Dig | gro | 10 | 80 | 100% | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |
TM032 | Double Team | nor | 15 | - | - | Heightens evasive-ness. | |
TM001 | Dynamic Punch | fig | 5 | 100 | 50% | Powerful and sure to cause confusion, but inaccurate. | |
TM020 | Endure | nor | 10 | - | - | Always leaves at least 1HP. | |
TM048 | Fire Punch | fir | 15 | 75 | 100% | A fiery punch that may burn the foe. | |
TM021 | Frustration | nor | 20 | - | 100% | An attack based on lack of loyalty. | |
TM049 | Fury Cutter | bug | 20 | 40 | 95% | An attack that intensifies on each successive hit. | |
TM002 | Headbutt | nor | 15 | 70 | 100% | An attack that may make foe flinch. | |
TM010 | Hidden Power | nor | 15 | 60 | 100% | The power varies with the POKéMON. | |
TM033 | Ice Punch | ice | 15 | 75 | 100% | The foe is punched with an icy fist. It may leave the target frozen. | |
TM023 | Iron Tail | ste | 15 | 100 | 75% | An attack that may reduce DEFENSE. | |
TM031 | Mud-Slap | gro | 10 | 20 | 100% | Reduces the foe's accuracy. | |
TM017 | Protect | nor | 10 | - | - | Foils attack that turn. It may fail. | |
TM044 | Rest | psy | 10 | - | - | Sleep for 2 turns to fully recover. | |
TM027 | Return | nor | 20 | - | 100% | An attack that is based on loyalty. | |
TM004 | Rollout | roc | 20 | 30 | 90% | The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | |
TM030 | Shadow Ball | gho | 15 | 80 | 100% | The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | |
TM035 | Sleep Talk | nor | 10 | - | - | Randomly attacks while asleep. | |
TM013 | Snore | nor | 15 | 50 | 100% | An attack useable only while asleep. | |
TM011 | Sunny Day | fir | 5 | - | - | Boosts fire-type moves for 5 turns. | |
TM034 | Swagger | nor | 15 | - | 90% | Causes confusion and raises ATTACK. | |
TM039 | Swift | nor | 20 | 60 | - | An attack that never misses. | |
TM046 | Thief | dar | 25 | 60 | 100% | The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. | |
TM041 | Thunder Punch | ele | 15 | 75 | 100% | The foe is punched with an electrified fist. It may leave the target with paralysis. | |
TM006 | Toxic | poi | 10 | - | 90% | A poison move with increasing damage. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% | Makes the opposite gender infatuated. | |
TM031 | Brick Break | fig | 15 | 75 | 100% | Destroys barriers such as REFLECT and causes damage. | |
TM028 | Dig | gro | 10 | 80 | 100% | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |
TM032 | Double Team | nor | 15 | - | - | Heightens evasive-ness. | |
TM042 | Facade | nor | 20 | 70 | 100% | Boosts ATTACK when burned, paralyzed, or poisoned. | |
TM035 | Flamethrower | fir | 15 | 90 | 100% | A powerful fire attack that may inflict a burn. | |
TM001 | Focus Punch | fig | 20 | 150 | 100% | The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | |
TM021 | Frustration | nor | 20 | - | 100% | An attack based on lack of loyalty. | |
TM010 | Hidden Power | nor | 15 | 60 | 100% | The power varies with the POKéMON. | |
TM013 | Ice Beam | ice | 10 | 90 | 100% | Blasts the foe with an icy beam that may freeze it. | |
TM023 | Iron Tail | ste | 15 | 100 | 75% | An attack that may reduce DEFENSE. | |
TM017 | Protect | nor | 10 | - | - | Foils attack that turn. It may fail. | |
TM018 | Rain Dance | wat | 5 | - | - | Boosts water-type moves for 5 turns. | |
TM044 | Rest | psy | 10 | - | - | Sleep for 2 turns to fully recover. | |
TM027 | Return | nor | 20 | - | 100% | An attack that is based on loyalty. | |
TM043 | Secret Power | nor | 20 | 70 | 100% | An attack with effects that vary by location. | |
TM030 | Shadow Ball | gho | 15 | 80 | 100% | The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | |
TM034 | Shock Wave | ele | 20 | 60 | - | The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | |
TM022 | Solar Beam | gra | 10 | 120 | 100% | Absorbs light in one turn, then attacks next turn. | |
TM011 | Sunny Day | fir | 5 | - | - | Boosts fire-type moves for 5 turns. | |
TM046 | Thief | dar | 25 | 60 | 100% | The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. | |
TM024 | Thunderbolt | ele | 15 | 90 | 100% | A strong electric blast is loosed at the target. It may also leave the target with paralysis. | |
TM006 | Toxic | poi | 10 | - | 90% | A poison move with increasing damage. | |
TM003 | Water Pulse | wat | 20 | 60 | 100% | The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% | Makes the opposite gender infatuated. | |
TM031 | Brick Break | fig | 15 | 75 | 100% | Destroys barriers such as REFLECT and causes damage. | |
TM028 | Dig | gro | 10 | 80 | 100% | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |
TM032 | Double Team | nor | 15 | - | - | Heightens evasive-ness. | |
TM042 | Facade | nor | 20 | 70 | 100% | Boosts ATTACK when burned, paralyzed, or poisoned. | |
TM035 | Flamethrower | fir | 15 | 90 | 100% | A powerful fire attack that may inflict a burn. | |
TM001 | Focus Punch | fig | 20 | 150 | 100% | The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | |
TM021 | Frustration | nor | 20 | - | 100% | An attack based on lack of loyalty. | |
TM010 | Hidden Power | nor | 15 | 60 | 100% | The power varies with the POKéMON. | |
TM013 | Ice Beam | ice | 10 | 90 | 100% | Blasts the foe with an icy beam that may freeze it. | |
TM023 | Iron Tail | ste | 15 | 100 | 75% | An attack that may reduce DEFENSE. | |
TM017 | Protect | nor | 10 | - | - | Foils attack that turn. It may fail. | |
TM018 | Rain Dance | wat | 5 | - | - | Boosts water-type moves for 5 turns. | |
TM044 | Rest | psy | 10 | - | - | Sleep for 2 turns to fully recover. | |
TM027 | Return | nor | 20 | - | 100% | An attack that is based on loyalty. | |
TM043 | Secret Power | nor | 20 | 70 | 100% | An attack with effects that vary by location. | |
TM030 | Shadow Ball | gho | 15 | 80 | 100% | The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | |
TM034 | Shock Wave | ele | 20 | 60 | - | The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | |
TM022 | Solar Beam | gra | 10 | 120 | 100% | Absorbs light in one turn, then attacks next turn. | |
TM011 | Sunny Day | fir | 5 | - | - | Boosts fire-type moves for 5 turns. | |
TM046 | Thief | dar | 25 | 60 | 100% | The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. | |
TM024 | Thunderbolt | ele | 15 | 90 | 100% | A strong electric blast is loosed at the target. It may also leave the target with paralysis. | |
TM006 | Toxic | poi | 10 | - | 90% | A poison move with increasing damage. | |
TM003 | Water Pulse | wat | 20 | 60 | 100% | The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% | Makes the opposite gender infatuated. | |
TM031 | Brick Break | fig | 15 | 75 | 100% | Destroys barriers such as REFLECT and causes damage. | |
TM028 | Dig | gro | 10 | 80 | 100% | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |
TM032 | Double Team | nor | 15 | - | - | Heightens evasive-ness. | |
TM042 | Facade | nor | 20 | 70 | 100% | Boosts ATTACK when burned, paralyzed, or poisoned. | |
TM035 | Flamethrower | fir | 15 | 90 | 100% | A powerful fire attack that may inflict a burn. | |
TM001 | Focus Punch | fig | 20 | 150 | 100% | The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | |
TM021 | Frustration | nor | 20 | - | 100% | An attack based on lack of loyalty. | |
TM010 | Hidden Power | nor | 15 | 60 | 100% | The power varies with the POKéMON. | |
TM013 | Ice Beam | ice | 10 | 90 | 100% | Blasts the foe with an icy beam that may freeze it. | |
TM023 | Iron Tail | ste | 15 | 100 | 75% | An attack that may reduce DEFENSE. | |
TM017 | Protect | nor | 10 | - | - | Foils attack that turn. It may fail. | |
TM018 | Rain Dance | wat | 5 | - | - | Boosts water-type moves for 5 turns. | |
TM044 | Rest | psy | 10 | - | - | Sleep for 2 turns to fully recover. | |
TM027 | Return | nor | 20 | - | 100% | An attack that is based on loyalty. | |
TM043 | Secret Power | nor | 20 | 70 | 100% | An attack with effects that vary by location. | |
TM030 | Shadow Ball | gho | 15 | 80 | 100% | The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | |
TM034 | Shock Wave | ele | 20 | 60 | - | The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | |
TM022 | Solar Beam | gra | 10 | 120 | 100% | Absorbs light in one turn, then attacks next turn. | |
TM011 | Sunny Day | fir | 5 | - | - | Boosts fire-type moves for 5 turns. | |
TM046 | Thief | dar | 25 | 60 | 100% | The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. | |
TM024 | Thunderbolt | ele | 15 | 90 | 100% | A strong electric blast is loosed at the target. It may also leave the target with paralysis. | |
TM006 | Toxic | poi | 10 | - | 90% | A poison move with increasing damage. | |
TM003 | Water Pulse | wat | 20 | 60 | 100% | The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% | Makes the opposite gender infatuated. | |
TM031 | Brick Break | fig | 15 | 75 | 100% | Destroys barriers such as REFLECT and causes damage. | |
TM078 | Captivate | nor | 20 | - | 100% | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |
TM057 | Charge Beam | ele | 10 | 50 | 90% | The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. | |
TM028 | Dig | gro | 10 | 80 | 100% | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |
TM032 | Double Team | nor | 15 | - | - | Heightens evasive-ness. | |
TM058 | Endure | nor | 10 | - | - | Always leaves at least 1HP. | |
TM042 | Facade | nor | 20 | 70 | 100% | Boosts ATTACK when burned, paralyzed, or poisoned. | |
TM035 | Flamethrower | fir | 15 | 90 | 100% | A powerful fire attack that may inflict a burn. | |
TM056 | Fling | dar | 10 | - | 100% | The user flings its held item at the foe to attack. Its power and effects depend on the item. | |
TM001 | Focus Punch | fig | 20 | 150 | 100% | The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | |
TM021 | Frustration | nor | 20 | - | 100% | An attack based on lack of loyalty. | |
TM086 | Grass Knot | gra | 20 | - | 100% | The user snares the target with grass and trips it. The heavier the target, the greater the damage. | |
TM010 | Hidden Power | nor | 15 | 60 | 100% | The power varies with the POKéMON. | |
TM013 | Ice Beam | ice | 10 | 90 | 100% | Blasts the foe with an icy beam that may freeze it. | |
TM023 | Iron Tail | ste | 15 | 100 | 75% | An attack that may reduce DEFENSE. | |
TM083 | Natural Gift | nor | 15 | - | 100% | The user draws power to attack by using its held Berry. The Berry determines its type and power. | |
TM017 | Protect | nor | 10 | - | - | Foils attack that turn. It may fail. | |
TM018 | Rain Dance | wat | 5 | - | - | Boosts water-type moves for 5 turns. | |
TM044 | Rest | psy | 10 | - | - | Sleep for 2 turns to fully recover. | |
TM027 | Return | nor | 20 | - | 100% | An attack that is based on loyalty. | |
TM043 | Secret Power | nor | 20 | 70 | 100% | An attack with effects that vary by location. | |
TM030 | Shadow Ball | gho | 15 | 80 | 100% | The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | |
TM065 | Shadow Claw | gho | 15 | 70 | 100% | The user slashes with a sharp claw made from shadows. Critical hits land more easily. | |
TM034 | Shock Wave | ele | 20 | 60 | - | The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | |
TM082 | Sleep Talk | nor | 10 | - | - | Randomly attacks while asleep. | |
TM022 | Solar Beam | gra | 10 | 120 | 100% | Absorbs light in one turn, then attacks next turn. | |
TM090 | Substitute | nor | 10 | - | - | Makes a decoy with 1/4 user's max HP. | |
TM011 | Sunny Day | fir | 5 | - | - | Boosts fire-type moves for 5 turns. | |
TM087 | Swagger | nor | 15 | - | 90% | Causes confusion and raises ATTACK. | |
TM046 | Thief | dar | 25 | 60 | 100% | The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. | |
TM024 | Thunderbolt | ele | 15 | 90 | 100% | A strong electric blast is loosed at the target. It may also leave the target with paralysis. | |
TM006 | Toxic | poi | 10 | - | 90% | A poison move with increasing damage. | |
TM089 | U-turn | bug | 20 | 70 | 100% | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |
TM003 | Water Pulse | wat | 20 | 60 | 100% | The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% | Makes the opposite gender infatuated. | |
TM031 | Brick Break | fig | 15 | 75 | 100% | Destroys barriers such as REFLECT and causes damage. | |
TM078 | Captivate | nor | 20 | - | 100% | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |
TM057 | Charge Beam | ele | 10 | 50 | 90% | The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. | |
TM028 | Dig | gro | 10 | 80 | 100% | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |
TM032 | Double Team | nor | 15 | - | - | Heightens evasive-ness. | |
TM058 | Endure | nor | 10 | - | - | Always leaves at least 1HP. | |
TM042 | Facade | nor | 20 | 70 | 100% | Boosts ATTACK when burned, paralyzed, or poisoned. | |
TM035 | Flamethrower | fir | 15 | 90 | 100% | A powerful fire attack that may inflict a burn. | |
TM056 | Fling | dar | 10 | - | 100% | The user flings its held item at the foe to attack. Its power and effects depend on the item. | |
TM001 | Focus Punch | fig | 20 | 150 | 100% | The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | |
TM021 | Frustration | nor | 20 | - | 100% | An attack based on lack of loyalty. | |
TM086 | Grass Knot | gra | 20 | - | 100% | The user snares the target with grass and trips it. The heavier the target, the greater the damage. | |
TM010 | Hidden Power | nor | 15 | 60 | 100% | The power varies with the POKéMON. | |
TM013 | Ice Beam | ice | 10 | 90 | 100% | Blasts the foe with an icy beam that may freeze it. | |
TM023 | Iron Tail | ste | 15 | 100 | 75% | An attack that may reduce DEFENSE. | |
TM083 | Natural Gift | nor | 15 | - | 100% | The user draws power to attack by using its held Berry. The Berry determines its type and power. | |
TM017 | Protect | nor | 10 | - | - | Foils attack that turn. It may fail. | |
TM018 | Rain Dance | wat | 5 | - | - | Boosts water-type moves for 5 turns. | |
TM044 | Rest | psy | 10 | - | - | Sleep for 2 turns to fully recover. | |
TM027 | Return | nor | 20 | - | 100% | An attack that is based on loyalty. | |
TM043 | Secret Power | nor | 20 | 70 | 100% | An attack with effects that vary by location. | |
TM030 | Shadow Ball | gho | 15 | 80 | 100% | The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | |
TM065 | Shadow Claw | gho | 15 | 70 | 100% | The user slashes with a sharp claw made from shadows. Critical hits land more easily. | |
TM034 | Shock Wave | ele | 20 | 60 | - | The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | |
TM082 | Sleep Talk | nor | 10 | - | - | Randomly attacks while asleep. | |
TM022 | Solar Beam | gra | 10 | 120 | 100% | Absorbs light in one turn, then attacks next turn. | |
TM090 | Substitute | nor | 10 | - | - | Makes a decoy with 1/4 user's max HP. | |
TM011 | Sunny Day | fir | 5 | - | - | Boosts fire-type moves for 5 turns. | |
TM087 | Swagger | nor | 15 | - | 90% | Causes confusion and raises ATTACK. | |
TM046 | Thief | dar | 25 | 60 | 100% | The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. | |
TM024 | Thunderbolt | ele | 15 | 90 | 100% | A strong electric blast is loosed at the target. It may also leave the target with paralysis. | |
TM006 | Toxic | poi | 10 | - | 90% | A poison move with increasing damage. | |
TM089 | U-turn | bug | 20 | 70 | 100% | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |
TM003 | Water Pulse | wat | 20 | 60 | 100% | The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% | Makes the opposite gender infatuated. | |
TM031 | Brick Break | fig | 15 | 75 | 100% | Destroys barriers such as REFLECT and causes damage. | |
TM078 | Captivate | nor | 20 | - | 100% | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |
TM057 | Charge Beam | ele | 10 | 50 | 90% | The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. | |
TM028 | Dig | gro | 10 | 80 | 100% | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |
TM032 | Double Team | nor | 15 | - | - | Heightens evasive-ness. | |
TM058 | Endure | nor | 10 | - | - | Always leaves at least 1HP. | |
TM042 | Facade | nor | 20 | 70 | 100% | Boosts ATTACK when burned, paralyzed, or poisoned. | |
TM035 | Flamethrower | fir | 15 | 90 | 100% | A powerful fire attack that may inflict a burn. | |
TM056 | Fling | dar | 10 | - | 100% | The user flings its held item at the foe to attack. Its power and effects depend on the item. | |
TM001 | Focus Punch | fig | 20 | 150 | 100% | The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | |
TM021 | Frustration | nor | 20 | - | 100% | An attack based on lack of loyalty. | |
TM086 | Grass Knot | gra | 20 | - | 100% | The user snares the target with grass and trips it. The heavier the target, the greater the damage. | |
TM010 | Hidden Power | nor | 15 | 60 | 100% | The power varies with the POKéMON. | |
TM013 | Ice Beam | ice | 10 | 90 | 100% | Blasts the foe with an icy beam that may freeze it. | |
TM023 | Iron Tail | ste | 15 | 100 | 75% | An attack that may reduce DEFENSE. | |
TM083 | Natural Gift | nor | 15 | - | 100% | The user draws power to attack by using its held Berry. The Berry determines its type and power. | |
TM017 | Protect | nor | 10 | - | - | Foils attack that turn. It may fail. | |
TM018 | Rain Dance | wat | 5 | - | - | Boosts water-type moves for 5 turns. | |
TM044 | Rest | psy | 10 | - | - | Sleep for 2 turns to fully recover. | |
TM027 | Return | nor | 20 | - | 100% | An attack that is based on loyalty. | |
TM043 | Secret Power | nor | 20 | 70 | 100% | An attack with effects that vary by location. | |
TM030 | Shadow Ball | gho | 15 | 80 | 100% | The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | |
TM065 | Shadow Claw | gho | 15 | 70 | 100% | The user slashes with a sharp claw made from shadows. Critical hits land more easily. | |
TM034 | Shock Wave | ele | 20 | 60 | - | The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | |
TM082 | Sleep Talk | nor | 10 | - | - | Randomly attacks while asleep. | |
TM022 | Solar Beam | gra | 10 | 120 | 100% | Absorbs light in one turn, then attacks next turn. | |
TM090 | Substitute | nor | 10 | - | - | Makes a decoy with 1/4 user's max HP. | |
TM011 | Sunny Day | fir | 5 | - | - | Boosts fire-type moves for 5 turns. | |
TM087 | Swagger | nor | 15 | - | 90% | Causes confusion and raises ATTACK. | |
TM046 | Thief | dar | 25 | 60 | 100% | The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. | |
TM024 | Thunderbolt | ele | 15 | 90 | 100% | A strong electric blast is loosed at the target. It may also leave the target with paralysis. | |
TM006 | Toxic | poi | 10 | - | 90% | A poison move with increasing damage. | |
TM089 | U-turn | bug | 20 | 70 | 100% | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |
TM003 | Water Pulse | wat | 20 | 60 | 100% | The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% | Makes the opposite gender infatuated. | |
TM031 | Brick Break | fig | 15 | 75 | 100% | Destroys barriers such as REFLECT and causes damage. | |
TM057 | Charge Beam | ele | 10 | 50 | 90% | The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. | |
TM028 | Dig | gro | 10 | 80 | 100% | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |
TM032 | Double Team | nor | 15 | - | - | Heightens evasive-ness. | |
TM049 | Echoed Voice | nor | 15 | 40 | 100% | The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. | |
TM042 | Facade | nor | 20 | 70 | 100% | Boosts ATTACK when burned, paralyzed, or poisoned. | |
TM035 | Flamethrower | fir | 15 | 90 | 100% | A powerful fire attack that may inflict a burn. | |
TM056 | Fling | dar | 10 | - | 100% | The user flings its held item at the foe to attack. Its power and effects depend on the item. | |
TM021 | Frustration | nor | 20 | - | 100% | An attack based on lack of loyalty. | |
TM086 | Grass Knot | gra | 20 | - | 100% | The user snares the target with grass and trips it. The heavier the target, the greater the damage. | |
TM010 | Hidden Power | nor | 15 | 60 | 100% | The power varies with the POKéMON. | |
TM001 | Hone Claws | dar | 15 | - | - | The user sharpens its claws to to boost its Attack stat and accuracy. | |
TM013 | Ice Beam | ice | 10 | 90 | 100% | Blasts the foe with an icy beam that may freeze it. | |
TM017 | Protect | nor | 10 | - | - | Foils attack that turn. It may fail. | |
TM018 | Rain Dance | wat | 5 | - | - | Boosts water-type moves for 5 turns. | |
TM044 | Rest | psy | 10 | - | - | Sleep for 2 turns to fully recover. | |
TM067 | Retaliate | nor | 5 | 70 | 100% | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. | |
TM027 | Return | nor | 20 | - | 100% | An attack that is based on loyalty. | |
TM048 | Round | nor | 15 | 60 | 100% | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |
TM030 | Shadow Ball | gho | 15 | 80 | 100% | The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | |
TM065 | Shadow Claw | gho | 15 | 70 | 100% | The user slashes with a sharp claw made from shadows. Critical hits land more easily. | |
TM022 | Solar Beam | gra | 10 | 120 | 100% | Absorbs light in one turn, then attacks next turn. | |
TM090 | Substitute | nor | 10 | - | - | Makes a decoy with 1/4 user's max HP. | |
TM011 | Sunny Day | fir | 5 | - | - | Boosts fire-type moves for 5 turns. | |
TM087 | Swagger | nor | 15 | - | 90% | Causes confusion and raises ATTACK. | |
TM046 | Thief | dar | 25 | 60 | 100% | The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. | |
TM024 | Thunderbolt | ele | 15 | 90 | 100% | A strong electric blast is loosed at the target. It may also leave the target with paralysis. | |
TM006 | Toxic | poi | 10 | - | 90% | A poison move with increasing damage. | |
TM089 | U-turn | bug | 20 | 70 | 100% | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |
TM083 | Work Up | nor | 30 | - | - | The user is roused, and its Attack and Sp. Atk stats increase. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% | Makes the opposite gender infatuated. | |
TM031 | Brick Break | fig | 15 | 75 | 100% | Destroys barriers such as REFLECT and causes damage. | |
TM057 | Charge Beam | ele | 10 | 50 | 90% | The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. | |
TM028 | Dig | gro | 10 | 80 | 100% | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |
TM032 | Double Team | nor | 15 | - | - | Heightens evasive-ness. | |
TM049 | Echoed Voice | nor | 15 | 40 | 100% | The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. | |
TM042 | Facade | nor | 20 | 70 | 100% | Boosts ATTACK when burned, paralyzed, or poisoned. | |
TM035 | Flamethrower | fir | 15 | 90 | 100% | A powerful fire attack that may inflict a burn. | |
TM056 | Fling | dar | 10 | - | 100% | The user flings its held item at the foe to attack. Its power and effects depend on the item. | |
TM021 | Frustration | nor | 20 | - | 100% | An attack based on lack of loyalty. | |
TM086 | Grass Knot | gra | 20 | - | 100% | The user snares the target with grass and trips it. The heavier the target, the greater the damage. | |
TM010 | Hidden Power | nor | 15 | 60 | 100% | The power varies with the POKéMON. | |
TM001 | Hone Claws | dar | 15 | - | - | The user sharpens its claws to to boost its Attack stat and accuracy. | |
TM013 | Ice Beam | ice | 10 | 90 | 100% | Blasts the foe with an icy beam that may freeze it. | |
TM017 | Protect | nor | 10 | - | - | Foils attack that turn. It may fail. | |
TM018 | Rain Dance | wat | 5 | - | - | Boosts water-type moves for 5 turns. | |
TM044 | Rest | psy | 10 | - | - | Sleep for 2 turns to fully recover. | |
TM067 | Retaliate | nor | 5 | 70 | 100% | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. | |
TM027 | Return | nor | 20 | - | 100% | An attack that is based on loyalty. | |
TM048 | Round | nor | 15 | 60 | 100% | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |
TM030 | Shadow Ball | gho | 15 | 80 | 100% | The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | |
TM065 | Shadow Claw | gho | 15 | 70 | 100% | The user slashes with a sharp claw made from shadows. Critical hits land more easily. | |
TM022 | Solar Beam | gra | 10 | 120 | 100% | Absorbs light in one turn, then attacks next turn. | |
TM090 | Substitute | nor | 10 | - | - | Makes a decoy with 1/4 user's max HP. | |
TM011 | Sunny Day | fir | 5 | - | - | Boosts fire-type moves for 5 turns. | |
TM087 | Swagger | nor | 15 | - | 90% | Causes confusion and raises ATTACK. | |
TM046 | Thief | dar | 25 | 60 | 100% | The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. | |
TM024 | Thunderbolt | ele | 15 | 90 | 100% | A strong electric blast is loosed at the target. It may also leave the target with paralysis. | |
TM006 | Toxic | poi | 10 | - | 90% | A poison move with increasing damage. | |
TM089 | U-turn | bug | 20 | 70 | 100% | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |
TM083 | Work Up | nor | 30 | - | - | The user is roused, and its Attack and Sp. Atk stats increase. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% | Makes the opposite gender infatuated. | |
TM031 | Brick Break | fig | 15 | 75 | 100% | Destroys barriers such as REFLECT and causes damage. | |
TM057 | Charge Beam | ele | 10 | 50 | 90% | The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. | |
TM100 | Confide | nor | 20 | - | - | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | |
TM028 | Dig | gro | 10 | 80 | 100% | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |
TM032 | Double Team | nor | 15 | - | - | Heightens evasive-ness. | |
TM049 | Echoed Voice | nor | 15 | 40 | 100% | The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. | |
TM042 | Facade | nor | 20 | 70 | 100% | Boosts ATTACK when burned, paralyzed, or poisoned. | |
TM035 | Flamethrower | fir | 15 | 90 | 100% | A powerful fire attack that may inflict a burn. | |
TM056 | Fling | dar | 10 | - | 100% | The user flings its held item at the foe to attack. Its power and effects depend on the item. | |
TM021 | Frustration | nor | 20 | - | 100% | An attack based on lack of loyalty. | |
TM086 | Grass Knot | gra | 20 | - | 100% | The user snares the target with grass and trips it. The heavier the target, the greater the damage. | |
TM010 | Hidden Power | nor | 15 | 60 | 100% | The power varies with the POKéMON. | |
TM001 | Hone Claws | dar | 15 | - | - | The user sharpens its claws to to boost its Attack stat and accuracy. | |
TM013 | Ice Beam | ice | 10 | 90 | 100% | Blasts the foe with an icy beam that may freeze it. | |
TM098 | Power-Up Punch | fig | 20 | 40 | 100% | Striking oppontents over and over makes the user's fists harder. Hitting a target raises the Attack stat. | |
TM017 | Protect | nor | 10 | - | - | Foils attack that turn. It may fail. | |
TM018 | Rain Dance | wat | 5 | - | - | Boosts water-type moves for 5 turns. | |
TM044 | Rest | psy | 10 | - | - | Sleep for 2 turns to fully recover. | |
TM067 | Retaliate | nor | 5 | 70 | 100% | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. | |
TM027 | Return | nor | 20 | - | 100% | An attack that is based on loyalty. | |
TM048 | Round | nor | 15 | 60 | 100% | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |
TM030 | Shadow Ball | gho | 15 | 80 | 100% | The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | |
TM065 | Shadow Claw | gho | 15 | 70 | 100% | The user slashes with a sharp claw made from shadows. Critical hits land more easily. | |
TM088 | Sleep Talk | nor | 10 | - | - | Randomly attacks while asleep. | |
TM022 | Solar Beam | gra | 10 | 120 | 100% | Absorbs light in one turn, then attacks next turn. | |
TM090 | Substitute | nor | 10 | - | - | Makes a decoy with 1/4 user's max HP. | |
TM011 | Sunny Day | fir | 5 | - | - | Boosts fire-type moves for 5 turns. | |
TM087 | Swagger | nor | 15 | - | 90% | Causes confusion and raises ATTACK. | |
TM046 | Thief | dar | 25 | 60 | 100% | The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. | |
TM024 | Thunderbolt | ele | 15 | 90 | 100% | A strong electric blast is loosed at the target. It may also leave the target with paralysis. | |
TM006 | Toxic | poi | 10 | - | 90% | A poison move with increasing damage. | |
TM089 | U-turn | bug | 20 | 70 | 100% | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% | Cuts the foe with sharp scythes, claws, etc. | |
HM03 | Surf | wat | 15 | 90 | 100% | It swamps the entire battlefield with a giant wave. It can also be used for crossing water. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% | Cuts the foe with sharp scythes, claws, etc. | |
HM03 | Surf | wat | 15 | 90 | 100% | It swamps the entire battlefield with a giant wave. It can also be used for crossing water. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% | Cuts the foe with sharp scythes, claws, etc. | |
HM03 | Surf | wat | 15 | 90 | 100% | It swamps the entire battlefield with a giant wave. It can also be used for crossing water. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% | Cuts the foe with sharp scythes, claws, etc. | |
HM03 | Surf | wat | 15 | 90 | 100% | It swamps the entire battlefield with a giant wave. It can also be used for crossing water. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% | Cuts the foe with sharp scythes, claws, etc. | |
HM03 | Surf | wat | 15 | 90 | 100% | It swamps the entire battlefield with a giant wave. It can also be used for crossing water. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% | Cuts the foe with sharp scythes, claws, etc. | |
HM03 | Surf | wat | 15 | 90 | 100% | It swamps the entire battlefield with a giant wave. It can also be used for crossing water. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% | Cuts the foe with sharp scythes, claws, etc. | |
HM03 | Surf | wat | 15 | 90 | 100% | It swamps the entire battlefield with a giant wave. It can also be used for crossing water. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% | Cuts the foe with sharp scythes, claws, etc. | |
HM03 | Surf | wat | 15 | 90 | 100% | It swamps the entire battlefield with a giant wave. It can also be used for crossing water. | |
HM05 | Whirlpool | wat | 15 | 35 | 85% | Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% | Cuts the foe with sharp scythes, claws, etc. | |
HM03 | Surf | wat | 15 | 90 | 100% | It swamps the entire battlefield with a giant wave. It can also be used for crossing water. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% | Cuts the foe with sharp scythes, claws, etc. | |
HM03 | Surf | wat | 15 | 90 | 100% | It swamps the entire battlefield with a giant wave. It can also be used for crossing water. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Sentret does learn any moves by tutoring. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Sentret does learn any moves by tutoring. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Sentret does learn any moves by tutoring. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Body Slam | nor | 15 | 85 | 100% | An attack that may cause paralysis. | ||
Defense Curl | nor | 40 | - | - | The user curls up to conceal weak spots and raise its Defense stat. | ||
Double-Edge | nor | 15 | 120 | 100% | A life-risking tackle that also hurts the user. | ||
Dynamic Punch | fig | 5 | 100 | 50% | Powerful and sure to cause confusion, but inaccurate. | ||
Endure | nor | 10 | - | - | Always leaves at least 1HP. | ||
Fire Punch | fir | 15 | 75 | 100% | A fiery punch that may burn the foe. | ||
Fury Cutter | bug | 20 | 40 | 95% | An attack that intensifies on each successive hit. | ||
Ice Punch | ice | 15 | 75 | 100% | The foe is punched with an icy fist. It may leave the target frozen. | ||
Mimic | nor | 10 | - | - | Copies a move used by the foe during one battle. | ||
Mud-Slap | gro | 10 | 20 | 100% | Reduces the foe's accuracy. | ||
Rollout | roc | 20 | 30 | 90% | The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | ||
Sleep Talk | nor | 10 | - | - | Randomly attacks while asleep. | ||
Snore | nor | 15 | 50 | 100% | An attack useable only while asleep. | ||
Substitute | nor | 10 | - | - | Makes a decoy with 1/4 user's max HP. | ||
Swagger | nor | 15 | - | 90% | Causes confusion and raises ATTACK. | ||
Swift | nor | 20 | 60 | - | An attack that never misses. | ||
Thunder Punch | ele | 15 | 75 | 100% | The foe is punched with an electrified fist. It may leave the target with paralysis. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Body Slam | nor | 15 | 85 | 100% | An attack that may cause paralysis. | ||
Double-Edge | nor | 15 | 120 | 100% | A life-risking tackle that also hurts the user. | ||
Mimic | nor | 10 | - | - | Copies a move used by the foe during one battle. | ||
Substitute | nor | 10 | - | - | Makes a decoy with 1/4 user's max HP. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Sentret does learn any moves by tutoring. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Aqua Tail | wat | 10 | 90 | 90% | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | ||
Fire Punch | fir | 15 | 75 | 100% | A fiery punch that may burn the foe. | ||
Fury Cutter | bug | 20 | 40 | 95% | An attack that intensifies on each successive hit. | ||
Helping Hand | nor | 20 | - | - | - | ||
Ice Punch | ice | 15 | 75 | 100% | The foe is punched with an icy fist. It may leave the target frozen. | ||
Knock Off | dar | 25 | 65 | 100% | - | ||
Last Resort | nor | 5 | 140 | 100% | This move can be used only after the user has used all the other moves it knows in the battle. | ||
Mud-Slap | gro | 10 | 20 | 100% | Reduces the foe's accuracy. | ||
Rollout | roc | 20 | 30 | 90% | The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | ||
Snore | nor | 15 | 50 | 100% | An attack useable only while asleep. | ||
Sucker Punch | dar | 5 | 80 | 100% | This move enables the user to attack first. This move fails if the target is not readying an attack. | ||
Swift | nor | 20 | 60 | - | An attack that never misses. | ||
Thunder Punch | ele | 15 | 75 | 100% | The foe is punched with an electrified fist. It may leave the target with paralysis. | ||
Uproar | nor | 10 | 90 | 100% | The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Aqua Tail | wat | 10 | 90 | 90% | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | ||
Fire Punch | fir | 15 | 75 | 100% | A fiery punch that may burn the foe. | ||
Fury Cutter | bug | 20 | 40 | 95% | An attack that intensifies on each successive hit. | ||
Headbutt | nor | 15 | 70 | 100% | An attack that may make foe flinch. | ||
Helping Hand | nor | 20 | - | - | - | ||
Ice Punch | ice | 15 | 75 | 100% | The foe is punched with an icy fist. It may leave the target frozen. | ||
Knock Off | dar | 25 | 65 | 100% | - | ||
Last Resort | nor | 5 | 140 | 100% | This move can be used only after the user has used all the other moves it knows in the battle. | ||
Mud-Slap | gro | 10 | 20 | 100% | Reduces the foe's accuracy. | ||
Rollout | roc | 20 | 30 | 90% | The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | ||
Snore | nor | 15 | 50 | 100% | An attack useable only while asleep. | ||
Sucker Punch | dar | 5 | 80 | 100% | This move enables the user to attack first. This move fails if the target is not readying an attack. | ||
Super Fang | nor | 10 | - | 90% | The user chomps hard on the foe with its sharp front fangs. It cuts the target's HP to half. | ||
Swift | nor | 20 | 60 | - | An attack that never misses. | ||
Thunder Punch | ele | 15 | 75 | 100% | The foe is punched with an electrified fist. It may leave the target with paralysis. | ||
Uproar | nor | 10 | 90 | 100% | The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Sentret does learn any moves by tutoring. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Aqua Tail | wat | 10 | 90 | 90% | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | ||
Covet | nor | 25 | 60 | 100% | The user endearingly approaches the target, then steals the target's held item. | ||
Fire Punch | fir | 15 | 75 | 100% | A fiery punch that may burn the foe. | ||
Helping Hand | nor | 20 | - | - | - | ||
Hyper Voice | nor | 10 | 90 | 100% | The user lets loose a horribly echoing shout with the power to inflict damage. | ||
Ice Punch | ice | 15 | 75 | 100% | The foe is punched with an icy fist. It may leave the target frozen. | ||
Iron Tail | ste | 15 | 100 | 75% | An attack that may reduce DEFENSE. | ||
Knock Off | dar | 25 | 65 | 100% | - | ||
Last Resort | nor | 5 | 140 | 100% | This move can be used only after the user has used all the other moves it knows in the battle. | ||
Sleep Talk | nor | 10 | - | - | Randomly attacks while asleep. | ||
Snore | nor | 15 | 50 | 100% | An attack useable only while asleep. | ||
Super Fang | nor | 10 | - | 90% | The user chomps hard on the foe with its sharp front fangs. It cuts the target's HP to half. | ||
Thunder Punch | ele | 15 | 75 | 100% | The foe is punched with an electrified fist. It may leave the target with paralysis. | ||
Trick | psy | 10 | - | 100% | The user catches the target off guard and swaps its held item with its own. | ||
Uproar | nor | 10 | 90 | 100% | The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Sentret does learn any moves by tutoring. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Double-Edge | nor | 15 | 120 | 100% | A life-risking tackle that also hurts the user. | ||
Focus Energy | nor | 30 | - | - | Focuses power to raise the critical-hit ratio. | ||
Pursuit | dar | 20 | 40 | 100% | Inflicts bad damage if used on a foe switching out. | ||
Reversal | fig | 15 | - | 100% | An all-out attack that becomes more powerful the less HP the user has. | ||
Slash | nor | 20 | 70 | 100% | The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Double-Edge | nor | 15 | 120 | 100% | A life-risking tackle that also hurts the user. | ||
Focus Energy | nor | 30 | - | - | Focuses power to raise the critical-hit ratio. | ||
Pursuit | dar | 20 | 40 | 100% | Inflicts bad damage if used on a foe switching out. | ||
Reversal | fig | 15 | - | 100% | An all-out attack that becomes more powerful the less HP the user has. | ||
Slash | nor | 20 | 70 | 100% | The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Assist | nor | 20 | - | - | Attacks randomly with one of the partner's moves. | ||
Double-Edge | nor | 15 | 120 | 100% | A life-risking tackle that also hurts the user. | ||
Focus Energy | nor | 30 | - | - | Focuses power to raise the critical-hit ratio. | ||
Pursuit | dar | 20 | 40 | 100% | Inflicts bad damage if used on a foe switching out. | ||
Reversal | fig | 15 | - | 100% | An all-out attack that becomes more powerful the less HP the user has. | ||
Slash | nor | 20 | 70 | 100% | The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio. | ||
Substitute | nor | 10 | - | - | Makes a decoy with 1/4 user's max HP. | ||
Trick | psy | 10 | - | 100% | The user catches the target off guard and swaps its held item with its own. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Assist | nor | 20 | - | - | Attacks randomly with one of the partner's moves. | ||
Double-Edge | nor | 15 | 120 | 100% | A life-risking tackle that also hurts the user. | ||
Focus Energy | nor | 30 | - | - | Focuses power to raise the critical-hit ratio. | ||
Pursuit | dar | 20 | 40 | 100% | Inflicts bad damage if used on a foe switching out. | ||
Reversal | fig | 15 | - | 100% | An all-out attack that becomes more powerful the less HP the user has. | ||
Slash | nor | 20 | 70 | 100% | The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio. | ||
Substitute | nor | 10 | - | - | Makes a decoy with 1/4 user's max HP. | ||
Trick | psy | 10 | - | 100% | The user catches the target off guard and swaps its held item with its own. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Assist | nor | 20 | - | - | Attacks randomly with one of the partner's moves. | ||
Double-Edge | nor | 15 | 120 | 100% | A life-risking tackle that also hurts the user. | ||
Focus Energy | nor | 30 | - | - | Focuses power to raise the critical-hit ratio. | ||
Pursuit | dar | 20 | 40 | 100% | Inflicts bad damage if used on a foe switching out. | ||
Reversal | fig | 15 | - | 100% | An all-out attack that becomes more powerful the less HP the user has. | ||
Slash | nor | 20 | 70 | 100% | The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio. | ||
Substitute | nor | 10 | - | - | Makes a decoy with 1/4 user's max HP. | ||
Trick | psy | 10 | - | 100% | The user catches the target off guard and swaps its held item with its own. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Assist | nor | 20 | - | - | Attacks randomly with one of the partner's moves. | ||
Charm | fai | 20 | - | 100% | Sharply lowers the foe's ATTACK. | ||
Covet | nor | 25 | 60 | 100% | The user endearingly approaches the target, then steals the target's held item. | ||
Double-Edge | nor | 15 | 120 | 100% | A life-risking tackle that also hurts the user. | ||
Focus Energy | nor | 30 | - | - | Focuses power to raise the critical-hit ratio. | ||
Last Resort | nor | 5 | 140 | 100% | This move can be used only after the user has used all the other moves it knows in the battle. | ||
Pursuit | dar | 20 | 40 | 100% | Inflicts bad damage if used on a foe switching out. | ||
Reversal | fig | 15 | - | 100% | An all-out attack that becomes more powerful the less HP the user has. | ||
Slash | nor | 20 | 70 | 100% | The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio. | ||
Trick | psy | 10 | - | 100% | The user catches the target off guard and swaps its held item with its own. | ||
Substitute | nor | 10 | - | - | Makes a decoy with 1/4 user's max HP. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Assist | nor | 20 | - | - | Attacks randomly with one of the partner's moves. | ||
Charm | fai | 20 | - | 100% | Sharply lowers the foe's ATTACK. | ||
Covet | nor | 25 | 60 | 100% | The user endearingly approaches the target, then steals the target's held item. | ||
Double-Edge | nor | 15 | 120 | 100% | A life-risking tackle that also hurts the user. | ||
Focus Energy | nor | 30 | - | - | Focuses power to raise the critical-hit ratio. | ||
Last Resort | nor | 5 | 140 | 100% | This move can be used only after the user has used all the other moves it knows in the battle. | ||
Pursuit | dar | 20 | 40 | 100% | Inflicts bad damage if used on a foe switching out. | ||
Reversal | fig | 15 | - | 100% | An all-out attack that becomes more powerful the less HP the user has. | ||
Slash | nor | 20 | 70 | 100% | The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio. | ||
Trick | psy | 10 | - | 100% | The user catches the target off guard and swaps its held item with its own. | ||
Substitute | nor | 10 | - | - | Makes a decoy with 1/4 user's max HP. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Assist | nor | 20 | - | - | Attacks randomly with one of the partner's moves. | ||
Charm | fai | 20 | - | 100% | Sharply lowers the foe's ATTACK. | ||
Covet | nor | 25 | 60 | 100% | The user endearingly approaches the target, then steals the target's held item. | ||
Double-Edge | nor | 15 | 120 | 100% | A life-risking tackle that also hurts the user. | ||
Focus Energy | nor | 30 | - | - | Focuses power to raise the critical-hit ratio. | ||
Last Resort | nor | 5 | 140 | 100% | This move can be used only after the user has used all the other moves it knows in the battle. | ||
Pursuit | dar | 20 | 40 | 100% | Inflicts bad damage if used on a foe switching out. | ||
Reversal | fig | 15 | - | 100% | An all-out attack that becomes more powerful the less HP the user has. | ||
Slash | nor | 20 | 70 | 100% | The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio. | ||
Trick | psy | 10 | - | 100% | The user catches the target off guard and swaps its held item with its own. | ||
Substitute | nor | 10 | - | - | Makes a decoy with 1/4 user's max HP. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Assist | nor | 20 | - | - | Attacks randomly with one of the partner's moves. | ||
Charm | fai | 20 | - | 100% | Sharply lowers the foe's ATTACK. | ||
Covet | nor | 25 | 60 | 100% | The user endearingly approaches the target, then steals the target's held item. | ||
Double-Edge | nor | 15 | 120 | 100% | A life-risking tackle that also hurts the user. | ||
Focus Energy | nor | 30 | - | - | Focuses power to raise the critical-hit ratio. | ||
Iron Tail | ste | 15 | 100 | 75% | An attack that may reduce DEFENSE. | ||
Last Resort | nor | 5 | 140 | 100% | This move can be used only after the user has used all the other moves it knows in the battle. | ||
Natural Gift | nor | 15 | - | 100% | The user draws power to attack by using its held Berry. The Berry determines its type and power. | ||
Pursuit | dar | 20 | 40 | 100% | Inflicts bad damage if used on a foe switching out. | ||
Reversal | fig | 15 | - | 100% | An all-out attack that becomes more powerful the less HP the user has. | ||
Slash | nor | 20 | 70 | 100% | The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio. | ||
Trick | psy | 10 | - | 100% | The user catches the target off guard and swaps its held item with its own. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Assist | nor | 20 | - | - | Attacks randomly with one of the partner's moves. | ||
Charm | fai | 20 | - | 100% | Sharply lowers the foe's ATTACK. | ||
Covet | nor | 25 | 60 | 100% | The user endearingly approaches the target, then steals the target's held item. | ||
Double-Edge | nor | 15 | 120 | 100% | A life-risking tackle that also hurts the user. | ||
Focus Energy | nor | 30 | - | - | Focuses power to raise the critical-hit ratio. | ||
Iron Tail | ste | 15 | 100 | 75% | An attack that may reduce DEFENSE. | ||
Last Resort | nor | 5 | 140 | 100% | This move can be used only after the user has used all the other moves it knows in the battle. | ||
Natural Gift | nor | 15 | - | 100% | The user draws power to attack by using its held Berry. The Berry determines its type and power. | ||
Pursuit | dar | 20 | 40 | 100% | Inflicts bad damage if used on a foe switching out. | ||
Reversal | fig | 15 | - | 100% | An all-out attack that becomes more powerful the less HP the user has. | ||
Slash | nor | 20 | 70 | 100% | The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio. | ||
Trick | psy | 10 | - | 100% | The user catches the target off guard and swaps its held item with its own. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Assist | nor | 20 | - | - | Attacks randomly with one of the partner's moves. | ||
Captivate | nor | 20 | - | 100% | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | ||
Charm | fai | 20 | - | 100% | Sharply lowers the foe's ATTACK. | ||
Covet | nor | 25 | 60 | 100% | The user endearingly approaches the target, then steals the target's held item. | ||
Double-Edge | nor | 15 | 120 | 100% | A life-risking tackle that also hurts the user. | ||
Focus Energy | nor | 30 | - | - | Focuses power to raise the critical-hit ratio. | ||
Iron Tail | ste | 15 | 100 | 75% | An attack that may reduce DEFENSE. | ||
Last Resort | nor | 5 | 140 | 100% | This move can be used only after the user has used all the other moves it knows in the battle. | ||
Natural Gift | nor | 15 | - | 100% | The user draws power to attack by using its held Berry. The Berry determines its type and power. | ||
Pursuit | dar | 20 | 40 | 100% | Inflicts bad damage if used on a foe switching out. | ||
Reversal | fig | 15 | - | 100% | An all-out attack that becomes more powerful the less HP the user has. | ||
Slash | nor | 20 | 70 | 100% | The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio. | ||
Trick | psy | 10 | - | 100% | The user catches the target off guard and swaps its held item with its own. |