xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
11 | Headbutt | nor | 15 | 70 | 100% |
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An attack that may make foe flinch. |
50 | Overheat | fir | 5 | 130 | 90% |
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Allows a full-power attack, but sharply lowers SP. ATK. |
5 | Ember | fir | 25 | 40 | 100% |
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The target is attacked with small flames. It may also leave the target with a burn. |
43 | Hyper Voice | nor | 10 | 90 | 100% |
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The user lets loose a horribly echoing shout with the power to inflict damage. |
15 | Noble Roar | nor | 30 | - | 100% |
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Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats. |
36 | Flamethrower | fir | 15 | 90 | 100% |
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A powerful fire attack that may inflict a burn. |
28 | Endeavor | nor | 5 | - | 100% |
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An attack move that cuts down the target's HP to equal the user's HP. |
20 | Take Down | nor | 20 | 90 | 85% |
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A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
33 | Echoed Voice | nor | 15 | 40 | 100% |
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The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
23 | Fire Fang | fir | 15 | 65 | 95% |
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The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. |
- | Leer | nor | 30 | - | 100% |
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Frightens the foe with a leer to lower DEFENSE. |
- | Tackle | nor | 35 | 50 | 100% |
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Charges the foe with a full- body tackle. |
39 | Crunch | dar | 15 | 80 | 100% |
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The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. |
8 | Work Up | nor | 30 | - | - |
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The user is roused, and its Attack and Sp. Atk stats increase. |
46 | Incinerate | fir | 15 | 60 | 100% |
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The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
TM078 | Bulldoze | gro | 20 | 60 | 100% |
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The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
TM100 | Confide | nor | 20 | - | - |
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The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
TM097 | Dark Pulse | dar | 15 | 80 | 100% |
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The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the next turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM049 | Echoed Voice | nor | 15 | 40 | 100% |
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The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
TM043 | Flame Charge | fir | 20 | 50 | 100% |
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The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
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A powerful fire attack that may inflict a burn. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM059 | Incinerate | fir | 15 | 60 | 100% |
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The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
TM050 | Overheat | fir | 5 | 130 | 90% |
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Allows a full-power attack, but sharply lowers SP. ATK. |
TM066 | Payback | dar | 10 | 50 | 100% |
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If the user can use this attack after the foe attacks, its power is doubled. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM067 | Retaliate | nor | 5 | 70 | 100% |
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The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM005 | Roar | nor | 20 | - | - |
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Makes the foe flee to end the battle. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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A rock-crushing attack that may lower DEFENSE. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM088 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM095 | Snarl | dar | 15 | 55 | 95% |
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The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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Boosts fire-type moves for 5 turns. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM012 | Taunt | dar | 20 | - | 100% |
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Taunts the foe into only using attack moves. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM093 | Wild Charge | ele | 15 | 90 | 100% |
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The user shrouds itself in electricity and smashes into its target. It also damages the user a little. |
TM061 | Will-O-Wisp | fir | 15 | - | 85% |
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The user shoots a sinister, bluish-white flame at the target to inflict a burn. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Litleo does learn any moves by tutoring. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Entrainment | nor | 15 | - | 100% |
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The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's. |
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Fire Spin | fir | 15 | 35 | 85% |
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Traps foe in fire for 2-5 turns. |
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Snatch | dar | 10 | - | - |
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The user steals the effects of any healing or status- changing move the foe attempts to use. |
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Yawn | nor | 10 | - | - |
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The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |