Vital Spirit | Prevents the Pokémon from falling asleep. |
Pickup | The Pokémon may pick up items. |
Hidden Run Away | Enables a sure getaway from wild Pokémon. |
Vital Spirit | Prevents the Pokémon from falling asleep. |
Pickup | The Pokémon may pick up items. |
Hidden Run Away | Enables a sure getaway from wild Pokémon. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
12 | Helping Hand | nor | 20 | - | - | - | |
40 | Giga Impact | nor | 5 | 150 | 90% | The user charges at the foe using every bit of its power. The user must rest on the next turn. | |
5 | Odor Sleuth | nor | 40 | - | - | Negates the foe's efforts to heighten evasiveness. | |
33 | Reversal | fig | 15 | - | 100% | An all-out attack that becomes more powerful the less HP the user has. | |
15 | Take Down | nor | 20 | 90 | 85% | A tackle that also hurts the user. | |
26 | Roar | nor | 20 | - | - | The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. | |
19 | Work Up | nor | 30 | - | - | The user is roused, and its Attack and Sp. Atk stats increase. | |
- | Leer | nor | 30 | - | 100% | Reduces the foe's DEFENSE. | |
22 | Crunch | dar | 15 | 80 | 100% | Crunches with sharp fangs. May lower SP. DEF. | |
- | Tackle | nor | 35 | 50 | 100% | - | |
29 | Retaliate | nor | 5 | 70 | 100% | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. | |
8 | Bite | dar | 25 | 60 | 100% | An attack that may cause flinching. | |
36 | Last Resort | nor | 5 | 140 | 100% | This move can be used only after the user has used all the other moves it knows in the battle. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
12 | Helping Hand | nor | 20 | - | - | - | |
40 | Giga Impact | nor | 5 | 150 | 90% | The user charges at the foe using every bit of its power. The user must rest on the next turn. | |
5 | Odor Sleuth | nor | 40 | - | - | Negates the foe's efforts to heighten evasiveness. | |
33 | Reversal | fig | 15 | - | 100% | An all-out attack that becomes more powerful the less HP the user has. | |
15 | Take Down | nor | 20 | 90 | 85% | A tackle that also hurts the user. | |
26 | Roar | nor | 20 | - | - | The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. | |
19 | Work Up | nor | 30 | - | - | The user is roused, and its Attack and Sp. Atk stats increase. | |
- | Leer | nor | 30 | - | 100% | Reduces the foe's DEFENSE. | |
22 | Crunch | dar | 15 | 80 | 100% | Crunches with sharp fangs. May lower SP. DEF. | |
- | Tackle | nor | 35 | 50 | 100% | - | |
29 | Retaliate | nor | 5 | 70 | 100% | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. | |
8 | Bite | dar | 25 | 60 | 100% | An attack that may cause flinching. | |
36 | Last Resort | nor | 5 | 140 | 100% | This move can be used only after the user has used all the other moves it knows in the battle. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
10 | Baby-Doll Eyes | fai | 30 | - | 100% | The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first. | |
45 | Play Rough | fai | 10 | 90 | 90% | The user plays rough with the target and attacks it. This may also lower the target's Attack stat. | |
5 | Odor Sleuth | nor | 40 | - | - | Negates the foe's efforts to heighten evasiveness. | |
36 | Last Resort | nor | 5 | 140 | 100% | This move can be used only after the user has used all the other moves it knows in the battle. | |
12 | Helping Hand | nor | 20 | - | - | - | |
29 | Retaliate | nor | 5 | 70 | 100% | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. | |
22 | Crunch | dar | 15 | 80 | 100% | Crunches with sharp fangs. May lower SP. DEF. | |
15 | Take Down | nor | 20 | 90 | 85% | A tackle that also hurts the user. | |
26 | Roar | nor | 20 | - | - | The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. | |
19 | Work Up | nor | 30 | - | - | The user is roused, and its Attack and Sp. Atk stats increase. | |
- | Leer | nor | 30 | - | 100% | Reduces the foe's DEFENSE. | |
- | Tackle | nor | 35 | 50 | 100% | - | |
33 | Reversal | fig | 15 | - | 100% | An all-out attack that becomes more powerful the less HP the user has. | |
8 | Bite | dar | 25 | 60 | 100% | An attack that may cause flinching. | |
40 | Giga Impact | nor | 5 | 150 | 90% | The user charges at the foe using every bit of its power. The user must rest on the next turn. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - | An extremely speedy and unavoidable attack. | |
TM045 | Attract | nor | 15 | - | 100% | Makes the opposite gender infatuated. | |
TM028 | Dig | gro | 10 | 80 | 100% | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |
TM032 | Double Team | nor | 15 | - | - | Heightens evasive-ness. | |
TM042 | Facade | nor | 20 | 70 | 100% | Boosts ATTACK when burned, paralyzed, or poisoned. | |
TM021 | Frustration | nor | 20 | - | 100% | An attack based on lack of loyalty. | |
TM068 | Giga Impact | nor | 5 | 150 | 90% | The user charges at the foe using every bit of its power. The user must rest on the next turn. | |
TM010 | Hidden Power | nor | 15 | 60 | 100% | The power varies with the POKéMON. | |
TM017 | Protect | nor | 10 | - | - | Foils attack that turn. It may fail. | |
TM018 | Rain Dance | wat | 5 | - | - | Boosts water-type moves for 5 turns. | |
TM044 | Rest | psy | 10 | - | - | Sleep for 2 turns to fully recover. | |
TM067 | Retaliate | nor | 5 | 70 | 100% | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. | |
TM027 | Return | nor | 20 | - | 100% | An attack that is based on loyalty. | |
TM005 | Roar | nor | 20 | - | - | The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. | |
TM094 | Rock Smash | fig | 15 | 40 | 100% | An attack that may lower DEFENSE. | |
TM039 | Rock Tomb | roc | 15 | 60 | 95% | Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. | |
TM048 | Round | nor | 15 | 60 | 100% | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |
TM030 | Shadow Ball | gho | 15 | 80 | 100% | The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | |
TM095 | Snarl | dar | 15 | 55 | 95% | The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease. | |
TM090 | Substitute | nor | 10 | - | - | Makes a decoy with 1/4 user's max HP. | |
TM011 | Sunny Day | fir | 5 | - | - | Boosts fire-type moves for 5 turns. | |
TM087 | Swagger | nor | 15 | - | 90% | Causes confusion and raises ATTACK. | |
TM073 | Thunder Wave | ele | 20 | - | 100% | The user launches a weak jolt of electricity that paralyzes the target. | |
TM024 | Thunderbolt | ele | 15 | 90 | 100% | A strong electric blast is loosed at the target. It may also leave the target with paralysis. | |
TM006 | Toxic | poi | 10 | - | 90% | A poison move with increasing damage. | |
TM093 | Wild Charge | ele | 15 | 90 | 100% | The user shrouds itself in electricity and smashes into its target. It also damages the user a little. | |
TM083 | Work Up | nor | 30 | - | - | The user is roused, and its Attack and Sp. Atk stats increase. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - | An extremely speedy and unavoidable attack. | |
TM045 | Attract | nor | 15 | - | 100% | Makes the opposite gender infatuated. | |
TM028 | Dig | gro | 10 | 80 | 100% | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |
TM032 | Double Team | nor | 15 | - | - | Heightens evasive-ness. | |
TM042 | Facade | nor | 20 | 70 | 100% | Boosts ATTACK when burned, paralyzed, or poisoned. | |
TM021 | Frustration | nor | 20 | - | 100% | An attack based on lack of loyalty. | |
TM068 | Giga Impact | nor | 5 | 150 | 90% | The user charges at the foe using every bit of its power. The user must rest on the next turn. | |
TM010 | Hidden Power | nor | 15 | 60 | 100% | The power varies with the POKéMON. | |
TM017 | Protect | nor | 10 | - | - | Foils attack that turn. It may fail. | |
TM018 | Rain Dance | wat | 5 | - | - | Boosts water-type moves for 5 turns. | |
TM044 | Rest | psy | 10 | - | - | Sleep for 2 turns to fully recover. | |
TM067 | Retaliate | nor | 5 | 70 | 100% | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. | |
TM027 | Return | nor | 20 | - | 100% | An attack that is based on loyalty. | |
TM005 | Roar | nor | 20 | - | - | The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. | |
TM094 | Rock Smash | fig | 15 | 40 | 100% | An attack that may lower DEFENSE. | |
TM039 | Rock Tomb | roc | 15 | 60 | 95% | Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. | |
TM048 | Round | nor | 15 | 60 | 100% | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |
TM030 | Shadow Ball | gho | 15 | 80 | 100% | The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | |
TM095 | Snarl | dar | 15 | 55 | 95% | The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease. | |
TM090 | Substitute | nor | 10 | - | - | Makes a decoy with 1/4 user's max HP. | |
TM011 | Sunny Day | fir | 5 | - | - | Boosts fire-type moves for 5 turns. | |
TM087 | Swagger | nor | 15 | - | 90% | Causes confusion and raises ATTACK. | |
TM073 | Thunder Wave | ele | 20 | - | 100% | The user launches a weak jolt of electricity that paralyzes the target. | |
TM024 | Thunderbolt | ele | 15 | 90 | 100% | A strong electric blast is loosed at the target. It may also leave the target with paralysis. | |
TM006 | Toxic | poi | 10 | - | 90% | A poison move with increasing damage. | |
TM093 | Wild Charge | ele | 15 | 90 | 100% | The user shrouds itself in electricity and smashes into its target. It also damages the user a little. | |
TM083 | Work Up | nor | 30 | - | - | The user is roused, and its Attack and Sp. Atk stats increase. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - | An extremely speedy and unavoidable attack. | |
TM045 | Attract | nor | 15 | - | 100% | Makes the opposite gender infatuated. | |
TM100 | Confide | nor | 20 | - | - | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | |
TM028 | Dig | gro | 10 | 80 | 100% | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |
TM032 | Double Team | nor | 15 | - | - | Heightens evasive-ness. | |
TM042 | Facade | nor | 20 | 70 | 100% | Boosts ATTACK when burned, paralyzed, or poisoned. | |
TM021 | Frustration | nor | 20 | - | 100% | An attack based on lack of loyalty. | |
TM068 | Giga Impact | nor | 5 | 150 | 90% | The user charges at the foe using every bit of its power. The user must rest on the next turn. | |
TM010 | Hidden Power | nor | 15 | 60 | 100% | The power varies with the POKéMON. | |
TM017 | Protect | nor | 10 | - | - | Foils attack that turn. It may fail. | |
TM018 | Rain Dance | wat | 5 | - | - | Boosts water-type moves for 5 turns. | |
TM044 | Rest | psy | 10 | - | - | Sleep for 2 turns to fully recover. | |
TM067 | Retaliate | nor | 5 | 70 | 100% | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. | |
TM027 | Return | nor | 20 | - | 100% | An attack that is based on loyalty. | |
TM005 | Roar | nor | 20 | - | - | The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. | |
TM094 | Rock Smash | fig | 15 | 40 | 100% | An attack that may lower DEFENSE. | |
TM039 | Rock Tomb | roc | 15 | 60 | 95% | Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. | |
TM048 | Round | nor | 15 | 60 | 100% | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |
TM030 | Shadow Ball | gho | 15 | 80 | 100% | The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | |
TM088 | Sleep Talk | nor | 10 | - | - | Randomly attacks while asleep. | |
TM095 | Snarl | dar | 15 | 55 | 95% | The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease. | |
TM090 | Substitute | nor | 10 | - | - | Makes a decoy with 1/4 user's max HP. | |
TM011 | Sunny Day | fir | 5 | - | - | Boosts fire-type moves for 5 turns. | |
TM087 | Swagger | nor | 15 | - | 90% | Causes confusion and raises ATTACK. | |
TM073 | Thunder Wave | ele | 20 | - | 100% | The user launches a weak jolt of electricity that paralyzes the target. | |
TM024 | Thunderbolt | ele | 15 | 90 | 100% | A strong electric blast is loosed at the target. It may also leave the target with paralysis. | |
TM006 | Toxic | poi | 10 | - | 90% | A poison move with increasing damage. | |
TM093 | Wild Charge | ele | 15 | 90 | 100% | The user shrouds itself in electricity and smashes into its target. It also damages the user a little. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Lillipup does learn any moves by HM. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Lillipup does learn any moves by HM. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Lillipup does learn any moves by HM. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Lillipup does learn any moves by tutoring. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Covet | nor | 25 | 60 | 100% | The user endearingly approaches the target, then steals the target's held item. | ||
Helping Hand | nor | 20 | - | - | - | ||
Hyper Voice | nor | 10 | 90 | 100% | The user lets loose a horribly echoing shout with the power to inflict damage. | ||
Last Resort | nor | 5 | 140 | 100% | This move can be used only after the user has used all the other moves it knows in the battle. | ||
Sleep Talk | nor | 10 | - | - | Randomly attacks while asleep. | ||
Snore | nor | 15 | 50 | 100% | An attack useable only while asleep. | ||
Uproar | nor | 10 | 90 | 100% | The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Lillipup does learn any moves by tutoring. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Charm | fai | 20 | - | 100% | Sharply lowers the foe's ATTACK. | ||
Endure | nor | 10 | - | - | Always leaves at least 1HP. | ||
Fire Fang | fir | 15 | 65 | 95% | The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. | ||
Howl | nor | 40 | - | - | Howls to raise the spirit and boosts ATTACK. | ||
Ice Fang | ice | 15 | 65 | 95% | The user bites with cold-infused fangs. It may also make the foe flinch or freeze. | ||
Lick | gho | 30 | 30 | 100% | An attack that may cause paralysis. | ||
Mud-Slap | gro | 10 | 20 | 100% | Reduces the foe's accuracy. | ||
Pursuit | dar | 20 | 40 | 100% | Inflicts bad damage if used on a foe switching out. | ||
Sand Attack | gro | 15 | - | 100% | Sand is hurled in the foe's face, reducing its accuracy. | ||
Thunder Fang | ele | 15 | 65 | 95% | The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. | ||
Yawn | nor | 10 | - | - | The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Charm | fai | 20 | - | 100% | Sharply lowers the foe's ATTACK. | ||
Endure | nor | 10 | - | - | Always leaves at least 1HP. | ||
Fire Fang | fir | 15 | 65 | 95% | The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. | ||
Howl | nor | 40 | - | - | Howls to raise the spirit and boosts ATTACK. | ||
Ice Fang | ice | 15 | 65 | 95% | The user bites with cold-infused fangs. It may also make the foe flinch or freeze. | ||
Lick | gho | 30 | 30 | 100% | An attack that may cause paralysis. | ||
Mud-Slap | gro | 10 | 20 | 100% | Reduces the foe's accuracy. | ||
Pursuit | dar | 20 | 40 | 100% | Inflicts bad damage if used on a foe switching out. | ||
Sand Attack | gro | 15 | - | 100% | Sand is hurled in the foe's face, reducing its accuracy. | ||
Thunder Fang | ele | 15 | 65 | 95% | The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. | ||
Yawn | nor | 10 | - | - | The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
After You | nor | 15 | - | - | - | ||
Charm | fai | 20 | - | 100% | Sharply lowers the foe's ATTACK. | ||
Endure | nor | 10 | - | - | Always leaves at least 1HP. | ||
Fire Fang | fir | 15 | 65 | 95% | The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. | ||
Howl | nor | 40 | - | - | Howls to raise the spirit and boosts ATTACK. | ||
Ice Fang | ice | 15 | 65 | 95% | The user bites with cold-infused fangs. It may also make the foe flinch or freeze. | ||
Lick | gho | 30 | 30 | 100% | An attack that may cause paralysis. | ||
Mud-Slap | gro | 10 | 20 | 100% | Reduces the foe's accuracy. | ||
Pursuit | dar | 20 | 40 | 100% | Inflicts bad damage if used on a foe switching out. | ||
Sand Attack | gro | 15 | - | 100% | Sand is hurled in the foe's face, reducing its accuracy. | ||
Thunder Fang | ele | 15 | 65 | 95% | The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. | ||
Yawn | nor | 10 | - | - | The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |