Run Away | Enables a sure getaway from wild Pokémon. |
Flash Fire | It powers up Fire-type moves if it's hit by one. |
Hidden Flame Body | Contact with the Pokémon may burn the attacker. |
Run Away | Enables a sure getaway from wild Pokémon. |
Flash Fire | It powers up Fire-type moves if it's hit by one. |
Hidden Flame Body | Contact with the Pokémon may burn the attacker. |
Run Away | Enables a sure getaway from wild Pokémon. |
Flash Fire | It powers up Fire-type moves if it's hit by one. |
Hidden Flame Body | Contact with the Pokémon may burn the attacker. |
Run Away | Enables a sure getaway from wild Pokémon. |
Flash Fire | It powers up Fire-type moves if it's hit by one. |
Hidden Flame Body | Contact with the Pokémon may burn the attacker. |
rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
39 | Fire Spin | fir | 15 | 35 | 85% |
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The target becomes trapped within a fierce vortex of fire that rages for four to five turns. |
48 | Agility | psy | 30 | - | - |
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The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
- | Ember | fir | 25 | 40 | 100% |
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An attack that may inflict a burn. |
32 | Stomp | nor | 20 | 65 | 100% |
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Stomps the enemy with a big foot. May cause flinching. |
30 | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
35 | Growl | nor | 40 | - | 100% |
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Reduces the foe's ATTACK. |
43 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
39 | Fire Spin | fir | 15 | 35 | 85% |
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The target becomes trapped within a fierce vortex of fire that rages for four to five turns. |
48 | Agility | psy | 30 | - | - |
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The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
- | Ember | fir | 25 | 40 | 100% |
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An attack that may inflict a burn. |
32 | Stomp | nor | 20 | 65 | 100% |
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Stomps the enemy with a big foot. May cause flinching. |
30 | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
35 | Growl | nor | 40 | - | 100% |
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Reduces the foe's ATTACK. |
43 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
19 | Stomp | nor | 20 | 65 | 100% |
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Stomps the enemy with a big foot. May cause flinching. |
53 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
- | Tackle | nor | 35 | 50 | 100% |
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A physical attack in which the user charges and slams into the target with its whole body. |
34 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
8 | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
4 | Growl | nor | 40 | - | 100% |
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Reduces the foe's ATTACK. |
26 | Fire Spin | fir | 15 | 35 | 85% |
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The target becomes trapped within a fierce vortex of fire that rages for four to five turns. |
13 | Ember | fir | 25 | 40 | 100% |
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An attack that may inflict a burn. |
43 | Agility | psy | 30 | - | - |
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The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
19 | Stomp | nor | 20 | 65 | 100% |
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Stomps the enemy with a big foot. May cause flinching. |
53 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
- | Tackle | nor | 35 | 50 | 100% |
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A physical attack in which the user charges and slams into the target with its whole body. |
34 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
8 | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
4 | Growl | nor | 40 | - | 100% |
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Reduces the foe's ATTACK. |
26 | Fire Spin | fir | 15 | 35 | 85% |
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The target becomes trapped within a fierce vortex of fire that rages for four to five turns. |
13 | Ember | fir | 25 | 40 | 100% |
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An attack that may inflict a burn. |
43 | Agility | psy | 30 | - | - |
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The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
53 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
14 | Ember | fir | 25 | 40 | 100% |
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An attack that may inflict a burn. |
38 | Agility | psy | 30 | - | - |
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The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
5 | Growl | nor | 40 | - | 100% |
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Reduces the foe's ATTACK. |
25 | Fire Spin | fir | 15 | 35 | 85% |
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The target becomes trapped within a fierce vortex of fire that rages for four to five turns. |
9 | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
31 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
- | Tackle | nor | 35 | 50 | 100% |
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A physical attack in which the user charges and slams into the target with its whole body. |
45 | Bounce | fly | 5 | 85 | 85% |
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The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. |
19 | Stomp | nor | 20 | 65 | 100% |
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Stomps the enemy with a big foot. May cause flinching. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
53 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
14 | Ember | fir | 25 | 40 | 100% |
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An attack that may inflict a burn. |
38 | Agility | psy | 30 | - | - |
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The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
5 | Growl | nor | 40 | - | 100% |
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Reduces the foe's ATTACK. |
25 | Fire Spin | fir | 15 | 35 | 85% |
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The target becomes trapped within a fierce vortex of fire that rages for four to five turns. |
9 | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
31 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
- | Tackle | nor | 35 | 50 | 100% |
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A physical attack in which the user charges and slams into the target with its whole body. |
45 | Bounce | fly | 5 | 85 | 85% |
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The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. |
19 | Stomp | nor | 20 | 65 | 100% |
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Stomps the enemy with a big foot. May cause flinching. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
53 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
14 | Ember | fir | 25 | 40 | 100% |
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An attack that may inflict a burn. |
38 | Agility | psy | 30 | - | - |
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The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
5 | Growl | nor | 40 | - | 100% |
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Reduces the foe's ATTACK. |
25 | Fire Spin | fir | 15 | 35 | 85% |
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The target becomes trapped within a fierce vortex of fire that rages for four to five turns. |
9 | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
31 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
- | Quick Attack | nor | 30 | 40 | 100% |
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An extremely fast attack that always strikes first. |
45 | Bounce | fly | 5 | 85 | 85% |
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The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. |
19 | Stomp | nor | 20 | 65 | 100% |
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Stomps the enemy with a big foot. May cause flinching. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
19 | Stomp | nor | 20 | 65 | 100% |
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Stomps the enemy with a big foot. May cause flinching. |
48 | Flare Blitz | fir | 15 | 120 | 100% |
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The user cloaks itself in fire and charges at the foe. The user sustains serious damage, too. |
- | Tackle | nor | 35 | 50 | 100% |
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A physical attack in which the user charges and slams into the target with its whole body. |
38 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
10 | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
28 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
25 | Fire Spin | fir | 15 | 35 | 85% |
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The target becomes trapped within a fierce vortex of fire that rages for four to five turns. |
7 | Growl | nor | 40 | - | 100% |
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Reduces the foe's ATTACK. |
34 | Agility | psy | 30 | - | - |
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The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
16 | Ember | fir | 25 | 40 | 100% |
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An attack that may inflict a burn. |
44 | Bounce | fly | 5 | 85 | 85% |
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The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
46 | Flare Blitz | fir | 15 | 120 | 100% |
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The user cloaks itself in fire and charges at the foe. The user sustains serious damage, too. |
10 | Ember | fir | 25 | 40 | 100% |
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An attack that may inflict a burn. |
37 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
- | Tackle | nor | 35 | 50 | 100% |
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A physical attack in which the user charges and slams into the target with its whole body. |
28 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
24 | Fire Spin | fir | 15 | 35 | 85% |
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The target becomes trapped within a fierce vortex of fire that rages for four to five turns. |
- | Growl | nor | 40 | - | 100% |
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Reduces the foe's ATTACK. |
19 | Stomp | nor | 20 | 65 | 100% |
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Stomps the enemy with a big foot. May cause flinching. |
33 | Agility | psy | 30 | - | - |
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The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
6 | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
42 | Bounce | fly | 5 | 85 | 85% |
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The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. |
15 | Flame Wheel | fir | 25 | 60 | 100% |
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The user cloaks itself in fire and charges at the target. This may also leave the target with a burn. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
46 | Flare Blitz | fir | 15 | 120 | 100% |
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The user cloaks itself in fire and charges at the foe. The user sustains serious damage, too. |
10 | Ember | fir | 25 | 40 | 100% |
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An attack that may inflict a burn. |
37 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
- | Tackle | nor | 35 | 50 | 100% |
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A physical attack in which the user charges and slams into the target with its whole body. |
28 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
24 | Fire Spin | fir | 15 | 35 | 85% |
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The target becomes trapped within a fierce vortex of fire that rages for four to five turns. |
- | Growl | nor | 40 | - | 100% |
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Reduces the foe's ATTACK. |
19 | Stomp | nor | 20 | 65 | 100% |
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Stomps the enemy with a big foot. May cause flinching. |
33 | Agility | psy | 30 | - | - |
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The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
6 | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
42 | Bounce | fly | 5 | 85 | 85% |
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The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. |
15 | Flame Wheel | fir | 25 | 60 | 100% |
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The user cloaks itself in fire and charges at the target. This may also leave the target with a burn. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
49 | Flare Blitz | fir | 15 | 120 | 100% |
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The user cloaks itself in fire and charges at the foe. The user sustains serious damage, too. |
9 | Ember | fir | 25 | 40 | 100% |
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An attack that may inflict a burn. |
41 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
- | Growl | nor | 40 | - | 100% |
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Reduces the foe's ATTACK. |
33 | Inferno | fir | 5 | 100 | 50% |
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The user attacks by engulfing the target in an intense fire. It leaves the target with a burn. |
- | Tackle | nor | 35 | 50 | 100% |
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A physical attack in which the user charges and slams into the target with its whole body. |
25 | Fire Spin | fir | 15 | 35 | 85% |
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The target becomes trapped within a fierce vortex of fire that rages for four to five turns. |
29 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
21 | Flame Charge | fir | 20 | 50 | 100% |
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The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. |
17 | Stomp | nor | 20 | 65 | 100% |
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Stomps the enemy with a big foot. May cause flinching. |
37 | Agility | psy | 30 | - | - |
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The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
4 | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
45 | Bounce | fly | 5 | 85 | 85% |
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The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. |
13 | Flame Wheel | fir | 25 | 60 | 100% |
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The user cloaks itself in fire and charges at the target. This may also leave the target with a burn. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
49 | Flare Blitz | fir | 15 | 120 | 100% |
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The user cloaks itself in fire and charges at the foe. The user sustains serious damage, too. |
9 | Ember | fir | 25 | 40 | 100% |
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An attack that may inflict a burn. |
41 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
- | Growl | nor | 40 | - | 100% |
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Reduces the foe's ATTACK. |
33 | Inferno | fir | 5 | 100 | 50% |
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The user attacks by engulfing the target in an intense fire. It leaves the target with a burn. |
- | Tackle | nor | 35 | 50 | 100% |
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A physical attack in which the user charges and slams into the target with its whole body. |
25 | Fire Spin | fir | 15 | 35 | 85% |
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The target becomes trapped within a fierce vortex of fire that rages for four to five turns. |
29 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
21 | Flame Charge | fir | 20 | 50 | 100% |
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The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. |
17 | Stomp | nor | 20 | 65 | 100% |
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Stomps the enemy with a big foot. May cause flinching. |
37 | Agility | psy | 30 | - | - |
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The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
4 | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
45 | Bounce | fly | 5 | 85 | 85% |
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The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. |
13 | Flame Wheel | fir | 25 | 60 | 100% |
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The user cloaks itself in fire and charges at the target. This may also leave the target with a burn. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
49 | Flare Blitz | fir | 15 | 120 | 100% |
![]() |
The user cloaks itself in fire and charges at the foe. The user sustains serious damage, too. |
9 | Ember | fir | 25 | 40 | 100% |
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An attack that may inflict a burn. |
41 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
- | Growl | nor | 40 | - | 100% |
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Reduces the foe's ATTACK. |
33 | Inferno | fir | 5 | 100 | 50% |
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The user attacks by engulfing the target in an intense fire. It leaves the target with a burn. |
- | Tackle | nor | 35 | 50 | 100% |
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A physical attack in which the user charges and slams into the target with its whole body. |
25 | Fire Spin | fir | 15 | 35 | 85% |
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The target becomes trapped within a fierce vortex of fire that rages for four to five turns. |
29 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
21 | Flame Charge | fir | 20 | 50 | 100% |
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The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. |
17 | Stomp | nor | 20 | 65 | 100% |
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Stomps the enemy with a big foot. May cause flinching. |
37 | Agility | psy | 30 | - | - |
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The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
4 | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
45 | Bounce | fly | 5 | 85 | 85% |
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The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. |
13 | Flame Wheel | fir | 25 | 60 | 100% |
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The user cloaks itself in fire and charges at the target. This may also leave the target with a burn. |
rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM034 | Bide | nor | 10 | - | - |
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Waits 2-3 turns & hits back double. |
TM008 | Body Slam | nor | 15 | 85 | 100% |
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The user drops onto the target with its full body weight. It may also leave the target with paralysis. |
TM010 | Double-Edge | nor | 15 | 120 | 100% |
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A life-risking tackle that also hurts the user. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
TM007 | Horn Drill | nor | 5 | - | 30% |
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A one-hit KO, drill attack. |
TM031 | Mimic | nor | 10 | - | - |
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Copies a move used by the foe during one battle. |
TM020 | Rage | nor | 20 | 20 | 100% |
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Raises ATTACK if the user is hit. |
TM033 | Reflect | psy | 20 | - | - |
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Raises DEFENSE with a barrier. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM040 | Skull Bash | nor | 10 | 130 | 100% |
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1st turn: Prepare 2nd turn: Attack |
TM050 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM039 | Swift | nor | 20 | 60 | - |
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Sprays star-shaped rays that never miss. |
TM009 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM034 | Bide | nor | 10 | - | - |
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Waits 2-3 turns & hits back double. |
TM008 | Body Slam | nor | 15 | 85 | 100% |
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The user drops onto the target with its full body weight. It may also leave the target with paralysis. |
TM010 | Double-Edge | nor | 15 | 120 | 100% |
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A life-risking tackle that also hurts the user. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
TM007 | Horn Drill | nor | 5 | - | 30% |
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A one-hit KO, drill attack. |
TM031 | Mimic | nor | 10 | - | - |
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Copies a move used by the foe during one battle. |
TM020 | Rage | nor | 20 | 20 | 100% |
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Raises ATTACK if the user is hit. |
TM033 | Reflect | psy | 20 | - | - |
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Raises DEFENSE with a barrier. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM040 | Skull Bash | nor | 10 | 130 | 100% |
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1st turn: Prepare 2nd turn: Attack |
TM050 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM039 | Swift | nor | 20 | 60 | - |
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Sprays star-shaped rays that never miss. |
TM009 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM003 | Curse | gho | 10 | - | - |
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Works differently for ghost-types. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM020 | Endure | nor | 10 | - | - |
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- |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM002 | Headbutt | nor | 15 | 70 | 100% |
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The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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An attack that may reduce DEFENSE. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM035 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM013 | Snore | nor | 15 | 50 | 100% |
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An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM034 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM039 | Swift | nor | 20 | 60 | - |
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Sprays star-shaped rays that never miss. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM003 | Curse | gho | 10 | - | - |
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Works differently for ghost-types. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM020 | Endure | nor | 10 | - | - |
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- |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM002 | Headbutt | nor | 15 | 70 | 100% |
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The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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An attack that may reduce DEFENSE. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM035 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM013 | Snore | nor | 15 | 50 | 100% |
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An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM034 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM039 | Swift | nor | 20 | 60 | - |
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Sprays star-shaped rays that never miss. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
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A powerful fire attack that may inflict a burn. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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An attack that may reduce DEFENSE. |
TM050 | Overheat | fir | 5 | 130 | 90% |
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Allows a full-power attack, but sharply lowers SP. ATK. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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1st turn: Prepare 2nd turn: Attack |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
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A powerful fire attack that may inflict a burn. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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An attack that may reduce DEFENSE. |
TM050 | Overheat | fir | 5 | 130 | 90% |
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Allows a full-power attack, but sharply lowers SP. ATK. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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1st turn: Prepare 2nd turn: Attack |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
![]() |
A powerful fire attack that may inflict a burn. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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An attack that may reduce DEFENSE. |
TM050 | Overheat | fir | 5 | 130 | 90% |
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Allows a full-power attack, but sharply lowers SP. ATK. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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1st turn: Prepare 2nd turn: Attack |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM058 | Endure | nor | 10 | - | - |
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- |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
![]() |
An attack that may cause a burn. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
![]() |
A powerful fire attack that may inflict a burn. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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An attack that may reduce DEFENSE. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM050 | Overheat | fir | 5 | 130 | 90% |
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Allows a full-power attack, but sharply lowers SP. ATK. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM082 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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1st turn: Prepare 2nd turn: Attack |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM061 | Will-O-Wisp | fir | 15 | - | 85% |
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The user shoots a sinister, bluish-white flame at the target to inflict a burn. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM058 | Endure | nor | 10 | - | - |
![]() |
- |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
![]() |
An attack that may cause a burn. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
![]() |
A powerful fire attack that may inflict a burn. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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An attack that may reduce DEFENSE. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM050 | Overheat | fir | 5 | 130 | 90% |
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Allows a full-power attack, but sharply lowers SP. ATK. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
- |
TM082 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
![]() |
1st turn: Prepare 2nd turn: Attack |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM061 | Will-O-Wisp | fir | 15 | - | 85% |
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The user shoots a sinister, bluish-white flame at the target to inflict a burn. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM078 | Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM058 | Endure | nor | 10 | - | - |
![]() |
- |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
![]() |
An attack that may cause a burn. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
![]() |
A powerful fire attack that may inflict a burn. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
![]() |
An attack that may reduce DEFENSE. |
TM083 | Natural Gift | nor | 15 | - | 100% |
![]() |
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM050 | Overheat | fir | 5 | 130 | 90% |
![]() |
Allows a full-power attack, but sharply lowers SP. ATK. |
TM017 | Protect | nor | 10 | - | - |
![]() |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
- |
TM082 | Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
![]() |
1st turn: Prepare 2nd turn: Attack |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM061 | Will-O-Wisp | fir | 15 | - | 85% |
![]() |
The user shoots a sinister, bluish-white flame at the target to inflict a burn. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM049 | Echoed Voice | nor | 15 | 40 | 100% |
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The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
![]() |
An attack that may cause a burn. |
TM043 | Flame Charge | fir | 20 | 50 | 100% |
![]() |
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
![]() |
A powerful fire attack that may inflict a burn. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM059 | Incinerate | fir | 15 | 60 | 100% |
![]() |
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
TM050 | Overheat | fir | 5 | 130 | 90% |
![]() |
Allows a full-power attack, but sharply lowers SP. ATK. |
TM017 | Protect | nor | 10 | - | - |
![]() |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM048 | Round | nor | 15 | 60 | 100% |
![]() |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
![]() |
1st turn: Prepare 2nd turn: Attack |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM093 | Wild Charge | ele | 15 | 90 | 100% |
![]() |
The user shrouds itself in electricity and smashes into its target. It also damages the user a little. |
TM061 | Will-O-Wisp | fir | 15 | - | 85% |
![]() |
The user shoots a sinister, bluish-white flame at the target to inflict a burn. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM049 | Echoed Voice | nor | 15 | 40 | 100% |
![]() |
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
![]() |
An attack that may cause a burn. |
TM043 | Flame Charge | fir | 20 | 50 | 100% |
![]() |
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
![]() |
A powerful fire attack that may inflict a burn. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM059 | Incinerate | fir | 15 | 60 | 100% |
![]() |
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
TM050 | Overheat | fir | 5 | 130 | 90% |
![]() |
Allows a full-power attack, but sharply lowers SP. ATK. |
TM017 | Protect | nor | 10 | - | - |
![]() |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM048 | Round | nor | 15 | 60 | 100% |
![]() |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
![]() |
1st turn: Prepare 2nd turn: Attack |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM093 | Wild Charge | ele | 15 | 90 | 100% |
![]() |
The user shrouds itself in electricity and smashes into its target. It also damages the user a little. |
TM061 | Will-O-Wisp | fir | 15 | - | 85% |
![]() |
The user shoots a sinister, bluish-white flame at the target to inflict a burn. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM100 | Confide | nor | 20 | - | - |
![]() |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM049 | Echoed Voice | nor | 15 | 40 | 100% |
![]() |
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
![]() |
An attack that may cause a burn. |
TM043 | Flame Charge | fir | 20 | 50 | 100% |
![]() |
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
![]() |
A powerful fire attack that may inflict a burn. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM059 | Incinerate | fir | 15 | 60 | 100% |
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The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
TM050 | Overheat | fir | 5 | 130 | 90% |
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Allows a full-power attack, but sharply lowers SP. ATK. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM088 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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1st turn: Prepare 2nd turn: Attack |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM093 | Wild Charge | ele | 15 | 90 | 100% |
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The user shrouds itself in electricity and smashes into its target. It also damages the user a little. |
TM061 | Will-O-Wisp | fir | 15 | - | 85% |
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The user shoots a sinister, bluish-white flame at the target to inflict a burn. |
rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Ponyta does learn any moves by HM. |
y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Ponyta does learn any moves by HM. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Ponyta does learn any moves by HM. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Ponyta does learn any moves by HM. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM04 | Strength | nor | 15 | 80 | 100% |
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The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM04 | Strength | nor | 15 | 80 | 100% |
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The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM04 | Strength | nor | 15 | 80 | 100% |
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The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM04 | Strength | nor | 15 | 80 | 100% |
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The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM04 | Strength | nor | 15 | 80 | 100% |
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The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM04 | Strength | nor | 15 | 80 | 100% |
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The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM04 | Strength | nor | 15 | 80 | 100% |
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The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM04 | Strength | nor | 15 | 80 | 100% |
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The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Ponyta does learn any moves by tutoring. |
y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Ponyta does learn any moves by tutoring. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Ponyta does learn any moves by tutoring. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Flamethrower | fir | 15 | 90 | 100% |
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A powerful fire attack that may inflict a burn. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Ponyta does learn any moves by tutoring. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Body Slam | nor | 15 | 85 | 100% |
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The user drops onto the target with its full body weight. It may also leave the target with paralysis. |
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Double-Edge | nor | 15 | 120 | 100% |
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A life-risking tackle that also hurts the user. |
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Endure | nor | 10 | - | - |
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- |
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Mimic | nor | 10 | - | - |
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Copies a move used by the foe during one battle. |
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Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
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Snore | nor | 15 | 50 | 100% |
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An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
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Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
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Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
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Swift | nor | 20 | 60 | - |
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Sprays star-shaped rays that never miss. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Body Slam | nor | 15 | 85 | 100% |
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The user drops onto the target with its full body weight. It may also leave the target with paralysis. |
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Double-Edge | nor | 15 | 120 | 100% |
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A life-risking tackle that also hurts the user. |
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Mimic | nor | 10 | - | - |
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Copies a move used by the foe during one battle. |
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Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Ponyta does learn any moves by tutoring. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Bounce | fly | 5 | 85 | 85% |
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The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. |
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Heat Wave | fir | 10 | 95 | 90% |
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The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn. |
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Snore | nor | 15 | 50 | 100% |
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An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
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Swift | nor | 20 | 60 | - |
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Sprays star-shaped rays that never miss. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Bounce | fly | 5 | 85 | 85% |
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The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. |
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Headbutt | nor | 15 | 70 | 100% |
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The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
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Heat Wave | fir | 10 | 95 | 90% |
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The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn. |
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Snore | nor | 15 | 50 | 100% |
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An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
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Swift | nor | 20 | 60 | - |
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Sprays star-shaped rays that never miss. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Ponyta does learn any moves by tutoring. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Bounce | fly | 5 | 85 | 85% |
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The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. |
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Heat Wave | fir | 10 | 95 | 90% |
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The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn. |
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Iron Tail | ste | 15 | 100 | 75% |
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An attack that may reduce DEFENSE. |
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Low Kick | fig | 20 | - | 100% |
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A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. |
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Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
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Snore | nor | 15 | 50 | 100% |
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An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Ponyta does learn any moves by tutoring. |
rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Ponyta does learn any moves by egg hatching. |
y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Ponyta does learn any moves by egg hatching. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Charm | fai | 20 | - | 100% |
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Charms the foe and sharply reduces its ATTACK. |
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Double Kick | fig | 30 | 30 | 100% |
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The target is quickly kicked twice in succession using both feet. |
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Flame Wheel | fir | 25 | 60 | 100% |
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The user cloaks itself in fire and charges at the target. This may also leave the target with a burn. |
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Hypnosis | psy | 20 | - | 60% |
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A hypnotizing move that may induce sleep. |
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Quick Attack | nor | 30 | 40 | 100% |
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An extremely fast attack that always strikes first. |
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Thrash | nor | 10 | 120 | 100% |
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The user rampages and attacks for two to three turns. It then becomes confused, however. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Charm | fai | 20 | - | 100% |
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Charms the foe and sharply reduces its ATTACK. |
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Double Kick | fig | 30 | 30 | 100% |
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The target is quickly kicked twice in succession using both feet. |
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Flame Wheel | fir | 25 | 60 | 100% |
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The user cloaks itself in fire and charges at the target. This may also leave the target with a burn. |
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Hypnosis | psy | 20 | - | 60% |
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A hypnotizing move that may induce sleep. |
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Quick Attack | nor | 30 | 40 | 100% |
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An extremely fast attack that always strikes first. |
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Thrash | nor | 10 | 120 | 100% |
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The user rampages and attacks for two to three turns. It then becomes confused, however. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Charm | fai | 20 | - | 100% |
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Charms the foe and sharply reduces its ATTACK. |
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Double-Edge | nor | 15 | 120 | 100% |
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A life-risking tackle that also hurts the user. |
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Double Kick | fig | 30 | 30 | 100% |
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The target is quickly kicked twice in succession using both feet. |
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Flame Wheel | fir | 25 | 60 | 100% |
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The user cloaks itself in fire and charges at the target. This may also leave the target with a burn. |
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Hypnosis | psy | 20 | - | 60% |
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A hypnotizing move that may induce sleep. |
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Thrash | nor | 10 | 120 | 100% |
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The user rampages and attacks for two to three turns. It then becomes confused, however. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Charm | fai | 20 | - | 100% |
![]() |
Charms the foe and sharply reduces its ATTACK. |
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Double-Edge | nor | 15 | 120 | 100% |
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A life-risking tackle that also hurts the user. |
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Double Kick | fig | 30 | 30 | 100% |
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The target is quickly kicked twice in succession using both feet. |
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Flame Wheel | fir | 25 | 60 | 100% |
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The user cloaks itself in fire and charges at the target. This may also leave the target with a burn. |
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Hypnosis | psy | 20 | - | 60% |
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A hypnotizing move that may induce sleep. |
![]() |
Thrash | nor | 10 | 120 | 100% |
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The user rampages and attacks for two to three turns. It then becomes confused, however. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Charm | fai | 20 | - | 100% |
![]() |
Charms the foe and sharply reduces its ATTACK. |
![]() |
Double-Edge | nor | 15 | 120 | 100% |
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A life-risking tackle that also hurts the user. |
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Double Kick | fig | 30 | 30 | 100% |
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The target is quickly kicked twice in succession using both feet. |
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Flame Wheel | fir | 25 | 60 | 100% |
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The user cloaks itself in fire and charges at the target. This may also leave the target with a burn. |
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Hypnosis | psy | 20 | - | 60% |
![]() |
A hypnotizing move that may induce sleep. |
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Thrash | nor | 10 | 120 | 100% |
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The user rampages and attacks for two to three turns. It then becomes confused, however. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Charm | fai | 20 | - | 100% |
![]() |
Charms the foe and sharply reduces its ATTACK. |
![]() |
Double-Edge | nor | 15 | 120 | 100% |
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A life-risking tackle that also hurts the user. |
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Double Kick | fig | 30 | 30 | 100% |
![]() |
The target is quickly kicked twice in succession using both feet. |
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Flame Wheel | fir | 25 | 60 | 100% |
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The user cloaks itself in fire and charges at the target. This may also leave the target with a burn. |
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Horn Drill | nor | 5 | - | 30% |
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A one-hit KO, drill attack. |
![]() |
Hypnosis | psy | 20 | - | 60% |
![]() |
A hypnotizing move that may induce sleep. |
![]() |
Thrash | nor | 10 | 120 | 100% |
![]() |
The user rampages and attacks for two to three turns. It then becomes confused, however. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Charm | fai | 20 | - | 100% |
![]() |
Charms the foe and sharply reduces its ATTACK. |
![]() |
Double-Edge | nor | 15 | 120 | 100% |
![]() |
A life-risking tackle that also hurts the user. |
![]() |
Double Kick | fig | 30 | 30 | 100% |
![]() |
The target is quickly kicked twice in succession using both feet. |
![]() |
Flame Wheel | fir | 25 | 60 | 100% |
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The user cloaks itself in fire and charges at the target. This may also leave the target with a burn. |
![]() |
Horn Drill | nor | 5 | - | 30% |
![]() |
A one-hit KO, drill attack. |
![]() |
Hypnosis | psy | 20 | - | 60% |
![]() |
A hypnotizing move that may induce sleep. |
![]() |
Thrash | nor | 10 | 120 | 100% |
![]() |
The user rampages and attacks for two to three turns. It then becomes confused, however. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Charm | fai | 20 | - | 100% |
![]() |
Charms the foe and sharply reduces its ATTACK. |
![]() |
Double-Edge | nor | 15 | 120 | 100% |
![]() |
A life-risking tackle that also hurts the user. |
![]() |
Double Kick | fig | 30 | 30 | 100% |
![]() |
The target is quickly kicked twice in succession using both feet. |
![]() |
Flame Wheel | fir | 25 | 60 | 100% |
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The user cloaks itself in fire and charges at the target. This may also leave the target with a burn. |
![]() |
Horn Drill | nor | 5 | - | 30% |
![]() |
A one-hit KO, drill attack. |
![]() |
Hypnosis | psy | 20 | - | 60% |
![]() |
A hypnotizing move that may induce sleep. |
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Morning Sun | nor | 5 | - | - |
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The user restores its own HP. The amount of HP regained varies with the weather. |
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Thrash | nor | 10 | 120 | 100% |
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The user rampages and attacks for two to three turns. It then becomes confused, however. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
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Charm | fai | 20 | - | 100% |
![]() |
Charms the foe and sharply reduces its ATTACK. |
![]() |
Double-Edge | nor | 15 | 120 | 100% |
![]() |
A life-risking tackle that also hurts the user. |
![]() |
Double Kick | fig | 30 | 30 | 100% |
![]() |
The target is quickly kicked twice in succession using both feet. |
![]() |
Flame Wheel | fir | 25 | 60 | 100% |
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The user cloaks itself in fire and charges at the target. This may also leave the target with a burn. |
![]() |
Horn Drill | nor | 5 | - | 30% |
![]() |
A one-hit KO, drill attack. |
![]() |
Hypnosis | psy | 20 | - | 60% |
![]() |
A hypnotizing move that may induce sleep. |
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Low Kick | fig | 20 | - | 100% |
![]() |
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. |
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Morning Sun | nor | 5 | - | - |
![]() |
The user restores its own HP. The amount of HP regained varies with the weather. |
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Thrash | nor | 10 | 120 | 100% |
![]() |
The user rampages and attacks for two to three turns. It then becomes confused, however. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
![]() |
Charm | fai | 20 | - | 100% |
![]() |
Charms the foe and sharply reduces its ATTACK. |
![]() |
Double-Edge | nor | 15 | 120 | 100% |
![]() |
A life-risking tackle that also hurts the user. |
![]() |
Double Kick | fig | 30 | 30 | 100% |
![]() |
The target is quickly kicked twice in succession using both feet. |
![]() |
Flame Wheel | fir | 25 | 60 | 100% |
![]() |
The user cloaks itself in fire and charges at the target. This may also leave the target with a burn. |
![]() |
Horn Drill | nor | 5 | - | 30% |
![]() |
A one-hit KO, drill attack. |
![]() |
Hypnosis | psy | 20 | - | 60% |
![]() |
A hypnotizing move that may induce sleep. |
![]() |
Low Kick | fig | 20 | - | 100% |
![]() |
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. |
![]() |
Morning Sun | nor | 5 | - | - |
![]() |
The user restores its own HP. The amount of HP regained varies with the weather. |
![]() |
Thrash | nor | 10 | 120 | 100% |
![]() |
The user rampages and attacks for two to three turns. It then becomes confused, however. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Ally Switch | psy | 15 | - | - |
![]() |
The user teleports using a strange power and switches its place with one of its allies. |
![]() |
Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
![]() |
Charm | fai | 20 | - | 100% |
![]() |
Charms the foe and sharply reduces its ATTACK. |
![]() |
Double-Edge | nor | 15 | 120 | 100% |
![]() |
A life-risking tackle that also hurts the user. |
![]() |
Double Kick | fig | 30 | 30 | 100% |
![]() |
The target is quickly kicked twice in succession using both feet. |
![]() |
Flame Wheel | fir | 25 | 60 | 100% |
![]() |
The user cloaks itself in fire and charges at the target. This may also leave the target with a burn. |
![]() |
Horn Drill | nor | 5 | - | 30% |
![]() |
A one-hit KO, drill attack. |
![]() |
Hypnosis | psy | 20 | - | 60% |
![]() |
A hypnotizing move that may induce sleep. |
![]() |
Low Kick | fig | 20 | - | 100% |
![]() |
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. |
![]() |
Morning Sun | nor | 5 | - | - |
![]() |
The user restores its own HP. The amount of HP regained varies with the weather. |
![]() |
Thrash | nor | 10 | 120 | 100% |
![]() |
The user rampages and attacks for two to three turns. It then becomes confused, however. |