| Sturdy | It cannot be knocked out with one hit. |
| Hidden Sand Veil | Boosts the Pokémon's evasion in a sandstorm. |
| Sturdy | It cannot be knocked out with one hit. |
| Hidden Sand Veil | Boosts the Pokémon's evasion in a sandstorm. |
| gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 49 | Earthquake | gro | 10 | 100 | 100% |
|
The user sets off an earthquake that hits all the Pokémon in the battle. |
| 17 | Flail | nor | 15 | - | 100% |
|
Inflicts more damage when the user's HP is down. |
| 33 | Rollout | roc | 20 | 30 | 90% |
|
The user continually rolls into the target over five turns. It becomes more powerful each time it hits. |
| - | Growl | nor | 40 | - | 100% |
|
Growls cutely to reduce the foe's ATTACK. |
| - | Horn Attack | nor | 25 | 65 | 100% |
|
An attack using a horn to jab. |
| 9 | Defense Curl | nor | 40 | - | - |
|
Heightens the user's DEFENSE. |
| 41 | Rapid Spin | nor | 40 | 20 | 100% |
|
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. |
| 25 | Fury Attack | nor | 20 | 15 | 85% |
|
The target is jabbed repeatedly with a horn or beak two to five times in a row. |
| c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 49 | Earthquake | gro | 10 | 100 | 100% |
|
The user sets off an earthquake that hits all the Pokémon in the battle. |
| 17 | Flail | nor | 15 | - | 100% |
|
Inflicts more damage when the user's HP is down. |
| 33 | Rollout | roc | 20 | 30 | 90% |
|
The user continually rolls into the target over five turns. It becomes more powerful each time it hits. |
| - | Growl | nor | 40 | - | 100% |
|
Growls cutely to reduce the foe's ATTACK. |
| - | Horn Attack | nor | 25 | 65 | 100% |
|
An attack using a horn to jab. |
| 9 | Defense Curl | nor | 40 | - | - |
|
Heightens the user's DEFENSE. |
| 41 | Rapid Spin | nor | 40 | 20 | 100% |
|
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. |
| 25 | Fury Attack | nor | 20 | 15 | 85% |
|
The target is jabbed repeatedly with a horn or beak two to five times in a row. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 17 | Flail | nor | 15 | - | 100% |
|
Inflicts more damage when the user's HP is down. |
| 49 | Earthquake | gro | 10 | 100 | 100% |
|
The user sets off an earthquake that hits all the Pokémon in the battle. |
| - | Growl | nor | 40 | - | 100% |
|
Growls cutely to reduce the foe's ATTACK. |
| 33 | Rollout | roc | 20 | 30 | 90% |
|
The user continually rolls into the target over five turns. It becomes more powerful each time it hits. |
| - | Horn Attack | nor | 25 | 65 | 100% |
|
An attack using a horn to jab. |
| - | Odor Sleuth | nor | 40 | - | - |
|
Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. |
| 25 | Fury Attack | nor | 20 | 15 | 85% |
|
The target is jabbed repeatedly with a horn or beak two to five times in a row. |
| 9 | Defense Curl | nor | 40 | - | - |
|
Heightens the user's DEFENSE. |
| 41 | Rapid Spin | nor | 40 | 20 | 100% |
|
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 17 | Flail | nor | 15 | - | 100% |
|
Inflicts more damage when the user's HP is down. |
| 49 | Earthquake | gro | 10 | 100 | 100% |
|
The user sets off an earthquake that hits all the Pokémon in the battle. |
| - | Growl | nor | 40 | - | 100% |
|
Growls cutely to reduce the foe's ATTACK. |
| 33 | Rollout | roc | 20 | 30 | 90% |
|
The user continually rolls into the target over five turns. It becomes more powerful each time it hits. |
| - | Horn Attack | nor | 25 | 65 | 100% |
|
An attack using a horn to jab. |
| - | Odor Sleuth | nor | 40 | - | - |
|
Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. |
| 25 | Fury Attack | nor | 20 | 15 | 85% |
|
The target is jabbed repeatedly with a horn or beak two to five times in a row. |
| 9 | Defense Curl | nor | 40 | - | - |
|
Heightens the user's DEFENSE. |
| 41 | Rapid Spin | nor | 40 | 20 | 100% |
|
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 17 | Flail | nor | 15 | - | 100% |
|
Inflicts more damage when the user's HP is down. |
| 49 | Earthquake | gro | 10 | 100 | 100% |
|
The user sets off an earthquake that hits all the Pokémon in the battle. |
| - | Growl | nor | 40 | - | 100% |
|
Growls cutely to reduce the foe's ATTACK. |
| 33 | Rollout | roc | 20 | 30 | 90% |
|
The user continually rolls into the target over five turns. It becomes more powerful each time it hits. |
| - | Horn Attack | nor | 25 | 65 | 100% |
|
An attack using a horn to jab. |
| - | Odor Sleuth | nor | 40 | - | - |
|
Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. |
| 25 | Fury Attack | nor | 20 | 15 | 85% |
|
The target is jabbed repeatedly with a horn or beak two to five times in a row. |
| 9 | Defense Curl | nor | 40 | - | - |
|
Heightens the user's DEFENSE. |
| 41 | Rapid Spin | nor | 40 | 20 | 100% |
|
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 54 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the target using every bit of its power. The user must rest on the next turn. |
| 6 | Rapid Spin | nor | 40 | 20 | 100% |
|
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. |
| 39 | Scary Face | nor | 10 | - | 100% |
|
The user frightens the target with a scary face to harshly reduce its Speed stat. |
| 15 | Rollout | roc | 20 | 30 | 90% |
|
The user continually rolls into the target over five turns. It becomes more powerful each time it hits. |
| 25 | Fury Attack | nor | 20 | 15 | 85% |
|
The target is jabbed repeatedly with a horn or beak two to five times in a row. |
| 10 | Knock Off | dar | 25 | 65 | 100% |
|
The user slaps down the target's held item, preventing that item from being used in the battle. |
| 19 | Magnitude | gro | 30 | - | 100% |
|
The user looses a ground-shaking quake affecting everyone around the user. Its power varies. |
| - | Defense Curl | nor | 40 | - | - |
|
Heightens the user's DEFENSE. |
| - | Fire Fang | fir | 15 | 65 | 95% |
|
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. |
| - | Flail | nor | 15 | - | 100% |
|
Inflicts more damage when the user's HP is down. |
| - | Growl | nor | 40 | - | 100% |
|
Growls cutely to reduce the foe's ATTACK. |
| - | Horn Attack | nor | 25 | 65 | 100% |
|
An attack using a horn to jab. |
| - | Thunder Fang | ele | 15 | 65 | 95% |
|
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. |
| 24 | Slam | nor | 20 | 80 | 75% |
|
Slams the foe with a long tail, vine, etc. |
| 46 | Earthquake | gro | 10 | 100 | 100% |
|
The user sets off an earthquake that hits all the Pokémon in the battle. |
| 31 | Assurance | dar | 10 | 60 | 100% |
|
If the foe has already taken some damage in the same turn, this attack's power is doubled. |
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 54 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the target using every bit of its power. The user must rest on the next turn. |
| 6 | Rapid Spin | nor | 40 | 20 | 100% |
|
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. |
| 39 | Scary Face | nor | 10 | - | 100% |
|
The user frightens the target with a scary face to harshly reduce its Speed stat. |
| 15 | Rollout | roc | 20 | 30 | 90% |
|
The user continually rolls into the target over five turns. It becomes more powerful each time it hits. |
| 25 | Fury Attack | nor | 20 | 15 | 85% |
|
The target is jabbed repeatedly with a horn or beak two to five times in a row. |
| 10 | Knock Off | dar | 25 | 65 | 100% |
|
The user slaps down the target's held item, preventing that item from being used in the battle. |
| 19 | Magnitude | gro | 30 | - | 100% |
|
The user looses a ground-shaking quake affecting everyone around the user. Its power varies. |
| - | Defense Curl | nor | 40 | - | - |
|
Heightens the user's DEFENSE. |
| - | Fire Fang | fir | 15 | 65 | 95% |
|
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. |
| - | Flail | nor | 15 | - | 100% |
|
Inflicts more damage when the user's HP is down. |
| - | Growl | nor | 40 | - | 100% |
|
Growls cutely to reduce the foe's ATTACK. |
| - | Horn Attack | nor | 25 | 65 | 100% |
|
An attack using a horn to jab. |
| - | Thunder Fang | ele | 15 | 65 | 95% |
|
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. |
| 24 | Slam | nor | 20 | 80 | 75% |
|
Slams the foe with a long tail, vine, etc. |
| 46 | Earthquake | gro | 10 | 100 | 100% |
|
The user sets off an earthquake that hits all the Pokémon in the battle. |
| 31 | Assurance | dar | 10 | 60 | 100% |
|
If the foe has already taken some damage in the same turn, this attack's power is doubled. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 54 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the target using every bit of its power. The user must rest on the next turn. |
| 6 | Rapid Spin | nor | 40 | 20 | 100% |
|
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. |
| 39 | Scary Face | nor | 10 | - | 100% |
|
The user frightens the target with a scary face to harshly reduce its Speed stat. |
| 15 | Rollout | roc | 20 | 30 | 90% |
|
The user continually rolls into the target over five turns. It becomes more powerful each time it hits. |
| 25 | Fury Attack | nor | 20 | 15 | 85% |
|
The target is jabbed repeatedly with a horn or beak two to five times in a row. |
| 10 | Knock Off | dar | 25 | 65 | 100% |
|
The user slaps down the target's held item, preventing that item from being used in the battle. |
| 19 | Magnitude | gro | 30 | - | 100% |
|
The user looses a ground-shaking quake affecting everyone around the user. Its power varies. |
| - | Defense Curl | nor | 40 | - | - |
|
Heightens the user's DEFENSE. |
| - | Fire Fang | fir | 15 | 65 | 95% |
|
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. |
| - | Flail | nor | 15 | - | 100% |
|
Inflicts more damage when the user's HP is down. |
| - | Growl | nor | 40 | - | 100% |
|
Growls cutely to reduce the foe's ATTACK. |
| - | Horn Attack | nor | 25 | 65 | 100% |
|
An attack using a horn to jab. |
| - | Thunder Fang | ele | 15 | 65 | 95% |
|
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. |
| 24 | Slam | nor | 20 | 80 | 75% |
|
Slams the foe with a long tail, vine, etc. |
| 46 | Earthquake | gro | 10 | 100 | 100% |
|
The user sets off an earthquake that hits all the Pokémon in the battle. |
| 31 | Assurance | dar | 10 | 60 | 100% |
|
If the foe has already taken some damage in the same turn, this attack's power is doubled. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 54 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the target using every bit of its power. The user must rest on the next turn. |
| 6 | Rapid Spin | nor | 40 | 20 | 100% |
|
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. |
| 39 | Scary Face | nor | 10 | - | 100% |
|
The user frightens the target with a scary face to harshly reduce its Speed stat. |
| 15 | Rollout | roc | 20 | 30 | 90% |
|
The user continually rolls into the target over five turns. It becomes more powerful each time it hits. |
| 25 | Fury Attack | nor | 20 | 15 | 85% |
|
The target is jabbed repeatedly with a horn or beak two to five times in a row. |
| 10 | Knock Off | dar | 25 | 65 | 100% |
|
The user slaps down the target's held item, preventing that item from being used in the battle. |
| 19 | Magnitude | gro | 30 | - | 100% |
|
The user looses a ground-shaking quake affecting everyone around the user. Its power varies. |
| - | Defense Curl | nor | 40 | - | - |
|
Heightens the user's DEFENSE. |
| - | Fire Fang | fir | 15 | 65 | 95% |
|
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. |
| - | Growl | nor | 40 | - | 100% |
|
Growls cutely to reduce the foe's ATTACK. |
| - | Horn Attack | nor | 25 | 65 | 100% |
|
An attack using a horn to jab. |
| - | Thunder Fang | ele | 15 | 65 | 95% |
|
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. |
| - | Bulldoze | gro | 20 | 60 | 100% |
|
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
| 24 | Slam | nor | 20 | 80 | 75% |
|
Slams the foe with a long tail, vine, etc. |
| 46 | Earthquake | gro | 10 | 100 | 100% |
|
The user sets off an earthquake that hits all the Pokémon in the battle. |
| 31 | Assurance | dar | 10 | 60 | 100% |
|
If the foe has already taken some damage in the same turn, this attack's power is doubled. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 54 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the target using every bit of its power. The user must rest on the next turn. |
| 6 | Rapid Spin | nor | 40 | 20 | 100% |
|
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. |
| 39 | Scary Face | nor | 10 | - | 100% |
|
The user frightens the target with a scary face to harshly reduce its Speed stat. |
| 15 | Rollout | roc | 20 | 30 | 90% |
|
The user continually rolls into the target over five turns. It becomes more powerful each time it hits. |
| 25 | Fury Attack | nor | 20 | 15 | 85% |
|
The target is jabbed repeatedly with a horn or beak two to five times in a row. |
| 10 | Knock Off | dar | 25 | 65 | 100% |
|
The user slaps down the target's held item, preventing that item from being used in the battle. |
| 19 | Magnitude | gro | 30 | - | 100% |
|
The user looses a ground-shaking quake affecting everyone around the user. Its power varies. |
| - | Defense Curl | nor | 40 | - | - |
|
Heightens the user's DEFENSE. |
| - | Fire Fang | fir | 15 | 65 | 95% |
|
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. |
| - | Growl | nor | 40 | - | 100% |
|
Growls cutely to reduce the foe's ATTACK. |
| - | Horn Attack | nor | 25 | 65 | 100% |
|
An attack using a horn to jab. |
| - | Thunder Fang | ele | 15 | 65 | 95% |
|
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. |
| - | Bulldoze | gro | 20 | 60 | 100% |
|
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
| 24 | Slam | nor | 20 | 80 | 75% |
|
Slams the foe with a long tail, vine, etc. |
| 46 | Earthquake | gro | 10 | 100 | 100% |
|
The user sets off an earthquake that hits all the Pokémon in the battle. |
| 31 | Assurance | dar | 10 | 60 | 100% |
|
If the foe has already taken some damage in the same turn, this attack's power is doubled. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 54 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the target using every bit of its power. The user must rest on the next turn. |
| 6 | Rapid Spin | nor | 40 | 20 | 100% |
|
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. |
| 39 | Scary Face | nor | 10 | - | 100% |
|
The user frightens the target with a scary face to harshly reduce its Speed stat. |
| 15 | Rollout | roc | 20 | 30 | 90% |
|
The user continually rolls into the target over five turns. It becomes more powerful each time it hits. |
| 25 | Fury Attack | nor | 20 | 15 | 85% |
|
The target is jabbed repeatedly with a horn or beak two to five times in a row. |
| 10 | Knock Off | dar | 25 | 65 | 100% |
|
The user slaps down the target's held item, preventing that item from being used in the battle. |
| 19 | Magnitude | gro | 30 | - | 100% |
|
The user looses a ground-shaking quake affecting everyone around the user. Its power varies. |
| - | Defense Curl | nor | 40 | - | - |
|
Heightens the user's DEFENSE. |
| - | Fire Fang | fir | 15 | 65 | 95% |
|
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. |
| - | Growl | nor | 40 | - | 100% |
|
Growls cutely to reduce the foe's ATTACK. |
| - | Horn Attack | nor | 25 | 65 | 100% |
|
An attack using a horn to jab. |
| - | Thunder Fang | ele | 15 | 65 | 95% |
|
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. |
| - | Bulldoze | gro | 20 | 60 | 100% |
|
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
| 24 | Slam | nor | 20 | 80 | 75% |
|
Slams the foe with a long tail, vine, etc. |
| 46 | Earthquake | gro | 10 | 100 | 100% |
|
The user sets off an earthquake that hits all the Pokémon in the battle. |
| 31 | Assurance | dar | 10 | 60 | 100% |
|
If the foe has already taken some damage in the same turn, this attack's power is doubled. |
| gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender less likely to attack. |
| TM003 | Curse | gho | 10 | - | - |
|
A move that works differently for the Ghost type than for all the other types. |
| TM040 | Defense Curl | nor | 40 | - | - |
|
Heightens the user's DEFENSE. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
The user sets off an earthquake that hits all the Pokémon in the battle. |
| TM020 | Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM002 | Headbutt | nor | 15 | 70 | 100% |
|
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM031 | Mud-Slap | gro | 10 | 20 | 100% |
|
The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM005 | Roar | nor | 20 | - | - |
|
Scares wild foes to end battle. |
| TM008 | Rock Smash | fig | 15 | 40 | 100% |
|
The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
| TM004 | Rollout | roc | 20 | 30 | 90% |
|
The user continually rolls into the target over five turns. It becomes more powerful each time it hits. |
| TM037 | Sandstorm | roc | 10 | - | - |
|
A five-turn sandstorm is summoned to hurt all combatants except for Rock, Ground, and Steel types. |
| TM035 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM013 | Snore | nor | 15 | 50 | 100% |
|
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM034 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender less likely to attack. |
| TM003 | Curse | gho | 10 | - | - |
|
A move that works differently for the Ghost type than for all the other types. |
| TM040 | Defense Curl | nor | 40 | - | - |
|
Heightens the user's DEFENSE. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
The user sets off an earthquake that hits all the Pokémon in the battle. |
| TM020 | Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM002 | Headbutt | nor | 15 | 70 | 100% |
|
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM031 | Mud-Slap | gro | 10 | 20 | 100% |
|
The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM005 | Roar | nor | 20 | - | - |
|
Scares wild foes to end battle. |
| TM008 | Rock Smash | fig | 15 | 40 | 100% |
|
The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
| TM004 | Rollout | roc | 20 | 30 | 90% |
|
The user continually rolls into the target over five turns. It becomes more powerful each time it hits. |
| TM037 | Sandstorm | roc | 10 | - | - |
|
A five-turn sandstorm is summoned to hurt all combatants except for Rock, Ground, and Steel types. |
| TM035 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM013 | Snore | nor | 15 | 50 | 100% |
|
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM034 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender less likely to attack. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
The user sets off an earthquake that hits all the Pokémon in the battle. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM023 | Iron Tail | ste | 15 | 100 | 75% |
|
An attack that may reduce DEFENSE. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM005 | Roar | nor | 20 | - | - |
|
Scares wild foes to end battle. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. |
| TM037 | Sandstorm | roc | 10 | - | - |
|
A five-turn sandstorm is summoned to hurt all combatants except for Rock, Ground, and Steel types. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
The user attacks with a secret power. Its added effects vary depending on the user's environment. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender less likely to attack. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
The user sets off an earthquake that hits all the Pokémon in the battle. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM023 | Iron Tail | ste | 15 | 100 | 75% |
|
An attack that may reduce DEFENSE. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM005 | Roar | nor | 20 | - | - |
|
Scares wild foes to end battle. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. |
| TM037 | Sandstorm | roc | 10 | - | - |
|
A five-turn sandstorm is summoned to hurt all combatants except for Rock, Ground, and Steel types. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
The user attacks with a secret power. Its added effects vary depending on the user's environment. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender less likely to attack. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
The user sets off an earthquake that hits all the Pokémon in the battle. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM023 | Iron Tail | ste | 15 | 100 | 75% |
|
An attack that may reduce DEFENSE. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM005 | Roar | nor | 20 | - | - |
|
Scares wild foes to end battle. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. |
| TM037 | Sandstorm | roc | 10 | - | - |
|
A five-turn sandstorm is summoned to hurt all combatants except for Rock, Ground, and Steel types. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
The user attacks with a secret power. Its added effects vary depending on the user's environment. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender less likely to attack. |
| TM078 | Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
The user sets off an earthquake that hits all the Pokémon in the battle. |
| TM058 | Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the target using every bit of its power. The user must rest on the next turn. |
| TM074 | Gyro Ball | ste | 5 | - | 100% |
|
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM023 | Iron Tail | ste | 15 | 100 | 75% |
|
An attack that may reduce DEFENSE. |
| TM083 | Natural Gift | nor | 15 | - | 100% |
|
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM084 | Poison Jab | poi | 20 | 80 | 100% |
|
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM005 | Roar | nor | 20 | - | - |
|
Scares wild foes to end battle. |
| TM069 | Rock Polish | roc | 20 | - | - |
|
The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
| TM080 | Rock Slide | roc | 10 | 75 | 90% |
|
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. |
| TM037 | Sandstorm | roc | 10 | - | - |
|
A five-turn sandstorm is summoned to hurt all combatants except for Rock, Ground, and Steel types. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
The user attacks with a secret power. Its added effects vary depending on the user's environment. |
| TM082 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM076 | Stealth Rock | roc | 20 | - | - |
|
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
| TM071 | Stone Edge | roc | 5 | 100 | 80% |
|
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender less likely to attack. |
| TM078 | Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
The user sets off an earthquake that hits all the Pokémon in the battle. |
| TM058 | Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the target using every bit of its power. The user must rest on the next turn. |
| TM074 | Gyro Ball | ste | 5 | - | 100% |
|
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM023 | Iron Tail | ste | 15 | 100 | 75% |
|
An attack that may reduce DEFENSE. |
| TM083 | Natural Gift | nor | 15 | - | 100% |
|
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM084 | Poison Jab | poi | 20 | 80 | 100% |
|
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM005 | Roar | nor | 20 | - | - |
|
Scares wild foes to end battle. |
| TM069 | Rock Polish | roc | 20 | - | - |
|
The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
| TM080 | Rock Slide | roc | 10 | 75 | 90% |
|
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. |
| TM037 | Sandstorm | roc | 10 | - | - |
|
A five-turn sandstorm is summoned to hurt all combatants except for Rock, Ground, and Steel types. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
The user attacks with a secret power. Its added effects vary depending on the user's environment. |
| TM082 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM076 | Stealth Rock | roc | 20 | - | - |
|
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
| TM071 | Stone Edge | roc | 5 | 100 | 80% |
|
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender less likely to attack. |
| TM078 | Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
The user sets off an earthquake that hits all the Pokémon in the battle. |
| TM058 | Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the target using every bit of its power. The user must rest on the next turn. |
| TM074 | Gyro Ball | ste | 5 | - | 100% |
|
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM023 | Iron Tail | ste | 15 | 100 | 75% |
|
An attack that may reduce DEFENSE. |
| TM083 | Natural Gift | nor | 15 | - | 100% |
|
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM084 | Poison Jab | poi | 20 | 80 | 100% |
|
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM005 | Roar | nor | 20 | - | - |
|
Scares wild foes to end battle. |
| TM069 | Rock Polish | roc | 20 | - | - |
|
The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
| TM080 | Rock Slide | roc | 10 | 75 | 90% |
|
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. |
| TM037 | Sandstorm | roc | 10 | - | - |
|
A five-turn sandstorm is summoned to hurt all combatants except for Rock, Ground, and Steel types. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
The user attacks with a secret power. Its added effects vary depending on the user's environment. |
| TM082 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM076 | Stealth Rock | roc | 20 | - | - |
|
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
| TM071 | Stone Edge | roc | 5 | 100 | 80% |
|
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender less likely to attack. |
| TM078 | Bulldoze | gro | 20 | 60 | 100% |
|
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
The user sets off an earthquake that hits all the Pokémon in the battle. |
| TM049 | Echoed Voice | nor | 15 | 40 | 100% |
|
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the target using every bit of its power. The user must rest on the next turn. |
| TM074 | Gyro Ball | ste | 5 | - | 100% |
|
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM084 | Poison Jab | poi | 20 | 80 | 100% |
|
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM005 | Roar | nor | 20 | - | - |
|
Scares wild foes to end battle. |
| TM069 | Rock Polish | roc | 20 | - | - |
|
The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
| TM080 | Rock Slide | roc | 10 | 75 | 90% |
|
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
| TM094 | Rock Smash | fig | 15 | 40 | 100% |
|
The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM037 | Sandstorm | roc | 10 | - | - |
|
A five-turn sandstorm is summoned to hurt all combatants except for Rock, Ground, and Steel types. |
| TM071 | Stone Edge | roc | 5 | 100 | 80% |
|
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender less likely to attack. |
| TM078 | Bulldoze | gro | 20 | 60 | 100% |
|
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
The user sets off an earthquake that hits all the Pokémon in the battle. |
| TM049 | Echoed Voice | nor | 15 | 40 | 100% |
|
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the target using every bit of its power. The user must rest on the next turn. |
| TM074 | Gyro Ball | ste | 5 | - | 100% |
|
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM084 | Poison Jab | poi | 20 | 80 | 100% |
|
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM005 | Roar | nor | 20 | - | - |
|
Scares wild foes to end battle. |
| TM069 | Rock Polish | roc | 20 | - | - |
|
The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
| TM080 | Rock Slide | roc | 10 | 75 | 90% |
|
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
| TM094 | Rock Smash | fig | 15 | 40 | 100% |
|
The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM037 | Sandstorm | roc | 10 | - | - |
|
A five-turn sandstorm is summoned to hurt all combatants except for Rock, Ground, and Steel types. |
| TM071 | Stone Edge | roc | 5 | 100 | 80% |
|
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender less likely to attack. |
| TM078 | Bulldoze | gro | 20 | 60 | 100% |
|
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
| TM100 | Confide | nor | 20 | - | - |
|
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
The user sets off an earthquake that hits all the Pokémon in the battle. |
| TM049 | Echoed Voice | nor | 15 | 40 | 100% |
|
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the target using every bit of its power. The user must rest on the next turn. |
| TM074 | Gyro Ball | ste | 5 | - | 100% |
|
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM084 | Poison Jab | poi | 20 | 80 | 100% |
|
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM005 | Roar | nor | 20 | - | - |
|
Scares wild foes to end battle. |
| TM069 | Rock Polish | roc | 20 | - | - |
|
The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
| TM080 | Rock Slide | roc | 10 | 75 | 90% |
|
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
| TM094 | Rock Smash | fig | 15 | 40 | 100% |
|
The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM037 | Sandstorm | roc | 10 | - | - |
|
A five-turn sandstorm is summoned to hurt all combatants except for Rock, Ground, and Steel types. |
| TM088 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM071 | Stone Edge | roc | 5 | 100 | 80% |
|
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM04 | Strength | nor | 15 | 80 | 100% |
|
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |
| c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM04 | Strength | nor | 15 | 80 | 100% |
|
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM04 | Strength | nor | 15 | 80 | 100% |
|
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM04 | Strength | nor | 15 | 80 | 100% |
|
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |
| gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Donphan does learn any moves by tutoring. |
|||||||
| c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Donphan does learn any moves by tutoring. |
|||||||
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Donphan does learn any moves by tutoring. |
|||||||
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Body Slam | nor | 15 | 85 | 100% |
|
An attack that may cause paralysis. | |
| Counter | fig | 20 | - | 100% |
|
Returns a physical blow double. | |
| Defense Curl | nor | 40 | - | - |
|
Heightens the user's DEFENSE. | |
| Double-Edge | nor | 15 | 120 | 100% |
|
A life-risking tackle that also hurts the user. | |
| Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |
| Mimic | nor | 10 | - | - |
|
Copies a move used by the foe during one battle. | |
| Mud-Slap | gro | 10 | 20 | 100% |
|
The user hurls mud in the target's face to inflict damage and lower its accuracy. | |
| Rock Slide | roc | 10 | 75 | 90% |
|
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. | |
| Rollout | roc | 20 | 30 | 90% |
|
The user continually rolls into the target over five turns. It becomes more powerful each time it hits. | |
| Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. | |
| Snore | nor | 15 | 50 | 100% |
|
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | |
| Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |
| Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Body Slam | nor | 15 | 85 | 100% |
|
An attack that may cause paralysis. | |
| Counter | fig | 20 | - | 100% |
|
Returns a physical blow double. | |
| Double-Edge | nor | 15 | 120 | 100% |
|
A life-risking tackle that also hurts the user. | |
| Mimic | nor | 10 | - | - |
|
Copies a move used by the foe during one battle. | |
| Rock Slide | roc | 10 | 75 | 90% |
|
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. | |
| Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Donphan does learn any moves by tutoring. |
|||||||
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Ancient Power | roc | 5 | 60 | 100% |
|
An attack that may raise all stats. | |
| Bounce | fly | 5 | 85 | 85% |
|
The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. | |
| Earth Power | gro | 10 | 90 | 100% |
|
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. | |
| Endeavor | nor | 5 | - | 100% |
|
- | |
| Gunk Shot | poi | 5 | 120 | 80% |
|
The user shoots filthy garbage at the foe to attack. It may also poison the target. | |
| Iron Defense | ste | 15 | - | - |
|
The user hardens its body's surface like iron, sharply raising its Defense stat. | |
| Knock Off | dar | 25 | 65 | 100% |
|
The user slaps down the target's held item, preventing that item from being used in the battle. | |
| Mud-Slap | gro | 10 | 20 | 100% |
|
The user hurls mud in the target's face to inflict damage and lower its accuracy. | |
| Rollout | roc | 20 | 30 | 90% |
|
The user continually rolls into the target over five turns. It becomes more powerful each time it hits. | |
| Seed Bomb | gra | 15 | 80 | 100% |
|
The user slams a barrage of hard- shelled seeds down on the foe from above. | |
| Snore | nor | 15 | 50 | 100% |
|
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | |
| Superpower | fig | 5 | 120 | 100% |
|
The user attacks the foe with great power. However, it also lowers the user's Attack and Defense. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Ancient Power | roc | 5 | 60 | 100% |
|
An attack that may raise all stats. | |
| Block | nor | 5 | - | - |
|
The user blocks the target's way with arms spread wide to prevent escape. | |
| Bounce | fly | 5 | 85 | 85% |
|
The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. | |
| Earth Power | gro | 10 | 90 | 100% |
|
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. | |
| Endeavor | nor | 5 | - | 100% |
|
- | |
| Gunk Shot | poi | 5 | 120 | 80% |
|
The user shoots filthy garbage at the foe to attack. It may also poison the target. | |
| Headbutt | nor | 15 | 70 | 100% |
|
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |
| Iron Defense | ste | 15 | - | - |
|
The user hardens its body's surface like iron, sharply raising its Defense stat. | |
| Knock Off | dar | 25 | 65 | 100% |
|
The user slaps down the target's held item, preventing that item from being used in the battle. | |
| Mud-Slap | gro | 10 | 20 | 100% |
|
The user hurls mud in the target's face to inflict damage and lower its accuracy. | |
| Rollout | roc | 20 | 30 | 90% |
|
The user continually rolls into the target over five turns. It becomes more powerful each time it hits. | |
| Seed Bomb | gra | 15 | 80 | 100% |
|
The user slams a barrage of hard- shelled seeds down on the foe from above. | |
| Snore | nor | 15 | 50 | 100% |
|
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | |
| Superpower | fig | 5 | 120 | 100% |
|
The user attacks the foe with great power. However, it also lowers the user's Attack and Defense. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Donphan does learn any moves by tutoring. |
|||||||
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Block | nor | 5 | - | - |
|
The user blocks the target's way with arms spread wide to prevent escape. | |
| Bounce | fly | 5 | 85 | 85% |
|
The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. | |
| Earth Power | gro | 10 | 90 | 100% |
|
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. | |
| Endeavor | nor | 5 | - | 100% |
|
- | |
| Gunk Shot | poi | 5 | 120 | 80% |
|
The user shoots filthy garbage at the foe to attack. It may also poison the target. | |
| Hyper Voice | nor | 10 | 90 | 100% |
|
- | |
| Iron Defense | ste | 15 | - | - |
|
The user hardens its body's surface like iron, sharply raising its Defense stat. | |
| Iron Tail | ste | 15 | 100 | 75% |
|
An attack that may reduce DEFENSE. | |
| Knock Off | dar | 25 | 65 | 100% |
|
The user slaps down the target's held item, preventing that item from being used in the battle. | |
| Last Resort | nor | 5 | 140 | 100% |
|
This move can be used only after the user has used all the other moves it knows in the battle. | |
| Seed Bomb | gra | 15 | 80 | 100% |
|
The user slams a barrage of hard- shelled seeds down on the foe from above. | |
| Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. | |
| Snore | nor | 15 | 50 | 100% |
|
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | |
| Stealth Rock | roc | 20 | - | - |
|
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. | |
| Superpower | fig | 5 | 120 | 100% |
|
The user attacks the foe with great power. However, it also lowers the user's Attack and Defense. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Donphan does learn any moves by tutoring. |
|||||||