dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
41 | Flamethrower | fir | 15 | 90 | 100% |
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The foe is scorched with an intense blast of fire. The target may also be left with a burn. |
9 | Taunt | dar | 20 | - | 100% |
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The target is taunted into a rage that allows it to use only attack moves for three turns. |
33 | Fire Spin | fir | 15 | 35 | 85% |
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Traps foe in fire for 2-5 turns. |
- | Scratch | nor | 35 | 40 | 100% |
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Scratches with sharp claws. |
25 | Torment | dar | 15 | - | 100% |
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The user torments and enrages the foe, making it incapable of using the same move twice in a row. |
23 | Nasty Plot | dar | 20 | - | - |
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The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. |
- | Leer | nor | 30 | - | 100% |
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Reduces the foe's DEFENSE. |
17 | Flame Wheel | fir | 25 | 60 | 100% |
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The user cloaks itself in fire and charges at the target. This may also leave the target with a burn. |
31 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
7 | Ember | fir | 25 | 40 | 100% |
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An attack that may inflict a burn. |
39 | Slack Off | nor | 10 | - | - |
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The user slacks off, restoring its own HP by up to half of its maximum HP. |
15 | Fury Swipes | nor | 15 | 18 | 80% |
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The foe is raked with sharp claws or scythes for two to five times in quick succession. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
41 | Flamethrower | fir | 15 | 90 | 100% |
![]() |
The foe is scorched with an intense blast of fire. The target may also be left with a burn. |
9 | Taunt | dar | 20 | - | 100% |
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The target is taunted into a rage that allows it to use only attack moves for three turns. |
33 | Fire Spin | fir | 15 | 35 | 85% |
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Traps foe in fire for 2-5 turns. |
- | Scratch | nor | 35 | 40 | 100% |
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Scratches with sharp claws. |
25 | Torment | dar | 15 | - | 100% |
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The user torments and enrages the foe, making it incapable of using the same move twice in a row. |
23 | Nasty Plot | dar | 20 | - | - |
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The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. |
- | Leer | nor | 30 | - | 100% |
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Reduces the foe's DEFENSE. |
17 | Flame Wheel | fir | 25 | 60 | 100% |
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The user cloaks itself in fire and charges at the target. This may also leave the target with a burn. |
31 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
7 | Ember | fir | 25 | 40 | 100% |
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An attack that may inflict a burn. |
39 | Slack Off | nor | 10 | - | - |
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The user slacks off, restoring its own HP by up to half of its maximum HP. |
15 | Fury Swipes | nor | 15 | 18 | 80% |
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The foe is raked with sharp claws or scythes for two to five times in quick succession. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
41 | Flamethrower | fir | 15 | 90 | 100% |
![]() |
The foe is scorched with an intense blast of fire. The target may also be left with a burn. |
9 | Taunt | dar | 20 | - | 100% |
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The target is taunted into a rage that allows it to use only attack moves for three turns. |
33 | Fire Spin | fir | 15 | 35 | 85% |
![]() |
Traps foe in fire for 2-5 turns. |
- | Scratch | nor | 35 | 40 | 100% |
![]() |
Scratches with sharp claws. |
25 | Torment | dar | 15 | - | 100% |
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The user torments and enrages the foe, making it incapable of using the same move twice in a row. |
23 | Nasty Plot | dar | 20 | - | - |
![]() |
The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. |
- | Leer | nor | 30 | - | 100% |
![]() |
Reduces the foe's DEFENSE. |
17 | Flame Wheel | fir | 25 | 60 | 100% |
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The user cloaks itself in fire and charges at the target. This may also leave the target with a burn. |
31 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
7 | Ember | fir | 25 | 40 | 100% |
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An attack that may inflict a burn. |
39 | Slack Off | nor | 10 | - | - |
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The user slacks off, restoring its own HP by up to half of its maximum HP. |
15 | Fury Swipes | nor | 15 | 18 | 80% |
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The foe is raked with sharp claws or scythes for two to five times in quick succession. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
15 | Fury Swipes | nor | 15 | 18 | 80% |
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The foe is raked with sharp claws or scythes for two to five times in quick succession. |
47 | Flamethrower | fir | 15 | 90 | 100% |
![]() |
The foe is scorched with an intense blast of fire. The target may also be left with a burn. |
7 | Ember | fir | 25 | 40 | 100% |
![]() |
An attack that may inflict a burn. |
39 | Acrobatics | fly | 15 | 55 | 100% |
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The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
17 | Flame Wheel | fir | 25 | 60 | 100% |
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The user cloaks itself in fire and charges at the target. This may also leave the target with a burn. |
31 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
23 | Nasty Plot | dar | 20 | - | - |
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The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. |
- | Leer | nor | 30 | - | 100% |
![]() |
Reduces the foe's DEFENSE. |
25 | Torment | dar | 15 | - | 100% |
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The user torments and enrages the foe, making it incapable of using the same move twice in a row. |
- | Scratch | nor | 35 | 40 | 100% |
![]() |
Scratches with sharp claws. |
33 | Fire Spin | fir | 15 | 35 | 85% |
![]() |
Traps foe in fire for 2-5 turns. |
9 | Taunt | dar | 20 | - | 100% |
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The target is taunted into a rage that allows it to use only attack moves for three turns. |
41 | Slack Off | nor | 10 | - | - |
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The user slacks off, restoring its own HP by up to half of its maximum HP. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
15 | Fury Swipes | nor | 15 | 18 | 80% |
![]() |
The foe is raked with sharp claws or scythes for two to five times in quick succession. |
47 | Flamethrower | fir | 15 | 90 | 100% |
![]() |
The foe is scorched with an intense blast of fire. The target may also be left with a burn. |
7 | Ember | fir | 25 | 40 | 100% |
![]() |
An attack that may inflict a burn. |
39 | Acrobatics | fly | 15 | 55 | 100% |
![]() |
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
17 | Flame Wheel | fir | 25 | 60 | 100% |
![]() |
The user cloaks itself in fire and charges at the target. This may also leave the target with a burn. |
31 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
23 | Nasty Plot | dar | 20 | - | - |
![]() |
The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. |
- | Leer | nor | 30 | - | 100% |
![]() |
Reduces the foe's DEFENSE. |
25 | Torment | dar | 15 | - | 100% |
![]() |
The user torments and enrages the foe, making it incapable of using the same move twice in a row. |
- | Scratch | nor | 35 | 40 | 100% |
![]() |
Scratches with sharp claws. |
33 | Fire Spin | fir | 15 | 35 | 85% |
![]() |
Traps foe in fire for 2-5 turns. |
9 | Taunt | dar | 20 | - | 100% |
![]() |
The target is taunted into a rage that allows it to use only attack moves for three turns. |
41 | Slack Off | nor | 10 | - | - |
![]() |
The user slacks off, restoring its own HP by up to half of its maximum HP. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
15 | Fury Swipes | nor | 15 | 18 | 80% |
![]() |
The foe is raked with sharp claws or scythes for two to five times in quick succession. |
47 | Flamethrower | fir | 15 | 90 | 100% |
![]() |
The foe is scorched with an intense blast of fire. The target may also be left with a burn. |
7 | Ember | fir | 25 | 40 | 100% |
![]() |
An attack that may inflict a burn. |
39 | Acrobatics | fly | 15 | 55 | 100% |
![]() |
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
17 | Flame Wheel | fir | 25 | 60 | 100% |
![]() |
The user cloaks itself in fire and charges at the target. This may also leave the target with a burn. |
31 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
23 | Nasty Plot | dar | 20 | - | - |
![]() |
The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. |
- | Leer | nor | 30 | - | 100% |
![]() |
Reduces the foe's DEFENSE. |
25 | Torment | dar | 15 | - | 100% |
![]() |
The user torments and enrages the foe, making it incapable of using the same move twice in a row. |
- | Scratch | nor | 35 | 40 | 100% |
![]() |
Scratches with sharp claws. |
33 | Fire Spin | fir | 15 | 35 | 85% |
![]() |
Traps foe in fire for 2-5 turns. |
9 | Taunt | dar | 20 | - | 100% |
![]() |
The target is taunted into a rage that allows it to use only attack moves for three turns. |
41 | Slack Off | nor | 10 | - | - |
![]() |
The user slacks off, restoring its own HP by up to half of its maximum HP. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
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An extremely speedy and unavoidable attack. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM008 | Bulk Up | fig | 20 | - | - |
![]() |
- |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM058 | Endure | nor | 10 | - | - |
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The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
![]() |
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
![]() |
The foe is scorched with an intense blast of fire. The target may also be left with a burn. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM001 | Focus Punch | fig | 20 | 150 | 100% |
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A powerful loyalty attack. The user flinches if hit. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM086 | Grass Knot | gra | 20 | - | 100% |
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The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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An attack that may reduce DEFENSE. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM050 | Overheat | fir | 5 | 130 | 90% |
![]() |
Allows a full-power attack, but sharply lowers SP. ATK. |
TM017 | Protect | nor | 10 | - | - |
![]() |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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The user attacks with a secret power. Its added effects vary depending on the user's environment. |
TM065 | Shadow Claw | gho | 15 | 70 | 100% |
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The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
TM082 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM076 | Stealth Rock | roc | 20 | - | - |
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The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM075 | Swords Dance | nor | 20 | - | - |
![]() |
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM012 | Taunt | dar | 20 | - | 100% |
![]() |
The target is taunted into a rage that allows it to use only attack moves for three turns. |
TM041 | Torment | dar | 15 | - | 100% |
![]() |
The user torments and enrages the foe, making it incapable of using the same move twice in a row. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM089 | U-turn | bug | 20 | 70 | 100% |
![]() |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
TM061 | Will-O-Wisp | fir | 15 | - | 85% |
![]() |
The user shoots a sinister, bluish white flame at the foe to inflict a burn. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
![]() |
An extremely speedy and unavoidable attack. |
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
![]() |
Destroys barriers such as REFLECT and causes damage. |
TM008 | Bulk Up | fig | 20 | - | - |
![]() |
- |
TM078 | Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM058 | Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
![]() |
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
![]() |
The foe is scorched with an intense blast of fire. The target may also be left with a burn. |
TM056 | Fling | dar | 10 | - | 100% |
![]() |
The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM001 | Focus Punch | fig | 20 | 150 | 100% |
![]() |
A powerful loyalty attack. The user flinches if hit. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM086 | Grass Knot | gra | 20 | - | 100% |
![]() |
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
![]() |
An attack that may reduce DEFENSE. |
TM083 | Natural Gift | nor | 15 | - | 100% |
![]() |
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM050 | Overheat | fir | 5 | 130 | 90% |
![]() |
Allows a full-power attack, but sharply lowers SP. ATK. |
TM017 | Protect | nor | 10 | - | - |
![]() |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
The user attacks with a secret power. Its added effects vary depending on the user's environment. |
TM065 | Shadow Claw | gho | 15 | 70 | 100% |
![]() |
The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
TM082 | Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
TM076 | Stealth Rock | roc | 20 | - | - |
![]() |
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM075 | Swords Dance | nor | 20 | - | - |
![]() |
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM012 | Taunt | dar | 20 | - | 100% |
![]() |
The target is taunted into a rage that allows it to use only attack moves for three turns. |
TM041 | Torment | dar | 15 | - | 100% |
![]() |
The user torments and enrages the foe, making it incapable of using the same move twice in a row. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM089 | U-turn | bug | 20 | 70 | 100% |
![]() |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
TM061 | Will-O-Wisp | fir | 15 | - | 85% |
![]() |
The user shoots a sinister, bluish white flame at the foe to inflict a burn. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
![]() |
An extremely speedy and unavoidable attack. |
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
![]() |
Destroys barriers such as REFLECT and causes damage. |
TM008 | Bulk Up | fig | 20 | - | - |
![]() |
- |
TM078 | Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM058 | Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
![]() |
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
![]() |
The foe is scorched with an intense blast of fire. The target may also be left with a burn. |
TM056 | Fling | dar | 10 | - | 100% |
![]() |
The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM001 | Focus Punch | fig | 20 | 150 | 100% |
![]() |
A powerful loyalty attack. The user flinches if hit. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM086 | Grass Knot | gra | 20 | - | 100% |
![]() |
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
![]() |
An attack that may reduce DEFENSE. |
TM083 | Natural Gift | nor | 15 | - | 100% |
![]() |
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM050 | Overheat | fir | 5 | 130 | 90% |
![]() |
Allows a full-power attack, but sharply lowers SP. ATK. |
TM017 | Protect | nor | 10 | - | - |
![]() |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
The user attacks with a secret power. Its added effects vary depending on the user's environment. |
TM065 | Shadow Claw | gho | 15 | 70 | 100% |
![]() |
The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
TM082 | Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
TM076 | Stealth Rock | roc | 20 | - | - |
![]() |
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM075 | Swords Dance | nor | 20 | - | - |
![]() |
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM012 | Taunt | dar | 20 | - | 100% |
![]() |
The target is taunted into a rage that allows it to use only attack moves for three turns. |
TM041 | Torment | dar | 15 | - | 100% |
![]() |
The user torments and enrages the foe, making it incapable of using the same move twice in a row. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM089 | U-turn | bug | 20 | 70 | 100% |
![]() |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
TM061 | Will-O-Wisp | fir | 15 | - | 85% |
![]() |
The user shoots a sinister, bluish white flame at the foe to inflict a burn. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM062 | Acrobatics | fly | 15 | 55 | 100% |
![]() |
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
TM040 | Aerial Ace | fly | 20 | 60 | - |
![]() |
An extremely speedy and unavoidable attack. |
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM008 | Bulk Up | fig | 20 | - | - |
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- |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. |
TM043 | Flame Charge | fir | 20 | 50 | 100% |
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The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
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The foe is scorched with an intense blast of fire. The target may also be left with a burn. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM086 | Grass Knot | gra | 20 | - | 100% |
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The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM001 | Hone Claws | dar | 15 | - | - |
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The user sharpens its claws to boost its Attack stat and accuracy. |
TM059 | Incinerate | fir | 15 | 60 | 100% |
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The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. |
TM047 | Low Sweep | fig | 20 | 65 | 100% |
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The user attacks the target's legs swiftly, reducing the target's Speed stat. |
TM050 | Overheat | fir | 5 | 130 | 90% |
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Allows a full-power attack, but sharply lowers SP. ATK. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM065 | Shadow Claw | gho | 15 | 70 | 100% |
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The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM075 | Swords Dance | nor | 20 | - | - |
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A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM012 | Taunt | dar | 20 | - | 100% |
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The target is taunted into a rage that allows it to use only attack moves for three turns. |
TM041 | Torment | dar | 15 | - | 100% |
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The user torments and enrages the foe, making it incapable of using the same move twice in a row. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM089 | U-turn | bug | 20 | 70 | 100% |
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
TM061 | Will-O-Wisp | fir | 15 | - | 85% |
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The user shoots a sinister, bluish white flame at the foe to inflict a burn. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM062 | Acrobatics | fly | 15 | 55 | 100% |
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The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
TM040 | Aerial Ace | fly | 20 | 60 | - |
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An extremely speedy and unavoidable attack. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM008 | Bulk Up | fig | 20 | - | - |
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- |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. |
TM043 | Flame Charge | fir | 20 | 50 | 100% |
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The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
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The foe is scorched with an intense blast of fire. The target may also be left with a burn. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM086 | Grass Knot | gra | 20 | - | 100% |
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The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM001 | Hone Claws | dar | 15 | - | - |
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The user sharpens its claws to boost its Attack stat and accuracy. |
TM059 | Incinerate | fir | 15 | 60 | 100% |
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The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. |
TM047 | Low Sweep | fig | 20 | 65 | 100% |
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The user attacks the target's legs swiftly, reducing the target's Speed stat. |
TM050 | Overheat | fir | 5 | 130 | 90% |
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Allows a full-power attack, but sharply lowers SP. ATK. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM065 | Shadow Claw | gho | 15 | 70 | 100% |
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The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM075 | Swords Dance | nor | 20 | - | - |
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A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM012 | Taunt | dar | 20 | - | 100% |
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The target is taunted into a rage that allows it to use only attack moves for three turns. |
TM041 | Torment | dar | 15 | - | 100% |
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The user torments and enrages the foe, making it incapable of using the same move twice in a row. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM089 | U-turn | bug | 20 | 70 | 100% |
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
TM061 | Will-O-Wisp | fir | 15 | - | 85% |
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The user shoots a sinister, bluish white flame at the foe to inflict a burn. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM062 | Acrobatics | fly | 15 | 55 | 100% |
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The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
TM040 | Aerial Ace | fly | 20 | 60 | - |
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An extremely speedy and unavoidable attack. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM008 | Bulk Up | fig | 20 | - | - |
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- |
TM100 | Confide | nor | 20 | - | - |
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The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. |
TM043 | Flame Charge | fir | 20 | 50 | 100% |
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The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
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The foe is scorched with an intense blast of fire. The target may also be left with a burn. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM086 | Grass Knot | gra | 20 | - | 100% |
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The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM001 | Hone Claws | dar | 15 | - | - |
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The user sharpens its claws to boost its Attack stat and accuracy. |
TM059 | Incinerate | fir | 15 | 60 | 100% |
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The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. |
TM047 | Low Sweep | fig | 20 | 65 | 100% |
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The user attacks the target's legs swiftly, reducing the target's Speed stat. |
TM050 | Overheat | fir | 5 | 130 | 90% |
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Allows a full-power attack, but sharply lowers SP. ATK. |
TM098 | Power-Up Punch | fig | 20 | 40 | 100% |
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Striking oppontents over and over makes the user's fists harder. Hitting a target raises the Attack stat. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM065 | Shadow Claw | gho | 15 | 70 | 100% |
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The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
TM088 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM075 | Swords Dance | nor | 20 | - | - |
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A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM012 | Taunt | dar | 20 | - | 100% |
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The target is taunted into a rage that allows it to use only attack moves for three turns. |
TM041 | Torment | dar | 15 | - | 100% |
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The user torments and enrages the foe, making it incapable of using the same move twice in a row. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM089 | U-turn | bug | 20 | 70 | 100% |
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
TM061 | Will-O-Wisp | fir | 15 | - | 85% |
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The user shoots a sinister, bluish white flame at the foe to inflict a burn. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
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Cuts using claws, scythes, etc. |
HM08 | Rock Climb | nor | 20 | 90 | 85% |
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A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
HM04 | Strength | nor | 15 | 80 | 100% |
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A powerful physi-cal attack. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
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Cuts using claws, scythes, etc. |
HM08 | Rock Climb | nor | 20 | 90 | 85% |
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A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
HM04 | Strength | nor | 15 | 80 | 100% |
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A powerful physi-cal attack. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
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Cuts using claws, scythes, etc. |
HM08 | Rock Climb | nor | 20 | 90 | 85% |
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A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
HM04 | Strength | nor | 15 | 80 | 100% |
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A powerful physi-cal attack. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
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Cuts using claws, scythes, etc. |
HM04 | Strength | nor | 15 | 80 | 100% |
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A powerful physi-cal attack. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
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Cuts using claws, scythes, etc. |
HM04 | Strength | nor | 15 | 80 | 100% |
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A powerful physi-cal attack. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Chimchar does learn any moves by tutoring. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Endeavor | nor | 5 | - | 100% |
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An attack move that cuts down the foe's HP to equal the user's HP. |
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Fire Punch | fir | 15 | 75 | 100% |
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A fiery punch that may burn the foe. |
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Gunk Shot | poi | 5 | 120 | 80% |
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The user shoots filthy garbage at the foe to attack. It may also poison the target. |
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Heat Wave | fir | 10 | 95 | 90% |
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The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. |
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Helping Hand | nor | 20 | - | - |
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The user assists an ally by boosting the power of its attack. |
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Mud-Slap | gro | 10 | 20 | 100% |
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Hurls mud in the foe's face to reduce its accuracy. |
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Rollout | roc | 20 | 30 | 90% |
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The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
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Snore | nor | 15 | 50 | 100% |
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An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
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Swift | nor | 20 | 60 | - |
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Star-shaped rays are shot at the foe. This attack never misses. |
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Thunder Punch | ele | 15 | 75 | 100% |
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An electric punch. It may paralyze. |
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Uproar | nor | 10 | 90 | 100% |
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The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. |
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Vacuum Wave | fig | 30 | 40 | 100% |
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The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Endeavor | nor | 5 | - | 100% |
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An attack move that cuts down the foe's HP to equal the user's HP. |
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Fire Punch | fir | 15 | 75 | 100% |
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A fiery punch that may burn the foe. |
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Gunk Shot | poi | 5 | 120 | 80% |
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The user shoots filthy garbage at the foe to attack. It may also poison the target. |
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Headbutt | nor | 15 | 70 | 100% |
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An attack that may make foe flinch. |
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Heat Wave | fir | 10 | 95 | 90% |
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The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. |
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Helping Hand | nor | 20 | - | - |
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The user assists an ally by boosting the power of its attack. |
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Low Kick | fig | 20 | - | 100% |
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A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets. |
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Mud-Slap | gro | 10 | 20 | 100% |
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Hurls mud in the foe's face to reduce its accuracy. |
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Role Play | psy | 10 | - | - |
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The user mimics the foe completely, copying the foe's natural ability. |
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Rollout | roc | 20 | 30 | 90% |
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The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
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Snore | nor | 15 | 50 | 100% |
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An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
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Swift | nor | 20 | 60 | - |
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Star-shaped rays are shot at the foe. This attack never misses. |
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Thunder Punch | ele | 15 | 75 | 100% |
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An electric punch. It may paralyze. |
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Uproar | nor | 10 | 90 | 100% |
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The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. |
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Vacuum Wave | fig | 30 | 40 | 100% |
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The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Fire Pledge | fir | 10 | 80 | 100% |
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A column of fire hits opposing Pokémon. When used with its Grass equivalent, its damage increases into a vast sea of fire. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Covet | nor | 25 | 60 | 100% |
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The user endearingly approaches the target, then steals the target's held item. |
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Endeavor | nor | 5 | - | 100% |
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An attack move that cuts down the foe's HP to equal the user's HP. |
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Fire Pledge | fir | 10 | 80 | 100% |
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A column of fire hits opposing Pokémon. When used with its Grass equivalent, its damage increases into a vast sea of fire. |
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Fire Punch | fir | 15 | 75 | 100% |
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A fiery punch that may burn the foe. |
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Gunk Shot | poi | 5 | 120 | 80% |
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The user shoots filthy garbage at the foe to attack. It may also poison the target. |
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Heat Wave | fir | 10 | 95 | 90% |
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The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. |
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Helping Hand | nor | 20 | - | - |
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The user assists an ally by boosting the power of its attack. |
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Iron Tail | ste | 15 | 100 | 75% |
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An attack that may reduce DEFENSE. |
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Low Kick | fig | 20 | - | 100% |
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A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets. |
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Role Play | psy | 10 | - | - |
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The user mimics the foe completely, copying the foe's natural ability. |
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Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
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Snore | nor | 15 | 50 | 100% |
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An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
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Stealth Rock | roc | 20 | - | - |
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The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
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Thunder Punch | ele | 15 | 75 | 100% |
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An electric punch. It may paralyze. |
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Uproar | nor | 10 | 90 | 100% |
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The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Fire Pledge | fir | 10 | 80 | 100% |
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A column of fire hits opposing Pokémon. When used with its Grass equivalent, its damage increases into a vast sea of fire. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Blaze Kick | fir | 10 | 85 | 90% |
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The user launches a kick with a high critical-hit ratio. It may also leave the target with a burn. |
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Counter | fig | 20 | - | 100% |
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Retaliates any physical hit with double the power. |
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Double Kick | fig | 30 | 30 | 100% |
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The foe is quickly kicked twice in succession using both feet. |
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Encore | nor | 5 | - | 100% |
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Makes the foe re-peat 2-6 times. |
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Fake Out | nor | 10 | 40 | 100% |
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An attack that hits first and makes the target flinch. This move works only on the first turn. |
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Fire Punch | fir | 15 | 75 | 100% |
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A fiery punch that may burn the foe. |
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Focus Energy | nor | 30 | - | - |
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The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks. |
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Heat Wave | fir | 10 | 95 | 90% |
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The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. |
![]() |
Helping Hand | nor | 20 | - | - |
![]() |
The user assists an ally by boosting the power of its attack. |
![]() |
Thunder Punch | ele | 15 | 75 | 100% |
![]() |
An electric punch. It may paralyze. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Blaze Kick | fir | 10 | 85 | 90% |
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The user launches a kick with a high critical-hit ratio. It may also leave the target with a burn. |
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Counter | fig | 20 | - | 100% |
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Retaliates any physical hit with double the power. |
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Double Kick | fig | 30 | 30 | 100% |
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The foe is quickly kicked twice in succession using both feet. |
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Encore | nor | 5 | - | 100% |
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Makes the foe re-peat 2-6 times. |
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Fake Out | nor | 10 | 40 | 100% |
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An attack that hits first and makes the target flinch. This move works only on the first turn. |
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Fire Punch | fir | 15 | 75 | 100% |
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A fiery punch that may burn the foe. |
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Focus Energy | nor | 30 | - | - |
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The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks. |
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Heat Wave | fir | 10 | 95 | 90% |
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The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. |
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Helping Hand | nor | 20 | - | - |
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The user assists an ally by boosting the power of its attack. |
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Thunder Punch | ele | 15 | 75 | 100% |
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An electric punch. It may paralyze. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Assist | nor | 20 | - | - |
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Attacks randomly with one of the partner's moves. |
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Blaze Kick | fir | 10 | 85 | 90% |
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The user launches a kick with a high critical-hit ratio. It may also leave the target with a burn. |
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Counter | fig | 20 | - | 100% |
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Retaliates any physical hit with double the power. |
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Double Kick | fig | 30 | 30 | 100% |
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The foe is quickly kicked twice in succession using both feet. |
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Encore | nor | 5 | - | 100% |
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Makes the foe re-peat 2-6 times. |
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Fake Out | nor | 10 | 40 | 100% |
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An attack that hits first and makes the target flinch. This move works only on the first turn. |
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Fire Punch | fir | 15 | 75 | 100% |
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A fiery punch that may burn the foe. |
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Focus Energy | nor | 30 | - | - |
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The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks. |
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Heat Wave | fir | 10 | 95 | 90% |
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The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. |
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Helping Hand | nor | 20 | - | - |
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The user assists an ally by boosting the power of its attack. |
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Thunder Punch | ele | 15 | 75 | 100% |
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An electric punch. It may paralyze. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Assist | nor | 20 | - | - |
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Attacks randomly with one of the partner's moves. |
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Blaze Kick | fir | 10 | 85 | 90% |
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The user launches a kick with a high critical-hit ratio. It may also leave the target with a burn. |
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Counter | fig | 20 | - | 100% |
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Retaliates any physical hit with double the power. |
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Double Kick | fig | 30 | 30 | 100% |
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The foe is quickly kicked twice in succession using both feet. |
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Encore | nor | 5 | - | 100% |
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Makes the foe re-peat 2-6 times. |
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Fake Out | nor | 10 | 40 | 100% |
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An attack that hits first and makes the target flinch. This move works only on the first turn. |
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Fire Punch | fir | 15 | 75 | 100% |
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A fiery punch that may burn the foe. |
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Focus Energy | nor | 30 | - | - |
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The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks. |
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Focus Punch | fig | 20 | 150 | 100% |
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A powerful loyalty attack. The user flinches if hit. |
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Heat Wave | fir | 10 | 95 | 90% |
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The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. |
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Helping Hand | nor | 20 | - | - |
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The user assists an ally by boosting the power of its attack. |
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Quick Guard | fig | 15 | - | - |
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The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises. |
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Submission | fig | 25 | 80 | 80% |
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An attack that al-so hurts the user. |
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Thunder Punch | ele | 15 | 75 | 100% |
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An electric punch. It may paralyze. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Assist | nor | 20 | - | - |
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Attacks randomly with one of the partner's moves. |
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Blaze Kick | fir | 10 | 85 | 90% |
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The user launches a kick with a high critical-hit ratio. It may also leave the target with a burn. |
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Counter | fig | 20 | - | 100% |
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Retaliates any physical hit with double the power. |
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Double Kick | fig | 30 | 30 | 100% |
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The foe is quickly kicked twice in succession using both feet. |
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Encore | nor | 5 | - | 100% |
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Makes the foe re-peat 2-6 times. |
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Fake Out | nor | 10 | 40 | 100% |
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An attack that hits first and makes the target flinch. This move works only on the first turn. |
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Fire Punch | fir | 15 | 75 | 100% |
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A fiery punch that may burn the foe. |
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Focus Energy | nor | 30 | - | - |
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The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks. |
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Focus Punch | fig | 20 | 150 | 100% |
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A powerful loyalty attack. The user flinches if hit. |
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Heat Wave | fir | 10 | 95 | 90% |
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The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. |
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Helping Hand | nor | 20 | - | - |
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The user assists an ally by boosting the power of its attack. |
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Quick Guard | fig | 15 | - | - |
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The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises. |
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Submission | fig | 25 | 80 | 80% |
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An attack that al-so hurts the user. |
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Thunder Punch | ele | 15 | 75 | 100% |
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An electric punch. It may paralyze. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Assist | nor | 20 | - | - |
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Attacks randomly with one of the partner's moves. |
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Blaze Kick | fir | 10 | 85 | 90% |
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The user launches a kick with a high critical-hit ratio. It may also leave the target with a burn. |
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Counter | fig | 20 | - | 100% |
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Retaliates any physical hit with double the power. |
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Double Kick | fig | 30 | 30 | 100% |
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The foe is quickly kicked twice in succession using both feet. |
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Encore | nor | 5 | - | 100% |
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Makes the foe re-peat 2-6 times. |
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Fake Out | nor | 10 | 40 | 100% |
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An attack that hits first and makes the target flinch. This move works only on the first turn. |
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Fire Punch | fir | 15 | 75 | 100% |
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A fiery punch that may burn the foe. |
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Focus Energy | nor | 30 | - | - |
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The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks. |
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Focus Punch | fig | 20 | 150 | 100% |
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A powerful loyalty attack. The user flinches if hit. |
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Heat Wave | fir | 10 | 95 | 90% |
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The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. |
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Helping Hand | nor | 20 | - | - |
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The user assists an ally by boosting the power of its attack. |
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Quick Guard | fig | 15 | - | - |
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The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises. |
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Submission | fig | 25 | 80 | 80% |
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An attack that al-so hurts the user. |
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Thunder Punch | ele | 15 | 75 | 100% |
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An electric punch. It may paralyze. |