bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
56 | Gastro Acid | poi | 10 | - | 100% | The user hurls up its stomach acids on the foe. The fluid eliminates the effect of the foe's ability. | |
4 | Leer | nor | 30 | - | 100% | Reduces the foe's DEFENSE. | |
28 | Slam | nor | 20 | 80 | 75% | The target is slammed with a long tail, vines, etc., to inflict damage. | |
44 | Giga Drain | gra | 10 | 75 | 100% | An attack that steals half the damage inflicted. | |
38 | Coil | poi | 20 | - | - | The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy. | |
16 | Leaf Tornado | gra | 10 | 65 | 90% | The user attacks its target by encircling it in sharp leaves. This attack may also lower the target's accuracy. | |
20 | Leech Seed | gra | 10 | - | 90% | A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn. | |
10 | Wrap | nor | 20 | 15 | 90% | Squeezes the foe for 2-5 turns. | |
24 | Mega Drain | gra | 15 | 40 | 100% | Steals 1/2 of the damage inflicted. | |
32 | Leaf Blade | gra | 15 | 90 | 100% | The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily. | |
13 | Growth | nor | 20 | - | - | Forces the body to grow and heightens SP. ATK. | |
50 | Wring Out | nor | 5 | - | 100% | The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power. | |
- | Leer | nor | 30 | - | 100% | Reduces the foe's DEFENSE. | |
- | Tackle | nor | 35 | 50 | 100% | - | |
- | Vine Whip | gra | 25 | 45 | 100% | The foe is struck with slender, whiplike vines to inflict damage. | |
- | Wrap | nor | 20 | 15 | 90% | Squeezes the foe for 2-5 turns. | |
62 | Leaf Storm | gra | 5 | 130 | 90% | A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat. | |
7 | Vine Whip | gra | 25 | 45 | 100% | The foe is struck with slender, whiplike vines to inflict damage. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
56 | Gastro Acid | poi | 10 | - | 100% | The user hurls up its stomach acids on the foe. The fluid eliminates the effect of the foe's ability. | |
4 | Leer | nor | 30 | - | 100% | Reduces the foe's DEFENSE. | |
28 | Slam | nor | 20 | 80 | 75% | The target is slammed with a long tail, vines, etc., to inflict damage. | |
44 | Giga Drain | gra | 10 | 75 | 100% | An attack that steals half the damage inflicted. | |
38 | Coil | poi | 20 | - | - | The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy. | |
16 | Leaf Tornado | gra | 10 | 65 | 90% | The user attacks its target by encircling it in sharp leaves. This attack may also lower the target's accuracy. | |
20 | Leech Seed | gra | 10 | - | 90% | A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn. | |
10 | Wrap | nor | 20 | 15 | 90% | Squeezes the foe for 2-5 turns. | |
24 | Mega Drain | gra | 15 | 40 | 100% | Steals 1/2 of the damage inflicted. | |
32 | Leaf Blade | gra | 15 | 90 | 100% | The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily. | |
13 | Growth | nor | 20 | - | - | Forces the body to grow and heightens SP. ATK. | |
50 | Wring Out | nor | 5 | - | 100% | The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power. | |
- | Leer | nor | 30 | - | 100% | Reduces the foe's DEFENSE. | |
- | Tackle | nor | 35 | 50 | 100% | - | |
- | Vine Whip | gra | 25 | 45 | 100% | The foe is struck with slender, whiplike vines to inflict damage. | |
- | Wrap | nor | 20 | 15 | 90% | Squeezes the foe for 2-5 turns. | |
62 | Leaf Storm | gra | 5 | 130 | 90% | A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat. | |
7 | Vine Whip | gra | 25 | 45 | 100% | The foe is struck with slender, whiplike vines to inflict damage. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
56 | Gastro Acid | poi | 10 | - | 100% | The user hurls up its stomach acids on the foe. The fluid eliminates the effect of the foe's ability. | |
4 | Leer | nor | 30 | - | 100% | Reduces the foe's DEFENSE. | |
28 | Slam | nor | 20 | 80 | 75% | The target is slammed with a long tail, vines, etc., to inflict damage. | |
44 | Giga Drain | gra | 10 | 75 | 100% | An attack that steals half the damage inflicted. | |
38 | Coil | poi | 20 | - | - | The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy. | |
16 | Leaf Tornado | gra | 10 | 65 | 90% | The user attacks its target by encircling it in sharp leaves. This attack may also lower the target's accuracy. | |
20 | Leech Seed | gra | 10 | - | 90% | A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn. | |
10 | Wrap | nor | 20 | 15 | 90% | Squeezes the foe for 2-5 turns. | |
24 | Mega Drain | gra | 15 | 40 | 100% | Steals 1/2 of the damage inflicted. | |
32 | Leaf Blade | gra | 15 | 90 | 100% | The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily. | |
13 | Growth | nor | 20 | - | - | Forces the body to grow and heightens SP. ATK. | |
50 | Wring Out | nor | 5 | - | 100% | The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power. | |
- | Leer | nor | 30 | - | 100% | Reduces the foe's DEFENSE. | |
- | Tackle | nor | 35 | 50 | 100% | - | |
- | Vine Whip | gra | 25 | 45 | 100% | The foe is struck with slender, whiplike vines to inflict damage. | |
- | Wrap | nor | 20 | 15 | 90% | Squeezes the foe for 2-5 turns. | |
62 | Leaf Storm | gra | 5 | 130 | 90% | A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat. | |
7 | Vine Whip | gra | 25 | 45 | 100% | The foe is struck with slender, whiplike vines to inflict damage. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - | An extremely speedy and unavoidable attack. | |
TM045 | Attract | nor | 15 | - | 100% | Makes the opposite gender infatuated. | |
TM004 | Calm Mind | psy | 20 | - | - | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |
TM032 | Double Team | nor | 15 | - | - | Heightens evasive-ness. | |
TM082 | Dragon Tail | dra | 10 | 60 | 90% | The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends. | |
TM053 | Energy Ball | gra | 10 | 90 | 100% | The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. | |
TM042 | Facade | nor | 20 | 70 | 100% | Boosts ATTACK when burned, paralyzed, or poisoned. | |
TM070 | Flash | nor | 20 | - | 100% | Looses a powerful blast of light that cuts accuracy. | |
TM021 | Frustration | nor | 20 | - | 100% | An attack based on lack of loyalty. | |
TM068 | Giga Impact | nor | 5 | 150 | 90% | The user charges at the foe using every bit of its power. The user must rest on the next turn. | |
TM086 | Grass Knot | gra | 20 | - | 100% | The user snares the target with grass and trips it. The heavier the target, the greater the damage. | |
TM010 | Hidden Power | nor | 15 | 60 | 100% | The power varies with the POKéMON. | |
TM015 | Hyper Beam | nor | 5 | 150 | 90% | The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |
TM016 | Light Screen | psy | 30 | - | - | Creates a wall of light that lowers SP. ATK damage. | |
TM017 | Protect | nor | 10 | - | - | Foils attack that turn. It may fail. | |
TM033 | Reflect | psy | 20 | - | - | Creates a wall of light that weakens physical attacks. | |
TM044 | Rest | psy | 10 | - | - | Sleep for 2 turns to fully recover. | |
TM027 | Return | nor | 20 | - | 100% | An attack that is based on loyalty. | |
TM094 | Rock Smash | fig | 15 | 40 | 100% | An attack that may lower DEFENSE. | |
TM048 | Round | nor | 15 | 60 | 100% | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |
TM020 | Safeguard | nor | 25 | - | - | The user creates a protective field that prevents status problems for five turns. | |
TM022 | Solar Beam | gra | 10 | 120 | 100% | Absorbs light in one turn, then attacks next turn. | |
TM090 | Substitute | nor | 10 | - | - | Makes a decoy with 1/4 user's max HP. | |
TM011 | Sunny Day | fir | 5 | - | - | Boosts fire-type moves for 5 turns. | |
TM087 | Swagger | nor | 15 | - | 90% | Causes confusion and raises ATTACK. | |
TM075 | Swords Dance | nor | 20 | - | - | A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | |
TM012 | Taunt | dar | 20 | - | 100% | Taunts the foe into only using attack moves. | |
TM041 | Torment | dar | 15 | - | 100% | The user torments and enrages the foe, making it incapable of using the same move twice in a row. | |
TM006 | Toxic | poi | 10 | - | 90% | A poison move with increasing damage. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - | An extremely speedy and unavoidable attack. | |
TM045 | Attract | nor | 15 | - | 100% | Makes the opposite gender infatuated. | |
TM004 | Calm Mind | psy | 20 | - | - | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |
TM032 | Double Team | nor | 15 | - | - | Heightens evasive-ness. | |
TM082 | Dragon Tail | dra | 10 | 60 | 90% | The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends. | |
TM053 | Energy Ball | gra | 10 | 90 | 100% | The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. | |
TM042 | Facade | nor | 20 | 70 | 100% | Boosts ATTACK when burned, paralyzed, or poisoned. | |
TM070 | Flash | nor | 20 | - | 100% | Looses a powerful blast of light that cuts accuracy. | |
TM021 | Frustration | nor | 20 | - | 100% | An attack based on lack of loyalty. | |
TM068 | Giga Impact | nor | 5 | 150 | 90% | The user charges at the foe using every bit of its power. The user must rest on the next turn. | |
TM086 | Grass Knot | gra | 20 | - | 100% | The user snares the target with grass and trips it. The heavier the target, the greater the damage. | |
TM010 | Hidden Power | nor | 15 | 60 | 100% | The power varies with the POKéMON. | |
TM015 | Hyper Beam | nor | 5 | 150 | 90% | The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |
TM016 | Light Screen | psy | 30 | - | - | Creates a wall of light that lowers SP. ATK damage. | |
TM017 | Protect | nor | 10 | - | - | Foils attack that turn. It may fail. | |
TM033 | Reflect | psy | 20 | - | - | Creates a wall of light that weakens physical attacks. | |
TM044 | Rest | psy | 10 | - | - | Sleep for 2 turns to fully recover. | |
TM027 | Return | nor | 20 | - | 100% | An attack that is based on loyalty. | |
TM094 | Rock Smash | fig | 15 | 40 | 100% | An attack that may lower DEFENSE. | |
TM048 | Round | nor | 15 | 60 | 100% | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |
TM020 | Safeguard | nor | 25 | - | - | The user creates a protective field that prevents status problems for five turns. | |
TM022 | Solar Beam | gra | 10 | 120 | 100% | Absorbs light in one turn, then attacks next turn. | |
TM090 | Substitute | nor | 10 | - | - | Makes a decoy with 1/4 user's max HP. | |
TM011 | Sunny Day | fir | 5 | - | - | Boosts fire-type moves for 5 turns. | |
TM087 | Swagger | nor | 15 | - | 90% | Causes confusion and raises ATTACK. | |
TM075 | Swords Dance | nor | 20 | - | - | A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | |
TM012 | Taunt | dar | 20 | - | 100% | Taunts the foe into only using attack moves. | |
TM041 | Torment | dar | 15 | - | 100% | The user torments and enrages the foe, making it incapable of using the same move twice in a row. | |
TM006 | Toxic | poi | 10 | - | 90% | A poison move with increasing damage. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - | An extremely speedy and unavoidable attack. | |
TM045 | Attract | nor | 15 | - | 100% | Makes the opposite gender infatuated. | |
TM004 | Calm Mind | psy | 20 | - | - | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |
TM100 | Confide | nor | 20 | - | - | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | |
TM032 | Double Team | nor | 15 | - | - | Heightens evasive-ness. | |
TM082 | Dragon Tail | dra | 10 | 60 | 90% | The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends. | |
TM053 | Energy Ball | gra | 10 | 90 | 100% | The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. | |
TM042 | Facade | nor | 20 | 70 | 100% | Boosts ATTACK when burned, paralyzed, or poisoned. | |
TM070 | Flash | nor | 20 | - | 100% | Looses a powerful blast of light that cuts accuracy. | |
TM021 | Frustration | nor | 20 | - | 100% | An attack based on lack of loyalty. | |
TM068 | Giga Impact | nor | 5 | 150 | 90% | The user charges at the foe using every bit of its power. The user must rest on the next turn. | |
TM086 | Grass Knot | gra | 20 | - | 100% | The user snares the target with grass and trips it. The heavier the target, the greater the damage. | |
TM010 | Hidden Power | nor | 15 | 60 | 100% | The power varies with the POKéMON. | |
TM015 | Hyper Beam | nor | 5 | 150 | 90% | The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |
TM016 | Light Screen | psy | 30 | - | - | Creates a wall of light that lowers SP. ATK damage. | |
TM096 | Nature Power | nor | 20 | - | - | An attack that makes use of nature's power. Its effects vary depending on the user's environment. | |
TM017 | Protect | nor | 10 | - | - | Foils attack that turn. It may fail. | |
TM033 | Reflect | psy | 20 | - | - | Creates a wall of light that weakens physical attacks. | |
TM044 | Rest | psy | 10 | - | - | Sleep for 2 turns to fully recover. | |
TM027 | Return | nor | 20 | - | 100% | An attack that is based on loyalty. | |
TM094 | Rock Smash | fig | 15 | 40 | 100% | An attack that may lower DEFENSE. | |
TM048 | Round | nor | 15 | 60 | 100% | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |
TM020 | Safeguard | nor | 25 | - | - | The user creates a protective field that prevents status problems for five turns. | |
TM088 | Sleep Talk | nor | 10 | - | - | Randomly attacks while asleep. | |
TM022 | Solar Beam | gra | 10 | 120 | 100% | Absorbs light in one turn, then attacks next turn. | |
TM090 | Substitute | nor | 10 | - | - | Makes a decoy with 1/4 user's max HP. | |
TM011 | Sunny Day | fir | 5 | - | - | Boosts fire-type moves for 5 turns. | |
TM087 | Swagger | nor | 15 | - | 90% | Causes confusion and raises ATTACK. | |
TM075 | Swords Dance | nor | 20 | - | - | A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | |
TM012 | Taunt | dar | 20 | - | 100% | Taunts the foe into only using attack moves. | |
TM041 | Torment | dar | 15 | - | 100% | The user torments and enrages the foe, making it incapable of using the same move twice in a row. | |
TM006 | Toxic | poi | 10 | - | 90% | A poison move with increasing damage. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% | Cuts the foe with sharp scythes, claws, etc. | |
HM04 | Strength | nor | 15 | 80 | 100% | A powerful physi-cal attack. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% | Cuts the foe with sharp scythes, claws, etc. | |
HM04 | Strength | nor | 15 | 80 | 100% | A powerful physi-cal attack. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Frenzy Plant | gra | 5 | 150 | 90% | - | ||
Grass Pledge | gra | 10 | 80 | 100% | A column of grass hits opposing Pokémon. When used with its water equivalent, its damage increases into a vast swamp. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Aqua Tail | wat | 10 | 90 | 90% | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | ||
Bind | nor | 20 | 15 | 85% | Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. | ||
Dragon Pulse | dra | 10 | 85 | 100% | The target is attacked with a shock wave generated by the user?s gaping mouth. | ||
Frenzy Plant | gra | 5 | 150 | 90% | - | ||
Gastro Acid | poi | 10 | - | 100% | The user hurls up its stomach acids on the foe. The fluid eliminates the effect of the foe's ability. | ||
Giga Drain | gra | 10 | 75 | 100% | An attack that steals half the damage inflicted. | ||
Grass Pledge | gra | 10 | 80 | 100% | A column of grass hits opposing Pokémon. When used with its water equivalent, its damage increases into a vast swamp. | ||
Iron Tail | ste | 15 | 100 | 75% | An attack that may reduce DEFENSE. | ||
Knock Off | dar | 25 | 65 | 100% | - | ||
Outrage | dra | 10 | 120 | 100% | Works 2-3 turns and confuses user. | ||
Seed Bomb | gra | 15 | 80 | 100% | The user slams a barrage of hard- shelled seeds down on the foe from above. | ||
Sleep Talk | nor | 10 | - | - | Randomly attacks while asleep. | ||
Snatch | dar | 10 | - | - | The user steals the effects of any healing or stat-changing move the opponent attempts to use. | ||
Snore | nor | 15 | 50 | 100% | An attack useable only while asleep. | ||
Synthesis | gra | 5 | - | - | The user restores its own HP. The amount of HP regained varies with the weather. | ||
Worry Seed | gra | 10 | - | 100% | A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Frenzy Plant | gra | 5 | 150 | 90% | - | ||
Grass Pledge | gra | 10 | 80 | 100% | A column of grass hits opposing Pokémon. When used with its water equivalent, its damage increases into a vast swamp. |