Love means never having to say you're Gliscor.

Dratini

The Dragon Pokémon

Height: 5'11" (1.8m) Weight: 7.3lbs (3.3kg)

#147

dragon -
  • N: #147
  • K: #147
  • J: #241
  • K(Mntn): #145
  • Dratini's Damage Multipliers

  • Dratini's Base Stats

    • HP
      41
      12.3%
      FF
    • Attack
      64
      37.3%
      D+
    • Defense
      45
      15.9%
      F
    • Sp. Attack
      50
      27.2%
      D
    • Sp. Defense
      50
      22.1%
      D-
    • Speed
      50
      28.8%
      D
    • Total:
      300
      14.2%
      F
  • Dratini Evolution Chart

    Basic Stage 1 Stage 2
  • Dratini's Abilities

    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    Shed Skin The Pokémon may heal its own status problems.
    Hidden Marvel Scale Ups Defense if there is a status problem.
    Shed Skin The Pokémon may heal its own status problems.
    Hidden Marvel Scale Ups Defense if there is a status problem.
    Shed Skin The Pokémon may heal its own status problems.
    Hidden Marvel Scale Ups Defense if there is a status problem.
    Shed Skin The Pokémon may heal its own status problems.
    Hidden Marvel Scale Ups Defense if there is a status problem.
  • Dratini Level Up Move List

    • Gen I
    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rb Name Type PP Pwr. Acc. Class Definition
    30 Slam nor 20 80 75% Physical Attack, damage based on Atk and Def The foe is slammed with a long tail, vines, etc., to inflict damage.
    50 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def Powerful, but leaves the user immobile the next turn.
    10 Thunder Wave ele 20 - 100% No Damage. A weak electric charge is launched at the foe. It causes paralysis if it hits.
    - Leer nor 30 - 100% No Damage. Reduces the foe's DEFENSE.
    - Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def A long body or vines are used to wrap and squeeze the foe for two to five turns.
    20 Agility psy 30 - - No Damage. Sharply increases the user's SPEED.
    40 Dragon Rage dra 10 - 100% Special Attack, damage based on Sp.Atk and Sp.Def Always inflicts 40HP damage.
    y Name Type PP Pwr. Acc. Class Definition
    30 Slam nor 20 80 75% Physical Attack, damage based on Atk and Def The foe is slammed with a long tail, vines, etc., to inflict damage.
    50 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def Powerful, but leaves the user immobile the next turn.
    10 Thunder Wave ele 20 - 100% No Damage. A weak electric charge is launched at the foe. It causes paralysis if it hits.
    - Leer nor 30 - 100% No Damage. Reduces the foe's DEFENSE.
    - Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def A long body or vines are used to wrap and squeeze the foe for two to five turns.
    20 Agility psy 30 - - No Damage. Sharply increases the user's SPEED.
    40 Dragon Rage dra 10 - 100% Special Attack, damage based on Sp.Atk and Sp.Def Always inflicts 40HP damage.
    gs Name Type PP Pwr. Acc. Class Definition
    57 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def Powerful, but leaves the user immobile the next turn.
    15 Twister dra 20 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user whips up a vicious twister to tear at the foe. It may also make the foe flinch.
    43 Safeguard nor 25 - - No Damage. A mystical force prevents all status problems.
    - Leer nor 30 - 100% No Damage. Reduces the foe's DEFENSE.
    29 Slam nor 20 80 75% Physical Attack, damage based on Atk and Def The foe is slammed with a long tail, vines, etc., to inflict damage.
    - Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def A long body or vines are used to wrap and squeeze the foe for two to five turns.
    36 Agility psy 30 - - No Damage. Sharply increases the user's SPEED.
    8 Thunder Wave ele 20 - 100% No Damage. A weak electric charge is launched at the foe. It causes paralysis if it hits.
    50 Outrage dra 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. However, it then becomes confused.
    22 Dragon Rage dra 10 - 100% Special Attack, damage based on Sp.Atk and Sp.Def Always inflicts 40HP damage.
    c Name Type PP Pwr. Acc. Class Definition
    57 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def Powerful, but leaves the user immobile the next turn.
    15 Twister dra 20 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user whips up a vicious twister to tear at the foe. It may also make the foe flinch.
    43 Safeguard nor 25 - - No Damage. A mystical force prevents all status problems.
    - Leer nor 30 - 100% No Damage. Reduces the foe's DEFENSE.
    29 Slam nor 20 80 75% Physical Attack, damage based on Atk and Def The foe is slammed with a long tail, vines, etc., to inflict damage.
    - Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def A long body or vines are used to wrap and squeeze the foe for two to five turns.
    36 Agility psy 30 - - No Damage. Sharply increases the user's SPEED.
    8 Thunder Wave ele 20 - 100% No Damage. A weak electric charge is launched at the foe. It causes paralysis if it hits.
    50 Outrage dra 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. However, it then becomes confused.
    22 Dragon Rage dra 10 - 100% Special Attack, damage based on Sp.Atk and Sp.Def Always inflicts 40HP damage.
    rs Name Type PP Pwr. Acc. Class Definition
    57 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def Powerful, but leaves the user immobile the next turn.
    15 Twister dra 20 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user whips up a vicious twister to tear at the foe. It may also make the foe flinch.
    43 Safeguard nor 25 - - No Damage. A mystical force prevents all status problems.
    - Leer nor 30 - 100% No Damage. Reduces the foe's DEFENSE.
    29 Slam nor 20 80 75% Physical Attack, damage based on Atk and Def The foe is slammed with a long tail, vines, etc., to inflict damage.
    - Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def A long body or vines are used to wrap and squeeze the foe for two to five turns.
    36 Agility psy 30 - - No Damage. Sharply increases the user's SPEED.
    8 Thunder Wave ele 20 - 100% No Damage. A weak electric charge is launched at the foe. It causes paralysis if it hits.
    50 Outrage dra 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. However, it then becomes confused.
    22 Dragon Rage dra 10 - 100% Special Attack, damage based on Sp.Atk and Sp.Def Always inflicts 40HP damage.
    e Name Type PP Pwr. Acc. Class Definition
    57 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def Powerful, but leaves the user immobile the next turn.
    15 Twister dra 20 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user whips up a vicious twister to tear at the foe. It may also make the foe flinch.
    43 Safeguard nor 25 - - No Damage. A mystical force prevents all status problems.
    - Leer nor 30 - 100% No Damage. Reduces the foe's DEFENSE.
    29 Slam nor 20 80 75% Physical Attack, damage based on Atk and Def The foe is slammed with a long tail, vines, etc., to inflict damage.
    - Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def A long body or vines are used to wrap and squeeze the foe for two to five turns.
    36 Agility psy 30 - - No Damage. Sharply increases the user's SPEED.
    8 Thunder Wave ele 20 - 100% No Damage. A weak electric charge is launched at the foe. It causes paralysis if it hits.
    50 Outrage dra 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. However, it then becomes confused.
    22 Dragon Rage dra 10 - 100% Special Attack, damage based on Sp.Atk and Sp.Def Always inflicts 40HP damage.
    fl Name Type PP Pwr. Acc. Class Definition
    57 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def Powerful, but leaves the user immobile the next turn.
    15 Twister dra 20 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user whips up a vicious twister to tear at the foe. It may also make the foe flinch.
    43 Safeguard nor 25 - - No Damage. A mystical force prevents all status problems.
    - Leer nor 30 - 100% No Damage. Reduces the foe's DEFENSE.
    29 Slam nor 20 80 75% Physical Attack, damage based on Atk and Def The foe is slammed with a long tail, vines, etc., to inflict damage.
    - Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def A long body or vines are used to wrap and squeeze the foe for two to five turns.
    36 Agility psy 30 - - No Damage. Sharply increases the user's SPEED.
    8 Thunder Wave ele 20 - 100% No Damage. A weak electric charge is launched at the foe. It causes paralysis if it hits.
    50 Outrage dra 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. However, it then becomes confused.
    22 Dragon Rage dra 10 - 100% Special Attack, damage based on Sp.Atk and Sp.Def Always inflicts 40HP damage.
    dp Name Type PP Pwr. Acc. Class Definition
    15 Dragon Rage dra 10 - 100% Special Attack, damage based on Sp.Atk and Sp.Def Always inflicts 40HP damage.
    55 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def Powerful, but leaves the user immobile the next turn.
    5 Thunder Wave ele 20 - 100% No Damage. A weak electric charge is launched at the foe. It causes paralysis if it hits.
    45 Dragon Dance dra 20 - - No Damage. A mystical dance that ups ATTACK and SPEED.
    21 Slam nor 20 80 75% Physical Attack, damage based on Atk and Def The foe is slammed with a long tail, vines, etc., to inflict damage.
    35 Dragon Rush dra 10 100 75% Physical Attack, damage based on Atk and Def The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch.
    25 Agility psy 30 - - No Damage. Sharply increases the user's SPEED.
    - Leer nor 30 - 100% No Damage. Reduces the foe's DEFENSE.
    31 Aqua Tail wat 10 90 90% Physical Attack, damage based on Atk and Def The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
    - Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def A long body or vines are used to wrap and squeeze the foe for two to five turns.
    41 Safeguard nor 25 - - No Damage. A mystical force prevents all status problems.
    11 Twister dra 20 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user whips up a vicious twister to tear at the foe. It may also make the foe flinch.
    51 Outrage dra 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. However, it then becomes confused.
    p Name Type PP Pwr. Acc. Class Definition
    15 Dragon Rage dra 10 - 100% Special Attack, damage based on Sp.Atk and Sp.Def Always inflicts 40HP damage.
    55 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def Powerful, but leaves the user immobile the next turn.
    5 Thunder Wave ele 20 - 100% No Damage. A weak electric charge is launched at the foe. It causes paralysis if it hits.
    45 Dragon Dance dra 20 - - No Damage. A mystical dance that ups ATTACK and SPEED.
    21 Slam nor 20 80 75% Physical Attack, damage based on Atk and Def The foe is slammed with a long tail, vines, etc., to inflict damage.
    35 Dragon Rush dra 10 100 75% Physical Attack, damage based on Atk and Def The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch.
    25 Agility psy 30 - - No Damage. Sharply increases the user's SPEED.
    - Leer nor 30 - 100% No Damage. Reduces the foe's DEFENSE.
    31 Aqua Tail wat 10 90 90% Physical Attack, damage based on Atk and Def The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
    - Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def A long body or vines are used to wrap and squeeze the foe for two to five turns.
    41 Safeguard nor 25 - - No Damage. A mystical force prevents all status problems.
    11 Twister dra 20 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user whips up a vicious twister to tear at the foe. It may also make the foe flinch.
    51 Outrage dra 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. However, it then becomes confused.
    hs Name Type PP Pwr. Acc. Class Definition
    15 Dragon Rage dra 10 - 100% Special Attack, damage based on Sp.Atk and Sp.Def Always inflicts 40HP damage.
    55 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def Powerful, but leaves the user immobile the next turn.
    5 Thunder Wave ele 20 - 100% No Damage. A weak electric charge is launched at the foe. It causes paralysis if it hits.
    45 Dragon Dance dra 20 - - No Damage. A mystical dance that ups ATTACK and SPEED.
    21 Slam nor 20 80 75% Physical Attack, damage based on Atk and Def The foe is slammed with a long tail, vines, etc., to inflict damage.
    35 Dragon Rush dra 10 100 75% Physical Attack, damage based on Atk and Def The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch.
    25 Agility psy 30 - - No Damage. Sharply increases the user's SPEED.
    - Leer nor 30 - 100% No Damage. Reduces the foe's DEFENSE.
    31 Aqua Tail wat 10 90 90% Physical Attack, damage based on Atk and Def The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
    - Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def A long body or vines are used to wrap and squeeze the foe for two to five turns.
    41 Safeguard nor 25 - - No Damage. A mystical force prevents all status problems.
    11 Twister dra 20 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user whips up a vicious twister to tear at the foe. It may also make the foe flinch.
    51 Outrage dra 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. However, it then becomes confused.
    bw Name Type PP Pwr. Acc. Class Definition
    61 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def Powerful, but leaves the user immobile the next turn.
    11 Twister dra 20 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user whips up a vicious twister to tear at the foe. It may also make the foe flinch.
    51 Dragon Dance dra 20 - - No Damage. A mystical dance that ups ATTACK and SPEED.
    - Leer nor 30 - 100% No Damage. Reduces the foe's DEFENSE.
    41 Dragon Rush dra 10 100 75% Physical Attack, damage based on Atk and Def The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch.
    - Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def A long body or vines are used to wrap and squeeze the foe for two to five turns.
    31 Dragon Tail dra 10 60 90% Physical Attack, damage based on Atk and Def The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends.
    35 Aqua Tail wat 10 90 90% Physical Attack, damage based on Atk and Def The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
    25 Agility psy 30 - - No Damage. Sharply increases the user's SPEED.
    21 Slam nor 20 80 75% Physical Attack, damage based on Atk and Def The foe is slammed with a long tail, vines, etc., to inflict damage.
    45 Safeguard nor 25 - - No Damage. A mystical force prevents all status problems.
    5 Thunder Wave ele 20 - 100% No Damage. A weak electric charge is launched at the foe. It causes paralysis if it hits.
    55 Outrage dra 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. However, it then becomes confused.
    15 Dragon Rage dra 10 - 100% Special Attack, damage based on Sp.Atk and Sp.Def Always inflicts 40HP damage.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    61 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def Powerful, but leaves the user immobile the next turn.
    11 Twister dra 20 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user whips up a vicious twister to tear at the foe. It may also make the foe flinch.
    51 Dragon Dance dra 20 - - No Damage. A mystical dance that ups ATTACK and SPEED.
    - Leer nor 30 - 100% No Damage. Reduces the foe's DEFENSE.
    41 Dragon Rush dra 10 100 75% Physical Attack, damage based on Atk and Def The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch.
    - Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def A long body or vines are used to wrap and squeeze the foe for two to five turns.
    31 Dragon Tail dra 10 60 90% Physical Attack, damage based on Atk and Def The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends.
    35 Aqua Tail wat 10 90 90% Physical Attack, damage based on Atk and Def The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
    25 Agility psy 30 - - No Damage. Sharply increases the user's SPEED.
    21 Slam nor 20 80 75% Physical Attack, damage based on Atk and Def The foe is slammed with a long tail, vines, etc., to inflict damage.
    45 Safeguard nor 25 - - No Damage. A mystical force prevents all status problems.
    5 Thunder Wave ele 20 - 100% No Damage. A weak electric charge is launched at the foe. It causes paralysis if it hits.
    55 Outrage dra 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. However, it then becomes confused.
    15 Dragon Rage dra 10 - 100% Special Attack, damage based on Sp.Atk and Sp.Def Always inflicts 40HP damage.
    xy Name Type PP Pwr. Acc. Class Definition
    61 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def Powerful, but leaves the user immobile the next turn.
    11 Twister dra 20 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user whips up a vicious twister to tear at the foe. It may also make the foe flinch.
    51 Dragon Dance dra 20 - - No Damage. A mystical dance that ups ATTACK and SPEED.
    - Leer nor 30 - 100% No Damage. Reduces the foe's DEFENSE.
    41 Dragon Rush dra 10 100 75% Physical Attack, damage based on Atk and Def The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch.
    - Wrap nor 20 15 90% Physical Attack, damage based on Atk and Def A long body or vines are used to wrap and squeeze the foe for two to five turns.
    31 Dragon Tail dra 10 60 90% Physical Attack, damage based on Atk and Def The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends.
    35 Aqua Tail wat 10 90 90% Physical Attack, damage based on Atk and Def The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
    25 Agility psy 30 - - No Damage. Sharply increases the user's SPEED.
    21 Slam nor 20 80 75% Physical Attack, damage based on Atk and Def The foe is slammed with a long tail, vines, etc., to inflict damage.
    45 Safeguard nor 25 - - No Damage. A mystical force prevents all status problems.
    5 Thunder Wave ele 20 - 100% No Damage. A weak electric charge is launched at the foe. It causes paralysis if it hits.
    55 Outrage dra 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. However, it then becomes confused.
    15 Dragon Rage dra 10 - 100% Special Attack, damage based on Sp.Atk and Sp.Def Always inflicts 40HP damage.
  • Dratini TM Move List

    • Gen I
    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rb Name Type PP Pwr. Acc. Class Definition
    TM034 Bide nor 10 - - Physical Attack, damage based on Atk and Def Waits 2-3 turns & hits back double.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM008 Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    TM011 Bubble Beam wat 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def A spray of bubbles is forcefully ejected at the foe. It may also lower the target's Speed stat.
    TM010 Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A life-risking tackle that also hurts the user.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM023 Dragon Rage dra 10 - 100% Special Attack, damage based on Sp.Atk and Sp.Def Always inflicts 40HP damage.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause a burn.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
    TM031 Mimic nor 10 - - No Damage. Copies a move used by the foe during one battle.
    TM020 Rage nor 20 20 100% Physical Attack, damage based on Atk and Def Raises ATTACK if the user is hit.
    TM033 Reflect psy 20 - - No Damage. Creates a wall of light that weakens physical attacks.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM040 Skull Bash nor 10 130 100% Physical Attack, damage based on Atk and Def 1st turn: Prepare 2nd turn: Attack
    TM050 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM039 Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def Sprays star-shaped rays that never miss.
    TM009 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause paralysis.
    TM045 Thunder Wave ele 20 - 100% No Damage. A weak electric charge is launched at the foe. It causes paralysis if it hits.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause paralysis.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM012 Water Gun wat 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def Squirts water to attack.
    y Name Type PP Pwr. Acc. Class Definition
    TM034 Bide nor 10 - - Physical Attack, damage based on Atk and Def Waits 2-3 turns & hits back double.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM008 Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    TM011 Bubble Beam wat 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def A spray of bubbles is forcefully ejected at the foe. It may also lower the target's Speed stat.
    TM010 Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A life-risking tackle that also hurts the user.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM023 Dragon Rage dra 10 - 100% Special Attack, damage based on Sp.Atk and Sp.Def Always inflicts 40HP damage.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause a burn.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
    TM031 Mimic nor 10 - - No Damage. Copies a move used by the foe during one battle.
    TM020 Rage nor 20 20 100% Physical Attack, damage based on Atk and Def Raises ATTACK if the user is hit.
    TM033 Reflect psy 20 - - No Damage. Creates a wall of light that weakens physical attacks.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM040 Skull Bash nor 10 130 100% Physical Attack, damage based on Atk and Def 1st turn: Prepare 2nd turn: Attack
    TM050 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM039 Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def Sprays star-shaped rays that never miss.
    TM009 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause paralysis.
    TM045 Thunder Wave ele 20 - 100% No Damage. A weak electric charge is launched at the foe. It causes paralysis if it hits.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause paralysis.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM012 Water Gun wat 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def Squirts water to attack.
    gs Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM003 Curse gho 10 - - No Damage. Works differently for ghost-types.
    TM043 Detect fig 5 - - No Damage. Evades attack that turn. It may fail.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM024 Dragon Breath dra 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong breath attack.
    TM020 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause a burn.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM002 Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def An attack that may make foe flinch.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM016 Icy Wind ice 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def An icy attack that lowers SPEED.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM035 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM013 Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    TM034 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM039 Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def Sprays star-shaped rays that never miss.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause paralysis.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM007 Zap Cannon ele 5 120 50% Special Attack, damage based on Sp.Atk and Sp.Def An attack that always paralyzes.
    c Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM003 Curse gho 10 - - No Damage. Works differently for ghost-types.
    TM043 Detect fig 5 - - No Damage. Evades attack that turn. It may fail.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM024 Dragon Breath dra 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong breath attack.
    TM020 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause a burn.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM002 Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def An attack that may make foe flinch.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM016 Icy Wind ice 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def An icy attack that lowers SPEED.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM035 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM013 Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    TM034 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM039 Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def Sprays star-shaped rays that never miss.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause paralysis.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM007 Zap Cannon ele 5 120 50% Special Attack, damage based on Sp.Atk and Sp.Def An attack that always paralyzes.
    rs Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may inflict a burn.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM007 Hail ice 10 - - No Damage. Summons a hailstorm that strikes every turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def Powerful, but leaves the user immobile the next turn.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM020 Safeguard nor 25 - - No Damage. A mystical force prevents all status problems.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM034 Shock Wave ele 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def A fast and unavoidable electric attack.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause paralysis.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause paralysis.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Attacks with ultrasonic waves. May confuse the foe
    e Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may inflict a burn.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM007 Hail ice 10 - - No Damage. Summons a hailstorm that strikes every turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def Powerful, but leaves the user immobile the next turn.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM020 Safeguard nor 25 - - No Damage. A mystical force prevents all status problems.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM034 Shock Wave ele 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def A fast and unavoidable electric attack.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause paralysis.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause paralysis.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Attacks with ultrasonic waves. May confuse the foe
    fl Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may inflict a burn.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM007 Hail ice 10 - - No Damage. Summons a hailstorm that strikes every turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def Powerful, but leaves the user immobile the next turn.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM020 Safeguard nor 25 - - No Damage. A mystical force prevents all status problems.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM034 Shock Wave ele 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def A fast and unavoidable electric attack.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause paralysis.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause paralysis.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Attacks with ultrasonic waves. May confuse the foe
    dp Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM059 Dragon Pulse dra 10 85 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a shock wave generated by the user's gaping mouth.
    TM058 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may inflict a burn.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM007 Hail ice 10 - - No Damage. Summons a hailstorm that strikes every turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def Powerful, but leaves the user immobile the next turn.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM020 Safeguard nor 25 - - No Damage. A mystical force prevents all status problems.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM034 Shock Wave ele 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def A fast and unavoidable electric attack.
    TM082 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause paralysis.
    TM073 Thunder Wave ele 20 - 100% No Damage. A weak electric charge is launched at the foe. It causes paralysis if it hits.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause paralysis.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Attacks with ultrasonic waves. May confuse the foe
    p Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM059 Dragon Pulse dra 10 85 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a shock wave generated by the user's gaping mouth.
    TM058 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may inflict a burn.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM007 Hail ice 10 - - No Damage. Summons a hailstorm that strikes every turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def Powerful, but leaves the user immobile the next turn.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM020 Safeguard nor 25 - - No Damage. A mystical force prevents all status problems.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM034 Shock Wave ele 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def A fast and unavoidable electric attack.
    TM082 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause paralysis.
    TM073 Thunder Wave ele 20 - 100% No Damage. A weak electric charge is launched at the foe. It causes paralysis if it hits.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause paralysis.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Attacks with ultrasonic waves. May confuse the foe
    hs Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM059 Dragon Pulse dra 10 85 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a shock wave generated by the user's gaping mouth.
    TM058 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may inflict a burn.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM007 Hail ice 10 - - No Damage. Summons a hailstorm that strikes every turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def Powerful, but leaves the user immobile the next turn.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM020 Safeguard nor 25 - - No Damage. A mystical force prevents all status problems.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM034 Shock Wave ele 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def A fast and unavoidable electric attack.
    TM082 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause paralysis.
    TM073 Thunder Wave ele 20 - 100% No Damage. A weak electric charge is launched at the foe. It causes paralysis if it hits.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause paralysis.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Attacks with ultrasonic waves. May confuse the foe
    bw Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM082 Dragon Tail dra 10 60 90% Physical Attack, damage based on Atk and Def The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may inflict a burn.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM007 Hail ice 10 - - No Damage. Summons a hailstorm that strikes every turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def Powerful, but leaves the user immobile the next turn.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
    TM059 Incinerate fir 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
    TM016 Light Screen psy 30 - - No Damage. Creates a wall of light that lowers SP. ATK damage.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM020 Safeguard nor 25 - - No Damage. A mystical force prevents all status problems.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause paralysis.
    TM073 Thunder Wave ele 20 - 100% No Damage. A weak electric charge is launched at the foe. It causes paralysis if it hits.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause paralysis.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM082 Dragon Tail dra 10 60 90% Physical Attack, damage based on Atk and Def The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may inflict a burn.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM007 Hail ice 10 - - No Damage. Summons a hailstorm that strikes every turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def Powerful, but leaves the user immobile the next turn.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
    TM059 Incinerate fir 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
    TM016 Light Screen psy 30 - - No Damage. Creates a wall of light that lowers SP. ATK damage.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM020 Safeguard nor 25 - - No Damage. A mystical force prevents all status problems.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause paralysis.
    TM073 Thunder Wave ele 20 - 100% No Damage. A weak electric charge is launched at the foe. It causes paralysis if it hits.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause paralysis.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    xy Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM100 Confide nor 20 - - No Damage. The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM082 Dragon Tail dra 10 60 90% Physical Attack, damage based on Atk and Def The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may inflict a burn.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM007 Hail ice 10 - - No Damage. Summons a hailstorm that strikes every turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def Powerful, but leaves the user immobile the next turn.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
    TM059 Incinerate fir 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
    TM016 Light Screen psy 30 - - No Damage. Creates a wall of light that lowers SP. ATK damage.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM020 Safeguard nor 25 - - No Damage. A mystical force prevents all status problems.
    TM088 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause paralysis.
    TM073 Thunder Wave ele 20 - 100% No Damage. A weak electric charge is launched at the foe. It causes paralysis if it hits.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause paralysis.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
  • Dratini HM Move List

    • Gen I
    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rb Name Type PP Pwr. Acc. Class Definition
    HM03 Surf wat 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.
    y Name Type PP Pwr. Acc. Class Definition
    HM03 Surf wat 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.
    gs Name Type PP Pwr. Acc. Class Definition
    HM03 Surf wat 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.
    HM07 Waterfall wat 15 80 100% Physical Attack, damage based on Atk and Def Charges the foe with speed to climb waterfalls.
    c Name Type PP Pwr. Acc. Class Definition
    HM03 Surf wat 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.
    HM07 Waterfall wat 15 80 100% Physical Attack, damage based on Atk and Def Charges the foe with speed to climb waterfalls.
    rs Name Type PP Pwr. Acc. Class Definition
    HM03 Surf wat 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.
    HM07 Waterfall wat 15 80 100% Physical Attack, damage based on Atk and Def Charges the foe with speed to climb waterfalls.
    e Name Type PP Pwr. Acc. Class Definition
    HM03 Surf wat 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.
    HM07 Waterfall wat 15 80 100% Physical Attack, damage based on Atk and Def Charges the foe with speed to climb waterfalls.
    fl Name Type PP Pwr. Acc. Class Definition
    HM03 Surf wat 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.
    HM07 Waterfall wat 15 80 100% Physical Attack, damage based on Atk and Def Charges the foe with speed to climb waterfalls.
    dp Name Type PP Pwr. Acc. Class Definition
    HM03 Surf wat 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.
    HM07 Waterfall wat 15 80 100% Physical Attack, damage based on Atk and Def Charges the foe with speed to climb waterfalls.
    p Name Type PP Pwr. Acc. Class Definition
    HM03 Surf wat 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.
    HM07 Waterfall wat 15 80 100% Physical Attack, damage based on Atk and Def Charges the foe with speed to climb waterfalls.
    hs Name Type PP Pwr. Acc. Class Definition
    HM03 Surf wat 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.
    HM07 Waterfall wat 15 80 100% Physical Attack, damage based on Atk and Def Charges the foe with speed to climb waterfalls.
    HM05 Whirlpool wat 15 35 85% Special Attack, damage based on Sp.Atk and Sp.Def Traps the foe for 2-5 turns.
    bw Name Type PP Pwr. Acc. Class Definition
    HM03 Surf wat 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.
    HM05 Waterfall wat 15 80 100% Physical Attack, damage based on Atk and Def Charges the foe with speed to climb waterfalls.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    HM03 Surf wat 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.
    HM05 Waterfall wat 15 80 100% Physical Attack, damage based on Atk and Def Charges the foe with speed to climb waterfalls.
    xy Name Type PP Pwr. Acc. Class Definition
    HM03 Surf wat 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.
    HM05 Waterfall wat 15 80 100% Physical Attack, damage based on Atk and Def Charges the foe with speed to climb waterfalls.
  • Dratini Tutor Move List

    • Gen I
    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rb Name Type PP Pwr. Acc. Class Definition
    Dratini does learn any moves by tutoring.
    y Name Type PP Pwr. Acc. Class Definition
    Dratini does learn any moves by tutoring.
    gs Name Type PP Pwr. Acc. Class Definition
    Dratini does learn any moves by tutoring.
    c Name Type PP Pwr. Acc. Class Definition
    Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may inflict a burn.
    Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
    Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause paralysis.
    rs Name Type PP Pwr. Acc. Class Definition
    Dratini does learn any moves by tutoring.
    e Name Type PP Pwr. Acc. Class Definition
    Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A life-risking tackle that also hurts the user.
    Endure nor 10 - - No Damage. Always leaves at least 1HP.
    Icy Wind ice 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def An icy attack that lowers SPEED.
    Mimic nor 10 - - No Damage. Copies a move used by the foe during one battle.
    Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def Sprays star-shaped rays that never miss.
    Thunder Wave ele 20 - 100% No Damage. A weak electric charge is launched at the foe. It causes paralysis if it hits.
    fl Name Type PP Pwr. Acc. Class Definition
    Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A life-risking tackle that also hurts the user.
    Mimic nor 10 - - No Damage. Copies a move used by the foe during one battle.
    Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    Thunder Wave ele 20 - 100% No Damage. A weak electric charge is launched at the foe. It causes paralysis if it hits.
    dp Name Type PP Pwr. Acc. Class Definition
    Draco Meteor dra 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def Comets are summoned down from the sky. The attack's recoil sharply reduces the user's Sp. Atk stat.
    p Name Type PP Pwr. Acc. Class Definition
    Aqua Tail wat 10 90 90% Physical Attack, damage based on Atk and Def The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
    Draco Meteor dra 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def Comets are summoned down from the sky. The attack's recoil sharply reduces the user's Sp. Atk stat.
    Icy Wind ice 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def An icy attack that lowers SPEED.
    Outrage dra 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. However, it then becomes confused.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def Sprays star-shaped rays that never miss.
    Twister dra 20 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user whips up a vicious twister to tear at the foe. It may also make the foe flinch.
    hs Name Type PP Pwr. Acc. Class Definition
    Aqua Tail wat 10 90 90% Physical Attack, damage based on Atk and Def The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
    Draco Meteor dra 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def Comets are summoned down from the sky. The attack's recoil sharply reduces the user's Sp. Atk stat.
    Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def An attack that may make foe flinch.
    Icy Wind ice 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def An icy attack that lowers SPEED.
    Outrage dra 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. However, it then becomes confused.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def Sprays star-shaped rays that never miss.
    Twister dra 20 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user whips up a vicious twister to tear at the foe. It may also make the foe flinch.
    bw Name Type PP Pwr. Acc. Class Definition
    Draco Meteor dra 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def Comets are summoned down from the sky. The attack's recoil sharply reduces the user's Sp. Atk stat.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Aqua Tail wat 10 90 90% Physical Attack, damage based on Atk and Def The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
    Bind nor 20 15 85% Physical Attack, damage based on Atk and Def Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
    Draco Meteor dra 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def Comets are summoned down from the sky. The attack's recoil sharply reduces the user's Sp. Atk stat.
    Dragon Pulse dra 10 85 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a shock wave generated by the user's gaping mouth.
    Icy Wind ice 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def An icy attack that lowers SPEED.
    Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
    Outrage dra 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. However, it then becomes confused.
    Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    xy Name Type PP Pwr. Acc. Class Definition
    Draco Meteor dra 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def Comets are summoned down from the sky. The attack's recoil sharply reduces the user's Sp. Atk stat.
  • Dratini Egg Move List

    • Gen I
    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rb Name Type PP Pwr. Acc. Class Definition
    Dratini does learn any moves by egg hatching.
    y Name Type PP Pwr. Acc. Class Definition
    Dratini does learn any moves by egg hatching.
    gs Name Type PP Pwr. Acc. Class Definition
    Haze ice 30 - - No Damage. Eliminates all stat changes.
    Light Screen psy 30 - - No Damage. Creates a wall of light that lowers SP. ATK damage.
    Mist ice 30 - - No Damage. Prevents stat reduction.
    Supersonic nor 20 - 55% No Damage. The user generates odd sound waves from its body. It may confuse the target.
    c Name Type PP Pwr. Acc. Class Definition
    Haze ice 30 - - No Damage. Eliminates all stat changes.
    Light Screen psy 30 - - No Damage. Creates a wall of light that lowers SP. ATK damage.
    Mist ice 30 - - No Damage. Prevents stat reduction.
    Supersonic nor 20 - 55% No Damage. The user generates odd sound waves from its body. It may confuse the target.
    rs Name Type PP Pwr. Acc. Class Definition
    Dragon Breath dra 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong breath attack.
    Dragon Dance dra 20 - - No Damage. A mystical dance that ups ATTACK and SPEED.
    Haze ice 30 - - No Damage. Eliminates all stat changes.
    Mist ice 30 - - No Damage. Prevents stat reduction.
    Supersonic nor 20 - 55% No Damage. The user generates odd sound waves from its body. It may confuse the target.
    Light Screen psy 30 - - No Damage. Creates a wall of light that lowers SP. ATK damage.
    e Name Type PP Pwr. Acc. Class Definition
    Dragon Breath dra 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong breath attack.
    Dragon Dance dra 20 - - No Damage. A mystical dance that ups ATTACK and SPEED.
    Haze ice 30 - - No Damage. Eliminates all stat changes.
    Mist ice 30 - - No Damage. Prevents stat reduction.
    Supersonic nor 20 - 55% No Damage. The user generates odd sound waves from its body. It may confuse the target.
    Light Screen psy 30 - - No Damage. Creates a wall of light that lowers SP. ATK damage.
    fl Name Type PP Pwr. Acc. Class Definition
    Dragon Breath dra 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong breath attack.
    Dragon Dance dra 20 - - No Damage. A mystical dance that ups ATTACK and SPEED.
    Haze ice 30 - - No Damage. Eliminates all stat changes.
    Mist ice 30 - - No Damage. Prevents stat reduction.
    Supersonic nor 20 - 55% No Damage. The user generates odd sound waves from its body. It may confuse the target.
    Light Screen psy 30 - - No Damage. Creates a wall of light that lowers SP. ATK damage.
    dp Name Type PP Pwr. Acc. Class Definition
    Dragon Breath dra 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong breath attack.
    Dragon Dance dra 20 - - No Damage. A mystical dance that ups ATTACK and SPEED.
    Dragon Rush dra 10 100 75% Physical Attack, damage based on Atk and Def The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch.
    Haze ice 30 - - No Damage. Eliminates all stat changes.
    Mist ice 30 - - No Damage. Prevents stat reduction.
    Supersonic nor 20 - 55% No Damage. The user generates odd sound waves from its body. It may confuse the target.
    Light Screen psy 30 - - No Damage. Creates a wall of light that lowers SP. ATK damage.
    p Name Type PP Pwr. Acc. Class Definition
    Dragon Breath dra 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong breath attack.
    Dragon Dance dra 20 - - No Damage. A mystical dance that ups ATTACK and SPEED.
    Dragon Rush dra 10 100 75% Physical Attack, damage based on Atk and Def The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch.
    Haze ice 30 - - No Damage. Eliminates all stat changes.
    Mist ice 30 - - No Damage. Prevents stat reduction.
    Supersonic nor 20 - 55% No Damage. The user generates odd sound waves from its body. It may confuse the target.
    Light Screen psy 30 - - No Damage. Creates a wall of light that lowers SP. ATK damage.
    hs Name Type PP Pwr. Acc. Class Definition
    Dragon Breath dra 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong breath attack.
    Dragon Dance dra 20 - - No Damage. A mystical dance that ups ATTACK and SPEED.
    Dragon Rush dra 10 100 75% Physical Attack, damage based on Atk and Def The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch.
    Extreme Speed nor 5 80 100% Physical Attack, damage based on Atk and Def An extremely fast and powerful attack.
    Haze ice 30 - - No Damage. Eliminates all stat changes.
    Mist ice 30 - - No Damage. Prevents stat reduction.
    Supersonic nor 20 - 55% No Damage. The user generates odd sound waves from its body. It may confuse the target.
    Light Screen psy 30 - - No Damage. Creates a wall of light that lowers SP. ATK damage.
    bw Name Type PP Pwr. Acc. Class Definition
    Aqua Jet wat 20 40 100% Physical Attack, damage based on Atk and Def The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
    Dragon Breath dra 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong breath attack.
    Dragon Dance dra 20 - - No Damage. A mystical dance that ups ATTACK and SPEED.
    Dragon Pulse dra 10 85 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a shock wave generated by the user's gaping mouth.
    Dragon Rush dra 10 100 75% Physical Attack, damage based on Atk and Def The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch.
    Extreme Speed nor 5 80 100% Physical Attack, damage based on Atk and Def An extremely fast and powerful attack.
    Haze ice 30 - - No Damage. Eliminates all stat changes.
    Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
    Mist ice 30 - - No Damage. Prevents stat reduction.
    Supersonic nor 20 - 55% No Damage. The user generates odd sound waves from its body. It may confuse the target.
    Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Attacks with ultrasonic waves. May confuse the foe
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Aqua Jet wat 20 40 100% Physical Attack, damage based on Atk and Def The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
    Dragon Breath dra 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong breath attack.
    Dragon Dance dra 20 - - No Damage. A mystical dance that ups ATTACK and SPEED.
    Dragon Pulse dra 10 85 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a shock wave generated by the user's gaping mouth.
    Dragon Rush dra 10 100 75% Physical Attack, damage based on Atk and Def The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch.
    Extreme Speed nor 5 80 100% Physical Attack, damage based on Atk and Def An extremely fast and powerful attack.
    Haze ice 30 - - No Damage. Eliminates all stat changes.
    Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
    Mist ice 30 - - No Damage. Prevents stat reduction.
    Supersonic nor 20 - 55% No Damage. The user generates odd sound waves from its body. It may confuse the target.
    Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Attacks with ultrasonic waves. May confuse the foe
    xy Name Type PP Pwr. Acc. Class Definition
    Aqua Jet wat 20 40 100% Physical Attack, damage based on Atk and Def The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
    Dragon Breath dra 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong breath attack.
    Dragon Dance dra 20 - - No Damage. A mystical dance that ups ATTACK and SPEED.
    Dragon Pulse dra 10 85 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a shock wave generated by the user's gaping mouth.
    Dragon Rush dra 10 100 75% Physical Attack, damage based on Atk and Def The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch.
    Extreme Speed nor 5 80 100% Physical Attack, damage based on Atk and Def An extremely fast and powerful attack.
    Haze ice 30 - - No Damage. Eliminates all stat changes.
    Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
    Mist ice 30 - - No Damage. Prevents stat reduction.
    Supersonic nor 20 - 55% No Damage. The user generates odd sound waves from its body. It may confuse the target.
    Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Attacks with ultrasonic waves. May confuse the foe
  • Dratini's Egg Groups