| Run Away | Enables a sure getaway from wild Pokémon. |
| Guts | Boosts Attack if there is a status problem. |
| Hidden Hustle | Boosts the Attack stat, but lowers accuracy. |
| Run Away | Enables a sure getaway from wild Pokémon. |
| Guts | Boosts Attack if there is a status problem. |
| Hidden Hustle | Boosts the Attack stat, but lowers accuracy. |
| rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 34 | Super Fang | nor | 10 | - | 90% |
|
The user chomps hard on the foe with its sharp front fangs. It cuts the target's HP to half. |
| 14 | Hyper Fang | nor | 15 | 80 | 90% |
|
The user bites hard on the target with its sharp front fangs. It may also make the target flinch. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the target with its whole body. |
| - | Tail Whip | nor | 30 | - | 100% |
|
Lowers the foe's DEFENSE. |
| 7 | Quick Attack | nor | 30 | 40 | 100% |
|
Lets the user get in the first hit. |
| 23 | Focus Energy | nor | 30 | - | - |
|
Focuses power to raise the critical-hit ratio. |
| y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 34 | Super Fang | nor | 10 | - | 90% |
|
The user chomps hard on the foe with its sharp front fangs. It cuts the target's HP to half. |
| 14 | Hyper Fang | nor | 15 | 80 | 90% |
|
The user bites hard on the target with its sharp front fangs. It may also make the target flinch. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the target with its whole body. |
| - | Tail Whip | nor | 30 | - | 100% |
|
Lowers the foe's DEFENSE. |
| 7 | Quick Attack | nor | 30 | 40 | 100% |
|
Lets the user get in the first hit. |
| 23 | Focus Energy | nor | 30 | - | - |
|
Focuses power to raise the critical-hit ratio. |
| gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 20 | Focus Energy | nor | 30 | - | - |
|
Focuses power to raise the critical-hit ratio. |
| 34 | Super Fang | nor | 10 | - | 90% |
|
The user chomps hard on the foe with its sharp front fangs. It cuts the target's HP to half. |
| 7 | Quick Attack | nor | 30 | 40 | 100% |
|
Lets the user get in the first hit. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the target with its whole body. |
| - | Tail Whip | nor | 30 | - | 100% |
|
Lowers the foe's DEFENSE. |
| 13 | Hyper Fang | nor | 15 | 80 | 90% |
|
The user bites hard on the target with its sharp front fangs. It may also make the target flinch. |
| 27 | Pursuit | dar | 20 | 40 | 100% |
|
An attack move that inflicts double damage if used on a target that is switching out of battle. |
| c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 20 | Focus Energy | nor | 30 | - | - |
|
Focuses power to raise the critical-hit ratio. |
| 34 | Super Fang | nor | 10 | - | 90% |
|
The user chomps hard on the foe with its sharp front fangs. It cuts the target's HP to half. |
| 7 | Quick Attack | nor | 30 | 40 | 100% |
|
Lets the user get in the first hit. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the target with its whole body. |
| - | Tail Whip | nor | 30 | - | 100% |
|
Lowers the foe's DEFENSE. |
| 13 | Hyper Fang | nor | 15 | 80 | 90% |
|
The user bites hard on the target with its sharp front fangs. It may also make the target flinch. |
| 27 | Pursuit | dar | 20 | 40 | 100% |
|
An attack move that inflicts double damage if used on a target that is switching out of battle. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 41 | Endeavor | nor | 5 | - | 100% |
|
- |
| 13 | Hyper Fang | nor | 15 | 80 | 90% |
|
The user bites hard on the target with its sharp front fangs. It may also make the target flinch. |
| 27 | Pursuit | dar | 20 | 40 | 100% |
|
An attack move that inflicts double damage if used on a target that is switching out of battle. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the target with its whole body. |
| - | Tail Whip | nor | 30 | - | 100% |
|
Lowers the foe's DEFENSE. |
| 7 | Quick Attack | nor | 30 | 40 | 100% |
|
Lets the user get in the first hit. |
| 34 | Super Fang | nor | 10 | - | 90% |
|
The user chomps hard on the foe with its sharp front fangs. It cuts the target's HP to half. |
| 20 | Focus Energy | nor | 30 | - | - |
|
Focuses power to raise the critical-hit ratio. |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 41 | Endeavor | nor | 5 | - | 100% |
|
- |
| 13 | Hyper Fang | nor | 15 | 80 | 90% |
|
The user bites hard on the target with its sharp front fangs. It may also make the target flinch. |
| 27 | Pursuit | dar | 20 | 40 | 100% |
|
An attack move that inflicts double damage if used on a target that is switching out of battle. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the target with its whole body. |
| - | Tail Whip | nor | 30 | - | 100% |
|
Lowers the foe's DEFENSE. |
| 7 | Quick Attack | nor | 30 | 40 | 100% |
|
Lets the user get in the first hit. |
| 34 | Super Fang | nor | 10 | - | 90% |
|
The user chomps hard on the foe with its sharp front fangs. It cuts the target's HP to half. |
| 20 | Focus Energy | nor | 30 | - | - |
|
Focuses power to raise the critical-hit ratio. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 41 | Endeavor | nor | 5 | - | 100% |
|
- |
| 13 | Hyper Fang | nor | 15 | 80 | 90% |
|
The user bites hard on the target with its sharp front fangs. It may also make the target flinch. |
| 27 | Pursuit | dar | 20 | 40 | 100% |
|
An attack move that inflicts double damage if used on a target that is switching out of battle. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the target with its whole body. |
| - | Tail Whip | nor | 30 | - | 100% |
|
Lowers the foe's DEFENSE. |
| 7 | Quick Attack | nor | 30 | 40 | 100% |
|
Lets the user get in the first hit. |
| 34 | Super Fang | nor | 10 | - | 90% |
|
The user chomps hard on the foe with its sharp front fangs. It cuts the target's HP to half. |
| 20 | Focus Energy | nor | 30 | - | - |
|
Focuses power to raise the critical-hit ratio. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 10 | Bite | dar | 25 | 60 | 100% |
|
The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| 34 | Endeavor | nor | 5 | - | 100% |
|
- |
| 4 | Quick Attack | nor | 30 | 40 | 100% |
|
Lets the user get in the first hit. |
| 28 | Super Fang | nor | 10 | - | 90% |
|
The user chomps hard on the foe with its sharp front fangs. It cuts the target's HP to half. |
| 13 | Pursuit | dar | 20 | 40 | 100% |
|
An attack move that inflicts double damage if used on a target that is switching out of battle. |
| 22 | Crunch | dar | 15 | 80 | 100% |
|
An attack that may lower SPCL.DEF. |
| 16 | Hyper Fang | nor | 15 | 80 | 90% |
|
The user bites hard on the target with its sharp front fangs. It may also make the target flinch. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the target with its whole body. |
| 19 | Sucker Punch | dar | 5 | 80 | 100% |
|
This move enables the user to attack first. It fails if the foe is not readying an attack, however. |
| - | Tail Whip | nor | 30 | - | 100% |
|
Lowers the foe's DEFENSE. |
| 25 | Assurance | dar | 10 | 60 | 100% |
|
If the target has already taken some damage in the same turn, this attack's power is doubled. |
| 7 | Focus Energy | nor | 30 | - | - |
|
Focuses power to raise the critical-hit ratio. |
| 31 | Double-Edge | nor | 15 | 120 | 100% |
|
A life-risking tackle that also hurts the user. |
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 10 | Bite | dar | 25 | 60 | 100% |
|
The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| 34 | Endeavor | nor | 5 | - | 100% |
|
- |
| 4 | Quick Attack | nor | 30 | 40 | 100% |
|
Lets the user get in the first hit. |
| 28 | Super Fang | nor | 10 | - | 90% |
|
The user chomps hard on the foe with its sharp front fangs. It cuts the target's HP to half. |
| 13 | Pursuit | dar | 20 | 40 | 100% |
|
An attack move that inflicts double damage if used on a target that is switching out of battle. |
| 22 | Crunch | dar | 15 | 80 | 100% |
|
An attack that may lower SPCL.DEF. |
| 16 | Hyper Fang | nor | 15 | 80 | 90% |
|
The user bites hard on the target with its sharp front fangs. It may also make the target flinch. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the target with its whole body. |
| 19 | Sucker Punch | dar | 5 | 80 | 100% |
|
This move enables the user to attack first. It fails if the foe is not readying an attack, however. |
| - | Tail Whip | nor | 30 | - | 100% |
|
Lowers the foe's DEFENSE. |
| 25 | Assurance | dar | 10 | 60 | 100% |
|
If the target has already taken some damage in the same turn, this attack's power is doubled. |
| 7 | Focus Energy | nor | 30 | - | - |
|
Focuses power to raise the critical-hit ratio. |
| 31 | Double-Edge | nor | 15 | 120 | 100% |
|
A life-risking tackle that also hurts the user. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 10 | Bite | dar | 25 | 60 | 100% |
|
The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| 34 | Endeavor | nor | 5 | - | 100% |
|
- |
| 4 | Quick Attack | nor | 30 | 40 | 100% |
|
Lets the user get in the first hit. |
| 28 | Super Fang | nor | 10 | - | 90% |
|
The user chomps hard on the foe with its sharp front fangs. It cuts the target's HP to half. |
| 13 | Pursuit | dar | 20 | 40 | 100% |
|
An attack move that inflicts double damage if used on a target that is switching out of battle. |
| 22 | Crunch | dar | 15 | 80 | 100% |
|
An attack that may lower SPCL.DEF. |
| 16 | Hyper Fang | nor | 15 | 80 | 90% |
|
The user bites hard on the target with its sharp front fangs. It may also make the target flinch. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the target with its whole body. |
| 19 | Sucker Punch | dar | 5 | 80 | 100% |
|
This move enables the user to attack first. It fails if the foe is not readying an attack, however. |
| - | Tail Whip | nor | 30 | - | 100% |
|
Lowers the foe's DEFENSE. |
| 25 | Assurance | dar | 10 | 60 | 100% |
|
If the target has already taken some damage in the same turn, this attack's power is doubled. |
| 7 | Focus Energy | nor | 30 | - | - |
|
Focuses power to raise the critical-hit ratio. |
| 31 | Double-Edge | nor | 15 | 120 | 100% |
|
A life-risking tackle that also hurts the user. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 10 | Bite | dar | 25 | 60 | 100% |
|
The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| 34 | Endeavor | nor | 5 | - | 100% |
|
- |
| 4 | Quick Attack | nor | 30 | 40 | 100% |
|
Lets the user get in the first hit. |
| 28 | Super Fang | nor | 10 | - | 90% |
|
The user chomps hard on the foe with its sharp front fangs. It cuts the target's HP to half. |
| 13 | Pursuit | dar | 20 | 40 | 100% |
|
An attack move that inflicts double damage if used on a target that is switching out of battle. |
| 22 | Crunch | dar | 15 | 80 | 100% |
|
An attack that may lower SPCL.DEF. |
| 16 | Hyper Fang | nor | 15 | 80 | 90% |
|
The user bites hard on the target with its sharp front fangs. It may also make the target flinch. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the target with its whole body. |
| 19 | Sucker Punch | dar | 5 | 80 | 100% |
|
This move enables the user to attack first. It fails if the foe is not readying an attack, however. |
| - | Tail Whip | nor | 30 | - | 100% |
|
Lowers the foe's DEFENSE. |
| 25 | Assurance | dar | 10 | 60 | 100% |
|
If the target has already taken some damage in the same turn, this attack's power is doubled. |
| 7 | Focus Energy | nor | 30 | - | - |
|
Focuses power to raise the critical-hit ratio. |
| 31 | Double-Edge | nor | 15 | 120 | 100% |
|
A life-risking tackle that also hurts the user. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 10 | Bite | dar | 25 | 60 | 100% |
|
The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| 34 | Endeavor | nor | 5 | - | 100% |
|
- |
| 4 | Quick Attack | nor | 30 | 40 | 100% |
|
Lets the user get in the first hit. |
| 28 | Super Fang | nor | 10 | - | 90% |
|
The user chomps hard on the foe with its sharp front fangs. It cuts the target's HP to half. |
| 13 | Pursuit | dar | 20 | 40 | 100% |
|
An attack move that inflicts double damage if used on a target that is switching out of battle. |
| 22 | Crunch | dar | 15 | 80 | 100% |
|
An attack that may lower SPCL.DEF. |
| 16 | Hyper Fang | nor | 15 | 80 | 90% |
|
The user bites hard on the target with its sharp front fangs. It may also make the target flinch. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the target with its whole body. |
| 19 | Sucker Punch | dar | 5 | 80 | 100% |
|
This move enables the user to attack first. It fails if the foe is not readying an attack, however. |
| - | Tail Whip | nor | 30 | - | 100% |
|
Lowers the foe's DEFENSE. |
| 25 | Assurance | dar | 10 | 60 | 100% |
|
If the target has already taken some damage in the same turn, this attack's power is doubled. |
| 7 | Focus Energy | nor | 30 | - | - |
|
Focuses power to raise the critical-hit ratio. |
| 31 | Double-Edge | nor | 15 | 120 | 100% |
|
A life-risking tackle that also hurts the user. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 10 | Bite | dar | 25 | 60 | 100% |
|
The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| 34 | Endeavor | nor | 5 | - | 100% |
|
- |
| 4 | Quick Attack | nor | 30 | 40 | 100% |
|
Lets the user get in the first hit. |
| 28 | Super Fang | nor | 10 | - | 90% |
|
The user chomps hard on the foe with its sharp front fangs. It cuts the target's HP to half. |
| 13 | Pursuit | dar | 20 | 40 | 100% |
|
An attack move that inflicts double damage if used on a target that is switching out of battle. |
| 22 | Crunch | dar | 15 | 80 | 100% |
|
An attack that may lower SPCL.DEF. |
| 16 | Hyper Fang | nor | 15 | 80 | 90% |
|
The user bites hard on the target with its sharp front fangs. It may also make the target flinch. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the target with its whole body. |
| 19 | Sucker Punch | dar | 5 | 80 | 100% |
|
This move enables the user to attack first. It fails if the foe is not readying an attack, however. |
| - | Tail Whip | nor | 30 | - | 100% |
|
Lowers the foe's DEFENSE. |
| 25 | Assurance | dar | 10 | 60 | 100% |
|
If the target has already taken some damage in the same turn, this attack's power is doubled. |
| 7 | Focus Energy | nor | 30 | - | - |
|
Focuses power to raise the critical-hit ratio. |
| 31 | Double-Edge | nor | 15 | 120 | 100% |
|
A life-risking tackle that also hurts the user. |
| rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM034 | Bide | nor | 10 | - | - |
|
Waits 2-3 turns & hits back double. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
Hits the foe with an icy storm that may freeze it. |
| TM008 | Body Slam | nor | 15 | 85 | 100% |
|
The user drops onto the foe with its full body weight. It may leave the foe paralyzed. |
| TM011 | Bubble Beam | wat | 20 | 65 | 100% |
|
An attack that may lower SPEED. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
Digs underground the first turn and strikes next turn. |
| TM010 | Double-Edge | nor | 15 | 120 | 100% |
|
A life-risking tackle that also hurts the user. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM031 | Mimic | nor | 10 | - | - |
|
Copies a move used by the foe during one battle. |
| TM020 | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM040 | Skull Bash | nor | 10 | 130 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| TM050 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM039 | Swift | nor | 20 | 60 | - |
|
An attack that never misses. |
| TM009 | Take Down | nor | 20 | 90 | 85% |
|
A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
| TM025 | Thunder | ele | 10 | 110 | 70% |
|
An attack that may cause paralysis. |
| TM024 | Thunderbolt | ele | 15 | 90 | 100% |
|
An attack that may cause paralysis. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| TM012 | Water Gun | wat | 25 | 40 | 100% |
|
Squirts water to attack. |
| y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM034 | Bide | nor | 10 | - | - |
|
Waits 2-3 turns & hits back double. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
Hits the foe with an icy storm that may freeze it. |
| TM008 | Body Slam | nor | 15 | 85 | 100% |
|
The user drops onto the foe with its full body weight. It may leave the foe paralyzed. |
| TM011 | Bubble Beam | wat | 20 | 65 | 100% |
|
An attack that may lower SPEED. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
Digs underground the first turn and strikes next turn. |
| TM010 | Double-Edge | nor | 15 | 120 | 100% |
|
A life-risking tackle that also hurts the user. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM031 | Mimic | nor | 10 | - | - |
|
Copies a move used by the foe during one battle. |
| TM020 | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM040 | Skull Bash | nor | 10 | 130 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| TM050 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM039 | Swift | nor | 20 | 60 | - |
|
An attack that never misses. |
| TM009 | Take Down | nor | 20 | 90 | 85% |
|
A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
| TM025 | Thunder | ele | 10 | 110 | 70% |
|
An attack that may cause paralysis. |
| TM024 | Thunderbolt | ele | 15 | 90 | 100% |
|
An attack that may cause paralysis. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| TM012 | Water Gun | wat | 25 | 40 | 100% |
|
Squirts water to attack. |
| gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
Hits the foe with an icy storm that may freeze it. |
| TM003 | Curse | gho | 10 | - | - |
|
Works differently for ghost-types. |
| TM040 | Defense Curl | nor | 40 | - | - |
|
Heightens the user's DEFENSE. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
Digs underground the first turn and strikes next turn. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM020 | Endure | nor | 10 | - | - |
|
Always leaves at least 1HP. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM002 | Headbutt | nor | 15 | 70 | 100% |
|
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM016 | Icy Wind | ice | 15 | 55 | 95% |
|
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
| TM023 | Iron Tail | ste | 15 | 100 | 75% |
|
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
| TM031 | Mud-Slap | gro | 10 | 20 | 100% |
|
The user hurls mud in the foe's face to inflict damage and lower its accuracy. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM008 | Rock Smash | fig | 15 | 40 | 100% |
|
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM035 | Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. |
| TM013 | Snore | nor | 15 | 50 | 100% |
|
An attack useable only while asleep. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM034 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM039 | Swift | nor | 20 | 60 | - |
|
An attack that never misses. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
| TM025 | Thunder | ele | 10 | 110 | 70% |
|
An attack that may cause paralysis. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
Hits the foe with an icy storm that may freeze it. |
| TM003 | Curse | gho | 10 | - | - |
|
Works differently for ghost-types. |
| TM040 | Defense Curl | nor | 40 | - | - |
|
Heightens the user's DEFENSE. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
Digs underground the first turn and strikes next turn. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM020 | Endure | nor | 10 | - | - |
|
Always leaves at least 1HP. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM002 | Headbutt | nor | 15 | 70 | 100% |
|
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM016 | Icy Wind | ice | 15 | 55 | 95% |
|
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
| TM023 | Iron Tail | ste | 15 | 100 | 75% |
|
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
| TM031 | Mud-Slap | gro | 10 | 20 | 100% |
|
The user hurls mud in the foe's face to inflict damage and lower its accuracy. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM008 | Rock Smash | fig | 15 | 40 | 100% |
|
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM035 | Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. |
| TM013 | Snore | nor | 15 | 50 | 100% |
|
An attack useable only while asleep. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM034 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM039 | Swift | nor | 20 | 60 | - |
|
An attack that never misses. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
| TM025 | Thunder | ele | 10 | 110 | 70% |
|
An attack that may cause paralysis. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
Hits the foe with an icy storm that may freeze it. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
Digs underground the first turn and strikes next turn. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The target is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM023 | Iron Tail | ste | 15 | 100 | 75% |
|
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water- type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM034 | Shock Wave | ele | 20 | 60 | - |
|
- |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
| TM025 | Thunder | ele | 10 | 110 | 70% |
|
An attack that may cause paralysis. |
| TM024 | Thunderbolt | ele | 15 | 90 | 100% |
|
An attack that may cause paralysis. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
Hits the foe with an icy storm that may freeze it. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
Digs underground the first turn and strikes next turn. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The target is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM023 | Iron Tail | ste | 15 | 100 | 75% |
|
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water- type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM034 | Shock Wave | ele | 20 | 60 | - |
|
- |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
| TM025 | Thunder | ele | 10 | 110 | 70% |
|
An attack that may cause paralysis. |
| TM024 | Thunderbolt | ele | 15 | 90 | 100% |
|
An attack that may cause paralysis. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
Hits the foe with an icy storm that may freeze it. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
Digs underground the first turn and strikes next turn. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The target is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM023 | Iron Tail | ste | 15 | 100 | 75% |
|
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water- type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM034 | Shock Wave | ele | 20 | 60 | - |
|
- |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
| TM025 | Thunder | ele | 10 | 110 | 70% |
|
An attack that may cause paralysis. |
| TM024 | Thunderbolt | ele | 15 | 90 | 100% |
|
An attack that may cause paralysis. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
Hits the foe with an icy storm that may freeze it. |
| TM078 | Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM057 | Charge Beam | ele | 10 | 50 | 90% |
|
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
Digs underground the first turn and strikes next turn. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM058 | Endure | nor | 10 | - | - |
|
Always leaves at least 1HP. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM086 | Grass Knot | gra | 20 | - | 100% |
|
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The target is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM023 | Iron Tail | ste | 15 | 100 | 75% |
|
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
| TM083 | Natural Gift | nor | 15 | - | 100% |
|
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM088 | Pluck | fly | 20 | 60 | 100% |
|
The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water- type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM034 | Shock Wave | ele | 20 | 60 | - |
|
- |
| TM082 | Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
| TM025 | Thunder | ele | 10 | 110 | 70% |
|
An attack that may cause paralysis. |
| TM073 | Thunder Wave | ele | 20 | - | 100% |
|
A weak electric charge is launched at the foe. It causes paralysis if it hits. |
| TM024 | Thunderbolt | ele | 15 | 90 | 100% |
|
An attack that may cause paralysis. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| TM089 | U-turn | bug | 20 | 70 | 100% |
|
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
Hits the foe with an icy storm that may freeze it. |
| TM078 | Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM057 | Charge Beam | ele | 10 | 50 | 90% |
|
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
Digs underground the first turn and strikes next turn. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM058 | Endure | nor | 10 | - | - |
|
Always leaves at least 1HP. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM086 | Grass Knot | gra | 20 | - | 100% |
|
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The target is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM023 | Iron Tail | ste | 15 | 100 | 75% |
|
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
| TM083 | Natural Gift | nor | 15 | - | 100% |
|
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM088 | Pluck | fly | 20 | 60 | 100% |
|
The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water- type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM034 | Shock Wave | ele | 20 | 60 | - |
|
- |
| TM082 | Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
| TM025 | Thunder | ele | 10 | 110 | 70% |
|
An attack that may cause paralysis. |
| TM073 | Thunder Wave | ele | 20 | - | 100% |
|
A weak electric charge is launched at the foe. It causes paralysis if it hits. |
| TM024 | Thunderbolt | ele | 15 | 90 | 100% |
|
An attack that may cause paralysis. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| TM089 | U-turn | bug | 20 | 70 | 100% |
|
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
Hits the foe with an icy storm that may freeze it. |
| TM078 | Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM057 | Charge Beam | ele | 10 | 50 | 90% |
|
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
Digs underground the first turn and strikes next turn. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM058 | Endure | nor | 10 | - | - |
|
Always leaves at least 1HP. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM086 | Grass Knot | gra | 20 | - | 100% |
|
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The target is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM023 | Iron Tail | ste | 15 | 100 | 75% |
|
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
| TM083 | Natural Gift | nor | 15 | - | 100% |
|
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM088 | Pluck | fly | 20 | 60 | 100% |
|
The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water- type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM034 | Shock Wave | ele | 20 | 60 | - |
|
- |
| TM082 | Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
| TM025 | Thunder | ele | 10 | 110 | 70% |
|
An attack that may cause paralysis. |
| TM073 | Thunder Wave | ele | 20 | - | 100% |
|
A weak electric charge is launched at the foe. It causes paralysis if it hits. |
| TM024 | Thunderbolt | ele | 15 | 90 | 100% |
|
An attack that may cause paralysis. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| TM089 | U-turn | bug | 20 | 70 | 100% |
|
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
Hits the foe with an icy storm that may freeze it. |
| TM057 | Charge Beam | ele | 10 | 50 | 90% |
|
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
Digs underground the first turn and strikes next turn. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM086 | Grass Knot | gra | 20 | - | 100% |
|
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The target is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM088 | Pluck | fly | 20 | 60 | 100% |
|
The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water- type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM067 | Retaliate | nor | 5 | 70 | 100% |
|
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM094 | Rock Smash | fig | 15 | 40 | 100% |
|
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
| TM025 | Thunder | ele | 10 | 110 | 70% |
|
An attack that may cause paralysis. |
| TM073 | Thunder Wave | ele | 20 | - | 100% |
|
A weak electric charge is launched at the foe. It causes paralysis if it hits. |
| TM024 | Thunderbolt | ele | 15 | 90 | 100% |
|
An attack that may cause paralysis. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| TM089 | U-turn | bug | 20 | 70 | 100% |
|
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| TM093 | Wild Charge | ele | 15 | 90 | 100% |
|
The user shrouds itself in electricity and smashes into its target. It also damages the user a little. |
| TM083 | Work Up | nor | 30 | - | - |
|
The user is roused, and its Attack and Sp. Atk stats increase. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
Hits the foe with an icy storm that may freeze it. |
| TM057 | Charge Beam | ele | 10 | 50 | 90% |
|
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
Digs underground the first turn and strikes next turn. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM086 | Grass Knot | gra | 20 | - | 100% |
|
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The target is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM088 | Pluck | fly | 20 | 60 | 100% |
|
The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water- type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM067 | Retaliate | nor | 5 | 70 | 100% |
|
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM094 | Rock Smash | fig | 15 | 40 | 100% |
|
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
| TM025 | Thunder | ele | 10 | 110 | 70% |
|
An attack that may cause paralysis. |
| TM073 | Thunder Wave | ele | 20 | - | 100% |
|
A weak electric charge is launched at the foe. It causes paralysis if it hits. |
| TM024 | Thunderbolt | ele | 15 | 90 | 100% |
|
An attack that may cause paralysis. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| TM089 | U-turn | bug | 20 | 70 | 100% |
|
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| TM093 | Wild Charge | ele | 15 | 90 | 100% |
|
The user shrouds itself in electricity and smashes into its target. It also damages the user a little. |
| TM083 | Work Up | nor | 30 | - | - |
|
The user is roused, and its Attack and Sp. Atk stats increase. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
Hits the foe with an icy storm that may freeze it. |
| TM057 | Charge Beam | ele | 10 | 50 | 90% |
|
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. |
| TM100 | Confide | nor | 20 | - | - |
|
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
Digs underground the first turn and strikes next turn. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM086 | Grass Knot | gra | 20 | - | 100% |
|
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The target is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water- type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM067 | Retaliate | nor | 5 | 70 | 100% |
|
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM094 | Rock Smash | fig | 15 | 40 | 100% |
|
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM088 | Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
| TM025 | Thunder | ele | 10 | 110 | 70% |
|
An attack that may cause paralysis. |
| TM073 | Thunder Wave | ele | 20 | - | 100% |
|
A weak electric charge is launched at the foe. It causes paralysis if it hits. |
| TM024 | Thunderbolt | ele | 15 | 90 | 100% |
|
An attack that may cause paralysis. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| TM089 | U-turn | bug | 20 | 70 | 100% |
|
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| TM093 | Wild Charge | ele | 15 | 90 | 100% |
|
The user shrouds itself in electricity and smashes into its target. It also damages the user a little. |
| rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Rattata does learn any moves by HM. |
|||||||
| y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Rattata does learn any moves by HM. |
|||||||
| gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Rattata does learn any moves by HM. |
|||||||
| c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Rattata does learn any moves by HM. |
|||||||
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM01 | Cut | nor | 30 | 50 | 95% |
|
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM01 | Cut | nor | 30 | 50 | 95% |
|
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM01 | Cut | nor | 30 | 50 | 95% |
|
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM01 | Cut | nor | 30 | 50 | 95% |
|
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM01 | Cut | nor | 30 | 50 | 95% |
|
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM01 | Cut | nor | 30 | 50 | 95% |
|
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM01 | Cut | nor | 30 | 50 | 95% |
|
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM01 | Cut | nor | 30 | 50 | 95% |
|
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Rattata does learn any moves by tutoring. |
|||||||
| y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Rattata does learn any moves by tutoring. |
|||||||
| gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Rattata does learn any moves by tutoring. |
|||||||
| c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Rattata does learn any moves by tutoring. |
|||||||
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Rattata does learn any moves by tutoring. |
|||||||
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Body Slam | nor | 15 | 85 | 100% |
|
The user drops onto the foe with its full body weight. It may leave the foe paralyzed. | |
| Counter | fig | 20 | - | 100% |
|
Retaliates any physical hit with double the power. | |
| Defense Curl | nor | 40 | - | - |
|
Heightens the user's DEFENSE. | |
| Double-Edge | nor | 15 | 120 | 100% |
|
A life-risking tackle that also hurts the user. | |
| Endure | nor | 10 | - | - |
|
Always leaves at least 1HP. | |
| Icy Wind | ice | 15 | 55 | 95% |
|
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. | |
| Mimic | nor | 10 | - | - |
|
Copies a move used by the foe during one battle. | |
| Mud-Slap | gro | 10 | 20 | 100% |
|
The user hurls mud in the foe's face to inflict damage and lower its accuracy. | |
| Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. | |
| Snore | nor | 15 | 50 | 100% |
|
An attack useable only while asleep. | |
| Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |
| Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. | |
| Swift | nor | 20 | 60 | - |
|
An attack that never misses. | |
| Thunder Wave | ele | 20 | - | 100% |
|
A weak electric charge is launched at the foe. It causes paralysis if it hits. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Body Slam | nor | 15 | 85 | 100% |
|
The user drops onto the foe with its full body weight. It may leave the foe paralyzed. | |
| Counter | fig | 20 | - | 100% |
|
Retaliates any physical hit with double the power. | |
| Double-Edge | nor | 15 | 120 | 100% |
|
A life-risking tackle that also hurts the user. | |
| Mimic | nor | 10 | - | - |
|
Copies a move used by the foe during one battle. | |
| Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |
| Thunder Wave | ele | 20 | - | 100% |
|
A weak electric charge is launched at the foe. It causes paralysis if it hits. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Rattata does learn any moves by tutoring. |
|||||||
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Endeavor | nor | 5 | - | 100% |
|
- | |
| Icy Wind | ice | 15 | 55 | 95% |
|
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. | |
| Last Resort | nor | 5 | 140 | 100% |
|
This move can be used only after the user has used all the other moves it knows in the battle. | |
| Mud-Slap | gro | 10 | 20 | 100% |
|
The user hurls mud in the foe's face to inflict damage and lower its accuracy. | |
| Snore | nor | 15 | 50 | 100% |
|
An attack useable only while asleep. | |
| Sucker Punch | dar | 5 | 80 | 100% |
|
This move enables the user to attack first. It fails if the foe is not readying an attack, however. | |
| Swift | nor | 20 | 60 | - |
|
An attack that never misses. | |
| Zen Headbutt | psy | 15 | 80 | 90% |
|
The user focuses its willpower to its head and rams the foe. It may also make the target flinch. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Endeavor | nor | 5 | - | 100% |
|
- | |
| Headbutt | nor | 15 | 70 | 100% |
|
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. | |
| Icy Wind | ice | 15 | 55 | 95% |
|
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. | |
| Last Resort | nor | 5 | 140 | 100% |
|
This move can be used only after the user has used all the other moves it knows in the battle. | |
| Mud-Slap | gro | 10 | 20 | 100% |
|
The user hurls mud in the foe's face to inflict damage and lower its accuracy. | |
| Snore | nor | 15 | 50 | 100% |
|
An attack useable only while asleep. | |
| Sucker Punch | dar | 5 | 80 | 100% |
|
This move enables the user to attack first. It fails if the foe is not readying an attack, however. | |
| Super Fang | nor | 10 | - | 90% |
|
The user chomps hard on the foe with its sharp front fangs. It cuts the target's HP to half. | |
| Swift | nor | 20 | 60 | - |
|
An attack that never misses. | |
| Zen Headbutt | psy | 15 | 80 | 90% |
|
The user focuses its willpower to its head and rams the foe. It may also make the target flinch. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Rattata does learn any moves by tutoring. |
|||||||
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Covet | nor | 25 | 60 | 100% |
|
The user endearingly approaches the target, then steals the target's held item. | |
| Endeavor | nor | 5 | - | 100% |
|
- | |
| Icy Wind | ice | 15 | 55 | 95% |
|
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. | |
| Iron Tail | ste | 15 | 100 | 75% |
|
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. | |
| Last Resort | nor | 5 | 140 | 100% |
|
This move can be used only after the user has used all the other moves it knows in the battle. | |
| Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. | |
| Snore | nor | 15 | 50 | 100% |
|
An attack useable only while asleep. | |
| Super Fang | nor | 10 | - | 90% |
|
The user chomps hard on the foe with its sharp front fangs. It cuts the target's HP to half. | |
| Uproar | nor | 10 | 90 | 100% |
|
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. | |
| Zen Headbutt | psy | 15 | 80 | 90% |
|
The user focuses its willpower to its head and rams the foe. It may also make the target flinch. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Rattata does learn any moves by tutoring. |
|||||||
| rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Rattata does learn any moves by egg hatching. |
|||||||
| y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Rattata does learn any moves by egg hatching. |
|||||||
| gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Bite | dar | 25 | 60 | 100% |
|
The target is bitten with viciously sharp fangs. This may also make the target flinch. | |
| Counter | fig | 20 | - | 100% |
|
Retaliates any physical hit with double the power. | |
| Flame Wheel | fir | 25 | 60 | 100% |
|
An attack that may cause a burn. | |
| Fury Swipes | nor | 15 | 18 | 80% |
|
Quickly scratches 2-5 times. | |
| Reversal | fig | 15 | - | 100% |
|
An all-out attack that becomes more powerful the less HP the user has. | |
| Screech | nor | 40 | - | 85% |
|
An earsplitting screech is emitted to sharply reduce the foe's Defense stat. |
| c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Bite | dar | 25 | 60 | 100% |
|
The target is bitten with viciously sharp fangs. This may also make the target flinch. | |
| Counter | fig | 20 | - | 100% |
|
Retaliates any physical hit with double the power. | |
| Flame Wheel | fir | 25 | 60 | 100% |
|
An attack that may cause a burn. | |
| Fury Swipes | nor | 15 | 18 | 80% |
|
Quickly scratches 2-5 times. | |
| Reversal | fig | 15 | - | 100% |
|
An all-out attack that becomes more powerful the less HP the user has. | |
| Screech | nor | 40 | - | 85% |
|
An earsplitting screech is emitted to sharply reduce the foe's Defense stat. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Bite | dar | 25 | 60 | 100% |
|
The target is bitten with viciously sharp fangs. This may also make the target flinch. | |
| Counter | fig | 20 | - | 100% |
|
Retaliates any physical hit with double the power. | |
| Flame Wheel | fir | 25 | 60 | 100% |
|
An attack that may cause a burn. | |
| Fury Swipes | nor | 15 | 18 | 80% |
|
Quickly scratches 2-5 times. | |
| Reversal | fig | 15 | - | 100% |
|
An all-out attack that becomes more powerful the less HP the user has. | |
| Screech | nor | 40 | - | 85% |
|
An earsplitting screech is emitted to sharply reduce the foe's Defense stat. | |
| Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. | |
| Uproar | nor | 10 | 90 | 100% |
|
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Bite | dar | 25 | 60 | 100% |
|
The target is bitten with viciously sharp fangs. This may also make the target flinch. | |
| Counter | fig | 20 | - | 100% |
|
Retaliates any physical hit with double the power. | |
| Flame Wheel | fir | 25 | 60 | 100% |
|
An attack that may cause a burn. | |
| Fury Swipes | nor | 15 | 18 | 80% |
|
Quickly scratches 2-5 times. | |
| Reversal | fig | 15 | - | 100% |
|
An all-out attack that becomes more powerful the less HP the user has. | |
| Screech | nor | 40 | - | 85% |
|
An earsplitting screech is emitted to sharply reduce the foe's Defense stat. | |
| Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. | |
| Uproar | nor | 10 | 90 | 100% |
|
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Bite | dar | 25 | 60 | 100% |
|
The target is bitten with viciously sharp fangs. This may also make the target flinch. | |
| Counter | fig | 20 | - | 100% |
|
Retaliates any physical hit with double the power. | |
| Flame Wheel | fir | 25 | 60 | 100% |
|
An attack that may cause a burn. | |
| Fury Swipes | nor | 15 | 18 | 80% |
|
Quickly scratches 2-5 times. | |
| Reversal | fig | 15 | - | 100% |
|
An all-out attack that becomes more powerful the less HP the user has. | |
| Screech | nor | 40 | - | 85% |
|
An earsplitting screech is emitted to sharply reduce the foe's Defense stat. | |
| Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. | |
| Uproar | nor | 10 | 90 | 100% |
|
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Bite | dar | 25 | 60 | 100% |
|
The target is bitten with viciously sharp fangs. This may also make the target flinch. | |
| Counter | fig | 20 | - | 100% |
|
Retaliates any physical hit with double the power. | |
| Flame Wheel | fir | 25 | 60 | 100% |
|
An attack that may cause a burn. | |
| Fury Swipes | nor | 15 | 18 | 80% |
|
Quickly scratches 2-5 times. | |
| Last Resort | nor | 5 | 140 | 100% |
|
This move can be used only after the user has used all the other moves it knows in the battle. | |
| Me First | nor | 20 | - | - |
|
The user tries to cut ahead of the target to steal and use the target's intended move with greater power. | |
| Reversal | fig | 15 | - | 100% |
|
An all-out attack that becomes more powerful the less HP the user has. | |
| Screech | nor | 40 | - | 85% |
|
An earsplitting screech is emitted to sharply reduce the foe's Defense stat. | |
| Uproar | nor | 10 | 90 | 100% |
|
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. | |
| Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Bite | dar | 25 | 60 | 100% |
|
The target is bitten with viciously sharp fangs. This may also make the target flinch. | |
| Counter | fig | 20 | - | 100% |
|
Retaliates any physical hit with double the power. | |
| Flame Wheel | fir | 25 | 60 | 100% |
|
An attack that may cause a burn. | |
| Fury Swipes | nor | 15 | 18 | 80% |
|
Quickly scratches 2-5 times. | |
| Last Resort | nor | 5 | 140 | 100% |
|
This move can be used only after the user has used all the other moves it knows in the battle. | |
| Me First | nor | 20 | - | - |
|
The user tries to cut ahead of the target to steal and use the target's intended move with greater power. | |
| Reversal | fig | 15 | - | 100% |
|
An all-out attack that becomes more powerful the less HP the user has. | |
| Screech | nor | 40 | - | 85% |
|
An earsplitting screech is emitted to sharply reduce the foe's Defense stat. | |
| Uproar | nor | 10 | 90 | 100% |
|
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. | |
| Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Bite | dar | 25 | 60 | 100% |
|
The target is bitten with viciously sharp fangs. This may also make the target flinch. | |
| Counter | fig | 20 | - | 100% |
|
Retaliates any physical hit with double the power. | |
| Flame Wheel | fir | 25 | 60 | 100% |
|
An attack that may cause a burn. | |
| Fury Swipes | nor | 15 | 18 | 80% |
|
Quickly scratches 2-5 times. | |
| Last Resort | nor | 5 | 140 | 100% |
|
This move can be used only after the user has used all the other moves it knows in the battle. | |
| Me First | nor | 20 | - | - |
|
The user tries to cut ahead of the target to steal and use the target's intended move with greater power. | |
| Reversal | fig | 15 | - | 100% |
|
An all-out attack that becomes more powerful the less HP the user has. | |
| Screech | nor | 40 | - | 85% |
|
An earsplitting screech is emitted to sharply reduce the foe's Defense stat. | |
| Uproar | nor | 10 | 90 | 100% |
|
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. | |
| Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Bite | dar | 25 | 60 | 100% |
|
The target is bitten with viciously sharp fangs. This may also make the target flinch. | |
| Counter | fig | 20 | - | 100% |
|
Retaliates any physical hit with double the power. | |
| Final Gambit | fig | 5 | - | 100% |
|
The user risks everything to attack its target. The user faints but does damage equal to the user's HP. | |
| Flame Wheel | fir | 25 | 60 | 100% |
|
An attack that may cause a burn. | |
| Fury Swipes | nor | 15 | 18 | 80% |
|
Quickly scratches 2-5 times. | |
| Last Resort | nor | 5 | 140 | 100% |
|
This move can be used only after the user has used all the other moves it knows in the battle. | |
| Me First | nor | 20 | - | - |
|
The user tries to cut ahead of the target to steal and use the target's intended move with greater power. | |
| Revenge | fig | 10 | 60 | 100% |
|
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. | |
| Reversal | fig | 15 | - | 100% |
|
An all-out attack that becomes more powerful the less HP the user has. | |
| Screech | nor | 40 | - | 85% |
|
An earsplitting screech is emitted to sharply reduce the foe's Defense stat. | |
| Uproar | nor | 10 | 90 | 100% |
|
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Bite | dar | 25 | 60 | 100% |
|
The target is bitten with viciously sharp fangs. This may also make the target flinch. | |
| Counter | fig | 20 | - | 100% |
|
Retaliates any physical hit with double the power. | |
| Final Gambit | fig | 5 | - | 100% |
|
The user risks everything to attack its target. The user faints but does damage equal to the user's HP. | |
| Flame Wheel | fir | 25 | 60 | 100% |
|
An attack that may cause a burn. | |
| Fury Swipes | nor | 15 | 18 | 80% |
|
Quickly scratches 2-5 times. | |
| Last Resort | nor | 5 | 140 | 100% |
|
This move can be used only after the user has used all the other moves it knows in the battle. | |
| Me First | nor | 20 | - | - |
|
The user tries to cut ahead of the target to steal and use the target's intended move with greater power. | |
| Revenge | fig | 10 | 60 | 100% |
|
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. | |
| Reversal | fig | 15 | - | 100% |
|
An all-out attack that becomes more powerful the less HP the user has. | |
| Screech | nor | 40 | - | 85% |
|
An earsplitting screech is emitted to sharply reduce the foe's Defense stat. | |
| Uproar | nor | 10 | 90 | 100% |
|
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Bite | dar | 25 | 60 | 100% |
|
The target is bitten with viciously sharp fangs. This may also make the target flinch. | |
| Counter | fig | 20 | - | 100% |
|
Retaliates any physical hit with double the power. | |
| Final Gambit | fig | 5 | - | 100% |
|
The user risks everything to attack its target. The user faints but does damage equal to the user's HP. | |
| Flame Wheel | fir | 25 | 60 | 100% |
|
An attack that may cause a burn. | |
| Fury Swipes | nor | 15 | 18 | 80% |
|
Quickly scratches 2-5 times. | |
| Last Resort | nor | 5 | 140 | 100% |
|
This move can be used only after the user has used all the other moves it knows in the battle. | |
| Me First | nor | 20 | - | - |
|
The user tries to cut ahead of the target to steal and use the target's intended move with greater power. | |
| Revenge | fig | 10 | 60 | 100% |
|
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. | |
| Reversal | fig | 15 | - | 100% |
|
An all-out attack that becomes more powerful the less HP the user has. | |
| Screech | nor | 40 | - | 85% |
|
An earsplitting screech is emitted to sharply reduce the foe's Defense stat. | |
| Uproar | nor | 10 | 90 | 100% |
|
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |