| Intimidate | Lowers the foe's Attack stat. |
| Run Away | Enables a sure getaway from wild Pokémon. |
| Intimidate | Lowers the foe's Attack stat. |
| Run Away | Enables a sure getaway from wild Pokémon. |
| Intimidate | Lowers the foe's Attack stat. |
| Run Away | Enables a sure getaway from wild Pokémon. |
| Hidden Rattled | Some move types scare it and boost its Speed. |
| Intimidate | Lowers the foe's Attack stat. |
| Run Away | Enables a sure getaway from wild Pokémon. |
| Hidden Rattled | Some move types scare it and boost its Speed. |
| gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 13 | Bite | dar | 25 | 60 | 100% |
|
The foe is bitten with viciously sharp fangs. It may make the target flinch. |
| 43 | Take Down | nor | 20 | 90 | 85% |
|
A tackle that also hurts the user. |
| 4 | Tail Whip | nor | 30 | - | 100% |
|
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
| 26 | Roar | nor | 20 | - | - |
|
Makes the foe flee to end the battle. |
| - | Scary Face | nor | 10 | - | 100% |
|
Frightens with a scary face to sharply reduce SPEED. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the target with its whole body. |
| 19 | Lick | gho | 30 | 30 | 100% |
|
The target is licked with a long tongue, causing damage. It may also leave the target with paralysis. |
| 8 | Charm | fai | 20 | - | 100% |
|
Sharply lowers the foe's ATTACK. |
| 34 | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 13 | Bite | dar | 25 | 60 | 100% |
|
The foe is bitten with viciously sharp fangs. It may make the target flinch. |
| 43 | Take Down | nor | 20 | 90 | 85% |
|
A tackle that also hurts the user. |
| 4 | Tail Whip | nor | 30 | - | 100% |
|
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
| 26 | Roar | nor | 20 | - | - |
|
Makes the foe flee to end the battle. |
| - | Scary Face | nor | 10 | - | 100% |
|
Frightens with a scary face to sharply reduce SPEED. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the target with its whole body. |
| 19 | Lick | gho | 30 | 30 | 100% |
|
The target is licked with a long tongue, causing damage. It may also leave the target with paralysis. |
| 8 | Charm | fai | 20 | - | 100% |
|
Sharply lowers the foe's ATTACK. |
| 34 | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 53 | Crunch | dar | 15 | 80 | 100% |
|
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. |
| 8 | Charm | fai | 20 | - | 100% |
|
Sharply lowers the foe's ATTACK. |
| 34 | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| - | Scary Face | nor | 10 | - | 100% |
|
Frightens with a scary face to sharply reduce SPEED. |
| 19 | Lick | gho | 30 | 30 | 100% |
|
The target is licked with a long tongue, causing damage. It may also leave the target with paralysis. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the target with its whole body. |
| 26 | Roar | nor | 20 | - | - |
|
Makes the foe flee to end the battle. |
| 4 | Tail Whip | nor | 30 | - | 100% |
|
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
| 43 | Take Down | nor | 20 | 90 | 85% |
|
A tackle that also hurts the user. |
| 13 | Bite | dar | 25 | 60 | 100% |
|
The foe is bitten with viciously sharp fangs. It may make the target flinch. |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 53 | Crunch | dar | 15 | 80 | 100% |
|
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. |
| 8 | Charm | fai | 20 | - | 100% |
|
Sharply lowers the foe's ATTACK. |
| 34 | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| - | Scary Face | nor | 10 | - | 100% |
|
Frightens with a scary face to sharply reduce SPEED. |
| 19 | Lick | gho | 30 | 30 | 100% |
|
The target is licked with a long tongue, causing damage. It may also leave the target with paralysis. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the target with its whole body. |
| 26 | Roar | nor | 20 | - | - |
|
Makes the foe flee to end the battle. |
| 4 | Tail Whip | nor | 30 | - | 100% |
|
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
| 43 | Take Down | nor | 20 | 90 | 85% |
|
A tackle that also hurts the user. |
| 13 | Bite | dar | 25 | 60 | 100% |
|
The foe is bitten with viciously sharp fangs. It may make the target flinch. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 53 | Crunch | dar | 15 | 80 | 100% |
|
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. |
| 8 | Charm | fai | 20 | - | 100% |
|
Sharply lowers the foe's ATTACK. |
| 34 | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| - | Scary Face | nor | 10 | - | 100% |
|
Frightens with a scary face to sharply reduce SPEED. |
| 19 | Lick | gho | 30 | 30 | 100% |
|
The target is licked with a long tongue, causing damage. It may also leave the target with paralysis. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the target with its whole body. |
| 26 | Roar | nor | 20 | - | - |
|
Makes the foe flee to end the battle. |
| 4 | Tail Whip | nor | 30 | - | 100% |
|
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
| 43 | Take Down | nor | 20 | 90 | 85% |
|
A tackle that also hurts the user. |
| 13 | Bite | dar | 25 | 60 | 100% |
|
The foe is bitten with viciously sharp fangs. It may make the target flinch. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| - | Charm | fai | 20 | - | 100% |
|
Sharply lowers the foe's ATTACK. |
| 49 | Crunch | dar | 15 | 80 | 100% |
|
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. |
| - | Fire Fang | fir | 15 | 65 | 95% |
|
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. |
| - | Ice Fang | ice | 15 | 65 | 95% |
|
The user bites with cold-infused fangs. It may also make the foe flinch or freeze. |
| - | Scary Face | nor | 10 | - | 100% |
|
Frightens with a scary face to sharply reduce SPEED. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the target with its whole body. |
| - | Tail Whip | nor | 30 | - | 100% |
|
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
| - | Thunder Fang | ele | 15 | 65 | 95% |
|
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. |
| 37 | Take Down | nor | 20 | 90 | 85% |
|
A tackle that also hurts the user. |
| 7 | Bite | dar | 25 | 60 | 100% |
|
The foe is bitten with viciously sharp fangs. It may make the target flinch. |
| 19 | Headbutt | nor | 15 | 70 | 100% |
|
The user sticks its head out and rams straight forward. It may make the foe flinch. |
| 25 | Roar | nor | 20 | - | - |
|
Makes the foe flee to end the battle. |
| 31 | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| 13 | Lick | gho | 30 | 30 | 100% |
|
The target is licked with a long tongue, causing damage. It may also leave the target with paralysis. |
| 43 | Payback | dar | 10 | 50 | 100% |
|
If the user can use this attack after the foe attacks, its power is doubled. |
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| - | Charm | fai | 20 | - | 100% |
|
Sharply lowers the foe's ATTACK. |
| 49 | Crunch | dar | 15 | 80 | 100% |
|
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. |
| - | Fire Fang | fir | 15 | 65 | 95% |
|
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. |
| - | Ice Fang | ice | 15 | 65 | 95% |
|
The user bites with cold-infused fangs. It may also make the foe flinch or freeze. |
| - | Scary Face | nor | 10 | - | 100% |
|
Frightens with a scary face to sharply reduce SPEED. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the target with its whole body. |
| - | Tail Whip | nor | 30 | - | 100% |
|
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
| - | Thunder Fang | ele | 15 | 65 | 95% |
|
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. |
| 37 | Take Down | nor | 20 | 90 | 85% |
|
A tackle that also hurts the user. |
| 7 | Bite | dar | 25 | 60 | 100% |
|
The foe is bitten with viciously sharp fangs. It may make the target flinch. |
| 19 | Headbutt | nor | 15 | 70 | 100% |
|
The user sticks its head out and rams straight forward. It may make the foe flinch. |
| 25 | Roar | nor | 20 | - | - |
|
Makes the foe flee to end the battle. |
| 31 | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| 13 | Lick | gho | 30 | 30 | 100% |
|
The target is licked with a long tongue, causing damage. It may also leave the target with paralysis. |
| 43 | Payback | dar | 10 | 50 | 100% |
|
If the user can use this attack after the foe attacks, its power is doubled. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| - | Charm | fai | 20 | - | 100% |
|
Sharply lowers the foe's ATTACK. |
| 49 | Crunch | dar | 15 | 80 | 100% |
|
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. |
| - | Fire Fang | fir | 15 | 65 | 95% |
|
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. |
| - | Ice Fang | ice | 15 | 65 | 95% |
|
The user bites with cold-infused fangs. It may also make the foe flinch or freeze. |
| - | Scary Face | nor | 10 | - | 100% |
|
Frightens with a scary face to sharply reduce SPEED. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the target with its whole body. |
| - | Tail Whip | nor | 30 | - | 100% |
|
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
| - | Thunder Fang | ele | 15 | 65 | 95% |
|
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. |
| 37 | Take Down | nor | 20 | 90 | 85% |
|
A tackle that also hurts the user. |
| 7 | Bite | dar | 25 | 60 | 100% |
|
The foe is bitten with viciously sharp fangs. It may make the target flinch. |
| 19 | Headbutt | nor | 15 | 70 | 100% |
|
The user sticks its head out and rams straight forward. It may make the foe flinch. |
| 25 | Roar | nor | 20 | - | - |
|
Makes the foe flee to end the battle. |
| 31 | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| 13 | Lick | gho | 30 | 30 | 100% |
|
The target is licked with a long tongue, causing damage. It may also leave the target with paralysis. |
| 43 | Payback | dar | 10 | 50 | 100% |
|
If the user can use this attack after the foe attacks, its power is doubled. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| - | Charm | fai | 20 | - | 100% |
|
Sharply lowers the foe's ATTACK. |
| 49 | Crunch | dar | 15 | 80 | 100% |
|
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. |
| - | Fire Fang | fir | 15 | 65 | 95% |
|
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. |
| - | Ice Fang | ice | 15 | 65 | 95% |
|
The user bites with cold-infused fangs. It may also make the foe flinch or freeze. |
| - | Scary Face | nor | 10 | - | 100% |
|
Frightens with a scary face to sharply reduce SPEED. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the target with its whole body. |
| - | Tail Whip | nor | 30 | - | 100% |
|
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
| - | Thunder Fang | ele | 15 | 65 | 95% |
|
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. |
| 37 | Take Down | nor | 20 | 90 | 85% |
|
A tackle that also hurts the user. |
| 7 | Bite | dar | 25 | 60 | 100% |
|
The foe is bitten with viciously sharp fangs. It may make the target flinch. |
| 19 | Headbutt | nor | 15 | 70 | 100% |
|
The user sticks its head out and rams straight forward. It may make the foe flinch. |
| 25 | Roar | nor | 20 | - | - |
|
Makes the foe flee to end the battle. |
| 31 | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| 13 | Lick | gho | 30 | 30 | 100% |
|
The target is licked with a long tongue, causing damage. It may also leave the target with paralysis. |
| 43 | Payback | dar | 10 | 50 | 100% |
|
If the user can use this attack after the foe attacks, its power is doubled. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| - | Charm | fai | 20 | - | 100% |
|
Sharply lowers the foe's ATTACK. |
| 49 | Crunch | dar | 15 | 80 | 100% |
|
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. |
| - | Fire Fang | fir | 15 | 65 | 95% |
|
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. |
| - | Ice Fang | ice | 15 | 65 | 95% |
|
The user bites with cold-infused fangs. It may also make the foe flinch or freeze. |
| - | Scary Face | nor | 10 | - | 100% |
|
Frightens with a scary face to sharply reduce SPEED. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the target with its whole body. |
| - | Tail Whip | nor | 30 | - | 100% |
|
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
| - | Thunder Fang | ele | 15 | 65 | 95% |
|
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. |
| 37 | Take Down | nor | 20 | 90 | 85% |
|
A tackle that also hurts the user. |
| 7 | Bite | dar | 25 | 60 | 100% |
|
The foe is bitten with viciously sharp fangs. It may make the target flinch. |
| 19 | Headbutt | nor | 15 | 70 | 100% |
|
The user sticks its head out and rams straight forward. It may make the foe flinch. |
| 25 | Roar | nor | 20 | - | - |
|
Makes the foe flee to end the battle. |
| 31 | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| 13 | Lick | gho | 30 | 30 | 100% |
|
The target is licked with a long tongue, causing damage. It may also leave the target with paralysis. |
| 43 | Payback | dar | 10 | 50 | 100% |
|
If the user can use this attack after the foe attacks, its power is doubled. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| - | Charm | fai | 20 | - | 100% |
|
Sharply lowers the foe's ATTACK. |
| 49 | Crunch | dar | 15 | 80 | 100% |
|
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. |
| - | Fire Fang | fir | 15 | 65 | 95% |
|
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. |
| - | Ice Fang | ice | 15 | 65 | 95% |
|
The user bites with cold-infused fangs. It may also make the foe flinch or freeze. |
| - | Scary Face | nor | 10 | - | 100% |
|
Frightens with a scary face to sharply reduce SPEED. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the target with its whole body. |
| - | Tail Whip | nor | 30 | - | 100% |
|
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
| - | Thunder Fang | ele | 15 | 65 | 95% |
|
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. |
| 37 | Play Rough | fai | 10 | 90 | 90% |
|
The user plays rough with the target and attacks it. This may also lower the target's Attack stat. |
| 7 | Bite | dar | 25 | 60 | 100% |
|
The foe is bitten with viciously sharp fangs. It may make the target flinch. |
| 19 | Headbutt | nor | 15 | 70 | 100% |
|
The user sticks its head out and rams straight forward. It may make the foe flinch. |
| 25 | Roar | nor | 20 | - | - |
|
Makes the foe flee to end the battle. |
| 31 | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| 13 | Lick | gho | 30 | 30 | 100% |
|
The target is licked with a long tongue, causing damage. It may also leave the target with paralysis. |
| 43 | Payback | dar | 10 | 50 | 100% |
|
If the user can use this attack after the foe attacks, its power is doubled. |
| gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM003 | Curse | gho | 10 | - | - |
|
Works differently for ghost-types. |
| TM040 | Defense Curl | nor | 40 | - | - |
|
Heightens the user's DEFENSE. |
| TM043 | Detect | fig | 5 | - | - |
|
Evades attack that turn. It may fail. |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM001 | Dynamic Punch | fig | 5 | 100 | 50% |
|
Powerful and sure to cause confusion, but inaccurate. |
| TM020 | Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| TM048 | Fire Punch | fir | 15 | 75 | 100% |
|
A fiery punch. May cause a burn. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM002 | Headbutt | nor | 15 | 70 | 100% |
|
The user sticks its head out and rams straight forward. It may make the foe flinch. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM033 | Ice Punch | ice | 15 | 75 | 100% |
|
An icy punch that may freeze the foe. |
| TM031 | Mud-Slap | gro | 10 | 20 | 100% |
|
The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM005 | Roar | nor | 20 | - | - |
|
Makes the foe flee to end the battle. |
| TM008 | Rock Smash | fig | 15 | 40 | 100% |
|
A rock-crushing attack that may lower DEFENSE. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM035 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
|
An attack that may poison the foe. |
| TM013 | Snore | nor | 15 | 50 | 100% |
|
A loud attack that can be used only while asleep. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM034 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
An attack that may steal a held item. |
| TM025 | Thunder | ele | 10 | 110 | 70% |
|
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. |
| TM041 | Thunder Punch | ele | 15 | 75 | 100% |
|
An electric punch. It may paralyze. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| TM007 | Zap Cannon | ele | 5 | 120 | 50% |
|
An attack that always paralyzes. |
| c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM003 | Curse | gho | 10 | - | - |
|
Works differently for ghost-types. |
| TM040 | Defense Curl | nor | 40 | - | - |
|
Heightens the user's DEFENSE. |
| TM043 | Detect | fig | 5 | - | - |
|
Evades attack that turn. It may fail. |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM001 | Dynamic Punch | fig | 5 | 100 | 50% |
|
Powerful and sure to cause confusion, but inaccurate. |
| TM020 | Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| TM048 | Fire Punch | fir | 15 | 75 | 100% |
|
A fiery punch. May cause a burn. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM002 | Headbutt | nor | 15 | 70 | 100% |
|
The user sticks its head out and rams straight forward. It may make the foe flinch. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM033 | Ice Punch | ice | 15 | 75 | 100% |
|
An icy punch that may freeze the foe. |
| TM031 | Mud-Slap | gro | 10 | 20 | 100% |
|
The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM005 | Roar | nor | 20 | - | - |
|
Makes the foe flee to end the battle. |
| TM008 | Rock Smash | fig | 15 | 40 | 100% |
|
A rock-crushing attack that may lower DEFENSE. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM035 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
|
An attack that may poison the foe. |
| TM013 | Snore | nor | 15 | 50 | 100% |
|
A loud attack that can be used only while asleep. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM034 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
An attack that may steal a held item. |
| TM025 | Thunder | ele | 10 | 110 | 70% |
|
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. |
| TM041 | Thunder Punch | ele | 15 | 75 | 100% |
|
An electric punch. It may paralyze. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| TM007 | Zap Cannon | ele | 5 | 120 | 50% |
|
An attack that always paralyzes. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM031 | Brick Break | fig | 15 | 75 | 100% |
|
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
| TM008 | Bulk Up | fig | 20 | - | - |
|
Bulks up the body to boost both ATTACK and DEFENSE. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
1st turn: Burrow 2nd turn: Attack |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
Tough but useless vs. flying foes. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM038 | Fire Blast | fir | 5 | 110 | 85% |
|
An attack that may cause a burn. |
| TM035 | Flamethrower | fir | 15 | 90 | 100% |
|
An attack that may inflict a burn. |
| TM001 | Focus Punch | fig | 20 | 150 | 100% |
|
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM050 | Overheat | fir | 5 | 130 | 90% |
|
Allows a full-power attack, but sharply lowers SP. ATK. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM005 | Roar | nor | 20 | - | - |
|
Makes the foe flee to end the battle. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM034 | Shock Wave | ele | 20 | 60 | - |
|
- |
| TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
|
An attack that may poison the foe. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The foe is taunted into a rage that allows it to use only attack moves for two to four turns. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
An attack that may steal a held item. |
| TM025 | Thunder | ele | 10 | 110 | 70% |
|
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. |
| TM024 | Thunderbolt | ele | 15 | 90 | 100% |
|
A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
| TM041 | Torment | dar | 15 | - | 100% |
|
The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
Attacks with ultrasonic waves. May confuse the foe |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM031 | Brick Break | fig | 15 | 75 | 100% |
|
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
| TM008 | Bulk Up | fig | 20 | - | - |
|
Bulks up the body to boost both ATTACK and DEFENSE. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
1st turn: Burrow 2nd turn: Attack |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
Tough but useless vs. flying foes. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM038 | Fire Blast | fir | 5 | 110 | 85% |
|
An attack that may cause a burn. |
| TM035 | Flamethrower | fir | 15 | 90 | 100% |
|
An attack that may inflict a burn. |
| TM001 | Focus Punch | fig | 20 | 150 | 100% |
|
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM050 | Overheat | fir | 5 | 130 | 90% |
|
Allows a full-power attack, but sharply lowers SP. ATK. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM005 | Roar | nor | 20 | - | - |
|
Makes the foe flee to end the battle. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM034 | Shock Wave | ele | 20 | 60 | - |
|
- |
| TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
|
An attack that may poison the foe. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The foe is taunted into a rage that allows it to use only attack moves for two to four turns. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
An attack that may steal a held item. |
| TM025 | Thunder | ele | 10 | 110 | 70% |
|
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. |
| TM024 | Thunderbolt | ele | 15 | 90 | 100% |
|
A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
| TM041 | Torment | dar | 15 | - | 100% |
|
The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
Attacks with ultrasonic waves. May confuse the foe |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM031 | Brick Break | fig | 15 | 75 | 100% |
|
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
| TM008 | Bulk Up | fig | 20 | - | - |
|
Bulks up the body to boost both ATTACK and DEFENSE. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
1st turn: Burrow 2nd turn: Attack |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
Tough but useless vs. flying foes. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM038 | Fire Blast | fir | 5 | 110 | 85% |
|
An attack that may cause a burn. |
| TM035 | Flamethrower | fir | 15 | 90 | 100% |
|
An attack that may inflict a burn. |
| TM001 | Focus Punch | fig | 20 | 150 | 100% |
|
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM050 | Overheat | fir | 5 | 130 | 90% |
|
Allows a full-power attack, but sharply lowers SP. ATK. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM005 | Roar | nor | 20 | - | - |
|
Makes the foe flee to end the battle. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM034 | Shock Wave | ele | 20 | 60 | - |
|
- |
| TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
|
An attack that may poison the foe. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The foe is taunted into a rage that allows it to use only attack moves for two to four turns. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
An attack that may steal a held item. |
| TM025 | Thunder | ele | 10 | 110 | 70% |
|
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. |
| TM024 | Thunderbolt | ele | 15 | 90 | 100% |
|
A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
| TM041 | Torment | dar | 15 | - | 100% |
|
The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
Attacks with ultrasonic waves. May confuse the foe |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM031 | Brick Break | fig | 15 | 75 | 100% |
|
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
| TM008 | Bulk Up | fig | 20 | - | - |
|
Bulks up the body to boost both ATTACK and DEFENSE. |
| TM078 | Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
1st turn: Burrow 2nd turn: Attack |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
Tough but useless vs. flying foes. |
| TM058 | Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM038 | Fire Blast | fir | 5 | 110 | 85% |
|
An attack that may cause a burn. |
| TM035 | Flamethrower | fir | 15 | 90 | 100% |
|
An attack that may inflict a burn. |
| TM056 | Fling | dar | 10 | - | 100% |
|
The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| TM001 | Focus Punch | fig | 20 | 150 | 100% |
|
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM083 | Natural Gift | nor | 15 | - | 100% |
|
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM050 | Overheat | fir | 5 | 130 | 90% |
|
Allows a full-power attack, but sharply lowers SP. ATK. |
| TM066 | Payback | dar | 10 | 50 | 100% |
|
If the user can use this attack after the foe attacks, its power is doubled. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM005 | Roar | nor | 20 | - | - |
|
Makes the foe flee to end the battle. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM034 | Shock Wave | ele | 20 | 60 | - |
|
- |
| TM082 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
|
An attack that may poison the foe. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The foe is taunted into a rage that allows it to use only attack moves for two to four turns. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
An attack that may steal a held item. |
| TM025 | Thunder | ele | 10 | 110 | 70% |
|
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. |
| TM073 | Thunder Wave | ele | 20 | - | 100% |
|
A weak electric charge is launched at the foe. It causes paralysis if it hits. |
| TM024 | Thunderbolt | ele | 15 | 90 | 100% |
|
A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
| TM041 | Torment | dar | 15 | - | 100% |
|
The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
Attacks with ultrasonic waves. May confuse the foe |
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM031 | Brick Break | fig | 15 | 75 | 100% |
|
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
| TM008 | Bulk Up | fig | 20 | - | - |
|
Bulks up the body to boost both ATTACK and DEFENSE. |
| TM078 | Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
1st turn: Burrow 2nd turn: Attack |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
Tough but useless vs. flying foes. |
| TM058 | Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM038 | Fire Blast | fir | 5 | 110 | 85% |
|
An attack that may cause a burn. |
| TM035 | Flamethrower | fir | 15 | 90 | 100% |
|
An attack that may inflict a burn. |
| TM056 | Fling | dar | 10 | - | 100% |
|
The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| TM001 | Focus Punch | fig | 20 | 150 | 100% |
|
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM083 | Natural Gift | nor | 15 | - | 100% |
|
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM050 | Overheat | fir | 5 | 130 | 90% |
|
Allows a full-power attack, but sharply lowers SP. ATK. |
| TM066 | Payback | dar | 10 | 50 | 100% |
|
If the user can use this attack after the foe attacks, its power is doubled. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM005 | Roar | nor | 20 | - | - |
|
Makes the foe flee to end the battle. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM034 | Shock Wave | ele | 20 | 60 | - |
|
- |
| TM082 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
|
An attack that may poison the foe. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The foe is taunted into a rage that allows it to use only attack moves for two to four turns. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
An attack that may steal a held item. |
| TM025 | Thunder | ele | 10 | 110 | 70% |
|
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. |
| TM073 | Thunder Wave | ele | 20 | - | 100% |
|
A weak electric charge is launched at the foe. It causes paralysis if it hits. |
| TM024 | Thunderbolt | ele | 15 | 90 | 100% |
|
A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
| TM041 | Torment | dar | 15 | - | 100% |
|
The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
Attacks with ultrasonic waves. May confuse the foe |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM031 | Brick Break | fig | 15 | 75 | 100% |
|
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
| TM008 | Bulk Up | fig | 20 | - | - |
|
Bulks up the body to boost both ATTACK and DEFENSE. |
| TM078 | Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
1st turn: Burrow 2nd turn: Attack |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
Tough but useless vs. flying foes. |
| TM058 | Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM038 | Fire Blast | fir | 5 | 110 | 85% |
|
An attack that may cause a burn. |
| TM035 | Flamethrower | fir | 15 | 90 | 100% |
|
An attack that may inflict a burn. |
| TM056 | Fling | dar | 10 | - | 100% |
|
The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| TM001 | Focus Punch | fig | 20 | 150 | 100% |
|
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM083 | Natural Gift | nor | 15 | - | 100% |
|
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM050 | Overheat | fir | 5 | 130 | 90% |
|
Allows a full-power attack, but sharply lowers SP. ATK. |
| TM066 | Payback | dar | 10 | 50 | 100% |
|
If the user can use this attack after the foe attacks, its power is doubled. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM005 | Roar | nor | 20 | - | - |
|
Makes the foe flee to end the battle. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM034 | Shock Wave | ele | 20 | 60 | - |
|
- |
| TM082 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
|
An attack that may poison the foe. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The foe is taunted into a rage that allows it to use only attack moves for two to four turns. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
An attack that may steal a held item. |
| TM025 | Thunder | ele | 10 | 110 | 70% |
|
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. |
| TM073 | Thunder Wave | ele | 20 | - | 100% |
|
A weak electric charge is launched at the foe. It causes paralysis if it hits. |
| TM024 | Thunderbolt | ele | 15 | 90 | 100% |
|
A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
| TM041 | Torment | dar | 15 | - | 100% |
|
The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
Attacks with ultrasonic waves. May confuse the foe |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM031 | Brick Break | fig | 15 | 75 | 100% |
|
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
| TM008 | Bulk Up | fig | 20 | - | - |
|
Bulks up the body to boost both ATTACK and DEFENSE. |
| TM078 | Bulldoze | gro | 20 | 60 | 100% |
|
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
1st turn: Burrow 2nd turn: Attack |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
Tough but useless vs. flying foes. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM038 | Fire Blast | fir | 5 | 110 | 85% |
|
An attack that may cause a burn. |
| TM035 | Flamethrower | fir | 15 | 90 | 100% |
|
An attack that may inflict a burn. |
| TM056 | Fling | dar | 10 | - | 100% |
|
The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM059 | Incinerate | fir | 15 | 60 | 100% |
|
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
| TM050 | Overheat | fir | 5 | 130 | 90% |
|
Allows a full-power attack, but sharply lowers SP. ATK. |
| TM066 | Payback | dar | 10 | 50 | 100% |
|
If the user can use this attack after the foe attacks, its power is doubled. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM033 | Reflect | psy | 20 | - | - |
|
Raises DEFENSE with a barrier. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM067 | Retaliate | nor | 5 | 70 | 100% |
|
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM005 | Roar | nor | 20 | - | - |
|
Makes the foe flee to end the battle. |
| TM094 | Rock Smash | fig | 15 | 40 | 100% |
|
A rock-crushing attack that may lower DEFENSE. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
|
An attack that may poison the foe. |
| TM095 | Snarl | dar | 15 | 55 | 95% |
|
The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The foe is taunted into a rage that allows it to use only attack moves for two to four turns. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
An attack that may steal a held item. |
| TM025 | Thunder | ele | 10 | 110 | 70% |
|
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. |
| TM073 | Thunder Wave | ele | 20 | - | 100% |
|
A weak electric charge is launched at the foe. It causes paralysis if it hits. |
| TM024 | Thunderbolt | ele | 15 | 90 | 100% |
|
A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
| TM041 | Torment | dar | 15 | - | 100% |
|
The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| TM093 | Wild Charge | ele | 15 | 90 | 100% |
|
The user shrouds itself in electricity and smashes into its target. It also damages the user a little. |
| TM083 | Work Up | nor | 30 | - | - |
|
The user is roused, and its Attack and Sp. Atk stats increase. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM031 | Brick Break | fig | 15 | 75 | 100% |
|
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
| TM008 | Bulk Up | fig | 20 | - | - |
|
Bulks up the body to boost both ATTACK and DEFENSE. |
| TM078 | Bulldoze | gro | 20 | 60 | 100% |
|
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
1st turn: Burrow 2nd turn: Attack |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
Tough but useless vs. flying foes. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM038 | Fire Blast | fir | 5 | 110 | 85% |
|
An attack that may cause a burn. |
| TM035 | Flamethrower | fir | 15 | 90 | 100% |
|
An attack that may inflict a burn. |
| TM056 | Fling | dar | 10 | - | 100% |
|
The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM059 | Incinerate | fir | 15 | 60 | 100% |
|
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
| TM050 | Overheat | fir | 5 | 130 | 90% |
|
Allows a full-power attack, but sharply lowers SP. ATK. |
| TM066 | Payback | dar | 10 | 50 | 100% |
|
If the user can use this attack after the foe attacks, its power is doubled. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM033 | Reflect | psy | 20 | - | - |
|
Raises DEFENSE with a barrier. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM067 | Retaliate | nor | 5 | 70 | 100% |
|
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM005 | Roar | nor | 20 | - | - |
|
Makes the foe flee to end the battle. |
| TM094 | Rock Smash | fig | 15 | 40 | 100% |
|
A rock-crushing attack that may lower DEFENSE. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
|
An attack that may poison the foe. |
| TM095 | Snarl | dar | 15 | 55 | 95% |
|
The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The foe is taunted into a rage that allows it to use only attack moves for two to four turns. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
An attack that may steal a held item. |
| TM025 | Thunder | ele | 10 | 110 | 70% |
|
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. |
| TM073 | Thunder Wave | ele | 20 | - | 100% |
|
A weak electric charge is launched at the foe. It causes paralysis if it hits. |
| TM024 | Thunderbolt | ele | 15 | 90 | 100% |
|
A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
| TM041 | Torment | dar | 15 | - | 100% |
|
The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| TM093 | Wild Charge | ele | 15 | 90 | 100% |
|
The user shrouds itself in electricity and smashes into its target. It also damages the user a little. |
| TM083 | Work Up | nor | 30 | - | - |
|
The user is roused, and its Attack and Sp. Atk stats increase. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM031 | Brick Break | fig | 15 | 75 | 100% |
|
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
| TM008 | Bulk Up | fig | 20 | - | - |
|
Bulks up the body to boost both ATTACK and DEFENSE. |
| TM078 | Bulldoze | gro | 20 | 60 | 100% |
|
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
| TM100 | Confide | nor | 20 | - | - |
|
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
| TM099 | Dazzling Gleam | fai | 10 | 80 | 100% |
|
The user damages opposing Pokémon by emitting a powerful flash. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
1st turn: Burrow 2nd turn: Attack |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
Tough but useless vs. flying foes. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM038 | Fire Blast | fir | 5 | 110 | 85% |
|
An attack that may cause a burn. |
| TM035 | Flamethrower | fir | 15 | 90 | 100% |
|
An attack that may inflict a burn. |
| TM056 | Fling | dar | 10 | - | 100% |
|
The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM059 | Incinerate | fir | 15 | 60 | 100% |
|
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
| TM050 | Overheat | fir | 5 | 130 | 90% |
|
Allows a full-power attack, but sharply lowers SP. ATK. |
| TM066 | Payback | dar | 10 | 50 | 100% |
|
If the user can use this attack after the foe attacks, its power is doubled. |
| TM098 | Power-Up Punch | fig | 20 | 40 | 100% |
|
Striking oppontents over and over makes the user's fists harder. Hitting a target raises the Attack stat. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM033 | Reflect | psy | 20 | - | - |
|
Raises DEFENSE with a barrier. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM067 | Retaliate | nor | 5 | 70 | 100% |
|
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM005 | Roar | nor | 20 | - | - |
|
Makes the foe flee to end the battle. |
| TM094 | Rock Smash | fig | 15 | 40 | 100% |
|
A rock-crushing attack that may lower DEFENSE. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM088 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
|
An attack that may poison the foe. |
| TM095 | Snarl | dar | 15 | 55 | 95% |
|
The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The foe is taunted into a rage that allows it to use only attack moves for two to four turns. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
An attack that may steal a held item. |
| TM025 | Thunder | ele | 10 | 110 | 70% |
|
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. |
| TM073 | Thunder Wave | ele | 20 | - | 100% |
|
A weak electric charge is launched at the foe. It causes paralysis if it hits. |
| TM024 | Thunderbolt | ele | 15 | 90 | 100% |
|
A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
| TM041 | Torment | dar | 15 | - | 100% |
|
The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| TM093 | Wild Charge | ele | 15 | 90 | 100% |
|
The user shrouds itself in electricity and smashes into its target. It also damages the user a little. |
| gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM04 | Strength | nor | 15 | 80 | 100% |
|
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
| c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM04 | Strength | nor | 15 | 80 | 100% |
|
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
A rock-crushing attack that may lower DEFENSE. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
A rock-crushing attack that may lower DEFENSE. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
A rock-crushing attack that may lower DEFENSE. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
A rock-crushing attack that may lower DEFENSE. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
A rock-crushing attack that may lower DEFENSE. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
A rock-crushing attack that may lower DEFENSE. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM04 | Strength | nor | 15 | 80 | 100% |
|
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM04 | Strength | nor | 15 | 80 | 100% |
|
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
| gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Snubbull does learn any moves by tutoring. |
|||||||
| c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Thunderbolt | ele | 15 | 90 | 100% |
|
A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Snubbull does learn any moves by tutoring. |
|||||||
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Body Slam | nor | 15 | 85 | 100% |
|
The user drops onto the target with its full body weight. It may also leave the target with paralysis. | |
| Counter | fig | 20 | - | 100% |
|
Returns a physical blow double. | |
| Defense Curl | nor | 40 | - | - |
|
Heightens the user's DEFENSE. | |
| Double-Edge | nor | 15 | 120 | 100% |
|
A life-risking tackle that also hurts the user. | |
| Dynamic Punch | fig | 5 | 100 | 50% |
|
Powerful and sure to cause confusion, but inaccurate. | |
| Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |
| Fire Punch | fir | 15 | 75 | 100% |
|
A fiery punch. May cause a burn. | |
| Ice Punch | ice | 15 | 75 | 100% |
|
An icy punch that may freeze the foe. | |
| Mega Kick | nor | 5 | 120 | 75% |
|
A powerful kicking attack. | |
| Mega Punch | nor | 20 | 80 | 85% |
|
A powerful punch thrown very hard. | |
| Metronome | nor | 10 | - | - |
|
Waggles a finger to use any POKéMON move at random. | |
| Mimic | nor | 10 | - | - |
|
Copies a move used by the foe during one battle. | |
| Mud-Slap | gro | 10 | 20 | 100% |
|
The user hurls mud in the target's face to inflict damage and lower its accuracy. | |
| Seismic Toss | fig | 20 | - | 100% |
|
Inflicts damage identical to the user's level. | |
| Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. | |
| Snore | nor | 15 | 50 | 100% |
|
A loud attack that can be used only while asleep. | |
| Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |
| Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |
| Thunder Punch | ele | 15 | 75 | 100% |
|
An electric punch. It may paralyze. | |
| Thunder Wave | ele | 20 | - | 100% |
|
A weak electric charge is launched at the foe. It causes paralysis if it hits. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Body Slam | nor | 15 | 85 | 100% |
|
The user drops onto the target with its full body weight. It may also leave the target with paralysis. | |
| Counter | fig | 20 | - | 100% |
|
Returns a physical blow double. | |
| Double-Edge | nor | 15 | 120 | 100% |
|
A life-risking tackle that also hurts the user. | |
| Mega Kick | nor | 5 | 120 | 75% |
|
A powerful kicking attack. | |
| Mega Punch | nor | 20 | 80 | 85% |
|
A powerful punch thrown very hard. | |
| Metronome | nor | 10 | - | - |
|
Waggles a finger to use any POKéMON move at random. | |
| Mimic | nor | 10 | - | - |
|
Copies a move used by the foe during one battle. | |
| Seismic Toss | fig | 20 | - | 100% |
|
Inflicts damage identical to the user's level. | |
| Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |
| Thunder Wave | ele | 20 | - | 100% |
|
A weak electric charge is launched at the foe. It causes paralysis if it hits. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Snubbull does learn any moves by tutoring. |
|||||||
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Fire Punch | fir | 15 | 75 | 100% |
|
A fiery punch. May cause a burn. | |
| Ice Punch | ice | 15 | 75 | 100% |
|
An icy punch that may freeze the foe. | |
| Last Resort | nor | 5 | 140 | 100% |
|
This move can be used only after the user has used all the other moves it knows in the battle. | |
| Mud-Slap | gro | 10 | 20 | 100% |
|
The user hurls mud in the target's face to inflict damage and lower its accuracy. | |
| Snore | nor | 15 | 50 | 100% |
|
A loud attack that can be used only while asleep. | |
| Superpower | fig | 5 | 120 | 100% |
|
The user attacks the target with great power. However, it also lowers the user's Attack and Defense. | |
| Thunder Punch | ele | 15 | 75 | 100% |
|
An electric punch. It may paralyze. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Fire Punch | fir | 15 | 75 | 100% |
|
A fiery punch. May cause a burn. | |
| Headbutt | nor | 15 | 70 | 100% |
|
The user sticks its head out and rams straight forward. It may make the foe flinch. | |
| Heal Bell | nor | 5 | - | - |
|
The user makes a soothing bell chime to heal the status problems of all the party Pokémon. | |
| Ice Punch | ice | 15 | 75 | 100% |
|
An icy punch that may freeze the foe. | |
| Last Resort | nor | 5 | 140 | 100% |
|
This move can be used only after the user has used all the other moves it knows in the battle. | |
| Low Kick | fig | 20 | - | 100% |
|
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. | |
| Mud-Slap | gro | 10 | 20 | 100% |
|
The user hurls mud in the target's face to inflict damage and lower its accuracy. | |
| Snore | nor | 15 | 50 | 100% |
|
A loud attack that can be used only while asleep. | |
| Super Fang | nor | 10 | - | 90% |
|
Cuts the foe's HP by 1/2. | |
| Superpower | fig | 5 | 120 | 100% |
|
The user attacks the target with great power. However, it also lowers the user's Attack and Defense. | |
| Thunder Punch | ele | 15 | 75 | 100% |
|
An electric punch. It may paralyze. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Snubbull does learn any moves by tutoring. |
|||||||
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Covet | nor | 25 | 60 | 100% |
|
The user endearingly approaches the target, then steals the target's held item. | |
| Fire Punch | fir | 15 | 75 | 100% |
|
A fiery punch. May cause a burn. | |
| Heal Bell | nor | 5 | - | - |
|
The user makes a soothing bell chime to heal the status problems of all the party Pokémon. | |
| Hyper Voice | nor | 10 | 90 | 100% |
|
The user lets loose a horribly echoing shout with the power to inflict damage. | |
| Ice Punch | ice | 15 | 75 | 100% |
|
An icy punch that may freeze the foe. | |
| Last Resort | nor | 5 | 140 | 100% |
|
This move can be used only after the user has used all the other moves it knows in the battle. | |
| Low Kick | fig | 20 | - | 100% |
|
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. | |
| Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. | |
| Snore | nor | 15 | 50 | 100% |
|
A loud attack that can be used only while asleep. | |
| Super Fang | nor | 10 | - | 90% |
|
Cuts the foe's HP by 1/2. | |
| Superpower | fig | 5 | 120 | 100% |
|
The user attacks the target with great power. However, it also lowers the user's Attack and Defense. | |
| Thunder Punch | ele | 15 | 75 | 100% |
|
An electric punch. It may paralyze. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Snubbull does learn any moves by tutoring. |
|||||||
| gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Crunch | dar | 15 | 80 | 100% |
|
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. | |
| Feint Attack | dar | 20 | 60 | - |
|
An attack that never misses. | |
| Heal Bell | nor | 5 | - | - |
|
The user makes a soothing bell chime to heal the status problems of all the party Pokémon. | |
| Leer | nor | 30 | - | 100% |
|
Reduces the foe's DEFENSE. | |
| Lick | gho | 30 | 30 | 100% |
|
The target is licked with a long tongue, causing damage. It may also leave the target with paralysis. | |
| Metronome | nor | 10 | - | - |
|
Waggles a finger to use any POKéMON move at random. | |
| Present | nor | 15 | - | 90% |
|
A bomb that may restore HP. | |
| Reflect | psy | 20 | - | - |
|
Raises DEFENSE with a barrier. |
| c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Crunch | dar | 15 | 80 | 100% |
|
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. | |
| Feint Attack | dar | 20 | 60 | - |
|
An attack that never misses. | |
| Heal Bell | nor | 5 | - | - |
|
The user makes a soothing bell chime to heal the status problems of all the party Pokémon. | |
| Leer | nor | 30 | - | 100% |
|
Reduces the foe's DEFENSE. | |
| Lick | gho | 30 | 30 | 100% |
|
The target is licked with a long tongue, causing damage. It may also leave the target with paralysis. | |
| Metronome | nor | 10 | - | - |
|
Waggles a finger to use any POKéMON move at random. | |
| Present | nor | 15 | - | 90% |
|
A bomb that may restore HP. | |
| Reflect | psy | 20 | - | - |
|
Raises DEFENSE with a barrier. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Crunch | dar | 15 | 80 | 100% |
|
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. | |
| Feint Attack | dar | 20 | 60 | - |
|
An attack that never misses. | |
| Heal Bell | nor | 5 | - | - |
|
The user makes a soothing bell chime to heal the status problems of all the party Pokémon. | |
| Metronome | nor | 10 | - | - |
|
Waggles a finger to use any POKéMON move at random. | |
| Present | nor | 15 | - | 90% |
|
A bomb that may restore HP. | |
| Smelling Salts | nor | 10 | 70 | 100% |
|
Powerful against paralyzed foes, but also heals them. | |
| Snore | nor | 15 | 50 | 100% |
|
A loud attack that can be used only while asleep. | |
| Reflect | psy | 20 | - | - |
|
Raises DEFENSE with a barrier. |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Crunch | dar | 15 | 80 | 100% |
|
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. | |
| Feint Attack | dar | 20 | 60 | - |
|
An attack that never misses. | |
| Heal Bell | nor | 5 | - | - |
|
The user makes a soothing bell chime to heal the status problems of all the party Pokémon. | |
| Metronome | nor | 10 | - | - |
|
Waggles a finger to use any POKéMON move at random. | |
| Present | nor | 15 | - | 90% |
|
A bomb that may restore HP. | |
| Smelling Salts | nor | 10 | 70 | 100% |
|
Powerful against paralyzed foes, but also heals them. | |
| Snore | nor | 15 | 50 | 100% |
|
A loud attack that can be used only while asleep. | |
| Reflect | psy | 20 | - | - |
|
Raises DEFENSE with a barrier. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Crunch | dar | 15 | 80 | 100% |
|
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. | |
| Feint Attack | dar | 20 | 60 | - |
|
An attack that never misses. | |
| Heal Bell | nor | 5 | - | - |
|
The user makes a soothing bell chime to heal the status problems of all the party Pokémon. | |
| Metronome | nor | 10 | - | - |
|
Waggles a finger to use any POKéMON move at random. | |
| Present | nor | 15 | - | 90% |
|
A bomb that may restore HP. | |
| Smelling Salts | nor | 10 | 70 | 100% |
|
Powerful against paralyzed foes, but also heals them. | |
| Snore | nor | 15 | 50 | 100% |
|
A loud attack that can be used only while asleep. | |
| Reflect | psy | 20 | - | - |
|
Raises DEFENSE with a barrier. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Close Combat | fig | 5 | 120 | 100% |
|
The user fights the foe in close without guarding itself. It also cuts the user's Defense and Sp. Def. | |
| Crunch | dar | 15 | 80 | 100% |
|
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. | |
| Feint Attack | dar | 20 | 60 | - |
|
An attack that never misses. | |
| Fire Fang | fir | 15 | 65 | 95% |
|
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. | |
| Heal Bell | nor | 5 | - | - |
|
The user makes a soothing bell chime to heal the status problems of all the party Pokémon. | |
| Ice Fang | ice | 15 | 65 | 95% |
|
The user bites with cold-infused fangs. It may also make the foe flinch or freeze. | |
| Metronome | nor | 10 | - | - |
|
Waggles a finger to use any POKéMON move at random. | |
| Present | nor | 15 | - | 90% |
|
A bomb that may restore HP. | |
| Smelling Salts | nor | 10 | 70 | 100% |
|
Powerful against paralyzed foes, but also heals them. | |
| Snore | nor | 15 | 50 | 100% |
|
A loud attack that can be used only while asleep. | |
| Thunder Fang | ele | 15 | 65 | 95% |
|
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. | |
| Reflect | psy | 20 | - | - |
|
Raises DEFENSE with a barrier. |
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Close Combat | fig | 5 | 120 | 100% |
|
The user fights the foe in close without guarding itself. It also cuts the user's Defense and Sp. Def. | |
| Crunch | dar | 15 | 80 | 100% |
|
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. | |
| Feint Attack | dar | 20 | 60 | - |
|
An attack that never misses. | |
| Fire Fang | fir | 15 | 65 | 95% |
|
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. | |
| Heal Bell | nor | 5 | - | - |
|
The user makes a soothing bell chime to heal the status problems of all the party Pokémon. | |
| Ice Fang | ice | 15 | 65 | 95% |
|
The user bites with cold-infused fangs. It may also make the foe flinch or freeze. | |
| Metronome | nor | 10 | - | - |
|
Waggles a finger to use any POKéMON move at random. | |
| Present | nor | 15 | - | 90% |
|
A bomb that may restore HP. | |
| Smelling Salts | nor | 10 | 70 | 100% |
|
Powerful against paralyzed foes, but also heals them. | |
| Snore | nor | 15 | 50 | 100% |
|
A loud attack that can be used only while asleep. | |
| Thunder Fang | ele | 15 | 65 | 95% |
|
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. | |
| Reflect | psy | 20 | - | - |
|
Raises DEFENSE with a barrier. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Close Combat | fig | 5 | 120 | 100% |
|
The user fights the foe in close without guarding itself. It also cuts the user's Defense and Sp. Def. | |
| Crunch | dar | 15 | 80 | 100% |
|
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. | |
| Feint Attack | dar | 20 | 60 | - |
|
An attack that never misses. | |
| Fire Fang | fir | 15 | 65 | 95% |
|
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. | |
| Heal Bell | nor | 5 | - | - |
|
The user makes a soothing bell chime to heal the status problems of all the party Pokémon. | |
| Ice Fang | ice | 15 | 65 | 95% |
|
The user bites with cold-infused fangs. It may also make the foe flinch or freeze. | |
| Metronome | nor | 10 | - | - |
|
Waggles a finger to use any POKéMON move at random. | |
| Present | nor | 15 | - | 90% |
|
A bomb that may restore HP. | |
| Smelling Salts | nor | 10 | 70 | 100% |
|
Powerful against paralyzed foes, but also heals them. | |
| Snore | nor | 15 | 50 | 100% |
|
A loud attack that can be used only while asleep. | |
| Thunder Fang | ele | 15 | 65 | 95% |
|
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. | |
| Reflect | psy | 20 | - | - |
|
Raises DEFENSE with a barrier. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Close Combat | fig | 5 | 120 | 100% |
|
The user fights the foe in close without guarding itself. It also cuts the user's Defense and Sp. Def. | |
| Crunch | dar | 15 | 80 | 100% |
|
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. | |
| Double-Edge | nor | 15 | 120 | 100% |
|
A life-risking tackle that also hurts the user. | |
| Feint Attack | dar | 20 | 60 | - |
|
An attack that never misses. | |
| Fire Fang | fir | 15 | 65 | 95% |
|
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. | |
| Focus Punch | fig | 20 | 150 | 100% |
|
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | |
| Heal Bell | nor | 5 | - | - |
|
The user makes a soothing bell chime to heal the status problems of all the party Pokémon. | |
| Ice Fang | ice | 15 | 65 | 95% |
|
The user bites with cold-infused fangs. It may also make the foe flinch or freeze. | |
| Metronome | nor | 10 | - | - |
|
Waggles a finger to use any POKéMON move at random. | |
| Mimic | nor | 10 | - | - |
|
Copies a move used by the foe during one battle. | |
| Present | nor | 15 | - | 90% |
|
A bomb that may restore HP. | |
| Smelling Salts | nor | 10 | 70 | 100% |
|
Powerful against paralyzed foes, but also heals them. | |
| Snore | nor | 15 | 50 | 100% |
|
A loud attack that can be used only while asleep. | |
| Thunder Fang | ele | 15 | 65 | 95% |
|
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Close Combat | fig | 5 | 120 | 100% |
|
The user fights the foe in close without guarding itself. It also cuts the user's Defense and Sp. Def. | |
| Crunch | dar | 15 | 80 | 100% |
|
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. | |
| Double-Edge | nor | 15 | 120 | 100% |
|
A life-risking tackle that also hurts the user. | |
| Feint Attack | dar | 20 | 60 | - |
|
An attack that never misses. | |
| Fire Fang | fir | 15 | 65 | 95% |
|
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. | |
| Focus Punch | fig | 20 | 150 | 100% |
|
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | |
| Heal Bell | nor | 5 | - | - |
|
The user makes a soothing bell chime to heal the status problems of all the party Pokémon. | |
| Ice Fang | ice | 15 | 65 | 95% |
|
The user bites with cold-infused fangs. It may also make the foe flinch or freeze. | |
| Metronome | nor | 10 | - | - |
|
Waggles a finger to use any POKéMON move at random. | |
| Mimic | nor | 10 | - | - |
|
Copies a move used by the foe during one battle. | |
| Present | nor | 15 | - | 90% |
|
A bomb that may restore HP. | |
| Smelling Salts | nor | 10 | 70 | 100% |
|
Powerful against paralyzed foes, but also heals them. | |
| Snore | nor | 15 | 50 | 100% |
|
A loud attack that can be used only while asleep. | |
| Thunder Fang | ele | 15 | 65 | 95% |
|
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Close Combat | fig | 5 | 120 | 100% |
|
The user fights the foe in close without guarding itself. It also cuts the user's Defense and Sp. Def. | |
| Crunch | dar | 15 | 80 | 100% |
|
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. | |
| Double-Edge | nor | 15 | 120 | 100% |
|
A life-risking tackle that also hurts the user. | |
| Fake Tears | dar | 20 | - | 100% |
|
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | |
| Feint Attack | dar | 20 | 60 | - |
|
An attack that never misses. | |
| Fire Fang | fir | 15 | 65 | 95% |
|
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. | |
| Focus Punch | fig | 20 | 150 | 100% |
|
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | |
| Heal Bell | nor | 5 | - | - |
|
The user makes a soothing bell chime to heal the status problems of all the party Pokémon. | |
| Ice Fang | ice | 15 | 65 | 95% |
|
The user bites with cold-infused fangs. It may also make the foe flinch or freeze. | |
| Metronome | nor | 10 | - | - |
|
Waggles a finger to use any POKéMON move at random. | |
| Mimic | nor | 10 | - | - |
|
Copies a move used by the foe during one battle. | |
| Present | nor | 15 | - | 90% |
|
A bomb that may restore HP. | |
| Smelling Salts | nor | 10 | 70 | 100% |
|
Powerful against paralyzed foes, but also heals them. | |
| Snore | nor | 15 | 50 | 100% |
|
A loud attack that can be used only while asleep. | |
| Thunder Fang | ele | 15 | 65 | 95% |
|
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. |