White Smoke | Prevents other Pokémon from lowering its stats. |
Hidden Shell Armor | The Pokémon is protected against critical hits. |
White Smoke | Prevents other Pokémon from lowering its stats. |
Hidden Shell Armor | The Pokémon is protected against critical hits. |
White Smoke | Prevents other Pokémon from lowering its stats. |
Hidden Shell Armor | The Pokémon is protected against critical hits. |
White Smoke | Prevents other Pokémon from lowering its stats. |
Hidden Shell Armor | The Pokémon is protected against critical hits. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
46 | Heat Wave | fir | 10 | 95 | 90% |
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The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. |
14 | Smokescreen | nor | 20 | - | 100% |
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Lowers the foe's accuracy. |
40 | Amnesia | psy | 20 | - | - |
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The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. |
4 | Smog | poi | 20 | 30 | 70% |
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The foe is attacked with a discharge of filthy gases. It may also poison the target. |
30 | Flamethrower | fir | 15 | 90 | 100% |
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The foe is scorched with an intense blast of fire. The target may also be left with a burn. |
27 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
20 | Body Slam | nor | 15 | 85 | 100% |
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An attack that may cause paralysis. |
7 | Curse | gho | 10 | - | - |
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Works differently for ghost-types. |
33 | Iron Defense | ste | 15 | - | - |
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The user hardens its body's surface to sharply raise its DEFENSE stat. |
- | Ember | fir | 25 | 40 | 100% |
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An attack that may inflict a burn. |
43 | Flail | nor | 15 | - | 100% |
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Inflicts more damage when the user's HP is down. |
17 | Fire Spin | fir | 15 | 35 | 85% |
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Traps foe in fire for 2-5 turns. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
46 | Heat Wave | fir | 10 | 95 | 90% |
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The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. |
14 | Smokescreen | nor | 20 | - | 100% |
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Lowers the foe's accuracy. |
40 | Amnesia | psy | 20 | - | - |
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The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. |
4 | Smog | poi | 20 | 30 | 70% |
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The foe is attacked with a discharge of filthy gases. It may also poison the target. |
30 | Flamethrower | fir | 15 | 90 | 100% |
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The foe is scorched with an intense blast of fire. The target may also be left with a burn. |
27 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
20 | Body Slam | nor | 15 | 85 | 100% |
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An attack that may cause paralysis. |
7 | Curse | gho | 10 | - | - |
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Works differently for ghost-types. |
33 | Iron Defense | ste | 15 | - | - |
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The user hardens its body's surface to sharply raise its DEFENSE stat. |
- | Ember | fir | 25 | 40 | 100% |
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An attack that may inflict a burn. |
43 | Flail | nor | 15 | - | 100% |
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Inflicts more damage when the user's HP is down. |
17 | Fire Spin | fir | 15 | 35 | 85% |
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Traps foe in fire for 2-5 turns. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
46 | Heat Wave | fir | 10 | 95 | 90% |
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The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. |
14 | Smokescreen | nor | 20 | - | 100% |
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Lowers the foe's accuracy. |
40 | Amnesia | psy | 20 | - | - |
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The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. |
4 | Smog | poi | 20 | 30 | 70% |
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The foe is attacked with a discharge of filthy gases. It may also poison the target. |
30 | Flamethrower | fir | 15 | 90 | 100% |
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The foe is scorched with an intense blast of fire. The target may also be left with a burn. |
27 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
20 | Body Slam | nor | 15 | 85 | 100% |
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An attack that may cause paralysis. |
7 | Curse | gho | 10 | - | - |
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Works differently for ghost-types. |
33 | Iron Defense | ste | 15 | - | - |
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The user hardens its body's surface to sharply raise its DEFENSE stat. |
- | Ember | fir | 25 | 40 | 100% |
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An attack that may inflict a burn. |
43 | Flail | nor | 15 | - | 100% |
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Inflicts more damage when the user's HP is down. |
17 | Fire Spin | fir | 15 | 35 | 85% |
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Traps foe in fire for 2-5 turns. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
17 | Fire Spin | fir | 15 | 35 | 85% |
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Traps foe in fire for 2-5 turns. |
55 | Heat Wave | fir | 10 | 95 | 90% |
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The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. |
- | Ember | fir | 25 | 40 | 100% |
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An attack that may inflict a burn. |
49 | Amnesia | psy | 20 | - | - |
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The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. |
7 | Withdraw | wat | 40 | - | - |
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Heightens the user's DEFENSE. |
39 | Lava Plume | fir | 15 | 80 | 100% |
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An inferno of scarlet flames washes over all Pokémon in battle. It may also inflict burns. |
33 | Body Slam | nor | 15 | 85 | 100% |
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An attack that may cause paralysis. |
23 | Rapid Spin | nor | 40 | 20 | 100% |
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A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. |
20 | Smokescreen | nor | 20 | - | 100% |
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Lowers the foe's accuracy. |
28 | Flamethrower | fir | 15 | 90 | 100% |
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The foe is scorched with an intense blast of fire. The target may also be left with a burn. |
36 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
4 | Smog | poi | 20 | 30 | 70% |
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The foe is attacked with a discharge of filthy gases. It may also poison the target. |
44 | Iron Defense | ste | 15 | - | - |
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The user hardens its body's surface to sharply raise its DEFENSE stat. |
12 | Curse | gho | 10 | - | - |
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Works differently for ghost-types. |
52 | Flail | nor | 15 | - | 100% |
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Inflicts more damage when the user's HP is down. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
17 | Fire Spin | fir | 15 | 35 | 85% |
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Traps foe in fire for 2-5 turns. |
55 | Heat Wave | fir | 10 | 95 | 90% |
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The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. |
- | Ember | fir | 25 | 40 | 100% |
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An attack that may inflict a burn. |
49 | Amnesia | psy | 20 | - | - |
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The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. |
7 | Withdraw | wat | 40 | - | - |
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Heightens the user's DEFENSE. |
39 | Lava Plume | fir | 15 | 80 | 100% |
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An inferno of scarlet flames washes over all Pokémon in battle. It may also inflict burns. |
33 | Body Slam | nor | 15 | 85 | 100% |
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An attack that may cause paralysis. |
23 | Rapid Spin | nor | 40 | 20 | 100% |
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A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. |
20 | Smokescreen | nor | 20 | - | 100% |
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Lowers the foe's accuracy. |
28 | Flamethrower | fir | 15 | 90 | 100% |
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The foe is scorched with an intense blast of fire. The target may also be left with a burn. |
36 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
4 | Smog | poi | 20 | 30 | 70% |
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The foe is attacked with a discharge of filthy gases. It may also poison the target. |
44 | Iron Defense | ste | 15 | - | - |
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The user hardens its body's surface to sharply raise its DEFENSE stat. |
12 | Curse | gho | 10 | - | - |
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Works differently for ghost-types. |
52 | Flail | nor | 15 | - | 100% |
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Inflicts more damage when the user's HP is down. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
17 | Fire Spin | fir | 15 | 35 | 85% |
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Traps foe in fire for 2-5 turns. |
55 | Heat Wave | fir | 10 | 95 | 90% |
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The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. |
- | Ember | fir | 25 | 40 | 100% |
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An attack that may inflict a burn. |
49 | Amnesia | psy | 20 | - | - |
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The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. |
7 | Withdraw | wat | 40 | - | - |
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Heightens the user's DEFENSE. |
39 | Lava Plume | fir | 15 | 80 | 100% |
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An inferno of scarlet flames washes over all Pokémon in battle. It may also inflict burns. |
33 | Body Slam | nor | 15 | 85 | 100% |
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An attack that may cause paralysis. |
23 | Rapid Spin | nor | 40 | 20 | 100% |
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A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. |
20 | Smokescreen | nor | 20 | - | 100% |
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Lowers the foe's accuracy. |
28 | Flamethrower | fir | 15 | 90 | 100% |
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The foe is scorched with an intense blast of fire. The target may also be left with a burn. |
36 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
4 | Smog | poi | 20 | 30 | 70% |
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The foe is attacked with a discharge of filthy gases. It may also poison the target. |
44 | Iron Defense | ste | 15 | - | - |
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The user hardens its body's surface to sharply raise its DEFENSE stat. |
12 | Curse | gho | 10 | - | - |
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Works differently for ghost-types. |
52 | Flail | nor | 15 | - | 100% |
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Inflicts more damage when the user's HP is down. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
- | Ember | fir | 25 | 40 | 100% |
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An attack that may inflict a burn. |
55 | Heat Wave | fir | 10 | 95 | 90% |
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The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. |
7 | Withdraw | wat | 40 | - | - |
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Heightens the user's DEFENSE. |
49 | Amnesia | psy | 20 | - | - |
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The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. |
39 | Lava Plume | fir | 15 | 80 | 100% |
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An inferno of scarlet flames washes over all Pokémon in battle. It may also inflict burns. |
33 | Body Slam | nor | 15 | 85 | 100% |
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An attack that may cause paralysis. |
23 | Rapid Spin | nor | 40 | 20 | 100% |
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A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. |
12 | Curse | gho | 10 | - | - |
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Works differently for ghost-types. |
28 | Flamethrower | fir | 15 | 90 | 100% |
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The foe is scorched with an intense blast of fire. The target may also be left with a burn. |
36 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
44 | Iron Defense | ste | 15 | - | - |
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The user hardens its body's surface to sharply raise its DEFENSE stat. |
4 | Smog | poi | 20 | 30 | 70% |
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The foe is attacked with a discharge of filthy gases. It may also poison the target. |
52 | Flail | nor | 15 | - | 100% |
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Inflicts more damage when the user's HP is down. |
17 | Fire Spin | fir | 15 | 35 | 85% |
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Traps foe in fire for 2-5 turns. |
20 | Smokescreen | nor | 20 | - | 100% |
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Lowers the foe's accuracy. |
65 | Shell Smash | nor | 15 | - | - |
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The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats. |
60 | Inferno | fir | 5 | 100 | 50% |
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The user attacks by engulfing the target in an intense fire. It leaves the target with a burn. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
- | Ember | fir | 25 | 40 | 100% |
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An attack that may inflict a burn. |
55 | Heat Wave | fir | 10 | 95 | 90% |
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The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. |
7 | Withdraw | wat | 40 | - | - |
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Heightens the user's DEFENSE. |
49 | Amnesia | psy | 20 | - | - |
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The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. |
39 | Lava Plume | fir | 15 | 80 | 100% |
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An inferno of scarlet flames washes over all Pokémon in battle. It may also inflict burns. |
33 | Body Slam | nor | 15 | 85 | 100% |
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An attack that may cause paralysis. |
23 | Rapid Spin | nor | 40 | 20 | 100% |
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A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. |
12 | Curse | gho | 10 | - | - |
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Works differently for ghost-types. |
28 | Flamethrower | fir | 15 | 90 | 100% |
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The foe is scorched with an intense blast of fire. The target may also be left with a burn. |
36 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
44 | Iron Defense | ste | 15 | - | - |
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The user hardens its body's surface to sharply raise its DEFENSE stat. |
4 | Smog | poi | 20 | 30 | 70% |
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The foe is attacked with a discharge of filthy gases. It may also poison the target. |
52 | Flail | nor | 15 | - | 100% |
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Inflicts more damage when the user's HP is down. |
17 | Fire Spin | fir | 15 | 35 | 85% |
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Traps foe in fire for 2-5 turns. |
20 | Smokescreen | nor | 20 | - | 100% |
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Lowers the foe's accuracy. |
65 | Shell Smash | nor | 15 | - | - |
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The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats. |
60 | Inferno | fir | 5 | 100 | 50% |
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The user attacks by engulfing the target in an intense fire. It leaves the target with a burn. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
52 | Flail | nor | 15 | - | 100% |
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Inflicts more damage when the user's HP is down. |
28 | Flamethrower | fir | 15 | 90 | 100% |
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The foe is scorched with an intense blast of fire. The target may also be left with a burn. |
12 | Curse | gho | 10 | - | - |
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Works differently for ghost-types. |
17 | Fire Spin | fir | 15 | 35 | 85% |
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Traps foe in fire for 2-5 turns. |
49 | Amnesia | psy | 20 | - | - |
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The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. |
- | Ember | fir | 25 | 40 | 100% |
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An attack that may inflict a burn. |
- | Flail | nor | 15 | - | 100% |
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Inflicts more damage when the user's HP is down. |
44 | Iron Defense | ste | 15 | - | - |
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The user hardens its body's surface to sharply raise its DEFENSE stat. |
- | Heat Wave | fir | 10 | 95 | 90% |
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The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. |
- | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
33 | Body Slam | nor | 15 | 85 | 100% |
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An attack that may cause paralysis. |
36 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
20 | Smokescreen | nor | 20 | - | 100% |
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Lowers the foe's accuracy. |
23 | Rapid Spin | nor | 40 | 20 | 100% |
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A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. |
7 | Withdraw | wat | 40 | - | - |
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Heightens the user's DEFENSE. |
39 | Lava Plume | fir | 15 | 80 | 100% |
![]() |
An inferno of scarlet flames washes over all Pokémon in battle. It may also inflict burns. |
55 | Heat Wave | fir | 10 | 95 | 90% |
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The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. |
- | Inferno | fir | 5 | 100 | 50% |
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The user attacks by engulfing the target in an intense fire. It leaves the target with a burn. |
60 | Inferno | fir | 5 | 100 | 50% |
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The user attacks by engulfing the target in an intense fire. It leaves the target with a burn. |
- | Shell Smash | nor | 15 | - | - |
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The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats. |
65 | Shell Smash | nor | 15 | - | - |
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The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats. |
4 | Smog | poi | 20 | 30 | 70% |
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The foe is attacked with a discharge of filthy gases. It may also poison the target. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
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The foe is scorched with an intense blast of fire. The target may also be left with a burn. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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An attack that may reduce DEFENSE. |
TM050 | Overheat | fir | 5 | 130 | 90% |
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Allows a full-power attack, but sharply lowers SP. ATK. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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The user attacks with a secret power. Its added effects vary depending on the user's environment. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
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Unsanitary sludge is hurled at the target. This may also poison the target. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
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The foe is scorched with an intense blast of fire. The target may also be left with a burn. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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An attack that may reduce DEFENSE. |
TM050 | Overheat | fir | 5 | 130 | 90% |
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Allows a full-power attack, but sharply lowers SP. ATK. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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The user attacks with a secret power. Its added effects vary depending on the user's environment. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
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Unsanitary sludge is hurled at the target. This may also poison the target. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
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The foe is scorched with an intense blast of fire. The target may also be left with a burn. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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An attack that may reduce DEFENSE. |
TM050 | Overheat | fir | 5 | 130 | 90% |
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Allows a full-power attack, but sharply lowers SP. ATK. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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The user attacks with a secret power. Its added effects vary depending on the user's environment. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
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Unsanitary sludge is hurled at the target. This may also poison the target. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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A powerful quake, but has no effect on flying foes. |
TM058 | Endure | nor | 10 | - | - |
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The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
TM064 | Explosion | nor | 5 | 250 | 100% |
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Very powerful but makes user faint. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
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The foe is scorched with an intense blast of fire. The target may also be left with a burn. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
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The user charges at the target using every bit of its power. The user must rest on the next turn. |
TM074 | Gyro Ball | ste | 5 | - | 100% |
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The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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An attack that may reduce DEFENSE. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM050 | Overheat | fir | 5 | 130 | 90% |
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Allows a full-power attack, but sharply lowers SP. ATK. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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The user attacks with a secret power. Its added effects vary depending on the user's environment. |
TM082 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
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Unsanitary sludge is hurled at the target. This may also poison the target. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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Absorbs light in one turn, then attacks next turn. |
TM076 | Stealth Rock | roc | 20 | - | - |
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The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
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The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM061 | Will-O-Wisp | fir | 15 | - | 85% |
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The user shoots a sinister, bluish white flame at the foe to inflict a burn. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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A powerful quake, but has no effect on flying foes. |
TM058 | Endure | nor | 10 | - | - |
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The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
TM064 | Explosion | nor | 5 | 250 | 100% |
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Very powerful but makes user faint. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
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The foe is scorched with an intense blast of fire. The target may also be left with a burn. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
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The user charges at the target using every bit of its power. The user must rest on the next turn. |
TM074 | Gyro Ball | ste | 5 | - | 100% |
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The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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An attack that may reduce DEFENSE. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM050 | Overheat | fir | 5 | 130 | 90% |
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Allows a full-power attack, but sharply lowers SP. ATK. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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The user attacks with a secret power. Its added effects vary depending on the user's environment. |
TM082 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
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Unsanitary sludge is hurled at the target. This may also poison the target. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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Absorbs light in one turn, then attacks next turn. |
TM076 | Stealth Rock | roc | 20 | - | - |
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The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
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The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM061 | Will-O-Wisp | fir | 15 | - | 85% |
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The user shoots a sinister, bluish white flame at the foe to inflict a burn. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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A powerful quake, but has no effect on flying foes. |
TM058 | Endure | nor | 10 | - | - |
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The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
TM064 | Explosion | nor | 5 | 250 | 100% |
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Very powerful but makes user faint. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
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The foe is scorched with an intense blast of fire. The target may also be left with a burn. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
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The user charges at the target using every bit of its power. The user must rest on the next turn. |
TM074 | Gyro Ball | ste | 5 | - | 100% |
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The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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An attack that may reduce DEFENSE. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM050 | Overheat | fir | 5 | 130 | 90% |
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Allows a full-power attack, but sharply lowers SP. ATK. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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The user attacks with a secret power. Its added effects vary depending on the user's environment. |
TM082 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
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Unsanitary sludge is hurled at the target. This may also poison the target. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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Absorbs light in one turn, then attacks next turn. |
TM076 | Stealth Rock | roc | 20 | - | - |
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The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
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The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM061 | Will-O-Wisp | fir | 15 | - | 85% |
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The user shoots a sinister, bluish white flame at the foe to inflict a burn. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM078 | Bulldoze | gro | 20 | 60 | 100% |
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The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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A powerful quake, but has no effect on flying foes. |
TM064 | Explosion | nor | 5 | 250 | 100% |
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Very powerful but makes user faint. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. |
TM043 | Flame Charge | fir | 20 | 50 | 100% |
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The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
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The foe is scorched with an intense blast of fire. The target may also be left with a burn. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
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The user charges at the target using every bit of its power. The user must rest on the next turn. |
TM074 | Gyro Ball | ste | 5 | - | 100% |
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The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM059 | Incinerate | fir | 15 | 60 | 100% |
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The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. |
TM050 | Overheat | fir | 5 | 130 | 90% |
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Allows a full-power attack, but sharply lowers SP. ATK. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
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Unsanitary sludge is hurled at the target. This may also poison the target. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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Absorbs light in one turn, then attacks next turn. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
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The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM061 | Will-O-Wisp | fir | 15 | - | 85% |
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The user shoots a sinister, bluish white flame at the foe to inflict a burn. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM078 | Bulldoze | gro | 20 | 60 | 100% |
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The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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A powerful quake, but has no effect on flying foes. |
TM064 | Explosion | nor | 5 | 250 | 100% |
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Very powerful but makes user faint. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. |
TM043 | Flame Charge | fir | 20 | 50 | 100% |
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The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
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The foe is scorched with an intense blast of fire. The target may also be left with a burn. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
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The user charges at the target using every bit of its power. The user must rest on the next turn. |
TM074 | Gyro Ball | ste | 5 | - | 100% |
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The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM059 | Incinerate | fir | 15 | 60 | 100% |
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The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. |
TM050 | Overheat | fir | 5 | 130 | 90% |
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Allows a full-power attack, but sharply lowers SP. ATK. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
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Unsanitary sludge is hurled at the target. This may also poison the target. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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Absorbs light in one turn, then attacks next turn. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
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The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM061 | Will-O-Wisp | fir | 15 | - | 85% |
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The user shoots a sinister, bluish white flame at the foe to inflict a burn. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM078 | Bulldoze | gro | 20 | 60 | 100% |
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The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
TM100 | Confide | nor | 20 | - | - |
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The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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A powerful quake, but has no effect on flying foes. |
TM064 | Explosion | nor | 5 | 250 | 100% |
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Very powerful but makes user faint. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. |
TM043 | Flame Charge | fir | 20 | 50 | 100% |
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The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
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The foe is scorched with an intense blast of fire. The target may also be left with a burn. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
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The user charges at the target using every bit of its power. The user must rest on the next turn. |
TM074 | Gyro Ball | ste | 5 | - | 100% |
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The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM059 | Incinerate | fir | 15 | 60 | 100% |
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The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. |
TM096 | Nature Power | nor | 20 | - | - |
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An attack that makes use of nature's power. Its effects vary depending on the user's environment. |
TM050 | Overheat | fir | 5 | 130 | 90% |
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Allows a full-power attack, but sharply lowers SP. ATK. |
TM017 | Protect | nor | 10 | - | - |
![]() |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM088 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
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Unsanitary sludge is hurled at the target. This may also poison the target. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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Absorbs light in one turn, then attacks next turn. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
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The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM061 | Will-O-Wisp | fir | 15 | - | 85% |
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The user shoots a sinister, bluish white flame at the foe to inflict a burn. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
HM04 | Strength | nor | 15 | 80 | 100% |
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A powerful physi-cal attack. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
HM04 | Strength | nor | 15 | 80 | 100% |
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A powerful physi-cal attack. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
HM04 | Strength | nor | 15 | 80 | 100% |
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A powerful physi-cal attack. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
HM04 | Strength | nor | 15 | 80 | 100% |
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A powerful physi-cal attack. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
HM04 | Strength | nor | 15 | 80 | 100% |
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A powerful physi-cal attack. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
HM04 | Strength | nor | 15 | 80 | 100% |
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A powerful physi-cal attack. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Torkoal does learn any moves by tutoring. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Body Slam | nor | 15 | 85 | 100% |
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An attack that may cause paralysis. |
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Double-Edge | nor | 15 | 120 | 100% |
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A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. |
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Endure | nor | 10 | - | - |
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The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
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Explosion | nor | 5 | 250 | 100% |
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Very powerful but makes user faint. |
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Mimic | nor | 10 | - | - |
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Copies a move used by the foe. |
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Mud-Slap | gro | 10 | 20 | 100% |
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Hurls mud in the foe's face to reduce its accuracy. |
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Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
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Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
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Snore | nor | 15 | 50 | 100% |
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An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
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Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
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Swagger | nor | 15 | - | 90% |
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The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Body Slam | nor | 15 | 85 | 100% |
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An attack that may cause paralysis. |
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Double-Edge | nor | 15 | 120 | 100% |
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A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. |
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Explosion | nor | 5 | 250 | 100% |
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Very powerful but makes user faint. |
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Mimic | nor | 10 | - | - |
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Copies a move used by the foe. |
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Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
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Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Torkoal does learn any moves by tutoring. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Earth Power | gro | 10 | 90 | 100% |
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The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. |
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Heat Wave | fir | 10 | 95 | 90% |
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The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. |
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Iron Defense | ste | 15 | - | - |
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The user hardens its body's surface to sharply raise its DEFENSE stat. |
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Mud-Slap | gro | 10 | 20 | 100% |
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Hurls mud in the foe's face to reduce its accuracy. |
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Rollout | roc | 20 | 30 | 90% |
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The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
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Snore | nor | 15 | 50 | 100% |
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An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Earth Power | gro | 10 | 90 | 100% |
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The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. |
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Headbutt | nor | 15 | 70 | 100% |
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An attack that may make foe flinch. |
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Heat Wave | fir | 10 | 95 | 90% |
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The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. |
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Iron Defense | ste | 15 | - | - |
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The user hardens its body's surface to sharply raise its DEFENSE stat. |
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Mud-Slap | gro | 10 | 20 | 100% |
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Hurls mud in the foe's face to reduce its accuracy. |
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Rollout | roc | 20 | 30 | 90% |
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The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
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Snore | nor | 15 | 50 | 100% |
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An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Torkoal does learn any moves by tutoring. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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After You | nor | 15 | - | - |
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The user helps the target and makes it use its move right after the user. |
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Earth Power | gro | 10 | 90 | 100% |
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The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. |
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Heat Wave | fir | 10 | 95 | 90% |
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The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. |
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Iron Defense | ste | 15 | - | - |
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The user hardens its body's surface to sharply raise its DEFENSE stat. |
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Iron Tail | ste | 15 | 100 | 75% |
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An attack that may reduce DEFENSE. |
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Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
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Snore | nor | 15 | 50 | 100% |
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An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
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Stealth Rock | roc | 20 | - | - |
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The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Torkoal does learn any moves by tutoring. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Endure | nor | 10 | - | - |
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The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
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Eruption | fir | 5 | 150 | 100% |
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The user attacks in an explosive fury. The lower the user's HP, the less powerful this attack becomes. |
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Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
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Yawn | nor | 10 | - | - |
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Lulls the foe into yawning, then sleeping next turn. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Endure | nor | 10 | - | - |
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The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
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Eruption | fir | 5 | 150 | 100% |
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The user attacks in an explosive fury. The lower the user's HP, the less powerful this attack becomes. |
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Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
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Yawn | nor | 10 | - | - |
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Lulls the foe into yawning, then sleeping next turn. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Endure | nor | 10 | - | - |
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The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
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Eruption | fir | 5 | 150 | 100% |
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The user attacks in an explosive fury. The lower the user's HP, the less powerful this attack becomes. |
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Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
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Yawn | nor | 10 | - | - |
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Lulls the foe into yawning, then sleeping next turn. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Eruption | fir | 5 | 150 | 100% |
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The user attacks in an explosive fury. The lower the user's HP, the less powerful this attack becomes. |
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Fissure | gro | 5 | - | 30% |
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A ground-type, one-hit KO attack. |
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Yawn | nor | 10 | - | - |
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Lulls the foe into yawning, then sleeping next turn. |
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Earthquake | gro | 10 | 100 | 100% |
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A powerful quake, but has no effect on flying foes. |
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Endure | nor | 10 | - | - |
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The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
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Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Eruption | fir | 5 | 150 | 100% |
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The user attacks in an explosive fury. The lower the user's HP, the less powerful this attack becomes. |
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Fissure | gro | 5 | - | 30% |
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A ground-type, one-hit KO attack. |
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Yawn | nor | 10 | - | - |
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Lulls the foe into yawning, then sleeping next turn. |
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Earthquake | gro | 10 | 100 | 100% |
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A powerful quake, but has no effect on flying foes. |
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Endure | nor | 10 | - | - |
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The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
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Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Eruption | fir | 5 | 150 | 100% |
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The user attacks in an explosive fury. The lower the user's HP, the less powerful this attack becomes. |
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Fissure | gro | 5 | - | 30% |
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A ground-type, one-hit KO attack. |
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Skull Bash | nor | 10 | 130 | 100% |
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1st turn: Prepare 2nd turn: Attack |
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Yawn | nor | 10 | - | - |
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Lulls the foe into yawning, then sleeping next turn. |
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Earthquake | gro | 10 | 100 | 100% |
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A powerful quake, but has no effect on flying foes. |
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Endure | nor | 10 | - | - |
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The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
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Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Clear Smog | poi | 15 | 50 | - |
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The user attacks by throwing a clump of special mud. All status changes are returned to normal. |
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Endure | nor | 10 | - | - |
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The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
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Eruption | fir | 5 | 150 | 100% |
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The user attacks in an explosive fury. The lower the user's HP, the less powerful this attack becomes. |
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Fissure | gro | 5 | - | 30% |
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A ground-type, one-hit KO attack. |
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Flame Burst | fir | 15 | 70 | 100% |
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The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well. |
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Skull Bash | nor | 10 | 130 | 100% |
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1st turn: Prepare 2nd turn: Attack |
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Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
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Yawn | nor | 10 | - | - |
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Lulls the foe into yawning, then sleeping next turn. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Clear Smog | poi | 15 | 50 | - |
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The user attacks by throwing a clump of special mud. All status changes are returned to normal. |
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Endure | nor | 10 | - | - |
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The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
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Eruption | fir | 5 | 150 | 100% |
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The user attacks in an explosive fury. The lower the user's HP, the less powerful this attack becomes. |
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Fissure | gro | 5 | - | 30% |
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A ground-type, one-hit KO attack. |
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Flame Burst | fir | 15 | 70 | 100% |
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The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well. |
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Skull Bash | nor | 10 | 130 | 100% |
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1st turn: Prepare 2nd turn: Attack |
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Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
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Yawn | nor | 10 | - | - |
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Lulls the foe into yawning, then sleeping next turn. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Clear Smog | poi | 15 | 50 | - |
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The user attacks by throwing a clump of special mud. All status changes are returned to normal. |
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Endure | nor | 10 | - | - |
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The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
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Eruption | fir | 5 | 150 | 100% |
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The user attacks in an explosive fury. The lower the user's HP, the less powerful this attack becomes. |
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Fissure | gro | 5 | - | 30% |
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A ground-type, one-hit KO attack. |
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Flame Burst | fir | 15 | 70 | 100% |
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The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well. |
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Skull Bash | nor | 10 | 130 | 100% |
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1st turn: Prepare 2nd turn: Attack |
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Superpower | fig | 5 | 120 | 100% |
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The user attacks the target with great power. However, it also lowers the user's Attack and Defense. |
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Yawn | nor | 10 | - | - |
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Lulls the foe into yawning, then sleeping next turn. |
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Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |