Trapinch, I've got a feeling we're not in Kansas anymore.

Cacnea

The Cactus Pokémon

Height: 1'4" (0.4m) Weight: 112.9lbs (51.3kg)

#331

grass -
  • N: #331
  • H: #119
  • Cacnea's Damage Multipliers

  • Cacnea's Base Stats

    • HP
      50
      20.5%
      D-
    • Attack
      85
      63.6%
      B
    • Defense
      40
      8.9%
      FF
    • Sp. Attack
      85
      70.6%
      B+
    • Sp. Defense
      40
      9.2%
      FF
    • Speed
      35
      12.7%
      FF
    • Total:
      335
      29.7%
      D
  • Cacnea Evolution Chart

    Basic Stage 1
  • Cacnea's Abilities

    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    Sand Veil Boosts the Pokémon's evasion in a sandstorm.
    Hidden Water Absorb Restores HP if hit by a Water-type move.
    Sand Veil Boosts the Pokémon's evasion in a sandstorm.
    Hidden Water Absorb Restores HP if hit by a Water-type move.
    Sand Veil Boosts the Pokémon's evasion in a sandstorm.
    Hidden Water Absorb Restores HP if hit by a Water-type move.
    Sand Veil Boosts the Pokémon's evasion in a sandstorm.
    Hidden Water Absorb Restores HP if hit by a Water-type move.
  • Cacnea Level Up Move List

    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rs Name Type PP Pwr. Acc. Class Definition
    13 Leech Seed gra 10 - 90% No Damage. Steals HP from the foe on every turn.
    45 Sandstorm roc 10 - - No Damage. A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
    5 Absorb gra 25 20 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that absorbs half the damage inflicted.
    37 Needle Arm gra 15 60 100% Physical Attack, damage based on Atk and Def Attacks with thorny arms. May cause flinching.
    17 Sand Attack gro 15 - 100% No Damage. Sand is hurled in the target's face, reducing its accuracy.
    29 Feint Attack dar 20 60 - Physical Attack, damage based on Atk and Def An attack that never misses.
    21 Pin Missile bug 20 25 95% Physical Attack, damage based on Atk and Def Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
    - Leer nor 30 - 100% No Damage. The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
    25 Ingrain gra 20 - - No Damage. The user lays roots that restore its HP on every turn. Because it is rooted, it can't switch out.
    - Poison Sting poi 35 15 100% Physical Attack, damage based on Atk and Def An attack that may poison the target.
    33 Spikes gro 20 - - No Damage. The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.
    9 Growth nor 20 - - No Damage. Raises the SPCL. ATK rating.
    41 Cotton Spore gra 40 - 100% No Damage. Sharply reduces the foe's SPEED.
    e Name Type PP Pwr. Acc. Class Definition
    13 Leech Seed gra 10 - 90% No Damage. Steals HP from the foe on every turn.
    45 Sandstorm roc 10 - - No Damage. A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
    5 Absorb gra 25 20 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that absorbs half the damage inflicted.
    37 Needle Arm gra 15 60 100% Physical Attack, damage based on Atk and Def Attacks with thorny arms. May cause flinching.
    17 Sand Attack gro 15 - 100% No Damage. Sand is hurled in the target's face, reducing its accuracy.
    29 Feint Attack dar 20 60 - Physical Attack, damage based on Atk and Def An attack that never misses.
    21 Pin Missile bug 20 25 95% Physical Attack, damage based on Atk and Def Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
    - Leer nor 30 - 100% No Damage. The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
    25 Ingrain gra 20 - - No Damage. The user lays roots that restore its HP on every turn. Because it is rooted, it can't switch out.
    - Poison Sting poi 35 15 100% Physical Attack, damage based on Atk and Def An attack that may poison the target.
    33 Spikes gro 20 - - No Damage. The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.
    9 Growth nor 20 - - No Damage. Raises the SPCL. ATK rating.
    41 Cotton Spore gra 40 - 100% No Damage. Sharply reduces the foe's SPEED.
    fl Name Type PP Pwr. Acc. Class Definition
    49 Destiny Bond gho 5 - - No Damage. The foe faints if the user does.
    9 Growth nor 20 - - No Damage. Raises the SPCL. ATK rating.
    41 Cotton Spore gra 40 - 100% No Damage. Sharply reduces the foe's SPEED.
    - Leer nor 30 - 100% No Damage. The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
    33 Spikes gro 20 - - No Damage. The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.
    - Poison Sting poi 35 15 100% Physical Attack, damage based on Atk and Def An attack that may poison the target.
    25 Ingrain gra 20 - - No Damage. The user lays roots that restore its HP on every turn. Because it is rooted, it can't switch out.
    29 Feint Attack dar 20 60 - Physical Attack, damage based on Atk and Def An attack that never misses.
    21 Pin Missile bug 20 25 95% Physical Attack, damage based on Atk and Def Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
    17 Sand Attack gro 15 - 100% No Damage. Sand is hurled in the target's face, reducing its accuracy.
    37 Needle Arm gra 15 60 100% Physical Attack, damage based on Atk and Def Attacks with thorny arms. May cause flinching.
    5 Absorb gra 25 20 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that absorbs half the damage inflicted.
    45 Sandstorm roc 10 - - No Damage. A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
    13 Leech Seed gra 10 - 90% No Damage. Steals HP from the foe on every turn.
    dp Name Type PP Pwr. Acc. Class Definition
    57 Destiny Bond gho 5 - - No Damage. The foe faints if the user does.
    9 Growth nor 20 - - No Damage. Raises the SPCL. ATK rating.
    49 Cotton Spore gra 40 - 100% No Damage. Sharply reduces the foe's SPEED.
    - Poison Sting poi 35 15 100% Physical Attack, damage based on Atk and Def An attack that may poison the target.
    41 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
    25 Ingrain gra 20 - - No Damage. The user lays roots that restore its HP on every turn. Because it is rooted, it can't switch out.
    - Leer nor 30 - 100% No Damage. The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
    21 Pin Missile bug 20 25 95% Physical Attack, damage based on Atk and Def Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
    33 Spikes gro 20 - - No Damage. The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.
    37 Sucker Punch dar 5 80 100% Physical Attack, damage based on Atk and Def This move enables the user to attack first. It fails if the foe is not readying an attack, however.
    29 Feint Attack dar 20 60 - Physical Attack, damage based on Atk and Def An attack that never misses.
    17 Sand Attack gro 15 - 100% No Damage. Sand is hurled in the target's face, reducing its accuracy.
    45 Needle Arm gra 15 60 100% Physical Attack, damage based on Atk and Def Attacks with thorny arms. May cause flinching.
    5 Absorb gra 25 20 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that absorbs half the damage inflicted.
    53 Sandstorm roc 10 - - No Damage. A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
    13 Leech Seed gra 10 - 90% No Damage. Steals HP from the foe on every turn.
    p Name Type PP Pwr. Acc. Class Definition
    57 Destiny Bond gho 5 - - No Damage. The foe faints if the user does.
    9 Growth nor 20 - - No Damage. Raises the SPCL. ATK rating.
    49 Cotton Spore gra 40 - 100% No Damage. Sharply reduces the foe's SPEED.
    - Poison Sting poi 35 15 100% Physical Attack, damage based on Atk and Def An attack that may poison the target.
    41 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
    25 Ingrain gra 20 - - No Damage. The user lays roots that restore its HP on every turn. Because it is rooted, it can't switch out.
    - Leer nor 30 - 100% No Damage. The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
    21 Pin Missile bug 20 25 95% Physical Attack, damage based on Atk and Def Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
    33 Spikes gro 20 - - No Damage. The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.
    37 Sucker Punch dar 5 80 100% Physical Attack, damage based on Atk and Def This move enables the user to attack first. It fails if the foe is not readying an attack, however.
    29 Feint Attack dar 20 60 - Physical Attack, damage based on Atk and Def An attack that never misses.
    17 Sand Attack gro 15 - 100% No Damage. Sand is hurled in the target's face, reducing its accuracy.
    45 Needle Arm gra 15 60 100% Physical Attack, damage based on Atk and Def Attacks with thorny arms. May cause flinching.
    5 Absorb gra 25 20 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that absorbs half the damage inflicted.
    53 Sandstorm roc 10 - - No Damage. A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
    13 Leech Seed gra 10 - 90% No Damage. Steals HP from the foe on every turn.
    hs Name Type PP Pwr. Acc. Class Definition
    57 Destiny Bond gho 5 - - No Damage. The foe faints if the user does.
    9 Growth nor 20 - - No Damage. Raises the SPCL. ATK rating.
    49 Cotton Spore gra 40 - 100% No Damage. Sharply reduces the foe's SPEED.
    - Poison Sting poi 35 15 100% Physical Attack, damage based on Atk and Def An attack that may poison the target.
    41 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
    25 Ingrain gra 20 - - No Damage. The user lays roots that restore its HP on every turn. Because it is rooted, it can't switch out.
    - Leer nor 30 - 100% No Damage. The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
    21 Pin Missile bug 20 25 95% Physical Attack, damage based on Atk and Def Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
    33 Spikes gro 20 - - No Damage. The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.
    37 Sucker Punch dar 5 80 100% Physical Attack, damage based on Atk and Def This move enables the user to attack first. It fails if the foe is not readying an attack, however.
    29 Feint Attack dar 20 60 - Physical Attack, damage based on Atk and Def An attack that never misses.
    17 Sand Attack gro 15 - 100% No Damage. Sand is hurled in the target's face, reducing its accuracy.
    45 Needle Arm gra 15 60 100% Physical Attack, damage based on Atk and Def Attacks with thorny arms. May cause flinching.
    5 Absorb gra 25 20 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that absorbs half the damage inflicted.
    53 Sandstorm roc 10 - - No Damage. A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
    13 Leech Seed gra 10 - 90% No Damage. Steals HP from the foe on every turn.
    bw Name Type PP Pwr. Acc. Class Definition
    57 Destiny Bond gho 5 - - No Damage. The foe faints if the user does.
    9 Growth nor 20 - - No Damage. Raises the SPCL. ATK rating.
    49 Cotton Spore gra 40 - 100% No Damage. Sharply reduces the foe's SPEED.
    - Poison Sting poi 35 15 100% Physical Attack, damage based on Atk and Def An attack that may poison the target.
    41 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
    25 Ingrain gra 20 - - No Damage. The user lays roots that restore its HP on every turn. Because it is rooted, it can't switch out.
    - Leer nor 30 - 100% No Damage. The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
    21 Pin Missile bug 20 25 95% Physical Attack, damage based on Atk and Def Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
    33 Spikes gro 20 - - No Damage. The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.
    37 Sucker Punch dar 5 80 100% Physical Attack, damage based on Atk and Def This move enables the user to attack first. It fails if the foe is not readying an attack, however.
    29 Feint Attack dar 20 60 - Physical Attack, damage based on Atk and Def An attack that never misses.
    17 Sand Attack gro 15 - 100% No Damage. Sand is hurled in the target's face, reducing its accuracy.
    45 Needle Arm gra 15 60 100% Physical Attack, damage based on Atk and Def Attacks with thorny arms. May cause flinching.
    5 Absorb gra 25 20 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that absorbs half the damage inflicted.
    53 Sandstorm roc 10 - - No Damage. A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
    13 Leech Seed gra 10 - 90% No Damage. Steals HP from the foe on every turn.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    57 Destiny Bond gho 5 - - No Damage. The foe faints if the user does.
    9 Growth nor 20 - - No Damage. Raises the SPCL. ATK rating.
    49 Cotton Spore gra 40 - 100% No Damage. Sharply reduces the foe's SPEED.
    - Poison Sting poi 35 15 100% Physical Attack, damage based on Atk and Def An attack that may poison the target.
    41 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
    25 Ingrain gra 20 - - No Damage. The user lays roots that restore its HP on every turn. Because it is rooted, it can't switch out.
    - Leer nor 30 - 100% No Damage. The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
    21 Pin Missile bug 20 25 95% Physical Attack, damage based on Atk and Def Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
    33 Spikes gro 20 - - No Damage. The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.
    37 Sucker Punch dar 5 80 100% Physical Attack, damage based on Atk and Def This move enables the user to attack first. It fails if the foe is not readying an attack, however.
    29 Feint Attack dar 20 60 - Physical Attack, damage based on Atk and Def An attack that never misses.
    17 Sand Attack gro 15 - 100% No Damage. Sand is hurled in the target's face, reducing its accuracy.
    45 Needle Arm gra 15 60 100% Physical Attack, damage based on Atk and Def Attacks with thorny arms. May cause flinching.
    5 Absorb gra 25 20 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that absorbs half the damage inflicted.
    53 Sandstorm roc 10 - - No Damage. A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
    13 Leech Seed gra 10 - 90% No Damage. Steals HP from the foe on every turn.
    xy Name Type PP Pwr. Acc. Class Definition
    57 Destiny Bond gho 5 - - No Damage. The foe faints if the user does.
    9 Growth nor 20 - - No Damage. Raises the SPCL. ATK rating.
    49 Cotton Spore gra 40 - 100% No Damage. Sharply reduces the foe's SPEED.
    - Poison Sting poi 35 15 100% Physical Attack, damage based on Atk and Def An attack that may poison the target.
    41 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
    25 Ingrain gra 20 - - No Damage. The user lays roots that restore its HP on every turn. Because it is rooted, it can't switch out.
    - Leer nor 30 - 100% No Damage. The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
    21 Pin Missile bug 20 25 95% Physical Attack, damage based on Atk and Def Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
    33 Spikes gro 20 - - No Damage. The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.
    37 Sucker Punch dar 5 80 100% Physical Attack, damage based on Atk and Def This move enables the user to attack first. It fails if the foe is not readying an attack, however.
    29 Feint Attack dar 20 60 - Physical Attack, damage based on Atk and Def An attack that never misses.
    17 Sand Attack gro 15 - 100% No Damage. Sand is hurled in the target's face, reducing its accuracy.
    45 Needle Arm gra 15 60 100% Physical Attack, damage based on Atk and Def Attacks with thorny arms. May cause flinching.
    5 Absorb gra 25 20 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that absorbs half the damage inflicted.
    53 Sandstorm roc 10 - - No Damage. A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
    13 Leech Seed gra 10 - 90% No Damage. Steals HP from the foe on every turn.
  • Cacnea TM Move List

    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rs Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM009 Bullet Seed gra 30 25 100% Physical Attack, damage based on Atk and Def Shoots 2 to 5 seeds in a row to strike the foe.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM001 Focus Punch fig 20 150 100% Physical Attack, damage based on Atk and Def A powerful loyalty attack. The user flinches if hit.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that steals half the damage inflicted.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM037 Sandstorm roc 10 - - No Damage. A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Absorbs light in one turn, then attacks next turn.
    TM011 Sunny Day fir 5 - - No Damage. Boosts the power of FIRE- type moves for 5 turns.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    e Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM009 Bullet Seed gra 30 25 100% Physical Attack, damage based on Atk and Def Shoots 2 to 5 seeds in a row to strike the foe.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM001 Focus Punch fig 20 150 100% Physical Attack, damage based on Atk and Def A powerful loyalty attack. The user flinches if hit.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that steals half the damage inflicted.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM037 Sandstorm roc 10 - - No Damage. A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Absorbs light in one turn, then attacks next turn.
    TM011 Sunny Day fir 5 - - No Damage. Boosts the power of FIRE- type moves for 5 turns.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    fl Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM009 Bullet Seed gra 30 25 100% Physical Attack, damage based on Atk and Def Shoots 2 to 5 seeds in a row to strike the foe.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM001 Focus Punch fig 20 150 100% Physical Attack, damage based on Atk and Def A powerful loyalty attack. The user flinches if hit.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that steals half the damage inflicted.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM037 Sandstorm roc 10 - - No Damage. A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Absorbs light in one turn, then attacks next turn.
    TM011 Sunny Day fir 5 - - No Damage. Boosts the power of FIRE- type moves for 5 turns.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    dp Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
    TM009 Bullet Seed gra 30 25 100% Physical Attack, damage based on Atk and Def Shoots 2 to 5 seeds in a row to strike the foe.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM079 Dark Pulse dar 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM060 Drain Punch fig 10 75 100% Physical Attack, damage based on Atk and Def -
    TM058 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM053 Energy Ball gra 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user draws power from nature and fires it at the target. This may also lower the target?s Sp. Def.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM070 Flash nor 20 - 100% No Damage. Blinds the foe to reduce accuracy.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the target to attack. This move's power and effects depend on the item.
    TM001 Focus Punch fig 20 150 100% Physical Attack, damage based on Atk and Def A powerful loyalty attack. The user flinches if hit.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that steals half the damage inflicted.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM066 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM037 Sandstorm roc 10 - - No Damage. A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM082 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Absorbs light in one turn, then attacks next turn.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. Boosts the power of FIRE- type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM075 Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    p Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
    TM009 Bullet Seed gra 30 25 100% Physical Attack, damage based on Atk and Def Shoots 2 to 5 seeds in a row to strike the foe.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM079 Dark Pulse dar 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM060 Drain Punch fig 10 75 100% Physical Attack, damage based on Atk and Def -
    TM058 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM053 Energy Ball gra 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user draws power from nature and fires it at the target. This may also lower the target?s Sp. Def.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM070 Flash nor 20 - 100% No Damage. Blinds the foe to reduce accuracy.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the target to attack. This move's power and effects depend on the item.
    TM001 Focus Punch fig 20 150 100% Physical Attack, damage based on Atk and Def A powerful loyalty attack. The user flinches if hit.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that steals half the damage inflicted.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM066 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM037 Sandstorm roc 10 - - No Damage. A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM082 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Absorbs light in one turn, then attacks next turn.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. Boosts the power of FIRE- type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM075 Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    hs Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
    TM009 Bullet Seed gra 30 25 100% Physical Attack, damage based on Atk and Def Shoots 2 to 5 seeds in a row to strike the foe.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM079 Dark Pulse dar 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM060 Drain Punch fig 10 75 100% Physical Attack, damage based on Atk and Def -
    TM058 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM053 Energy Ball gra 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user draws power from nature and fires it at the target. This may also lower the target?s Sp. Def.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM070 Flash nor 20 - 100% No Damage. Blinds the foe to reduce accuracy.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the target to attack. This move's power and effects depend on the item.
    TM001 Focus Punch fig 20 150 100% Physical Attack, damage based on Atk and Def A powerful loyalty attack. The user flinches if hit.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that steals half the damage inflicted.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM066 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM037 Sandstorm roc 10 - - No Damage. A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM082 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Absorbs light in one turn, then attacks next turn.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. Boosts the power of FIRE- type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM075 Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    bw Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM053 Energy Ball gra 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user draws power from nature and fires it at the target. This may also lower the target?s Sp. Def.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM070 Flash nor 20 - 100% No Damage. Blinds the foe to reduce accuracy.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the target to attack. This move's power and effects depend on the item.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM066 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM037 Sandstorm roc 10 - - No Damage. A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Absorbs light in one turn, then attacks next turn.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. Boosts the power of FIRE- type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM075 Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM009 Venoshock poi 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM053 Energy Ball gra 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user draws power from nature and fires it at the target. This may also lower the target?s Sp. Def.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM070 Flash nor 20 - 100% No Damage. Blinds the foe to reduce accuracy.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the target to attack. This move's power and effects depend on the item.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM066 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM037 Sandstorm roc 10 - - No Damage. A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Absorbs light in one turn, then attacks next turn.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. Boosts the power of FIRE- type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM075 Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM009 Venoshock poi 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
    xy Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
    TM100 Confide nor 20 - - No Damage. The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    TM097 Dark Pulse dar 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM053 Energy Ball gra 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user draws power from nature and fires it at the target. This may also lower the target?s Sp. Def.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM070 Flash nor 20 - 100% No Damage. Blinds the foe to reduce accuracy.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the target to attack. This move's power and effects depend on the item.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM096 Nature Power nor 20 - - No Damage. An attack that makes use of nature's power. Its effects vary depending on the user's environment.
    TM066 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.
    TM098 Power-Up Punch fig 20 40 100% Physical Attack, damage based on Atk and Def Striking oppontents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM037 Sandstorm roc 10 - - No Damage. A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
    TM088 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Absorbs light in one turn, then attacks next turn.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. Boosts the power of FIRE- type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM075 Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM009 Venoshock poi 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
  • Cacnea HM Move List

    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rs Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
    HM05 Flash nor 20 - 100% No Damage. Blinds the foe to reduce accuracy.
    e Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
    HM05 Flash nor 20 - 100% No Damage. Blinds the foe to reduce accuracy.
    fl Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
    HM05 Flash nor 20 - 100% No Damage. Blinds the foe to reduce accuracy.
    dp Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
    p Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
    hs Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
    bw Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
    xy Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
  • Cacnea Tutor Move List

    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rs Name Type PP Pwr. Acc. Class Definition
    Cacnea does learn any moves by tutoring.
    e Name Type PP Pwr. Acc. Class Definition
    Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def The user drops onto the foe with its full body weight. It may leave the foe paralyzed.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A life-risking tackle that also hurts the user.
    Dynamic Punch fig 5 100 50% Physical Attack, damage based on Atk and Def Powerful and sure to cause confusion, but inaccurate.
    Endure nor 10 - - No Damage. Always leaves at least 1HP.
    Fury Cutter bug 20 40 95% Physical Attack, damage based on Atk and Def The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
    Mega Punch nor 20 80 85% Physical Attack, damage based on Atk and Def A strong punch thrown with incredible power.
    Mimic nor 10 - - No Damage. Copies a move used by the foe during one battle.
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def The user hurls mud in the foe's face to inflict damage and lower its accuracy.
    Seismic Toss fig 20 - 100% Physical Attack, damage based on Atk and Def Inflicts damage identical to the user's level.
    Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
    Thunder Punch ele 15 75 100% Physical Attack, damage based on Atk and Def An electric punch. It may paralyze.
    fl Name Type PP Pwr. Acc. Class Definition
    Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def The user drops onto the foe with its full body weight. It may leave the foe paralyzed.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A life-risking tackle that also hurts the user.
    Mega Punch nor 20 80 85% Physical Attack, damage based on Atk and Def A strong punch thrown with incredible power.
    Mimic nor 10 - - No Damage. Copies a move used by the foe during one battle.
    Seismic Toss fig 20 - 100% Physical Attack, damage based on Atk and Def Inflicts damage identical to the user's level.
    Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
    dp Name Type PP Pwr. Acc. Class Definition
    Cacnea does learn any moves by tutoring.
    p Name Type PP Pwr. Acc. Class Definition
    Fury Cutter bug 20 40 95% Physical Attack, damage based on Atk and Def The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def The user hurls mud in the foe's face to inflict damage and lower its accuracy.
    Seed Bomb gra 15 80 100% Physical Attack, damage based on Atk and Def The user slams a barrage of hard- shelled seeds down on the foe from above.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    Spite gho 10 - 100% No Damage. -
    Sucker Punch dar 5 80 100% Physical Attack, damage based on Atk and Def This move enables the user to attack first. It fails if the foe is not readying an attack, however.
    Synthesis gra 5 - - No Damage. The user restores its own HP. The amount of HP regained varies with the weather.
    Thunder Punch ele 15 75 100% Physical Attack, damage based on Atk and Def An electric punch. It may paralyze.
    hs Name Type PP Pwr. Acc. Class Definition
    Fury Cutter bug 20 40 95% Physical Attack, damage based on Atk and Def The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
    Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
    Low Kick fig 20 - 100% Physical Attack, damage based on Atk and Def A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes.
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def The user hurls mud in the foe's face to inflict damage and lower its accuracy.
    Role Play psy 10 - - No Damage. Mimics the target and copies its special ability.
    Seed Bomb gra 15 80 100% Physical Attack, damage based on Atk and Def The user slams a barrage of hard- shelled seeds down on the foe from above.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    Spite gho 10 - 100% No Damage. -
    Sucker Punch dar 5 80 100% Physical Attack, damage based on Atk and Def This move enables the user to attack first. It fails if the foe is not readying an attack, however.
    Synthesis gra 5 - - No Damage. The user restores its own HP. The amount of HP regained varies with the weather.
    Thunder Punch ele 15 75 100% Physical Attack, damage based on Atk and Def An electric punch. It may paralyze.
    Worry Seed gra 10 - 100% No Damage. -
    bw Name Type PP Pwr. Acc. Class Definition
    Cacnea does learn any moves by tutoring.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Block nor 5 - - No Damage. The user blocks the foe's way with arms spread wide to prevent escape.
    Dark Pulse dar 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
    Drain Punch fig 10 75 100% Physical Attack, damage based on Atk and Def -
    Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that steals half the damage inflicted.
    Low Kick fig 20 - 100% Physical Attack, damage based on Atk and Def A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes.
    Role Play psy 10 - - No Damage. Mimics the target and copies its special ability.
    Seed Bomb gra 15 80 100% Physical Attack, damage based on Atk and Def The user slams a barrage of hard- shelled seeds down on the foe from above.
    Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    Spite gho 10 - 100% No Damage. -
    Synthesis gra 5 - - No Damage. The user restores its own HP. The amount of HP regained varies with the weather.
    Thunder Punch ele 15 75 100% Physical Attack, damage based on Atk and Def An electric punch. It may paralyze.
    Worry Seed gra 10 - 100% No Damage. -
    xy Name Type PP Pwr. Acc. Class Definition
    Cacnea does learn any moves by tutoring.
  • Cacnea Egg Move List

    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rs Name Type PP Pwr. Acc. Class Definition
    Acid poi 30 40 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower DEFENSE.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Dynamic Punch fig 5 100 50% Physical Attack, damage based on Atk and Def Powerful and sure to cause confusion, but inaccurate.
    Grass Whistle gra 15 - 55% No Damage. The user plays a pleasant melody that lulls the foe into a deep sleep.
    Teeter Dance nor 20 - 100% No Damage. -
    e Name Type PP Pwr. Acc. Class Definition
    Acid poi 30 40 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower DEFENSE.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Dynamic Punch fig 5 100 50% Physical Attack, damage based on Atk and Def Powerful and sure to cause confusion, but inaccurate.
    Grass Whistle gra 15 - 55% No Damage. The user plays a pleasant melody that lulls the foe into a deep sleep.
    Teeter Dance nor 20 - 100% No Damage. -
    fl Name Type PP Pwr. Acc. Class Definition
    Acid poi 30 40 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower DEFENSE.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Dynamic Punch fig 5 100 50% Physical Attack, damage based on Atk and Def Powerful and sure to cause confusion, but inaccurate.
    Grass Whistle gra 15 - 55% No Damage. The user plays a pleasant melody that lulls the foe into a deep sleep.
    Teeter Dance nor 20 - 100% No Damage. -
    dp Name Type PP Pwr. Acc. Class Definition
    Acid poi 30 40 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower DEFENSE.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Dynamic Punch fig 5 100 50% Physical Attack, damage based on Atk and Def Powerful and sure to cause confusion, but inaccurate.
    Grass Whistle gra 15 - 55% No Damage. The user plays a pleasant melody that lulls the foe into a deep sleep.
    Low Kick fig 20 - 100% Physical Attack, damage based on Atk and Def A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes.
    Magical Leaf gra 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def The user scatters curious leaves that chase the foe. This attack will not miss.
    Seed Bomb gra 15 80 100% Physical Attack, damage based on Atk and Def The user slams a barrage of hard- shelled seeds down on the foe from above.
    Smelling Salts nor 10 70 100% Physical Attack, damage based on Atk and Def This attack inflicts double damage on a target with paralysis. It also cures the target's paralysis, however.
    Teeter Dance nor 20 - 100% No Damage. -
    p Name Type PP Pwr. Acc. Class Definition
    Acid poi 30 40 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower DEFENSE.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Dynamic Punch fig 5 100 50% Physical Attack, damage based on Atk and Def Powerful and sure to cause confusion, but inaccurate.
    Grass Whistle gra 15 - 55% No Damage. The user plays a pleasant melody that lulls the foe into a deep sleep.
    Low Kick fig 20 - 100% Physical Attack, damage based on Atk and Def A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes.
    Magical Leaf gra 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def The user scatters curious leaves that chase the foe. This attack will not miss.
    Seed Bomb gra 15 80 100% Physical Attack, damage based on Atk and Def The user slams a barrage of hard- shelled seeds down on the foe from above.
    Smelling Salts nor 10 70 100% Physical Attack, damage based on Atk and Def This attack inflicts double damage on a target with paralysis. It also cures the target's paralysis, however.
    Teeter Dance nor 20 - 100% No Damage. -
    hs Name Type PP Pwr. Acc. Class Definition
    Acid poi 30 40 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower DEFENSE.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Dynamic Punch fig 5 100 50% Physical Attack, damage based on Atk and Def Powerful and sure to cause confusion, but inaccurate.
    Grass Whistle gra 15 - 55% No Damage. The user plays a pleasant melody that lulls the foe into a deep sleep.
    Low Kick fig 20 - 100% Physical Attack, damage based on Atk and Def A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes.
    Magical Leaf gra 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def The user scatters curious leaves that chase the foe. This attack will not miss.
    Nasty Plot dar 20 - - No Damage. -
    Seed Bomb gra 15 80 100% Physical Attack, damage based on Atk and Def The user slams a barrage of hard- shelled seeds down on the foe from above.
    Smelling Salts nor 10 70 100% Physical Attack, damage based on Atk and Def This attack inflicts double damage on a target with paralysis. It also cures the target's paralysis, however.
    Teeter Dance nor 20 - 100% No Damage. -
    bw Name Type PP Pwr. Acc. Class Definition
    Acid poi 30 40 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower DEFENSE.
    Block nor 5 - - No Damage. The user blocks the foe's way with arms spread wide to prevent escape.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Disable nor 20 - 100% No Damage. For several turns, this move prevents the foe from using the move it last used.
    Dynamic Punch fig 5 100 50% Physical Attack, damage based on Atk and Def Powerful and sure to cause confusion, but inaccurate.
    Grass Whistle gra 15 - 55% No Damage. The user plays a pleasant melody that lulls the foe into a deep sleep.
    Low Kick fig 20 - 100% Physical Attack, damage based on Atk and Def A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes.
    Magical Leaf gra 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def The user scatters curious leaves that chase the foe. This attack will not miss.
    Nasty Plot dar 20 - - No Damage. -
    Seed Bomb gra 15 80 100% Physical Attack, damage based on Atk and Def The user slams a barrage of hard- shelled seeds down on the foe from above.
    Smelling Salts nor 10 70 100% Physical Attack, damage based on Atk and Def This attack inflicts double damage on a target with paralysis. It also cures the target's paralysis, however.
    Switcheroo dar 10 - 100% No Damage. The user trades held items with the target faster than the eye can follow.
    Teeter Dance nor 20 - 100% No Damage. -
    Worry Seed gra 10 - 100% No Damage. -
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Acid poi 30 40 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower DEFENSE.
    Block nor 5 - - No Damage. The user blocks the foe's way with arms spread wide to prevent escape.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Disable nor 20 - 100% No Damage. For several turns, this move prevents the foe from using the move it last used.
    Dynamic Punch fig 5 100 50% Physical Attack, damage based on Atk and Def Powerful and sure to cause confusion, but inaccurate.
    Grass Whistle gra 15 - 55% No Damage. The user plays a pleasant melody that lulls the foe into a deep sleep.
    Low Kick fig 20 - 100% Physical Attack, damage based on Atk and Def A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes.
    Magical Leaf gra 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def The user scatters curious leaves that chase the foe. This attack will not miss.
    Nasty Plot dar 20 - - No Damage. -
    Seed Bomb gra 15 80 100% Physical Attack, damage based on Atk and Def The user slams a barrage of hard- shelled seeds down on the foe from above.
    Smelling Salts nor 10 70 100% Physical Attack, damage based on Atk and Def This attack inflicts double damage on a target with paralysis. It also cures the target's paralysis, however.
    Switcheroo dar 10 - 100% No Damage. The user trades held items with the target faster than the eye can follow.
    Teeter Dance nor 20 - 100% No Damage. -
    Worry Seed gra 10 - 100% No Damage. -
    xy Name Type PP Pwr. Acc. Class Definition
    Acid poi 30 40 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower DEFENSE.
    Belch poi 10 120 90% Special Attack, damage based on Sp.Atk and Sp.Def The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.
    Block nor 5 - - No Damage. The user blocks the foe's way with arms spread wide to prevent escape.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Retaliates any physical hit with double the power.
    Disable nor 20 - 100% No Damage. For several turns, this move prevents the foe from using the move it last used.
    Dynamic Punch fig 5 100 50% Physical Attack, damage based on Atk and Def Powerful and sure to cause confusion, but inaccurate.
    Fell Stinger bug 25 30 100% Physical Attack, damage based on Atk and Def When the user knocks out a target with this move, the user?s Attack stat rises sharply.
    Grass Whistle gra 15 - 55% No Damage. The user plays a pleasant melody that lulls the foe into a deep sleep.
    Low Kick fig 20 - 100% Physical Attack, damage based on Atk and Def A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes.
    Magical Leaf gra 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def The user scatters curious leaves that chase the foe. This attack will not miss.
    Nasty Plot dar 20 - - No Damage. -
    Rototiller gro 10 - - No Damage. Tilling the soil, the user makes it easier for plants to grow. This raises the Attack and Sp. Atk stats of Grass-type Pokémon.
    Seed Bomb gra 15 80 100% Physical Attack, damage based on Atk and Def The user slams a barrage of hard- shelled seeds down on the foe from above.
    Smelling Salts nor 10 70 100% Physical Attack, damage based on Atk and Def This attack inflicts double damage on a target with paralysis. It also cures the target's paralysis, however.
    Switcheroo dar 10 - 100% No Damage. The user trades held items with the target faster than the eye can follow.
    Teeter Dance nor 20 - 100% No Damage. -
    Worry Seed gra 10 - 100% No Damage. -
  • Cacnea's Egg Groups