| Run Away | Enables a sure getaway from wild Pokémon. |
| Early Bird | The Pokémon awakens quickly from sleep. |
| Run Away | Enables a sure getaway from wild Pokémon. |
| Early Bird | The Pokémon awakens quickly from sleep. |
| Hidden Tangled Feet | Raises evasion if the Pokémon is confused. |
| Run Away | Enables a sure getaway from wild Pokémon. |
| Early Bird | The Pokémon awakens quickly from sleep. |
| Hidden Tangled Feet | Raises evasion if the Pokémon is confused. |
| Run Away | Enables a sure getaway from wild Pokémon. |
| Early Bird | The Pokémon awakens quickly from sleep. |
| Hidden Tangled Feet | Raises evasion if the Pokémon is confused. |
| rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 24 | Fury Attack | nor | 20 | 15 | 85% |
|
Jabs the target 2-5 times. |
| 51 | Agility | psy | 30 | - | - |
|
Sharply increases the user's SPEED. |
| - | Fury Attack | nor | 20 | 15 | 85% |
|
Jabs the target 2-5 times. |
| 39 | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| - | Growl | nor | 40 | - | 100% |
|
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
| - | Peck | fly | 35 | 35 | 100% |
|
Jabs the foe with a beak, etc. |
| 30 | Drill Peck | fly | 20 | 80 | 100% |
|
A strong, spin-ning-peck attack. |
| 20 | Growl | nor | 40 | - | 100% |
|
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
| 45 | Tri Attack | nor | 10 | 80 | 100% |
|
Fires three kinds of beams at once. |
| y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 24 | Fury Attack | nor | 20 | 15 | 85% |
|
Jabs the target 2-5 times. |
| 51 | Agility | psy | 30 | - | - |
|
Sharply increases the user's SPEED. |
| - | Fury Attack | nor | 20 | 15 | 85% |
|
Jabs the target 2-5 times. |
| 39 | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| - | Growl | nor | 40 | - | 100% |
|
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
| - | Peck | fly | 35 | 35 | 100% |
|
Jabs the foe with a beak, etc. |
| 30 | Drill Peck | fly | 20 | 80 | 100% |
|
A strong, spin-ning-peck attack. |
| 20 | Growl | nor | 40 | - | 100% |
|
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
| 45 | Tri Attack | nor | 10 | 80 | 100% |
|
Fires three kinds of beams at once. |
| gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 47 | Agility | psy | 30 | - | - |
|
Sharply increases the user's SPEED. |
| - | Fury Attack | nor | 20 | 15 | 85% |
|
Jabs the target 2-5 times. |
| 25 | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| - | Growl | nor | 40 | - | 100% |
|
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
| - | Peck | fly | 35 | 35 | 100% |
|
Jabs the foe with a beak, etc. |
| - | Pursuit | dar | 20 | 40 | 100% |
|
An attack move that inflicts double damage if used on a foe that is switching out of battle. |
| 21 | Tri Attack | nor | 10 | 80 | 100% |
|
Fires three kinds of beams at once. |
| 13 | Fury Attack | nor | 20 | 15 | 85% |
|
Jabs the target 2-5 times. |
| 38 | Drill Peck | fly | 20 | 80 | 100% |
|
A strong, spin-ning-peck attack. |
| 9 | Pursuit | dar | 20 | 40 | 100% |
|
An attack move that inflicts double damage if used on a foe that is switching out of battle. |
| c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 47 | Agility | psy | 30 | - | - |
|
Sharply increases the user's SPEED. |
| - | Fury Attack | nor | 20 | 15 | 85% |
|
Jabs the target 2-5 times. |
| 25 | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| - | Growl | nor | 40 | - | 100% |
|
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
| - | Peck | fly | 35 | 35 | 100% |
|
Jabs the foe with a beak, etc. |
| - | Pursuit | dar | 20 | 40 | 100% |
|
An attack move that inflicts double damage if used on a foe that is switching out of battle. |
| 21 | Tri Attack | nor | 10 | 80 | 100% |
|
Fires three kinds of beams at once. |
| 13 | Fury Attack | nor | 20 | 15 | 85% |
|
Jabs the target 2-5 times. |
| 38 | Drill Peck | fly | 20 | 80 | 100% |
|
A strong, spin-ning-peck attack. |
| 9 | Pursuit | dar | 20 | 40 | 100% |
|
An attack move that inflicts double damage if used on a foe that is switching out of battle. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 9 | Pursuit | dar | 20 | 40 | 100% |
|
An attack move that inflicts double damage if used on a foe that is switching out of battle. |
| 60 | Agility | psy | 30 | - | - |
|
Sharply increases the user's SPEED. |
| 13 | Fury Attack | nor | 20 | 15 | 85% |
|
Jabs the target 2-5 times. |
| 38 | Uproar | nor | 10 | 90 | 100% |
|
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
| 25 | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| 21 | Tri Attack | nor | 10 | 80 | 100% |
|
Fires three kinds of beams at once. |
| - | Fury Attack | nor | 20 | 15 | 85% |
|
Jabs the target 2-5 times. |
| - | Growl | nor | 40 | - | 100% |
|
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
| - | Peck | fly | 35 | 35 | 100% |
|
Jabs the foe with a beak, etc. |
| - | Pursuit | dar | 20 | 40 | 100% |
|
An attack move that inflicts double damage if used on a foe that is switching out of battle. |
| 47 | Drill Peck | fly | 20 | 80 | 100% |
|
A strong, spin-ning-peck attack. |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 9 | Pursuit | dar | 20 | 40 | 100% |
|
An attack move that inflicts double damage if used on a foe that is switching out of battle. |
| 60 | Agility | psy | 30 | - | - |
|
Sharply increases the user's SPEED. |
| 13 | Fury Attack | nor | 20 | 15 | 85% |
|
Jabs the target 2-5 times. |
| 38 | Uproar | nor | 10 | 90 | 100% |
|
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
| 25 | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| 21 | Tri Attack | nor | 10 | 80 | 100% |
|
Fires three kinds of beams at once. |
| - | Fury Attack | nor | 20 | 15 | 85% |
|
Jabs the target 2-5 times. |
| - | Growl | nor | 40 | - | 100% |
|
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
| - | Peck | fly | 35 | 35 | 100% |
|
Jabs the foe with a beak, etc. |
| - | Pursuit | dar | 20 | 40 | 100% |
|
An attack move that inflicts double damage if used on a foe that is switching out of battle. |
| 47 | Drill Peck | fly | 20 | 80 | 100% |
|
A strong, spin-ning-peck attack. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 9 | Pursuit | dar | 20 | 40 | 100% |
|
An attack move that inflicts double damage if used on a foe that is switching out of battle. |
| 60 | Agility | psy | 30 | - | - |
|
Sharply increases the user's SPEED. |
| 13 | Fury Attack | nor | 20 | 15 | 85% |
|
Jabs the target 2-5 times. |
| 38 | Uproar | nor | 10 | 90 | 100% |
|
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
| 25 | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| 21 | Tri Attack | nor | 10 | 80 | 100% |
|
Fires three kinds of beams at once. |
| - | Fury Attack | nor | 20 | 15 | 85% |
|
Jabs the target 2-5 times. |
| - | Growl | nor | 40 | - | 100% |
|
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
| - | Peck | fly | 35 | 35 | 100% |
|
Jabs the foe with a beak, etc. |
| - | Pursuit | dar | 20 | 40 | 100% |
|
An attack move that inflicts double damage if used on a foe that is switching out of battle. |
| 47 | Drill Peck | fly | 20 | 80 | 100% |
|
A strong, spin-ning-peck attack. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| - | Growl | nor | 40 | - | 100% |
|
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
| 54 | Endeavor | nor | 5 | - | 100% |
|
An attack move that cuts down the foe's HP to equal the user's HP. |
| - | Peck | fly | 35 | 35 | 100% |
|
Jabs the foe with a beak, etc. |
| - | Quick Attack | nor | 30 | 40 | 100% |
|
An extremely fast attack that always strikes first. |
| - | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| - | Pluck | fly | 20 | 60 | 100% |
|
The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect. |
| 41 | Agility | psy | 30 | - | - |
|
Sharply increases the user's SPEED. |
| 28 | Acupressure | nor | 30 | - | - |
|
The user applies pressure to stress points, sharply boosting one of its stats. |
| 5 | Quick Attack | nor | 30 | 40 | 100% |
|
An extremely fast attack that always strikes first. |
| 14 | Fury Attack | nor | 20 | 15 | 85% |
|
Jabs the target 2-5 times. |
| 23 | Uproar | nor | 10 | 90 | 100% |
|
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
| 19 | Pursuit | dar | 20 | 40 | 100% |
|
An attack move that inflicts double damage if used on a foe that is switching out of battle. |
| 34 | Tri Attack | nor | 10 | 80 | 100% |
|
Fires three kinds of beams at once. |
| 10 | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| 47 | Drill Peck | fly | 20 | 80 | 100% |
|
A strong, spin-ning-peck attack. |
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| - | Growl | nor | 40 | - | 100% |
|
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
| 54 | Endeavor | nor | 5 | - | 100% |
|
An attack move that cuts down the foe's HP to equal the user's HP. |
| - | Peck | fly | 35 | 35 | 100% |
|
Jabs the foe with a beak, etc. |
| - | Quick Attack | nor | 30 | 40 | 100% |
|
An extremely fast attack that always strikes first. |
| - | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| - | Pluck | fly | 20 | 60 | 100% |
|
The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect. |
| 41 | Agility | psy | 30 | - | - |
|
Sharply increases the user's SPEED. |
| 28 | Acupressure | nor | 30 | - | - |
|
The user applies pressure to stress points, sharply boosting one of its stats. |
| 5 | Quick Attack | nor | 30 | 40 | 100% |
|
An extremely fast attack that always strikes first. |
| 14 | Fury Attack | nor | 20 | 15 | 85% |
|
Jabs the target 2-5 times. |
| 23 | Uproar | nor | 10 | 90 | 100% |
|
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
| 19 | Pursuit | dar | 20 | 40 | 100% |
|
An attack move that inflicts double damage if used on a foe that is switching out of battle. |
| 34 | Tri Attack | nor | 10 | 80 | 100% |
|
Fires three kinds of beams at once. |
| 10 | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| 47 | Drill Peck | fly | 20 | 80 | 100% |
|
A strong, spin-ning-peck attack. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| - | Growl | nor | 40 | - | 100% |
|
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
| 54 | Endeavor | nor | 5 | - | 100% |
|
An attack move that cuts down the foe's HP to equal the user's HP. |
| - | Peck | fly | 35 | 35 | 100% |
|
Jabs the foe with a beak, etc. |
| - | Quick Attack | nor | 30 | 40 | 100% |
|
An extremely fast attack that always strikes first. |
| - | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| - | Pluck | fly | 20 | 60 | 100% |
|
The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect. |
| 41 | Agility | psy | 30 | - | - |
|
Sharply increases the user's SPEED. |
| 28 | Acupressure | nor | 30 | - | - |
|
The user applies pressure to stress points, sharply boosting one of its stats. |
| 5 | Quick Attack | nor | 30 | 40 | 100% |
|
An extremely fast attack that always strikes first. |
| 14 | Fury Attack | nor | 20 | 15 | 85% |
|
Jabs the target 2-5 times. |
| 23 | Uproar | nor | 10 | 90 | 100% |
|
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
| 19 | Pursuit | dar | 20 | 40 | 100% |
|
An attack move that inflicts double damage if used on a foe that is switching out of battle. |
| 34 | Tri Attack | nor | 10 | 80 | 100% |
|
Fires three kinds of beams at once. |
| 10 | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| 47 | Drill Peck | fly | 20 | 80 | 100% |
|
A strong, spin-ning-peck attack. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 60 | Thrash | nor | 10 | 120 | 100% |
|
Works 2-3 turns and confuses user. |
| 10 | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| 47 | Drill Peck | fly | 20 | 80 | 100% |
|
A strong, spin-ning-peck attack. |
| 19 | Pursuit | dar | 20 | 40 | 100% |
|
An attack move that inflicts double damage if used on a foe that is switching out of battle. |
| 34 | Tri Attack | nor | 10 | 80 | 100% |
|
Fires three kinds of beams at once. |
| 14 | Fury Attack | nor | 20 | 15 | 85% |
|
Jabs the target 2-5 times. |
| 23 | Uproar | nor | 10 | 90 | 100% |
|
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
| 28 | Acupressure | nor | 30 | - | - |
|
The user applies pressure to stress points, sharply boosting one of its stats. |
| 5 | Quick Attack | nor | 30 | 40 | 100% |
|
An extremely fast attack that always strikes first. |
| 54 | Endeavor | nor | 5 | - | 100% |
|
An attack move that cuts down the foe's HP to equal the user's HP. |
| 41 | Agility | psy | 30 | - | - |
|
Sharply increases the user's SPEED. |
| - | Growl | nor | 40 | - | 100% |
|
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
| - | Peck | fly | 35 | 35 | 100% |
|
Jabs the foe with a beak, etc. |
| - | Quick Attack | nor | 30 | 40 | 100% |
|
An extremely fast attack that always strikes first. |
| - | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| - | Pluck | fly | 20 | 60 | 100% |
|
The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 60 | Thrash | nor | 10 | 120 | 100% |
|
Works 2-3 turns and confuses user. |
| 10 | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| 47 | Drill Peck | fly | 20 | 80 | 100% |
|
A strong, spin-ning-peck attack. |
| 19 | Pursuit | dar | 20 | 40 | 100% |
|
An attack move that inflicts double damage if used on a foe that is switching out of battle. |
| 34 | Tri Attack | nor | 10 | 80 | 100% |
|
Fires three kinds of beams at once. |
| 14 | Fury Attack | nor | 20 | 15 | 85% |
|
Jabs the target 2-5 times. |
| 23 | Uproar | nor | 10 | 90 | 100% |
|
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
| 28 | Acupressure | nor | 30 | - | - |
|
The user applies pressure to stress points, sharply boosting one of its stats. |
| 5 | Quick Attack | nor | 30 | 40 | 100% |
|
An extremely fast attack that always strikes first. |
| 54 | Endeavor | nor | 5 | - | 100% |
|
An attack move that cuts down the foe's HP to equal the user's HP. |
| 41 | Agility | psy | 30 | - | - |
|
Sharply increases the user's SPEED. |
| - | Growl | nor | 40 | - | 100% |
|
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
| - | Peck | fly | 35 | 35 | 100% |
|
Jabs the foe with a beak, etc. |
| - | Quick Attack | nor | 30 | 40 | 100% |
|
An extremely fast attack that always strikes first. |
| - | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| - | Pluck | fly | 20 | 60 | 100% |
|
The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 60 | Thrash | nor | 10 | 120 | 100% |
|
Works 2-3 turns and confuses user. |
| 10 | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| 47 | Drill Peck | fly | 20 | 80 | 100% |
|
A strong, spin-ning-peck attack. |
| 19 | Pursuit | dar | 20 | 40 | 100% |
|
An attack move that inflicts double damage if used on a foe that is switching out of battle. |
| 34 | Tri Attack | nor | 10 | 80 | 100% |
|
Fires three kinds of beams at once. |
| 14 | Fury Attack | nor | 20 | 15 | 85% |
|
Jabs the target 2-5 times. |
| 23 | Uproar | nor | 10 | 90 | 100% |
|
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
| 28 | Acupressure | nor | 30 | - | - |
|
The user applies pressure to stress points, sharply boosting one of its stats. |
| 5 | Quick Attack | nor | 30 | 40 | 100% |
|
An extremely fast attack that always strikes first. |
| 54 | Endeavor | nor | 5 | - | 100% |
|
An attack move that cuts down the foe's HP to equal the user's HP. |
| 41 | Agility | psy | 30 | - | - |
|
Sharply increases the user's SPEED. |
| - | Growl | nor | 40 | - | 100% |
|
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
| - | Peck | fly | 35 | 35 | 100% |
|
Jabs the foe with a beak, etc. |
| - | Pluck | fly | 20 | 60 | 100% |
|
The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect. |
| - | Quick Attack | nor | 30 | 40 | 100% |
|
An extremely fast attack that always strikes first. |
| - | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM034 | Bide | nor | 10 | - | - |
|
Waits 2-3 turns & hits back double. |
| TM008 | Body Slam | nor | 15 | 85 | 100% |
|
An attack that may cause paralysis. |
| TM010 | Double-Edge | nor | 15 | 120 | 100% |
|
A tackle that also hurts the user. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The target is attacked with a powerful beam. The user can't move on the next turn. |
| TM031 | Mimic | nor | 10 | - | - |
|
Copies a move used by the foe during one battle. |
| TM020 | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| TM033 | Reflect | psy | 20 | - | - |
|
Raises DEFENSE with a barrier. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM040 | Skull Bash | nor | 10 | 130 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| TM043 | Sky Attack | fly | 5 | 140 | 90% |
|
1st turn: Prepare 2nd turn: Attack |
| TM050 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM009 | Take Down | nor | 20 | 90 | 85% |
|
A tackle that also hurts the user. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM049 | Tri Attack | nor | 10 | 80 | 100% |
|
Fires three kinds of beams at once. |
| TM004 | Whirlwind | nor | 20 | - | - |
|
Blows away the foe & ends battle. |
| y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM034 | Bide | nor | 10 | - | - |
|
Waits 2-3 turns & hits back double. |
| TM008 | Body Slam | nor | 15 | 85 | 100% |
|
An attack that may cause paralysis. |
| TM010 | Double-Edge | nor | 15 | 120 | 100% |
|
A tackle that also hurts the user. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The target is attacked with a powerful beam. The user can't move on the next turn. |
| TM031 | Mimic | nor | 10 | - | - |
|
Copies a move used by the foe during one battle. |
| TM020 | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| TM033 | Reflect | psy | 20 | - | - |
|
Raises DEFENSE with a barrier. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM040 | Skull Bash | nor | 10 | 130 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| TM043 | Sky Attack | fly | 5 | 140 | 90% |
|
1st turn: Prepare 2nd turn: Attack |
| TM050 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM009 | Take Down | nor | 20 | 90 | 85% |
|
A tackle that also hurts the user. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM049 | Tri Attack | nor | 10 | 80 | 100% |
|
Fires three kinds of beams at once. |
| TM004 | Whirlwind | nor | 20 | - | - |
|
Blows away the foe & ends battle. |
| gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM003 | Curse | gho | 10 | - | - |
|
Works differently for ghost-types. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM020 | Endure | nor | 10 | - | - |
|
- |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The target is attacked with a powerful beam. The user can't move on the next turn. |
| TM031 | Mud-Slap | gro | 10 | 20 | 100% |
|
Hurls mud in the foe's face to reduce its accuracy. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM035 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM013 | Snore | nor | 15 | 50 | 100% |
|
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| TM047 | Steel Wing | ste | 25 | 70 | 90% |
|
Strikes the foe with hard wings spread wide. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM034 | Swagger | nor | 15 | - | 90% |
|
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
| TM039 | Swift | nor | 20 | 60 | - |
|
An attack that never misses. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM003 | Curse | gho | 10 | - | - |
|
Works differently for ghost-types. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM020 | Endure | nor | 10 | - | - |
|
- |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The target is attacked with a powerful beam. The user can't move on the next turn. |
| TM031 | Mud-Slap | gro | 10 | 20 | 100% |
|
Hurls mud in the foe's face to reduce its accuracy. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM035 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM013 | Snore | nor | 15 | 50 | 100% |
|
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| TM047 | Steel Wing | ste | 25 | 70 | 90% |
|
Strikes the foe with hard wings spread wide. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM034 | Swagger | nor | 15 | - | 90% |
|
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
| TM039 | Swift | nor | 20 | 60 | - |
|
An attack that never misses. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - |
|
An extremely speedy and unavoidable attack. |
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The target is attacked with a powerful beam. The user can't move on the next turn. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
- |
| TM047 | Steel Wing | ste | 25 | 70 | 90% |
|
Strikes the foe with hard wings spread wide. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
| TM041 | Torment | dar | 15 | - | 100% |
|
Torments the foe and stops successive use of a move. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - |
|
An extremely speedy and unavoidable attack. |
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The target is attacked with a powerful beam. The user can't move on the next turn. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
- |
| TM047 | Steel Wing | ste | 25 | 70 | 90% |
|
Strikes the foe with hard wings spread wide. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
| TM041 | Torment | dar | 15 | - | 100% |
|
Torments the foe and stops successive use of a move. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - |
|
An extremely speedy and unavoidable attack. |
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The target is attacked with a powerful beam. The user can't move on the next turn. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
- |
| TM047 | Steel Wing | ste | 25 | 70 | 90% |
|
Strikes the foe with hard wings spread wide. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
| TM041 | Torment | dar | 15 | - | 100% |
|
Torments the foe and stops successive use of a move. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - |
|
An extremely speedy and unavoidable attack. |
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM078 | Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM058 | Endure | nor | 10 | - | - |
|
- |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the target using every bit of its power. The user must rest on the next turn. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The target is attacked with a powerful beam. The user can't move on the next turn. |
| TM083 | Natural Gift | nor | 15 | - | 100% |
|
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM066 | Payback | dar | 10 | 50 | 100% |
|
If the user can use this attack after the foe attacks, its power is doubled. |
| TM088 | Pluck | fly | 20 | 60 | 100% |
|
The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM051 | Roost | fly | 10 | - | - |
|
The user lands and rests its body. It restores the user's HP by up to half of its max HP. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
- |
| TM082 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM047 | Steel Wing | ste | 25 | 70 | 90% |
|
Strikes the foe with hard wings spread wide. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
| TM041 | Torment | dar | 15 | - | 100% |
|
Torments the foe and stops successive use of a move. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - |
|
An extremely speedy and unavoidable attack. |
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM078 | Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM058 | Endure | nor | 10 | - | - |
|
- |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the target using every bit of its power. The user must rest on the next turn. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The target is attacked with a powerful beam. The user can't move on the next turn. |
| TM083 | Natural Gift | nor | 15 | - | 100% |
|
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM066 | Payback | dar | 10 | 50 | 100% |
|
If the user can use this attack after the foe attacks, its power is doubled. |
| TM088 | Pluck | fly | 20 | 60 | 100% |
|
The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM051 | Roost | fly | 10 | - | - |
|
The user lands and rests its body. It restores the user's HP by up to half of its max HP. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
- |
| TM082 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM047 | Steel Wing | ste | 25 | 70 | 90% |
|
Strikes the foe with hard wings spread wide. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
| TM041 | Torment | dar | 15 | - | 100% |
|
Torments the foe and stops successive use of a move. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - |
|
An extremely speedy and unavoidable attack. |
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM078 | Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM058 | Endure | nor | 10 | - | - |
|
- |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the target using every bit of its power. The user must rest on the next turn. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The target is attacked with a powerful beam. The user can't move on the next turn. |
| TM083 | Natural Gift | nor | 15 | - | 100% |
|
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM066 | Payback | dar | 10 | 50 | 100% |
|
If the user can use this attack after the foe attacks, its power is doubled. |
| TM088 | Pluck | fly | 20 | 60 | 100% |
|
The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM051 | Roost | fly | 10 | - | - |
|
The user lands and rests its body. It restores the user's HP by up to half of its max HP. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
- |
| TM082 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM047 | Steel Wing | ste | 25 | 70 | 90% |
|
Strikes the foe with hard wings spread wide. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
| TM041 | Torment | dar | 15 | - | 100% |
|
Torments the foe and stops successive use of a move. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - |
|
An extremely speedy and unavoidable attack. |
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM049 | Echoed Voice | nor | 15 | 40 | 100% |
|
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the target using every bit of its power. The user must rest on the next turn. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The target is attacked with a powerful beam. The user can't move on the next turn. |
| TM066 | Payback | dar | 10 | 50 | 100% |
|
If the user can use this attack after the foe attacks, its power is doubled. |
| TM088 | Pluck | fly | 20 | 60 | 100% |
|
The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
| TM041 | Torment | dar | 15 | - | 100% |
|
Torments the foe and stops successive use of a move. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM083 | Work Up | nor | 30 | - | - |
|
The user is roused, and its Attack and Sp. Atk stats increase. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - |
|
An extremely speedy and unavoidable attack. |
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM049 | Echoed Voice | nor | 15 | 40 | 100% |
|
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the target using every bit of its power. The user must rest on the next turn. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The target is attacked with a powerful beam. The user can't move on the next turn. |
| TM066 | Payback | dar | 10 | 50 | 100% |
|
If the user can use this attack after the foe attacks, its power is doubled. |
| TM088 | Pluck | fly | 20 | 60 | 100% |
|
The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
| TM041 | Torment | dar | 15 | - | 100% |
|
Torments the foe and stops successive use of a move. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM083 | Work Up | nor | 30 | - | - |
|
The user is roused, and its Attack and Sp. Atk stats increase. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - |
|
An extremely speedy and unavoidable attack. |
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM100 | Confide | nor | 20 | - | - |
|
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM049 | Echoed Voice | nor | 15 | 40 | 100% |
|
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the target using every bit of its power. The user must rest on the next turn. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The target is attacked with a powerful beam. The user can't move on the next turn. |
| TM066 | Payback | dar | 10 | 50 | 100% |
|
If the user can use this attack after the foe attacks, its power is doubled. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM019 | Roost | fly | 10 | - | - |
|
The user lands and rests its body. It restores the user's HP by up to half of its max HP. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM088 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM051 | Steel Wing | ste | 25 | 70 | 90% |
|
Strikes the foe with hard wings spread wide. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
| TM041 | Torment | dar | 15 | - | 100% |
|
Torments the foe and stops successive use of a move. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM02 | Fly | fly | 15 | 90 | 95% |
|
The user soars, then strikes on the second turn. It can also be used for flying to any familiar town. |
| y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM02 | Fly | fly | 15 | 90 | 95% |
|
The user soars, then strikes on the second turn. It can also be used for flying to any familiar town. |
| gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM02 | Fly | fly | 15 | 90 | 95% |
|
The user soars, then strikes on the second turn. It can also be used for flying to any familiar town. |
| c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM02 | Fly | fly | 15 | 90 | 95% |
|
The user soars, then strikes on the second turn. It can also be used for flying to any familiar town. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM02 | Fly | fly | 15 | 90 | 95% |
|
The user soars, then strikes on the second turn. It can also be used for flying to any familiar town. |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM02 | Fly | fly | 15 | 90 | 95% |
|
The user soars, then strikes on the second turn. It can also be used for flying to any familiar town. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM02 | Fly | fly | 15 | 90 | 95% |
|
The user soars, then strikes on the second turn. It can also be used for flying to any familiar town. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM02 | Fly | fly | 15 | 90 | 95% |
|
The user soars, then strikes on the second turn. It can also be used for flying to any familiar town. |
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM02 | Fly | fly | 15 | 90 | 95% |
|
The user soars, then strikes on the second turn. It can also be used for flying to any familiar town. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM02 | Fly | fly | 15 | 90 | 95% |
|
The user soars, then strikes on the second turn. It can also be used for flying to any familiar town. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM02 | Fly | fly | 15 | 90 | 95% |
|
The user soars, then strikes on the second turn. It can also be used for flying to any familiar town. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM02 | Fly | fly | 15 | 90 | 95% |
|
The user soars, then strikes on the second turn. It can also be used for flying to any familiar town. |
| rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Dodrio does learn any moves by tutoring. |
|||||||
| y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Dodrio does learn any moves by tutoring. |
|||||||
| gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Dodrio does learn any moves by tutoring. |
|||||||
| c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Dodrio does learn any moves by tutoring. |
|||||||
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Dodrio does learn any moves by tutoring. |
|||||||
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Body Slam | nor | 15 | 85 | 100% |
|
An attack that may cause paralysis. | |
| Double-Edge | nor | 15 | 120 | 100% |
|
A tackle that also hurts the user. | |
| Endure | nor | 10 | - | - |
|
- | |
| Mimic | nor | 10 | - | - |
|
Copies a move used by the foe during one battle. | |
| Mud-Slap | gro | 10 | 20 | 100% |
|
Hurls mud in the foe's face to reduce its accuracy. | |
| Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. | |
| Snore | nor | 15 | 50 | 100% |
|
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | |
| Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |
| Swagger | nor | 15 | - | 90% |
|
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | |
| Swift | nor | 20 | 60 | - |
|
An attack that never misses. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Body Slam | nor | 15 | 85 | 100% |
|
An attack that may cause paralysis. | |
| Double-Edge | nor | 15 | 120 | 100% |
|
A tackle that also hurts the user. | |
| Mimic | nor | 10 | - | - |
|
Copies a move used by the foe during one battle. | |
| Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Dodrio does learn any moves by tutoring. |
|||||||
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Air Cutter | fly | 25 | 60 | 95% |
|
- | |
| Endeavor | nor | 5 | - | 100% |
|
An attack move that cuts down the foe's HP to equal the user's HP. | |
| Knock Off | dar | 25 | 65 | 100% |
|
The user slaps down the target's held item, preventing that item from being used in the battle. | |
| Mud-Slap | gro | 10 | 20 | 100% |
|
Hurls mud in the foe's face to reduce its accuracy. | |
| Snore | nor | 15 | 50 | 100% |
|
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | |
| Swift | nor | 20 | 60 | - |
|
An attack that never misses. | |
| Uproar | nor | 10 | 90 | 100% |
|
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Air Cutter | fly | 25 | 60 | 95% |
|
- | |
| Endeavor | nor | 5 | - | 100% |
|
An attack move that cuts down the foe's HP to equal the user's HP. | |
| Knock Off | dar | 25 | 65 | 100% |
|
The user slaps down the target's held item, preventing that item from being used in the battle. | |
| Mud-Slap | gro | 10 | 20 | 100% |
|
Hurls mud in the foe's face to reduce its accuracy. | |
| Sky Attack | fly | 5 | 140 | 90% |
|
1st turn: Prepare 2nd turn: Attack | |
| Snore | nor | 15 | 50 | 100% |
|
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | |
| Swift | nor | 20 | 60 | - |
|
An attack that never misses. | |
| Uproar | nor | 10 | 90 | 100% |
|
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Dodrio does learn any moves by tutoring. |
|||||||
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Endeavor | nor | 5 | - | 100% |
|
An attack move that cuts down the foe's HP to equal the user's HP. | |
| Knock Off | dar | 25 | 65 | 100% |
|
The user slaps down the target's held item, preventing that item from being used in the battle. | |
| Roost | fly | 10 | - | - |
|
The user lands and rests its body. It restores the user's HP by up to half of its max HP. | |
| Sky Attack | fly | 5 | 140 | 90% |
|
1st turn: Prepare 2nd turn: Attack | |
| Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. | |
| Snore | nor | 15 | 50 | 100% |
|
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | |
| Uproar | nor | 10 | 90 | 100% |
|
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Dodrio does learn any moves by tutoring. |
|||||||