| Basic | Stage 1 |
|---|---|
|
| Healer | May heal an ally's status conditions. |
| Hidden Aroma Veil | Protects allies from attacks that limit their move choice |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 50 | Disarming Voice | fai | 15 | 40 | - |
|
- |
| 8 | Odor Sleuth | nor | 40 | - | - |
|
Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit. |
| 44 | Skill Swap | psy | 10 | - | - |
|
The user swaps special abilities with the target. |
| - | Sweet Scent | nor | 20 | - | 100% |
|
A sweet scent that harshly lowers opposing Pokémon's evasiveness. This also lures wild Pokémon if used in places such as tall gras |
| 38 | Flail | nor | 15 | - | 100% |
|
Stronger if the user's HP is low. |
| 25 | Aromatherapy | gra | 5 | - | - |
|
Heals all status problems with a soothing scent. |
| - | Fairy Wind | fai | 30 | 40 | 100% |
|
The user stirs up a fairy wind and strikes the target with it. |
| 21 | Draining Kiss | fai | 10 | 50 | 100% |
|
- |
| 31 | Moonblast | fai | 15 | 95 | 100% |
|
Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat. |
| 35 | Charm | fai | 20 | - | 100% |
|
The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered. |
| 29 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| 17 | Calm Mind | psy | 20 | - | - |
|
Raises SP. ATK and SP. DEF by focusing the mind. |
| 42 | Misty Terrain | fai | 10 | - | - |
|
The user covers the ground under everyone's feet with mist for five turns. This protects Pokémon on the ground from status conditions. |
| 6 | Sweet Kiss | fai | 10 | - | 75% |
|
Demands a kiss with a cute look. May cause confusion. |
| 48 | Psychic | psy | 10 | 90 | 100% |
|
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. |
| 13 | Echoed Voice | nor | 15 | 40 | 100% |
|
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM004 | Calm Mind | psy | 20 | - | - |
|
Raises SP. ATK and SP. DEF by focusing the mind. |
| TM057 | Charge Beam | ele | 10 | 50 | 90% |
|
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. |
| TM100 | Confide | nor | 20 | - | - |
|
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
| TM099 | Dazzling Gleam | fai | 10 | 80 | 100% |
|
The user damages opposing Pokémon by emitting a powerful flash. |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM085 | Dream Eater | psy | 15 | 100 | 100% |
|
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. |
| TM049 | Echoed Voice | nor | 15 | 40 | 100% |
|
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
| TM053 | Energy Ball | gra | 10 | 90 | 100% |
|
The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM070 | Flash | nor | 20 | - | 100% |
|
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. |
| TM091 | Flash Cannon | ste | 10 | 80 | 100% |
|
The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM074 | Gyro Ball | ste | 5 | - | 100% |
|
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM016 | Light Screen | psy | 30 | - | - |
|
A wonderous wall of light is put up to reduce damage from special attacks for five turns. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM077 | Psych Up | nor | 10 | - | - |
|
The user hypnotizes itself into copying any stat change made by the target. |
| TM029 | Psychic | psy | 10 | 90 | 100% |
|
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
Boosts water-type moves for 5 turns. |
| TM033 | Reflect | psy | 20 | - | - |
|
Creates a wall of light that weakens physical attacks. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM088 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
The user intensifies the sun for five turns, powering up Fire-type moves. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM024 | Thunderbolt | ele | 15 | 90 | 100% |
|
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. |
| TM041 | Torment | dar | 15 | - | 100% |
|
The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM092 | Trick Room | psy | 5 | - | - |
|
The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Spritzee does learn any moves by tutoring. |
|||||||
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |
| Disable | nor | 20 | - | 100% |
|
Disables the foe's most recent move. | |
| Refresh | nor | 20 | - | - |
|
Heals poisoning, paralysis, or a burn. | |
| Wish | nor | 10 | - | - |
|
One turn after this move is used, the target?s HP is restored by half the user?s max HP. |