Empoleon, I've got a feeling we're not in Kansas anymore.

Carbink

The Jewel Pokémon

Height: 0'12" (0.3m) Weight: 12.5lbs (5.7kg)

#703

  • N: #703
  • K(Cstl): #124
  • Carbink's Damage Multipliers

  • Carbink's Base Stats

    • HP
      50
      20.5%
      D-
    • Attack
      50
      18.2%
      F
    • Defense
      150
      98.3%
      A+
    • Sp. Attack
      50
      27.2%
      D
    • Sp. Defense
      150
      98.6%
      A+
    • Speed
      50
      28.8%
      D
    • Total:
      500
      75.3%
      A-
  • Carbink Evolution Chart

    Carbink does not evolve.
  • Carbink's Abilities

    • Gen VI
    Clear Body Prevents other Pokémon from lowering its stats.
    Hidden Sturdy It cannot be knocked out with one hit.
  • Carbink Level Up Move List

    • Gen VI
    xy Name Type PP Pwr. Acc. Class Definition
    70 Safeguard nor 25 - - No Damage. The user creates a protective field that prevents status problems for five turns.
    8 Sharpen nor 30 - - No Damage. A move that raises the user's ATTACK.
    50 Moonblast fai 15 95 100% Special Attack, damage based on Sp.Atk and Sp.Def Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    46 Power Gem roc 20 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a ray of light that sparkles as if it were made of gemstones.
    27 Guard Split psy 10 - - No Damage. The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.
    - Harden nor 30 - - No Damage. Raises the user's DEFENSE.
    21 Stealth Rock roc 20 - - No Damage. The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle.
    35 Flail nor 15 - 100% Physical Attack, damage based on Atk and Def Inflicts more damage when the user's HP is down.
    40 Skill Swap psy 10 - - No Damage. The user swaps special abilities with the target.
    31 Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a prehistoric power. It may also raise all the user's stats at once.
    18 Reflect psy 20 - - No Damage. A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
    49 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
    5 Rock Throw roc 15 50 90% Physical Attack, damage based on Atk and Def The user picks up and throws a small rock at the target to attack.
    60 Light Screen psy 30 - - No Damage. A wondrous wall of light is put up to suppress damage from special attacks for five turns.
    12 Smack Down roc 15 50 100% Physical Attack, damage based on Atk and Def The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.
  • Carbink TM Move List

    • Gen VI
    xy Name Type PP Pwr. Acc. Class Definition
    TM004 Calm Mind psy 20 - - No Damage. Raises SP. ATK and SP. DEF by focusing the mind.
    TM100 Confide nor 20 - - No Damage. The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    TM099 Dazzling Gleam fai 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user damages opposing Pokémon by emitting a powerful flash.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM064 Explosion nor 5 250 100% Physical Attack, damage based on Atk and Def Very powerful but makes user faint.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
    TM070 Flash nor 20 - 100% No Damage. The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM074 Gyro Ball ste 5 - 100% Physical Attack, damage based on Atk and Def The user tackles the target with a high-speed spin. The slower the user, the greater the damage.
    TM007 Hail ice 10 - - No Damage. Summons a hailstorm that strikes every turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM016 Light Screen psy 30 - - No Damage. A wondrous wall of light is put up to suppress damage from special attacks for five turns.
    TM096 Nature Power nor 20 - - No Damage. An attack that makes use of nature's power. Its effects vary depending on the user's environment.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM077 Psych Up nor 10 - - No Damage. The user hypnotizes itself into copying any stat change made by the foe.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM033 Reflect psy 20 - - No Damage. A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM069 Rock Polish roc 20 - - No Damage. The user polishes its body to reduce drag. It can sharply raise the Speed stat.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Stops the foe from moving with rocks and cuts SPEED.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM020 Safeguard nor 25 - - No Damage. The user creates a protective field that prevents status problems for five turns.
    TM037 Sandstorm roc 10 - - No Damage. Causes a sandstorm that rages for several turns.
    TM088 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM023 Smack Down roc 15 50 100% Physical Attack, damage based on Atk and Def The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.
    TM071 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM092 Trick Room psy 5 - - No Damage. The user creates a bizarre area in which slower Pokémon get to move first for five turns.
  • Carbink HM Move List

    Carbink does learn any moves by HM.
  • Carbink Tutor Move List

    • Gen VI
    xy Name Type PP Pwr. Acc. Class Definition
    Carbink does learn any moves by tutoring.
  • Carbink Egg Move List

    Carbink does learn any moves by egg hatching.
  • Carbink's Egg Groups