Run, Azelf, run!

Swirlix

The Cotton Candy Pokémon

Height: 1'4" (0.4m) Weight: 7.7lbs (3.5kg)

#684

fairy -
  • N: #684
  • K(Ctrl): #131
  • Swirlix's Damage Multipliers

  • Swirlix's Base Stats

    • HP
      62
      44.7%
      C
    • Attack
      48
      16.7%
      F
    • Defense
      66
      50.3%
      C+
    • Sp. Attack
      59
      39.7%
      C-
    • Sp. Defense
      57
      37.5%
      D+
    • Speed
      49
      28.7%
      D
    • Total:
      341
      31.8%
      D
  • Swirlix Evolution Chart

    Basic Stage 1
    • Slurpuff
      • Evolves when traded
      • While holding Whipped Dream
  • Swirlix's Abilities

    • Gen VI
    Sweet Veil Prevents itself and ally Pokémon from falling asleep.
    Hidden Unburden Raises Speed if a held item is used.
  • Swirlix Level Up Move List

    • Gen VI
    xy Name Type PP Pwr. Acc. Class Definition
    67 Safeguard nor 25 - - No Damage. The user creates a protective field that prevents status problems for five turns.
    8 Play Nice nor 20 - - No Damage. The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat.
    49 Play Rough fai 10 90 90% Physical Attack, damage based on Atk and Def The user plays rough with the target and attacks it. This may also lower the target's Attack stat.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A full-body charge attack.
    41 Cotton Guard gra 10 - - No Damage. The user protects itself by wrapping its body in soft cotton, drastically raising the user's Defense stat.
    21 Endeavor nor 5 - 100% Physical Attack, damage based on Atk and Def An attack move that cuts down the foe's HP to equal the user's HP.
    - Sweet Scent nor 20 - 100% No Damage. Allures the foe to reduce evasiveness.
    17 Cotton Spore gra 40 - 100% No Damage. Sharply reduces the foe's SPEED.
    31 Draining Kiss fai 10 50 100% Special Attack, damage based on Sp.Atk and Sp.Def The user steals the target's energy with a kiss. The users HP is restored by over half of the damage taken by the target.
    36 Energy Ball gra 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def.
    26 Aromatherapy gra 5 - - No Damage. The user releases a soothing scent that heals all status conditions affecting the user?s party.
    13 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    45 Wish nor 10 - - No Damage. A wish that restores HP. It takes time to work.
    5 Fairy Wind fai 30 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user stirs up a fairy wind and strikes the target with it.
    58 Light Screen psy 30 - - No Damage. A wondrous wall of light is put up to suppress damage from special attacks for five turns.
    10 Fake Tears dar 20 - 100% No Damage. Feigns crying to sharply lower the foe's SP. DEF.
  • Swirlix TM Move List

    • Gen VI
    xy Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender less likely to attack.
    TM004 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    TM100 Confide nor 20 - - No Damage. The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    TM099 Dazzling Gleam fai 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user damages opposing Pokémon by emitting a powerful flash.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM085 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
    TM053 Energy Ball gra 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A powerful fire attack that may inflict a burn.
    TM070 Flash nor 20 - 100% No Damage. Looses a powerful blast of light that cuts accuracy.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM016 Light Screen psy 30 - - No Damage. A wondrous wall of light is put up to suppress damage from special attacks for five turns.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM077 Psych Up nor 10 - - No Damage. The user hypnotizes itself into copying any stat change made by the target.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water-type moves.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM020 Safeguard nor 25 - - No Damage. The user creates a protective field that prevents status problems for five turns.
    TM088 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may steal a held item.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electrical attack that may paralyze the foe.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
  • Swirlix HM Move List

    • Gen VI
    xy Name Type PP Pwr. Acc. Class Definition
    HM03 Surf wat 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong water- type attack.
  • Swirlix Tutor Move List

    • Gen VI
    xy Name Type PP Pwr. Acc. Class Definition
    Swirlix does learn any moves by tutoring.
  • Swirlix Egg Move List

    • Gen VI
    xy Name Type PP Pwr. Acc. Class Definition
    After You nor 15 - - No Damage. The user helps the target and makes it use its move right after the user.
    Belly Drum nor 10 - - No Damage. Reduces own HP to maximize ATTACK.
    Copycat nor 20 - - No Damage. The user mimics the move used immediately before it. The move fails if no other move has been used yet.
    Yawn nor 10 - - No Damage. Lulls the foe into yawning, then sleeping next turn.
  • Swirlix's Egg Group