Bastiodon. I am your father.

Florges

The Garden Pokémon

Height: 3'7" (1.1m) Weight: 22lbs (10kg)

#671

fairy -
  • N: #671
  • K(Ctrl): #070
  • Florges's Damage Multipliers

  • Florges's Base Stats

    • HP
      78
      70.6%
      B+
    • Attack
      65
      38.0%
      C-
    • Defense
      68
      51.7%
      C+
    • Sp. Attack
      112
      92.1%
      A+
    • Sp. Defense
      154
      99.3%
      A+
    • Speed
      75
      63.4%
      B
    • Total:
      552
      91.5%
      A
  • Florges Evolution Chart

    Basic Stage 1 Stage 2
  • Florges's Abilities

    • Gen VI
    Flower Veil Prevents lowering of ally Grass-type Pokémon's stats.
    Hidden Symbiosis The Pokémon can pass an item to an ally.
  • Florges Level Up Move List

    • Gen VI
    xy Name Type PP Pwr. Acc. Class Definition
    - Aromatherapy gra 5 - - No Damage. The user releases a soothing scent that heals all status problems affecting the user's party.
    - Disarming Voice fai 15 40 - Special Attack, damage based on Sp.Atk and Sp.Def Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
    - Flower Shield fai 10 - - No Damage. The user raises the Defense stat of all Grass-type Pokémon in battle with a mysterious power.
    - Grassy Terrain gra 10 - - No Damage. The user turns the ground under everyone's feet to grass for five turns. This restores the HP of Pokémon on the ground a little every turn.
    - Lucky Chant nor 30 - - No Damage. The user chants an incantation toward the sky, preventing the foe from landing critical hits.
    - Magical Leaf gra 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def The foe is attacked with a strange leaf that cannot be evaded.
    - Misty Terrain fai 10 - - No Damage. The user covers the ground under everyone's feet with mist for five turns. This protects Pokémon on the ground from status conditions.
    - Moonblast fai 15 95 100% Special Attack, damage based on Sp.Atk and Sp.Def Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat.
    - Petal Blizzard gra 15 90 100% Physical Attack, damage based on Atk and Def The user stirs up a violent petal blizzard and attacks everything around it.
    - Petal Dance gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    - Wish nor 10 - - No Damage. A self-healing move. The user restores its own HP by up to half of its maximum HP in the next turn.
    - Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
  • Florges TM Move List

    • Gen VI
    xy Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM004 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    TM100 Confide nor 20 - - No Damage. The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    TM099 Dazzling Gleam fai 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user damages opposing Pokémon by emitting a powerful flash.
    TM032 Double Team nor 15 - - No Damage. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM049 Echoed Voice nor 15 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
    TM053 Energy Ball gra 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
    TM070 Flash nor 20 - 100% No Damage. Blinds the foe to reduce accuracy.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM068 Giga Impact nor 5 150 90% Physical Attack, damage based on Atk and Def The user charges at the foe using every bit of its power. The user must rest on the next turn.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    TM016 Light Screen psy 30 - - No Damage. A wondrous wall of light is put up to suppress damage from special attacks for five turns.
    TM096 Nature Power nor 20 - - No Damage. An attack that makes use of nature's power. Its effects vary depending on the user's environment.
    TM017 Protect nor 10 - - No Damage. It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water-type moves.
    TM044 Rest psy 10 - - No Damage. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM020 Safeguard nor 25 - - No Damage. The user creates a protective field that prevents status problems for five turns.
    TM088 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    TM006 Toxic poi 10 - 90% No Damage. A move that leaves the target badly poisoned. Its poison damage worsens every turn.
  • Florges HM Move List

    Florges does learn any moves by HM.
  • Florges Tutor Move List

    • Gen VI
    xy Name Type PP Pwr. Acc. Class Definition
    Florges does learn any moves by tutoring.
  • Florges Egg Move List

    Florges does learn any moves by egg hatching.
  • Florges's Egg Group