rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
16 | Pursuit | dar | 20 | 40 | 100% |
![]() |
An attack move that inflicts double damage if used on a target that is switching out of battle. |
46 | Giga Drain | gra | 10 | 75 | 100% |
![]() |
Steals 1/2 of the damage inflicted. |
6 | Absorb | gra | 25 | 20 | 100% |
![]() |
Steals 1/2 of the damage inflicted. |
36 | Slam | nor | 20 | 80 | 75% |
![]() |
The target is slammed with a long tail, vines, etc., to inflict damage. |
21 | Screech | nor | 40 | - | 85% |
![]() |
An earsplitting screech harshly reduces the target's Defense stat. |
26 | Mega Drain | gra | 15 | 40 | 100% |
![]() |
Steals 1/2 of the damage inflicted. |
- | Leer | nor | 30 | - | 100% |
![]() |
Reduces the foe's DEFENSE. |
- | Pound | nor | 35 | 40 | 100% |
![]() |
Pounds with fore-legs or tail. |
31 | Agility | psy | 30 | - | - |
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The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
11 | Quick Attack | nor | 30 | 40 | 100% |
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The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
41 | Detect | fig | 5 | - | - |
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Evades attack that turn. It may fail. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
16 | Pursuit | dar | 20 | 40 | 100% |
![]() |
An attack move that inflicts double damage if used on a target that is switching out of battle. |
46 | Giga Drain | gra | 10 | 75 | 100% |
![]() |
Steals 1/2 of the damage inflicted. |
6 | Absorb | gra | 25 | 20 | 100% |
![]() |
Steals 1/2 of the damage inflicted. |
36 | Slam | nor | 20 | 80 | 75% |
![]() |
The target is slammed with a long tail, vines, etc., to inflict damage. |
21 | Screech | nor | 40 | - | 85% |
![]() |
An earsplitting screech harshly reduces the target's Defense stat. |
26 | Mega Drain | gra | 15 | 40 | 100% |
![]() |
Steals 1/2 of the damage inflicted. |
- | Leer | nor | 30 | - | 100% |
![]() |
Reduces the foe's DEFENSE. |
- | Pound | nor | 35 | 40 | 100% |
![]() |
Pounds with fore-legs or tail. |
31 | Agility | psy | 30 | - | - |
![]() |
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
11 | Quick Attack | nor | 30 | 40 | 100% |
![]() |
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
41 | Detect | fig | 5 | - | - |
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Evades attack that turn. It may fail. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
16 | Pursuit | dar | 20 | 40 | 100% |
![]() |
An attack move that inflicts double damage if used on a target that is switching out of battle. |
46 | Giga Drain | gra | 10 | 75 | 100% |
![]() |
Steals 1/2 of the damage inflicted. |
6 | Absorb | gra | 25 | 20 | 100% |
![]() |
Steals 1/2 of the damage inflicted. |
36 | Slam | nor | 20 | 80 | 75% |
![]() |
The target is slammed with a long tail, vines, etc., to inflict damage. |
21 | Screech | nor | 40 | - | 85% |
![]() |
An earsplitting screech harshly reduces the target's Defense stat. |
26 | Mega Drain | gra | 15 | 40 | 100% |
![]() |
Steals 1/2 of the damage inflicted. |
- | Leer | nor | 30 | - | 100% |
![]() |
Reduces the foe's DEFENSE. |
- | Pound | nor | 35 | 40 | 100% |
![]() |
Pounds with fore-legs or tail. |
31 | Agility | psy | 30 | - | - |
![]() |
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
11 | Quick Attack | nor | 30 | 40 | 100% |
![]() |
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
41 | Detect | fig | 5 | - | - |
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Evades attack that turn. It may fail. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
51 | Energy Ball | gra | 10 | 90 | 100% |
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The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. |
11 | Quick Attack | nor | 30 | 40 | 100% |
![]() |
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
41 | Detect | fig | 5 | - | - |
![]() |
Evades attack that turn. It may fail. |
- | Pound | nor | 35 | 40 | 100% |
![]() |
Pounds with fore-legs or tail. |
31 | Agility | psy | 30 | - | - |
![]() |
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
26 | Mega Drain | gra | 15 | 40 | 100% |
![]() |
Steals 1/2 of the damage inflicted. |
- | Leer | nor | 30 | - | 100% |
![]() |
Reduces the foe's DEFENSE. |
21 | Screech | nor | 40 | - | 85% |
![]() |
An earsplitting screech harshly reduces the target's Defense stat. |
36 | Slam | nor | 20 | 80 | 75% |
![]() |
The target is slammed with a long tail, vines, etc., to inflict damage. |
6 | Absorb | gra | 25 | 20 | 100% |
![]() |
Steals 1/2 of the damage inflicted. |
46 | Giga Drain | gra | 10 | 75 | 100% |
![]() |
Steals 1/2 of the damage inflicted. |
16 | Pursuit | dar | 20 | 40 | 100% |
![]() |
An attack move that inflicts double damage if used on a target that is switching out of battle. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
51 | Energy Ball | gra | 10 | 90 | 100% |
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The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. |
11 | Quick Attack | nor | 30 | 40 | 100% |
![]() |
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
41 | Detect | fig | 5 | - | - |
![]() |
Evades attack that turn. It may fail. |
- | Pound | nor | 35 | 40 | 100% |
![]() |
Pounds with fore-legs or tail. |
31 | Agility | psy | 30 | - | - |
![]() |
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
26 | Mega Drain | gra | 15 | 40 | 100% |
![]() |
Steals 1/2 of the damage inflicted. |
- | Leer | nor | 30 | - | 100% |
![]() |
Reduces the foe's DEFENSE. |
21 | Screech | nor | 40 | - | 85% |
![]() |
An earsplitting screech harshly reduces the target's Defense stat. |
36 | Slam | nor | 20 | 80 | 75% |
![]() |
The target is slammed with a long tail, vines, etc., to inflict damage. |
6 | Absorb | gra | 25 | 20 | 100% |
![]() |
Steals 1/2 of the damage inflicted. |
46 | Giga Drain | gra | 10 | 75 | 100% |
![]() |
Steals 1/2 of the damage inflicted. |
16 | Pursuit | dar | 20 | 40 | 100% |
![]() |
An attack move that inflicts double damage if used on a target that is switching out of battle. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
51 | Energy Ball | gra | 10 | 90 | 100% |
![]() |
The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. |
11 | Quick Attack | nor | 30 | 40 | 100% |
![]() |
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
41 | Detect | fig | 5 | - | - |
![]() |
Evades attack that turn. It may fail. |
- | Pound | nor | 35 | 40 | 100% |
![]() |
Pounds with fore-legs or tail. |
31 | Agility | psy | 30 | - | - |
![]() |
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
26 | Mega Drain | gra | 15 | 40 | 100% |
![]() |
Steals 1/2 of the damage inflicted. |
- | Leer | nor | 30 | - | 100% |
![]() |
Reduces the foe's DEFENSE. |
21 | Screech | nor | 40 | - | 85% |
![]() |
An earsplitting screech harshly reduces the target's Defense stat. |
36 | Slam | nor | 20 | 80 | 75% |
![]() |
The target is slammed with a long tail, vines, etc., to inflict damage. |
6 | Absorb | gra | 25 | 20 | 100% |
![]() |
Steals 1/2 of the damage inflicted. |
46 | Giga Drain | gra | 10 | 75 | 100% |
![]() |
Steals 1/2 of the damage inflicted. |
16 | Pursuit | dar | 20 | 40 | 100% |
![]() |
An attack move that inflicts double damage if used on a target that is switching out of battle. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
51 | Energy Ball | gra | 10 | 90 | 100% |
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The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. |
11 | Quick Attack | nor | 30 | 40 | 100% |
![]() |
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
41 | Detect | fig | 5 | - | - |
![]() |
Evades attack that turn. It may fail. |
- | Pound | nor | 35 | 40 | 100% |
![]() |
Pounds with fore-legs or tail. |
31 | Agility | psy | 30 | - | - |
![]() |
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
26 | Mega Drain | gra | 15 | 40 | 100% |
![]() |
Steals 1/2 of the damage inflicted. |
- | Leer | nor | 30 | - | 100% |
![]() |
Reduces the foe's DEFENSE. |
21 | Screech | nor | 40 | - | 85% |
![]() |
An earsplitting screech harshly reduces the target's Defense stat. |
36 | Slam | nor | 20 | 80 | 75% |
![]() |
The target is slammed with a long tail, vines, etc., to inflict damage. |
6 | Absorb | gra | 25 | 20 | 100% |
![]() |
Steals 1/2 of the damage inflicted. |
46 | Giga Drain | gra | 10 | 75 | 100% |
![]() |
Steals 1/2 of the damage inflicted. |
16 | Pursuit | dar | 20 | 40 | 100% |
![]() |
An attack move that inflicts double damage if used on a target that is switching out of battle. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
51 | Energy Ball | gra | 10 | 90 | 100% |
![]() |
The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. |
11 | Quick Attack | nor | 30 | 40 | 100% |
![]() |
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
41 | Detect | fig | 5 | - | - |
![]() |
Evades attack that turn. It may fail. |
- | Pound | nor | 35 | 40 | 100% |
![]() |
Pounds with fore-legs or tail. |
31 | Agility | psy | 30 | - | - |
![]() |
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
26 | Mega Drain | gra | 15 | 40 | 100% |
![]() |
Steals 1/2 of the damage inflicted. |
- | Leer | nor | 30 | - | 100% |
![]() |
Reduces the foe's DEFENSE. |
21 | Screech | nor | 40 | - | 85% |
![]() |
An earsplitting screech harshly reduces the target's Defense stat. |
36 | Slam | nor | 20 | 80 | 75% |
![]() |
The target is slammed with a long tail, vines, etc., to inflict damage. |
6 | Absorb | gra | 25 | 20 | 100% |
![]() |
Steals 1/2 of the damage inflicted. |
46 | Giga Drain | gra | 10 | 75 | 100% |
![]() |
Steals 1/2 of the damage inflicted. |
16 | Pursuit | dar | 20 | 40 | 100% |
![]() |
An attack move that inflicts double damage if used on a target that is switching out of battle. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
50 | Energy Ball | gra | 10 | 90 | 100% |
![]() |
The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. |
11 | Quick Attack | nor | 30 | 40 | 100% |
![]() |
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
41 | Detect | fig | 5 | - | - |
![]() |
Evades attack that turn. It may fail. |
- | Pound | nor | 35 | 40 | 100% |
![]() |
Pounds with fore-legs or tail. |
31 | Agility | psy | 30 | - | - |
![]() |
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
26 | Mega Drain | gra | 15 | 40 | 100% |
![]() |
Steals 1/2 of the damage inflicted. |
- | Leer | nor | 30 | - | 100% |
![]() |
Reduces the foe's DEFENSE. |
21 | Screech | nor | 40 | - | 85% |
![]() |
An earsplitting screech harshly reduces the target's Defense stat. |
36 | Slam | nor | 20 | 80 | 75% |
![]() |
The target is slammed with a long tail, vines, etc., to inflict damage. |
6 | Absorb | gra | 25 | 20 | 100% |
![]() |
Steals 1/2 of the damage inflicted. |
46 | Giga Drain | gra | 10 | 75 | 100% |
![]() |
Steals 1/2 of the damage inflicted. |
16 | Pursuit | dar | 20 | 40 | 100% |
![]() |
An attack move that inflicts double damage if used on a target that is switching out of battle. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
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The user confounds the foe with speed, then slashes. The attack lands without fail. |
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM009 | Bullet Seed | gra | 30 | 25 | 100% |
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Shoots 2 to 5 seeds in a row to strike the foe. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Heightens evasive-ness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM001 | Focus Punch | fig | 20 | 150 | 100% |
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A powerful loyalty attack. The user flinches if hit. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack based on lack of loyalty. |
TM019 | Giga Drain | gra | 10 | 75 | 100% |
![]() |
Steals 1/2 of the damage inflicted. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The power varies with the POKéMON. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
![]() |
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Foils attack that turn. It may fail. |
TM044 | Rest | psy | 10 | - | - |
![]() |
Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that is based on loyalty. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
![]() |
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
TM020 | Safeguard | nor | 25 | - | - |
![]() |
A mystical force prevents all status problems. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
- |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A poison move with increasing damage. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
![]() |
The user confounds the foe with speed, then slashes. The attack lands without fail. |
TM045 | Attract | nor | 15 | - | 100% |
![]() |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
![]() |
Destroys barriers such as REFLECT and causes damage. |
TM009 | Bullet Seed | gra | 30 | 25 | 100% |
![]() |
Shoots 2 to 5 seeds in a row to strike the foe. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Heightens evasive-ness. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM001 | Focus Punch | fig | 20 | 150 | 100% |
![]() |
A powerful loyalty attack. The user flinches if hit. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack based on lack of loyalty. |
TM019 | Giga Drain | gra | 10 | 75 | 100% |
![]() |
Steals 1/2 of the damage inflicted. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The power varies with the POKéMON. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
![]() |
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Foils attack that turn. It may fail. |
TM044 | Rest | psy | 10 | - | - |
![]() |
Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that is based on loyalty. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
![]() |
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
TM020 | Safeguard | nor | 25 | - | - |
![]() |
A mystical force prevents all status problems. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
- |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
![]() |
A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
The user intensifies the sun for five turns, powering up Fire-type moves. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A poison move with increasing damage. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
![]() |
The user confounds the foe with speed, then slashes. The attack lands without fail. |
TM045 | Attract | nor | 15 | - | 100% |
![]() |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
![]() |
Destroys barriers such as REFLECT and causes damage. |
TM009 | Bullet Seed | gra | 30 | 25 | 100% |
![]() |
Shoots 2 to 5 seeds in a row to strike the foe. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Heightens evasive-ness. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM001 | Focus Punch | fig | 20 | 150 | 100% |
![]() |
A powerful loyalty attack. The user flinches if hit. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack based on lack of loyalty. |
TM019 | Giga Drain | gra | 10 | 75 | 100% |
![]() |
Steals 1/2 of the damage inflicted. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The power varies with the POKéMON. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
![]() |
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Foils attack that turn. It may fail. |
TM044 | Rest | psy | 10 | - | - |
![]() |
Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that is based on loyalty. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
![]() |
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
TM020 | Safeguard | nor | 25 | - | - |
![]() |
A mystical force prevents all status problems. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
- |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
![]() |
A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
The user intensifies the sun for five turns, powering up Fire-type moves. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A poison move with increasing damage. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
![]() |
The user confounds the foe with speed, then slashes. The attack lands without fail. |
TM045 | Attract | nor | 15 | - | 100% |
![]() |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
![]() |
Destroys barriers such as REFLECT and causes damage. |
TM009 | Bullet Seed | gra | 30 | 25 | 100% |
![]() |
Shoots 2 to 5 seeds in a row to strike the foe. |
TM078 | Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Heightens evasive-ness. |
TM060 | Drain Punch | fig | 10 | 75 | 100% |
![]() |
- |
TM058 | Endure | nor | 10 | - | - |
![]() |
Always leaves at least 1HP. |
TM053 | Energy Ball | gra | 10 | 90 | 100% |
![]() |
The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM070 | Flash | nor | 20 | - | 100% |
![]() |
Blinds the foe to reduce accuracy. |
TM056 | Fling | dar | 10 | - | 100% |
![]() |
The user flings its held item at the target to attack. Its power and effects depend on the item. |
TM001 | Focus Punch | fig | 20 | 150 | 100% |
![]() |
A powerful loyalty attack. The user flinches if hit. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack based on lack of loyalty. |
TM019 | Giga Drain | gra | 10 | 75 | 100% |
![]() |
Steals 1/2 of the damage inflicted. |
TM086 | Grass Knot | gra | 20 | - | 100% |
![]() |
The user snares the target with grass and trips it. The heavier the target, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The power varies with the POKéMON. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
![]() |
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
TM083 | Natural Gift | nor | 15 | - | 100% |
![]() |
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Foils attack that turn. It may fail. |
TM044 | Rest | psy | 10 | - | - |
![]() |
Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that is based on loyalty. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
![]() |
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
TM020 | Safeguard | nor | 25 | - | - |
![]() |
A mystical force prevents all status problems. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
- |
TM082 | Sleep Talk | nor | 10 | - | - |
![]() |
Randomly attacks while asleep. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
![]() |
A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
Causes confusion and raises ATTACK. |
TM075 | Swords Dance | nor | 20 | - | - |
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A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
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A poison move with increasing damage. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
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The user confounds the foe with speed, then slashes. The attack lands without fail. |
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM009 | Bullet Seed | gra | 30 | 25 | 100% |
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Shoots 2 to 5 seeds in a row to strike the foe. |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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Heightens evasive-ness. |
TM060 | Drain Punch | fig | 10 | 75 | 100% |
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- |
TM058 | Endure | nor | 10 | - | - |
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Always leaves at least 1HP. |
TM053 | Energy Ball | gra | 10 | 90 | 100% |
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The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM070 | Flash | nor | 20 | - | 100% |
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Blinds the foe to reduce accuracy. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the target to attack. Its power and effects depend on the item. |
TM001 | Focus Punch | fig | 20 | 150 | 100% |
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A powerful loyalty attack. The user flinches if hit. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack based on lack of loyalty. |
TM019 | Giga Drain | gra | 10 | 75 | 100% |
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Steals 1/2 of the damage inflicted. |
TM086 | Grass Knot | gra | 20 | - | 100% |
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The user snares the target with grass and trips it. The heavier the target, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The power varies with the POKéMON. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
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Foils attack that turn. It may fail. |
TM044 | Rest | psy | 10 | - | - |
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Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that is based on loyalty. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
TM020 | Safeguard | nor | 25 | - | - |
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A mystical force prevents all status problems. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM082 | Sleep Talk | nor | 10 | - | - |
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Randomly attacks while asleep. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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Causes confusion and raises ATTACK. |
TM075 | Swords Dance | nor | 20 | - | - |
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A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
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A poison move with increasing damage. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
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The user confounds the foe with speed, then slashes. The attack lands without fail. |
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM009 | Bullet Seed | gra | 30 | 25 | 100% |
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Shoots 2 to 5 seeds in a row to strike the foe. |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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Heightens evasive-ness. |
TM060 | Drain Punch | fig | 10 | 75 | 100% |
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- |
TM058 | Endure | nor | 10 | - | - |
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Always leaves at least 1HP. |
TM053 | Energy Ball | gra | 10 | 90 | 100% |
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The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM070 | Flash | nor | 20 | - | 100% |
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Blinds the foe to reduce accuracy. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the target to attack. Its power and effects depend on the item. |
TM001 | Focus Punch | fig | 20 | 150 | 100% |
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A powerful loyalty attack. The user flinches if hit. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack based on lack of loyalty. |
TM019 | Giga Drain | gra | 10 | 75 | 100% |
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Steals 1/2 of the damage inflicted. |
TM086 | Grass Knot | gra | 20 | - | 100% |
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The user snares the target with grass and trips it. The heavier the target, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The power varies with the POKéMON. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
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Foils attack that turn. It may fail. |
TM044 | Rest | psy | 10 | - | - |
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Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that is based on loyalty. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
TM020 | Safeguard | nor | 25 | - | - |
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A mystical force prevents all status problems. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM082 | Sleep Talk | nor | 10 | - | - |
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Randomly attacks while asleep. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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Causes confusion and raises ATTACK. |
TM075 | Swords Dance | nor | 20 | - | - |
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A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
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A poison move with increasing damage. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM062 | Acrobatics | fly | 15 | 55 | 100% |
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The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
TM040 | Aerial Ace | fly | 20 | 60 | - |
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The user confounds the foe with speed, then slashes. The attack lands without fail. |
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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Heightens evasive-ness. |
TM053 | Energy Ball | gra | 10 | 90 | 100% |
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The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM070 | Flash | nor | 20 | - | 100% |
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Blinds the foe to reduce accuracy. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the target to attack. Its power and effects depend on the item. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack based on lack of loyalty. |
TM086 | Grass Knot | gra | 20 | - | 100% |
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The user snares the target with grass and trips it. The heavier the target, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The power varies with the POKéMON. |
TM017 | Protect | nor | 10 | - | - |
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Foils attack that turn. It may fail. |
TM044 | Rest | psy | 10 | - | - |
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Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that is based on loyalty. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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An attack that may lower DEFENSE. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM020 | Safeguard | nor | 25 | - | - |
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A mystical force prevents all status problems. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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Causes confusion and raises ATTACK. |
TM075 | Swords Dance | nor | 20 | - | - |
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A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
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A poison move with increasing damage. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM062 | Acrobatics | fly | 15 | 55 | 100% |
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The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
TM040 | Aerial Ace | fly | 20 | 60 | - |
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The user confounds the foe with speed, then slashes. The attack lands without fail. |
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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Heightens evasive-ness. |
TM053 | Energy Ball | gra | 10 | 90 | 100% |
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The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM070 | Flash | nor | 20 | - | 100% |
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Blinds the foe to reduce accuracy. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the target to attack. Its power and effects depend on the item. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack based on lack of loyalty. |
TM086 | Grass Knot | gra | 20 | - | 100% |
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The user snares the target with grass and trips it. The heavier the target, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The power varies with the POKéMON. |
TM017 | Protect | nor | 10 | - | - |
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Foils attack that turn. It may fail. |
TM044 | Rest | psy | 10 | - | - |
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Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that is based on loyalty. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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An attack that may lower DEFENSE. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM020 | Safeguard | nor | 25 | - | - |
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A mystical force prevents all status problems. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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Causes confusion and raises ATTACK. |
TM075 | Swords Dance | nor | 20 | - | - |
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A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
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A poison move with increasing damage. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM062 | Acrobatics | fly | 15 | 55 | 100% |
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The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
TM040 | Aerial Ace | fly | 20 | 60 | - |
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The user confounds the foe with speed, then slashes. The attack lands without fail. |
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM100 | Confide | nor | 20 | - | - |
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The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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Heightens evasive-ness. |
TM053 | Energy Ball | gra | 10 | 90 | 100% |
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The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM070 | Flash | nor | 20 | - | 100% |
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Blinds the foe to reduce accuracy. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the target to attack. Its power and effects depend on the item. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack based on lack of loyalty. |
TM086 | Grass Knot | gra | 20 | - | 100% |
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The user snares the target with grass and trips it. The heavier the target, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The power varies with the POKéMON. |
TM096 | Nature Power | nor | 20 | - | - |
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An attack that makes use of nature's power. Its effects vary depending on the user's environment. |
TM098 | Power-Up Punch | fig | 20 | 40 | 100% |
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Striking oppontents over and over makes the user's fists harder. Hitting a target raises the Attack stat. |
TM017 | Protect | nor | 10 | - | - |
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Foils attack that turn. It may fail. |
TM044 | Rest | psy | 10 | - | - |
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Sleep for 2 turns to fully recover. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that is based on loyalty. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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An attack that may lower DEFENSE. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM020 | Safeguard | nor | 25 | - | - |
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A mystical force prevents all status problems. |
TM088 | Sleep Talk | nor | 10 | - | - |
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Randomly attacks while asleep. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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Causes confusion and raises ATTACK. |
TM075 | Swords Dance | nor | 20 | - | - |
![]() |
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
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A poison move with increasing damage. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
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The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
HM05 | Flash | nor | 20 | - | 100% |
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Blinds the foe to reduce accuracy. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
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An attack that may lower DEFENSE. |
HM04 | Strength | nor | 15 | 80 | 100% |
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The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
![]() |
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
HM05 | Flash | nor | 20 | - | 100% |
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Blinds the foe to reduce accuracy. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
An attack that may lower DEFENSE. |
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
![]() |
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
HM05 | Flash | nor | 20 | - | 100% |
![]() |
Blinds the foe to reduce accuracy. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
An attack that may lower DEFENSE. |
HM04 | Strength | nor | 15 | 80 | 100% |
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The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
![]() |
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
An attack that may lower DEFENSE. |
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
![]() |
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
An attack that may lower DEFENSE. |
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
![]() |
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
An attack that may lower DEFENSE. |
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
![]() |
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
![]() |
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Treecko does learn any moves by tutoring. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Body Slam | nor | 15 | 85 | 100% |
![]() |
A full-body slam that may cause paralysis. |
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Counter | fig | 20 | - | 100% |
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Retaliates any physical hit with double the power. |
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Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
![]() |
Dynamic Punch | fig | 5 | 100 | 50% |
![]() |
Powerful and sure to cause confusion, but inaccurate. |
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Endure | nor | 10 | - | - |
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Always leaves at least 1HP. |
![]() |
Fury Cutter | bug | 20 | 40 | 95% |
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The foe is slashed with scythes or claws. Its power increases if it hits in succession. |
![]() |
Mega Kick | nor | 5 | 120 | 75% |
![]() |
An extremely powerful kick with intense force. |
![]() |
Mega Punch | nor | 20 | 80 | 85% |
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A strong punch thrown with incredible power. |
![]() |
Mimic | nor | 10 | - | - |
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Copies a move used by the foe. |
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Mud-Slap | gro | 10 | 20 | 100% |
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Reduces the foe's accuracy. |
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Seismic Toss | fig | 20 | - | 100% |
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Inflicts damage identical to the user's level. |
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Sleep Talk | nor | 10 | - | - |
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Randomly attacks while asleep. |
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Snore | nor | 15 | 50 | 100% |
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An attack useable only while asleep. |
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Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
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Swagger | nor | 15 | - | 90% |
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Causes confusion and raises ATTACK. |
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Swift | nor | 20 | 60 | - |
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Star-shaped rays are shot at the foe. This attack never misses. |
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Swords Dance | nor | 20 | - | - |
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A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
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Thunder Punch | ele | 15 | 75 | 100% |
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An electric punch. It may paralyze. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Body Slam | nor | 15 | 85 | 100% |
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A full-body slam that may cause paralysis. |
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Counter | fig | 20 | - | 100% |
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Retaliates any physical hit with double the power. |
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Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
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Mega Kick | nor | 5 | 120 | 75% |
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An extremely powerful kick with intense force. |
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Mega Punch | nor | 20 | 80 | 85% |
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A strong punch thrown with incredible power. |
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Mimic | nor | 10 | - | - |
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Copies a move used by the foe. |
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Seismic Toss | fig | 20 | - | 100% |
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Inflicts damage identical to the user's level. |
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Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
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Swords Dance | nor | 20 | - | - |
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A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Treecko does learn any moves by tutoring. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Endeavor | nor | 5 | - | 100% |
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- |
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Fury Cutter | bug | 20 | 40 | 95% |
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The foe is slashed with scythes or claws. Its power increases if it hits in succession. |
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Mud-Slap | gro | 10 | 20 | 100% |
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Reduces the foe's accuracy. |
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Seed Bomb | gra | 15 | 80 | 100% |
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The user slams a barrage of hard- shelled seeds down on the foe from above. |
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Snore | nor | 15 | 50 | 100% |
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An attack useable only while asleep. |
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Swift | nor | 20 | 60 | - |
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Star-shaped rays are shot at the foe. This attack never misses. |
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Synthesis | gra | 5 | - | - |
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The user restores its own HP. The amount of HP regained varies with the weather. |
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Thunder Punch | ele | 15 | 75 | 100% |
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An electric punch. It may paralyze. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Endeavor | nor | 5 | - | 100% |
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- |
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Fury Cutter | bug | 20 | 40 | 95% |
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The foe is slashed with scythes or claws. Its power increases if it hits in succession. |
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Headbutt | nor | 15 | 70 | 100% |
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An attack that may make foe flinch. |
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Low Kick | fig | 20 | - | 100% |
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A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. |
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Mud-Slap | gro | 10 | 20 | 100% |
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Reduces the foe's accuracy. |
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Seed Bomb | gra | 15 | 80 | 100% |
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The user slams a barrage of hard- shelled seeds down on the foe from above. |
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Snore | nor | 15 | 50 | 100% |
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An attack useable only while asleep. |
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Swift | nor | 20 | 60 | - |
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Star-shaped rays are shot at the foe. This attack never misses. |
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Synthesis | gra | 5 | - | - |
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The user restores its own HP. The amount of HP regained varies with the weather. |
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Thunder Punch | ele | 15 | 75 | 100% |
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An electric punch. It may paralyze. |
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Worry Seed | gra | 10 | - | 100% |
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A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Grass Pledge | gra | 10 | 80 | 100% |
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A column of grass hits opposing Pokémon. When used with its water equivalent, its damage increases into a vast swamp. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Drain Punch | fig | 10 | 75 | 100% |
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- |
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Endeavor | nor | 5 | - | 100% |
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- |
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Giga Drain | gra | 10 | 75 | 100% |
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Steals 1/2 of the damage inflicted. |
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Grass Pledge | gra | 10 | 80 | 100% |
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A column of grass hits opposing Pokémon. When used with its water equivalent, its damage increases into a vast swamp. |
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Iron Tail | ste | 15 | 100 | 75% |
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The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
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Low Kick | fig | 20 | - | 100% |
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A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. |
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Seed Bomb | gra | 15 | 80 | 100% |
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The user slams a barrage of hard- shelled seeds down on the foe from above. |
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Sleep Talk | nor | 10 | - | - |
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Randomly attacks while asleep. |
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Snore | nor | 15 | 50 | 100% |
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An attack useable only while asleep. |
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Synthesis | gra | 5 | - | - |
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The user restores its own HP. The amount of HP regained varies with the weather. |
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Thunder Punch | ele | 15 | 75 | 100% |
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An electric punch. It may paralyze. |
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Worry Seed | gra | 10 | - | 100% |
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A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Grass Pledge | gra | 10 | 80 | 100% |
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A column of grass hits opposing Pokémon. When used with its water equivalent, its damage increases into a vast swamp. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Crunch | dar | 15 | 80 | 100% |
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Crunches with sharp fangs. May lower SP. DEF. |
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Crush Claw | nor | 10 | 75 | 95% |
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The user slashes the target with hard and sharp claws. It may also lower the target's Defense. |
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Dragon Breath | dra | 20 | 60 | 100% |
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The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis. |
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Endeavor | nor | 5 | - | 100% |
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- |
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Leech Seed | gra | 10 | - | 90% |
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A seed is planted on the target. It steals some HP from the target every turn. |
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Mud Sport | gro | 15 | - | - |
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The user launches a hard-packed mud ball to attack. This may also lower the target's accuracy. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Crunch | dar | 15 | 80 | 100% |
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Crunches with sharp fangs. May lower SP. DEF. |
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Crush Claw | nor | 10 | 75 | 95% |
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The user slashes the target with hard and sharp claws. It may also lower the target's Defense. |
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Dragon Breath | dra | 20 | 60 | 100% |
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The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis. |
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Endeavor | nor | 5 | - | 100% |
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- |
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Leech Seed | gra | 10 | - | 90% |
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A seed is planted on the target. It steals some HP from the target every turn. |
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Mud Sport | gro | 15 | - | - |
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The user launches a hard-packed mud ball to attack. This may also lower the target's accuracy. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Crunch | dar | 15 | 80 | 100% |
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Crunches with sharp fangs. May lower SP. DEF. |
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Crush Claw | nor | 10 | 75 | 95% |
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The user slashes the target with hard and sharp claws. It may also lower the target's Defense. |
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Dragon Breath | dra | 20 | 60 | 100% |
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The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis. |
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Endeavor | nor | 5 | - | 100% |
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- |
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Leech Seed | gra | 10 | - | 90% |
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A seed is planted on the target. It steals some HP from the target every turn. |
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Mud Sport | gro | 15 | - | - |
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The user launches a hard-packed mud ball to attack. This may also lower the target's accuracy. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Crunch | dar | 15 | 80 | 100% |
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Crunches with sharp fangs. May lower SP. DEF. |
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Crush Claw | nor | 10 | 75 | 95% |
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The user slashes the target with hard and sharp claws. It may also lower the target's Defense. |
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Double Kick | fig | 30 | 30 | 100% |
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The foe is quickly kicked twice in succession using both feet. |
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Dragon Breath | dra | 20 | 60 | 100% |
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The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis. |
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Endeavor | nor | 5 | - | 100% |
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- |
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Grass Whistle | gra | 15 | - | 55% |
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The user plays a pleasant melody that lulls the foe into a deep sleep. |
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Leaf Storm | gra | 5 | 130 | 90% |
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A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat. |
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Leech Seed | gra | 10 | - | 90% |
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A seed is planted on the target. It steals some HP from the target every turn. |
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Magical Leaf | gra | 20 | 60 | - |
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The foe is attacked with a strange leaf that cannot be evaded. |
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Mud Sport | gro | 15 | - | - |
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The user launches a hard-packed mud ball to attack. This may also lower the target's accuracy. |
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Synthesis | gra | 5 | - | - |
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The user restores its own HP. The amount of HP regained varies with the weather. |
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Worry Seed | gra | 10 | - | 100% |
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A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Crunch | dar | 15 | 80 | 100% |
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Crunches with sharp fangs. May lower SP. DEF. |
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Crush Claw | nor | 10 | 75 | 95% |
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The user slashes the target with hard and sharp claws. It may also lower the target's Defense. |
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Double Kick | fig | 30 | 30 | 100% |
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The foe is quickly kicked twice in succession using both feet. |
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Dragon Breath | dra | 20 | 60 | 100% |
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The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis. |
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Endeavor | nor | 5 | - | 100% |
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- |
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Grass Whistle | gra | 15 | - | 55% |
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The user plays a pleasant melody that lulls the foe into a deep sleep. |
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Leaf Storm | gra | 5 | 130 | 90% |
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A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat. |
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Leech Seed | gra | 10 | - | 90% |
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A seed is planted on the target. It steals some HP from the target every turn. |
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Magical Leaf | gra | 20 | 60 | - |
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The foe is attacked with a strange leaf that cannot be evaded. |
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Mud Sport | gro | 15 | - | - |
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The user launches a hard-packed mud ball to attack. This may also lower the target's accuracy. |
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Synthesis | gra | 5 | - | - |
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The user restores its own HP. The amount of HP regained varies with the weather. |
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Worry Seed | gra | 10 | - | 100% |
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A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Crunch | dar | 15 | 80 | 100% |
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Crunches with sharp fangs. May lower SP. DEF. |
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Crush Claw | nor | 10 | 75 | 95% |
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The user slashes the target with hard and sharp claws. It may also lower the target's Defense. |
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Double Kick | fig | 30 | 30 | 100% |
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The foe is quickly kicked twice in succession using both feet. |
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Dragon Breath | dra | 20 | 60 | 100% |
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The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis. |
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Endeavor | nor | 5 | - | 100% |
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- |
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Grass Whistle | gra | 15 | - | 55% |
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The user plays a pleasant melody that lulls the foe into a deep sleep. |
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Leaf Storm | gra | 5 | 130 | 90% |
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A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat. |
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Leech Seed | gra | 10 | - | 90% |
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A seed is planted on the target. It steals some HP from the target every turn. |
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Magical Leaf | gra | 20 | 60 | - |
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The foe is attacked with a strange leaf that cannot be evaded. |
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Mud Sport | gro | 15 | - | - |
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The user launches a hard-packed mud ball to attack. This may also lower the target's accuracy. |
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Razor Wind | nor | 10 | 80 | 100% |
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A two-turn attack. Blades of wind hit the foe on the second turn. It has a high critical-hit ratio. |
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Synthesis | gra | 5 | - | - |
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The user restores its own HP. The amount of HP regained varies with the weather. |
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Worry Seed | gra | 10 | - | 100% |
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A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Bullet Seed | gra | 30 | 25 | 100% |
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Shoots 2 to 5 seeds in a row to strike the foe. |
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Crunch | dar | 15 | 80 | 100% |
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Crunches with sharp fangs. May lower SP. DEF. |
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Crush Claw | nor | 10 | 75 | 95% |
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The user slashes the target with hard and sharp claws. It may also lower the target's Defense. |
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Double Kick | fig | 30 | 30 | 100% |
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The foe is quickly kicked twice in succession using both feet. |
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Dragon Breath | dra | 20 | 60 | 100% |
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The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis. |
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Endeavor | nor | 5 | - | 100% |
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- |
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Grass Whistle | gra | 15 | - | 55% |
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The user plays a pleasant melody that lulls the foe into a deep sleep. |
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Leaf Storm | gra | 5 | 130 | 90% |
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A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat. |
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Leech Seed | gra | 10 | - | 90% |
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A seed is planted on the target. It steals some HP from the target every turn. |
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Magical Leaf | gra | 20 | 60 | - |
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The foe is attacked with a strange leaf that cannot be evaded. |
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Mud Sport | gro | 15 | - | - |
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The user launches a hard-packed mud ball to attack. This may also lower the target's accuracy. |
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Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
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Razor Wind | nor | 10 | 80 | 100% |
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A two-turn attack. Blades of wind hit the foe on the second turn. It has a high critical-hit ratio. |
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Synthesis | gra | 5 | - | - |
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The user restores its own HP. The amount of HP regained varies with the weather. |
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Worry Seed | gra | 10 | - | 100% |
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A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Bullet Seed | gra | 30 | 25 | 100% |
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Shoots 2 to 5 seeds in a row to strike the foe. |
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Crunch | dar | 15 | 80 | 100% |
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Crunches with sharp fangs. May lower SP. DEF. |
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Crush Claw | nor | 10 | 75 | 95% |
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The user slashes the target with hard and sharp claws. It may also lower the target's Defense. |
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Double Kick | fig | 30 | 30 | 100% |
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The foe is quickly kicked twice in succession using both feet. |
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Dragon Breath | dra | 20 | 60 | 100% |
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The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis. |
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Endeavor | nor | 5 | - | 100% |
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- |
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Grass Whistle | gra | 15 | - | 55% |
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The user plays a pleasant melody that lulls the foe into a deep sleep. |
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Leaf Storm | gra | 5 | 130 | 90% |
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A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat. |
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Leech Seed | gra | 10 | - | 90% |
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A seed is planted on the target. It steals some HP from the target every turn. |
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Magical Leaf | gra | 20 | 60 | - |
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The foe is attacked with a strange leaf that cannot be evaded. |
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Mud Sport | gro | 15 | - | - |
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The user launches a hard-packed mud ball to attack. This may also lower the target's accuracy. |
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Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
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Razor Wind | nor | 10 | 80 | 100% |
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A two-turn attack. Blades of wind hit the foe on the second turn. It has a high critical-hit ratio. |
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Synthesis | gra | 5 | - | - |
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The user restores its own HP. The amount of HP regained varies with the weather. |
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Worry Seed | gra | 10 | - | 100% |
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A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Bullet Seed | gra | 30 | 25 | 100% |
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Shoots 2 to 5 seeds in a row to strike the foe. |
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Crunch | dar | 15 | 80 | 100% |
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Crunches with sharp fangs. May lower SP. DEF. |
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Crush Claw | nor | 10 | 75 | 95% |
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The user slashes the target with hard and sharp claws. It may also lower the target's Defense. |
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Double Kick | fig | 30 | 30 | 100% |
![]() |
The foe is quickly kicked twice in succession using both feet. |
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Dragon Breath | dra | 20 | 60 | 100% |
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The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis. |
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Endeavor | nor | 5 | - | 100% |
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- |
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Grass Whistle | gra | 15 | - | 55% |
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The user plays a pleasant melody that lulls the foe into a deep sleep. |
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Grassy Terrain | gra | 10 | - | - |
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The user turns the ground under everyone's feet to grass for five turns. This restores the HP of Pokémon on the ground a little every turn. |
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Leaf Storm | gra | 5 | 130 | 90% |
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A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat. |
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Leech Seed | gra | 10 | - | 90% |
![]() |
A seed is planted on the target. It steals some HP from the target every turn. |
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Magical Leaf | gra | 20 | 60 | - |
![]() |
The foe is attacked with a strange leaf that cannot be evaded. |
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Mud Sport | gro | 15 | - | - |
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The user launches a hard-packed mud ball to attack. This may also lower the target's accuracy. |
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Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
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Razor Wind | nor | 10 | 80 | 100% |
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A two-turn attack. Blades of wind hit the foe on the second turn. It has a high critical-hit ratio. |
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Synthesis | gra | 5 | - | - |
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The user restores its own HP. The amount of HP regained varies with the weather. |
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Worry Seed | gra | 10 | - | 100% |
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A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia. |