Chlorophyll | Boosts the Pokémon's Speed in sunshine. |
Hidden Run Away | Enables a sure getaway from wild Pokémon. |
Chlorophyll | Boosts the Pokémon's Speed in sunshine. |
Hidden Run Away | Enables a sure getaway from wild Pokémon. |
Chlorophyll | Boosts the Pokémon's Speed in sunshine. |
Hidden Run Away | Enables a sure getaway from wild Pokémon. |
Chlorophyll | Boosts the Pokémon's Speed in sunshine. |
Hidden Run Away | Enables a sure getaway from wild Pokémon. |
rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
24 | Acid | poi | 30 | 40 | 100% | The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets' Sp. Def stats. | |
46 | Solar Beam | gra | 10 | 120 | 100% | A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |
- | Absorb | gra | 25 | 20 | 100% | An attack that absorbs half the damage inflicted. | |
17 | Stun Spore | gra | 30 | - | 75% | A move that may paralyze the foe. | |
15 | Poison Powder | poi | 35 | - | 75% | A move that may poison the foe. | |
19 | Sleep Powder | gra | 15 | - | 75% | May cause the foe to fall asleep. | |
33 | Petal Dance | gra | 10 | 120 | 100% | Works 2-3 turns and confuses user. |
y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
24 | Acid | poi | 30 | 40 | 100% | The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets' Sp. Def stats. | |
46 | Solar Beam | gra | 10 | 120 | 100% | A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |
- | Absorb | gra | 25 | 20 | 100% | An attack that absorbs half the damage inflicted. | |
17 | Stun Spore | gra | 30 | - | 75% | A move that may paralyze the foe. | |
15 | Poison Powder | poi | 35 | - | 75% | A move that may poison the foe. | |
19 | Sleep Powder | gra | 15 | - | 75% | May cause the foe to fall asleep. | |
33 | Petal Dance | gra | 10 | 120 | 100% | Works 2-3 turns and confuses user. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
39 | Petal Dance | gra | 10 | 120 | 100% | Works 2-3 turns and confuses user. | |
16 | Stun Spore | gra | 30 | - | 75% | A move that may paralyze the foe. | |
23 | Acid | poi | 30 | 40 | 100% | The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets' Sp. Def stats. | |
7 | Sweet Scent | nor | 20 | - | 100% | Reduces the foe's evasiveness. | |
14 | Poison Powder | poi | 35 | - | 75% | A move that may poison the foe. | |
- | Absorb | gra | 25 | 20 | 100% | An attack that absorbs half the damage inflicted. | |
32 | Moonlight | fai | 5 | - | - | Restores HP (varies by time). | |
18 | Sleep Powder | gra | 15 | - | 75% | May cause the foe to fall asleep. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
39 | Petal Dance | gra | 10 | 120 | 100% | Works 2-3 turns and confuses user. | |
16 | Stun Spore | gra | 30 | - | 75% | A move that may paralyze the foe. | |
23 | Acid | poi | 30 | 40 | 100% | The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets' Sp. Def stats. | |
7 | Sweet Scent | nor | 20 | - | 100% | Reduces the foe's evasiveness. | |
14 | Poison Powder | poi | 35 | - | 75% | A move that may poison the foe. | |
- | Absorb | gra | 25 | 20 | 100% | An attack that absorbs half the damage inflicted. | |
32 | Moonlight | fai | 5 | - | - | Restores HP (varies by time). | |
18 | Sleep Powder | gra | 15 | - | 75% | May cause the foe to fall asleep. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
39 | Petal Dance | gra | 10 | 120 | 100% | Works 2-3 turns and confuses user. | |
16 | Stun Spore | gra | 30 | - | 75% | A move that may paralyze the foe. | |
23 | Acid | poi | 30 | 40 | 100% | The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets' Sp. Def stats. | |
7 | Sweet Scent | nor | 20 | - | 100% | Reduces the foe's evasiveness. | |
14 | Poison Powder | poi | 35 | - | 75% | A move that may poison the foe. | |
- | Absorb | gra | 25 | 20 | 100% | An attack that absorbs half the damage inflicted. | |
32 | Moonlight | fai | 5 | - | - | Restores HP (varies by time). | |
18 | Sleep Powder | gra | 15 | - | 75% | May cause the foe to fall asleep. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
39 | Petal Dance | gra | 10 | 120 | 100% | Works 2-3 turns and confuses user. | |
16 | Stun Spore | gra | 30 | - | 75% | A move that may paralyze the foe. | |
23 | Acid | poi | 30 | 40 | 100% | The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets' Sp. Def stats. | |
7 | Sweet Scent | nor | 20 | - | 100% | Reduces the foe's evasiveness. | |
14 | Poison Powder | poi | 35 | - | 75% | A move that may poison the foe. | |
- | Absorb | gra | 25 | 20 | 100% | An attack that absorbs half the damage inflicted. | |
32 | Moonlight | fai | 5 | - | - | Restores HP (varies by time). | |
18 | Sleep Powder | gra | 15 | - | 75% | May cause the foe to fall asleep. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
39 | Petal Dance | gra | 10 | 120 | 100% | Works 2-3 turns and confuses user. | |
16 | Stun Spore | gra | 30 | - | 75% | A move that may paralyze the foe. | |
23 | Acid | poi | 30 | 40 | 100% | The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets' Sp. Def stats. | |
7 | Sweet Scent | nor | 20 | - | 100% | Reduces the foe's evasiveness. | |
14 | Poison Powder | poi | 35 | - | 75% | A move that may poison the foe. | |
- | Absorb | gra | 25 | 20 | 100% | An attack that absorbs half the damage inflicted. | |
32 | Moonlight | fai | 5 | - | - | Restores HP (varies by time). | |
18 | Sleep Powder | gra | 15 | - | 75% | May cause the foe to fall asleep. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
41 | Petal Dance | gra | 10 | 120 | 100% | Works 2-3 turns and confuses user. | |
13 | Poison Powder | poi | 35 | - | 75% | A move that may poison the foe. | |
33 | Moonlight | fai | 5 | - | - | Restores HP (varies by time). | |
5 | Sweet Scent | nor | 20 | - | 100% | Reduces the foe's evasiveness. | |
25 | Lucky Chant | nor | 30 | - | - | The user chants an incantation toward the sky, preventing the foe from landing critical hits. | |
21 | Mega Drain | gra | 15 | 40 | 100% | Steals 1/2 of the damage inflicted. | |
17 | Sleep Powder | gra | 15 | - | 75% | May cause the foe to fall asleep. | |
9 | Acid | poi | 30 | 40 | 100% | The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets' Sp. Def stats. | |
29 | Natural Gift | nor | 15 | - | 100% | The user draws power to attack by using its held Berry. The Berry determines its type and power. | |
- | Absorb | gra | 25 | 20 | 100% | An attack that absorbs half the damage inflicted. | |
37 | Giga Drain | gra | 10 | 75 | 100% | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |
15 | Stun Spore | gra | 30 | - | 75% | A move that may paralyze the foe. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
41 | Petal Dance | gra | 10 | 120 | 100% | Works 2-3 turns and confuses user. | |
13 | Poison Powder | poi | 35 | - | 75% | A move that may poison the foe. | |
33 | Moonlight | fai | 5 | - | - | Restores HP (varies by time). | |
5 | Sweet Scent | nor | 20 | - | 100% | Reduces the foe's evasiveness. | |
25 | Lucky Chant | nor | 30 | - | - | The user chants an incantation toward the sky, preventing the foe from landing critical hits. | |
21 | Mega Drain | gra | 15 | 40 | 100% | Steals 1/2 of the damage inflicted. | |
17 | Sleep Powder | gra | 15 | - | 75% | May cause the foe to fall asleep. | |
9 | Acid | poi | 30 | 40 | 100% | The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets' Sp. Def stats. | |
29 | Natural Gift | nor | 15 | - | 100% | The user draws power to attack by using its held Berry. The Berry determines its type and power. | |
- | Absorb | gra | 25 | 20 | 100% | An attack that absorbs half the damage inflicted. | |
37 | Giga Drain | gra | 10 | 75 | 100% | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |
15 | Stun Spore | gra | 30 | - | 75% | A move that may paralyze the foe. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
41 | Petal Dance | gra | 10 | 120 | 100% | Works 2-3 turns and confuses user. | |
13 | Poison Powder | poi | 35 | - | 75% | A move that may poison the foe. | |
33 | Moonlight | fai | 5 | - | - | Restores HP (varies by time). | |
5 | Sweet Scent | nor | 20 | - | 100% | Reduces the foe's evasiveness. | |
25 | Lucky Chant | nor | 30 | - | - | The user chants an incantation toward the sky, preventing the foe from landing critical hits. | |
21 | Mega Drain | gra | 15 | 40 | 100% | Steals 1/2 of the damage inflicted. | |
17 | Sleep Powder | gra | 15 | - | 75% | May cause the foe to fall asleep. | |
9 | Acid | poi | 30 | 40 | 100% | The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets' Sp. Def stats. | |
29 | Natural Gift | nor | 15 | - | 100% | The user draws power to attack by using its held Berry. The Berry determines its type and power. | |
- | Absorb | gra | 25 | 20 | 100% | An attack that absorbs half the damage inflicted. | |
37 | Giga Drain | gra | 10 | 75 | 100% | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |
15 | Stun Spore | gra | 30 | - | 75% | A move that may paralyze the foe. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
41 | Petal Dance | gra | 10 | 120 | 100% | Works 2-3 turns and confuses user. | |
13 | Poison Powder | poi | 35 | - | 75% | A move that may poison the foe. | |
33 | Moonlight | fai | 5 | - | - | Restores HP (varies by time). | |
5 | Sweet Scent | nor | 20 | - | 100% | Reduces the foe's evasiveness. | |
25 | Lucky Chant | nor | 30 | - | - | The user chants an incantation toward the sky, preventing the foe from landing critical hits. | |
21 | Mega Drain | gra | 15 | 40 | 100% | Steals 1/2 of the damage inflicted. | |
17 | Sleep Powder | gra | 15 | - | 75% | May cause the foe to fall asleep. | |
9 | Acid | poi | 30 | 40 | 100% | The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets' Sp. Def stats. | |
29 | Natural Gift | nor | 15 | - | 100% | The user draws power to attack by using its held Berry. The Berry determines its type and power. | |
- | Absorb | gra | 25 | 20 | 100% | An attack that absorbs half the damage inflicted. | |
37 | Giga Drain | gra | 10 | 75 | 100% | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |
15 | Stun Spore | gra | 30 | - | 75% | A move that may paralyze the foe. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
41 | Petal Dance | gra | 10 | 120 | 100% | Works 2-3 turns and confuses user. | |
13 | Poison Powder | poi | 35 | - | 75% | A move that may poison the foe. | |
33 | Moonlight | fai | 5 | - | - | Restores HP (varies by time). | |
5 | Sweet Scent | nor | 20 | - | 100% | Reduces the foe's evasiveness. | |
25 | Lucky Chant | nor | 30 | - | - | The user chants an incantation toward the sky, preventing the foe from landing critical hits. | |
21 | Mega Drain | gra | 15 | 40 | 100% | Steals 1/2 of the damage inflicted. | |
17 | Sleep Powder | gra | 15 | - | 75% | May cause the foe to fall asleep. | |
9 | Acid | poi | 30 | 40 | 100% | The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets' Sp. Def stats. | |
29 | Natural Gift | nor | 15 | - | 100% | The user draws power to attack by using its held Berry. The Berry determines its type and power. | |
- | Absorb | gra | 25 | 20 | 100% | An attack that absorbs half the damage inflicted. | |
37 | Giga Drain | gra | 10 | 75 | 100% | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |
15 | Stun Spore | gra | 30 | - | 75% | A move that may paralyze the foe. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
15 | Stun Spore | gra | 30 | - | 75% | A move that may paralyze the foe. | |
45 | Grassy Terrain | gra | 10 | - | - | The user turns the ground under everyone's feet to grass for five turns. This restores the HP of Pokémon on the ground a little every turn. | |
- | Absorb | gra | 25 | 20 | 100% | An attack that absorbs half the damage inflicted. | |
37 | Giga Drain | gra | 10 | 75 | 100% | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |
9 | Acid | poi | 30 | 40 | 100% | The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets' Sp. Def stats. | |
29 | Natural Gift | nor | 15 | - | 100% | The user draws power to attack by using its held Berry. The Berry determines its type and power. | |
21 | Mega Drain | gra | 15 | 40 | 100% | Steals 1/2 of the damage inflicted. | |
17 | Sleep Powder | gra | 15 | - | 75% | May cause the foe to fall asleep. | |
25 | Lucky Chant | nor | 30 | - | - | The user chants an incantation toward the sky, preventing the foe from landing critical hits. | |
5 | Sweet Scent | nor | 20 | - | 100% | Reduces the foe's evasiveness. | |
33 | Moonlight | fai | 5 | - | - | Restores HP (varies by time). | |
13 | Poison Powder | poi | 35 | - | 75% | A move that may poison the foe. | |
41 | Petal Dance | gra | 10 | 120 | 100% | Works 2-3 turns and confuses user. |
rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM034 | Bide | nor | 10 | - | - | Waits 2-3 turns & hits back double. | |
TM010 | Double-Edge | nor | 15 | 120 | 100% | A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. | |
TM032 | Double Team | nor | 15 | - | - | Creates illusory copies to raise evasiveness. | |
TM021 | Mega Drain | gra | 15 | 40 | 100% | Steals 1/2 of the damage inflicted. | |
TM031 | Mimic | nor | 10 | - | - | Copies a move used by the foe. | |
TM020 | Rage | nor | 20 | 20 | 100% | Raises ATTACK if the user is hit. | |
TM033 | Reflect | psy | 20 | - | - | Raises DEFENSE with a barrier. | |
TM044 | Rest | psy | 10 | - | - | The user sleeps for 2 turns, restoring HP and status. | |
TM022 | Solar Beam | gra | 10 | 120 | 100% | A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |
TM050 | Substitute | nor | 10 | - | - | The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |
TM003 | Swords Dance | nor | 20 | - | - | A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | |
TM009 | Take Down | nor | 20 | 90 | 85% | A tackle that also hurts the user. | |
TM006 | Toxic | poi | 10 | - | 90% | Poisons the foe with an intensifying toxin. |
y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM034 | Bide | nor | 10 | - | - | Waits 2-3 turns & hits back double. | |
TM010 | Double-Edge | nor | 15 | 120 | 100% | A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. | |
TM032 | Double Team | nor | 15 | - | - | Creates illusory copies to raise evasiveness. | |
TM021 | Mega Drain | gra | 15 | 40 | 100% | Steals 1/2 of the damage inflicted. | |
TM031 | Mimic | nor | 10 | - | - | Copies a move used by the foe. | |
TM020 | Rage | nor | 20 | 20 | 100% | Raises ATTACK if the user is hit. | |
TM033 | Reflect | psy | 20 | - | - | Raises DEFENSE with a barrier. | |
TM044 | Rest | psy | 10 | - | - | The user sleeps for 2 turns, restoring HP and status. | |
TM022 | Solar Beam | gra | 10 | 120 | 100% | A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |
TM050 | Substitute | nor | 10 | - | - | The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |
TM003 | Swords Dance | nor | 20 | - | - | A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | |
TM009 | Take Down | nor | 20 | 90 | 85% | A tackle that also hurts the user. | |
TM006 | Toxic | poi | 10 | - | 90% | Poisons the foe with an intensifying toxin. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% | Makes the opposite gender infatuated. | |
TM003 | Curse | gho | 10 | - | - | Works differently for ghost-types. | |
TM032 | Double Team | nor | 15 | - | - | Creates illusory copies to raise evasiveness. | |
TM020 | Endure | nor | 10 | - | - | The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |
TM021 | Frustration | nor | 20 | - | 100% | An attack that is stronger if the TRAINER is disliked. | |
TM019 | Giga Drain | gra | 10 | 75 | 100% | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |
TM010 | Hidden Power | nor | 15 | 60 | 100% | The effectiveness varies with the user. | |
TM017 | Protect | nor | 10 | - | - | Evades attack, but may fail if used in succession. | |
TM044 | Rest | psy | 10 | - | - | The user sleeps for 2 turns, restoring HP and status. | |
TM027 | Return | nor | 20 | - | 100% | An attack that increases in power with friendship. | |
TM035 | Sleep Talk | nor | 10 | - | - | While it is asleep, the user randomly uses one of the moves it knows. | |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% | Sludge is hurled to inflict damage. May also poison. | |
TM013 | Snore | nor | 15 | 50 | 100% | A loud attack that can be used only while asleep. | |
TM022 | Solar Beam | gra | 10 | 120 | 100% | A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |
TM011 | Sunny Day | fir | 5 | - | - | Boosts the power of FIRE- type moves for 5 turns. | |
TM034 | Swagger | nor | 15 | - | 90% | The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |
TM012 | Sweet Scent | nor | 20 | - | 100% | Reduces the foe's evasiveness. | |
TM006 | Toxic | poi | 10 | - | 90% | Poisons the foe with an intensifying toxin. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% | Makes the opposite gender infatuated. | |
TM003 | Curse | gho | 10 | - | - | Works differently for ghost-types. | |
TM032 | Double Team | nor | 15 | - | - | Creates illusory copies to raise evasiveness. | |
TM020 | Endure | nor | 10 | - | - | The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |
TM021 | Frustration | nor | 20 | - | 100% | An attack that is stronger if the TRAINER is disliked. | |
TM019 | Giga Drain | gra | 10 | 75 | 100% | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |
TM010 | Hidden Power | nor | 15 | 60 | 100% | The effectiveness varies with the user. | |
TM017 | Protect | nor | 10 | - | - | Evades attack, but may fail if used in succession. | |
TM044 | Rest | psy | 10 | - | - | The user sleeps for 2 turns, restoring HP and status. | |
TM027 | Return | nor | 20 | - | 100% | An attack that increases in power with friendship. | |
TM035 | Sleep Talk | nor | 10 | - | - | While it is asleep, the user randomly uses one of the moves it knows. | |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% | Sludge is hurled to inflict damage. May also poison. | |
TM013 | Snore | nor | 15 | 50 | 100% | A loud attack that can be used only while asleep. | |
TM022 | Solar Beam | gra | 10 | 120 | 100% | A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |
TM011 | Sunny Day | fir | 5 | - | - | Boosts the power of FIRE- type moves for 5 turns. | |
TM034 | Swagger | nor | 15 | - | 90% | The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |
TM012 | Sweet Scent | nor | 20 | - | 100% | Reduces the foe's evasiveness. | |
TM006 | Toxic | poi | 10 | - | 90% | Poisons the foe with an intensifying toxin. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% | Makes the opposite gender infatuated. | |
TM009 | Bullet Seed | gra | 30 | 25 | 100% | Shoots 2 to 5 seeds in a row to strike the foe. | |
TM032 | Double Team | nor | 15 | - | - | Creates illusory copies to raise evasiveness. | |
TM042 | Facade | nor | 20 | 70 | 100% | Boosts ATTACK when burned, paralyzed, or poisoned. | |
TM021 | Frustration | nor | 20 | - | 100% | An attack that is stronger if the TRAINER is disliked. | |
TM019 | Giga Drain | gra | 10 | 75 | 100% | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |
TM010 | Hidden Power | nor | 15 | 60 | 100% | The effectiveness varies with the user. | |
TM017 | Protect | nor | 10 | - | - | Evades attack, but may fail if used in succession. | |
TM044 | Rest | psy | 10 | - | - | The user sleeps for 2 turns, restoring HP and status. | |
TM027 | Return | nor | 20 | - | 100% | An attack that increases in power with friendship. | |
TM043 | Secret Power | nor | 20 | 70 | 100% | An attack with effects that vary by location. | |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% | Sludge is hurled to inflict damage. May also poison. | |
TM022 | Solar Beam | gra | 10 | 120 | 100% | A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |
TM011 | Sunny Day | fir | 5 | - | - | Boosts the power of FIRE- type moves for 5 turns. | |
TM006 | Toxic | poi | 10 | - | 90% | Poisons the foe with an intensifying toxin. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% | Makes the opposite gender infatuated. | |
TM009 | Bullet Seed | gra | 30 | 25 | 100% | Shoots 2 to 5 seeds in a row to strike the foe. | |
TM032 | Double Team | nor | 15 | - | - | Creates illusory copies to raise evasiveness. | |
TM042 | Facade | nor | 20 | 70 | 100% | Boosts ATTACK when burned, paralyzed, or poisoned. | |
TM021 | Frustration | nor | 20 | - | 100% | An attack that is stronger if the TRAINER is disliked. | |
TM019 | Giga Drain | gra | 10 | 75 | 100% | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |
TM010 | Hidden Power | nor | 15 | 60 | 100% | The effectiveness varies with the user. | |
TM017 | Protect | nor | 10 | - | - | Evades attack, but may fail if used in succession. | |
TM044 | Rest | psy | 10 | - | - | The user sleeps for 2 turns, restoring HP and status. | |
TM027 | Return | nor | 20 | - | 100% | An attack that increases in power with friendship. | |
TM043 | Secret Power | nor | 20 | 70 | 100% | An attack with effects that vary by location. | |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% | Sludge is hurled to inflict damage. May also poison. | |
TM022 | Solar Beam | gra | 10 | 120 | 100% | A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |
TM011 | Sunny Day | fir | 5 | - | - | Boosts the power of FIRE- type moves for 5 turns. | |
TM006 | Toxic | poi | 10 | - | 90% | Poisons the foe with an intensifying toxin. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% | Makes the opposite gender infatuated. | |
TM009 | Bullet Seed | gra | 30 | 25 | 100% | Shoots 2 to 5 seeds in a row to strike the foe. | |
TM032 | Double Team | nor | 15 | - | - | Creates illusory copies to raise evasiveness. | |
TM042 | Facade | nor | 20 | 70 | 100% | Boosts ATTACK when burned, paralyzed, or poisoned. | |
TM021 | Frustration | nor | 20 | - | 100% | An attack that is stronger if the TRAINER is disliked. | |
TM019 | Giga Drain | gra | 10 | 75 | 100% | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |
TM010 | Hidden Power | nor | 15 | 60 | 100% | The effectiveness varies with the user. | |
TM017 | Protect | nor | 10 | - | - | Evades attack, but may fail if used in succession. | |
TM044 | Rest | psy | 10 | - | - | The user sleeps for 2 turns, restoring HP and status. | |
TM027 | Return | nor | 20 | - | 100% | An attack that increases in power with friendship. | |
TM043 | Secret Power | nor | 20 | 70 | 100% | An attack with effects that vary by location. | |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% | Sludge is hurled to inflict damage. May also poison. | |
TM022 | Solar Beam | gra | 10 | 120 | 100% | A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |
TM011 | Sunny Day | fir | 5 | - | - | Boosts the power of FIRE- type moves for 5 turns. | |
TM006 | Toxic | poi | 10 | - | 90% | Poisons the foe with an intensifying toxin. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% | Makes the opposite gender infatuated. | |
TM009 | Bullet Seed | gra | 30 | 25 | 100% | Shoots 2 to 5 seeds in a row to strike the foe. | |
TM078 | Captivate | nor | 20 | - | 100% | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |
TM032 | Double Team | nor | 15 | - | - | Creates illusory copies to raise evasiveness. | |
TM058 | Endure | nor | 10 | - | - | The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |
TM053 | Energy Ball | gra | 10 | 90 | 100% | The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. | |
TM042 | Facade | nor | 20 | 70 | 100% | Boosts ATTACK when burned, paralyzed, or poisoned. | |
TM070 | Flash | nor | 20 | - | 100% | The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. | |
TM021 | Frustration | nor | 20 | - | 100% | An attack that is stronger if the TRAINER is disliked. | |
TM019 | Giga Drain | gra | 10 | 75 | 100% | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |
TM086 | Grass Knot | gra | 20 | - | 100% | The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | |
TM010 | Hidden Power | nor | 15 | 60 | 100% | The effectiveness varies with the user. | |
TM083 | Natural Gift | nor | 15 | - | 100% | The user draws power to attack by using its held Berry. The Berry determines its type and power. | |
TM017 | Protect | nor | 10 | - | - | Evades attack, but may fail if used in succession. | |
TM044 | Rest | psy | 10 | - | - | The user sleeps for 2 turns, restoring HP and status. | |
TM027 | Return | nor | 20 | - | 100% | An attack that increases in power with friendship. | |
TM043 | Secret Power | nor | 20 | 70 | 100% | An attack with effects that vary by location. | |
TM082 | Sleep Talk | nor | 10 | - | - | While it is asleep, the user randomly uses one of the moves it knows. | |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% | Sludge is hurled to inflict damage. May also poison. | |
TM022 | Solar Beam | gra | 10 | 120 | 100% | A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |
TM090 | Substitute | nor | 10 | - | - | The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |
TM011 | Sunny Day | fir | 5 | - | - | Boosts the power of FIRE- type moves for 5 turns. | |
TM087 | Swagger | nor | 15 | - | 90% | The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |
TM075 | Swords Dance | nor | 20 | - | - | A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | |
TM006 | Toxic | poi | 10 | - | 90% | Poisons the foe with an intensifying toxin. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% | Makes the opposite gender infatuated. | |
TM009 | Bullet Seed | gra | 30 | 25 | 100% | Shoots 2 to 5 seeds in a row to strike the foe. | |
TM078 | Captivate | nor | 20 | - | 100% | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |
TM032 | Double Team | nor | 15 | - | - | Creates illusory copies to raise evasiveness. | |
TM058 | Endure | nor | 10 | - | - | The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |
TM053 | Energy Ball | gra | 10 | 90 | 100% | The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. | |
TM042 | Facade | nor | 20 | 70 | 100% | Boosts ATTACK when burned, paralyzed, or poisoned. | |
TM070 | Flash | nor | 20 | - | 100% | The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. | |
TM021 | Frustration | nor | 20 | - | 100% | An attack that is stronger if the TRAINER is disliked. | |
TM019 | Giga Drain | gra | 10 | 75 | 100% | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |
TM086 | Grass Knot | gra | 20 | - | 100% | The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | |
TM010 | Hidden Power | nor | 15 | 60 | 100% | The effectiveness varies with the user. | |
TM083 | Natural Gift | nor | 15 | - | 100% | The user draws power to attack by using its held Berry. The Berry determines its type and power. | |
TM017 | Protect | nor | 10 | - | - | Evades attack, but may fail if used in succession. | |
TM044 | Rest | psy | 10 | - | - | The user sleeps for 2 turns, restoring HP and status. | |
TM027 | Return | nor | 20 | - | 100% | An attack that increases in power with friendship. | |
TM043 | Secret Power | nor | 20 | 70 | 100% | An attack with effects that vary by location. | |
TM082 | Sleep Talk | nor | 10 | - | - | While it is asleep, the user randomly uses one of the moves it knows. | |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% | Sludge is hurled to inflict damage. May also poison. | |
TM022 | Solar Beam | gra | 10 | 120 | 100% | A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |
TM090 | Substitute | nor | 10 | - | - | The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |
TM011 | Sunny Day | fir | 5 | - | - | Boosts the power of FIRE- type moves for 5 turns. | |
TM087 | Swagger | nor | 15 | - | 90% | The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |
TM075 | Swords Dance | nor | 20 | - | - | A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | |
TM006 | Toxic | poi | 10 | - | 90% | Poisons the foe with an intensifying toxin. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% | Makes the opposite gender infatuated. | |
TM009 | Bullet Seed | gra | 30 | 25 | 100% | Shoots 2 to 5 seeds in a row to strike the foe. | |
TM078 | Captivate | nor | 20 | - | 100% | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |
TM032 | Double Team | nor | 15 | - | - | Creates illusory copies to raise evasiveness. | |
TM058 | Endure | nor | 10 | - | - | The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |
TM053 | Energy Ball | gra | 10 | 90 | 100% | The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. | |
TM042 | Facade | nor | 20 | 70 | 100% | Boosts ATTACK when burned, paralyzed, or poisoned. | |
TM070 | Flash | nor | 20 | - | 100% | The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. | |
TM021 | Frustration | nor | 20 | - | 100% | An attack that is stronger if the TRAINER is disliked. | |
TM019 | Giga Drain | gra | 10 | 75 | 100% | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |
TM086 | Grass Knot | gra | 20 | - | 100% | The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | |
TM010 | Hidden Power | nor | 15 | 60 | 100% | The effectiveness varies with the user. | |
TM083 | Natural Gift | nor | 15 | - | 100% | The user draws power to attack by using its held Berry. The Berry determines its type and power. | |
TM017 | Protect | nor | 10 | - | - | Evades attack, but may fail if used in succession. | |
TM044 | Rest | psy | 10 | - | - | The user sleeps for 2 turns, restoring HP and status. | |
TM027 | Return | nor | 20 | - | 100% | An attack that increases in power with friendship. | |
TM043 | Secret Power | nor | 20 | 70 | 100% | An attack with effects that vary by location. | |
TM082 | Sleep Talk | nor | 10 | - | - | While it is asleep, the user randomly uses one of the moves it knows. | |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% | Sludge is hurled to inflict damage. May also poison. | |
TM022 | Solar Beam | gra | 10 | 120 | 100% | A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |
TM090 | Substitute | nor | 10 | - | - | The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |
TM011 | Sunny Day | fir | 5 | - | - | Boosts the power of FIRE- type moves for 5 turns. | |
TM087 | Swagger | nor | 15 | - | 90% | The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |
TM075 | Swords Dance | nor | 20 | - | - | A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | |
TM006 | Toxic | poi | 10 | - | 90% | Poisons the foe with an intensifying toxin. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% | Makes the opposite gender infatuated. | |
TM032 | Double Team | nor | 15 | - | - | Creates illusory copies to raise evasiveness. | |
TM053 | Energy Ball | gra | 10 | 90 | 100% | The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. | |
TM042 | Facade | nor | 20 | 70 | 100% | Boosts ATTACK when burned, paralyzed, or poisoned. | |
TM070 | Flash | nor | 20 | - | 100% | The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. | |
TM021 | Frustration | nor | 20 | - | 100% | An attack that is stronger if the TRAINER is disliked. | |
TM086 | Grass Knot | gra | 20 | - | 100% | The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | |
TM010 | Hidden Power | nor | 15 | 60 | 100% | The effectiveness varies with the user. | |
TM017 | Protect | nor | 10 | - | - | Evades attack, but may fail if used in succession. | |
TM044 | Rest | psy | 10 | - | - | The user sleeps for 2 turns, restoring HP and status. | |
TM027 | Return | nor | 20 | - | 100% | An attack that increases in power with friendship. | |
TM048 | Round | nor | 15 | 60 | 100% | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% | Sludge is hurled to inflict damage. May also poison. | |
TM022 | Solar Beam | gra | 10 | 120 | 100% | A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |
TM090 | Substitute | nor | 10 | - | - | The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |
TM011 | Sunny Day | fir | 5 | - | - | Boosts the power of FIRE- type moves for 5 turns. | |
TM087 | Swagger | nor | 15 | - | 90% | The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |
TM075 | Swords Dance | nor | 20 | - | - | A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | |
TM006 | Toxic | poi | 10 | - | 90% | Poisons the foe with an intensifying toxin. | |
TM009 | Venoshock | poi | 10 | 65 | 100% | The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% | Makes the opposite gender infatuated. | |
TM032 | Double Team | nor | 15 | - | - | Creates illusory copies to raise evasiveness. | |
TM053 | Energy Ball | gra | 10 | 90 | 100% | The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. | |
TM042 | Facade | nor | 20 | 70 | 100% | Boosts ATTACK when burned, paralyzed, or poisoned. | |
TM070 | Flash | nor | 20 | - | 100% | The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. | |
TM021 | Frustration | nor | 20 | - | 100% | An attack that is stronger if the TRAINER is disliked. | |
TM086 | Grass Knot | gra | 20 | - | 100% | The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | |
TM010 | Hidden Power | nor | 15 | 60 | 100% | The effectiveness varies with the user. | |
TM017 | Protect | nor | 10 | - | - | Evades attack, but may fail if used in succession. | |
TM044 | Rest | psy | 10 | - | - | The user sleeps for 2 turns, restoring HP and status. | |
TM027 | Return | nor | 20 | - | 100% | An attack that increases in power with friendship. | |
TM048 | Round | nor | 15 | 60 | 100% | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% | Sludge is hurled to inflict damage. May also poison. | |
TM022 | Solar Beam | gra | 10 | 120 | 100% | A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |
TM090 | Substitute | nor | 10 | - | - | The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |
TM011 | Sunny Day | fir | 5 | - | - | Boosts the power of FIRE- type moves for 5 turns. | |
TM087 | Swagger | nor | 15 | - | 90% | The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |
TM075 | Swords Dance | nor | 20 | - | - | A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | |
TM006 | Toxic | poi | 10 | - | 90% | Poisons the foe with an intensifying toxin. | |
TM009 | Venoshock | poi | 10 | 65 | 100% | The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% | Makes the opposite gender infatuated. | |
TM100 | Confide | nor | 20 | - | - | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | |
TM099 | Dazzling Gleam | fai | 10 | 80 | 100% | The user damages opposing Pokémon by emitting a powerful flash. | |
TM032 | Double Team | nor | 15 | - | - | Creates illusory copies to raise evasiveness. | |
TM053 | Energy Ball | gra | 10 | 90 | 100% | The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. | |
TM042 | Facade | nor | 20 | 70 | 100% | Boosts ATTACK when burned, paralyzed, or poisoned. | |
TM070 | Flash | nor | 20 | - | 100% | The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. | |
TM021 | Frustration | nor | 20 | - | 100% | An attack that is stronger if the TRAINER is disliked. | |
TM086 | Grass Knot | gra | 20 | - | 100% | The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | |
TM010 | Hidden Power | nor | 15 | 60 | 100% | The effectiveness varies with the user. | |
TM083 | Infestation | bug | 20 | 20 | 100% | The target is infested and attacked for four to five turns. The target can't flee during this time. | |
TM096 | Nature Power | nor | 20 | - | - | An attack that makes use of nature's power. Its effects vary depending on the user's environment. | |
TM017 | Protect | nor | 10 | - | - | Evades attack, but may fail if used in succession. | |
TM044 | Rest | psy | 10 | - | - | The user sleeps for 2 turns, restoring HP and status. | |
TM027 | Return | nor | 20 | - | 100% | An attack that increases in power with friendship. | |
TM048 | Round | nor | 15 | 60 | 100% | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |
TM088 | Sleep Talk | nor | 10 | - | - | While it is asleep, the user randomly uses one of the moves it knows. | |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% | Sludge is hurled to inflict damage. May also poison. | |
TM022 | Solar Beam | gra | 10 | 120 | 100% | A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |
TM090 | Substitute | nor | 10 | - | - | The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |
TM011 | Sunny Day | fir | 5 | - | - | Boosts the power of FIRE- type moves for 5 turns. | |
TM087 | Swagger | nor | 15 | - | 90% | The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |
TM075 | Swords Dance | nor | 20 | - | - | A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | |
TM006 | Toxic | poi | 10 | - | 90% | Poisons the foe with an intensifying toxin. | |
TM009 | Venoshock | poi | 10 | 65 | 100% | The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. |
rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% | Cuts using claws, scythes, etc. |
y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% | Cuts using claws, scythes, etc. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% | Cuts using claws, scythes, etc. | |
HM05 | Flash | nor | 20 | - | 100% | The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% | Cuts using claws, scythes, etc. | |
HM05 | Flash | nor | 20 | - | 100% | The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% | Cuts using claws, scythes, etc. | |
HM05 | Flash | nor | 20 | - | 100% | The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% | Cuts using claws, scythes, etc. | |
HM05 | Flash | nor | 20 | - | 100% | The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% | Cuts using claws, scythes, etc. | |
HM05 | Flash | nor | 20 | - | 100% | The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% | Cuts using claws, scythes, etc. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% | Cuts using claws, scythes, etc. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% | Cuts using claws, scythes, etc. |
rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Oddish does learn any moves by tutoring. |
y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Oddish does learn any moves by tutoring. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Oddish does learn any moves by tutoring. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Oddish does learn any moves by tutoring. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Oddish does learn any moves by tutoring. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Double-Edge | nor | 15 | 120 | 100% | A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. | ||
Endure | nor | 10 | - | - | The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | ||
Mimic | nor | 10 | - | - | Copies a move used by the foe. | ||
Sleep Talk | nor | 10 | - | - | While it is asleep, the user randomly uses one of the moves it knows. | ||
Snore | nor | 15 | 50 | 100% | A loud attack that can be used only while asleep. | ||
Substitute | nor | 10 | - | - | The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | ||
Swagger | nor | 15 | - | 90% | The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | ||
Swords Dance | nor | 20 | - | - | A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Double-Edge | nor | 15 | 120 | 100% | A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. | ||
Mimic | nor | 10 | - | - | Copies a move used by the foe. | ||
Substitute | nor | 10 | - | - | The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | ||
Swords Dance | nor | 20 | - | - | A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Oddish does learn any moves by tutoring. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Gastro Acid | poi | 10 | - | 100% | The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability. | ||
Seed Bomb | gra | 15 | 80 | 100% | The user slams a barrage of hard- shelled seeds down on the foe from above. | ||
Snore | nor | 15 | 50 | 100% | A loud attack that can be used only while asleep. | ||
Synthesis | gra | 5 | - | - | Restores HP. The amount varies with the weather. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Gastro Acid | poi | 10 | - | 100% | The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability. | ||
Seed Bomb | gra | 15 | 80 | 100% | The user slams a barrage of hard- shelled seeds down on the foe from above. | ||
Snore | nor | 15 | 50 | 100% | A loud attack that can be used only while asleep. | ||
Synthesis | gra | 5 | - | - | Restores HP. The amount varies with the weather. | ||
Worry Seed | gra | 10 | - | 100% | A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Oddish does learn any moves by tutoring. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
After You | nor | 15 | - | - | The user helps the target and makes it use its move right after the user. | ||
Gastro Acid | poi | 10 | - | 100% | The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability. | ||
Giga Drain | gra | 10 | 75 | 100% | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | ||
Seed Bomb | gra | 15 | 80 | 100% | The user slams a barrage of hard- shelled seeds down on the foe from above. | ||
Sleep Talk | nor | 10 | - | - | While it is asleep, the user randomly uses one of the moves it knows. | ||
Snore | nor | 15 | 50 | 100% | A loud attack that can be used only while asleep. | ||
Synthesis | gra | 5 | - | - | Restores HP. The amount varies with the weather. | ||
Worry Seed | gra | 10 | - | 100% | A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Oddish does learn any moves by tutoring. |
rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Oddish does learn any moves by egg hatching. |
y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Oddish does learn any moves by egg hatching. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Charm | fai | 20 | - | 100% | The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered. | ||
Flail | nor | 15 | - | 100% | The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | ||
Razor Leaf | gra | 25 | 55 | 95% | Has a high criti-cal hit ratio. | ||
Swords Dance | nor | 20 | - | - | A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | ||
Synthesis | gra | 5 | - | - | Restores HP. The amount varies with the weather. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Flail | nor | 15 | - | 100% | The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | ||
Razor Leaf | gra | 25 | 55 | 95% | Has a high criti-cal hit ratio. | ||
Swords Dance | nor | 20 | - | - | A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | ||
Synthesis | gra | 5 | - | - | Restores HP. The amount varies with the weather. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Charm | fai | 20 | - | 100% | The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered. | ||
Flail | nor | 15 | - | 100% | The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | ||
Ingrain | gra | 20 | - | - | The user lays roots that restore HP on every turn. Because it is rooted, it can't switch out. | ||
Razor Leaf | gra | 25 | 55 | 95% | Has a high criti-cal hit ratio. | ||
Swords Dance | nor | 20 | - | - | A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | ||
Synthesis | gra | 5 | - | - | Restores HP. The amount varies with the weather. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Charm | fai | 20 | - | 100% | The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered. | ||
Flail | nor | 15 | - | 100% | The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | ||
Ingrain | gra | 20 | - | - | The user lays roots that restore HP on every turn. Because it is rooted, it can't switch out. | ||
Razor Leaf | gra | 25 | 55 | 95% | Has a high criti-cal hit ratio. | ||
Swords Dance | nor | 20 | - | - | A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | ||
Synthesis | gra | 5 | - | - | Restores HP. The amount varies with the weather. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Charm | fai | 20 | - | 100% | The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered. | ||
Flail | nor | 15 | - | 100% | The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | ||
Ingrain | gra | 20 | - | - | The user lays roots that restore HP on every turn. Because it is rooted, it can't switch out. | ||
Razor Leaf | gra | 25 | 55 | 95% | Has a high criti-cal hit ratio. | ||
Swords Dance | nor | 20 | - | - | A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | ||
Synthesis | gra | 5 | - | - | Restores HP. The amount varies with the weather. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Charm | fai | 20 | - | 100% | The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered. | ||
Flail | nor | 15 | - | 100% | The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | ||
Ingrain | gra | 20 | - | - | The user lays roots that restore HP on every turn. Because it is rooted, it can't switch out. | ||
Razor Leaf | gra | 25 | 55 | 95% | Has a high criti-cal hit ratio. | ||
Synthesis | gra | 5 | - | - | Restores HP. The amount varies with the weather. | ||
Tickle | nor | 20 | - | 100% | The user tickles the target into laughing, reducing its Attack and Defense stats. | ||
Swords Dance | nor | 20 | - | - | A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Charm | fai | 20 | - | 100% | The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered. | ||
Flail | nor | 15 | - | 100% | The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | ||
Ingrain | gra | 20 | - | - | The user lays roots that restore HP on every turn. Because it is rooted, it can't switch out. | ||
Razor Leaf | gra | 25 | 55 | 95% | Has a high criti-cal hit ratio. | ||
Synthesis | gra | 5 | - | - | Restores HP. The amount varies with the weather. | ||
Tickle | nor | 20 | - | 100% | The user tickles the target into laughing, reducing its Attack and Defense stats. | ||
Swords Dance | nor | 20 | - | - | A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Charm | fai | 20 | - | 100% | The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered. | ||
Flail | nor | 15 | - | 100% | The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | ||
Ingrain | gra | 20 | - | - | The user lays roots that restore HP on every turn. Because it is rooted, it can't switch out. | ||
Razor Leaf | gra | 25 | 55 | 95% | Has a high criti-cal hit ratio. | ||
Synthesis | gra | 5 | - | - | Restores HP. The amount varies with the weather. | ||
Teeter Dance | nor | 20 | - | 100% | The user performs a wobbly dance that confuses the Pokémon around it. | ||
Tickle | nor | 20 | - | 100% | The user tickles the target into laughing, reducing its Attack and Defense stats. | ||
Swords Dance | nor | 20 | - | - | A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
After You | nor | 15 | - | - | The user helps the target and makes it use its move right after the user. | ||
Charm | fai | 20 | - | 100% | The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered. | ||
Flail | nor | 15 | - | 100% | The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | ||
Ingrain | gra | 20 | - | - | The user lays roots that restore HP on every turn. Because it is rooted, it can't switch out. | ||
Nature Power | nor | 20 | - | - | An attack that makes use of nature's power. Its effects vary depending on the user's environment. | ||
Razor Leaf | gra | 25 | 55 | 95% | Has a high criti-cal hit ratio. | ||
Secret Power | nor | 20 | 70 | 100% | An attack with effects that vary by location. | ||
Synthesis | gra | 5 | - | - | Restores HP. The amount varies with the weather. | ||
Teeter Dance | nor | 20 | - | 100% | The user performs a wobbly dance that confuses the Pokémon around it. | ||
Tickle | nor | 20 | - | 100% | The user tickles the target into laughing, reducing its Attack and Defense stats. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
After You | nor | 15 | - | - | The user helps the target and makes it use its move right after the user. | ||
Charm | fai | 20 | - | 100% | The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered. | ||
Flail | nor | 15 | - | 100% | The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | ||
Ingrain | gra | 20 | - | - | The user lays roots that restore HP on every turn. Because it is rooted, it can't switch out. | ||
Nature Power | nor | 20 | - | - | An attack that makes use of nature's power. Its effects vary depending on the user's environment. | ||
Razor Leaf | gra | 25 | 55 | 95% | Has a high criti-cal hit ratio. | ||
Secret Power | nor | 20 | 70 | 100% | An attack with effects that vary by location. | ||
Synthesis | gra | 5 | - | - | Restores HP. The amount varies with the weather. | ||
Teeter Dance | nor | 20 | - | 100% | The user performs a wobbly dance that confuses the Pokémon around it. | ||
Tickle | nor | 20 | - | 100% | The user tickles the target into laughing, reducing its Attack and Defense stats. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
After You | nor | 15 | - | - | The user helps the target and makes it use its move right after the user. | ||
Charm | fai | 20 | - | 100% | The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered. | ||
Flail | nor | 15 | - | 100% | The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | ||
Ingrain | gra | 20 | - | - | The user lays roots that restore HP on every turn. Because it is rooted, it can't switch out. | ||
Razor Leaf | gra | 25 | 55 | 95% | Has a high criti-cal hit ratio. | ||
Secret Power | nor | 20 | 70 | 100% | An attack with effects that vary by location. | ||
Synthesis | gra | 5 | - | - | Restores HP. The amount varies with the weather. | ||
Teeter Dance | nor | 20 | - | 100% | The user performs a wobbly dance that confuses the Pokémon around it. | ||
Tickle | nor | 20 | - | 100% | The user tickles the target into laughing, reducing its Attack and Defense stats. | ||
Nature Power | nor | 20 | - | - | An attack that makes use of nature's power. Its effects vary depending on the user's environment. |