Damp | Prevents the use of self-destructing moves. |
Water Absorb | Restores HP if hit by a Water-type move. |
Damp | Prevents the use of self-destructing moves. |
Water Absorb | Restores HP if hit by a Water-type move. |
Hidden Unaware | Ignores any stat changes in the Pokémon. |
Damp | Prevents the use of self-destructing moves. |
Water Absorb | Restores HP if hit by a Water-type move. |
Hidden Unaware | Ignores any stat changes in the Pokémon. |
Damp | Prevents the use of self-destructing moves. |
Water Absorb | Restores HP if hit by a Water-type move. |
Hidden Unaware | Ignores any stat changes in the Pokémon. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
51 | Haze | ice | 30 | - | - |
![]() |
Creates a black haze that eliminates all stat changes. |
21 | Amnesia | psy | 20 | - | - |
![]() |
Sharply raises the user's SPCL.DEF. |
41 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
- | Tail Whip | nor | 30 | - | 100% |
![]() |
Lowers the foe's DEFENSE. |
- | Water Gun | wat | 25 | 40 | 100% |
![]() |
The target is blasted with a forceful shot of water. |
11 | Slam | nor | 20 | 80 | 75% |
![]() |
The foe is slammed with a long tail, vines, etc., to inflict damage. |
51 | Mist | ice | 30 | - | - |
![]() |
The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns. |
31 | Earthquake | gro | 10 | 100 | 100% |
![]() |
The user sets off an earthquake that hits all the Pokémon in the battle. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
51 | Haze | ice | 30 | - | - |
![]() |
Creates a black haze that eliminates all stat changes. |
21 | Amnesia | psy | 20 | - | - |
![]() |
Sharply raises the user's SPCL.DEF. |
41 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
- | Tail Whip | nor | 30 | - | 100% |
![]() |
Lowers the foe's DEFENSE. |
- | Water Gun | wat | 25 | 40 | 100% |
![]() |
The target is blasted with a forceful shot of water. |
11 | Slam | nor | 20 | 80 | 75% |
![]() |
The foe is slammed with a long tail, vines, etc., to inflict damage. |
51 | Mist | ice | 30 | - | - |
![]() |
The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns. |
31 | Earthquake | gro | 10 | 100 | 100% |
![]() |
The user sets off an earthquake that hits all the Pokémon in the battle. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
51 | Haze | ice | 30 | - | - |
![]() |
Creates a black haze that eliminates all stat changes. |
16 | Mud Shot | gro | 15 | 55 | 95% |
![]() |
Hurls mud at the foe and reduces SPEED. |
41 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
- | Tail Whip | nor | 30 | - | 100% |
![]() |
Lowers the foe's DEFENSE. |
31 | Yawn | nor | 10 | - | - |
![]() |
Lulls the foe into yawning, then sleeping next turn. |
- | Water Gun | wat | 25 | 40 | 100% |
![]() |
The target is blasted with a forceful shot of water. |
36 | Earthquake | gro | 10 | 100 | 100% |
![]() |
The user sets off an earthquake that hits all the Pokémon in the battle. |
11 | Slam | nor | 20 | 80 | 75% |
![]() |
The foe is slammed with a long tail, vines, etc., to inflict damage. |
51 | Mist | ice | 30 | - | - |
![]() |
The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns. |
21 | Amnesia | psy | 20 | - | - |
![]() |
Sharply raises the user's SPCL.DEF. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
51 | Haze | ice | 30 | - | - |
![]() |
Creates a black haze that eliminates all stat changes. |
16 | Mud Shot | gro | 15 | 55 | 95% |
![]() |
Hurls mud at the foe and reduces SPEED. |
41 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
- | Tail Whip | nor | 30 | - | 100% |
![]() |
Lowers the foe's DEFENSE. |
31 | Yawn | nor | 10 | - | - |
![]() |
Lulls the foe into yawning, then sleeping next turn. |
- | Water Gun | wat | 25 | 40 | 100% |
![]() |
The target is blasted with a forceful shot of water. |
36 | Earthquake | gro | 10 | 100 | 100% |
![]() |
The user sets off an earthquake that hits all the Pokémon in the battle. |
11 | Slam | nor | 20 | 80 | 75% |
![]() |
The foe is slammed with a long tail, vines, etc., to inflict damage. |
51 | Mist | ice | 30 | - | - |
![]() |
The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns. |
21 | Amnesia | psy | 20 | - | - |
![]() |
Sharply raises the user's SPCL.DEF. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
51 | Haze | ice | 30 | - | - |
![]() |
Creates a black haze that eliminates all stat changes. |
16 | Mud Shot | gro | 15 | 55 | 95% |
![]() |
Hurls mud at the foe and reduces SPEED. |
41 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
- | Tail Whip | nor | 30 | - | 100% |
![]() |
Lowers the foe's DEFENSE. |
31 | Yawn | nor | 10 | - | - |
![]() |
Lulls the foe into yawning, then sleeping next turn. |
- | Water Gun | wat | 25 | 40 | 100% |
![]() |
The target is blasted with a forceful shot of water. |
36 | Earthquake | gro | 10 | 100 | 100% |
![]() |
The user sets off an earthquake that hits all the Pokémon in the battle. |
11 | Slam | nor | 20 | 80 | 75% |
![]() |
The foe is slammed with a long tail, vines, etc., to inflict damage. |
51 | Mist | ice | 30 | - | - |
![]() |
The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns. |
21 | Amnesia | psy | 20 | - | - |
![]() |
Sharply raises the user's SPCL.DEF. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
15 | Slam | nor | 20 | 80 | 75% |
![]() |
The foe is slammed with a long tail, vines, etc., to inflict damage. |
47 | Muddy Water | wat | 10 | 90 | 85% |
![]() |
The user attacks by shooting out muddy water. It may also lower the foe's accuracy. |
5 | Mud Sport | gro | 15 | - | - |
![]() |
The user covers itself with mud. It weakens Electric- type moves while the user is in the battle. |
19 | Mud Bomb | gro | 10 | 65 | 85% |
![]() |
The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy. |
33 | Earthquake | gro | 10 | 100 | 100% |
![]() |
The user sets off an earthquake that hits all the Pokémon in the battle. |
23 | Amnesia | psy | 20 | - | - |
![]() |
Sharply raises the user's SPCL.DEF. |
- | Tail Whip | nor | 30 | - | 100% |
![]() |
Lowers the foe's DEFENSE. |
29 | Yawn | nor | 10 | - | - |
![]() |
Lulls the foe into yawning, then sleeping next turn. |
- | Water Gun | wat | 25 | 40 | 100% |
![]() |
The target is blasted with a forceful shot of water. |
37 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
9 | Mud Shot | gro | 15 | 55 | 95% |
![]() |
Hurls mud at the foe and reduces SPEED. |
43 | Haze | ice | 30 | - | - |
![]() |
Creates a black haze that eliminates all stat changes. |
43 | Mist | ice | 30 | - | - |
![]() |
The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
15 | Slam | nor | 20 | 80 | 75% |
![]() |
The foe is slammed with a long tail, vines, etc., to inflict damage. |
47 | Muddy Water | wat | 10 | 90 | 85% |
![]() |
The user attacks by shooting out muddy water. It may also lower the foe's accuracy. |
5 | Mud Sport | gro | 15 | - | - |
![]() |
The user covers itself with mud. It weakens Electric- type moves while the user is in the battle. |
19 | Mud Bomb | gro | 10 | 65 | 85% |
![]() |
The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy. |
33 | Earthquake | gro | 10 | 100 | 100% |
![]() |
The user sets off an earthquake that hits all the Pokémon in the battle. |
23 | Amnesia | psy | 20 | - | - |
![]() |
Sharply raises the user's SPCL.DEF. |
- | Tail Whip | nor | 30 | - | 100% |
![]() |
Lowers the foe's DEFENSE. |
29 | Yawn | nor | 10 | - | - |
![]() |
Lulls the foe into yawning, then sleeping next turn. |
- | Water Gun | wat | 25 | 40 | 100% |
![]() |
The target is blasted with a forceful shot of water. |
37 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
9 | Mud Shot | gro | 15 | 55 | 95% |
![]() |
Hurls mud at the foe and reduces SPEED. |
43 | Haze | ice | 30 | - | - |
![]() |
Creates a black haze that eliminates all stat changes. |
43 | Mist | ice | 30 | - | - |
![]() |
The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
15 | Slam | nor | 20 | 80 | 75% |
![]() |
The foe is slammed with a long tail, vines, etc., to inflict damage. |
47 | Muddy Water | wat | 10 | 90 | 85% |
![]() |
The user attacks by shooting out muddy water. It may also lower the foe's accuracy. |
5 | Mud Sport | gro | 15 | - | - |
![]() |
The user covers itself with mud. It weakens Electric- type moves while the user is in the battle. |
19 | Mud Bomb | gro | 10 | 65 | 85% |
![]() |
The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy. |
33 | Earthquake | gro | 10 | 100 | 100% |
![]() |
The user sets off an earthquake that hits all the Pokémon in the battle. |
23 | Amnesia | psy | 20 | - | - |
![]() |
Sharply raises the user's SPCL.DEF. |
- | Tail Whip | nor | 30 | - | 100% |
![]() |
Lowers the foe's DEFENSE. |
29 | Yawn | nor | 10 | - | - |
![]() |
Lulls the foe into yawning, then sleeping next turn. |
- | Water Gun | wat | 25 | 40 | 100% |
![]() |
The target is blasted with a forceful shot of water. |
37 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
9 | Mud Shot | gro | 15 | 55 | 95% |
![]() |
Hurls mud at the foe and reduces SPEED. |
43 | Haze | ice | 30 | - | - |
![]() |
Creates a black haze that eliminates all stat changes. |
43 | Mist | ice | 30 | - | - |
![]() |
The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
15 | Slam | nor | 20 | 80 | 75% |
![]() |
The foe is slammed with a long tail, vines, etc., to inflict damage. |
47 | Muddy Water | wat | 10 | 90 | 85% |
![]() |
The user attacks by shooting out muddy water. It may also lower the foe's accuracy. |
5 | Mud Sport | gro | 15 | - | - |
![]() |
The user covers itself with mud. It weakens Electric- type moves while the user is in the battle. |
19 | Mud Bomb | gro | 10 | 65 | 85% |
![]() |
The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy. |
33 | Earthquake | gro | 10 | 100 | 100% |
![]() |
The user sets off an earthquake that hits all the Pokémon in the battle. |
23 | Amnesia | psy | 20 | - | - |
![]() |
Sharply raises the user's SPCL.DEF. |
- | Tail Whip | nor | 30 | - | 100% |
![]() |
Lowers the foe's DEFENSE. |
29 | Yawn | nor | 10 | - | - |
![]() |
Lulls the foe into yawning, then sleeping next turn. |
- | Water Gun | wat | 25 | 40 | 100% |
![]() |
The target is blasted with a forceful shot of water. |
37 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
9 | Mud Shot | gro | 15 | 55 | 95% |
![]() |
Hurls mud at the foe and reduces SPEED. |
43 | Haze | ice | 30 | - | - |
![]() |
Creates a black haze that eliminates all stat changes. |
43 | Mist | ice | 30 | - | - |
![]() |
The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
15 | Slam | nor | 20 | 80 | 75% |
![]() |
The foe is slammed with a long tail, vines, etc., to inflict damage. |
47 | Muddy Water | wat | 10 | 90 | 85% |
![]() |
The user attacks by shooting out muddy water. It may also lower the foe's accuracy. |
5 | Mud Sport | gro | 15 | - | - |
![]() |
The user covers itself with mud. It weakens Electric- type moves while the user is in the battle. |
19 | Mud Bomb | gro | 10 | 65 | 85% |
![]() |
The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy. |
33 | Earthquake | gro | 10 | 100 | 100% |
![]() |
The user sets off an earthquake that hits all the Pokémon in the battle. |
23 | Amnesia | psy | 20 | - | - |
![]() |
Sharply raises the user's SPCL.DEF. |
- | Tail Whip | nor | 30 | - | 100% |
![]() |
Lowers the foe's DEFENSE. |
29 | Yawn | nor | 10 | - | - |
![]() |
Lulls the foe into yawning, then sleeping next turn. |
- | Water Gun | wat | 25 | 40 | 100% |
![]() |
The target is blasted with a forceful shot of water. |
37 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
9 | Mud Shot | gro | 15 | 55 | 95% |
![]() |
Hurls mud at the foe and reduces SPEED. |
43 | Haze | ice | 30 | - | - |
![]() |
Creates a black haze that eliminates all stat changes. |
43 | Mist | ice | 30 | - | - |
![]() |
The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
15 | Slam | nor | 20 | 80 | 75% |
![]() |
The foe is slammed with a long tail, vines, etc., to inflict damage. |
47 | Muddy Water | wat | 10 | 90 | 85% |
![]() |
The user attacks by shooting out muddy water. It may also lower the foe's accuracy. |
5 | Mud Sport | gro | 15 | - | - |
![]() |
The user covers itself with mud. It weakens Electric- type moves while the user is in the battle. |
19 | Mud Bomb | gro | 10 | 65 | 85% |
![]() |
The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy. |
33 | Earthquake | gro | 10 | 100 | 100% |
![]() |
The user sets off an earthquake that hits all the Pokémon in the battle. |
23 | Amnesia | psy | 20 | - | - |
![]() |
Sharply raises the user's SPCL.DEF. |
- | Tail Whip | nor | 30 | - | 100% |
![]() |
Lowers the foe's DEFENSE. |
29 | Yawn | nor | 10 | - | - |
![]() |
Lulls the foe into yawning, then sleeping next turn. |
- | Water Gun | wat | 25 | 40 | 100% |
![]() |
The target is blasted with a forceful shot of water. |
37 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
9 | Mud Shot | gro | 15 | 55 | 95% |
![]() |
Hurls mud at the foe and reduces SPEED. |
43 | Haze | ice | 30 | - | - |
![]() |
Creates a black haze that eliminates all stat changes. |
43 | Mist | ice | 30 | - | - |
![]() |
The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM003 | Curse | gho | 10 | - | - |
![]() |
Works differently for ghost-types. |
TM040 | Defense Curl | nor | 40 | - | - |
![]() |
Curls up to conceal weak spots and raise DEFENSE. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM001 | Dynamic Punch | fig | 5 | 100 | 50% |
![]() |
An attack that always confuses. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
![]() |
The user sets off an earthquake that hits all the Pokémon in the battle. |
TM020 | Endure | nor | 10 | - | - |
![]() |
- |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM002 | Headbutt | nor | 15 | 70 | 100% |
![]() |
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type depending on the Pokémon using it. |
TM033 | Ice Punch | ice | 15 | 75 | 100% |
![]() |
An icy punch that may freeze the foe. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
![]() |
Attacks with a rock-hard tail. May lower DEFENSE. |
TM031 | Mud-Slap | gro | 10 | 20 | 100% |
![]() |
Reduces the foe's accuracy. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full power attack that grows more powerful the more the user likes its trainer. |
TM008 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
A rock-crushing attack that may lower DEFENSE. |
TM004 | Rollout | roc | 20 | 30 | 90% |
![]() |
Attacks 5 turns with rising power. |
TM037 | Sandstorm | roc | 10 | - | - |
![]() |
A five-turn sand-storm is summoned to hurt all combatant types except Rock, Ground, and Steel. |
TM035 | Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
![]() |
Unsanitary sludge is hurled at the target. This may also poison the target. |
TM013 | Snore | nor | 15 | 50 | 100% |
![]() |
- |
TM034 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM003 | Curse | gho | 10 | - | - |
![]() |
Works differently for ghost-types. |
TM040 | Defense Curl | nor | 40 | - | - |
![]() |
Curls up to conceal weak spots and raise DEFENSE. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM001 | Dynamic Punch | fig | 5 | 100 | 50% |
![]() |
An attack that always confuses. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
![]() |
The user sets off an earthquake that hits all the Pokémon in the battle. |
TM020 | Endure | nor | 10 | - | - |
![]() |
- |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM002 | Headbutt | nor | 15 | 70 | 100% |
![]() |
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type depending on the Pokémon using it. |
TM033 | Ice Punch | ice | 15 | 75 | 100% |
![]() |
An icy punch that may freeze the foe. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
![]() |
Attacks with a rock-hard tail. May lower DEFENSE. |
TM031 | Mud-Slap | gro | 10 | 20 | 100% |
![]() |
Reduces the foe's accuracy. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full power attack that grows more powerful the more the user likes its trainer. |
TM008 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
A rock-crushing attack that may lower DEFENSE. |
TM004 | Rollout | roc | 20 | 30 | 90% |
![]() |
Attacks 5 turns with rising power. |
TM037 | Sandstorm | roc | 10 | - | - |
![]() |
A five-turn sand-storm is summoned to hurt all combatant types except Rock, Ground, and Steel. |
TM035 | Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
![]() |
Unsanitary sludge is hurled at the target. This may also poison the target. |
TM013 | Snore | nor | 15 | 50 | 100% |
![]() |
- |
TM034 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
Hits the foe with an icy storm that may freeze it. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
![]() |
The user sets off an earthquake that hits all the Pokémon in the battle. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM007 | Hail | ice | 10 | - | - |
![]() |
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
Blasts the foe with an icy beam that may freeze it. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
![]() |
Attacks with a rock-hard tail. May lower DEFENSE. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full power attack that grows more powerful the more the user likes its trainer. |
TM037 | Sandstorm | roc | 10 | - | - |
![]() |
A five-turn sand-storm is summoned to hurt all combatant types except Rock, Ground, and Steel. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
- |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
![]() |
Unsanitary sludge is hurled at the target. This may also poison the target. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
![]() |
Attacks with ultrasonic waves. May confuse the foe |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
Hits the foe with an icy storm that may freeze it. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
![]() |
The user sets off an earthquake that hits all the Pokémon in the battle. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM007 | Hail | ice | 10 | - | - |
![]() |
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
Blasts the foe with an icy beam that may freeze it. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
![]() |
Attacks with a rock-hard tail. May lower DEFENSE. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full power attack that grows more powerful the more the user likes its trainer. |
TM037 | Sandstorm | roc | 10 | - | - |
![]() |
A five-turn sand-storm is summoned to hurt all combatant types except Rock, Ground, and Steel. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
- |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
![]() |
Unsanitary sludge is hurled at the target. This may also poison the target. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
![]() |
Attacks with ultrasonic waves. May confuse the foe |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
Hits the foe with an icy storm that may freeze it. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
![]() |
The user sets off an earthquake that hits all the Pokémon in the battle. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM007 | Hail | ice | 10 | - | - |
![]() |
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
Blasts the foe with an icy beam that may freeze it. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
![]() |
Attacks with a rock-hard tail. May lower DEFENSE. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full power attack that grows more powerful the more the user likes its trainer. |
TM037 | Sandstorm | roc | 10 | - | - |
![]() |
A five-turn sand-storm is summoned to hurt all combatant types except Rock, Ground, and Steel. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
- |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
![]() |
Unsanitary sludge is hurled at the target. This may also poison the target. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
![]() |
Attacks with ultrasonic waves. May confuse the foe |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
Hits the foe with an icy storm that may freeze it. |
TM078 | Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
![]() |
The user sets off an earthquake that hits all the Pokémon in the battle. |
TM058 | Endure | nor | 10 | - | - |
![]() |
- |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM070 | Flash | nor | 20 | - | 100% |
![]() |
Looses a powerful blast of light that cuts accuracy. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM007 | Hail | ice | 10 | - | - |
![]() |
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
Blasts the foe with an icy beam that may freeze it. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
![]() |
Attacks with a rock-hard tail. May lower DEFENSE. |
TM083 | Natural Gift | nor | 15 | - | 100% |
![]() |
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full power attack that grows more powerful the more the user likes its trainer. |
TM037 | Sandstorm | roc | 10 | - | - |
![]() |
A five-turn sand-storm is summoned to hurt all combatant types except Rock, Ground, and Steel. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
- |
TM082 | Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
![]() |
Unsanitary sludge is hurled at the target. This may also poison the target. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
![]() |
Attacks with ultrasonic waves. May confuse the foe |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
Hits the foe with an icy storm that may freeze it. |
TM078 | Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
![]() |
The user sets off an earthquake that hits all the Pokémon in the battle. |
TM058 | Endure | nor | 10 | - | - |
![]() |
- |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM070 | Flash | nor | 20 | - | 100% |
![]() |
Looses a powerful blast of light that cuts accuracy. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM007 | Hail | ice | 10 | - | - |
![]() |
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
Blasts the foe with an icy beam that may freeze it. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
![]() |
Attacks with a rock-hard tail. May lower DEFENSE. |
TM083 | Natural Gift | nor | 15 | - | 100% |
![]() |
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full power attack that grows more powerful the more the user likes its trainer. |
TM037 | Sandstorm | roc | 10 | - | - |
![]() |
A five-turn sand-storm is summoned to hurt all combatant types except Rock, Ground, and Steel. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
- |
TM082 | Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
![]() |
Unsanitary sludge is hurled at the target. This may also poison the target. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
![]() |
Attacks with ultrasonic waves. May confuse the foe |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
Hits the foe with an icy storm that may freeze it. |
TM078 | Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
![]() |
The user sets off an earthquake that hits all the Pokémon in the battle. |
TM058 | Endure | nor | 10 | - | - |
![]() |
- |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM070 | Flash | nor | 20 | - | 100% |
![]() |
Looses a powerful blast of light that cuts accuracy. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM007 | Hail | ice | 10 | - | - |
![]() |
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
Blasts the foe with an icy beam that may freeze it. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
![]() |
Attacks with a rock-hard tail. May lower DEFENSE. |
TM083 | Natural Gift | nor | 15 | - | 100% |
![]() |
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full power attack that grows more powerful the more the user likes its trainer. |
TM037 | Sandstorm | roc | 10 | - | - |
![]() |
A five-turn sand-storm is summoned to hurt all combatant types except Rock, Ground, and Steel. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
- |
TM082 | Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
![]() |
Unsanitary sludge is hurled at the target. This may also poison the target. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
![]() |
Attacks with ultrasonic waves. May confuse the foe |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
Hits the foe with an icy storm that may freeze it. |
TM078 | Bulldoze | gro | 20 | 60 | 100% |
![]() |
- |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
![]() |
The user sets off an earthquake that hits all the Pokémon in the battle. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM070 | Flash | nor | 20 | - | 100% |
![]() |
Looses a powerful blast of light that cuts accuracy. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM007 | Hail | ice | 10 | - | - |
![]() |
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
Blasts the foe with an icy beam that may freeze it. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full power attack that grows more powerful the more the user likes its trainer. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
A rock-crushing attack that may lower DEFENSE. |
TM048 | Round | nor | 15 | 60 | 100% |
![]() |
The user attacks with a song. Others can join in the Round and make the attack do greater damage. |
TM020 | Safeguard | nor | 25 | - | - |
![]() |
A mystical force prevents all status problems. |
TM037 | Sandstorm | roc | 10 | - | - |
![]() |
A five-turn sand-storm is summoned to hurt all combatant types except Rock, Ground, and Steel. |
TM055 | Scald | wat | 15 | 80 | 100% |
![]() |
The user shoots boiling hot water at its target. It may also leave the target with a burn. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
![]() |
Unsanitary sludge is hurled at the target. This may also poison the target. |
TM034 | Sludge Wave | poi | 10 | 95 | 100% |
![]() |
The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
Hits the foe with an icy storm that may freeze it. |
TM078 | Bulldoze | gro | 20 | 60 | 100% |
![]() |
- |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
![]() |
The user sets off an earthquake that hits all the Pokémon in the battle. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM070 | Flash | nor | 20 | - | 100% |
![]() |
Looses a powerful blast of light that cuts accuracy. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM007 | Hail | ice | 10 | - | - |
![]() |
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
Blasts the foe with an icy beam that may freeze it. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full power attack that grows more powerful the more the user likes its trainer. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
A rock-crushing attack that may lower DEFENSE. |
TM048 | Round | nor | 15 | 60 | 100% |
![]() |
The user attacks with a song. Others can join in the Round and make the attack do greater damage. |
TM020 | Safeguard | nor | 25 | - | - |
![]() |
A mystical force prevents all status problems. |
TM037 | Sandstorm | roc | 10 | - | - |
![]() |
A five-turn sand-storm is summoned to hurt all combatant types except Rock, Ground, and Steel. |
TM055 | Scald | wat | 15 | 80 | 100% |
![]() |
The user shoots boiling hot water at its target. It may also leave the target with a burn. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
![]() |
Unsanitary sludge is hurled at the target. This may also poison the target. |
TM034 | Sludge Wave | poi | 10 | 95 | 100% |
![]() |
The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
Hits the foe with an icy storm that may freeze it. |
TM078 | Bulldoze | gro | 20 | 60 | 100% |
![]() |
- |
TM100 | Confide | nor | 20 | - | - |
![]() |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
![]() |
The user sets off an earthquake that hits all the Pokémon in the battle. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM070 | Flash | nor | 20 | - | 100% |
![]() |
Looses a powerful blast of light that cuts accuracy. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM007 | Hail | ice | 10 | - | - |
![]() |
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
A unique attack that varies in type depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
Blasts the foe with an icy beam that may freeze it. |
TM083 | Infestation | bug | 20 | 20 | 100% |
![]() |
The target is infested and attacked for four to five turns. The target can't flee during this time. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
A full power attack that grows more powerful the more the user likes its trainer. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
A rock-crushing attack that may lower DEFENSE. |
TM048 | Round | nor | 15 | 60 | 100% |
![]() |
The user attacks with a song. Others can join in the Round and make the attack do greater damage. |
TM020 | Safeguard | nor | 25 | - | - |
![]() |
A mystical force prevents all status problems. |
TM037 | Sandstorm | roc | 10 | - | - |
![]() |
A five-turn sand-storm is summoned to hurt all combatant types except Rock, Ground, and Steel. |
TM055 | Scald | wat | 15 | 80 | 100% |
![]() |
The user shoots boiling hot water at its target. It may also leave the target with a burn. |
TM088 | Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
![]() |
Unsanitary sludge is hurled at the target. This may also poison the target. |
TM034 | Sludge Wave | poi | 10 | 95 | 100% |
![]() |
The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM05 | Flash | nor | 20 | - | 100% |
![]() |
Looses a powerful blast of light that cuts accuracy. |
HM03 | Surf | wat | 15 | 90 | 100% |
![]() |
A strong water- type attack. |
HM06 | Whirlpool | wat | 15 | 35 | 85% |
![]() |
Traps the foe for 2-5 turns. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM05 | Flash | nor | 20 | - | 100% |
![]() |
Looses a powerful blast of light that cuts accuracy. |
HM03 | Surf | wat | 15 | 90 | 100% |
![]() |
A strong water- type attack. |
HM06 | Whirlpool | wat | 15 | 35 | 85% |
![]() |
Traps the foe for 2-5 turns. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM08 | Dive | wat | 10 | 80 | 100% |
![]() |
- |
HM05 | Flash | nor | 20 | - | 100% |
![]() |
Looses a powerful blast of light that cuts accuracy. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
A rock-crushing attack that may lower DEFENSE. |
HM03 | Surf | wat | 15 | 90 | 100% |
![]() |
A strong water- type attack. |
HM07 | Waterfall | wat | 15 | 80 | 100% |
![]() |
The user charges at the target and may make it flinch. This can also be used to climb a waterfall. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM08 | Dive | wat | 10 | 80 | 100% |
![]() |
- |
HM05 | Flash | nor | 20 | - | 100% |
![]() |
Looses a powerful blast of light that cuts accuracy. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
A rock-crushing attack that may lower DEFENSE. |
HM03 | Surf | wat | 15 | 90 | 100% |
![]() |
A strong water- type attack. |
HM07 | Waterfall | wat | 15 | 80 | 100% |
![]() |
The user charges at the target and may make it flinch. This can also be used to climb a waterfall. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM08 | Dive | wat | 10 | 80 | 100% |
![]() |
- |
HM05 | Flash | nor | 20 | - | 100% |
![]() |
Looses a powerful blast of light that cuts accuracy. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
A rock-crushing attack that may lower DEFENSE. |
HM03 | Surf | wat | 15 | 90 | 100% |
![]() |
A strong water- type attack. |
HM07 | Waterfall | wat | 15 | 80 | 100% |
![]() |
The user charges at the target and may make it flinch. This can also be used to climb a waterfall. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
A rock-crushing attack that may lower DEFENSE. |
HM03 | Surf | wat | 15 | 90 | 100% |
![]() |
A strong water- type attack. |
HM07 | Waterfall | wat | 15 | 80 | 100% |
![]() |
The user charges at the target and may make it flinch. This can also be used to climb a waterfall. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
A rock-crushing attack that may lower DEFENSE. |
HM03 | Surf | wat | 15 | 90 | 100% |
![]() |
A strong water- type attack. |
HM07 | Waterfall | wat | 15 | 80 | 100% |
![]() |
The user charges at the target and may make it flinch. This can also be used to climb a waterfall. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
A rock-crushing attack that may lower DEFENSE. |
HM03 | Surf | wat | 15 | 90 | 100% |
![]() |
A strong water- type attack. |
HM07 | Waterfall | wat | 15 | 80 | 100% |
![]() |
The user charges at the target and may make it flinch. This can also be used to climb a waterfall. |
HM05 | Whirlpool | wat | 15 | 35 | 85% |
![]() |
Traps the foe for 2-5 turns. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Dive | wat | 10 | 80 | 100% |
![]() |
- |
HM03 | Surf | wat | 15 | 90 | 100% |
![]() |
A strong water- type attack. |
HM05 | Waterfall | wat | 15 | 80 | 100% |
![]() |
The user charges at the target and may make it flinch. This can also be used to climb a waterfall. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Dive | wat | 10 | 80 | 100% |
![]() |
- |
HM03 | Surf | wat | 15 | 90 | 100% |
![]() |
A strong water- type attack. |
HM05 | Waterfall | wat | 15 | 80 | 100% |
![]() |
The user charges at the target and may make it flinch. This can also be used to climb a waterfall. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Wooper does learn any moves by tutoring. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Ice Beam | ice | 10 | 90 | 100% |
![]() |
Blasts the foe with an icy beam that may freeze it. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Wooper does learn any moves by tutoring. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Body Slam | nor | 15 | 85 | 100% |
![]() |
A full-body slam that may cause paralysis. |
![]() |
Defense Curl | nor | 40 | - | - |
![]() |
Curls up to conceal weak spots and raise DEFENSE. |
![]() |
Double-Edge | nor | 15 | 120 | 100% |
![]() |
A tackle that also hurts the user. |
![]() |
Dynamic Punch | fig | 5 | 100 | 50% |
![]() |
An attack that always confuses. |
![]() |
Endure | nor | 10 | - | - |
![]() |
- |
![]() |
Ice Punch | ice | 15 | 75 | 100% |
![]() |
An icy punch that may freeze the foe. |
![]() |
Mimic | nor | 10 | - | - |
![]() |
Copies a move used by the foe. |
![]() |
Mud-Slap | gro | 10 | 20 | 100% |
![]() |
Reduces the foe's accuracy. |
![]() |
Rollout | roc | 20 | 30 | 90% |
![]() |
Attacks 5 turns with rising power. |
![]() |
Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
![]() |
Snore | nor | 15 | 50 | 100% |
![]() |
- |
![]() |
Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
![]() |
Swagger | nor | 15 | - | 90% |
![]() |
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Body Slam | nor | 15 | 85 | 100% |
![]() |
A full-body slam that may cause paralysis. |
![]() |
Double-Edge | nor | 15 | 120 | 100% |
![]() |
A tackle that also hurts the user. |
![]() |
Mimic | nor | 10 | - | - |
![]() |
Copies a move used by the foe. |
![]() |
Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Wooper does learn any moves by tutoring. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Ancient Power | roc | 5 | 60 | 100% |
![]() |
The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
![]() |
Aqua Tail | wat | 10 | 90 | 90% |
![]() |
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
![]() |
Dive | wat | 10 | 80 | 100% |
![]() |
- |
![]() |
Earth Power | gro | 10 | 90 | 100% |
![]() |
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. |
![]() |
Ice Punch | ice | 15 | 75 | 100% |
![]() |
An icy punch that may freeze the foe. |
![]() |
Icy Wind | ice | 15 | 55 | 95% |
![]() |
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
![]() |
Mud-Slap | gro | 10 | 20 | 100% |
![]() |
Reduces the foe's accuracy. |
![]() |
Rollout | roc | 20 | 30 | 90% |
![]() |
Attacks 5 turns with rising power. |
![]() |
Snore | nor | 15 | 50 | 100% |
![]() |
- |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Ancient Power | roc | 5 | 60 | 100% |
![]() |
The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
![]() |
Aqua Tail | wat | 10 | 90 | 90% |
![]() |
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
![]() |
Dive | wat | 10 | 80 | 100% |
![]() |
- |
![]() |
Earth Power | gro | 10 | 90 | 100% |
![]() |
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. |
![]() |
Headbutt | nor | 15 | 70 | 100% |
![]() |
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. |
![]() |
Ice Punch | ice | 15 | 75 | 100% |
![]() |
An icy punch that may freeze the foe. |
![]() |
Icy Wind | ice | 15 | 55 | 95% |
![]() |
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
![]() |
Mud-Slap | gro | 10 | 20 | 100% |
![]() |
Reduces the foe's accuracy. |
![]() |
Rollout | roc | 20 | 30 | 90% |
![]() |
Attacks 5 turns with rising power. |
![]() |
Snore | nor | 15 | 50 | 100% |
![]() |
- |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Wooper does learn any moves by tutoring. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
After You | nor | 15 | - | - |
![]() |
The user helps the target and makes it use its move right after the user. |
![]() |
Aqua Tail | wat | 10 | 90 | 90% |
![]() |
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
![]() |
Earth Power | gro | 10 | 90 | 100% |
![]() |
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. |
![]() |
Ice Punch | ice | 15 | 75 | 100% |
![]() |
An icy punch that may freeze the foe. |
![]() |
Icy Wind | ice | 15 | 55 | 95% |
![]() |
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
![]() |
Iron Tail | ste | 15 | 100 | 75% |
![]() |
Attacks with a rock-hard tail. May lower DEFENSE. |
![]() |
Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
![]() |
Snore | nor | 15 | 50 | 100% |
![]() |
- |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Wooper does learn any moves by tutoring. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Ancient Power | roc | 5 | 60 | 100% |
![]() |
The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
![]() |
Body Slam | nor | 15 | 85 | 100% |
![]() |
A full-body slam that may cause paralysis. |
![]() |
Safeguard | nor | 25 | - | - |
![]() |
A mystical force prevents all status problems. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Ancient Power | roc | 5 | 60 | 100% |
![]() |
The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
![]() |
Body Slam | nor | 15 | 85 | 100% |
![]() |
A full-body slam that may cause paralysis. |
![]() |
Safeguard | nor | 25 | - | - |
![]() |
A mystical force prevents all status problems. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Ancient Power | roc | 5 | 60 | 100% |
![]() |
The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
![]() |
Body Slam | nor | 15 | 85 | 100% |
![]() |
A full-body slam that may cause paralysis. |
![]() |
Curse | gho | 10 | - | - |
![]() |
Works differently for ghost-types. |
![]() |
Mud Sport | gro | 15 | - | - |
![]() |
The user covers itself with mud. It weakens Electric- type moves while the user is in the battle. |
![]() |
Spit Up | nor | 10 | - | 100% |
![]() |
Releases stockpiled power (the more the better). |
![]() |
Stockpile | nor | 20 | - | - |
![]() |
Charges up power for up to 3 turns. |
![]() |
Swallow | nor | 10 | - | - |
![]() |
Absorbs stockpiled power and restores HP. |
![]() |
Safeguard | nor | 25 | - | - |
![]() |
A mystical force prevents all status problems. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Ancient Power | roc | 5 | 60 | 100% |
![]() |
The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
![]() |
Body Slam | nor | 15 | 85 | 100% |
![]() |
A full-body slam that may cause paralysis. |
![]() |
Curse | gho | 10 | - | - |
![]() |
Works differently for ghost-types. |
![]() |
Mud Sport | gro | 15 | - | - |
![]() |
The user covers itself with mud. It weakens Electric- type moves while the user is in the battle. |
![]() |
Spit Up | nor | 10 | - | 100% |
![]() |
Releases stockpiled power (the more the better). |
![]() |
Stockpile | nor | 20 | - | - |
![]() |
Charges up power for up to 3 turns. |
![]() |
Swallow | nor | 10 | - | - |
![]() |
Absorbs stockpiled power and restores HP. |
![]() |
Safeguard | nor | 25 | - | - |
![]() |
A mystical force prevents all status problems. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Ancient Power | roc | 5 | 60 | 100% |
![]() |
The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
![]() |
Body Slam | nor | 15 | 85 | 100% |
![]() |
A full-body slam that may cause paralysis. |
![]() |
Curse | gho | 10 | - | - |
![]() |
Works differently for ghost-types. |
![]() |
Mud Sport | gro | 15 | - | - |
![]() |
The user covers itself with mud. It weakens Electric- type moves while the user is in the battle. |
![]() |
Spit Up | nor | 10 | - | 100% |
![]() |
Releases stockpiled power (the more the better). |
![]() |
Stockpile | nor | 20 | - | - |
![]() |
Charges up power for up to 3 turns. |
![]() |
Swallow | nor | 10 | - | - |
![]() |
Absorbs stockpiled power and restores HP. |
![]() |
Safeguard | nor | 25 | - | - |
![]() |
A mystical force prevents all status problems. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Ancient Power | roc | 5 | 60 | 100% |
![]() |
The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
![]() |
Body Slam | nor | 15 | 85 | 100% |
![]() |
A full-body slam that may cause paralysis. |
![]() |
Counter | fig | 20 | - | 100% |
![]() |
Returns a physical blow double. |
![]() |
Curse | gho | 10 | - | - |
![]() |
Works differently for ghost-types. |
![]() |
Double Kick | fig | 30 | 30 | 100% |
![]() |
A double kicking attack. |
![]() |
Encore | nor | 5 | - | 100% |
![]() |
Makes the foe repeat its last move over 2 to 6 turns. |
![]() |
Mud Sport | gro | 15 | - | - |
![]() |
The user covers itself with mud. It weakens Electric- type moves while the user is in the battle. |
![]() |
Spit Up | nor | 10 | - | 100% |
![]() |
Releases stockpiled power (the more the better). |
![]() |
Stockpile | nor | 20 | - | - |
![]() |
Charges up power for up to 3 turns. |
![]() |
Swallow | nor | 10 | - | - |
![]() |
Absorbs stockpiled power and restores HP. |
![]() |
Safeguard | nor | 25 | - | - |
![]() |
A mystical force prevents all status problems. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Ancient Power | roc | 5 | 60 | 100% |
![]() |
The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
![]() |
Body Slam | nor | 15 | 85 | 100% |
![]() |
A full-body slam that may cause paralysis. |
![]() |
Counter | fig | 20 | - | 100% |
![]() |
Returns a physical blow double. |
![]() |
Curse | gho | 10 | - | - |
![]() |
Works differently for ghost-types. |
![]() |
Double Kick | fig | 30 | 30 | 100% |
![]() |
A double kicking attack. |
![]() |
Encore | nor | 5 | - | 100% |
![]() |
Makes the foe repeat its last move over 2 to 6 turns. |
![]() |
Mud Sport | gro | 15 | - | - |
![]() |
The user covers itself with mud. It weakens Electric- type moves while the user is in the battle. |
![]() |
Spit Up | nor | 10 | - | 100% |
![]() |
Releases stockpiled power (the more the better). |
![]() |
Stockpile | nor | 20 | - | - |
![]() |
Charges up power for up to 3 turns. |
![]() |
Swallow | nor | 10 | - | - |
![]() |
Absorbs stockpiled power and restores HP. |
![]() |
Safeguard | nor | 25 | - | - |
![]() |
A mystical force prevents all status problems. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Ancient Power | roc | 5 | 60 | 100% |
![]() |
The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
![]() |
Body Slam | nor | 15 | 85 | 100% |
![]() |
A full-body slam that may cause paralysis. |
![]() |
Counter | fig | 20 | - | 100% |
![]() |
Returns a physical blow double. |
![]() |
Curse | gho | 10 | - | - |
![]() |
Works differently for ghost-types. |
![]() |
Double Kick | fig | 30 | 30 | 100% |
![]() |
A double kicking attack. |
![]() |
Encore | nor | 5 | - | 100% |
![]() |
Makes the foe repeat its last move over 2 to 6 turns. |
![]() |
Mud Sport | gro | 15 | - | - |
![]() |
The user covers itself with mud. It weakens Electric- type moves while the user is in the battle. |
![]() |
Recover | nor | 10 | - | - |
![]() |
A self-healing move. The user restores its own HP by up to half of its max HP. |
![]() |
Spit Up | nor | 10 | - | 100% |
![]() |
Releases stockpiled power (the more the better). |
![]() |
Stockpile | nor | 20 | - | - |
![]() |
Charges up power for up to 3 turns. |
![]() |
Swallow | nor | 10 | - | - |
![]() |
Absorbs stockpiled power and restores HP. |
![]() |
Safeguard | nor | 25 | - | - |
![]() |
A mystical force prevents all status problems. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Acid Spray | poi | 20 | 40 | 100% |
![]() |
The user spits fluid that works to melt the target. This harshly reduces the target's Sp. Def stat. |
![]() |
After You | nor | 15 | - | - |
![]() |
The user helps the target and makes it use its move right after the user. |
![]() |
Ancient Power | roc | 5 | 60 | 100% |
![]() |
The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
![]() |
Body Slam | nor | 15 | 85 | 100% |
![]() |
A full-body slam that may cause paralysis. |
![]() |
Counter | fig | 20 | - | 100% |
![]() |
Returns a physical blow double. |
![]() |
Curse | gho | 10 | - | - |
![]() |
Works differently for ghost-types. |
![]() |
Double Kick | fig | 30 | 30 | 100% |
![]() |
A double kicking attack. |
![]() |
Encore | nor | 5 | - | 100% |
![]() |
Makes the foe repeat its last move over 2 to 6 turns. |
![]() |
Mud Sport | gro | 15 | - | - |
![]() |
The user covers itself with mud. It weakens Electric- type moves while the user is in the battle. |
![]() |
Recover | nor | 10 | - | - |
![]() |
A self-healing move. The user restores its own HP by up to half of its max HP. |
![]() |
Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
![]() |
Spit Up | nor | 10 | - | 100% |
![]() |
Releases stockpiled power (the more the better). |
![]() |
Stockpile | nor | 20 | - | - |
![]() |
Charges up power for up to 3 turns. |
![]() |
Swallow | nor | 10 | - | - |
![]() |
Absorbs stockpiled power and restores HP. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Acid Spray | poi | 20 | 40 | 100% |
![]() |
The user spits fluid that works to melt the target. This harshly reduces the target's Sp. Def stat. |
![]() |
After You | nor | 15 | - | - |
![]() |
The user helps the target and makes it use its move right after the user. |
![]() |
Ancient Power | roc | 5 | 60 | 100% |
![]() |
The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
![]() |
Body Slam | nor | 15 | 85 | 100% |
![]() |
A full-body slam that may cause paralysis. |
![]() |
Counter | fig | 20 | - | 100% |
![]() |
Returns a physical blow double. |
![]() |
Curse | gho | 10 | - | - |
![]() |
Works differently for ghost-types. |
![]() |
Double Kick | fig | 30 | 30 | 100% |
![]() |
A double kicking attack. |
![]() |
Encore | nor | 5 | - | 100% |
![]() |
Makes the foe repeat its last move over 2 to 6 turns. |
![]() |
Mud Sport | gro | 15 | - | - |
![]() |
The user covers itself with mud. It weakens Electric- type moves while the user is in the battle. |
![]() |
Recover | nor | 10 | - | - |
![]() |
A self-healing move. The user restores its own HP by up to half of its max HP. |
![]() |
Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
![]() |
Spit Up | nor | 10 | - | 100% |
![]() |
Releases stockpiled power (the more the better). |
![]() |
Stockpile | nor | 20 | - | - |
![]() |
Charges up power for up to 3 turns. |
![]() |
Swallow | nor | 10 | - | - |
![]() |
Absorbs stockpiled power and restores HP. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Acid Spray | poi | 20 | 40 | 100% |
![]() |
The user spits fluid that works to melt the target. This harshly reduces the target's Sp. Def stat. |
![]() |
After You | nor | 15 | - | - |
![]() |
The user helps the target and makes it use its move right after the user. |
![]() |
Ancient Power | roc | 5 | 60 | 100% |
![]() |
The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
![]() |
Body Slam | nor | 15 | 85 | 100% |
![]() |
A full-body slam that may cause paralysis. |
![]() |
Counter | fig | 20 | - | 100% |
![]() |
Returns a physical blow double. |
![]() |
Curse | gho | 10 | - | - |
![]() |
Works differently for ghost-types. |
![]() |
Double Kick | fig | 30 | 30 | 100% |
![]() |
A double kicking attack. |
![]() |
Eerie Impulse | ele | 15 | - | 100% |
![]() |
The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. |
![]() |
Encore | nor | 5 | - | 100% |
![]() |
Makes the foe repeat its last move over 2 to 6 turns. |
![]() |
Guard Swap | psy | 10 | - | - |
![]() |
The user employs its psychic power to switch changes to its Defense and Sp. Def with the foe. |
![]() |
Mud Sport | gro | 15 | - | - |
![]() |
The user covers itself with mud. It weakens Electric- type moves while the user is in the battle. |
![]() |
Recover | nor | 10 | - | - |
![]() |
A self-healing move. The user restores its own HP by up to half of its max HP. |
![]() |
Spit Up | nor | 10 | - | 100% |
![]() |
Releases stockpiled power (the more the better). |
![]() |
Stockpile | nor | 20 | - | - |
![]() |
Charges up power for up to 3 turns. |
![]() |
Swallow | nor | 10 | - | - |
![]() |
Absorbs stockpiled power and restores HP. |
![]() |
Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |