Chesnaught • The Spiny Armor Pokémon

#652

  • N: #652
  • K(Ctrl): #003
|
Height: 5'3" (1.6m) Weight: 198lbs (90kg)
  • Chesnaught's Damage Multipliers

  • Chesnaught's Base Stats

    • HP
      88
      80.6%
      A-
    • Attack
      107
      85.9%
      A-
    • Defense
      122
      94.6%
      A+
    • Sp. Attack
      74
      60.9%
      B-
    • Sp. Defense
      75
      60.3%
      B-
    • Speed
      64
      48.9%
      C
    • Total:
      530
      86.8%
      A
  • Chesnaught Evolution Chart

    Basic Stage 1 Stage 2
  • Chesnaught's Abilities

    • Gen VI
    Overgrow Powers up Grass-type moves in a pinch.
    Hidden Bulletproof Protects the Pokémon from some ball and bomb moves.
  • Chesnaught Level Up Move List

    • Gen VI
    ASOR Name Type PP Pwr. Acc. Class Definition
    - Growl nor 40 - 100% No Damage. The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    - Belly Drum nor 10 - - No Damage. Reduces own HP to maximize ATTACK.
    - Hammer Arm fig 10 100 90% Physical Attack, damage based on Atk and Def The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however.
    - Feint nor 10 30 100% Physical Attack, damage based on Atk and Def An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves.
    5 Vine Whip gra 25 45 100% Physical Attack, damage based on Atk and Def -
    8 Rollout roc 20 30 90% Physical Attack, damage based on Atk and Def An attack lasting 5 turns with rising intensity.
    11 Bite dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    15 Leech Seed gra 10 - 90% No Damage. Steals HP from the foe on every turn.
    20 Pin Missile bug 20 25 95% Physical Attack, damage based on Atk and Def Fires pins that strike 2-5 times.
    26 Needle Arm gra 15 60 100% Physical Attack, damage based on Atk and Def Attacks with thorny arms. May cause flinching.
    30 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    35 Seed Bomb gra 15 80 100% Physical Attack, damage based on Atk and Def The user slams a barrage of hard- shelled seeds down on the foe from above.
    36 Spiky Shield gra 10 - - No Damage. -
    41 Mud Shot gro 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def Hurls mud at the foe and reduces SPEED.
    44 Bulk Up fig 20 - - No Damage. The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
    48 Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    52 Pain Split nor 20 - - No Damage. The user adds its HP to the foe's HP, then equally shares the combined HP with the foe.
    55 Wood Hammer gra 15 120 100% Physical Attack, damage based on Atk and Def The user slams its rugged body into the target to attack. This also damages the user quite a lot.
    60 Hammer Arm fig 10 100 90% Physical Attack, damage based on Atk and Def The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however.
    70 Giga Impact nor 5 150 90% Physical Attack, damage based on Atk and Def The user charges at the foe using every bit of its power. The user must rest on the next turn.
    75 Spiky Shield gra 10 - - No Damage. -
    xy Name Type PP Pwr. Acc. Class Definition
    - Hammer Arm fig 10 100 90% Physical Attack, damage based on Atk and Def The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    - Feint nor 10 30 100% Physical Attack, damage based on Atk and Def An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves.
    - Belly Drum nor 10 - - No Damage. Reduces own HP to maximize ATTACK.
    - Growl nor 40 - 100% No Damage. The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
    5 Vine Whip gra 25 45 100% Physical Attack, damage based on Atk and Def -
    8 Rollout roc 20 30 90% Physical Attack, damage based on Atk and Def An attack lasting 5 turns with rising intensity.
    11 Bite dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    15 Leech Seed gra 10 - 90% No Damage. Steals HP from the foe on every turn.
    20 Pin Missile bug 20 25 95% Physical Attack, damage based on Atk and Def Fires pins that strike 2-5 times.
    26 Needle Arm gra 15 60 100% Physical Attack, damage based on Atk and Def Attacks with thorny arms. May cause flinching.
    30 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    35 Seed Bomb gra 15 80 100% Physical Attack, damage based on Atk and Def The user slams a barrage of hard- shelled seeds down on the foe from above.
    36 Spiky Shield gra 10 - - No Damage. -
    41 Mud Shot gro 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def Hurls mud at the foe and reduces SPEED.
    44 Bulk Up fig 20 - - No Damage. The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
    48 Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    52 Pain Split nor 20 - - No Damage. The user adds its HP to the foe's HP, then equally shares the combined HP with the foe.
    55 Wood Hammer gra 15 120 100% Physical Attack, damage based on Atk and Def The user slams its rugged body into the target to attack. This also damages the user quite a lot.
    60 Hammer Arm fig 10 100 90% Physical Attack, damage based on Atk and Def The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however.
    70 Giga Impact nor 5 150 90% Physical Attack, damage based on Atk and Def The user charges at the foe using every bit of its power. The user must rest on the next turn.
    75 Spiky Shield gra 10 - - No Damage. -
  • Chesnaught TM Move List

    • Gen VI
    ASOR Name Type PP Pwr. Acc. Class Definition
    TM001 Hone Claws dar 15 - - No Damage. The user sharpens its claws to boost its Attack stat and accuracy.
    TM002 Dragon Claw dra 15 80 100% Physical Attack, damage based on Atk and Def The user slashes the foe with huge, sharp claws.
    TM005 Roar nor 20 - - No Damage. Scares wild foes to end battle.
    TM006 Toxic poi 10 - 90% No Damage. -
    TM008 Bulk Up fig 20 - - No Damage. The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM012 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a powerful beam. The user can't move on the next turn.
    TM017 Protect nor 10 - - No Damage. -
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Absorbs light in one turn, then attacks next turn.
    TM023 Smack Down roc 15 50 100% Physical Attack, damage based on Atk and Def The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def A powerful quake, but has no effect on flying foes.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
    TM032 Double Team nor 15 - - No Damage. -
    TM033 Reflect psy 20 - - No Damage. Creates a wall of light that weakens physical attacks.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Sludge is hurled to inflict damage. May also poison.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def The user confounds the foe with speed, then slashes. The attack lands without fail.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM044 Rest psy 10 - - No Damage. -
    TM045 Attract nor 15 - 100% No Damage. -
    TM047 Low Sweep fig 20 65 100% Physical Attack, damage based on Atk and Def The user attacks the target's legs swiftly, reducing the target's Speed stat.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM052 Focus Blast fig 5 120 70% Special Attack, damage based on Sp.Atk and Sp.Def The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
    TM053 Energy Ball gra 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the foe to attack. Its power and effects depend on the item.
    TM065 Shadow Claw gho 15 70 100% Physical Attack, damage based on Atk and Def The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
    TM066 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
    TM067 Retaliate nor 5 70 100% Physical Attack, damage based on Atk and Def The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
    TM068 Giga Impact nor 5 150 90% Physical Attack, damage based on Atk and Def The user charges at the foe using every bit of its power. The user must rest on the next turn.
    TM070 Flash nor 20 - 100% No Damage. The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
    TM071 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
    TM074 Gyro Ball ste 5 - 100% Physical Attack, damage based on Atk and Def The user tackles the target with a high-speed spin. The slower the user, the greater the damage.
    TM075 Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
    TM078 Bulldoze gro 20 60 100% Physical Attack, damage based on Atk and Def The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the target with grass and trips it. The heavier the target, the greater the damage.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    TM088 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM094 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM096 Nature Power nor 20 - - No Damage. An attack that makes use of nature's power. Its effects vary depending on the user's environment.
    TM098 Power-Up Punch fig 20 40 100% Physical Attack, damage based on Atk and Def Striking oppontents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
    TM100 Confide nor 20 - - No Damage. The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    xy Name Type PP Pwr. Acc. Class Definition
    TM001 Hone Claws dar 15 - - No Damage. The user sharpens its claws to boost its Attack stat and accuracy.
    TM002 Dragon Claw dra 15 80 100% Physical Attack, damage based on Atk and Def The user slashes the foe with huge, sharp claws.
    TM005 Roar nor 20 - - No Damage. Scares wild foes to end battle.
    TM006 Toxic poi 10 - 90% No Damage. -
    TM008 Bulk Up fig 20 - - No Damage. The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM012 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a powerful beam. The user can't move on the next turn.
    TM017 Protect nor 10 - - No Damage. -
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Absorbs light in one turn, then attacks next turn.
    TM023 Smack Down roc 15 50 100% Physical Attack, damage based on Atk and Def The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def A powerful quake, but has no effect on flying foes.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
    TM032 Double Team nor 15 - - No Damage. -
    TM033 Reflect psy 20 - - No Damage. Creates a wall of light that weakens physical attacks.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Sludge is hurled to inflict damage. May also poison.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def The user confounds the foe with speed, then slashes. The attack lands without fail.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM044 Rest psy 10 - - No Damage. -
    TM045 Attract nor 15 - 100% No Damage. -
    TM047 Low Sweep fig 20 65 100% Physical Attack, damage based on Atk and Def The user attacks the target's legs swiftly, reducing the target's Speed stat.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM052 Focus Blast fig 5 120 70% Special Attack, damage based on Sp.Atk and Sp.Def The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
    TM053 Energy Ball gra 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the foe to attack. Its power and effects depend on the item.
    TM065 Shadow Claw gho 15 70 100% Physical Attack, damage based on Atk and Def The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
    TM066 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
    TM067 Retaliate nor 5 70 100% Physical Attack, damage based on Atk and Def The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
    TM068 Giga Impact nor 5 150 90% Physical Attack, damage based on Atk and Def The user charges at the foe using every bit of its power. The user must rest on the next turn.
    TM070 Flash nor 20 - 100% No Damage. The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
    TM071 Stone Edge roc 5 100 80% Physical Attack, damage based on Atk and Def The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
    TM074 Gyro Ball ste 5 - 100% Physical Attack, damage based on Atk and Def The user tackles the target with a high-speed spin. The slower the user, the greater the damage.
    TM075 Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
    TM078 Bulldoze gro 20 60 100% Physical Attack, damage based on Atk and Def The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    TM084 Poison Jab poi 20 80 100% Physical Attack, damage based on Atk and Def The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the target with grass and trips it. The heavier the target, the greater the damage.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    TM088 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def A rock-crushing attack that may lower DEFENSE.
    TM096 Nature Power nor 20 - - No Damage. An attack that makes use of nature's power. Its effects vary depending on the user's environment.
    TM098 Power-Up Punch fig 20 40 100% Physical Attack, damage based on Atk and Def Striking oppontents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
    TM100 Confide nor 20 - - No Damage. The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
  • Chesnaught HM Move List

    • Gen VI
    ASOR Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def Builds enormous power, then slams the foe.
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def A rock-crushing attack that may lower DEFENSE.
    xy Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def Builds enormous power, then slams the foe.
  • Chesnaught Level Up Move List

    • Gen VI
    ASOR Name Type PP Pwr. Acc. Class Definition
    - Growl nor 40 - 100% No Damage. The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    - Belly Drum nor 10 - - No Damage. Reduces own HP to maximize ATTACK.
    - Hammer Arm fig 10 100 90% Physical Attack, damage based on Atk and Def The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however.
    - Feint nor 10 30 100% Physical Attack, damage based on Atk and Def An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves.
    5 Vine Whip gra 25 45 100% Physical Attack, damage based on Atk and Def -
    8 Rollout roc 20 30 90% Physical Attack, damage based on Atk and Def An attack lasting 5 turns with rising intensity.
    11 Bite dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    15 Leech Seed gra 10 - 90% No Damage. Steals HP from the foe on every turn.
    20 Pin Missile bug 20 25 95% Physical Attack, damage based on Atk and Def Fires pins that strike 2-5 times.
    26 Needle Arm gra 15 60 100% Physical Attack, damage based on Atk and Def Attacks with thorny arms. May cause flinching.
    30 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    35 Seed Bomb gra 15 80 100% Physical Attack, damage based on Atk and Def The user slams a barrage of hard- shelled seeds down on the foe from above.
    36 Spiky Shield gra 10 - - No Damage. -
    41 Mud Shot gro 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def Hurls mud at the foe and reduces SPEED.
    44 Bulk Up fig 20 - - No Damage. The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
    48 Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    52 Pain Split nor 20 - - No Damage. The user adds its HP to the foe's HP, then equally shares the combined HP with the foe.
    55 Wood Hammer gra 15 120 100% Physical Attack, damage based on Atk and Def The user slams its rugged body into the target to attack. This also damages the user quite a lot.
    60 Hammer Arm fig 10 100 90% Physical Attack, damage based on Atk and Def The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however.
    70 Giga Impact nor 5 150 90% Physical Attack, damage based on Atk and Def The user charges at the foe using every bit of its power. The user must rest on the next turn.
    75 Spiky Shield gra 10 - - No Damage. -
    xy Name Type PP Pwr. Acc. Class Definition
    - Hammer Arm fig 10 100 90% Physical Attack, damage based on Atk and Def The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    - Feint nor 10 30 100% Physical Attack, damage based on Atk and Def An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves.
    - Belly Drum nor 10 - - No Damage. Reduces own HP to maximize ATTACK.
    - Growl nor 40 - 100% No Damage. The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
    5 Vine Whip gra 25 45 100% Physical Attack, damage based on Atk and Def -
    8 Rollout roc 20 30 90% Physical Attack, damage based on Atk and Def An attack lasting 5 turns with rising intensity.
    11 Bite dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    15 Leech Seed gra 10 - 90% No Damage. Steals HP from the foe on every turn.
    20 Pin Missile bug 20 25 95% Physical Attack, damage based on Atk and Def Fires pins that strike 2-5 times.
    26 Needle Arm gra 15 60 100% Physical Attack, damage based on Atk and Def Attacks with thorny arms. May cause flinching.
    30 Take Down nor 20 90 85% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    35 Seed Bomb gra 15 80 100% Physical Attack, damage based on Atk and Def The user slams a barrage of hard- shelled seeds down on the foe from above.
    36 Spiky Shield gra 10 - - No Damage. -
    41 Mud Shot gro 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def Hurls mud at the foe and reduces SPEED.
    44 Bulk Up fig 20 - - No Damage. The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
    48 Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    52 Pain Split nor 20 - - No Damage. The user adds its HP to the foe's HP, then equally shares the combined HP with the foe.
    55 Wood Hammer gra 15 120 100% Physical Attack, damage based on Atk and Def The user slams its rugged body into the target to attack. This also damages the user quite a lot.
    60 Hammer Arm fig 10 100 90% Physical Attack, damage based on Atk and Def The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however.
    70 Giga Impact nor 5 150 90% Physical Attack, damage based on Atk and Def The user charges at the foe using every bit of its power. The user must rest on the next turn.
    75 Spiky Shield gra 10 - - No Damage. -
  • Chesnaught Egg Move List

    Chesnaught does learn any moves by egg hatching.
  • Chesnaught's Egg Group