| Gluttony | Encourages the early use of a held Berry. |
| Flash Fire | It powers up Fire-type moves if it's hit by one. |
| Hidden White Smoke | Prevents other Pokémon from lowering its stats. |
| Gluttony | Encourages the early use of a held Berry. |
| Flash Fire | It powers up Fire-type moves if it's hit by one. |
| Hidden White Smoke | Prevents other Pokémon from lowering its stats. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 61 | Inferno | fir | 5 | 100 | 50% |
|
The user attacks by engulfing the target in an intense fire. It leaves the target with a burn. |
| 56 | Spit Up | nor | 10 | - | 100% |
|
Releases stockpiled power (the more the better). |
| 56 | Swallow | nor | 10 | - | - |
|
Absorbs stockpiled power and restores HP. |
| 51 | Flamethrower | fir | 15 | 90 | 100% |
|
A powerful fire attack that may inflict a burn. |
| 11 | Bind | nor | 20 | 15 | 85% |
|
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. |
| - | Lick | gho | 30 | 30 | 100% |
|
An attack that may cause paralysis. |
| - | Incinerate | fir | 15 | 60 | 100% |
|
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
| 41 | Slash | nor | 20 | 70 | 100% |
|
Has a high criti-cal hit ratio. |
| 31 | Flame Burst | fir | 15 | 70 | 100% |
|
The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well. |
| 36 | Bug Bite | bug | 20 | 60 | 100% |
|
The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect. |
| 26 | Snatch | dar | 10 | - | - |
|
The user steals the effects of any healing or stat-changing move the opponent attempts to use. |
| 46 | Amnesia | psy | 20 | - | - |
|
Forgets about something and sharply raises SP. DEF. |
| 21 | Fury Swipes | nor | 15 | 18 | 80% |
|
Quickly scratches 2-5 times. |
| 6 | Odor Sleuth | nor | 40 | - | - |
|
Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit. |
| 56 | Stockpile | nor | 20 | - | - |
|
Charges up power for up to 3 turns. |
| 16 | Fire Spin | fir | 15 | 35 | 85% |
|
Traps foe in fire for 2-5 turns. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 61 | Inferno | fir | 5 | 100 | 50% |
|
The user attacks by engulfing the target in an intense fire. It leaves the target with a burn. |
| 56 | Spit Up | nor | 10 | - | 100% |
|
Releases stockpiled power (the more the better). |
| 56 | Swallow | nor | 10 | - | - |
|
Absorbs stockpiled power and restores HP. |
| 51 | Flamethrower | fir | 15 | 90 | 100% |
|
A powerful fire attack that may inflict a burn. |
| 11 | Bind | nor | 20 | 15 | 85% |
|
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. |
| - | Lick | gho | 30 | 30 | 100% |
|
An attack that may cause paralysis. |
| - | Incinerate | fir | 15 | 60 | 100% |
|
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
| 41 | Slash | nor | 20 | 70 | 100% |
|
Has a high criti-cal hit ratio. |
| 31 | Flame Burst | fir | 15 | 70 | 100% |
|
The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well. |
| 36 | Bug Bite | bug | 20 | 60 | 100% |
|
The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect. |
| 26 | Snatch | dar | 10 | - | - |
|
The user steals the effects of any healing or stat-changing move the opponent attempts to use. |
| 46 | Amnesia | psy | 20 | - | - |
|
Forgets about something and sharply raises SP. DEF. |
| 21 | Fury Swipes | nor | 15 | 18 | 80% |
|
Quickly scratches 2-5 times. |
| 6 | Odor Sleuth | nor | 40 | - | - |
|
Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit. |
| 56 | Stockpile | nor | 20 | - | - |
|
Charges up power for up to 3 turns. |
| 16 | Fire Spin | fir | 15 | 35 | 85% |
|
Traps foe in fire for 2-5 turns. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 44 | Amnesia | psy | 20 | - | - |
|
Forgets about something and sharply raises SP. DEF. |
| 31 | Flame Burst | fir | 15 | 70 | 100% |
|
The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well. |
| - | Inferno | fir | 5 | 100 | 50% |
|
The user attacks by engulfing the target in an intense fire. It leaves the target with a burn. |
| 47 | Flamethrower | fir | 15 | 90 | 100% |
|
A powerful fire attack that may inflict a burn. |
| 26 | Snatch | dar | 10 | - | - |
|
The user steals the effects of any healing or stat-changing move the opponent attempts to use. |
| 50 | Spit Up | nor | 10 | - | 100% |
|
Releases stockpiled power (the more the better). |
| 50 | Stockpile | nor | 20 | - | - |
|
Charges up power for up to 3 turns. |
| 50 | Swallow | nor | 10 | - | - |
|
Absorbs stockpiled power and restores HP. |
| 6 | Odor Sleuth | nor | 40 | - | - |
|
Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit. |
| 41 | Slash | nor | 20 | 70 | 100% |
|
Has a high criti-cal hit ratio. |
| 16 | Fire Spin | fir | 15 | 35 | 85% |
|
Traps foe in fire for 2-5 turns. |
| 11 | Bind | nor | 20 | 15 | 85% |
|
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. |
| 36 | Bug Bite | bug | 20 | 60 | 100% |
|
The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect. |
| - | Lick | gho | 30 | 30 | 100% |
|
An attack that may cause paralysis. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A full-body charge attack. |
| - | Hone Claws | dar | 15 | - | - |
|
The user sharpens its claws to boost its Attack stat and accuracy. |
| - | Incinerate | fir | 15 | 60 | 100% |
|
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
| 61 | Inferno | fir | 5 | 100 | 50% |
|
The user attacks by engulfing the target in an intense fire. It leaves the target with a burn. |
| 21 | Fury Swipes | nor | 15 | 18 | 80% |
|
Quickly scratches 2-5 times. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - |
|
An extremely speedy and unavoidable attack. |
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
1st turn: Burrow 2nd turn: Attack |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
| TM038 | Fire Blast | fir | 5 | 110 | 85% |
|
An attack that may cause a burn. |
| TM035 | Flamethrower | fir | 15 | 90 | 100% |
|
A powerful fire attack that may inflict a burn. |
| TM056 | Fling | dar | 10 | - | 100% |
|
The user flings its held item at the foe to attack. Its power and effects depend on the item. |
| TM052 | Focus Blast | fig | 5 | 120 | 70% |
|
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the target using every bit of its power. The user must rest on the next turn. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM001 | Hone Claws | dar | 15 | - | - |
|
The user sharpens its claws to boost its Attack stat and accuracy. |
| TM059 | Incinerate | fir | 15 | 60 | 100% |
|
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
Boosts the power of WATER- type moves for 5 turns. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM094 | Rock Smash | fig | 15 | 40 | 100% |
|
A rock-crushing attack that may lower DEFENSE. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Stops the foe from moving with rocks and cuts SPEED. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM065 | Shadow Claw | gho | 15 | 70 | 100% |
|
The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
Absorbs light in one turn, then attacks next turn. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM061 | Will-O-Wisp | fir | 15 | - | 85% |
|
The user shoots a sinister, bluish white flame at the foe to inflict a burn. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - |
|
An extremely speedy and unavoidable attack. |
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
1st turn: Burrow 2nd turn: Attack |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
| TM038 | Fire Blast | fir | 5 | 110 | 85% |
|
An attack that may cause a burn. |
| TM035 | Flamethrower | fir | 15 | 90 | 100% |
|
A powerful fire attack that may inflict a burn. |
| TM056 | Fling | dar | 10 | - | 100% |
|
The user flings its held item at the foe to attack. Its power and effects depend on the item. |
| TM052 | Focus Blast | fig | 5 | 120 | 70% |
|
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the target using every bit of its power. The user must rest on the next turn. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM001 | Hone Claws | dar | 15 | - | - |
|
The user sharpens its claws to boost its Attack stat and accuracy. |
| TM059 | Incinerate | fir | 15 | 60 | 100% |
|
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
Boosts the power of WATER- type moves for 5 turns. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM094 | Rock Smash | fig | 15 | 40 | 100% |
|
A rock-crushing attack that may lower DEFENSE. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Stops the foe from moving with rocks and cuts SPEED. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM065 | Shadow Claw | gho | 15 | 70 | 100% |
|
The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
Absorbs light in one turn, then attacks next turn. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM061 | Will-O-Wisp | fir | 15 | - | 85% |
|
The user shoots a sinister, bluish white flame at the foe to inflict a burn. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - |
|
An extremely speedy and unavoidable attack. |
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM100 | Confide | nor | 20 | - | - |
|
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
1st turn: Burrow 2nd turn: Attack |
| TM032 | Double Team | nor | 15 | - | - |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
| TM038 | Fire Blast | fir | 5 | 110 | 85% |
|
An attack that may cause a burn. |
| TM035 | Flamethrower | fir | 15 | 90 | 100% |
|
A powerful fire attack that may inflict a burn. |
| TM056 | Fling | dar | 10 | - | 100% |
|
The user flings its held item at the foe to attack. Its power and effects depend on the item. |
| TM052 | Focus Blast | fig | 5 | 120 | 70% |
|
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the target using every bit of its power. The user must rest on the next turn. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM001 | Hone Claws | dar | 15 | - | - |
|
The user sharpens its claws to boost its Attack stat and accuracy. |
| TM059 | Incinerate | fir | 15 | 60 | 100% |
|
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
| TM098 | Power-Up Punch | fig | 20 | 40 | 100% |
|
Striking oppontents over and over makes the user's fists harder. Hitting a target raises the Attack stat. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
Boosts the power of WATER- type moves for 5 turns. |
| TM044 | Rest | psy | 10 | - | - |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM027 | Return | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM094 | Rock Smash | fig | 15 | 40 | 100% |
|
A rock-crushing attack that may lower DEFENSE. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Stops the foe from moving with rocks and cuts SPEED. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM065 | Shadow Claw | gho | 15 | 70 | 100% |
|
The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
| TM088 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
Absorbs light in one turn, then attacks next turn. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM061 | Will-O-Wisp | fir | 15 | - | 85% |
|
The user shoots a sinister, bluish white flame at the foe to inflict a burn. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM01 | Cut | nor | 30 | 50 | 95% |
|
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM01 | Cut | nor | 30 | 50 | 95% |
|
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Heatmor does learn any moves by tutoring. |
|||||||
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Bind | nor | 20 | 15 | 85% |
|
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. | |
| Bug Bite | bug | 20 | 60 | 100% |
|
The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect. | |
| Fire Punch | fir | 15 | 75 | 100% |
|
A fiery punch. May cause a burn. | |
| Gastro Acid | poi | 10 | - | 100% |
|
- | |
| Giga Drain | gra | 10 | 75 | 100% |
|
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |
| Heat Wave | fir | 10 | 95 | 90% |
|
The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. | |
| Knock Off | dar | 25 | 65 | 100% |
|
The user slaps down the target's held item, preventing that item from being used in the battle. | |
| Low Kick | fig | 20 | - | 100% |
|
A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets. | |
| Recycle | nor | 10 | - | - |
|
The user recycles a single-use item that has been used in battle so it can be used again. | |
| Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. | |
| Snatch | dar | 10 | - | - |
|
The user steals the effects of any healing or stat-changing move the opponent attempts to use. | |
| Snore | nor | 15 | 50 | 100% |
|
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | |
| Superpower | fig | 5 | 120 | 100% |
|
The user attacks the target with great power. However, it also lowers the user's Attack and Defense. | |
| Thunder Punch | ele | 15 | 75 | 100% |
|
An electrified punch that may paralyze the foe. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Heatmor does learn any moves by tutoring. |
|||||||
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Body Slam | nor | 15 | 85 | 100% |
|
An attack that may cause paralysis. | |
| Curse | gho | 10 | - | - |
|
Works differently for ghost-types. | |
| Feint Attack | dar | 20 | 60 | - |
|
An attack that never misses. | |
| Heat Wave | fir | 10 | 95 | 90% |
|
The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. | |
| Night Slash | dar | 15 | 70 | 100% |
|
The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio. | |
| Pursuit | dar | 20 | 40 | 100% |
|
An attack move that inflicts double damage if used on a foe that is switching out of battle. | |
| Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. | |
| Sucker Punch | dar | 5 | 80 | 100% |
|
This move enables the user to attack first. It fails if the foe is not readying an attack, however. | |
| Tickle | nor | 20 | - | 100% |
|
The user tickles the foe into laughing, reducing its Attack and Defense stats. | |
| Wrap | nor | 20 | 15 | 90% |
|
Squeezes the foe for 2-5 turns. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Body Slam | nor | 15 | 85 | 100% |
|
An attack that may cause paralysis. | |
| Curse | gho | 10 | - | - |
|
Works differently for ghost-types. | |
| Feint Attack | dar | 20 | 60 | - |
|
An attack that never misses. | |
| Heat Wave | fir | 10 | 95 | 90% |
|
The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. | |
| Night Slash | dar | 15 | 70 | 100% |
|
The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio. | |
| Pursuit | dar | 20 | 40 | 100% |
|
An attack move that inflicts double damage if used on a foe that is switching out of battle. | |
| Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. | |
| Sucker Punch | dar | 5 | 80 | 100% |
|
This move enables the user to attack first. It fails if the foe is not readying an attack, however. | |
| Tickle | nor | 20 | - | 100% |
|
The user tickles the foe into laughing, reducing its Attack and Defense stats. | |
| Wrap | nor | 20 | 15 | 90% |
|
Squeezes the foe for 2-5 turns. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Belch | poi | 10 | 120 | 90% |
|
The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. | |
| Body Slam | nor | 15 | 85 | 100% |
|
An attack that may cause paralysis. | |
| Curse | gho | 10 | - | - |
|
Works differently for ghost-types. | |
| Feint Attack | dar | 20 | 60 | - |
|
An attack that never misses. | |
| Heat Wave | fir | 10 | 95 | 90% |
|
The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. | |
| Night Slash | dar | 15 | 70 | 100% |
|
The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio. | |
| Pursuit | dar | 20 | 40 | 100% |
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An attack move that inflicts double damage if used on a foe that is switching out of battle. | |
| Sucker Punch | dar | 5 | 80 | 100% |
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This move enables the user to attack first. It fails if the foe is not readying an attack, however. | |
| Tickle | nor | 20 | - | 100% |
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The user tickles the foe into laughing, reducing its Attack and Defense stats. | |
| Wrap | nor | 20 | 15 | 90% |
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Squeezes the foe for 2-5 turns. | |
| Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |