Basic | Stage 1 | Stage 2 |
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Swift Swim | Boosts the Pokémon's Speed in rain. |
Hydration | Heals status problems if it is raining. |
Hidden Water Absorb | Restores HP if hit by a Water-type move. |
Swift Swim | Boosts the Pokémon's Speed in rain. |
Hydration | Heals status problems if it is raining. |
Hidden Water Absorb | Restores HP if hit by a Water-type move. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
45 | Hyper Voice | nor | 10 | 90 | 100% |
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The user lets loose a horribly echoing shout with the power to inflict damage. |
9 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
38 | Echoed Voice | nor | 15 | 40 | 100% |
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The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
- | Bubble | wat | 30 | 40 | 100% |
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An attack that may reduce SPEED. |
31 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
- | Growl | nor | 40 | - | 100% |
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The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
23 | Uproar | nor | 10 | 90 | 100% |
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The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. |
27 | Muddy Water | wat | 10 | 90 | 85% |
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The user attacks by shooting muddy water at the opposing team. It may also lower the targets' accuracy. |
20 | Aqua Ring | wat | 20 | - | - |
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The user envelops itself in a veil made of water. It regains some HP on every turn. |
16 | Mud Shot | gro | 15 | 55 | 95% |
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The user attacks by hurling a blob of mud at the foe. It also reduces the target's Speed. |
34 | Flail | nor | 15 | - | 100% |
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Stronger if the user's HP is low. |
5 | Supersonic | nor | 20 | - | 55% |
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The user generates odd sound waves from its body. It may confuse the target. |
42 | Hydro Pump | wat | 5 | 110 | 80% |
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Blasts water at high power to strike the foe. |
12 | Bubble Beam | wat | 20 | 65 | 100% |
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An attack that may lower SPEED. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
45 | Hyper Voice | nor | 10 | 90 | 100% |
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The user lets loose a horribly echoing shout with the power to inflict damage. |
9 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
38 | Echoed Voice | nor | 15 | 40 | 100% |
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The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
- | Bubble | wat | 30 | 40 | 100% |
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An attack that may reduce SPEED. |
31 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
- | Growl | nor | 40 | - | 100% |
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The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
23 | Uproar | nor | 10 | 90 | 100% |
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The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. |
27 | Muddy Water | wat | 10 | 90 | 85% |
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The user attacks by shooting muddy water at the opposing team. It may also lower the targets' accuracy. |
20 | Aqua Ring | wat | 20 | - | - |
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The user envelops itself in a veil made of water. It regains some HP on every turn. |
16 | Mud Shot | gro | 15 | 55 | 95% |
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The user attacks by hurling a blob of mud at the foe. It also reduces the target's Speed. |
34 | Flail | nor | 15 | - | 100% |
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Stronger if the user's HP is low. |
5 | Supersonic | nor | 20 | - | 55% |
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The user generates odd sound waves from its body. It may confuse the target. |
42 | Hydro Pump | wat | 5 | 110 | 80% |
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Blasts water at high power to strike the foe. |
12 | Bubble Beam | wat | 20 | 65 | 100% |
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An attack that may lower SPEED. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
45 | Hyper Voice | nor | 10 | 90 | 100% |
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The user lets loose a horribly echoing shout with the power to inflict damage. |
9 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
38 | Echoed Voice | nor | 15 | 40 | 100% |
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The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
- | Bubble | wat | 30 | 40 | 100% |
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An attack that may reduce SPEED. |
31 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
- | Growl | nor | 40 | - | 100% |
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The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
23 | Uproar | nor | 10 | 90 | 100% |
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The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. |
27 | Muddy Water | wat | 10 | 90 | 85% |
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The user attacks by shooting muddy water at the opposing team. It may also lower the targets' accuracy. |
20 | Aqua Ring | wat | 20 | - | - |
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The user envelops itself in a veil made of water. It regains some HP on every turn. |
16 | Mud Shot | gro | 15 | 55 | 95% |
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The user attacks by hurling a blob of mud at the foe. It also reduces the target's Speed. |
34 | Flail | nor | 15 | - | 100% |
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Stronger if the user's HP is low. |
5 | Supersonic | nor | 20 | - | 55% |
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The user generates odd sound waves from its body. It may confuse the target. |
42 | Hydro Pump | wat | 5 | 110 | 80% |
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Blasts water at high power to strike the foe. |
12 | Bubble Beam | wat | 20 | 65 | 100% |
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An attack that may lower SPEED. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM032 | Double Team | nor | 15 | - | - |
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Creates illusory copies to raise evasiveness. |
TM049 | Echoed Voice | nor | 15 | 40 | 100% |
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The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
TM042 | Facade | nor | 20 | 70 | 100% |
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Boosts ATTACK when burned, paralyzed, or poisoned. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack that is stronger if the TRAINER is disliked. |
TM007 | Hail | ice | 10 | - | - |
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Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The effectiveness varies with the user. |
TM017 | Protect | nor | 10 | - | - |
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Evades attack, but may fail if used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user sleeps for 2 turns, restoring HP and status. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that increases in power with friendship. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM055 | Scald | wat | 15 | 80 | 100% |
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The user shoots boiling hot water at its target. It may also leave the target with a burn. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
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Unsanitary sludge is hurled at the target. This may also poison the target. |
TM034 | Sludge Wave | poi | 10 | 95 | 100% |
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It swamps the area around the user with a giant sludge wave. It may also poison those hit. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
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Poisons the foe with an intensifying toxin. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM032 | Double Team | nor | 15 | - | - |
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Creates illusory copies to raise evasiveness. |
TM049 | Echoed Voice | nor | 15 | 40 | 100% |
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The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
TM042 | Facade | nor | 20 | 70 | 100% |
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Boosts ATTACK when burned, paralyzed, or poisoned. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack that is stronger if the TRAINER is disliked. |
TM007 | Hail | ice | 10 | - | - |
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Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The effectiveness varies with the user. |
TM017 | Protect | nor | 10 | - | - |
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Evades attack, but may fail if used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user sleeps for 2 turns, restoring HP and status. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that increases in power with friendship. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM055 | Scald | wat | 15 | 80 | 100% |
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The user shoots boiling hot water at its target. It may also leave the target with a burn. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
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Unsanitary sludge is hurled at the target. This may also poison the target. |
TM034 | Sludge Wave | poi | 10 | 95 | 100% |
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It swamps the area around the user with a giant sludge wave. It may also poison those hit. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
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Poisons the foe with an intensifying toxin. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM100 | Confide | nor | 20 | - | - |
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The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
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Creates illusory copies to raise evasiveness. |
TM049 | Echoed Voice | nor | 15 | 40 | 100% |
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The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
TM042 | Facade | nor | 20 | 70 | 100% |
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Boosts ATTACK when burned, paralyzed, or poisoned. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack that is stronger if the TRAINER is disliked. |
TM007 | Hail | ice | 10 | - | - |
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Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The effectiveness varies with the user. |
TM083 | Infestation | bug | 20 | 20 | 100% |
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The target is infested and attacked for four to five turns. The target can't flee during this time. |
TM017 | Protect | nor | 10 | - | - |
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Evades attack, but may fail if used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user sleeps for 2 turns, restoring HP and status. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that increases in power with friendship. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM055 | Scald | wat | 15 | 80 | 100% |
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The user shoots boiling hot water at its target. It may also leave the target with a burn. |
TM088 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
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Unsanitary sludge is hurled at the target. This may also poison the target. |
TM034 | Sludge Wave | poi | 10 | 95 | 100% |
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It swamps the area around the user with a giant sludge wave. It may also poison those hit. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
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Poisons the foe with an intensifying toxin. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Tympole does learn any moves by tutoring. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Bounce | fly | 5 | 85 | 85% |
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The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis. |
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Earth Power | gro | 10 | 90 | 100% |
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The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. |
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Endeavor | nor | 5 | - | 100% |
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An attack move that cuts down the target's HP to equal the user's HP. |
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Hyper Voice | nor | 10 | 90 | 100% |
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The user lets loose a horribly echoing shout with the power to inflict damage. |
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Icy Wind | ice | 15 | 55 | 95% |
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An icy attack that lowers SPEED. |
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Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
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Snore | nor | 15 | 50 | 100% |
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A loud attack that can be used only while asleep. |
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Uproar | nor | 10 | 90 | 100% |
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The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Tympole does learn any moves by tutoring. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Earth Power | gro | 10 | 90 | 100% |
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The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. |
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Mist | ice | 30 | - | - |
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The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. |
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Mud Bomb | gro | 10 | 65 | 85% |
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The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy. |
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Mud Sport | gro | 15 | - | - |
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Covers the user in mud to raise electrical resistance. |
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Refresh | nor | 20 | - | - |
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Heals poisoning, paralysis, or a burn. |
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Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
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Snore | nor | 15 | 50 | 100% |
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A loud attack that can be used only while asleep. |
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Water Pulse | wat | 20 | 60 | 100% |
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Attacks with ultrasonic waves. May confuse the foe |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Earth Power | gro | 10 | 90 | 100% |
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The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. |
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Mist | ice | 30 | - | - |
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The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. |
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Mud Bomb | gro | 10 | 65 | 85% |
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The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy. |
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Mud Sport | gro | 15 | - | - |
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Covers the user in mud to raise electrical resistance. |
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Refresh | nor | 20 | - | - |
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Heals poisoning, paralysis, or a burn. |
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Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
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Snore | nor | 15 | 50 | 100% |
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A loud attack that can be used only while asleep. |
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Water Pulse | wat | 20 | 60 | 100% |
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Attacks with ultrasonic waves. May confuse the foe |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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After You | nor | 15 | - | - |
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The user helps the target and makes it use its move right after the user. |
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Earth Power | gro | 10 | 90 | 100% |
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The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. |
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Mist | ice | 30 | - | - |
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The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. |
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Mud Bomb | gro | 10 | 65 | 85% |
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The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy. |
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Mud Sport | gro | 15 | - | - |
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Covers the user in mud to raise electrical resistance. |
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Refresh | nor | 20 | - | - |
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Heals poisoning, paralysis, or a burn. |
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Snore | nor | 15 | 50 | 100% |
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A loud attack that can be used only while asleep. |
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Water Pulse | wat | 20 | 60 | 100% |
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Attacks with ultrasonic waves. May confuse the foe |
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Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |