Basic | Stage 1 | Stage 2 |
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Overgrow | Powers up Grass-type moves in a pinch. |
Hidden Bulletproof | Protects the Pokémon from some ball and bomb moves. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
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48 | Wood Hammer | gra | 15 | 120 | 100% |
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The user slams its rugged body into the foe to attack. The user also sustains serious damage. |
8 | Rollout | roc | 20 | 30 | 90% |
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Attacks 5 turns with rising power. |
42 | Body Slam | nor | 15 | 85 | 100% |
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An attack that may cause paralysis. |
- | Growl | nor | 40 | - | 100% |
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Growls cutely to reduce the foe's ATTACK. |
35 | Mud Shot | gro | 15 | 55 | 95% |
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Hurls mud at the foe and reduces SPEED. |
- | Tackle | nor | 35 | 50 | 100% |
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A full-body charge attack. |
27 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
32 | Seed Bomb | gra | 15 | 80 | 100% |
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The user slams a barrage of hard- shelled seeds down on the foe from above. |
18 | Pin Missile | bug | 20 | 25 | 95% |
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Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. |
15 | Leech Seed | gra | 10 | - | 90% |
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Steals HP from the foe on every turn. |
39 | Bulk Up | fig | 20 | - | - |
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Bulks up the body to boost both ATTACK and DEFENSE. |
5 | Vine Whip | gra | 25 | 45 | 100% |
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45 | Pain Split | nor | 20 | - | - |
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The user adds its HP to the foe's HP, then equally shares the combined HP with the foe. |
11 | Bite | dar | 25 | 60 | 100% |
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An attack that may cause flinching. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
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TM040 | Aerial Ace | fly | 20 | 60 | - |
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An extremely speedy and unavoidable attack. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. |
TM008 | Bulk Up | fig | 20 | - | - |
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Bulks up the body to boost both ATTACK and DEFENSE. |
TM078 | Bulldoze | gro | 20 | 60 | 100% |
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The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. |
TM100 | Confide | nor | 20 | - | - |
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The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
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Digs underground the first turn and strikes next turn. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM053 | Energy Ball | gra | 10 | 90 | 100% |
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The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM070 | Flash | nor | 20 | - | 100% |
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Blinds the foe to reduce accuracy. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the target to attack. Its power and effects depend on the item. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM086 | Grass Knot | gra | 20 | - | 100% |
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The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
TM074 | Gyro Ball | ste | 5 | - | 100% |
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The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type depending on the Pokémon using it. |
TM047 | Low Sweep | fig | 20 | 65 | 100% |
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The user attacks the target's legs swiftly, reducing the target's Speed stat. |
TM096 | Nature Power | nor | 20 | - | - |
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An attack that makes use of nature's power. Its effects vary depending on the user's environment. |
TM066 | Payback | dar | 10 | 50 | 100% |
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If the user moves after the target, this attack's power will be doubled. |
TM084 | Poison Jab | poi | 20 | 80 | 100% |
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The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. |
TM098 | Power-Up Punch | fig | 20 | 40 | 100% |
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Striking oppontents over and over makes the user's fists harder. Hitting a target raises the Attack stat. |
TM017 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM033 | Reflect | psy | 20 | - | - |
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Raises DEFENSE with a barrier. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM067 | Retaliate | nor | 5 | 70 | 100% |
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The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
TM027 | Return | nor | 20 | - | 100% |
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A full power attack that grows more powerful the more the user likes its trainer. |
TM005 | Roar | nor | 20 | - | - |
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The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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The user slugs the foe with a shattering punch. It can also smash cracked boulders. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks with a song. Others can join in the Round and make the attack do greater damage. |
TM065 | Shadow Claw | gho | 15 | 70 | 100% |
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The user slashes with a sharp claw made from shadows. Critical hits land more easily. |
TM088 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
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Sludge is hurled to inflict damage. May also poison. |
TM023 | Smack Down | roc | 15 | 50 | 100% |
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The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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Absorbs light in one turn, then attacks next turn. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
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The user stabs the target with sharpened stones from below. Critical hits land more easily. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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Boosts fire-type moves for 5 turns. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM075 | Swords Dance | nor | 20 | - | - |
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A dance that in-creases ATTACK. |
TM012 | Taunt | dar | 20 | - | 100% |
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The foe is taunted into a rage that allows it to use only attack moves for two to four turns. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
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Grass Pledge | gra | 10 | 80 | 100% |
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A column of grass hits opposing Pokémon. When used with its water equivalent, its damage increases into a vast swamp. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
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Belly Drum | nor | 10 | - | - |
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Reduces own HP to maximize ATTACK. |
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Curse | gho | 10 | - | - |
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Works differently for ghost-types. |
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Defense Curl | nor | 40 | - | - |
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Curls up to conceal weak spots and raise DEFENSE. |
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Quick Guard | fig | 15 | - | - |
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Rollout | roc | 20 | 30 | 90% |
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Attacks 5 turns with rising power. |
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Spikes | gro | 20 | - | - |
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The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle. |
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Synthesis | gra | 5 | - | - |
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The user restores its own HP. The amount of HP regained varies with the weather. |