The only dependable thing about the future is Butterfree.

Slowking

The Royal Pokémon

Height: 6'7" (2m) Weight: 174.9lbs (79.5kg)

#199

  • N: #199
  • J: #082
  • K(Cstl): #135
  • Slowking's Damage Multipliers

  • Slowking's Base Stats

    • HP
      95
      85.5%
      A-
    • Attack
      75
      50.3%
      C+
    • Defense
      80
      66.2%
      B
    • Sp. Attack
      100
      83.3%
      A-
    • Sp. Defense
      110
      92.2%
      A+
    • Speed
      30
      7.0%
      FF
    • Total:
      490
      69.6%
      B+
  • Slowking Evolution Chart

    Basic Stage 1
    • Slowbro
      • Level ≥ 37
    • Slowking
      • Evolves when traded
      • While holding King's Rock
  • Slowking's Abilities

    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    Oblivious Prevents it from becoming infatuated.
    Own Tempo Prevents the Pokémon from becoming confused.
    Oblivious Prevents it from becoming infatuated.
    Own Tempo Prevents the Pokémon from becoming confused.
    Oblivious Prevents it from becoming infatuated.
    Own Tempo Prevents the Pokémon from becoming confused.
    Hidden Regenerator Restores a little HP when withdrawn from battle.
    Oblivious Prevents it from becoming infatuated.
    Own Tempo Prevents the Pokémon from becoming confused.
    Hidden Regenerator Restores a little HP when withdrawn from battle.
  • Slowking Level Up Move List

    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    gs Name Type PP Pwr. Acc. Class Definition
    20 Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause confusion.
    29 Disable nor 20 - 100% No Damage. Disables the foe's most recent move.
    6 Growl nor 40 - 100% No Damage. The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
    15 Water Gun wat 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def Squirts water to attack.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    43 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    - Curse gho 10 - - No Damage. Works differently for ghost-types.
    34 Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def The user sticks its head out and rams straight forward. It may make the foe flinch.
    48 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    c Name Type PP Pwr. Acc. Class Definition
    20 Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause confusion.
    29 Disable nor 20 - 100% No Damage. Disables the foe's most recent move.
    6 Growl nor 40 - 100% No Damage. The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
    15 Water Gun wat 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def Squirts water to attack.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    43 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    - Curse gho 10 - - No Damage. Works differently for ghost-types.
    34 Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def The user sticks its head out and rams straight forward. It may make the foe flinch.
    48 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    rs Name Type PP Pwr. Acc. Class Definition
    - Curse gho 10 - - No Damage. Works differently for ghost-types.
    20 Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause confusion.
    34 Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def The user sticks its head out and rams straight forward. It may make the foe flinch.
    15 Water Gun wat 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def Squirts water to attack.
    6 Growl nor 40 - 100% No Damage. The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    43 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    - Yawn nor 10 - - No Damage. Lulls the foe into yawning, then sleeping next turn.
    29 Disable nor 20 - 100% No Damage. Disables the foe's most recent move.
    48 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    e Name Type PP Pwr. Acc. Class Definition
    - Curse gho 10 - - No Damage. Works differently for ghost-types.
    20 Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause confusion.
    34 Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def The user sticks its head out and rams straight forward. It may make the foe flinch.
    15 Water Gun wat 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def Squirts water to attack.
    6 Growl nor 40 - 100% No Damage. The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    43 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    - Yawn nor 10 - - No Damage. Lulls the foe into yawning, then sleeping next turn.
    29 Disable nor 20 - 100% No Damage. Disables the foe's most recent move.
    48 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    fl Name Type PP Pwr. Acc. Class Definition
    36 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    6 Growl nor 40 - 100% No Damage. The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
    17 Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause confusion.
    13 Water Gun wat 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def Squirts water to attack.
    29 Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def The user sticks its head out and rams straight forward. It may make the foe flinch.
    - Curse gho 10 - - No Damage. Works differently for ghost-types.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    40 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    - Yawn nor 10 - - No Damage. Lulls the foe into yawning, then sleeping next turn.
    24 Disable nor 20 - 100% No Damage. Disables the foe's most recent move.
    47 Psych Up nor 10 - - No Damage. The user hypnotizes itself into copying any stat change made by the target.
    dp Name Type PP Pwr. Acc. Class Definition
    6 Growl nor 40 - 100% No Damage. The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
    25 Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def The user sticks its head out and rams straight forward. It may make the foe flinch.
    - Curse gho 10 - - No Damage. Works differently for ghost-types.
    20 Disable nor 20 - 100% No Damage. Disables the foe's most recent move.
    43 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    29 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Attacks with ultrasonic waves. May confuse the foe
    39 Nasty Plot dar 20 - - No Damage. The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
    34 Zen Headbutt psy 15 80 90% Physical Attack, damage based on Atk and Def The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
    11 Water Gun wat 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def Squirts water to attack.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    - Yawn nor 10 - - No Damage. Lulls the foe into yawning, then sleeping next turn.
    53 Trump Card nor 5 - - Special Attack, damage based on Sp.Atk and Sp.Def The fewer PP this move has, the greater its attack power.
    48 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    15 Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause confusion.
    - Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    57 Psych Up nor 10 - - No Damage. The user hypnotizes itself into copying any stat change made by the target.
    p Name Type PP Pwr. Acc. Class Definition
    29 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Attacks with ultrasonic waves. May confuse the foe
    43 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    - Curse gho 10 - - No Damage. Works differently for ghost-types.
    15 Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause confusion.
    11 Water Gun wat 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def Squirts water to attack.
    25 Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def The user sticks its head out and rams straight forward. It may make the foe flinch.
    34 Zen Headbutt psy 15 80 90% Physical Attack, damage based on Atk and Def The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
    39 Nasty Plot dar 20 - - No Damage. The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
    - Power Gem roc 20 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a ray of light that sparkles as if it were made of gemstones.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    - Yawn nor 10 - - No Damage. Lulls the foe into yawning, then sleeping next turn.
    53 Trump Card nor 5 - - Special Attack, damage based on Sp.Atk and Sp.Def The fewer PP this move has, the greater its attack power.
    - Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    48 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    6 Growl nor 40 - 100% No Damage. The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
    20 Disable nor 20 - 100% No Damage. Disables the foe's most recent move.
    57 Psych Up nor 10 - - No Damage. The user hypnotizes itself into copying any stat change made by the target.
    hs Name Type PP Pwr. Acc. Class Definition
    29 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Attacks with ultrasonic waves. May confuse the foe
    43 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    - Curse gho 10 - - No Damage. Works differently for ghost-types.
    15 Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause confusion.
    11 Water Gun wat 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def Squirts water to attack.
    25 Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def The user sticks its head out and rams straight forward. It may make the foe flinch.
    34 Zen Headbutt psy 15 80 90% Physical Attack, damage based on Atk and Def The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
    39 Nasty Plot dar 20 - - No Damage. The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
    - Power Gem roc 20 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a ray of light that sparkles as if it were made of gemstones.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    - Yawn nor 10 - - No Damage. Lulls the foe into yawning, then sleeping next turn.
    53 Trump Card nor 5 - - Special Attack, damage based on Sp.Atk and Sp.Def The fewer PP this move has, the greater its attack power.
    - Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    48 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    6 Growl nor 40 - 100% No Damage. The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
    20 Disable nor 20 - 100% No Damage. Disables the foe's most recent move.
    57 Psych Up nor 10 - - No Damage. The user hypnotizes itself into copying any stat change made by the target.
    bw Name Type PP Pwr. Acc. Class Definition
    32 Zen Headbutt psy 15 80 90% Physical Attack, damage based on Atk and Def The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
    9 Water Gun wat 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def Squirts water to attack.
    41 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    28 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Attacks with ultrasonic waves. May confuse the foe
    - Curse gho 10 - - No Damage. Works differently for ghost-types.
    23 Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def The user sticks its head out and rams straight forward. It may make the foe flinch.
    14 Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause confusion.
    36 Nasty Plot dar 20 - - No Damage. The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
    - Power Gem roc 20 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a ray of light that sparkles as if it were made of gemstones.
    54 Psych Up nor 10 - - No Damage. The user hypnotizes itself into copying any stat change made by the target.
    - Yawn nor 10 - - No Damage. Lulls the foe into yawning, then sleeping next turn.
    5 Growl nor 40 - 100% No Damage. The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
    49 Trump Card nor 5 - - Special Attack, damage based on Sp.Atk and Sp.Def The fewer PP this move has, the greater its attack power.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    - Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    19 Disable nor 20 - 100% No Damage. Disables the foe's most recent move.
    45 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    58 Heal Pulse psy 10 - - No Damage. The user emits a healing pulse which restores the target's HP by up to half of its max HP.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    32 Zen Headbutt psy 15 80 90% Physical Attack, damage based on Atk and Def The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
    9 Water Gun wat 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def Squirts water to attack.
    41 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    28 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Attacks with ultrasonic waves. May confuse the foe
    - Curse gho 10 - - No Damage. Works differently for ghost-types.
    23 Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def The user sticks its head out and rams straight forward. It may make the foe flinch.
    14 Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause confusion.
    36 Nasty Plot dar 20 - - No Damage. The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
    - Power Gem roc 20 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a ray of light that sparkles as if it were made of gemstones.
    54 Psych Up nor 10 - - No Damage. The user hypnotizes itself into copying any stat change made by the target.
    - Yawn nor 10 - - No Damage. Lulls the foe into yawning, then sleeping next turn.
    5 Growl nor 40 - 100% No Damage. The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
    49 Trump Card nor 5 - - Special Attack, damage based on Sp.Atk and Sp.Def The fewer PP this move has, the greater its attack power.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    - Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    19 Disable nor 20 - 100% No Damage. Disables the foe's most recent move.
    45 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    58 Heal Pulse psy 10 - - No Damage. The user emits a healing pulse which restores the target's HP by up to half of its max HP.
    xy Name Type PP Pwr. Acc. Class Definition
    41 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    - Curse gho 10 - - No Damage. Works differently for ghost-types.
    - Heal Pulse psy 10 - - No Damage. The user emits a healing pulse which restores the target's HP by up to half of its max HP.
    - Power Gem roc 20 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a ray of light that sparkles as if it were made of gemstones.
    49 Trump Card nor 5 - - Special Attack, damage based on Sp.Atk and Sp.Def The fewer PP this move has, the greater its attack power.
    23 Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def The user sticks its head out and rams straight forward. It may make the foe flinch.
    28 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Attacks with ultrasonic waves. May confuse the foe
    5 Growl nor 40 - 100% No Damage. The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
    32 Zen Headbutt psy 15 80 90% Physical Attack, damage based on Atk and Def The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
    14 Confusion psy 25 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause confusion.
    19 Disable nor 20 - 100% No Damage. Disables the foe's most recent move.
    36 Nasty Plot dar 20 - - No Damage. The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
    - Tackle nor 35 50 100% Physical Attack, damage based on Atk and Def A physical attack in which the user charges and slams into the target with its whole body.
    - Yawn nor 10 - - No Damage. Lulls the foe into yawning, then sleeping next turn.
    54 Psych Up nor 10 - - No Damage. The user hypnotizes itself into copying any stat change made by the target.
    45 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    - Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    9 Water Gun wat 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def Squirts water to attack.
    58 Heal Pulse psy 10 - - No Damage. The user emits a healing pulse which restores the target's HP by up to half of its max HP.
  • Slowking TM Move List

    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    gs Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. -
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM003 Curse gho 10 - - No Damage. Works differently for ghost-types.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
    TM032 Double Team nor 15 - - No Damage. -
    TM042 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def Steals HP from a sleeping victim.
    TM001 Dynamic Punch fig 5 100 50% Physical Attack, damage based on Atk and Def An attack that always confuses.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def A powerful quake, but has no effect on flying foes.
    TM020 Endure nor 10 - - No Damage. Endures any attack for 1 turn, leaving at least 1HP.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM049 Fury Cutter bug 20 40 95% Physical Attack, damage based on Atk and Def Successive hits raise power.
    TM002 Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def The user sticks its head out and rams straight forward. It may make the foe flinch.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a powerful beam. The user can't move on the next turn.
    TM033 Ice Punch ice 15 75 100% Physical Attack, damage based on Atk and Def An icy punch that may freeze the foe.
    TM016 Icy Wind ice 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def An icy attack that lowers SPEED.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def Attacks with a rock-hard tail. May lower DEFENSE.
    TM031 Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Hurls mud in the foe's face to reduce its accuracy.
    TM050 Nightmare gho 15 - 100% No Damage. A sleeper loses 1/4 HP every turn.
    TM017 Protect nor 10 - - No Damage. -
    TM009 Psych Up nor 10 - - No Damage. The user hypnotizes itself into copying any stat change made by the target.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. -
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM008 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def A rock-crushing attack that may lower DEFENSE.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM035 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM013 Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def A loud attack that can be used only while asleep.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM034 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    TM039 Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def Sprays star-shaped rays that never miss.
    TM006 Toxic poi 10 - 90% No Damage. -
    TM007 Zap Cannon ele 5 120 50% Special Attack, damage based on Sp.Atk and Sp.Def An attack that always paralyzes.
    c Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. -
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM003 Curse gho 10 - - No Damage. Works differently for ghost-types.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
    TM032 Double Team nor 15 - - No Damage. -
    TM042 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def Steals HP from a sleeping victim.
    TM001 Dynamic Punch fig 5 100 50% Physical Attack, damage based on Atk and Def An attack that always confuses.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def A powerful quake, but has no effect on flying foes.
    TM020 Endure nor 10 - - No Damage. Endures any attack for 1 turn, leaving at least 1HP.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM049 Fury Cutter bug 20 40 95% Physical Attack, damage based on Atk and Def Successive hits raise power.
    TM002 Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def The user sticks its head out and rams straight forward. It may make the foe flinch.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a powerful beam. The user can't move on the next turn.
    TM033 Ice Punch ice 15 75 100% Physical Attack, damage based on Atk and Def An icy punch that may freeze the foe.
    TM016 Icy Wind ice 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def An icy attack that lowers SPEED.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def Attacks with a rock-hard tail. May lower DEFENSE.
    TM031 Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Hurls mud in the foe's face to reduce its accuracy.
    TM050 Nightmare gho 15 - 100% No Damage. A sleeper loses 1/4 HP every turn.
    TM017 Protect nor 10 - - No Damage. -
    TM009 Psych Up nor 10 - - No Damage. The user hypnotizes itself into copying any stat change made by the target.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. -
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM008 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def A rock-crushing attack that may lower DEFENSE.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM035 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM013 Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def A loud attack that can be used only while asleep.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM034 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    TM039 Swift nor 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def Sprays star-shaped rays that never miss.
    TM006 Toxic poi 10 - 90% No Damage. -
    TM007 Zap Cannon ele 5 120 50% Special Attack, damage based on Sp.Atk and Sp.Def An attack that always paralyzes.
    rs Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. -
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
    TM004 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
    TM032 Double Team nor 15 - - No Damage. -
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def A powerful quake, but has no effect on flying foes.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is scorched with an intense blast of fire. This may also leave the target with a burn.
    TM001 Focus Punch fig 20 150 100% Physical Attack, damage based on Atk and Def A powerful loyalty attack. The user flinches if hit.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM007 Hail ice 10 - - No Damage. The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a powerful beam. The user can't move on the next turn.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def Attacks with a rock-hard tail. May lower DEFENSE.
    TM017 Protect nor 10 - - No Damage. -
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. -
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM020 Safeguard nor 25 - - No Damage. The user creates a protective field that prevents status problems for five turns.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM048 Skill Swap psy 10 - - No Damage. The user employs its psychic power to exchange Abilities with the target.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM006 Toxic poi 10 - 90% No Damage. -
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Attacks with ultrasonic waves. May confuse the foe
    e Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. -
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
    TM004 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
    TM032 Double Team nor 15 - - No Damage. -
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def A powerful quake, but has no effect on flying foes.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is scorched with an intense blast of fire. This may also leave the target with a burn.
    TM001 Focus Punch fig 20 150 100% Physical Attack, damage based on Atk and Def A powerful loyalty attack. The user flinches if hit.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM007 Hail ice 10 - - No Damage. The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a powerful beam. The user can't move on the next turn.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def Attacks with a rock-hard tail. May lower DEFENSE.
    TM017 Protect nor 10 - - No Damage. -
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. -
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM020 Safeguard nor 25 - - No Damage. The user creates a protective field that prevents status problems for five turns.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM048 Skill Swap psy 10 - - No Damage. The user employs its psychic power to exchange Abilities with the target.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM006 Toxic poi 10 - 90% No Damage. -
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Attacks with ultrasonic waves. May confuse the foe
    fl Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. -
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
    TM004 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
    TM032 Double Team nor 15 - - No Damage. -
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def A powerful quake, but has no effect on flying foes.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is scorched with an intense blast of fire. This may also leave the target with a burn.
    TM001 Focus Punch fig 20 150 100% Physical Attack, damage based on Atk and Def A powerful loyalty attack. The user flinches if hit.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM007 Hail ice 10 - - No Damage. The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a powerful beam. The user can't move on the next turn.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def Attacks with a rock-hard tail. May lower DEFENSE.
    TM017 Protect nor 10 - - No Damage. -
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. -
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM020 Safeguard nor 25 - - No Damage. The user creates a protective field that prevents status problems for five turns.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM048 Skill Swap psy 10 - - No Damage. The user employs its psychic power to exchange Abilities with the target.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM006 Toxic poi 10 - 90% No Damage. -
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Attacks with ultrasonic waves. May confuse the foe
    dp Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. -
    TM072 Avalanche ice 10 60 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
    TM055 Brine wat 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def If the foe's HP is down to about half, this attack will hit with double the power.
    TM004 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
    TM032 Double Team nor 15 - - No Damage. -
    TM060 Drain Punch fig 10 75 100% Physical Attack, damage based on Atk and Def -
    TM085 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def Steals HP from a sleeping victim.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def A powerful quake, but has no effect on flying foes.
    TM058 Endure nor 10 - - No Damage. Endures any attack for 1 turn, leaving at least 1HP.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is scorched with an intense blast of fire. This may also leave the target with a burn.
    TM070 Flash nor 20 - 100% No Damage. The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the foe to attack. Its power and effects depend on the item.
    TM052 Focus Blast fig 5 120 70% Special Attack, damage based on Sp.Atk and Sp.Def The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
    TM001 Focus Punch fig 20 150 100% Physical Attack, damage based on Atk and Def A powerful loyalty attack. The user flinches if hit.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM068 Giga Impact nor 5 150 90% Physical Attack, damage based on Atk and Def The user charges at the foe using every bit of its power. The user must rest on the next turn.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the target with grass and trips it. The heavier the target, the greater the damage.
    TM007 Hail ice 10 - - No Damage. The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a powerful beam. The user can't move on the next turn.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def Attacks with a rock-hard tail. May lower DEFENSE.
    TM016 Light Screen psy 30 - - No Damage. A wondrous wall of light is put up to suppress damage from special attacks for five turns.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM017 Protect nor 10 - - No Damage. -
    TM077 Psych Up nor 10 - - No Damage. The user hypnotizes itself into copying any stat change made by the target.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM067 Recycle nor 10 - - No Damage. The user recycles a single-use item that has been used in battle so it can be used again.
    TM044 Rest psy 10 - - No Damage. -
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM020 Safeguard nor 25 - - No Damage. The user creates a protective field that prevents status problems for five turns.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM048 Skill Swap psy 10 - - No Damage. The user employs its psychic power to exchange Abilities with the target.
    TM082 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    TM073 Thunder Wave ele 20 - 100% No Damage. A weak electric charge is launched at the foe. It causes paralysis if it hits.
    TM006 Toxic poi 10 - 90% No Damage. -
    TM092 Trick Room psy 5 - - No Damage. The user creates a bizarre area in which slower Pokémon get to move first for five turns.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Attacks with ultrasonic waves. May confuse the foe
    p Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. -
    TM072 Avalanche ice 10 60 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
    TM055 Brine wat 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def If the foe's HP is down to about half, this attack will hit with double the power.
    TM004 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
    TM032 Double Team nor 15 - - No Damage. -
    TM060 Drain Punch fig 10 75 100% Physical Attack, damage based on Atk and Def -
    TM085 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def Steals HP from a sleeping victim.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def A powerful quake, but has no effect on flying foes.
    TM058 Endure nor 10 - - No Damage. Endures any attack for 1 turn, leaving at least 1HP.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is scorched with an intense blast of fire. This may also leave the target with a burn.
    TM070 Flash nor 20 - 100% No Damage. The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the foe to attack. Its power and effects depend on the item.
    TM052 Focus Blast fig 5 120 70% Special Attack, damage based on Sp.Atk and Sp.Def The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
    TM001 Focus Punch fig 20 150 100% Physical Attack, damage based on Atk and Def A powerful loyalty attack. The user flinches if hit.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM068 Giga Impact nor 5 150 90% Physical Attack, damage based on Atk and Def The user charges at the foe using every bit of its power. The user must rest on the next turn.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the target with grass and trips it. The heavier the target, the greater the damage.
    TM007 Hail ice 10 - - No Damage. The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a powerful beam. The user can't move on the next turn.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def Attacks with a rock-hard tail. May lower DEFENSE.
    TM016 Light Screen psy 30 - - No Damage. A wondrous wall of light is put up to suppress damage from special attacks for five turns.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM017 Protect nor 10 - - No Damage. -
    TM077 Psych Up nor 10 - - No Damage. The user hypnotizes itself into copying any stat change made by the target.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM067 Recycle nor 10 - - No Damage. The user recycles a single-use item that has been used in battle so it can be used again.
    TM044 Rest psy 10 - - No Damage. -
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM020 Safeguard nor 25 - - No Damage. The user creates a protective field that prevents status problems for five turns.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM048 Skill Swap psy 10 - - No Damage. The user employs its psychic power to exchange Abilities with the target.
    TM082 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    TM073 Thunder Wave ele 20 - 100% No Damage. A weak electric charge is launched at the foe. It causes paralysis if it hits.
    TM006 Toxic poi 10 - 90% No Damage. -
    TM092 Trick Room psy 5 - - No Damage. The user creates a bizarre area in which slower Pokémon get to move first for five turns.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Attacks with ultrasonic waves. May confuse the foe
    hs Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. -
    TM072 Avalanche ice 10 60 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
    TM055 Brine wat 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def If the foe's HP is down to about half, this attack will hit with double the power.
    TM004 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
    TM032 Double Team nor 15 - - No Damage. -
    TM060 Drain Punch fig 10 75 100% Physical Attack, damage based on Atk and Def -
    TM085 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def Steals HP from a sleeping victim.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def A powerful quake, but has no effect on flying foes.
    TM058 Endure nor 10 - - No Damage. Endures any attack for 1 turn, leaving at least 1HP.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is scorched with an intense blast of fire. This may also leave the target with a burn.
    TM070 Flash nor 20 - 100% No Damage. The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the foe to attack. Its power and effects depend on the item.
    TM052 Focus Blast fig 5 120 70% Special Attack, damage based on Sp.Atk and Sp.Def The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
    TM001 Focus Punch fig 20 150 100% Physical Attack, damage based on Atk and Def A powerful loyalty attack. The user flinches if hit.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM068 Giga Impact nor 5 150 90% Physical Attack, damage based on Atk and Def The user charges at the foe using every bit of its power. The user must rest on the next turn.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the target with grass and trips it. The heavier the target, the greater the damage.
    TM007 Hail ice 10 - - No Damage. The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a powerful beam. The user can't move on the next turn.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def Attacks with a rock-hard tail. May lower DEFENSE.
    TM016 Light Screen psy 30 - - No Damage. A wondrous wall of light is put up to suppress damage from special attacks for five turns.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM017 Protect nor 10 - - No Damage. -
    TM077 Psych Up nor 10 - - No Damage. The user hypnotizes itself into copying any stat change made by the target.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM067 Recycle nor 10 - - No Damage. The user recycles a single-use item that has been used in battle so it can be used again.
    TM044 Rest psy 10 - - No Damage. -
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the more the user likes its Trainer.
    TM020 Safeguard nor 25 - - No Damage. The user creates a protective field that prevents status problems for five turns.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM048 Skill Swap psy 10 - - No Damage. The user employs its psychic power to exchange Abilities with the target.
    TM082 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. The user intensifies the sun for five turns, powering up Fire-type moves.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
    TM073 Thunder Wave ele 20 - 100% No Damage. A weak electric charge is launched at the foe. It causes paralysis if it hits.
    TM006 Toxic poi 10 - 90% No Damage. -
    TM092 Trick Room psy 5 - - No Damage. The user creates a bizarre area in which slower Pokémon get to move first for five turns.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Attacks with ultrasonic waves. May confuse the foe
    bw Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. -
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
    TM078 Bulldoze gro 20 60 100% Physical Attack, damage based on Atk and Def The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
    TM004 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
    TM032 Double Team nor 15 - - No Damage. -
    TM082 Dragon Tail dra 10 60 90% Physical Attack, damage based on Atk and Def The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends.
    TM085 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def Steals HP from a sleeping victim.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def A powerful quake, but has no effect on flying foes.
    TM049 Echoed Voice nor 15 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def -
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is scorched with an intense blast of fire. This may also leave the target with a burn.
    TM070 Flash nor 20 - 100% No Damage. The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the foe to attack. Its power and effects depend on the item.
    TM052 Focus Blast fig 5 120 70% Special Attack, damage based on Sp.Atk and Sp.Def The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def A full-power attack that grows more powerful the less the user likes its Trainer.
    TM068 Giga Impact nor 5 150 90% Physical Attack, damage based on Atk and Def The user charges at the foe using every bit of its power. The user must rest on the next turn.
    TM086 Grass Knot gra 20 - 100% Special Attack, damage based on Sp.Atk and Sp.Def The user snares the target with grass and trips it. The heavier the target, the greater the damage.
    TM007 Hail ice 10 - - No Damage. The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a powerful beam. The user can't move on the next turn.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
    TM059 Incinerate fir 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
    TM016 Light Screen psy 30 - - No Damage. A wondrous wall of light is put up to suppress damage from special attacks for five turns.
    TM017 Protect nor 10 - - No Damage. -
    TM077 Psych Up nor 10 - - No Damage. The user hypnotizes itself into copying any stat change made by the target.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM003 Psyshock psy 10 80 100%
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