Torrent | Powers up Water-type moves in a pinch. |
Hidden Shell Armor | The Pokémon is protected against critical hits. |
Torrent | Powers up Water-type moves in a pinch. |
Hidden Shell Armor | The Pokémon is protected against critical hits. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
- | Tackle | nor | 35 | 50 | 100% |
![]() |
A physical attack in which the user charges and slams into the target with its whole body. |
5 | Tail Whip | nor | 30 | - | 100% |
![]() |
Lowers the foe's DEFENSE. |
7 | Water Gun | wat | 25 | 40 | 100% |
![]() |
Squirts water to attack. |
11 | Water Sport | wat | 15 | - | - |
![]() |
The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. |
13 | Focus Energy | nor | 30 | - | - |
![]() |
Raises the criti-cal hit ratio. |
17 | Razor Shell | wat | 10 | 75 | 95% |
![]() |
- |
19 | Fury Cutter | bug | 20 | 40 | 95% |
![]() |
An attack that intensifies on each successive hit. |
23 | Water Pulse | wat | 20 | 60 | 100% |
![]() |
Attacks with ultrasonic waves. May confuse the foe |
25 | Revenge | fig | 10 | 60 | 100% |
![]() |
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. |
29 | Aqua Jet | wat | 20 | 40 | 100% |
![]() |
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
31 | Encore | nor | 5 | - | 100% |
![]() |
Makes the foe re-peat 2-6 times. |
35 | Aqua Tail | wat | 10 | 90 | 90% |
![]() |
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
37 | Retaliate | nor | 5 | 70 | 100% |
![]() |
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
41 | Swords Dance | nor | 20 | - | - |
![]() |
A dance that in-creases ATTACK. |
43 | Hydro Pump | wat | 5 | 110 | 80% |
![]() |
Blasts water at high power to strike the foe. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
- | Tackle | nor | 35 | 50 | 100% |
![]() |
A physical attack in which the user charges and slams into the target with its whole body. |
5 | Tail Whip | nor | 30 | - | 100% |
![]() |
Lowers the foe's DEFENSE. |
7 | Water Gun | wat | 25 | 40 | 100% |
![]() |
Squirts water to attack. |
11 | Water Sport | wat | 15 | - | - |
![]() |
The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. |
13 | Focus Energy | nor | 30 | - | - |
![]() |
Raises the criti-cal hit ratio. |
17 | Razor Shell | wat | 10 | 75 | 95% |
![]() |
- |
19 | Fury Cutter | bug | 20 | 40 | 95% |
![]() |
An attack that intensifies on each successive hit. |
23 | Water Pulse | wat | 20 | 60 | 100% |
![]() |
Attacks with ultrasonic waves. May confuse the foe |
25 | Revenge | fig | 10 | 60 | 100% |
![]() |
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. |
29 | Aqua Jet | wat | 20 | 40 | 100% |
![]() |
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
31 | Encore | nor | 5 | - | 100% |
![]() |
Makes the foe re-peat 2-6 times. |
35 | Aqua Tail | wat | 10 | 90 | 90% |
![]() |
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
37 | Retaliate | nor | 5 | 70 | 100% |
![]() |
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
41 | Swords Dance | nor | 20 | - | - |
![]() |
A dance that in-creases ATTACK. |
43 | Hydro Pump | wat | 5 | 110 | 80% |
![]() |
Blasts water at high power to strike the foe. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
- | Tackle | nor | 35 | 50 | 100% |
![]() |
A physical attack in which the user charges and slams into the target with its whole body. |
5 | Tail Whip | nor | 30 | - | 100% |
![]() |
Lowers the foe's DEFENSE. |
7 | Water Gun | wat | 25 | 40 | 100% |
![]() |
Squirts water to attack. |
11 | Water Sport | wat | 15 | - | - |
![]() |
The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. |
13 | Focus Energy | nor | 30 | - | - |
![]() |
Raises the criti-cal hit ratio. |
17 | Razor Shell | wat | 10 | 75 | 95% |
![]() |
- |
19 | Fury Cutter | bug | 20 | 40 | 95% |
![]() |
An attack that intensifies on each successive hit. |
23 | Water Pulse | wat | 20 | 60 | 100% |
![]() |
Attacks with ultrasonic waves. May confuse the foe |
25 | Revenge | fig | 10 | 60 | 100% |
![]() |
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. |
29 | Aqua Jet | wat | 20 | 40 | 100% |
![]() |
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
31 | Encore | nor | 5 | - | 100% |
![]() |
Makes the foe re-peat 2-6 times. |
35 | Aqua Tail | wat | 10 | 90 | 90% |
![]() |
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
37 | Retaliate | nor | 5 | 70 | 100% |
![]() |
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
41 | Swords Dance | nor | 20 | - | - |
![]() |
A dance that in-creases ATTACK. |
43 | Hydro Pump | wat | 5 | 110 | 80% |
![]() |
Blasts water at high power to strike the foe. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
Poisons the foe with an intensifying toxin. |
TM007 | Hail | ice | 10 | - | - |
![]() |
Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The effectiveness varies with the user. |
TM012 | Taunt | dar | 20 | - | 100% |
![]() |
The foe is taunted into a rage that allows it to use only attack moves for two to four turns. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
An attack that may freeze the foe. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
An attack that may freeze the foe. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Evades attack, but may fail if used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack that is stronger if the TRAINER is disliked. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that increases in power with friendship. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
Digs underground the first turn and strikes next turn. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Creates illusory copies to raise evasiveness. |
TM040 | Aerial Ace | fly | 20 | 60 | - |
![]() |
The user confounds the foe with speed, then slashes. The attack lands without fail. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user sleeps for 2 turns, restoring HP and status. |
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM048 | Round | nor | 15 | 60 | 100% |
![]() |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM054 | False Swipe | nor | 40 | 40 | 100% |
![]() |
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
TM055 | Scald | wat | 15 | 80 | 100% |
![]() |
The user shoots boiling hot water at its target. It may also leave the target with a burn. |
TM056 | Fling | dar | 10 | - | 100% |
![]() |
The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM067 | Retaliate | nor | 5 | 70 | 100% |
![]() |
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
TM075 | Swords Dance | nor | 20 | - | - |
![]() |
A dance that in-creases ATTACK. |
TM081 | X-Scissor | bug | 15 | 80 | 100% |
![]() |
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
TM086 | Grass Knot | gra | 20 | - | 100% |
![]() |
The user snares the target with grass and trips it. The heavier the target, the greater the damage. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
Poisons the foe with an intensifying toxin. |
TM007 | Hail | ice | 10 | - | - |
![]() |
Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The effectiveness varies with the user. |
TM012 | Taunt | dar | 20 | - | 100% |
![]() |
The foe is taunted into a rage that allows it to use only attack moves for two to four turns. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
An attack that may freeze the foe. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
An attack that may freeze the foe. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Evades attack, but may fail if used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack that is stronger if the TRAINER is disliked. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that increases in power with friendship. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
Digs underground the first turn and strikes next turn. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Creates illusory copies to raise evasiveness. |
TM040 | Aerial Ace | fly | 20 | 60 | - |
![]() |
The user confounds the foe with speed, then slashes. The attack lands without fail. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user sleeps for 2 turns, restoring HP and status. |
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM048 | Round | nor | 15 | 60 | 100% |
![]() |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM054 | False Swipe | nor | 40 | 40 | 100% |
![]() |
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
TM055 | Scald | wat | 15 | 80 | 100% |
![]() |
The user shoots boiling hot water at its target. It may also leave the target with a burn. |
TM056 | Fling | dar | 10 | - | 100% |
![]() |
The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM067 | Retaliate | nor | 5 | 70 | 100% |
![]() |
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
TM075 | Swords Dance | nor | 20 | - | - |
![]() |
A dance that in-creases ATTACK. |
TM081 | X-Scissor | bug | 15 | 80 | 100% |
![]() |
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
TM086 | Grass Knot | gra | 20 | - | 100% |
![]() |
The user snares the target with grass and trips it. The heavier the target, the greater the damage. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
Poisons the foe with an intensifying toxin. |
TM007 | Hail | ice | 10 | - | - |
![]() |
Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The effectiveness varies with the user. |
TM012 | Taunt | dar | 20 | - | 100% |
![]() |
The foe is taunted into a rage that allows it to use only attack moves for two to four turns. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
An attack that may freeze the foe. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
An attack that may freeze the foe. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Evades attack, but may fail if used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack that is stronger if the TRAINER is disliked. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that increases in power with friendship. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
Digs underground the first turn and strikes next turn. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Creates illusory copies to raise evasiveness. |
TM040 | Aerial Ace | fly | 20 | 60 | - |
![]() |
The user confounds the foe with speed, then slashes. The attack lands without fail. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user sleeps for 2 turns, restoring HP and status. |
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM048 | Round | nor | 15 | 60 | 100% |
![]() |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM054 | False Swipe | nor | 40 | 40 | 100% |
![]() |
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
TM055 | Scald | wat | 15 | 80 | 100% |
![]() |
The user shoots boiling hot water at its target. It may also leave the target with a burn. |
TM056 | Fling | dar | 10 | - | 100% |
![]() |
The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM067 | Retaliate | nor | 5 | 70 | 100% |
![]() |
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
TM075 | Swords Dance | nor | 20 | - | - |
![]() |
A dance that in-creases ATTACK. |
TM081 | X-Scissor | bug | 15 | 80 | 100% |
![]() |
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
TM086 | Grass Knot | gra | 20 | - | 100% |
![]() |
The user snares the target with grass and trips it. The heavier the target, the greater the damage. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM088 | Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
TM100 | Confide | nor | 20 | - | - |
![]() |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
![]() |
The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
HM03 | Surf | wat | 15 | 90 | 100% |
![]() |
Creates a huge wave, then crashes it down on the foe. |
HM05 | Waterfall | wat | 15 | 80 | 100% |
![]() |
Charges the foe with speed to climb waterfalls. |
HM06 | Dive | wat | 10 | 80 | 100% |
![]() |
Dives underwater the first turn and strikes next turn. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
![]() |
The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
HM03 | Surf | wat | 15 | 90 | 100% |
![]() |
Creates a huge wave, then crashes it down on the foe. |
HM05 | Waterfall | wat | 15 | 80 | 100% |
![]() |
Charges the foe with speed to climb waterfalls. |
HM06 | Dive | wat | 10 | 80 | 100% |
![]() |
Dives underwater the first turn and strikes next turn. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
![]() |
The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
HM03 | Surf | wat | 15 | 90 | 100% |
![]() |
Creates a huge wave, then crashes it down on the foe. |
HM05 | Waterfall | wat | 15 | 80 | 100% |
![]() |
Charges the foe with speed to climb waterfalls. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Water Pledge | wat | 10 | 80 | 100% |
![]() |
A column of water strikes the target. When combined with its fire equivalent, the damage increases and a rainbow appears. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Aqua Tail | wat | 10 | 90 | 90% |
![]() |
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
![]() |
Covet | nor | 25 | 60 | 100% |
![]() |
The user endearingly approaches the target, then steals the target's held item. |
![]() |
Helping Hand | nor | 20 | - | - |
![]() |
The user assists an ally by boosting the power of its attack. |
![]() |
Icy Wind | ice | 15 | 55 | 95% |
![]() |
An icy attack that lowers SPEED. |
![]() |
Iron Tail | ste | 15 | 100 | 75% |
![]() |
An attack that may reduce DEFENSE. |
![]() |
Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
![]() |
Snore | nor | 15 | 50 | 100% |
![]() |
A loud attack that can be used only while asleep. |
![]() |
Water Pledge | wat | 10 | 80 | 100% |
![]() |
A column of water strikes the target. When combined with its fire equivalent, the damage increases and a rainbow appears. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Water Pledge | wat | 10 | 80 | 100% |
![]() |
A column of water strikes the target. When combined with its fire equivalent, the damage increases and a rainbow appears. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Air Slash | fly | 15 | 75 | 95% |
![]() |
The user attacks with a blade of air that slices even the sky. It may also make the target flinch. |
![]() |
Assurance | dar | 10 | 60 | 100% |
![]() |
If the target has already taken some damage in the same turn, this attack's power is doubled. |
![]() |
Brine | wat | 10 | 65 | 100% |
![]() |
If the foe's HP is down to about half, this attack will hit with double the power. |
![]() |
Copycat | nor | 20 | - | - |
![]() |
The user mimics the move used immediately before it. The move fails if no other move has been used yet. |
![]() |
Detect | fig | 5 | - | - |
![]() |
Evades attack that turn. It may fail. |
![]() |
Night Slash | dar | 15 | 70 | 100% |
![]() |
The user slashes the target the instant an opportunity arises. Critical hits land more easily. |
![]() |
Screech | nor | 40 | - | 85% |
![]() |
Sharply reduces the foe's DEFENSE. |
![]() |
Trump Card | nor | 5 | - | - |
![]() |
The fewer PP this move has, the greater its attack power. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Air Slash | fly | 15 | 75 | 95% |
![]() |
The user attacks with a blade of air that slices even the sky. It may also make the target flinch. |
![]() |
Assurance | dar | 10 | 60 | 100% |
![]() |
If the target has already taken some damage in the same turn, this attack's power is doubled. |
![]() |
Brine | wat | 10 | 65 | 100% |
![]() |
If the foe's HP is down to about half, this attack will hit with double the power. |
![]() |
Copycat | nor | 20 | - | - |
![]() |
The user mimics the move used immediately before it. The move fails if no other move has been used yet. |
![]() |
Detect | fig | 5 | - | - |
![]() |
Evades attack that turn. It may fail. |
![]() |
Night Slash | dar | 15 | 70 | 100% |
![]() |
The user slashes the target the instant an opportunity arises. Critical hits land more easily. |
![]() |
Screech | nor | 40 | - | 85% |
![]() |
Sharply reduces the foe's DEFENSE. |
![]() |
Trump Card | nor | 5 | - | - |
![]() |
The fewer PP this move has, the greater its attack power. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Air Slash | fly | 15 | 75 | 95% |
![]() |
The user attacks with a blade of air that slices even the sky. It may also make the target flinch. |
![]() |
Assurance | dar | 10 | 60 | 100% |
![]() |
If the target has already taken some damage in the same turn, this attack's power is doubled. |
![]() |
Brine | wat | 10 | 65 | 100% |
![]() |
If the foe's HP is down to about half, this attack will hit with double the power. |
![]() |
Copycat | nor | 20 | - | - |
![]() |
The user mimics the move used immediately before it. The move fails if no other move has been used yet. |
![]() |
Detect | fig | 5 | - | - |
![]() |
Evades attack that turn. It may fail. |
![]() |
Night Slash | dar | 15 | 70 | 100% |
![]() |
The user slashes the target the instant an opportunity arises. Critical hits land more easily. |
![]() |
Screech | nor | 40 | - | 85% |
![]() |
Sharply reduces the foe's DEFENSE. |
![]() |
Trump Card | nor | 5 | - | - |
![]() |
The fewer PP this move has, the greater its attack power. |