Snow Cloak | Raises evasion in a hailstorm. |
Hidden Rattled | Some move types scare it and boost its Speed. |
Snow Cloak | Raises evasion in a hailstorm. |
Hidden Rattled | Some move types scare it and boost its Speed. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
17 | Fury Swipes | nor | 15 | 18 | 80% |
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The target is raked with sharp claws or scythes for two to five times in quick succession. |
57 | Sheer Cold | ice | 5 | - | 30% |
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A chilling attack that causes fainting if it hits. |
- | Powder Snow | ice | 25 | 40 | 100% |
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An attack that may cause freezing. |
49 | Hail | ice | 10 | - | - |
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The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
9 | Bide | nor | 10 | - | - |
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Waits 2-3 turns & hits back double. |
41 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
33 | Slash | nor | 20 | 70 | 100% |
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The target is attacked with a slash of claws or blades. Critical hits land more easily. |
25 | Endure | nor | 10 | - | - |
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- |
21 | Brine | wat | 10 | 65 | 100% |
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If the foe's HP is down to about half, this attack will hit with double the power. |
29 | Charm | fai | 20 | - | 100% |
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The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered. |
36 | Flail | nor | 15 | - | 100% |
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The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
5 | Growl | nor | 40 | - | 100% |
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The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
45 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
13 | Icy Wind | ice | 15 | 55 | 95% |
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The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
53 | Thrash | nor | 10 | 120 | 100% |
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Works 2-3 turns and confuses user. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
17 | Fury Swipes | nor | 15 | 18 | 80% |
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The target is raked with sharp claws or scythes for two to five times in quick succession. |
57 | Sheer Cold | ice | 5 | - | 30% |
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A chilling attack that causes fainting if it hits. |
- | Powder Snow | ice | 25 | 40 | 100% |
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An attack that may cause freezing. |
49 | Hail | ice | 10 | - | - |
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The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
9 | Bide | nor | 10 | - | - |
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Waits 2-3 turns & hits back double. |
41 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
33 | Slash | nor | 20 | 70 | 100% |
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The target is attacked with a slash of claws or blades. Critical hits land more easily. |
25 | Endure | nor | 10 | - | - |
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- |
21 | Brine | wat | 10 | 65 | 100% |
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If the foe's HP is down to about half, this attack will hit with double the power. |
29 | Charm | fai | 20 | - | 100% |
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The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered. |
36 | Flail | nor | 15 | - | 100% |
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The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
5 | Growl | nor | 40 | - | 100% |
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The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
45 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
13 | Icy Wind | ice | 15 | 55 | 95% |
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The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
53 | Thrash | nor | 10 | 120 | 100% |
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Works 2-3 turns and confuses user. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
57 | Sheer Cold | ice | 5 | - | 30% |
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A chilling attack that causes fainting if it hits. |
13 | Icy Wind | ice | 15 | 55 | 95% |
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The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
49 | Hail | ice | 10 | - | - |
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The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
5 | Powder Snow | ice | 25 | 40 | 100% |
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An attack that may cause freezing. |
41 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
25 | Endure | nor | 10 | - | - |
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- |
33 | Slash | nor | 20 | 70 | 100% |
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The target is attacked with a slash of claws or blades. Critical hits land more easily. |
21 | Brine | wat | 10 | 65 | 100% |
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If the foe's HP is down to about half, this attack will hit with double the power. |
17 | Fury Swipes | nor | 15 | 18 | 80% |
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The target is raked with sharp claws or scythes for two to five times in quick succession. |
36 | Flail | nor | 15 | - | 100% |
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The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
29 | Charm | fai | 20 | - | 100% |
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The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered. |
9 | Bide | nor | 10 | - | - |
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Waits 2-3 turns & hits back double. |
45 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
- | Growl | nor | 40 | - | 100% |
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The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
53 | Thrash | nor | 10 | 120 | 100% |
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Works 2-3 turns and confuses user. |
15 | Play Nice | nor | 20 | - | - |
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The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
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An extremely speedy and unavoidable attack. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM049 | Echoed Voice | nor | 15 | 40 | 100% |
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The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the target to attack. This move's power and effects depend on the item. |
TM079 | Frost Breath | ice | 10 | 60 | 90% |
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The user blows its cold breath on the target. This attack always results in a critical hit. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM086 | Grass Knot | gra | 20 | - | 100% |
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The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
TM007 | Hail | ice | 10 | - | - |
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The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM001 | Hone Claws | dar | 15 | - | - |
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The user sharpens its claws to boost its Attack stat and accuracy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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Blasts the foe with an icy beam that may freeze it. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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An attack that may lower DEFENSE. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM065 | Shadow Claw | gho | 15 | 70 | 100% |
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The user slashes with a sharp claw made from shadows. Critical hits land more easily. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
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An extremely speedy and unavoidable attack. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM049 | Echoed Voice | nor | 15 | 40 | 100% |
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The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the target to attack. This move's power and effects depend on the item. |
TM079 | Frost Breath | ice | 10 | 60 | 90% |
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The user blows its cold breath on the target. This attack always results in a critical hit. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM086 | Grass Knot | gra | 20 | - | 100% |
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The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
TM007 | Hail | ice | 10 | - | - |
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The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM001 | Hone Claws | dar | 15 | - | - |
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The user sharpens its claws to boost its Attack stat and accuracy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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Blasts the foe with an icy beam that may freeze it. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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An attack that may lower DEFENSE. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM065 | Shadow Claw | gho | 15 | 70 | 100% |
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The user slashes with a sharp claw made from shadows. Critical hits land more easily. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
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An extremely speedy and unavoidable attack. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
TM100 | Confide | nor | 20 | - | - |
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The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM049 | Echoed Voice | nor | 15 | 40 | 100% |
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The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the target to attack. This move's power and effects depend on the item. |
TM079 | Frost Breath | ice | 10 | 60 | 90% |
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The user blows its cold breath on the target. This attack always results in a critical hit. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM086 | Grass Knot | gra | 20 | - | 100% |
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The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
TM007 | Hail | ice | 10 | - | - |
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The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM001 | Hone Claws | dar | 15 | - | - |
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The user sharpens its claws to boost its Attack stat and accuracy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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Blasts the foe with an icy beam that may freeze it. |
TM098 | Power-Up Punch | fig | 20 | 40 | 100% |
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Striking oppontents over and over makes the user's fists harder. Hitting a target raises the Attack stat. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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An attack that may lower DEFENSE. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM065 | Shadow Claw | gho | 15 | 70 | 100% |
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The user slashes with a sharp claw made from shadows. Critical hits land more easily. |
TM088 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
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Cuts the foe with sharp scythes, claws, etc. |
HM04 | Strength | nor | 15 | 80 | 100% |
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Builds enormous power, then slams the foe. |
HM03 | Surf | wat | 15 | 90 | 100% |
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It swamps the entire battlefield with a giant wave. It can also be used for crossing water. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
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Cuts the foe with sharp scythes, claws, etc. |
HM04 | Strength | nor | 15 | 80 | 100% |
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Builds enormous power, then slams the foe. |
HM03 | Surf | wat | 15 | 90 | 100% |
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It swamps the entire battlefield with a giant wave. It can also be used for crossing water. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Cubchoo does learn any moves by tutoring. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Covet | nor | 25 | 60 | 100% |
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The user endearingly approaches the target, then steals the target's held item. |
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Ice Punch | ice | 15 | 75 | 100% |
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The foe is punched with an icy fist. It may leave the target frozen. |
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Icy Wind | ice | 15 | 55 | 95% |
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The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
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Low Kick | fig | 20 | - | 100% |
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A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. |
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Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
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Snore | nor | 15 | 50 | 100% |
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An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
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Superpower | fig | 5 | 120 | 100% |
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The user attacks the target with great power. However, it also lowers the user's Attack and Defense. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Cubchoo does learn any moves by tutoring. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Assurance | dar | 10 | 60 | 100% |
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If the foe has already taken some damage in the same turn, this attack's power is doubled. |
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Avalanche | ice | 10 | 60 | 100% |
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An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. |
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Encore | nor | 5 | - | 100% |
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The user compels the target to keep using only the move it last used for three turns. |
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Focus Punch | fig | 20 | 150 | 100% |
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The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. |
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Ice Punch | ice | 15 | 75 | 100% |
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The foe is punched with an icy fist. It may leave the target frozen. |
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Night Slash | dar | 15 | 70 | 100% |
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The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio. |
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Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
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Yawn | nor | 10 | - | - |
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The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Assurance | dar | 10 | 60 | 100% |
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If the foe has already taken some damage in the same turn, this attack's power is doubled. |
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Avalanche | ice | 10 | 60 | 100% |
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An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. |
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Encore | nor | 5 | - | 100% |
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The user compels the target to keep using only the move it last used for three turns. |
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Focus Punch | fig | 20 | 150 | 100% |
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The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. |
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Ice Punch | ice | 15 | 75 | 100% |
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The foe is punched with an icy fist. It may leave the target frozen. |
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Night Slash | dar | 15 | 70 | 100% |
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The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio. |
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Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
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Yawn | nor | 10 | - | - |
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The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Assurance | dar | 10 | 60 | 100% |
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If the foe has already taken some damage in the same turn, this attack's power is doubled. |
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Avalanche | ice | 10 | 60 | 100% |
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An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. |
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Encore | nor | 5 | - | 100% |
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The user compels the target to keep using only the move it last used for three turns. |
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Focus Punch | fig | 20 | 150 | 100% |
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The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. |
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Ice Punch | ice | 15 | 75 | 100% |
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The foe is punched with an icy fist. It may leave the target frozen. |
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Night Slash | dar | 15 | 70 | 100% |
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The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio. |
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Play Rough | fai | 10 | 90 | 90% |
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The user plays rough with the target and attacks it. This may also lower the target's Attack stat. |
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Yawn | nor | 10 | - | - |
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The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
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Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |