Love means never having to say you're Suicune.

Exploud

The Loud Noise Pokémon

Height: 4'11" (1.5m) Weight: 184.8lbs (84kg)

#295

normal -
  • N: #295
  • H: #047
  • K(Ctrl): #142
  • Exploud's Damage Multipliers

  • Exploud's Base Stats

    • HP
      104
      92.5%
      A+
    • Attack
      91
      73.0%
      B+
    • Defense
      63
      44.0%
      C
    • Sp. Attack
      91
      77.7%
      A-
    • Sp. Defense
      73
      60.2%
      B-
    • Speed
      68
      55.7%
      C+
    • Total:
      490
      69.6%
      B+
  • Exploud Evolution Chart

    Basic Stage 1 Stage 2
  • Exploud's Abilities

    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    Soundproof Gives full immunity to all sound-based moves.
    Soundproof Gives full immunity to all sound-based moves.
    Hidden Scrappy Enables moves to hit Ghost-type Pokémon.
    Soundproof Gives full immunity to all sound-based moves.
    Hidden Scrappy Enables moves to hit Ghost-type Pokémon.
    Soundproof Gives full immunity to all sound-based moves.
    Hidden Scrappy Enables moves to hit Ghost-type Pokémon.
  • Exploud Level Up Move List

    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rs Name Type PP Pwr. Acc. Class Definition
    5 Uproar nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
    63 Hyper Voice nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user lets loose a horribly echoing shout with the power to inflict damage.
    11 Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def An attack that may shock the foe into flinching.
    23 Supersonic nor 20 - 55% No Damage. Sound waves that cause confusion.
    40 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    29 Stomp nor 20 65 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    15 Howl nor 40 - - No Damage. Howls to raise the spirit and boosts ATTACK.
    45 Roar nor 20 - - No Damage. The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
    37 Screech nor 40 - 85% No Damage. An earsplitting screech harshly reduces the target's Defense stat.
    - Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def An attack that may shock the foe into flinching.
    - Howl nor 40 - - No Damage. Howls to raise the spirit and boosts ATTACK.
    - Pound nor 35 40 100% Physical Attack, damage based on Atk and Def The target is physically pounded with a long tail or a foreleg, etc.
    - Uproar nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
    55 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    55 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    e Name Type PP Pwr. Acc. Class Definition
    5 Uproar nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
    63 Hyper Voice nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user lets loose a horribly echoing shout with the power to inflict damage.
    11 Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def An attack that may shock the foe into flinching.
    23 Supersonic nor 20 - 55% No Damage. Sound waves that cause confusion.
    40 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    29 Stomp nor 20 65 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    15 Howl nor 40 - - No Damage. Howls to raise the spirit and boosts ATTACK.
    45 Roar nor 20 - - No Damage. The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
    37 Screech nor 40 - 85% No Damage. An earsplitting screech harshly reduces the target's Defense stat.
    - Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def An attack that may shock the foe into flinching.
    - Howl nor 40 - - No Damage. Howls to raise the spirit and boosts ATTACK.
    - Pound nor 35 40 100% Physical Attack, damage based on Atk and Def The target is physically pounded with a long tail or a foreleg, etc.
    - Uproar nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
    55 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    55 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    fl Name Type PP Pwr. Acc. Class Definition
    5 Uproar nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
    63 Hyper Voice nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user lets loose a horribly echoing shout with the power to inflict damage.
    11 Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def An attack that may shock the foe into flinching.
    23 Supersonic nor 20 - 55% No Damage. Sound waves that cause confusion.
    40 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    29 Stomp nor 20 65 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    15 Howl nor 40 - - No Damage. Howls to raise the spirit and boosts ATTACK.
    45 Roar nor 20 - - No Damage. The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
    37 Screech nor 40 - 85% No Damage. An earsplitting screech harshly reduces the target's Defense stat.
    - Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def An attack that may shock the foe into flinching.
    - Howl nor 40 - - No Damage. Howls to raise the spirit and boosts ATTACK.
    - Pound nor 35 40 100% Physical Attack, damage based on Atk and Def The target is physically pounded with a long tail or a foreleg, etc.
    - Uproar nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
    55 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    55 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    dp Name Type PP Pwr. Acc. Class Definition
    - Ice Fang ice 15 65 95% Physical Attack, damage based on Atk and Def The user bites with cold-infused fangs. It may also make the foe flinch or freeze.
    - Pound nor 35 40 100% Physical Attack, damage based on Atk and Def The target is physically pounded with a long tail or a foreleg, etc.
    - Thunder Fang ele 15 65 95% Physical Attack, damage based on Atk and Def The user bites with electrified fangs. It may also make the foe flinch or become paralyzed.
    - Uproar nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
    55 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    55 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    45 Roar nor 20 - - No Damage. The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
    37 Screech nor 40 - 85% No Damage. An earsplitting screech harshly reduces the target's Defense stat.
    29 Stomp nor 20 65 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    11 Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def An attack that may shock the foe into flinching.
    - Fire Fang fir 15 65 95% Physical Attack, damage based on Atk and Def The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.
    23 Supersonic nor 20 - 55% No Damage. Sound waves that cause confusion.
    - Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def An attack that may shock the foe into flinching.
    5 Uproar nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
    40 Crunch dar 15 80 100% Physical Attack, damage based on Atk and Def The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat.
    15 Howl nor 40 - - No Damage. Howls to raise the spirit and boosts ATTACK.
    63 Hyper Voice nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user lets loose a horribly echoing shout with the power to inflict damage.
    - Howl nor 40 - - No Damage. Howls to raise the spirit and boosts ATTACK.
    71 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    20 Bite dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    p Name Type PP Pwr. Acc. Class Definition
    - Ice Fang ice 15 65 95% Physical Attack, damage based on Atk and Def The user bites with cold-infused fangs. It may also make the foe flinch or freeze.
    - Pound nor 35 40 100% Physical Attack, damage based on Atk and Def The target is physically pounded with a long tail or a foreleg, etc.
    - Thunder Fang ele 15 65 95% Physical Attack, damage based on Atk and Def The user bites with electrified fangs. It may also make the foe flinch or become paralyzed.
    - Uproar nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
    55 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    55 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    45 Roar nor 20 - - No Damage. The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
    37 Screech nor 40 - 85% No Damage. An earsplitting screech harshly reduces the target's Defense stat.
    29 Stomp nor 20 65 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    11 Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def An attack that may shock the foe into flinching.
    - Fire Fang fir 15 65 95% Physical Attack, damage based on Atk and Def The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.
    23 Supersonic nor 20 - 55% No Damage. Sound waves that cause confusion.
    - Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def An attack that may shock the foe into flinching.
    5 Uproar nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
    40 Crunch dar 15 80 100% Physical Attack, damage based on Atk and Def The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat.
    15 Howl nor 40 - - No Damage. Howls to raise the spirit and boosts ATTACK.
    63 Hyper Voice nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user lets loose a horribly echoing shout with the power to inflict damage.
    - Howl nor 40 - - No Damage. Howls to raise the spirit and boosts ATTACK.
    71 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    20 Bite dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    hs Name Type PP Pwr. Acc. Class Definition
    - Ice Fang ice 15 65 95% Physical Attack, damage based on Atk and Def The user bites with cold-infused fangs. It may also make the foe flinch or freeze.
    - Pound nor 35 40 100% Physical Attack, damage based on Atk and Def The target is physically pounded with a long tail or a foreleg, etc.
    - Thunder Fang ele 15 65 95% Physical Attack, damage based on Atk and Def The user bites with electrified fangs. It may also make the foe flinch or become paralyzed.
    - Uproar nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
    55 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    55 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    45 Roar nor 20 - - No Damage. The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
    37 Screech nor 40 - 85% No Damage. An earsplitting screech harshly reduces the target's Defense stat.
    29 Stomp nor 20 65 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    11 Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def An attack that may shock the foe into flinching.
    - Fire Fang fir 15 65 95% Physical Attack, damage based on Atk and Def The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.
    23 Supersonic nor 20 - 55% No Damage. Sound waves that cause confusion.
    - Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def An attack that may shock the foe into flinching.
    5 Uproar nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
    40 Crunch dar 15 80 100% Physical Attack, damage based on Atk and Def The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat.
    15 Howl nor 40 - - No Damage. Howls to raise the spirit and boosts ATTACK.
    63 Hyper Voice nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user lets loose a horribly echoing shout with the power to inflict damage.
    - Howl nor 40 - - No Damage. Howls to raise the spirit and boosts ATTACK.
    71 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    20 Bite dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    bw Name Type PP Pwr. Acc. Class Definition
    5 Uproar nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
    23 Supersonic nor 20 - 55% No Damage. Sound waves that cause confusion.
    11 Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def An attack that may shock the foe into flinching.
    40 Crunch dar 15 80 100% Physical Attack, damage based on Atk and Def The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat.
    29 Stomp nor 20 65 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    - Fire Fang fir 15 65 95% Physical Attack, damage based on Atk and Def The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.
    45 Roar nor 20 - - No Damage. The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
    - Howl nor 40 - - No Damage. Howls to raise the spirit and boosts ATTACK.
    - Ice Fang ice 15 65 95% Physical Attack, damage based on Atk and Def The user bites with cold-infused fangs. It may also make the foe flinch or freeze.
    - Pound nor 35 40 100% Physical Attack, damage based on Atk and Def The target is physically pounded with a long tail or a foreleg, etc.
    55 Synchronoise psy 15 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.
    55 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    20 Bite dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    - Thunder Fang ele 15 65 95% Physical Attack, damage based on Atk and Def The user bites with electrified fangs. It may also make the foe flinch or become paralyzed.
    - Uproar nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
    63 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    37 Screech nor 40 - 85% No Damage. An earsplitting screech harshly reduces the target's Defense stat.
    71 Hyper Voice nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user lets loose a horribly echoing shout with the power to inflict damage.
    - Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def An attack that may shock the foe into flinching.
    79 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    15 Howl nor 40 - - No Damage. Howls to raise the spirit and boosts ATTACK.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    5 Uproar nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
    23 Supersonic nor 20 - 55% No Damage. Sound waves that cause confusion.
    11 Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def An attack that may shock the foe into flinching.
    40 Crunch dar 15 80 100% Physical Attack, damage based on Atk and Def The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat.
    29 Stomp nor 20 65 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    - Fire Fang fir 15 65 95% Physical Attack, damage based on Atk and Def The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.
    45 Roar nor 20 - - No Damage. The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
    - Howl nor 40 - - No Damage. Howls to raise the spirit and boosts ATTACK.
    - Ice Fang ice 15 65 95% Physical Attack, damage based on Atk and Def The user bites with cold-infused fangs. It may also make the foe flinch or freeze.
    - Pound nor 35 40 100% Physical Attack, damage based on Atk and Def The target is physically pounded with a long tail or a foreleg, etc.
    55 Synchronoise psy 15 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.
    55 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    20 Bite dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    - Thunder Fang ele 15 65 95% Physical Attack, damage based on Atk and Def The user bites with electrified fangs. It may also make the foe flinch or become paralyzed.
    - Uproar nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
    63 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    37 Screech nor 40 - 85% No Damage. An earsplitting screech harshly reduces the target's Defense stat.
    71 Hyper Voice nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user lets loose a horribly echoing shout with the power to inflict damage.
    - Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def An attack that may shock the foe into flinching.
    79 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    15 Howl nor 40 - - No Damage. Howls to raise the spirit and boosts ATTACK.
    xy Name Type PP Pwr. Acc. Class Definition
    55 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    37 Screech nor 40 - 85% No Damage. An earsplitting screech harshly reduces the target's Defense stat.
    20 Bite dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    - Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def An attack that may shock the foe into flinching.
    15 Howl nor 40 - - No Damage. Howls to raise the spirit and boosts ATTACK.
    - Boomburst nor 10 140 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks everything around it with the destructive power of a terrible, explosive sound.
    - Fire Fang fir 15 65 95% Physical Attack, damage based on Atk and Def The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.
    - Howl nor 40 - - No Damage. Howls to raise the spirit and boosts ATTACK.
    5 Uproar nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
    23 Supersonic nor 20 - 55% No Damage. Sound waves that cause confusion.
    40 Crunch dar 15 80 100% Physical Attack, damage based on Atk and Def The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat.
    55 Synchronoise psy 15 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.
    29 Stomp nor 20 65 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    11 Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def An attack that may shock the foe into flinching.
    - Ice Fang ice 15 65 95% Physical Attack, damage based on Atk and Def The user bites with cold-infused fangs. It may also make the foe flinch or freeze.
    63 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    - Pound nor 35 40 100% Physical Attack, damage based on Atk and Def The target is physically pounded with a long tail or a foreleg, etc.
    71 Hyper Voice nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user lets loose a horribly echoing shout with the power to inflict damage.
    - Thunder Fang ele 15 65 95% Physical Attack, damage based on Atk and Def The user bites with electrified fangs. It may also make the foe flinch or become paralyzed.
    79 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    - Uproar nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
    85 Boomburst nor 10 140 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks everything around it with the destructive power of a terrible, explosive sound.
    45 Roar nor 20 - - No Damage. The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
  • Exploud TM Move List

    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rs Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def Destroys barriers such as REFLECT and causes damage.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def The user sets off an earthquake that strikes those around it.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A powerful fire attack that may inflict a burn.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Blasts the foe with an icy beam that may freeze it.
    TM050 Overheat fir 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def Allows a full-power attack, but sharply lowers SP. ATK.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water- type moves.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM005 Roar nor 20 - - No Damage. The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
    TM034 Shock Wave ele 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def -
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Absorbs light in one turn, then attacks next turn.
    TM011 Sunny Day fir 5 - - No Damage. Boosts the power of FIRE- type moves for 5 turns.
    TM012 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    TM041 Torment dar 15 - 100% No Damage. Torments the foe and stops successive use of a move.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
    e Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def Destroys barriers such as REFLECT and causes damage.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def The user sets off an earthquake that strikes those around it.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A powerful fire attack that may inflict a burn.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Blasts the foe with an icy beam that may freeze it.
    TM050 Overheat fir 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def Allows a full-power attack, but sharply lowers SP. ATK.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water- type moves.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM005 Roar nor 20 - - No Damage. The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
    TM034 Shock Wave ele 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def -
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Absorbs light in one turn, then attacks next turn.
    TM011 Sunny Day fir 5 - - No Damage. Boosts the power of FIRE- type moves for 5 turns.
    TM012 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    TM041 Torment dar 15 - 100% No Damage. Torments the foe and stops successive use of a move.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
    fl Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def Destroys barriers such as REFLECT and causes damage.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def The user sets off an earthquake that strikes those around it.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A powerful fire attack that may inflict a burn.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Blasts the foe with an icy beam that may freeze it.
    TM050 Overheat fir 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def Allows a full-power attack, but sharply lowers SP. ATK.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water- type moves.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM005 Roar nor 20 - - No Damage. The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
    TM034 Shock Wave ele 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def -
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Absorbs light in one turn, then attacks next turn.
    TM011 Sunny Day fir 5 - - No Damage. Boosts the power of FIRE- type moves for 5 turns.
    TM012 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    TM041 Torment dar 15 - 100% No Damage. Torments the foe and stops successive use of a move.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
    dp Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM072 Avalanche ice 10 60 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def Destroys barriers such as REFLECT and causes damage.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def The user sets off an earthquake that strikes those around it.
    TM058 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A powerful fire attack that may inflict a burn.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the foe to attack. Its power and effects depend on the item.
    TM052 Focus Blast fig 5 120 70% Special Attack, damage based on Sp.Atk and Sp.Def The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM068 Giga Impact nor 5 150 90% Physical Attack, damage based on Atk and Def The user charges at the foe using every bit of its power. The user must rest on the next turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Blasts the foe with an icy beam that may freeze it.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM050 Overheat fir 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def Allows a full-power attack, but sharply lowers SP. ATK.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water- type moves.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM005 Roar nor 20 - - No Damage. The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Stops the foe from moving with rocks and cuts SPEED.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
    TM034 Shock Wave ele 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def -
    TM082 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Absorbs light in one turn, then attacks next turn.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM011 Sunny Day fir 5 - - No Damage. Boosts the power of FIRE- type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM012 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    TM041 Torment dar 15 - 100% No Damage. Torments the foe and stops successive use of a move.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
    p Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM072 Avalanche ice 10 60 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def Destroys barriers such as REFLECT and causes damage.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def The user sets off an earthquake that strikes those around it.
    TM058 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A powerful fire attack that may inflict a burn.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the foe to attack. Its power and effects depend on the item.
    TM052 Focus Blast fig 5 120 70% Special Attack, damage based on Sp.Atk and Sp.Def The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM068 Giga Impact nor 5 150 90% Physical Attack, damage based on Atk and Def The user charges at the foe using every bit of its power. The user must rest on the next turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Blasts the foe with an icy beam that may freeze it.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM050 Overheat fir 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def Allows a full-power attack, but sharply lowers SP. ATK.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water- type moves.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM005 Roar nor 20 - - No Damage. The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Stops the foe from moving with rocks and cuts SPEED.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
    TM034 Shock Wave ele 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def -
    TM082 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Absorbs light in one turn, then attacks next turn.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM011 Sunny Day fir 5 - - No Damage. Boosts the power of FIRE- type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM012 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    TM041 Torment dar 15 - 100% No Damage. Torments the foe and stops successive use of a move.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
    hs Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM072 Avalanche ice 10 60 100% Physical Attack, damage based on Atk and Def An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def Destroys barriers such as REFLECT and causes damage.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def The user sets off an earthquake that strikes those around it.
    TM058 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A powerful fire attack that may inflict a burn.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the foe to attack. Its power and effects depend on the item.
    TM052 Focus Blast fig 5 120 70% Special Attack, damage based on Sp.Atk and Sp.Def The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM068 Giga Impact nor 5 150 90% Physical Attack, damage based on Atk and Def The user charges at the foe using every bit of its power. The user must rest on the next turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Blasts the foe with an icy beam that may freeze it.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM050 Overheat fir 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def Allows a full-power attack, but sharply lowers SP. ATK.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water- type moves.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM005 Roar nor 20 - - No Damage. The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Stops the foe from moving with rocks and cuts SPEED.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
    TM034 Shock Wave ele 20 60 - Special Attack, damage based on Sp.Atk and Sp.Def -
    TM082 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Absorbs light in one turn, then attacks next turn.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM011 Sunny Day fir 5 - - No Damage. Boosts the power of FIRE- type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM012 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    TM041 Torment dar 15 - 100% No Damage. Torments the foe and stops successive use of a move.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
    bw Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def Destroys barriers such as REFLECT and causes damage.
    TM078 Bulldoze gro 20 60 100% Physical Attack, damage based on Atk and Def The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def The user sets off an earthquake that strikes those around it.
    TM049 Echoed Voice nor 15 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A powerful fire attack that may inflict a burn.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the foe to attack. Its power and effects depend on the item.
    TM052 Focus Blast fig 5 120 70% Special Attack, damage based on Sp.Atk and Sp.Def The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM068 Giga Impact nor 5 150 90% Physical Attack, damage based on Atk and Def The user charges at the foe using every bit of its power. The user must rest on the next turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Blasts the foe with an icy beam that may freeze it.
    TM059 Incinerate fir 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
    TM050 Overheat fir 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def Allows a full-power attack, but sharply lowers SP. ATK.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water- type moves.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM067 Retaliate nor 5 70 100% Physical Attack, damage based on Atk and Def The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM005 Roar nor 20 - - No Damage. The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Stops the foe from moving with rocks and cuts SPEED.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
    TM023 Smack Down roc 15 50 100% Physical Attack, damage based on Atk and Def The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it's hit.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Absorbs light in one turn, then attacks next turn.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM011 Sunny Day fir 5 - - No Damage. Boosts the power of FIRE- type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM012 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    TM041 Torment dar 15 - 100% No Damage. Torments the foe and stops successive use of a move.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM083 Work Up nor 30 - - No Damage. The user is roused, and its Attack and Sp. Atk stats increase.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def Destroys barriers such as REFLECT and causes damage.
    TM078 Bulldoze gro 20 60 100% Physical Attack, damage based on Atk and Def The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def The user sets off an earthquake that strikes those around it.
    TM049 Echoed Voice nor 15 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A powerful fire attack that may inflict a burn.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the foe to attack. Its power and effects depend on the item.
    TM052 Focus Blast fig 5 120 70% Special Attack, damage based on Sp.Atk and Sp.Def The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM068 Giga Impact nor 5 150 90% Physical Attack, damage based on Atk and Def The user charges at the foe using every bit of its power. The user must rest on the next turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Blasts the foe with an icy beam that may freeze it.
    TM059 Incinerate fir 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
    TM050 Overheat fir 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def Allows a full-power attack, but sharply lowers SP. ATK.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water- type moves.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM067 Retaliate nor 5 70 100% Physical Attack, damage based on Atk and Def The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM005 Roar nor 20 - - No Damage. The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Stops the foe from moving with rocks and cuts SPEED.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
    TM023 Smack Down roc 15 50 100% Physical Attack, damage based on Atk and Def The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it's hit.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Absorbs light in one turn, then attacks next turn.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM011 Sunny Day fir 5 - - No Damage. Boosts the power of FIRE- type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM012 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    TM041 Torment dar 15 - 100% No Damage. Torments the foe and stops successive use of a move.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM083 Work Up nor 30 - - No Damage. The user is roused, and its Attack and Sp. Atk stats increase.
    xy Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def Destroys barriers such as REFLECT and causes damage.
    TM078 Bulldoze gro 20 60 100% Physical Attack, damage based on Atk and Def The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
    TM100 Confide nor 20 - - No Damage. The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM026 Earthquake gro 10 100 100% Physical Attack, damage based on Atk and Def The user sets off an earthquake that strikes those around it.
    TM049 Echoed Voice nor 15 40 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM038 Fire Blast fir 5 110 85% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may cause a burn.
    TM035 Flamethrower fir 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A powerful fire attack that may inflict a burn.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the foe to attack. Its power and effects depend on the item.
    TM052 Focus Blast fig 5 120 70% Special Attack, damage based on Sp.Atk and Sp.Def The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM068 Giga Impact nor 5 150 90% Physical Attack, damage based on Atk and Def The user charges at the foe using every bit of its power. The user must rest on the next turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM015 Hyper Beam nor 5 150 90% Special Attack, damage based on Sp.Atk and Sp.Def The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Blasts the foe with an icy beam that may freeze it.
    TM059 Incinerate fir 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
    TM050 Overheat fir 5 130 90% Special Attack, damage based on Sp.Atk and Sp.Def Allows a full-power attack, but sharply lowers SP. ATK.
    TM098 Power-Up Punch fig 20 40 100% Physical Attack, damage based on Atk and Def Striking oppontents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water- type moves.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM067 Retaliate nor 5 70 100% Physical Attack, damage based on Atk and Def The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM005 Roar nor 20 - - No Damage. The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    TM094 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Stops the foe from moving with rocks and cuts SPEED.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
    TM088 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM023 Smack Down roc 15 50 100% Physical Attack, damage based on Atk and Def The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it's hit.
    TM022 Solar Beam gra 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Absorbs light in one turn, then attacks next turn.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM011 Sunny Day fir 5 - - No Damage. Boosts the power of FIRE- type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM012 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    TM041 Torment dar 15 - 100% No Damage. Torments the foe and stops successive use of a move.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
  • Exploud HM Move List

    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rs Name Type PP Pwr. Acc. Class Definition
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
    e Name Type PP Pwr. Acc. Class Definition
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
    fl Name Type PP Pwr. Acc. Class Definition
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
    dp Name Type PP Pwr. Acc. Class Definition
    HM08 Rock Climb nor 20 90 85% Physical Attack, damage based on Atk and Def A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
    HM03 Surf wat 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.
    p Name Type PP Pwr. Acc. Class Definition
    HM08 Rock Climb nor 20 90 85% Physical Attack, damage based on Atk and Def A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
    HM03 Surf wat 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.
    hs Name Type PP Pwr. Acc. Class Definition
    HM08 Rock Climb nor 20 90 85% Physical Attack, damage based on Atk and Def A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
    HM06 Rock Smash fig 15 40 100% Physical Attack, damage based on Atk and Def The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
    HM03 Surf wat 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.
    HM05 Whirlpool wat 15 35 85% Special Attack, damage based on Sp.Atk and Sp.Def Traps the foe for 2-5 turns.
    bw Name Type PP Pwr. Acc. Class Definition
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
    HM03 Surf wat 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
    HM03 Surf wat 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.
    xy Name Type PP Pwr. Acc. Class Definition
    HM04 Strength nor 15 80 100% Physical Attack, damage based on Atk and Def The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
    HM03 Surf wat 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.
  • Exploud Tutor Move List

    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rs Name Type PP Pwr. Acc. Class Definition
    Exploud does learn any moves by tutoring.
    e Name Type PP Pwr. Acc. Class Definition
    Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Returns a physical blow double.
    Defense Curl nor 40 - - No Damage. Heightens the user's DEFENSE.
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    Dynamic Punch fig 5 100 50% Physical Attack, damage based on Atk and Def An attack that always confuses.
    Endure nor 10 - - No Damage. Always leaves at least 1HP.
    Fire Punch fir 15 75 100% Physical Attack, damage based on Atk and Def The foe is punched with a fiery fist. It may leave the target with a burn.
    Ice Punch ice 15 75 100% Physical Attack, damage based on Atk and Def An icy punch. May cause freezing.
    Icy Wind ice 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
    Mega Kick nor 5 120 75% Physical Attack, damage based on Atk and Def An extremely powerful kick with intense force.
    Mega Punch nor 20 80 85% Physical Attack, damage based on Atk and Def A strong punch thrown with incredible power.
    Mimic nor 10 - - No Damage. Copies a move used by the foe.
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def The user hurls mud in the foe's face to inflict damage and lower its accuracy.
    Psych Up nor 10 - - No Damage. Copies the foe's stat changes.
    Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    Rollout roc 20 30 90% Physical Attack, damage based on Atk and Def An attack lasting 5 turns with rising intensity.
    Seismic Toss fig 20 - 100% Physical Attack, damage based on Atk and Def The user's level equals damage HP.
    Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    Thunder Punch ele 15 75 100% Physical Attack, damage based on Atk and Def An electrified punch that may paralyze the foe.
    fl Name Type PP Pwr. Acc. Class Definition
    Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Returns a physical blow double.
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A tackle that also hurts the user.
    Mega Kick nor 5 120 75% Physical Attack, damage based on Atk and Def An extremely powerful kick with intense force.
    Mega Punch nor 20 80 85% Physical Attack, damage based on Atk and Def A strong punch thrown with incredible power.
    Mimic nor 10 - - No Damage. Copies a move used by the foe.
    Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    Seismic Toss fig 20 - 100% Physical Attack, damage based on Atk and Def The user's level equals damage HP.
    Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    dp Name Type PP Pwr. Acc. Class Definition
    Exploud does learn any moves by tutoring.
    p Name Type PP Pwr. Acc. Class Definition
    Fire Punch fir 15 75 100% Physical Attack, damage based on Atk and Def The foe is punched with a fiery fist. It may leave the target with a burn.
    Ice Punch ice 15 75 100% Physical Attack, damage based on Atk and Def An icy punch. May cause freezing.
    Icy Wind ice 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def The user hurls mud in the foe's face to inflict damage and lower its accuracy.
    Outrage dra 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. However, it then becomes confused.
    Rollout roc 20 30 90% Physical Attack, damage based on Atk and Def An attack lasting 5 turns with rising intensity.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    Thunder Punch ele 15 75 100% Physical Attack, damage based on Atk and Def An electrified punch that may paralyze the foe.
    Uproar nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
    Zen Headbutt psy 15 80 90% Physical Attack, damage based on Atk and Def The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
    hs Name Type PP Pwr. Acc. Class Definition
    Fire Punch fir 15 75 100% Physical Attack, damage based on Atk and Def The foe is punched with a fiery fist. It may leave the target with a burn.
    Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
    Ice Punch ice 15 75 100% Physical Attack, damage based on Atk and Def An icy punch. May cause freezing.
    Icy Wind ice 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
    Low Kick fig 20 - 100% Physical Attack, damage based on Atk and Def -
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def The user hurls mud in the foe's face to inflict damage and lower its accuracy.
    Outrage dra 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. However, it then becomes confused.
    Rollout roc 20 30 90% Physical Attack, damage based on Atk and Def An attack lasting 5 turns with rising intensity.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    Thunder Punch ele 15 75 100% Physical Attack, damage based on Atk and Def An electrified punch that may paralyze the foe.
    Uproar nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
    Zen Headbutt psy 15 80 90% Physical Attack, damage based on Atk and Def The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
    bw Name Type PP Pwr. Acc. Class Definition
    Exploud does learn any moves by tutoring.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Endeavor nor 5 - 100% Physical Attack, damage based on Atk and Def An attack move that cuts down the target's HP to equal the user's HP.
    Fire Punch fir 15 75 100% Physical Attack, damage based on Atk and Def The foe is punched with a fiery fist. It may leave the target with a burn.
    Hyper Voice nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user lets loose a horribly echoing shout with the power to inflict damage.
    Ice Punch ice 15 75 100% Physical Attack, damage based on Atk and Def An icy punch. May cause freezing.
    Icy Wind ice 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
    Low Kick fig 20 - 100% Physical Attack, damage based on Atk and Def -
    Outrage dra 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. However, it then becomes confused.
    Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    Thunder Punch ele 15 75 100% Physical Attack, damage based on Atk and Def An electrified punch that may paralyze the foe.
    Uproar nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
    Zen Headbutt psy 15 80 90% Physical Attack, damage based on Atk and Def The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
    xy Name Type PP Pwr. Acc. Class Definition
    Exploud does learn any moves by tutoring.
  • Exploud Egg Move List

    Exploud does learn any moves by egg hatching.
  • Exploud's Egg Groups