| Swift Swim | Boosts the Pokémon's Speed in rain. |
| Shell Armor | The Pokémon is protected against critical hits. |
| Swift Swim | Boosts the Pokémon's Speed in rain. |
| Shell Armor | The Pokémon is protected against critical hits. |
| Swift Swim | Boosts the Pokémon's Speed in rain. |
| Shell Armor | The Pokémon is protected against critical hits. |
| Hidden Weak Armor | Physical attacks lower Defense and raise Speed. |
| Swift Swim | Boosts the Pokémon's Speed in rain. |
| Shell Armor | The Pokémon is protected against critical hits. |
| Hidden Weak Armor | Physical attacks lower Defense and raise Speed. |
| rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 39 | Leer | nor | 30 | - | 100% |
|
Frightens the foe with a leer to lower DEFENSE. |
| 49 | Hydro Pump | wat | 5 | 110 | 80% |
|
The target is blasted by a huge volume of water launched under great pressure. |
| - | Horn Attack | nor | 25 | 65 | 100% |
|
The target is jabbed with a sharply pointed horn to inflict damage. |
| - | Withdraw | wat | 40 | - | - |
|
The user withdraws its body into its hard shell, raising its Defense stat. |
| - | Water Gun | wat | 25 | 40 | 100% |
|
Squirts water to attack. |
| 34 | Horn Attack | nor | 25 | 65 | 100% |
|
The target is jabbed with a sharply pointed horn to inflict damage. |
| 44 | Spike Cannon | nor | 15 | 20 | 100% |
|
Fires spikes to hit 2-5 times. |
| y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 39 | Leer | nor | 30 | - | 100% |
|
Frightens the foe with a leer to lower DEFENSE. |
| 49 | Hydro Pump | wat | 5 | 110 | 80% |
|
The target is blasted by a huge volume of water launched under great pressure. |
| - | Horn Attack | nor | 25 | 65 | 100% |
|
The target is jabbed with a sharply pointed horn to inflict damage. |
| - | Withdraw | wat | 40 | - | - |
|
The user withdraws its body into its hard shell, raising its Defense stat. |
| - | Water Gun | wat | 25 | 40 | 100% |
|
Squirts water to attack. |
| 34 | Horn Attack | nor | 25 | 65 | 100% |
|
The target is jabbed with a sharply pointed horn to inflict damage. |
| 44 | Spike Cannon | nor | 15 | 20 | 100% |
|
Fires spikes to hit 2-5 times. |
| gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 65 | Hydro Pump | wat | 5 | 110 | 80% |
|
The target is blasted by a huge volume of water launched under great pressure. |
| 13 | Bite | dar | 25 | 60 | 100% |
|
Bites with vicious fangs. May cause flinching. |
| 40 | Spike Cannon | nor | 15 | 20 | 100% |
|
Fires spikes to hit 2-5 times. |
| 37 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| 31 | Leer | nor | 30 | - | 100% |
|
Frightens the foe with a leer to lower DEFENSE. |
| - | Bite | dar | 25 | 60 | 100% |
|
Bites with vicious fangs. May cause flinching. |
| - | Constrict | nor | 35 | 10 | 100% |
|
An attack that may lower SPEED. |
| - | Withdraw | wat | 40 | - | - |
|
The user withdraws its body into its hard shell, raising its Defense stat. |
| 54 | Ancient Power | roc | 5 | 60 | 100% |
|
The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
| 19 | Water Gun | wat | 25 | 40 | 100% |
|
Squirts water to attack. |
| c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 65 | Hydro Pump | wat | 5 | 110 | 80% |
|
The target is blasted by a huge volume of water launched under great pressure. |
| 13 | Bite | dar | 25 | 60 | 100% |
|
Bites with vicious fangs. May cause flinching. |
| 40 | Spike Cannon | nor | 15 | 20 | 100% |
|
Fires spikes to hit 2-5 times. |
| 37 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| 31 | Leer | nor | 30 | - | 100% |
|
Frightens the foe with a leer to lower DEFENSE. |
| - | Bite | dar | 25 | 60 | 100% |
|
Bites with vicious fangs. May cause flinching. |
| - | Constrict | nor | 35 | 10 | 100% |
|
An attack that may lower SPEED. |
| - | Withdraw | wat | 40 | - | - |
|
The user withdraws its body into its hard shell, raising its Defense stat. |
| 54 | Ancient Power | roc | 5 | 60 | 100% |
|
The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
| 19 | Water Gun | wat | 25 | 40 | 100% |
|
Squirts water to attack. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 65 | Hydro Pump | wat | 5 | 110 | 80% |
|
The target is blasted by a huge volume of water launched under great pressure. |
| 13 | Bite | dar | 25 | 60 | 100% |
|
Bites with vicious fangs. May cause flinching. |
| 46 | Tickle | nor | 20 | - | 100% |
|
The user tickles the target into laughing, reducing its Attack and Defense stats. |
| 31 | Leer | nor | 30 | - | 100% |
|
Frightens the foe with a leer to lower DEFENSE. |
| 37 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| 40 | Spike Cannon | nor | 15 | 20 | 100% |
|
Fires spikes to hit 2-5 times. |
| 25 | Mud Shot | gro | 15 | 55 | 95% |
|
The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed. |
| - | Bite | dar | 25 | 60 | 100% |
|
Bites with vicious fangs. May cause flinching. |
| - | Constrict | nor | 35 | 10 | 100% |
|
An attack that may lower SPEED. |
| - | Withdraw | wat | 40 | - | - |
|
The user withdraws its body into its hard shell, raising its Defense stat. |
| 55 | Ancient Power | roc | 5 | 60 | 100% |
|
The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
| 19 | Water Gun | wat | 25 | 40 | 100% |
|
Squirts water to attack. |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 65 | Hydro Pump | wat | 5 | 110 | 80% |
|
The target is blasted by a huge volume of water launched under great pressure. |
| 13 | Bite | dar | 25 | 60 | 100% |
|
Bites with vicious fangs. May cause flinching. |
| 46 | Tickle | nor | 20 | - | 100% |
|
The user tickles the target into laughing, reducing its Attack and Defense stats. |
| 31 | Leer | nor | 30 | - | 100% |
|
Frightens the foe with a leer to lower DEFENSE. |
| 37 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| 40 | Spike Cannon | nor | 15 | 20 | 100% |
|
Fires spikes to hit 2-5 times. |
| 25 | Mud Shot | gro | 15 | 55 | 95% |
|
The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed. |
| - | Bite | dar | 25 | 60 | 100% |
|
Bites with vicious fangs. May cause flinching. |
| - | Constrict | nor | 35 | 10 | 100% |
|
An attack that may lower SPEED. |
| - | Withdraw | wat | 40 | - | - |
|
The user withdraws its body into its hard shell, raising its Defense stat. |
| 55 | Ancient Power | roc | 5 | 60 | 100% |
|
The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
| 19 | Water Gun | wat | 25 | 40 | 100% |
|
Squirts water to attack. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 13 | Bite | dar | 25 | 60 | 100% |
|
Bites with vicious fangs. May cause flinching. |
| 65 | Hydro Pump | wat | 5 | 110 | 80% |
|
The target is blasted by a huge volume of water launched under great pressure. |
| 19 | Water Gun | wat | 25 | 40 | 100% |
|
Squirts water to attack. |
| 46 | Tickle | nor | 20 | - | 100% |
|
The user tickles the target into laughing, reducing its Attack and Defense stats. |
| 31 | Leer | nor | 30 | - | 100% |
|
Frightens the foe with a leer to lower DEFENSE. |
| 37 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| 25 | Mud Shot | gro | 15 | 55 | 95% |
|
The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed. |
| - | Bite | dar | 25 | 60 | 100% |
|
Bites with vicious fangs. May cause flinching. |
| 40 | Spike Cannon | nor | 15 | 20 | 100% |
|
Fires spikes to hit 2-5 times. |
| - | Constrict | nor | 35 | 10 | 100% |
|
An attack that may lower SPEED. |
| - | Water Gun | wat | 25 | 40 | 100% |
|
Squirts water to attack. |
| - | Withdraw | wat | 40 | - | - |
|
The user withdraws its body into its hard shell, raising its Defense stat. |
| 55 | Ancient Power | roc | 5 | 60 | 100% |
|
The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 10 | Water Gun | wat | 25 | 40 | 100% |
|
Squirts water to attack. |
| 67 | Hydro Pump | wat | 5 | 110 | 80% |
|
The target is blasted by a huge volume of water launched under great pressure. |
| - | Bite | dar | 25 | 60 | 100% |
|
Bites with vicious fangs. May cause flinching. |
| 48 | Tickle | nor | 20 | - | 100% |
|
The user tickles the target into laughing, reducing its Attack and Defense stats. |
| - | Constrict | nor | 35 | 10 | 100% |
|
An attack that may lower SPEED. |
| - | Withdraw | wat | 40 | - | - |
|
The user withdraws its body into its hard shell, raising its Defense stat. |
| 37 | Ancient Power | roc | 5 | 60 | 100% |
|
The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
| 28 | Brine | wat | 10 | 65 | 100% |
|
If the foe's HP is down to about half, this attack will hit with double the power. |
| 16 | Rollout | roc | 20 | 30 | 90% |
|
The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
| 25 | Mud Shot | gro | 15 | 55 | 95% |
|
The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed. |
| 34 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| 19 | Leer | nor | 30 | - | 100% |
|
Frightens the foe with a leer to lower DEFENSE. |
| 40 | Spike Cannon | nor | 15 | 20 | 100% |
|
Fires spikes to hit 2-5 times. |
| 7 | Bite | dar | 25 | 60 | 100% |
|
Bites with vicious fangs. May cause flinching. |
| 56 | Rock Blast | roc | 10 | 25 | 90% |
|
The user hurls hard rocks at the foe. Two to five rocks are launched in quick succession. |
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 10 | Water Gun | wat | 25 | 40 | 100% |
|
Squirts water to attack. |
| 67 | Hydro Pump | wat | 5 | 110 | 80% |
|
The target is blasted by a huge volume of water launched under great pressure. |
| - | Bite | dar | 25 | 60 | 100% |
|
Bites with vicious fangs. May cause flinching. |
| 48 | Tickle | nor | 20 | - | 100% |
|
The user tickles the target into laughing, reducing its Attack and Defense stats. |
| - | Constrict | nor | 35 | 10 | 100% |
|
An attack that may lower SPEED. |
| - | Withdraw | wat | 40 | - | - |
|
The user withdraws its body into its hard shell, raising its Defense stat. |
| 37 | Ancient Power | roc | 5 | 60 | 100% |
|
The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
| 28 | Brine | wat | 10 | 65 | 100% |
|
If the foe's HP is down to about half, this attack will hit with double the power. |
| 16 | Rollout | roc | 20 | 30 | 90% |
|
The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
| 25 | Mud Shot | gro | 15 | 55 | 95% |
|
The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed. |
| 34 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| 19 | Leer | nor | 30 | - | 100% |
|
Frightens the foe with a leer to lower DEFENSE. |
| 40 | Spike Cannon | nor | 15 | 20 | 100% |
|
Fires spikes to hit 2-5 times. |
| 7 | Bite | dar | 25 | 60 | 100% |
|
Bites with vicious fangs. May cause flinching. |
| 56 | Rock Blast | roc | 10 | 25 | 90% |
|
The user hurls hard rocks at the foe. Two to five rocks are launched in quick succession. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 10 | Water Gun | wat | 25 | 40 | 100% |
|
Squirts water to attack. |
| 67 | Hydro Pump | wat | 5 | 110 | 80% |
|
The target is blasted by a huge volume of water launched under great pressure. |
| - | Bite | dar | 25 | 60 | 100% |
|
Bites with vicious fangs. May cause flinching. |
| 48 | Tickle | nor | 20 | - | 100% |
|
The user tickles the target into laughing, reducing its Attack and Defense stats. |
| - | Constrict | nor | 35 | 10 | 100% |
|
An attack that may lower SPEED. |
| - | Withdraw | wat | 40 | - | - |
|
The user withdraws its body into its hard shell, raising its Defense stat. |
| 37 | Ancient Power | roc | 5 | 60 | 100% |
|
The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
| 28 | Brine | wat | 10 | 65 | 100% |
|
If the foe's HP is down to about half, this attack will hit with double the power. |
| 16 | Rollout | roc | 20 | 30 | 90% |
|
The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
| 25 | Mud Shot | gro | 15 | 55 | 95% |
|
The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed. |
| 34 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| 19 | Leer | nor | 30 | - | 100% |
|
Frightens the foe with a leer to lower DEFENSE. |
| 40 | Spike Cannon | nor | 15 | 20 | 100% |
|
Fires spikes to hit 2-5 times. |
| 7 | Bite | dar | 25 | 60 | 100% |
|
Bites with vicious fangs. May cause flinching. |
| 56 | Rock Blast | roc | 10 | 25 | 90% |
|
The user hurls hard rocks at the foe. Two to five rocks are launched in quick succession. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 75 | Hydro Pump | wat | 5 | 110 | 80% |
|
The target is blasted by a huge volume of water launched under great pressure. |
| 7 | Bite | dar | 25 | 60 | 100% |
|
Bites with vicious fangs. May cause flinching. |
| 56 | Rock Blast | roc | 10 | 25 | 90% |
|
The user hurls hard rocks at the foe. Two to five rocks are launched in quick succession. |
| 19 | Leer | nor | 30 | - | 100% |
|
Frightens the foe with a leer to lower DEFENSE. |
| 40 | Spike Cannon | nor | 15 | 20 | 100% |
|
Fires spikes to hit 2-5 times. |
| 25 | Mud Shot | gro | 15 | 55 | 95% |
|
The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed. |
| 34 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| 28 | Brine | wat | 10 | 65 | 100% |
|
If the foe's HP is down to about half, this attack will hit with double the power. |
| 16 | Rollout | roc | 20 | 30 | 90% |
|
The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
| 48 | Tickle | nor | 20 | - | 100% |
|
The user tickles the target into laughing, reducing its Attack and Defense stats. |
| 37 | Ancient Power | roc | 5 | 60 | 100% |
|
The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
| - | Bite | dar | 25 | 60 | 100% |
|
Bites with vicious fangs. May cause flinching. |
| - | Constrict | nor | 35 | 10 | 100% |
|
An attack that may lower SPEED. |
| - | Withdraw | wat | 40 | - | - |
|
The user withdraws its body into its hard shell, raising its Defense stat. |
| 67 | Shell Smash | nor | 15 | - | - |
|
The user breaks its shell, lowering its Defense and Sp. Def stats but sharply raising Attack, Sp. Atk, and Speed stats. |
| 10 | Water Gun | wat | 25 | 40 | 100% |
|
Squirts water to attack. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 75 | Hydro Pump | wat | 5 | 110 | 80% |
|
The target is blasted by a huge volume of water launched under great pressure. |
| 7 | Bite | dar | 25 | 60 | 100% |
|
Bites with vicious fangs. May cause flinching. |
| 56 | Rock Blast | roc | 10 | 25 | 90% |
|
The user hurls hard rocks at the foe. Two to five rocks are launched in quick succession. |
| 19 | Leer | nor | 30 | - | 100% |
|
Frightens the foe with a leer to lower DEFENSE. |
| 40 | Spike Cannon | nor | 15 | 20 | 100% |
|
Fires spikes to hit 2-5 times. |
| 25 | Mud Shot | gro | 15 | 55 | 95% |
|
The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed. |
| 34 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| 28 | Brine | wat | 10 | 65 | 100% |
|
If the foe's HP is down to about half, this attack will hit with double the power. |
| 16 | Rollout | roc | 20 | 30 | 90% |
|
The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
| 48 | Tickle | nor | 20 | - | 100% |
|
The user tickles the target into laughing, reducing its Attack and Defense stats. |
| 37 | Ancient Power | roc | 5 | 60 | 100% |
|
The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
| - | Bite | dar | 25 | 60 | 100% |
|
Bites with vicious fangs. May cause flinching. |
| - | Constrict | nor | 35 | 10 | 100% |
|
An attack that may lower SPEED. |
| - | Withdraw | wat | 40 | - | - |
|
The user withdraws its body into its hard shell, raising its Defense stat. |
| 67 | Shell Smash | nor | 15 | - | - |
|
The user breaks its shell, lowering its Defense and Sp. Def stats but sharply raising Attack, Sp. Atk, and Speed stats. |
| 10 | Water Gun | wat | 25 | 40 | 100% |
|
Squirts water to attack. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 10 | Water Gun | wat | 25 | 40 | 100% |
|
Squirts water to attack. |
| 56 | Rock Blast | roc | 10 | 25 | 90% |
|
The user hurls hard rocks at the foe. Two to five rocks are launched in quick succession. |
| 19 | Leer | nor | 30 | - | 100% |
|
Frightens the foe with a leer to lower DEFENSE. |
| 40 | Spike Cannon | nor | 15 | 20 | 100% |
|
Fires spikes to hit 2-5 times. |
| 34 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| 25 | Mud Shot | gro | 15 | 55 | 95% |
|
The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed. |
| 16 | Rollout | roc | 20 | 30 | 90% |
|
The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
| - | Constrict | nor | 35 | 10 | 100% |
|
An attack that may lower SPEED. |
| 28 | Brine | wat | 10 | 65 | 100% |
|
If the foe's HP is down to about half, this attack will hit with double the power. |
| - | Bite | dar | 25 | 60 | 100% |
|
Bites with vicious fangs. May cause flinching. |
| - | Hydro Pump | wat | 5 | 110 | 80% |
|
The target is blasted by a huge volume of water launched under great pressure. |
| - | Withdraw | wat | 40 | - | - |
|
The user withdraws its body into its hard shell, raising its Defense stat. |
| 48 | Tickle | nor | 20 | - | 100% |
|
The user tickles the target into laughing, reducing its Attack and Defense stats. |
| 7 | Bite | dar | 25 | 60 | 100% |
|
Bites with vicious fangs. May cause flinching. |
| 37 | Ancient Power | roc | 5 | 60 | 100% |
|
The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
| 75 | Hydro Pump | wat | 5 | 110 | 80% |
|
The target is blasted by a huge volume of water launched under great pressure. |
| 67 | Shell Smash | nor | 15 | - | - |
|
The user breaks its shell, lowering its Defense and Sp. Def stats but sharply raising Attack, Sp. Atk, and Speed stats. |
| rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM034 | Bide | nor | 10 | - | - |
|
Waits 2-3 turns & hits back double. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
An attack that may freeze the foe. |
| TM008 | Body Slam | nor | 15 | 85 | 100% |
|
A full-body slam that may cause paralysis. |
| TM011 | Bubble Beam | wat | 20 | 65 | 100% |
|
A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats. |
| TM010 | Double-Edge | nor | 15 | 120 | 100% |
|
A life-risking tackle that also hurts the user. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM007 | Horn Drill | nor | 5 | - | 30% |
|
A one-hit KO, drill attack. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
Powerful, but leaves the user immobile the next turn. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
An attack that may freeze the foe. |
| TM031 | Mimic | nor | 10 | - | - |
|
Copies a move used by the foe. |
| TM020 | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| TM033 | Reflect | psy | 20 | - | - |
|
Raises DEFENSE with a barrier. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM019 | Seismic Toss | fig | 20 | - | 100% |
|
Inflicts damage identical to the user's level. |
| TM040 | Skull Bash | nor | 10 | 130 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| TM017 | Submission | fig | 25 | 80 | 80% |
|
An attack that al-so hurts the user. |
| TM050 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM009 | Take Down | nor | 20 | 90 | 85% |
|
A tackle that also hurts the user. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| TM012 | Water Gun | wat | 25 | 40 | 100% |
|
Squirts water to attack. |
| y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM034 | Bide | nor | 10 | - | - |
|
Waits 2-3 turns & hits back double. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
An attack that may freeze the foe. |
| TM008 | Body Slam | nor | 15 | 85 | 100% |
|
A full-body slam that may cause paralysis. |
| TM011 | Bubble Beam | wat | 20 | 65 | 100% |
|
A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats. |
| TM010 | Double-Edge | nor | 15 | 120 | 100% |
|
A life-risking tackle that also hurts the user. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM007 | Horn Drill | nor | 5 | - | 30% |
|
A one-hit KO, drill attack. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
Powerful, but leaves the user immobile the next turn. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
An attack that may freeze the foe. |
| TM031 | Mimic | nor | 10 | - | - |
|
Copies a move used by the foe. |
| TM020 | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| TM033 | Reflect | psy | 20 | - | - |
|
Raises DEFENSE with a barrier. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM019 | Seismic Toss | fig | 20 | - | 100% |
|
Inflicts damage identical to the user's level. |
| TM040 | Skull Bash | nor | 10 | 130 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| TM017 | Submission | fig | 25 | 80 | 80% |
|
An attack that al-so hurts the user. |
| TM050 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM009 | Take Down | nor | 20 | 90 | 85% |
|
A tackle that also hurts the user. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| TM012 | Water Gun | wat | 25 | 40 | 100% |
|
Squirts water to attack. |
| gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
An attack that may freeze the foe. |
| TM003 | Curse | gho | 10 | - | - |
|
Works differently for ghost-types. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM020 | Endure | nor | 10 | - | - |
|
Always leaves at least 1HP. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM002 | Headbutt | nor | 15 | 70 | 100% |
|
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
Powerful, but leaves the user immobile the next turn. |
| TM016 | Icy Wind | ice | 15 | 55 | 95% |
|
A chilling attack that lowers the foe's SPEED. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water- type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM008 | Rock Smash | fig | 15 | 40 | 100% |
|
An attack that may lower DEFENSE. |
| TM004 | Rollout | roc | 20 | 30 | 90% |
|
The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
| TM037 | Sandstorm | roc | 10 | - | - |
|
Causes a sandstorm that rages for several turns. |
| TM035 | Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. |
| TM013 | Snore | nor | 15 | 50 | 100% |
|
An attack useable only while asleep. |
| TM034 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
An attack that may freeze the foe. |
| TM003 | Curse | gho | 10 | - | - |
|
Works differently for ghost-types. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM020 | Endure | nor | 10 | - | - |
|
Always leaves at least 1HP. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM002 | Headbutt | nor | 15 | 70 | 100% |
|
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
Powerful, but leaves the user immobile the next turn. |
| TM016 | Icy Wind | ice | 15 | 55 | 95% |
|
A chilling attack that lowers the foe's SPEED. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water- type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM008 | Rock Smash | fig | 15 | 40 | 100% |
|
An attack that may lower DEFENSE. |
| TM004 | Rollout | roc | 20 | 30 | 90% |
|
The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
| TM037 | Sandstorm | roc | 10 | - | - |
|
Causes a sandstorm that rages for several turns. |
| TM035 | Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. |
| TM013 | Snore | nor | 15 | 50 | 100% |
|
An attack useable only while asleep. |
| TM034 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
An attack that may freeze the foe. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM007 | Hail | ice | 10 | - | - |
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
Powerful, but leaves the user immobile the next turn. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
An attack that may freeze the foe. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water- type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. |
| TM037 | Sandstorm | roc | 10 | - | - |
|
Causes a sandstorm that rages for several turns. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
Attacks with ultrasonic waves. May confuse the foe |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
An attack that may freeze the foe. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM007 | Hail | ice | 10 | - | - |
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
Powerful, but leaves the user immobile the next turn. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
An attack that may freeze the foe. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water- type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. |
| TM037 | Sandstorm | roc | 10 | - | - |
|
Causes a sandstorm that rages for several turns. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
Attacks with ultrasonic waves. May confuse the foe |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
An attack that may freeze the foe. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM007 | Hail | ice | 10 | - | - |
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
Powerful, but leaves the user immobile the next turn. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
An attack that may freeze the foe. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water- type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. |
| TM037 | Sandstorm | roc | 10 | - | - |
|
Causes a sandstorm that rages for several turns. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
Attacks with ultrasonic waves. May confuse the foe |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
An attack that may freeze the foe. |
| TM055 | Brine | wat | 10 | 65 | 100% |
|
If the foe's HP is down to about half, this attack will hit with double the power. |
| TM078 | Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM058 | Endure | nor | 10 | - | - |
|
Always leaves at least 1HP. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| TM074 | Gyro Ball | ste | 5 | - | 100% |
|
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. |
| TM007 | Hail | ice | 10 | - | - |
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
Powerful, but leaves the user immobile the next turn. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
An attack that may freeze the foe. |
| TM083 | Natural Gift | nor | 15 | - | 100% |
|
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water- type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM069 | Rock Polish | roc | 20 | - | - |
|
The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
| TM080 | Rock Slide | roc | 10 | 75 | 90% |
|
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. |
| TM037 | Sandstorm | roc | 10 | - | - |
|
Causes a sandstorm that rages for several turns. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM082 | Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. |
| TM076 | Stealth Rock | roc | 20 | - | - |
|
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
| TM071 | Stone Edge | roc | 5 | 100 | 80% |
|
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
Attacks with ultrasonic waves. May confuse the foe |
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
An attack that may freeze the foe. |
| TM055 | Brine | wat | 10 | 65 | 100% |
|
If the foe's HP is down to about half, this attack will hit with double the power. |
| TM078 | Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM058 | Endure | nor | 10 | - | - |
|
Always leaves at least 1HP. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| TM074 | Gyro Ball | ste | 5 | - | 100% |
|
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. |
| TM007 | Hail | ice | 10 | - | - |
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
Powerful, but leaves the user immobile the next turn. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
An attack that may freeze the foe. |
| TM083 | Natural Gift | nor | 15 | - | 100% |
|
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water- type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM069 | Rock Polish | roc | 20 | - | - |
|
The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
| TM080 | Rock Slide | roc | 10 | 75 | 90% |
|
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. |
| TM037 | Sandstorm | roc | 10 | - | - |
|
Causes a sandstorm that rages for several turns. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM082 | Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. |
| TM076 | Stealth Rock | roc | 20 | - | - |
|
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
| TM071 | Stone Edge | roc | 5 | 100 | 80% |
|
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
Attacks with ultrasonic waves. May confuse the foe |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
An attack that may freeze the foe. |
| TM055 | Brine | wat | 10 | 65 | 100% |
|
If the foe's HP is down to about half, this attack will hit with double the power. |
| TM078 | Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM058 | Endure | nor | 10 | - | - |
|
Always leaves at least 1HP. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| TM074 | Gyro Ball | ste | 5 | - | 100% |
|
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. |
| TM007 | Hail | ice | 10 | - | - |
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
Powerful, but leaves the user immobile the next turn. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
An attack that may freeze the foe. |
| TM083 | Natural Gift | nor | 15 | - | 100% |
|
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water- type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM069 | Rock Polish | roc | 20 | - | - |
|
The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
| TM080 | Rock Slide | roc | 10 | 75 | 90% |
|
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. |
| TM037 | Sandstorm | roc | 10 | - | - |
|
Causes a sandstorm that rages for several turns. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM082 | Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. |
| TM076 | Stealth Rock | roc | 20 | - | - |
|
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
| TM071 | Stone Edge | roc | 5 | 100 | 80% |
|
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
Attacks with ultrasonic waves. May confuse the foe |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
An attack that may freeze the foe. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| TM074 | Gyro Ball | ste | 5 | - | 100% |
|
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. |
| TM007 | Hail | ice | 10 | - | - |
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
Powerful, but leaves the user immobile the next turn. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
An attack that may freeze the foe. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water- type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM069 | Rock Polish | roc | 20 | - | - |
|
The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
| TM080 | Rock Slide | roc | 10 | 75 | 90% |
|
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
| TM094 | Rock Smash | fig | 15 | 40 | 100% |
|
An attack that may lower DEFENSE. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM037 | Sandstorm | roc | 10 | - | - |
|
Causes a sandstorm that rages for several turns. |
| TM055 | Scald | wat | 15 | 80 | 100% |
|
The user shoots boiling hot water at its target. It may also leave the target with a burn. |
| TM023 | Smack Down | roc | 15 | 50 | 100% |
|
The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit. |
| TM071 | Stone Edge | roc | 5 | 100 | 80% |
|
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
An attack that may freeze the foe. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| TM074 | Gyro Ball | ste | 5 | - | 100% |
|
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. |
| TM007 | Hail | ice | 10 | - | - |
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
Powerful, but leaves the user immobile the next turn. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
An attack that may freeze the foe. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water- type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM069 | Rock Polish | roc | 20 | - | - |
|
The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
| TM080 | Rock Slide | roc | 10 | 75 | 90% |
|
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
| TM094 | Rock Smash | fig | 15 | 40 | 100% |
|
An attack that may lower DEFENSE. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM037 | Sandstorm | roc | 10 | - | - |
|
Causes a sandstorm that rages for several turns. |
| TM055 | Scald | wat | 15 | 80 | 100% |
|
The user shoots boiling hot water at its target. It may also leave the target with a burn. |
| TM023 | Smack Down | roc | 15 | 50 | 100% |
|
The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit. |
| TM071 | Stone Edge | roc | 5 | 100 | 80% |
|
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
An attack that may freeze the foe. |
| TM100 | Confide | nor | 20 | - | - |
|
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| TM074 | Gyro Ball | ste | 5 | - | 100% |
|
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. |
| TM007 | Hail | ice | 10 | - | - |
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
Powerful, but leaves the user immobile the next turn. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
An attack that may freeze the foe. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water- type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM069 | Rock Polish | roc | 20 | - | - |
|
The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
| TM080 | Rock Slide | roc | 10 | 75 | 90% |
|
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
| TM094 | Rock Smash | fig | 15 | 40 | 100% |
|
An attack that may lower DEFENSE. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM037 | Sandstorm | roc | 10 | - | - |
|
Causes a sandstorm that rages for several turns. |
| TM055 | Scald | wat | 15 | 80 | 100% |
|
The user shoots boiling hot water at its target. It may also leave the target with a burn. |
| TM088 | Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. |
| TM023 | Smack Down | roc | 15 | 50 | 100% |
|
The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit. |
| TM071 | Stone Edge | roc | 5 | 100 | 80% |
|
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM03 | Surf | wat | 15 | 90 | 100% |
|
It swamps the area around the user with a giant wave. It can also be used for crossing water. |
| y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM03 | Surf | wat | 15 | 90 | 100% |
|
It swamps the area around the user with a giant wave. It can also be used for crossing water. |
| gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM03 | Surf | wat | 15 | 90 | 100% |
|
It swamps the area around the user with a giant wave. It can also be used for crossing water. |
| HM06 | Whirlpool | wat | 15 | 35 | 85% |
|
Traps the foe for 2-5 turns. |
| c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM03 | Surf | wat | 15 | 90 | 100% |
|
It swamps the area around the user with a giant wave. It can also be used for crossing water. |
| HM06 | Whirlpool | wat | 15 | 35 | 85% |
|
Traps the foe for 2-5 turns. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM08 | Dive | wat | 10 | 80 | 100% |
|
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. |
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
An attack that may lower DEFENSE. |
| HM03 | Surf | wat | 15 | 90 | 100% |
|
It swamps the area around the user with a giant wave. It can also be used for crossing water. |
| HM07 | Waterfall | wat | 15 | 80 | 100% |
|
An aquatic charge attack. |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM08 | Dive | wat | 10 | 80 | 100% |
|
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. |
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
An attack that may lower DEFENSE. |
| HM03 | Surf | wat | 15 | 90 | 100% |
|
It swamps the area around the user with a giant wave. It can also be used for crossing water. |
| HM07 | Waterfall | wat | 15 | 80 | 100% |
|
An aquatic charge attack. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM08 | Dive | wat | 10 | 80 | 100% |
|
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. |
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
An attack that may lower DEFENSE. |
| HM03 | Surf | wat | 15 | 90 | 100% |
|
It swamps the area around the user with a giant wave. It can also be used for crossing water. |
| HM07 | Waterfall | wat | 15 | 80 | 100% |
|
An aquatic charge attack. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM08 | Rock Climb | nor | 20 | 90 | 85% |
|
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. |
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
An attack that may lower DEFENSE. |
| HM03 | Surf | wat | 15 | 90 | 100% |
|
It swamps the area around the user with a giant wave. It can also be used for crossing water. |
| HM07 | Waterfall | wat | 15 | 80 | 100% |
|
An aquatic charge attack. |
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM08 | Rock Climb | nor | 20 | 90 | 85% |
|
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. |
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
An attack that may lower DEFENSE. |
| HM03 | Surf | wat | 15 | 90 | 100% |
|
It swamps the area around the user with a giant wave. It can also be used for crossing water. |
| HM07 | Waterfall | wat | 15 | 80 | 100% |
|
An aquatic charge attack. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM08 | Rock Climb | nor | 20 | 90 | 85% |
|
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. |
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
An attack that may lower DEFENSE. |
| HM03 | Surf | wat | 15 | 90 | 100% |
|
It swamps the area around the user with a giant wave. It can also be used for crossing water. |
| HM07 | Waterfall | wat | 15 | 80 | 100% |
|
An aquatic charge attack. |
| HM05 | Whirlpool | wat | 15 | 35 | 85% |
|
Traps the foe for 2-5 turns. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM06 | Dive | wat | 10 | 80 | 100% |
|
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. |
| HM03 | Surf | wat | 15 | 90 | 100% |
|
It swamps the area around the user with a giant wave. It can also be used for crossing water. |
| HM05 | Waterfall | wat | 15 | 80 | 100% |
|
An aquatic charge attack. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM06 | Dive | wat | 10 | 80 | 100% |
|
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. |
| HM03 | Surf | wat | 15 | 90 | 100% |
|
It swamps the area around the user with a giant wave. It can also be used for crossing water. |
| HM05 | Waterfall | wat | 15 | 80 | 100% |
|
An aquatic charge attack. |
| rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Omastar does learn any moves by tutoring. |
|||||||
| y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Omastar does learn any moves by tutoring. |
|||||||
| gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Omastar does learn any moves by tutoring. |
|||||||
| c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Ice Beam | ice | 10 | 90 | 100% |
|
An attack that may freeze the foe. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Omastar does learn any moves by tutoring. |
|||||||
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Body Slam | nor | 15 | 85 | 100% |
|
A full-body slam that may cause paralysis. | |
| Double-Edge | nor | 15 | 120 | 100% |
|
A life-risking tackle that also hurts the user. | |
| Endure | nor | 10 | - | - |
|
Always leaves at least 1HP. | |
| Icy Wind | ice | 15 | 55 | 95% |
|
A chilling attack that lowers the foe's SPEED. | |
| Mimic | nor | 10 | - | - |
|
Copies a move used by the foe. | |
| Rock Slide | roc | 10 | 75 | 90% |
|
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | |
| Rollout | roc | 20 | 30 | 90% |
|
The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | |
| Seismic Toss | fig | 20 | - | 100% |
|
Inflicts damage identical to the user's level. | |
| Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. | |
| Snore | nor | 15 | 50 | 100% |
|
An attack useable only while asleep. | |
| Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |
| Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Body Slam | nor | 15 | 85 | 100% |
|
A full-body slam that may cause paralysis. | |
| Double-Edge | nor | 15 | 120 | 100% |
|
A life-risking tackle that also hurts the user. | |
| Mimic | nor | 10 | - | - |
|
Copies a move used by the foe. | |
| Rock Slide | roc | 10 | 75 | 90% |
|
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | |
| Seismic Toss | fig | 20 | - | 100% |
|
Inflicts damage identical to the user's level. | |
| Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Omastar does learn any moves by tutoring. |
|||||||
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Ancient Power | roc | 5 | 60 | 100% |
|
The user attacks with a prehistoric power. It may also raise all the user's stats at once. | |
| Dive | wat | 10 | 80 | 100% |
|
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. | |
| Earth Power | gro | 10 | 90 | 100% |
|
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. | |
| Icy Wind | ice | 15 | 55 | 95% |
|
A chilling attack that lowers the foe's SPEED. | |
| Iron Defense | ste | 15 | - | - |
|
The user hardens its body's surface to sharply raise its DEFENSE stat. | |
| Knock Off | dar | 25 | 65 | 100% |
|
The user slaps down the foe's held item, preventing the item from being used during the battle. | |
| Rollout | roc | 20 | 30 | 90% |
|
The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | |
| Snore | nor | 15 | 50 | 100% |
|
An attack useable only while asleep. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Ancient Power | roc | 5 | 60 | 100% |
|
The user attacks with a prehistoric power. It may also raise all the user's stats at once. | |
| Dive | wat | 10 | 80 | 100% |
|
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. | |
| Earth Power | gro | 10 | 90 | 100% |
|
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. | |
| Headbutt | nor | 15 | 70 | 100% |
|
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. | |
| Icy Wind | ice | 15 | 55 | 95% |
|
A chilling attack that lowers the foe's SPEED. | |
| Iron Defense | ste | 15 | - | - |
|
The user hardens its body's surface to sharply raise its DEFENSE stat. | |
| Knock Off | dar | 25 | 65 | 100% |
|
The user slaps down the foe's held item, preventing the item from being used during the battle. | |
| Rollout | roc | 20 | 30 | 90% |
|
The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | |
| Snore | nor | 15 | 50 | 100% |
|
An attack useable only while asleep. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Omastar does learn any moves by tutoring. |
|||||||
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Bind | nor | 20 | 15 | 85% |
|
Binds the target for 2-5 turns. | |
| Earth Power | gro | 10 | 90 | 100% |
|
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. | |
| Icy Wind | ice | 15 | 55 | 95% |
|
A chilling attack that lowers the foe's SPEED. | |
| Iron Defense | ste | 15 | - | - |
|
The user hardens its body's surface to sharply raise its DEFENSE stat. | |
| Knock Off | dar | 25 | 65 | 100% |
|
The user slaps down the foe's held item, preventing the item from being used during the battle. | |
| Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. | |
| Snore | nor | 15 | 50 | 100% |
|
An attack useable only while asleep. | |
| Stealth Rock | roc | 20 | - | - |
|
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Omastar does learn any moves by tutoring. |
|||||||