I love the smell of Zweilous in the morning.

Munna

The Dream Eater Pokémon

Height: 1'12" (0.6m) Weight: 51.3lbs (23.3kg)

#517

  • N: #517
  • U: #086
  • Munna's Damage Multipliers

  • Munna's Base Stats

    • HP
      76
      69.5%
      B+
    • Attack
      25
      2.4%
      FF
    • Defense
      45
      15.9%
      F
    • Sp. Attack
      67
      54.9%
      C+
    • Sp. Defense
      55
      30.4%
      D
    • Speed
      24
      4.5%
      FF
    • Total:
      292
      12.7%
      FF
  • Munna Evolution Chart

    Basic Stage 1
  • Munna's Abilities

    • Gen V
    • Gen VI
    Forewarn Determines what moves a foe has.
    Synchronize Passes a burn, poison, or paralysis to the foe.
    Hidden Telepathy Anticipates an ally's attack and dodges it.
    Forewarn Determines what moves a foe has.
    Synchronize Passes a burn, poison, or paralysis to the foe.
    Hidden Telepathy Anticipates an ally's attack and dodges it.
  • Munna Level Up Move List

    • Gen V
    • Gen VI
    bw Name Type PP Pwr. Acc. Class Definition
    7 Yawn nor 10 - - No Damage. The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
    5 Lucky Chant nor 30 - - No Damage. The user chants an incantation toward the sky, preventing the foe from landing critical hits.
    31 Future Sight psy 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Heightens inner power to strike 2 turns later.
    11 Psybeam psy 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a peculiar ray. This may also leave the target confused.
    - Defense Curl nor 40 - - No Damage. Heightens the user's DEFENSE.
    25 Synchronoise psy 15 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.
    - Psywave psy 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack with variable power.
    17 Moonlight fai 5 - - No Damage. Restores HP (varies by time).
    13 Imprison psy 10 - - No Damage. Prevents foes from using moves known by the user.
    43 Telekinesis psy 15 - - No Damage. The user makes the target float with its psychic power. The target is easier to hit for three turns.
    19 Hypnosis psy 20 - 60% No Damage. May put the foe to sleep.
    41 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def Steals HP from a sleeping victim.
    37 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A powerful psychic attack that may lower SP. DEF.
    35 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    29 Nightmare gho 15 - 100% No Damage. -
    23 Zen Headbutt psy 15 80 90% Physical Attack, damage based on Atk and Def -
    47 Stored Power psy 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with stored power. The more the user's stats are raised, the greater the damage.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    7 Yawn nor 10 - - No Damage. The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
    5 Lucky Chant nor 30 - - No Damage. The user chants an incantation toward the sky, preventing the foe from landing critical hits.
    31 Future Sight psy 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Heightens inner power to strike 2 turns later.
    11 Psybeam psy 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a peculiar ray. This may also leave the target confused.
    - Defense Curl nor 40 - - No Damage. Heightens the user's DEFENSE.
    25 Synchronoise psy 15 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.
    - Psywave psy 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack with variable power.
    17 Moonlight fai 5 - - No Damage. Restores HP (varies by time).
    13 Imprison psy 10 - - No Damage. Prevents foes from using moves known by the user.
    43 Telekinesis psy 15 - - No Damage. The user makes the target float with its psychic power. The target is easier to hit for three turns.
    19 Hypnosis psy 20 - 60% No Damage. May put the foe to sleep.
    41 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def Steals HP from a sleeping victim.
    37 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A powerful psychic attack that may lower SP. DEF.
    35 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    29 Nightmare gho 15 - 100% No Damage. -
    23 Zen Headbutt psy 15 80 90% Physical Attack, damage based on Atk and Def -
    47 Stored Power psy 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with stored power. The more the user's stats are raised, the greater the damage.
    xy Name Type PP Pwr. Acc. Class Definition
    7 Yawn nor 10 - - No Damage. The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
    5 Lucky Chant nor 30 - - No Damage. The user chants an incantation toward the sky, preventing the foe from landing critical hits.
    31 Future Sight psy 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Heightens inner power to strike 2 turns later.
    11 Psybeam psy 20 65 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a peculiar ray. This may also leave the target confused.
    - Defense Curl nor 40 - - No Damage. Heightens the user's DEFENSE.
    25 Synchronoise psy 15 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.
    - Psywave psy 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack with variable power.
    17 Moonlight fai 5 - - No Damage. Restores HP (varies by time).
    13 Imprison psy 10 - - No Damage. Prevents foes from using moves known by the user.
    43 Telekinesis psy 15 - - No Damage. The user makes the target float with its psychic power. The target is easier to hit for three turns.
    19 Hypnosis psy 20 - 60% No Damage. May put the foe to sleep.
    41 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def Steals HP from a sleeping victim.
    37 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A powerful psychic attack that may lower SP. DEF.
    35 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    29 Nightmare gho 15 - 100% No Damage. -
    23 Zen Headbutt psy 15 80 90% Physical Attack, damage based on Atk and Def -
    47 Stored Power psy 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with stored power. The more the user's stats are raised, the greater the damage.
  • Munna TM Move List

    • Gen V
    • Gen VI
    bw Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender less likely to attack.
    TM004 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    TM057 Charge Beam ele 10 50 90% Special Attack, damage based on Sp.Atk and Sp.Def The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM085 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def Steals HP from a sleeping victim.
    TM053 Energy Ball gra 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM070 Flash nor 20 - 100% No Damage. Blinds the foe to reduce accuracy.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM074 Gyro Ball ste 5 - 100% Physical Attack, damage based on Atk and Def The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM016 Light Screen psy 30 - - No Damage. A wondrous wall of light is put up to suppress damage from special attacks for five turns.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM077 Psych Up nor 10 - - No Damage. The user hypnotizes itself into copying any stat change made by the foe.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A powerful psychic attack that may lower SP. DEF.
    TM003 Psyshock psy 10 80 100%
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    Notice (8): Undefined offset: 4 [APP/View/Elements/profile-blocks/moves-tm.ctp, line 586]
    The user materializes an odd psychic wave to attack the target. This attack does physical damage.
    TM018 Rain Dance wat 5 - - No Damage. Boosts water-type moves for 5 turns.
    TM033 Reflect psy 20 - - No Damage. Creates a wall of light that weakens physical attacks.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM020 Safeguard nor 25 - - No Damage. The user creates a protective field that prevents status problems for five turns.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM019 Telekinesis psy 15 - - No Damage. The user makes the target float with its psychic power. The target is easier to hit for three turns.
    TM073 Thunder Wave ele 20 - 100% No Damage. A move that may cause paralysis.
    TM041 Torment dar 15 - 100% No Damage. Torments the foe and stops successive use of a move.
    TM006 Toxic poi 10 - 90% No Damage. -
    TM092 Trick Room psy 5 - - No Damage. The user creates a bizarre area in which slower Pokémon get to move first for five turns.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender less likely to attack.
    TM004 Calm Mind psy 20 - - No Damage. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    TM057 Charge Beam ele 10 50 90% Special Attack, damage based on Sp.Atk and Sp.Def The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM085 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def Steals HP from a sleeping victim.
    TM053 Energy Ball gra 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM070 Flash nor 20 - 100% No Damage. Blinds the foe to reduce accuracy.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM074 Gyro Ball ste 5 - 100% Physical Attack, damage based on Atk and Def The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM016 Light Screen psy 30 - - No Damage. A wondrous wall of light is put up to suppress damage from special attacks for five turns.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM077 Psych Up nor 10 - - No Damage. The user hypnotizes itself into copying any stat change made by the foe.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A powerful psychic attack that may lower SP. DEF.
    TM003 Psyshock psy 10 80 100%
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    Notice (8): Undefined offset: 4 [APP/View/Elements/profile-blocks/moves-tm.ctp, line 637]
    Notice (8): Undefined offset: 4 [APP/View/Elements/profile-blocks/moves-tm.ctp, line 637]
    The user materializes an odd psychic wave to attack the target. This attack does physical damage.