You're gonna need a bigger Tangrowth.

Totodile

The Big Jaw Pokémon

Height: 1'12" (0.6m) Weight: 20.9lbs (9.5kg)

#158

water -
  • N: #158
  • J: #007
  • Totodile's Damage Multipliers

  • Totodile's Base Stats

    • HP
      50
      20.5%
      D-
    • Attack
      65
      38.0%
      C-
    • Defense
      64
      45.0%
      C
    • Sp. Attack
      44
      20.6%
      D-
    • Sp. Defense
      48
      20.6%
      D-
    • Speed
      43
      22.3%
      D-
    • Total:
      314
      22.4%
      D-
  • Totodile Evolution Chart

    Basic Stage 1 Stage 2
  • Totodile's Abilities

    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    Torrent Powers up Water-type moves in a pinch.
    Torrent Powers up Water-type moves in a pinch.
    Torrent Powers up Water-type moves in a pinch.
    Hidden Sheer Force Removes added effects to increase move damage.
    Torrent Powers up Water-type moves in a pinch.
    Hidden Sheer Force Removes added effects to increase move damage.
  • Totodile Level Up Move List

    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    gs Name Type PP Pwr. Acc. Class Definition
    20 Bite dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    52 Hydro Pump wat 5 110 80% Special Attack, damage based on Sp.Atk and Sp.Def The target is blasted by a huge volume of water launched under great pressure.
    7 Rage nor 20 20 100% Physical Attack, damage based on Atk and Def Raises ATTACK if the user is hit.
    35 Slash nor 20 70 100% Physical Attack, damage based on Atk and Def Has a high criti-cal hit ratio.
    - Leer nor 30 - 100% No Damage. Reduces the foe's DEFENSE.
    - Scratch nor 35 40 100% Physical Attack, damage based on Atk and Def Hard, pointed, and sharp claws rake the target to inflict damage.
    27 Scary Face nor 10 - 100% No Damage. The user frightens the target with a scary face to harshly reduce its Speed stat.
    13 Water Gun wat 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def Squirts water to attack.
    43 Screech nor 40 - 85% No Damage. Emits a screech to sharply reduce the foe's DEFENSE.
    c Name Type PP Pwr. Acc. Class Definition
    20 Bite dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    52 Hydro Pump wat 5 110 80% Special Attack, damage based on Sp.Atk and Sp.Def The target is blasted by a huge volume of water launched under great pressure.
    7 Rage nor 20 20 100% Physical Attack, damage based on Atk and Def Raises ATTACK if the user is hit.
    35 Slash nor 20 70 100% Physical Attack, damage based on Atk and Def Has a high criti-cal hit ratio.
    - Leer nor 30 - 100% No Damage. Reduces the foe's DEFENSE.
    - Scratch nor 35 40 100% Physical Attack, damage based on Atk and Def Hard, pointed, and sharp claws rake the target to inflict damage.
    27 Scary Face nor 10 - 100% No Damage. The user frightens the target with a scary face to harshly reduce its Speed stat.
    13 Water Gun wat 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def Squirts water to attack.
    43 Screech nor 40 - 85% No Damage. Emits a screech to sharply reduce the foe's DEFENSE.
    rs Name Type PP Pwr. Acc. Class Definition
    20 Bite dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    52 Hydro Pump wat 5 110 80% Special Attack, damage based on Sp.Atk and Sp.Def The target is blasted by a huge volume of water launched under great pressure.
    7 Rage nor 20 20 100% Physical Attack, damage based on Atk and Def Raises ATTACK if the user is hit.
    35 Slash nor 20 70 100% Physical Attack, damage based on Atk and Def Has a high criti-cal hit ratio.
    - Leer nor 30 - 100% No Damage. Reduces the foe's DEFENSE.
    - Scratch nor 35 40 100% Physical Attack, damage based on Atk and Def Hard, pointed, and sharp claws rake the target to inflict damage.
    27 Scary Face nor 10 - 100% No Damage. The user frightens the target with a scary face to harshly reduce its Speed stat.
    13 Water Gun wat 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def Squirts water to attack.
    43 Screech nor 40 - 85% No Damage. Emits a screech to sharply reduce the foe's DEFENSE.
    e Name Type PP Pwr. Acc. Class Definition
    20 Bite dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    52 Hydro Pump wat 5 110 80% Special Attack, damage based on Sp.Atk and Sp.Def The target is blasted by a huge volume of water launched under great pressure.
    7 Rage nor 20 20 100% Physical Attack, damage based on Atk and Def Raises ATTACK if the user is hit.
    35 Slash nor 20 70 100% Physical Attack, damage based on Atk and Def Has a high criti-cal hit ratio.
    - Leer nor 30 - 100% No Damage. Reduces the foe's DEFENSE.
    - Scratch nor 35 40 100% Physical Attack, damage based on Atk and Def Hard, pointed, and sharp claws rake the target to inflict damage.
    27 Scary Face nor 10 - 100% No Damage. The user frightens the target with a scary face to harshly reduce its Speed stat.
    13 Water Gun wat 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def Squirts water to attack.
    43 Screech nor 40 - 85% No Damage. Emits a screech to sharply reduce the foe's DEFENSE.
    fl Name Type PP Pwr. Acc. Class Definition
    20 Bite dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    52 Hydro Pump wat 5 110 80% Special Attack, damage based on Sp.Atk and Sp.Def The target is blasted by a huge volume of water launched under great pressure.
    7 Rage nor 20 20 100% Physical Attack, damage based on Atk and Def Raises ATTACK if the user is hit.
    35 Slash nor 20 70 100% Physical Attack, damage based on Atk and Def Has a high criti-cal hit ratio.
    - Leer nor 30 - 100% No Damage. Reduces the foe's DEFENSE.
    - Scratch nor 35 40 100% Physical Attack, damage based on Atk and Def Hard, pointed, and sharp claws rake the target to inflict damage.
    27 Scary Face nor 10 - 100% No Damage. The user frightens the target with a scary face to harshly reduce its Speed stat.
    13 Water Gun wat 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def Squirts water to attack.
    43 Screech nor 40 - 85% No Damage. Emits a screech to sharply reduce the foe's DEFENSE.
    dp Name Type PP Pwr. Acc. Class Definition
    43 Hydro Pump wat 5 110 80% Special Attack, damage based on Sp.Atk and Sp.Def The target is blasted by a huge volume of water launched under great pressure.
    8 Rage nor 20 20 100% Physical Attack, damage based on Atk and Def Raises ATTACK if the user is hit.
    36 Aqua Tail wat 10 90 90% Physical Attack, damage based on Atk and Def The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
    - Leer nor 30 - 100% No Damage. Reduces the foe's DEFENSE.
    29 Slash nor 20 70 100% Physical Attack, damage based on Atk and Def Has a high criti-cal hit ratio.
    - Scratch nor 35 40 100% Physical Attack, damage based on Atk and Def Hard, pointed, and sharp claws rake the target to inflict damage.
    22 Thrash nor 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. It then becomes confused, however.
    27 Crunch dar 15 80 100% Physical Attack, damage based on Atk and Def The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
    20 Ice Fang ice 15 65 95% Physical Attack, damage based on Atk and Def The user bites with cold-infused fangs. It may also make the foe flinch or freeze.
    15 Scary Face nor 10 - 100% No Damage. The user frightens the target with a scary face to harshly reduce its Speed stat.
    34 Screech nor 40 - 85% No Damage. Emits a screech to sharply reduce the foe's DEFENSE.
    6 Water Gun wat 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def Squirts water to attack.
    41 Superpower fig 5 120 100% Physical Attack, damage based on Atk and Def The user attacks the foe with great power. However, it also lowers the user's Attack and Defense.
    13 Bite dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    p Name Type PP Pwr. Acc. Class Definition
    13 Bite dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    48 Hydro Pump wat 5 110 80% Special Attack, damage based on Sp.Atk and Sp.Def The target is blasted by a huge volume of water launched under great pressure.
    6 Water Gun wat 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def Squirts water to attack.
    41 Aqua Tail wat 10 90 90% Physical Attack, damage based on Atk and Def The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
    15 Scary Face nor 10 - 100% No Damage. The user frightens the target with a scary face to harshly reduce its Speed stat.
    34 Screech nor 40 - 85% No Damage. Emits a screech to sharply reduce the foe's DEFENSE.
    27 Crunch dar 15 80 100% Physical Attack, damage based on Atk and Def The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
    20 Ice Fang ice 15 65 95% Physical Attack, damage based on Atk and Def The user bites with cold-infused fangs. It may also make the foe flinch or freeze.
    29 Slash nor 20 70 100% Physical Attack, damage based on Atk and Def Has a high criti-cal hit ratio.
    22 Flail nor 15 - 100% Physical Attack, damage based on Atk and Def The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
    - Leer nor 30 - 100% No Damage. Reduces the foe's DEFENSE.
    - Scratch nor 35 40 100% Physical Attack, damage based on Atk and Def Hard, pointed, and sharp claws rake the target to inflict damage.
    36 Thrash nor 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. It then becomes confused, however.
    8 Rage nor 20 20 100% Physical Attack, damage based on Atk and Def Raises ATTACK if the user is hit.
    43 Superpower fig 5 120 100% Physical Attack, damage based on Atk and Def The user attacks the foe with great power. However, it also lowers the user's Attack and Defense.
    hs Name Type PP Pwr. Acc. Class Definition
    13 Bite dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    48 Hydro Pump wat 5 110 80% Special Attack, damage based on Sp.Atk and Sp.Def The target is blasted by a huge volume of water launched under great pressure.
    6 Water Gun wat 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def Squirts water to attack.
    41 Aqua Tail wat 10 90 90% Physical Attack, damage based on Atk and Def The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
    15 Scary Face nor 10 - 100% No Damage. The user frightens the target with a scary face to harshly reduce its Speed stat.
    34 Screech nor 40 - 85% No Damage. Emits a screech to sharply reduce the foe's DEFENSE.
    27 Crunch dar 15 80 100% Physical Attack, damage based on Atk and Def The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
    20 Ice Fang ice 15 65 95% Physical Attack, damage based on Atk and Def The user bites with cold-infused fangs. It may also make the foe flinch or freeze.
    29 Slash nor 20 70 100% Physical Attack, damage based on Atk and Def Has a high criti-cal hit ratio.
    22 Flail nor 15 - 100% Physical Attack, damage based on Atk and Def The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
    - Leer nor 30 - 100% No Damage. Reduces the foe's DEFENSE.
    - Scratch nor 35 40 100% Physical Attack, damage based on Atk and Def Hard, pointed, and sharp claws rake the target to inflict damage.
    36 Thrash nor 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. It then becomes confused, however.
    8 Rage nor 20 20 100% Physical Attack, damage based on Atk and Def Raises ATTACK if the user is hit.
    43 Superpower fig 5 120 100% Physical Attack, damage based on Atk and Def The user attacks the foe with great power. However, it also lowers the user's Attack and Defense.
    bw Name Type PP Pwr. Acc. Class Definition
    50 Hydro Pump wat 5 110 80% Special Attack, damage based on Sp.Atk and Sp.Def The target is blasted by a huge volume of water launched under great pressure.
    8 Rage nor 20 20 100% Physical Attack, damage based on Atk and Def Raises ATTACK if the user is hit.
    43 Aqua Tail wat 10 90 90% Physical Attack, damage based on Atk and Def The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
    - Scratch nor 35 40 100% Physical Attack, damage based on Atk and Def Hard, pointed, and sharp claws rake the target to inflict damage.
    36 Screech nor 40 - 85% No Damage. Emits a screech to sharply reduce the foe's DEFENSE.
    22 Flail nor 15 - 100% Physical Attack, damage based on Atk and Def The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
    - Leer nor 30 - 100% No Damage. Reduces the foe's DEFENSE.
    20 Ice Fang ice 15 65 95% Physical Attack, damage based on Atk and Def The user bites with cold-infused fangs. It may also make the foe flinch or freeze.
    29 Chip Away nor 20 70 100% Physical Attack, damage based on Atk and Def Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage.
    34 Slash nor 20 70 100% Physical Attack, damage based on Atk and Def Has a high criti-cal hit ratio.
    27 Crunch dar 15 80 100% Physical Attack, damage based on Atk and Def The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
    15 Scary Face nor 10 - 100% No Damage. The user frightens the target with a scary face to harshly reduce its Speed stat.
    41 Thrash nor 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. It then becomes confused, however.
    6 Water Gun wat 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def Squirts water to attack.
    48 Superpower fig 5 120 100% Physical Attack, damage based on Atk and Def The user attacks the foe with great power. However, it also lowers the user's Attack and Defense.
    13 Bite dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    50 Hydro Pump wat 5 110 80% Special Attack, damage based on Sp.Atk and Sp.Def The target is blasted by a huge volume of water launched under great pressure.
    8 Rage nor 20 20 100% Physical Attack, damage based on Atk and Def Raises ATTACK if the user is hit.
    43 Aqua Tail wat 10 90 90% Physical Attack, damage based on Atk and Def The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
    - Scratch nor 35 40 100% Physical Attack, damage based on Atk and Def Hard, pointed, and sharp claws rake the target to inflict damage.
    36 Screech nor 40 - 85% No Damage. Emits a screech to sharply reduce the foe's DEFENSE.
    22 Flail nor 15 - 100% Physical Attack, damage based on Atk and Def The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
    - Leer nor 30 - 100% No Damage. Reduces the foe's DEFENSE.
    20 Ice Fang ice 15 65 95% Physical Attack, damage based on Atk and Def The user bites with cold-infused fangs. It may also make the foe flinch or freeze.
    29 Chip Away nor 20 70 100% Physical Attack, damage based on Atk and Def Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage.
    34 Slash nor 20 70 100% Physical Attack, damage based on Atk and Def Has a high criti-cal hit ratio.
    27 Crunch dar 15 80 100% Physical Attack, damage based on Atk and Def The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
    15 Scary Face nor 10 - 100% No Damage. The user frightens the target with a scary face to harshly reduce its Speed stat.
    41 Thrash nor 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. It then becomes confused, however.
    6 Water Gun wat 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def Squirts water to attack.
    48 Superpower fig 5 120 100% Physical Attack, damage based on Atk and Def The user attacks the foe with great power. However, it also lowers the user's Attack and Defense.
    13 Bite dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
    xy Name Type PP Pwr. Acc. Class Definition
    50 Hydro Pump wat 5 110 80% Special Attack, damage based on Sp.Atk and Sp.Def The target is blasted by a huge volume of water launched under great pressure.
    8 Rage nor 20 20 100% Physical Attack, damage based on Atk and Def Raises ATTACK if the user is hit.
    43 Aqua Tail wat 10 90 90% Physical Attack, damage based on Atk and Def The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
    - Scratch nor 35 40 100% Physical Attack, damage based on Atk and Def Hard, pointed, and sharp claws rake the target to inflict damage.
    36 Screech nor 40 - 85% No Damage. Emits a screech to sharply reduce the foe's DEFENSE.
    22 Flail nor 15 - 100% Physical Attack, damage based on Atk and Def The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
    - Leer nor 30 - 100% No Damage. Reduces the foe's DEFENSE.
    20 Ice Fang ice 15 65 95% Physical Attack, damage based on Atk and Def The user bites with cold-infused fangs. It may also make the foe flinch or freeze.
    29 Chip Away nor 20 70 100% Physical Attack, damage based on Atk and Def Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage.
    34 Slash nor 20 70 100% Physical Attack, damage based on Atk and Def Has a high criti-cal hit ratio.
    27 Crunch dar 15 80 100% Physical Attack, damage based on Atk and Def The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
    15 Scary Face nor 10 - 100% No Damage. The user frightens the target with a scary face to harshly reduce its Speed stat.
    41 Thrash nor 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. It then becomes confused, however.
    6 Water Gun wat 25 40 100% Special Attack, damage based on Sp.Atk and Sp.Def Squirts water to attack.
    48 Superpower fig 5 120 100% Physical Attack, damage based on Atk and Def The user attacks the foe with great power. However, it also lowers the user's Attack and Defense.
    13 Bite dar 25 60 100% Physical Attack, damage based on Atk and Def An attack that may cause flinching.
  • Totodile TM Move List

    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    gs Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM003 Curse gho 10 - - No Damage. A move that functions differently for GHOSTS.
    TM043 Detect fig 5 - - No Damage. Evades attack that turn. It may fail.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM001 Dynamic Punch fig 5 100 50% Physical Attack, damage based on Atk and Def An attack that always confuses.
    TM020 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM002 Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM033 Ice Punch ice 15 75 100% Physical Attack, damage based on Atk and Def An icy punch. May cause freezing.
    TM016 Icy Wind ice 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def An icy attack that lowers SPEED.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
    TM031 Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Hurls mud in the foe's face to reduce its accuracy.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM035 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM013 Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    TM034 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    c Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM003 Curse gho 10 - - No Damage. A move that functions differently for GHOSTS.
    TM043 Detect fig 5 - - No Damage. Evades attack that turn. It may fail.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM001 Dynamic Punch fig 5 100 50% Physical Attack, damage based on Atk and Def An attack that always confuses.
    TM020 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM002 Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM033 Ice Punch ice 15 75 100% Physical Attack, damage based on Atk and Def An icy punch. May cause freezing.
    TM016 Icy Wind ice 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def An icy attack that lowers SPEED.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
    TM031 Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Hurls mud in the foe's face to reduce its accuracy.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM035 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM013 Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    TM034 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    rs Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def Destroys barriers such as REFLECT and causes damage.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM001 Focus Punch fig 20 150 100% Physical Attack, damage based on Atk and Def A powerful loyalty attack. The user flinches if hit.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM007 Hail ice 10 - - No Damage. Summons a hailstorm that strikes every turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Attacks with ultrasonic waves. May confuse the foe
    e Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def Destroys barriers such as REFLECT and causes damage.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM001 Focus Punch fig 20 150 100% Physical Attack, damage based on Atk and Def A powerful loyalty attack. The user flinches if hit.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM007 Hail ice 10 - - No Damage. Summons a hailstorm that strikes every turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Attacks with ultrasonic waves. May confuse the foe
    fl Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def Destroys barriers such as REFLECT and causes damage.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM001 Focus Punch fig 20 150 100% Physical Attack, damage based on Atk and Def A powerful loyalty attack. The user flinches if hit.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM007 Hail ice 10 - - No Damage. Summons a hailstorm that strikes every turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Attacks with ultrasonic waves. May confuse the foe
    dp Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def Destroys barriers such as REFLECT and causes damage.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM058 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the foe to attack. Its power and effects depend on the item.
    TM001 Focus Punch fig 20 150 100% Physical Attack, damage based on Atk and Def A powerful loyalty attack. The user flinches if hit.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM007 Hail ice 10 - - No Damage. Summons a hailstorm that strikes every turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Stops the foe from moving with rocks and cuts SPEED.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM065 Shadow Claw gho 15 70 100% Physical Attack, damage based on Atk and Def The user slashes with a sharp claw made from shadows. Critical hits land more easily.
    TM082 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM075 Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Attacks with ultrasonic waves. May confuse the foe
    p Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def Destroys barriers such as REFLECT and causes damage.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM058 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the foe to attack. Its power and effects depend on the item.
    TM001 Focus Punch fig 20 150 100% Physical Attack, damage based on Atk and Def A powerful loyalty attack. The user flinches if hit.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM007 Hail ice 10 - - No Damage. Summons a hailstorm that strikes every turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Stops the foe from moving with rocks and cuts SPEED.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM065 Shadow Claw gho 15 70 100% Physical Attack, damage based on Atk and Def The user slashes with a sharp claw made from shadows. Critical hits land more easily.
    TM082 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM075 Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Attacks with ultrasonic waves. May confuse the foe
    hs Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def Destroys barriers such as REFLECT and causes damage.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM058 Endure nor 10 - - No Damage. Always leaves at least 1HP.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the foe to attack. Its power and effects depend on the item.
    TM001 Focus Punch fig 20 150 100% Physical Attack, damage based on Atk and Def A powerful loyalty attack. The user flinches if hit.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM007 Hail ice 10 - - No Damage. Summons a hailstorm that strikes every turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM023 Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Stops the foe from moving with rocks and cuts SPEED.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM065 Shadow Claw gho 15 70 100% Physical Attack, damage based on Atk and Def The user slashes with a sharp claw made from shadows. Critical hits land more easily.
    TM082 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM075 Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    TM003 Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Attacks with ultrasonic waves. May confuse the foe
    bw Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def Destroys barriers such as REFLECT and causes damage.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM002 Dragon Claw dra 15 80 100% Physical Attack, damage based on Atk and Def The user slashes the foe with huge, sharp claws.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the foe to attack. Its power and effects depend on the item.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM007 Hail ice 10 - - No Damage. Summons a hailstorm that strikes every turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM001 Hone Claws dar 15 - - No Damage. The user sharpens its claws to boost its Attack stat and accuracy.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Stops the foe from moving with rocks and cuts SPEED.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM055 Scald wat 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user shoots boiling hot water at its target. It may also leave the target with a burn.
    TM065 Shadow Claw gho 15 70 100% Physical Attack, damage based on Atk and Def The user slashes with a sharp claw made from shadows. Critical hits land more easily.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM075 Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def Destroys barriers such as REFLECT and causes damage.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM002 Dragon Claw dra 15 80 100% Physical Attack, damage based on Atk and Def The user slashes the foe with huge, sharp claws.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the foe to attack. Its power and effects depend on the item.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM007 Hail ice 10 - - No Damage. Summons a hailstorm that strikes every turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM001 Hone Claws dar 15 - - No Damage. The user sharpens its claws to boost its Attack stat and accuracy.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Stops the foe from moving with rocks and cuts SPEED.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM055 Scald wat 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user shoots boiling hot water at its target. It may also leave the target with a burn.
    TM065 Shadow Claw gho 15 70 100% Physical Attack, damage based on Atk and Def The user slashes with a sharp claw made from shadows. Critical hits land more easily.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM075 Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
    xy Name Type PP Pwr. Acc. Class Definition
    TM040 Aerial Ace fly 20 60 - Physical Attack, damage based on Atk and Def An extremely speedy and unavoidable attack.
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM014 Blizzard ice 5 110 70% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM031 Brick Break fig 15 75 100% Physical Attack, damage based on Atk and Def Destroys barriers such as REFLECT and causes damage.
    TM100 Confide nor 20 - - No Damage. The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    TM028 Dig gro 10 80 100% Physical Attack, damage based on Atk and Def Digs underground the first turn and strikes next turn.
    TM032 Double Team nor 15 - - No Damage. Heightens evasive-ness.
    TM002 Dragon Claw dra 15 80 100% Physical Attack, damage based on Atk and Def The user slashes the foe with huge, sharp claws.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM056 Fling dar 10 - 100% Physical Attack, damage based on Atk and Def The user flings its held item at the foe to attack. Its power and effects depend on the item.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack based on lack of loyalty.
    TM007 Hail ice 10 - - No Damage. Summons a hailstorm that strikes every turn.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The power varies with the POKéMON.
    TM001 Hone Claws dar 15 - - No Damage. The user sharpens its claws to boost its Attack stat and accuracy.
    TM013 Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    TM098 Power-Up Punch fig 20 40 100% Physical Attack, damage based on Atk and Def Striking oppontents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
    TM017 Protect nor 10 - - No Damage. Foils attack that turn. It may fail.
    TM018 Rain Dance wat 5 - - No Damage. Boosts the power of WATER- type moves for 5 turns.
    TM044 Rest psy 10 - - No Damage. Sleep for 2 turns to fully recover.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is based on loyalty.
    TM080 Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    TM039 Rock Tomb roc 15 60 95% Physical Attack, damage based on Atk and Def Stops the foe from moving with rocks and cuts SPEED.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM055 Scald wat 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user shoots boiling hot water at its target. It may also leave the target with a burn.
    TM065 Shadow Claw gho 15 70 100% Physical Attack, damage based on Atk and Def The user slashes with a sharp claw made from shadows. Critical hits land more easily.
    TM088 Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    TM090 Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    TM087 Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    TM075 Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
    TM006 Toxic poi 10 - 90% No Damage. A poison move with increasing damage.
  • Totodile HM Move List

    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    gs Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def Cuts the foe with sharp scythes, claws, etc.
    HM03 Surf wat 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong water- type attack.
    HM06 Whirlpool wat 15 35 85% Special Attack, damage based on Sp.Atk and Sp.Def Traps the foe for 2-5 turns.
    c Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def Cuts the foe with sharp scythes, claws, etc.
    HM03 Surf wat 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong water- type attack.
    HM06 Whirlpool wat 15 35 85% Special Attack, damage based on Sp.Atk and Sp.Def Traps the foe for 2-5 turns.
    rs Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def Cuts the foe with sharp scythes, claws, etc.
    HM08 Dive wat 10 80 100% Physical Attack, damage based on Atk and Def Dives underwater the first turn and strikes next turn.
    HM03 Surf wat 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong water- type attack.
    HM07 Waterfall wat 15 80 100% Physical Attack, damage based on Atk and Def An aquatic charge attack.
    e Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def Cuts the foe with sharp scythes, claws, etc.
    HM08 Dive wat 10 80 100% Physical Attack, damage based on Atk and Def Dives underwater the first turn and strikes next turn.
    HM03 Surf wat 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong water- type attack.
    HM07 Waterfall wat 15 80 100% Physical Attack, damage based on Atk and Def An aquatic charge attack.
    fl Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def Cuts the foe with sharp scythes, claws, etc.
    HM08 Dive wat 10 80 100% Physical Attack, damage based on Atk and Def Dives underwater the first turn and strikes next turn.
    HM03 Surf wat 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong water- type attack.
    HM07 Waterfall wat 15 80 100% Physical Attack, damage based on Atk and Def An aquatic charge attack.
    dp Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def Cuts the foe with sharp scythes, claws, etc.
    HM03 Surf wat 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong water- type attack.
    HM07 Waterfall wat 15 80 100% Physical Attack, damage based on Atk and Def An aquatic charge attack.
    p Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def Cuts the foe with sharp scythes, claws, etc.
    HM03 Surf wat 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong water- type attack.
    HM07 Waterfall wat 15 80 100% Physical Attack, damage based on Atk and Def An aquatic charge attack.
    hs Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def Cuts the foe with sharp scythes, claws, etc.
    HM03 Surf wat 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong water- type attack.
    HM07 Waterfall wat 15 80 100% Physical Attack, damage based on Atk and Def An aquatic charge attack.
    HM05 Whirlpool wat 15 35 85% Special Attack, damage based on Sp.Atk and Sp.Def Traps the foe for 2-5 turns.
    bw Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def Cuts the foe with sharp scythes, claws, etc.
    HM06 Dive wat 10 80 100% Physical Attack, damage based on Atk and Def Dives underwater the first turn and strikes next turn.
    HM03 Surf wat 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong water- type attack.
    HM05 Waterfall wat 15 80 100% Physical Attack, damage based on Atk and Def An aquatic charge attack.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def Cuts the foe with sharp scythes, claws, etc.
    HM06 Dive wat 10 80 100% Physical Attack, damage based on Atk and Def Dives underwater the first turn and strikes next turn.
    HM03 Surf wat 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong water- type attack.
    HM05 Waterfall wat 15 80 100% Physical Attack, damage based on Atk and Def An aquatic charge attack.
    xy Name Type PP Pwr. Acc. Class Definition
    HM01 Cut nor 30 50 95% Physical Attack, damage based on Atk and Def Cuts the foe with sharp scythes, claws, etc.
    HM03 Surf wat 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong water- type attack.
    HM05 Waterfall wat 15 80 100% Physical Attack, damage based on Atk and Def An aquatic charge attack.
  • Totodile Tutor Move List

    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    gs Name Type PP Pwr. Acc. Class Definition
    Totodile does learn any moves by tutoring.
    c Name Type PP Pwr. Acc. Class Definition
    Ice Beam ice 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may freeze the foe.
    rs Name Type PP Pwr. Acc. Class Definition
    Totodile does learn any moves by tutoring.
    e Name Type PP Pwr. Acc. Class Definition
    Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Returns a physical blow double.
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A life-risking tackle that also hurts the user.
    Dynamic Punch fig 5 100 50% Physical Attack, damage based on Atk and Def An attack that always confuses.
    Endure nor 10 - - No Damage. Always leaves at least 1HP.
    Ice Punch ice 15 75 100% Physical Attack, damage based on Atk and Def An icy punch. May cause freezing.
    Icy Wind ice 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def An icy attack that lowers SPEED.
    Mega Kick nor 5 120 75% Physical Attack, damage based on Atk and Def A powerful kicking attack.
    Mega Punch nor 20 80 85% Physical Attack, damage based on Atk and Def A powerful punch thrown very hard.
    Mimic nor 10 - - No Damage. Copies a move used by the foe during one battle.
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Hurls mud in the foe's face to reduce its accuracy.
    Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    Seismic Toss fig 20 - 100% Physical Attack, damage based on Atk and Def The user's level equals damage HP.
    Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    Swagger nor 15 - 90% No Damage. Causes confusion and raises ATTACK.
    Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
    fl Name Type PP Pwr. Acc. Class Definition
    Body Slam nor 15 85 100% Physical Attack, damage based on Atk and Def A full-body slam that may cause paralysis.
    Counter fig 20 - 100% Physical Attack, damage based on Atk and Def Returns a physical blow double.
    Double-Edge nor 15 120 100% Physical Attack, damage based on Atk and Def A life-risking tackle that also hurts the user.
    Mega Kick nor 5 120 75% Physical Attack, damage based on Atk and Def A powerful kicking attack.
    Mega Punch nor 20 80 85% Physical Attack, damage based on Atk and Def A powerful punch thrown very hard.
    Mimic nor 10 - - No Damage. Copies a move used by the foe during one battle.
    Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    Seismic Toss fig 20 - 100% Physical Attack, damage based on Atk and Def The user's level equals damage HP.
    Substitute nor 10 - - No Damage. Makes a decoy with 1/4 user's max HP.
    Swords Dance nor 20 - - No Damage. A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
    dp Name Type PP Pwr. Acc. Class Definition
    Totodile does learn any moves by tutoring.
    p Name Type PP Pwr. Acc. Class Definition
    Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a prehistoric power. It may also raise all the user's stats at once.
    Aqua Tail wat 10 90 90% Physical Attack, damage based on Atk and Def The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
    Dive wat 10 80 100% Physical Attack, damage based on Atk and Def Dives underwater the first turn and strikes next turn.
    Ice Punch ice 15 75 100% Physical Attack, damage based on Atk and Def An icy punch. May cause freezing.
    Icy Wind ice 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def An icy attack that lowers SPEED.
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Hurls mud in the foe's face to reduce its accuracy.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    Spite gho 10 - 100% No Damage. The user looses its grudge on the move last used by the foe by cutting 4 PP from it.
    Superpower fig 5 120 100% Physical Attack, damage based on Atk and Def The user attacks the foe with great power. However, it also lowers the user's Attack and Defense.
    Uproar nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    hs Name Type PP Pwr. Acc. Class Definition
    Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a prehistoric power. It may also raise all the user's stats at once.
    Aqua Tail wat 10 90 90% Physical Attack, damage based on Atk and Def The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
    Dive wat 10 80 100% Physical Attack, damage based on Atk and Def Dives underwater the first turn and strikes next turn.
    Headbutt nor 15 70 100% Physical Attack, damage based on Atk and Def The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
    Ice Punch ice 15 75 100% Physical Attack, damage based on Atk and Def An icy punch. May cause freezing.
    Icy Wind ice 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def An icy attack that lowers SPEED.
    Low Kick fig 20 - 100% Physical Attack, damage based on Atk and Def A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.
    Mud-Slap gro 10 20 100% Special Attack, damage based on Sp.Atk and Sp.Def Hurls mud in the foe's face to reduce its accuracy.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    Spite gho 10 - 100% No Damage. The user looses its grudge on the move last used by the foe by cutting 4 PP from it.
    Superpower fig 5 120 100% Physical Attack, damage based on Atk and Def The user attacks the foe with great power. However, it also lowers the user's Attack and Defense.
    Uproar nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    bw Name Type PP Pwr. Acc. Class Definition
    Water Pledge wat 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def A column of water strikes the target. When combined with its fire equivalent, the damage increases and a rainbow appears.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Aqua Tail wat 10 90 90% Physical Attack, damage based on Atk and Def The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
    Block nor 5 - - No Damage. The user blocks the foe's way with arms spread wide to prevent escape.
    Ice Punch ice 15 75 100% Physical Attack, damage based on Atk and Def An icy punch. May cause freezing.
    Icy Wind ice 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def An icy attack that lowers SPEED.
    Iron Tail ste 15 100 75% Physical Attack, damage based on Atk and Def The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
    Low Kick fig 20 - 100% Physical Attack, damage based on Atk and Def A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.
    Sleep Talk nor 10 - - No Damage. Randomly attacks while asleep.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack useable only while asleep.
    Spite gho 10 - 100% No Damage. The user looses its grudge on the move last used by the foe by cutting 4 PP from it.
    Superpower fig 5 120 100% Physical Attack, damage based on Atk and Def The user attacks the foe with great power. However, it also lowers the user's Attack and Defense.
    Uproar nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    Water Pledge wat 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def A column of water strikes the target. When combined with its fire equivalent, the damage increases and a rainbow appears.
    xy Name Type PP Pwr. Acc. Class Definition
    Water Pledge wat 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def A column of water strikes the target. When combined with its fire equivalent, the damage increases and a rainbow appears.
  • Totodile Egg Move List

    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    gs Name Type PP Pwr. Acc. Class Definition
    Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a prehistoric power. It may also raise all the user's stats at once.
    Crunch dar 15 80 100% Physical Attack, damage based on Atk and Def The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
    Hydro Pump wat 5 110 80% Special Attack, damage based on Sp.Atk and Sp.Def The target is blasted by a huge volume of water launched under great pressure.
    Razor Wind nor 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.
    Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    Thrash nor 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. It then becomes confused, however.
    c Name Type PP Pwr. Acc. Class Definition
    Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a prehistoric power. It may also raise all the user's stats at once.
    Crunch dar 15 80 100% Physical Attack, damage based on Atk and Def The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
    Hydro Pump wat 5 110 80% Special Attack, damage based on Sp.Atk and Sp.Def The target is blasted by a huge volume of water launched under great pressure.
    Razor Wind nor 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.
    Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    Thrash nor 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. It then becomes confused, however.
    rs Name Type PP Pwr. Acc. Class Definition
    Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a prehistoric power. It may also raise all the user's stats at once.
    Crunch dar 15 80 100% Physical Attack, damage based on Atk and Def The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
    Hydro Pump wat 5 110 80% Special Attack, damage based on Sp.Atk and Sp.Def The target is blasted by a huge volume of water launched under great pressure.
    Mud Sport gro 15 - - No Damage. Covers the user in mud to raise electrical resistance.
    Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    Thrash nor 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. It then becomes confused, however.
    Water Sport wat 15 - - No Damage. The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.
    Dragon Claw dra 15 80 100% Physical Attack, damage based on Atk and Def The user slashes the foe with huge, sharp claws.
    e Name Type PP Pwr. Acc. Class Definition
    Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a prehistoric power. It may also raise all the user's stats at once.
    Crunch dar 15 80 100% Physical Attack, damage based on Atk and Def The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
    Hydro Pump wat 5 110 80% Special Attack, damage based on Sp.Atk and Sp.Def The target is blasted by a huge volume of water launched under great pressure.
    Mud Sport gro 15 - - No Damage. Covers the user in mud to raise electrical resistance.
    Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    Thrash nor 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. It then becomes confused, however.
    Water Sport wat 15 - - No Damage. The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.
    Dragon Claw dra 15 80 100% Physical Attack, damage based on Atk and Def The user slashes the foe with huge, sharp claws.
    fl Name Type PP Pwr. Acc. Class Definition
    Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a prehistoric power. It may also raise all the user's stats at once.
    Crunch dar 15 80 100% Physical Attack, damage based on Atk and Def The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
    Hydro Pump wat 5 110 80% Special Attack, damage based on Sp.Atk and Sp.Def The target is blasted by a huge volume of water launched under great pressure.
    Mud Sport gro 15 - - No Damage. Covers the user in mud to raise electrical resistance.
    Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    Thrash nor 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. It then becomes confused, however.
    Water Sport wat 15 - - No Damage. The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.
    Dragon Claw dra 15 80 100% Physical Attack, damage based on Atk and Def The user slashes the foe with huge, sharp claws.
    dp Name Type PP Pwr. Acc. Class Definition
    Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a prehistoric power. It may also raise all the user's stats at once.
    Crunch dar 15 80 100% Physical Attack, damage based on Atk and Def The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
    Dragon Dance dra 20 - - No Damage. A mystical dance that ups ATTACK and SPEED.
    Hydro Pump wat 5 110 80% Special Attack, damage based on Sp.Atk and Sp.Def The target is blasted by a huge volume of water launched under great pressure.
    Ice Punch ice 15 75 100% Physical Attack, damage based on Atk and Def An icy punch. May cause freezing.
    Metal Claw ste 35 50 95% Physical Attack, damage based on Atk and Def The foe is raked with steel claws. It may also raise the user's Attack stat.
    Mud Sport gro 15 - - No Damage. Covers the user in mud to raise electrical resistance.
    Thrash nor 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. It then becomes confused, however.
    Water Sport wat 15 - - No Damage. The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.
    Dragon Claw dra 15 80 100% Physical Attack, damage based on Atk and Def The user slashes the foe with huge, sharp claws.
    Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    p Name Type PP Pwr. Acc. Class Definition
    Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a prehistoric power. It may also raise all the user's stats at once.
    Crunch dar 15 80 100% Physical Attack, damage based on Atk and Def The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
    Dragon Dance dra 20 - - No Damage. A mystical dance that ups ATTACK and SPEED.
    Hydro Pump wat 5 110 80% Special Attack, damage based on Sp.Atk and Sp.Def The target is blasted by a huge volume of water launched under great pressure.
    Ice Punch ice 15 75 100% Physical Attack, damage based on Atk and Def An icy punch. May cause freezing.
    Metal Claw ste 35 50 95% Physical Attack, damage based on Atk and Def The foe is raked with steel claws. It may also raise the user's Attack stat.
    Mud Sport gro 15 - - No Damage. Covers the user in mud to raise electrical resistance.
    Thrash nor 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. It then becomes confused, however.
    Water Sport wat 15 - - No Damage. The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.
    Dragon Claw dra 15 80 100% Physical Attack, damage based on Atk and Def The user slashes the foe with huge, sharp claws.
    Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    hs Name Type PP Pwr. Acc. Class Definition
    Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a prehistoric power. It may also raise all the user's stats at once.
    Aqua Jet wat 20 40 100% Physical Attack, damage based on Atk and Def The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
    Crunch dar 15 80 100% Physical Attack, damage based on Atk and Def The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
    Dragon Dance dra 20 - - No Damage. A mystical dance that ups ATTACK and SPEED.
    Hydro Pump wat 5 110 80% Special Attack, damage based on Sp.Atk and Sp.Def The target is blasted by a huge volume of water launched under great pressure.
    Ice Punch ice 15 75 100% Physical Attack, damage based on Atk and Def An icy punch. May cause freezing.
    Metal Claw ste 35 50 95% Physical Attack, damage based on Atk and Def The foe is raked with steel claws. It may also raise the user's Attack stat.
    Mud Sport gro 15 - - No Damage. Covers the user in mud to raise electrical resistance.
    Thrash nor 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. It then becomes confused, however.
    Water Sport wat 15 - - No Damage. The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.
    Dragon Claw dra 15 80 100% Physical Attack, damage based on Atk and Def The user slashes the foe with huge, sharp claws.
    Rock Slide roc 10 75 90% Physical Attack, damage based on Atk and Def Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
    bw Name Type PP Pwr. Acc. Class Definition
    Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a prehistoric power. It may also raise all the user's stats at once.
    Aqua Jet wat 20 40 100% Physical Attack, damage based on Atk and Def The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
    Block nor 5 - - No Damage. The user blocks the foe's way with arms spread wide to prevent escape.
    Crunch dar 15 80 100% Physical Attack, damage based on Atk and Def The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
    Dragon Dance dra 20 - - No Damage. A mystical dance that ups ATTACK and SPEED.
    Fake Tears dar 20 - 100% No Damage. The user feigns crying to make the foe feel flustered, sharply lowering its Sp. Def stat.
    Hydro Pump wat 5 110 80% Special Attack, damage based on Sp.Atk and Sp.Def The target is blasted by a huge volume of water launched under great pressure.
    Ice Punch ice 15 75 100% Physical Attack, damage based on Atk and Def An icy punch. May cause freezing.
    Metal Claw ste 35 50 95% Physical Attack, damage based on Atk and Def The foe is raked with steel claws. It may also raise the user's Attack stat.
    Mud Sport gro 15 - - No Damage. Covers the user in mud to raise electrical resistance.
    Thrash nor 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. It then becomes confused, however.
    Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Attacks with ultrasonic waves. May confuse the foe
    Water Sport wat 15 - - No Damage. The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a prehistoric power. It may also raise all the user's stats at once.
    Aqua Jet wat 20 40 100% Physical Attack, damage based on Atk and Def The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
    Block nor 5 - - No Damage. The user blocks the foe's way with arms spread wide to prevent escape.
    Crunch dar 15 80 100% Physical Attack, damage based on Atk and Def The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
    Dragon Dance dra 20 - - No Damage. A mystical dance that ups ATTACK and SPEED.
    Fake Tears dar 20 - 100% No Damage. The user feigns crying to make the foe feel flustered, sharply lowering its Sp. Def stat.
    Hydro Pump wat 5 110 80% Special Attack, damage based on Sp.Atk and Sp.Def The target is blasted by a huge volume of water launched under great pressure.
    Ice Punch ice 15 75 100% Physical Attack, damage based on Atk and Def An icy punch. May cause freezing.
    Metal Claw ste 35 50 95% Physical Attack, damage based on Atk and Def The foe is raked with steel claws. It may also raise the user's Attack stat.
    Mud Sport gro 15 - - No Damage. Covers the user in mud to raise electrical resistance.
    Thrash nor 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. It then becomes confused, however.
    Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Attacks with ultrasonic waves. May confuse the foe
    Water Sport wat 15 - - No Damage. The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.
    xy Name Type PP Pwr. Acc. Class Definition
    Ancient Power roc 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a prehistoric power. It may also raise all the user's stats at once.
    Aqua Jet wat 20 40 100% Physical Attack, damage based on Atk and Def The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
    Block nor 5 - - No Damage. The user blocks the foe's way with arms spread wide to prevent escape.
    Crunch dar 15 80 100% Physical Attack, damage based on Atk and Def The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
    Dragon Dance dra 20 - - No Damage. A mystical dance that ups ATTACK and SPEED.
    Fake Tears dar 20 - 100% No Damage. The user feigns crying to make the foe feel flustered, sharply lowering its Sp. Def stat.
    Flatter dar 15 - 100% No Damage. Flattery is used to confuse the foe. However, it also raises the target's Sp. Atk stat.
    Hydro Pump wat 5 110 80% Special Attack, damage based on Sp.Atk and Sp.Def The target is blasted by a huge volume of water launched under great pressure.
    Ice Punch ice 15 75 100% Physical Attack, damage based on Atk and Def An icy punch. May cause freezing.
    Metal Claw ste 35 50 95% Physical Attack, damage based on Atk and Def The foe is raked with steel claws. It may also raise the user's Attack stat.
    Mud Sport gro 15 - - No Damage. Covers the user in mud to raise electrical resistance.
    Thrash nor 10 120 100% Physical Attack, damage based on Atk and Def The user rampages and attacks for two to three turns. It then becomes confused, however.
    Water Pulse wat 20 60 100% Special Attack, damage based on Sp.Atk and Sp.Def Attacks with ultrasonic waves. May confuse the foe
    Water Sport wat 15 - - No Damage. The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.
  • Totodile's Egg Groups