Intimidate | Lowers the foe's Attack stat. |
Sand Rush | Boosts the Pokémon's Speed in a sandstorm. |
Hidden Scrappy | Enables moves to hit Ghost-type Pokémon. |
Intimidate | Lowers the foe's Attack stat. |
Sand Rush | Boosts the Pokémon's Speed in a sandstorm. |
Hidden Scrappy | Enables moves to hit Ghost-type Pokémon. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
51 | Last Resort | nor | 5 | 140 | 100% |
![]() |
This move can be used only after the user has used all the other moves it knows in the battle. |
15 | Take Down | nor | 20 | 90 | 85% |
![]() |
A tackle that also hurts the user. |
24 | Crunch | dar | 15 | 80 | 100% |
![]() |
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. |
29 | Roar | nor | 20 | - | - |
![]() |
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. |
- | Fire Fang | fir | 15 | 65 | 95% |
![]() |
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. |
20 | Work Up | nor | 30 | - | - |
![]() |
The user is roused, and its Attack and Sp. Atk stats increase. |
8 | Bite | dar | 25 | 60 | 100% |
![]() |
An attack that may cause flinching. |
5 | Odor Sleuth | nor | 40 | - | - |
![]() |
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. |
- | Ice Fang | ice | 15 | 65 | 95% |
![]() |
The user bites with cold-infused fangs. It may also make the target flinch or leave it frozen. |
36 | Retaliate | nor | 5 | 70 | 100% |
![]() |
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
- | Leer | nor | 30 | - | 100% |
![]() |
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. |
- | Odor Sleuth | nor | 40 | - | - |
![]() |
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. |
- | Tackle | nor | 35 | 50 | 100% |
![]() |
A full-body charge attack. |
- | Thunder Fang | ele | 15 | 65 | 95% |
![]() |
The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis. |
42 | Reversal | fig | 15 | - | 100% |
![]() |
An all-out attack that becomes more powerful the less HP the user has. |
12 | Helping Hand | nor | 20 | - | - |
![]() |
A move that boosts the power of the ally's attack in a Double Battle. |
59 | Giga Impact | nor | 5 | 150 | 90% |
![]() |
The user charges at the target using every bit of its power. The user must rest on the next turn. |
- | Bite | dar | 25 | 60 | 100% |
![]() |
An attack that may cause flinching. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
51 | Last Resort | nor | 5 | 140 | 100% |
![]() |
This move can be used only after the user has used all the other moves it knows in the battle. |
15 | Take Down | nor | 20 | 90 | 85% |
![]() |
A tackle that also hurts the user. |
24 | Crunch | dar | 15 | 80 | 100% |
![]() |
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. |
29 | Roar | nor | 20 | - | - |
![]() |
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. |
- | Fire Fang | fir | 15 | 65 | 95% |
![]() |
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. |
20 | Work Up | nor | 30 | - | - |
![]() |
The user is roused, and its Attack and Sp. Atk stats increase. |
8 | Bite | dar | 25 | 60 | 100% |
![]() |
An attack that may cause flinching. |
5 | Odor Sleuth | nor | 40 | - | - |
![]() |
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. |
- | Ice Fang | ice | 15 | 65 | 95% |
![]() |
The user bites with cold-infused fangs. It may also make the target flinch or leave it frozen. |
36 | Retaliate | nor | 5 | 70 | 100% |
![]() |
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
- | Leer | nor | 30 | - | 100% |
![]() |
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. |
- | Odor Sleuth | nor | 40 | - | - |
![]() |
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. |
- | Tackle | nor | 35 | 50 | 100% |
![]() |
A full-body charge attack. |
- | Thunder Fang | ele | 15 | 65 | 95% |
![]() |
The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis. |
42 | Reversal | fig | 15 | - | 100% |
![]() |
An all-out attack that becomes more powerful the less HP the user has. |
12 | Helping Hand | nor | 20 | - | - |
![]() |
A move that boosts the power of the ally's attack in a Double Battle. |
59 | Giga Impact | nor | 5 | 150 | 90% |
![]() |
The user charges at the target using every bit of its power. The user must rest on the next turn. |
- | Bite | dar | 25 | 60 | 100% |
![]() |
An attack that may cause flinching. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
- | Fire Fang | fir | 15 | 65 | 95% |
![]() |
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. |
- | Ice Fang | ice | 15 | 65 | 95% |
![]() |
The user bites with cold-infused fangs. It may also make the target flinch or leave it frozen. |
- | Leer | nor | 30 | - | 100% |
![]() |
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. |
- | Tackle | nor | 35 | 50 | 100% |
![]() |
A full-body charge attack. |
51 | Last Resort | nor | 5 | 140 | 100% |
![]() |
This move can be used only after the user has used all the other moves it knows in the battle. |
36 | Retaliate | nor | 5 | 70 | 100% |
![]() |
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
24 | Crunch | dar | 15 | 80 | 100% |
![]() |
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. |
8 | Bite | dar | 25 | 60 | 100% |
![]() |
An attack that may cause flinching. |
12 | Helping Hand | nor | 20 | - | - |
![]() |
A move that boosts the power of the ally's attack in a Double Battle. |
20 | Work Up | nor | 30 | - | - |
![]() |
The user is roused, and its Attack and Sp. Atk stats increase. |
29 | Roar | nor | 20 | - | - |
![]() |
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. |
15 | Take Down | nor | 20 | 90 | 85% |
![]() |
A tackle that also hurts the user. |
42 | Reversal | fig | 15 | - | 100% |
![]() |
An all-out attack that becomes more powerful the less HP the user has. |
- | Thunder Fang | ele | 15 | 65 | 95% |
![]() |
The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis. |
5 | Odor Sleuth | nor | 40 | - | - |
![]() |
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. |
63 | Play Rough | fai | 10 | 90 | 90% |
![]() |
The user plays rough with the target and attacks it. This may also lower the target's Attack stat. |
59 | Giga Impact | nor | 5 | 150 | 90% |
![]() |
The user charges at the target using every bit of its power. The user must rest on the next turn. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
![]() |
An extremely speedy and unavoidable attack. |
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
The user burrows, then attacks on the next turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Heightens evasive-ness. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack based on lack of loyalty. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
![]() |
The user charges at the target using every bit of its power. The user must rest on the next turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The power varies with the POKéMON. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM066 | Payback | dar | 10 | 50 | 100% |
![]() |
If the user can use this attack after the foe attacks, its power is doubled. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Foils attack that turn. It may fail. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
![]() |
Sleep for 2 turns to fully recover. |
TM067 | Retaliate | nor | 5 | 70 | 100% |
![]() |
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that is based on loyalty. |
TM005 | Roar | nor | 20 | - | - |
![]() |
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
![]() |
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
TM048 | Round | nor | 15 | 60 | 100% |
![]() |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
![]() |
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. |
TM095 | Snarl | dar | 15 | 55 | 95% |
![]() |
The user yells as if it?s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
Makes a decoy with 1/4 user's max HP. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
Boosts fire-type moves for 5 turns. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
Causes confusion and raises ATTACK. |
TM025 | Thunder | ele | 10 | 110 | 70% |
![]() |
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. |
TM073 | Thunder Wave | ele | 20 | - | 100% |
![]() |
A weak electric charge is launched at the foe. It causes paralysis if it hits. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
![]() |
A strong electrical attack that may paralyze the foe. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A poison move with increasing damage. |
TM093 | Wild Charge | ele | 15 | 90 | 100% |
![]() |
The user shrouds itself in electricity and smashes into its target. It also damages the user a little. |
TM083 | Work Up | nor | 30 | - | - |
![]() |
The user is roused, and its Attack and Sp. Atk stats increase. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
![]() |
An extremely speedy and unavoidable attack. |
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
The user burrows, then attacks on the next turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Heightens evasive-ness. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack based on lack of loyalty. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
![]() |
The user charges at the target using every bit of its power. The user must rest on the next turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The power varies with the POKéMON. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM066 | Payback | dar | 10 | 50 | 100% |
![]() |
If the user can use this attack after the foe attacks, its power is doubled. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Foils attack that turn. It may fail. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
![]() |
Sleep for 2 turns to fully recover. |
TM067 | Retaliate | nor | 5 | 70 | 100% |
![]() |
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that is based on loyalty. |
TM005 | Roar | nor | 20 | - | - |
![]() |
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
![]() |
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
TM048 | Round | nor | 15 | 60 | 100% |
![]() |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
![]() |
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. |
TM095 | Snarl | dar | 15 | 55 | 95% |
![]() |
The user yells as if it?s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
Makes a decoy with 1/4 user's max HP. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
Boosts fire-type moves for 5 turns. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
Causes confusion and raises ATTACK. |
TM025 | Thunder | ele | 10 | 110 | 70% |
![]() |
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. |
TM073 | Thunder Wave | ele | 20 | - | 100% |
![]() |
A weak electric charge is launched at the foe. It causes paralysis if it hits. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
![]() |
A strong electrical attack that may paralyze the foe. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A poison move with increasing damage. |
TM093 | Wild Charge | ele | 15 | 90 | 100% |
![]() |
The user shrouds itself in electricity and smashes into its target. It also damages the user a little. |
TM083 | Work Up | nor | 30 | - | - |
![]() |
The user is roused, and its Attack and Sp. Atk stats increase. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
![]() |
An extremely speedy and unavoidable attack. |
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM100 | Confide | nor | 20 | - | - |
![]() |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
The user burrows, then attacks on the next turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Heightens evasive-ness. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack based on lack of loyalty. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
![]() |
The user charges at the target using every bit of its power. The user must rest on the next turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The power varies with the POKéMON. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM066 | Payback | dar | 10 | 50 | 100% |
![]() |
If the user can use this attack after the foe attacks, its power is doubled. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Foils attack that turn. It may fail. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts the power of WATER- type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
![]() |
Sleep for 2 turns to fully recover. |
TM067 | Retaliate | nor | 5 | 70 | 100% |
![]() |
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that is based on loyalty. |
TM005 | Roar | nor | 20 | - | - |
![]() |
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
![]() |
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
TM048 | Round | nor | 15 | 60 | 100% |
![]() |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
![]() |
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. |
TM088 | Sleep Talk | nor | 10 | - | - |
![]() |
Randomly attacks while asleep. |
TM095 | Snarl | dar | 15 | 55 | 95% |
![]() |
The user yells as if it?s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
Makes a decoy with 1/4 user's max HP. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
Boosts fire-type moves for 5 turns. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
Causes confusion and raises ATTACK. |
TM025 | Thunder | ele | 10 | 110 | 70% |
![]() |
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. |
TM073 | Thunder Wave | ele | 20 | - | 100% |
![]() |
A weak electric charge is launched at the foe. It causes paralysis if it hits. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
![]() |
A strong electrical attack that may paralyze the foe. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A poison move with increasing damage. |
TM093 | Wild Charge | ele | 15 | 90 | 100% |
![]() |
The user shrouds itself in electricity and smashes into its target. It also damages the user a little. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
A powerful physi-cal attack. |
HM03 | Surf | wat | 15 | 90 | 100% |
![]() |
It swamps the entire battlefield with a giant wave. It can also be used for crossing water. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
A powerful physi-cal attack. |
HM03 | Surf | wat | 15 | 90 | 100% |
![]() |
It swamps the entire battlefield with a giant wave. It can also be used for crossing water. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Stoutland does learn any moves by tutoring. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Covet | nor | 25 | 60 | 100% |
![]() |
The user endearingly approaches the target, then steals the target's held item. |
![]() |
Helping Hand | nor | 20 | - | - |
![]() |
A move that boosts the power of the ally's attack in a Double Battle. |
![]() |
Hyper Voice | nor | 10 | 90 | 100% |
![]() |
The user lets loose a horribly echoing shout with the power to inflict damage. |
![]() |
Iron Head | ste | 15 | 80 | 100% |
![]() |
The user slams the target with its steel-hard head. It may also make the target flinch. |
![]() |
Last Resort | nor | 5 | 140 | 100% |
![]() |
This move can be used only after the user has used all the other moves it knows in the battle. |
![]() |
Sleep Talk | nor | 10 | - | - |
![]() |
Randomly attacks while asleep. |
![]() |
Snore | nor | 15 | 50 | 100% |
![]() |
An attack useable only while asleep. |
![]() |
Superpower | fig | 5 | 120 | 100% |
![]() |
The user attacks the foe with great power. However, it also lowers the user's Attack and Defense. |
![]() |
Uproar | nor | 10 | 90 | 100% |
![]() |
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Stoutland does learn any moves by tutoring. |