| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 55 | Hydro Pump | wat | 5 | 110 | 80% |
|
A powerful water- type attack. |
| 8 | Quick Attack | nor | 30 | 40 | 100% |
|
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. |
| 44 | Bounce | fly | 5 | 85 | 85% |
|
The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis. |
| - | Growl | nor | 40 | - | 100% |
|
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
| 33 | Smack Down | roc | 15 | 50 | 100% |
|
The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit. |
| - | Pound | nor | 35 | 40 | 100% |
|
The target is physically pounded with a long tail or a foreleg, etc. |
| 23 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| 28 | Fling | dar | 10 | - | 100% |
|
The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| 20 | Smokescreen | nor | 20 | - | 100% |
|
Lowers the foe's accuracy. |
| 14 | Water Pulse | wat | 20 | 60 | 100% |
|
Attacks with ultrasonic waves. May confuse the foe |
| 38 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| 5 | Bubble | wat | 30 | 40 | 100% |
|
A spray of countless bubbles is jetted at the opposing team. It may also lower the targets' Speed stats. |
| 48 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| 10 | Lick | gho | 30 | 30 | 100% |
|
The target is licked with a long tongue, causing damage. It may also leave the target with paralysis. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM062 | Acrobatics | fly | 15 | 55 | 100% |
|
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
| TM040 | Aerial Ace | fly | 20 | 60 | - |
|
The user confounds the target with speed, then slashes. This attack never misses. |
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
| TM100 | Confide | nor | 20 | - | - |
|
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
| TM097 | Dark Pulse | dar | 15 | 80 | 100% |
|
- |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
1st turn: Burrow 2nd turn: Attack |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM049 | Echoed Voice | nor | 15 | 40 | 100% |
|
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM056 | Fling | dar | 10 | - | 100% |
|
The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM086 | Grass Knot | gra | 20 | - | 100% |
|
The user snares the target with grass and trips it. The heavier the target, the greater the damage. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The target is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM098 | Power-Up Punch | fig | 20 | 40 | 100% |
|
Striking oppontents over and over makes the user's fists harder. Hitting a target raises the Attack stat. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM080 | Rock Slide | roc | 10 | 75 | 90% |
|
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
| TM094 | Rock Smash | fig | 15 | 40 | 100% |
|
A rock-crushing attack that may lower DEFENSE. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM055 | Scald | wat | 15 | 80 | 100% |
|
The user shoots boiling hot water at its target. It may also leave the target with a burn. |
| TM088 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM023 | Smack Down | roc | 15 | 50 | 100% |
|
The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The foe is taunted into a rage that allows it to use only attack moves for two to four turns. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
An attack that may steal a held item. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| TM089 | U-turn | bug | 20 | 70 | 100% |
|
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM01 | Cut | nor | 30 | 50 | 95% |
|
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
| HM03 | Surf | wat | 15 | 90 | 100% |
|
It swamps the area around the user with a giant wave. It can also be used for crossing water. |
| HM05 | Waterfall | wat | 15 | 80 | 100% |
|
Charges the foe with speed to climb waterfalls. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Water Pledge | wat | 10 | 80 | 100% |
|
A column of water strikes the target. When combined with its fire equivalent, the damage increases and a rainbow appears. |