| Soundproof | Gives full immunity to all sound-based moves. |
| Soundproof | Gives full immunity to all sound-based moves. |
| Soundproof | Gives full immunity to all sound-based moves. |
| Hidden Rattled | Some move types scare it and boost its Speed. |
| Soundproof | Gives full immunity to all sound-based moves. |
| Hidden Rattled | Some move types scare it and boost its Speed. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 21 | Supersonic | nor | 20 | - | 55% |
|
The user generates odd sound waves from its body. It may confuse the target. |
| 45 | Hyper Voice | nor | 10 | 90 | 100% |
|
The user lets loose a horribly echoing shout with the power to inflict damage. |
| - | Pound | nor | 35 | 40 | 100% |
|
The target is physically pounded with a long tail or a foreleg, etc. |
| 11 | Astonish | gho | 15 | 30 | 100% |
|
An attack that may shock the foe into flinching. |
| 31 | Screech | nor | 40 | - | 85% |
|
An earsplitting screech is emitted to sharply reduce the foe's Defense stat. |
| 25 | Stomp | nor | 20 | 65 | 100% |
|
An attack that may cause flinching. |
| 5 | Uproar | nor | 10 | 90 | 100% |
|
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
| 35 | Roar | nor | 20 | - | - |
|
Makes the foe flee to end the battle. |
| 15 | Howl | nor | 40 | - | - |
|
Howls to raise the spirit and boosts ATTACK. |
| 41 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| 41 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 21 | Supersonic | nor | 20 | - | 55% |
|
The user generates odd sound waves from its body. It may confuse the target. |
| 45 | Hyper Voice | nor | 10 | 90 | 100% |
|
The user lets loose a horribly echoing shout with the power to inflict damage. |
| - | Pound | nor | 35 | 40 | 100% |
|
The target is physically pounded with a long tail or a foreleg, etc. |
| 11 | Astonish | gho | 15 | 30 | 100% |
|
An attack that may shock the foe into flinching. |
| 31 | Screech | nor | 40 | - | 85% |
|
An earsplitting screech is emitted to sharply reduce the foe's Defense stat. |
| 25 | Stomp | nor | 20 | 65 | 100% |
|
An attack that may cause flinching. |
| 5 | Uproar | nor | 10 | 90 | 100% |
|
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
| 35 | Roar | nor | 20 | - | - |
|
Makes the foe flee to end the battle. |
| 15 | Howl | nor | 40 | - | - |
|
Howls to raise the spirit and boosts ATTACK. |
| 41 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| 41 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 21 | Supersonic | nor | 20 | - | 55% |
|
The user generates odd sound waves from its body. It may confuse the target. |
| 45 | Hyper Voice | nor | 10 | 90 | 100% |
|
The user lets loose a horribly echoing shout with the power to inflict damage. |
| - | Pound | nor | 35 | 40 | 100% |
|
The target is physically pounded with a long tail or a foreleg, etc. |
| 11 | Astonish | gho | 15 | 30 | 100% |
|
An attack that may shock the foe into flinching. |
| 31 | Screech | nor | 40 | - | 85% |
|
An earsplitting screech is emitted to sharply reduce the foe's Defense stat. |
| 25 | Stomp | nor | 20 | 65 | 100% |
|
An attack that may cause flinching. |
| 5 | Uproar | nor | 10 | 90 | 100% |
|
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
| 35 | Roar | nor | 20 | - | - |
|
Makes the foe flee to end the battle. |
| 15 | Howl | nor | 40 | - | - |
|
Howls to raise the spirit and boosts ATTACK. |
| 41 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| 41 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 21 | Supersonic | nor | 20 | - | 55% |
|
The user generates odd sound waves from its body. It may confuse the target. |
| 45 | Hyper Voice | nor | 10 | 90 | 100% |
|
The user lets loose a horribly echoing shout with the power to inflict damage. |
| - | Pound | nor | 35 | 40 | 100% |
|
The target is physically pounded with a long tail or a foreleg, etc. |
| 41 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| 11 | Astonish | gho | 15 | 30 | 100% |
|
An attack that may shock the foe into flinching. |
| 31 | Screech | nor | 40 | - | 85% |
|
An earsplitting screech is emitted to sharply reduce the foe's Defense stat. |
| 25 | Stomp | nor | 20 | 65 | 100% |
|
An attack that may cause flinching. |
| 5 | Uproar | nor | 10 | 90 | 100% |
|
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
| 35 | Roar | nor | 20 | - | - |
|
Makes the foe flee to end the battle. |
| 15 | Howl | nor | 40 | - | - |
|
Howls to raise the spirit and boosts ATTACK. |
| 41 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 21 | Supersonic | nor | 20 | - | 55% |
|
The user generates odd sound waves from its body. It may confuse the target. |
| 45 | Hyper Voice | nor | 10 | 90 | 100% |
|
The user lets loose a horribly echoing shout with the power to inflict damage. |
| - | Pound | nor | 35 | 40 | 100% |
|
The target is physically pounded with a long tail or a foreleg, etc. |
| 41 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| 11 | Astonish | gho | 15 | 30 | 100% |
|
An attack that may shock the foe into flinching. |
| 31 | Screech | nor | 40 | - | 85% |
|
An earsplitting screech is emitted to sharply reduce the foe's Defense stat. |
| 25 | Stomp | nor | 20 | 65 | 100% |
|
An attack that may cause flinching. |
| 5 | Uproar | nor | 10 | 90 | 100% |
|
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
| 35 | Roar | nor | 20 | - | - |
|
Makes the foe flee to end the battle. |
| 15 | Howl | nor | 40 | - | - |
|
Howls to raise the spirit and boosts ATTACK. |
| 41 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 21 | Supersonic | nor | 20 | - | 55% |
|
The user generates odd sound waves from its body. It may confuse the target. |
| 45 | Hyper Voice | nor | 10 | 90 | 100% |
|
The user lets loose a horribly echoing shout with the power to inflict damage. |
| - | Pound | nor | 35 | 40 | 100% |
|
The target is physically pounded with a long tail or a foreleg, etc. |
| 41 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| 11 | Astonish | gho | 15 | 30 | 100% |
|
An attack that may shock the foe into flinching. |
| 31 | Screech | nor | 40 | - | 85% |
|
An earsplitting screech is emitted to sharply reduce the foe's Defense stat. |
| 25 | Stomp | nor | 20 | 65 | 100% |
|
An attack that may cause flinching. |
| 5 | Uproar | nor | 10 | 90 | 100% |
|
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
| 35 | Roar | nor | 20 | - | - |
|
Makes the foe flee to end the battle. |
| 15 | Howl | nor | 40 | - | - |
|
Howls to raise the spirit and boosts ATTACK. |
| 41 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 51 | Hyper Voice | nor | 10 | 90 | 100% |
|
The user lets loose a horribly echoing shout with the power to inflict damage. |
| 15 | Howl | nor | 40 | - | - |
|
Howls to raise the spirit and boosts ATTACK. |
| 45 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| 5 | Uproar | nor | 10 | 90 | 100% |
|
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
| 35 | Roar | nor | 20 | - | - |
|
Makes the foe flee to end the battle. |
| 31 | Screech | nor | 40 | - | 85% |
|
An earsplitting screech is emitted to sharply reduce the foe's Defense stat. |
| 25 | Stomp | nor | 20 | 65 | 100% |
|
An attack that may cause flinching. |
| 11 | Astonish | gho | 15 | 30 | 100% |
|
An attack that may shock the foe into flinching. |
| 41 | Synchronoise | psy | 15 | 120 | 100% |
|
Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it. |
| - | Pound | nor | 35 | 40 | 100% |
|
The target is physically pounded with a long tail or a foreleg, etc. |
| 45 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| 21 | Supersonic | nor | 20 | - | 55% |
|
The user generates odd sound waves from its body. It may confuse the target. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 51 | Hyper Voice | nor | 10 | 90 | 100% |
|
The user lets loose a horribly echoing shout with the power to inflict damage. |
| 15 | Howl | nor | 40 | - | - |
|
Howls to raise the spirit and boosts ATTACK. |
| 45 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| 5 | Uproar | nor | 10 | 90 | 100% |
|
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
| 35 | Roar | nor | 20 | - | - |
|
Makes the foe flee to end the battle. |
| 31 | Screech | nor | 40 | - | 85% |
|
An earsplitting screech is emitted to sharply reduce the foe's Defense stat. |
| 25 | Stomp | nor | 20 | 65 | 100% |
|
An attack that may cause flinching. |
| 11 | Astonish | gho | 15 | 30 | 100% |
|
An attack that may shock the foe into flinching. |
| 41 | Synchronoise | psy | 15 | 120 | 100% |
|
Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it. |
| - | Pound | nor | 35 | 40 | 100% |
|
The target is physically pounded with a long tail or a foreleg, etc. |
| 45 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| 21 | Supersonic | nor | 20 | - | 55% |
|
The user generates odd sound waves from its body. It may confuse the target. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 50 | Hyper Voice | nor | 10 | 90 | 100% |
|
The user lets loose a horribly echoing shout with the power to inflict damage. |
| 45 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| 45 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| 35 | Roar | nor | 20 | - | - |
|
Makes the foe flee to end the battle. |
| 15 | Howl | nor | 40 | - | - |
|
Howls to raise the spirit and boosts ATTACK. |
| 25 | Stomp | nor | 20 | 65 | 100% |
|
An attack that may cause flinching. |
| 5 | Uproar | nor | 10 | 90 | 100% |
|
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
| 31 | Screech | nor | 40 | - | 85% |
|
An earsplitting screech is emitted to sharply reduce the foe's Defense stat. |
| 11 | Astonish | gho | 15 | 30 | 100% |
|
An attack that may shock the foe into flinching. |
| 41 | Synchronoise | psy | 15 | 120 | 100% |
|
Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it. |
| - | Pound | nor | 35 | 40 | 100% |
|
The target is physically pounded with a long tail or a foreleg, etc. |
| 21 | Supersonic | nor | 20 | - | 55% |
|
The user generates odd sound waves from its body. It may confuse the target. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM038 | Fire Blast | fir | 5 | 110 | 85% |
|
An attack that may cause a burn. |
| TM035 | Flamethrower | fir | 15 | 90 | 100% |
|
An attack that may inflict a burn. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The target is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM005 | Roar | nor | 20 | - | - |
|
Makes the foe flee to end the battle. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM034 | Shock Wave | ele | 20 | 60 | - |
|
- |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
Attacks with ultrasonic waves. May confuse the foe |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM038 | Fire Blast | fir | 5 | 110 | 85% |
|
An attack that may cause a burn. |
| TM035 | Flamethrower | fir | 15 | 90 | 100% |
|
An attack that may inflict a burn. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The target is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM005 | Roar | nor | 20 | - | - |
|
Makes the foe flee to end the battle. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM034 | Shock Wave | ele | 20 | 60 | - |
|
- |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
Attacks with ultrasonic waves. May confuse the foe |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM038 | Fire Blast | fir | 5 | 110 | 85% |
|
An attack that may cause a burn. |
| TM035 | Flamethrower | fir | 15 | 90 | 100% |
|
An attack that may inflict a burn. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The target is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM005 | Roar | nor | 20 | - | - |
|
Makes the foe flee to end the battle. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM034 | Shock Wave | ele | 20 | 60 | - |
|
- |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
Attacks with ultrasonic waves. May confuse the foe |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
| TM078 | Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM058 | Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM038 | Fire Blast | fir | 5 | 110 | 85% |
|
An attack that may cause a burn. |
| TM035 | Flamethrower | fir | 15 | 90 | 100% |
|
An attack that may inflict a burn. |
| TM056 | Fling | dar | 10 | - | 100% |
|
The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The target is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM083 | Natural Gift | nor | 15 | - | 100% |
|
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM005 | Roar | nor | 20 | - | - |
|
Makes the foe flee to end the battle. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM034 | Shock Wave | ele | 20 | 60 | - |
|
- |
| TM082 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
Attacks with ultrasonic waves. May confuse the foe |
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
| TM078 | Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM058 | Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM038 | Fire Blast | fir | 5 | 110 | 85% |
|
An attack that may cause a burn. |
| TM035 | Flamethrower | fir | 15 | 90 | 100% |
|
An attack that may inflict a burn. |
| TM056 | Fling | dar | 10 | - | 100% |
|
The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The target is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM083 | Natural Gift | nor | 15 | - | 100% |
|
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM005 | Roar | nor | 20 | - | - |
|
Makes the foe flee to end the battle. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM034 | Shock Wave | ele | 20 | 60 | - |
|
- |
| TM082 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
Attacks with ultrasonic waves. May confuse the foe |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
| TM078 | Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM058 | Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM038 | Fire Blast | fir | 5 | 110 | 85% |
|
An attack that may cause a burn. |
| TM035 | Flamethrower | fir | 15 | 90 | 100% |
|
An attack that may inflict a burn. |
| TM056 | Fling | dar | 10 | - | 100% |
|
The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The target is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM083 | Natural Gift | nor | 15 | - | 100% |
|
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM005 | Roar | nor | 20 | - | - |
|
Makes the foe flee to end the battle. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM034 | Shock Wave | ele | 20 | 60 | - |
|
- |
| TM082 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
Attacks with ultrasonic waves. May confuse the foe |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM049 | Echoed Voice | nor | 15 | 40 | 100% |
|
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM038 | Fire Blast | fir | 5 | 110 | 85% |
|
An attack that may cause a burn. |
| TM035 | Flamethrower | fir | 15 | 90 | 100% |
|
An attack that may inflict a burn. |
| TM056 | Fling | dar | 10 | - | 100% |
|
The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The target is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM059 | Incinerate | fir | 15 | 60 | 100% |
|
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM067 | Retaliate | nor | 5 | 70 | 100% |
|
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM005 | Roar | nor | 20 | - | - |
|
Makes the foe flee to end the battle. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| TM083 | Work Up | nor | 30 | - | - |
|
The user is roused, and its Attack and Sp. Atk stats increase. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM049 | Echoed Voice | nor | 15 | 40 | 100% |
|
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM038 | Fire Blast | fir | 5 | 110 | 85% |
|
An attack that may cause a burn. |
| TM035 | Flamethrower | fir | 15 | 90 | 100% |
|
An attack that may inflict a burn. |
| TM056 | Fling | dar | 10 | - | 100% |
|
The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The target is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM059 | Incinerate | fir | 15 | 60 | 100% |
|
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM067 | Retaliate | nor | 5 | 70 | 100% |
|
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM005 | Roar | nor | 20 | - | - |
|
Makes the foe flee to end the battle. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| TM083 | Work Up | nor | 30 | - | - |
|
The user is roused, and its Attack and Sp. Atk stats increase. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
| TM100 | Confide | nor | 20 | - | - |
|
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM049 | Echoed Voice | nor | 15 | 40 | 100% |
|
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM038 | Fire Blast | fir | 5 | 110 | 85% |
|
An attack that may cause a burn. |
| TM035 | Flamethrower | fir | 15 | 90 | 100% |
|
An attack that may inflict a burn. |
| TM056 | Fling | dar | 10 | - | 100% |
|
The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The target is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM059 | Incinerate | fir | 15 | 60 | 100% |
|
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM067 | Retaliate | nor | 5 | 70 | 100% |
|
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM005 | Roar | nor | 20 | - | - |
|
Makes the foe flee to end the battle. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM088 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts fire-type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Whismur does learn any moves by tutoring. |
|||||||
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Body Slam | nor | 15 | 85 | 100% |
|
The user drops onto the target with its full body weight. It may also leave the target with paralysis. | |
| Counter | fig | 20 | - | 100% |
|
Returns a physical blow double. | |
| Defense Curl | nor | 40 | - | - |
|
Heightens the user's DEFENSE. | |
| Double-Edge | nor | 15 | 120 | 100% |
|
A life-risking tackle that also hurts the user. | |
| Dynamic Punch | fig | 5 | 100 | 50% |
|
Powerful and sure to cause confusion, but inaccurate. | |
| Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |
| Fire Punch | fir | 15 | 75 | 100% |
|
A fiery punch. May cause a burn. | |
| Ice Punch | ice | 15 | 75 | 100% |
|
An icy punch that may freeze the foe. | |
| Icy Wind | ice | 15 | 55 | 95% |
|
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. | |
| Mega Kick | nor | 5 | 120 | 75% |
|
A powerful kicking attack. | |
| Mega Punch | nor | 20 | 80 | 85% |
|
A powerful punch thrown very hard. | |
| Mimic | nor | 10 | - | - |
|
Copies a move used by the foe during one battle. | |
| Mud-Slap | gro | 10 | 20 | 100% |
|
The user hurls mud in the target's face to inflict damage and lower its accuracy. | |
| Psych Up | nor | 10 | - | - |
|
The user hypnotizes itself into copying any stat change made by the foe. | |
| Rollout | roc | 20 | 30 | 90% |
|
An attack lasting 5 turns with rising intensity. | |
| Seismic Toss | fig | 20 | - | 100% |
|
Inflicts damage identical to the user's level. | |
| Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. | |
| Snore | nor | 15 | 50 | 100% |
|
A loud attack that can be used only while asleep. | |
| Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |
| Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |
| Thunder Punch | ele | 15 | 75 | 100% |
|
An electric punch. It may paralyze. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Body Slam | nor | 15 | 85 | 100% |
|
The user drops onto the target with its full body weight. It may also leave the target with paralysis. | |
| Counter | fig | 20 | - | 100% |
|
Returns a physical blow double. | |
| Double-Edge | nor | 15 | 120 | 100% |
|
A life-risking tackle that also hurts the user. | |
| Mega Kick | nor | 5 | 120 | 75% |
|
A powerful kicking attack. | |
| Mega Punch | nor | 20 | 80 | 85% |
|
A powerful punch thrown very hard. | |
| Mimic | nor | 10 | - | - |
|
Copies a move used by the foe during one battle. | |
| Seismic Toss | fig | 20 | - | 100% |
|
Inflicts damage identical to the user's level. | |
| Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Whismur does learn any moves by tutoring. |
|||||||
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Fire Punch | fir | 15 | 75 | 100% |
|
A fiery punch. May cause a burn. | |
| Ice Punch | ice | 15 | 75 | 100% |
|
An icy punch that may freeze the foe. | |
| Icy Wind | ice | 15 | 55 | 95% |
|
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. | |
| Mud-Slap | gro | 10 | 20 | 100% |
|
The user hurls mud in the target's face to inflict damage and lower its accuracy. | |
| Rollout | roc | 20 | 30 | 90% |
|
An attack lasting 5 turns with rising intensity. | |
| Snore | nor | 15 | 50 | 100% |
|
A loud attack that can be used only while asleep. | |
| Thunder Punch | ele | 15 | 75 | 100% |
|
An electric punch. It may paralyze. | |
| Uproar | nor | 10 | 90 | 100% |
|
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. | |
| Zen Headbutt | psy | 15 | 80 | 90% |
|
- |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Fire Punch | fir | 15 | 75 | 100% |
|
A fiery punch. May cause a burn. | |
| Headbutt | nor | 15 | 70 | 100% |
|
The user sticks its head out and rams straight forward. It may make the foe flinch. | |
| Ice Punch | ice | 15 | 75 | 100% |
|
An icy punch that may freeze the foe. | |
| Icy Wind | ice | 15 | 55 | 95% |
|
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. | |
| Mud-Slap | gro | 10 | 20 | 100% |
|
The user hurls mud in the target's face to inflict damage and lower its accuracy. | |
| Rollout | roc | 20 | 30 | 90% |
|
An attack lasting 5 turns with rising intensity. | |
| Snore | nor | 15 | 50 | 100% |
|
A loud attack that can be used only while asleep. | |
| Thunder Punch | ele | 15 | 75 | 100% |
|
An electric punch. It may paralyze. | |
| Uproar | nor | 10 | 90 | 100% |
|
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. | |
| Zen Headbutt | psy | 15 | 80 | 90% |
|
- |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Whismur does learn any moves by tutoring. |
|||||||
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Endeavor | nor | 5 | - | 100% |
|
An attack move that cuts down the foe's HP to equal the user's HP. | |
| Fire Punch | fir | 15 | 75 | 100% |
|
A fiery punch. May cause a burn. | |
| Hyper Voice | nor | 10 | 90 | 100% |
|
The user lets loose a horribly echoing shout with the power to inflict damage. | |
| Ice Punch | ice | 15 | 75 | 100% |
|
An icy punch that may freeze the foe. | |
| Icy Wind | ice | 15 | 55 | 95% |
|
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. | |
| Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. | |
| Snore | nor | 15 | 50 | 100% |
|
A loud attack that can be used only while asleep. | |
| Thunder Punch | ele | 15 | 75 | 100% |
|
An electric punch. It may paralyze. | |
| Uproar | nor | 10 | 90 | 100% |
|
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. | |
| Zen Headbutt | psy | 15 | 80 | 90% |
|
- |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Whismur does learn any moves by tutoring. |
|||||||
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Extrasensory | psy | 20 | 80 | 100% |
|
Attacks with a peculiar power. May cause flinching. | |
| Smelling Salts | nor | 10 | 70 | 100% |
|
This attack inflicts double damage on a paralyzed foe. It also cures the foe's paralysis, however. | |
| Snore | nor | 15 | 50 | 100% |
|
A loud attack that can be used only while asleep. | |
| Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |
| Take Down | nor | 20 | 90 | 85% |
|
A tackle that also hurts the user. |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Extrasensory | psy | 20 | 80 | 100% |
|
Attacks with a peculiar power. May cause flinching. | |
| Smelling Salts | nor | 10 | 70 | 100% |
|
This attack inflicts double damage on a paralyzed foe. It also cures the foe's paralysis, however. | |
| Snore | nor | 15 | 50 | 100% |
|
A loud attack that can be used only while asleep. | |
| Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |
| Take Down | nor | 20 | 90 | 85% |
|
A tackle that also hurts the user. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Extrasensory | psy | 20 | 80 | 100% |
|
Attacks with a peculiar power. May cause flinching. | |
| Smelling Salts | nor | 10 | 70 | 100% |
|
This attack inflicts double damage on a paralyzed foe. It also cures the foe's paralysis, however. | |
| Snore | nor | 15 | 50 | 100% |
|
A loud attack that can be used only while asleep. | |
| Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |
| Take Down | nor | 20 | 90 | 85% |
|
A tackle that also hurts the user. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Endeavor | nor | 5 | - | 100% |
|
An attack move that cuts down the foe's HP to equal the user's HP. | |
| Extrasensory | psy | 20 | 80 | 100% |
|
Attacks with a peculiar power. May cause flinching. | |
| Smelling Salts | nor | 10 | 70 | 100% |
|
This attack inflicts double damage on a paralyzed foe. It also cures the foe's paralysis, however. | |
| Smokescreen | nor | 20 | - | 100% |
|
Lowers the foe's accuracy. | |
| Snore | nor | 15 | 50 | 100% |
|
A loud attack that can be used only while asleep. | |
| Take Down | nor | 20 | 90 | 85% |
|
A tackle that also hurts the user. | |
| Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Endeavor | nor | 5 | - | 100% |
|
An attack move that cuts down the foe's HP to equal the user's HP. | |
| Extrasensory | psy | 20 | 80 | 100% |
|
Attacks with a peculiar power. May cause flinching. | |
| Smelling Salts | nor | 10 | 70 | 100% |
|
This attack inflicts double damage on a paralyzed foe. It also cures the foe's paralysis, however. | |
| Smokescreen | nor | 20 | - | 100% |
|
Lowers the foe's accuracy. | |
| Snore | nor | 15 | 50 | 100% |
|
A loud attack that can be used only while asleep. | |
| Take Down | nor | 20 | 90 | 85% |
|
A tackle that also hurts the user. | |
| Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Endeavor | nor | 5 | - | 100% |
|
An attack move that cuts down the foe's HP to equal the user's HP. | |
| Extrasensory | psy | 20 | 80 | 100% |
|
Attacks with a peculiar power. May cause flinching. | |
| Hammer Arm | fig | 10 | 100 | 90% |
|
The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however. | |
| Smelling Salts | nor | 10 | 70 | 100% |
|
This attack inflicts double damage on a paralyzed foe. It also cures the foe's paralysis, however. | |
| Smokescreen | nor | 20 | - | 100% |
|
Lowers the foe's accuracy. | |
| Snore | nor | 15 | 50 | 100% |
|
A loud attack that can be used only while asleep. | |
| Take Down | nor | 20 | 90 | 85% |
|
A tackle that also hurts the user. | |
| Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Circle Throw | fig | 10 | 60 | 90% |
|
The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |
| Endeavor | nor | 5 | - | 100% |
|
An attack move that cuts down the foe's HP to equal the user's HP. | |
| Extrasensory | psy | 20 | 80 | 100% |
|
Attacks with a peculiar power. May cause flinching. | |
| Fake Tears | dar | 20 | - | 100% |
|
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | |
| Hammer Arm | fig | 10 | 100 | 90% |
|
The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however. | |
| Smelling Salts | nor | 10 | 70 | 100% |
|
This attack inflicts double damage on a paralyzed foe. It also cures the foe's paralysis, however. | |
| Smokescreen | nor | 20 | - | 100% |
|
Lowers the foe's accuracy. | |
| Snore | nor | 15 | 50 | 100% |
|
A loud attack that can be used only while asleep. | |
| Take Down | nor | 20 | 90 | 85% |
|
A tackle that also hurts the user. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Circle Throw | fig | 10 | 60 | 90% |
|
The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |
| Endeavor | nor | 5 | - | 100% |
|
An attack move that cuts down the foe's HP to equal the user's HP. | |
| Extrasensory | psy | 20 | 80 | 100% |
|
Attacks with a peculiar power. May cause flinching. | |
| Fake Tears | dar | 20 | - | 100% |
|
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | |
| Hammer Arm | fig | 10 | 100 | 90% |
|
The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however. | |
| Smelling Salts | nor | 10 | 70 | 100% |
|
This attack inflicts double damage on a paralyzed foe. It also cures the foe's paralysis, however. | |
| Smokescreen | nor | 20 | - | 100% |
|
Lowers the foe's accuracy. | |
| Snore | nor | 15 | 50 | 100% |
|
A loud attack that can be used only while asleep. | |
| Take Down | nor | 20 | 90 | 85% |
|
A tackle that also hurts the user. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Circle Throw | fig | 10 | 60 | 90% |
|
The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |
| Disarming Voice | fai | 15 | 40 | - |
|
- | |
| Endeavor | nor | 5 | - | 100% |
|
An attack move that cuts down the foe's HP to equal the user's HP. | |
| Extrasensory | psy | 20 | 80 | 100% |
|
Attacks with a peculiar power. May cause flinching. | |
| Fake Tears | dar | 20 | - | 100% |
|
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | |
| Hammer Arm | fig | 10 | 100 | 90% |
|
The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however. | |
| Smelling Salts | nor | 10 | 70 | 100% |
|
This attack inflicts double damage on a paralyzed foe. It also cures the foe's paralysis, however. | |
| Smokescreen | nor | 20 | - | 100% |
|
Lowers the foe's accuracy. | |
| Snore | nor | 15 | 50 | 100% |
|
A loud attack that can be used only while asleep. | |
| Take Down | nor | 20 | 90 | 85% |
|
A tackle that also hurts the user. |